JP2023089380A5 - - Google Patents

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JP2023089380A5
JP2023089380A5 JP2021203844A JP2021203844A JP2023089380A5 JP 2023089380 A5 JP2023089380 A5 JP 2023089380A5 JP 2021203844 A JP2021203844 A JP 2021203844A JP 2021203844 A JP2021203844 A JP 2021203844A JP 2023089380 A5 JP2023089380 A5 JP 2023089380A5
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state
rotating
predetermined
rotation
plate portion
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JP2021203844A
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JP7497713B2 (en
JP2023089380A (en
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本発明の遊技機は、所定の取得条件の成立に基づいて特別情報を取得する特別情報取得手段と、特別情報取得手段にて取得された特別情報が所定の当選条件を満たすか否かを判定する特別情報判定手段とを備え、特別情報判定手段にて特別情報が所定の当選条件を満たすと判定された場合に、遊技者にとって有利な特定制御状態に移行する遊技機であって、遊技盤の正面から見て視認可能な発光手段と、遊技盤の正面から見て回転可能に構成された第1の回転手段と、遊技盤の正面から見て回転可能に構成され、第1の回転手段とは異なる第2の回転手段とを備え、第1の回転手段は、所定の回転軸を中心として回転可能に構成され、所定の回転状態と、所定の停止状態とに切り替わり得る回転板部を備え、回転板部は、裏面側に位置する発光手段の光を視認可能に構成され、第2の回転手段は、遊技盤を正面から見た場合に、回転板部を通すことなく視認可能な第1位置と、回転板部の裏面側に移動してくることによって、遊技盤を正面から見た場合に、回転板部を通して視認可能な第2位置との間を移動可能に構成され、遊技機は、所定の遊技状態において、所定の回転状態にある回転板部を通して特定位置の発光手段の光を視認可能な第1の状態と、第2の回転手段の第2位置への移動によって、第2の回転手段にて特定位置の発光手段の光を遮って、所定の回転状態にある回転板部を通して第2の回転手段を視認可能な第2の状態とを有し、第2の状態は、第1の回転手段の回転状況と、第2の回転手段の移動状況とに基づいて、遊技者にとって有利な有利状態と、有利状態よりも遊技者にとって不利な不利状態とを発生し得ることを特徴とする。 The gaming machine of the present invention comprises special information acquisition means for acquiring special information based on the establishment of a predetermined acquisition condition, and special information determination means for determining whether or not the special information acquired by the special information acquisition means satisfies a predetermined winning condition, wherein when the special information determining means determines that the special information satisfies the predetermined winning condition, the game machine shifts to a specific control state advantageous to the player, and comprises a light emitting means visible when viewed from the front of the game board, and a first light emitting means rotatable when viewed from the front of the game board. A rotating means and a second rotating means different from the first rotating means are provided so as to be rotatable when viewed from the front of the game board, wherein the first rotating means is configured to be rotatable about a predetermined rotating shaft, and includes a rotating plate portion capable of switching between a predetermined rotating state and a predetermined stopped state, the rotating plate portion is configured to allow the light of the light emitting means located on the back side to be visible, and the second rotating means is visible without passing through the rotating plate portion when the game board is viewed from the front. The game machine is configured to be movable between a first position and a second position visible through the rotating plate portion when the game board is viewed from the front by moving to the back side of the rotating plate portion, and in a predetermined game state, the rotating plate is in the predetermined rotating state with the second rotating means blocking the light from the light emitting means at the specified position by moving the second rotating means to the second position. and a second state in which the second rotating means can be visually recognized through the part, and the second state is characterized in that an advantageous state advantageous to the player and a disadvantageous state more disadvantageous to the player than the advantageous state can be generated based on the rotating state of the first rotating means and the moving state of the second rotating means.

Claims (2)

所定の取得条件の成立に基づいて特別情報を取得する特別情報取得手段と、
前記特別情報取得手段にて取得された前記特別情報が所定の当選条件を満たすか否かを判定する特別情報判定手段とを備え、
前記特別情報判定手段にて前記特別情報が所定の当選条件を満たすと判定された場合に、遊技者にとって有利な特定制御状態に移行する遊技機であって、
遊技盤の正面から見て視認可能な発光手段と、
前記遊技盤の正面から見て回転可能に構成された第1の回転手段と、
前記遊技盤の正面から見て回転可能に構成され、前記第1の回転手段とは異なる第2の回転手段とを備え、
前記第1の回転手段は、
所定の回転軸を中心として回転可能に構成され、所定の回転状態と、所定の停止状態とに切り替わり得る回転板部を備え、
前記回転板部は、
裏面側に位置する前記発光手段の光を視認可能に構成され、
前記第2の回転手段は、
前記遊技盤を正面から見た場合に、前記回転板部を通すことなく視認可能な第1位置と、前記回転板部の裏面側に移動してくることによって、前記遊技盤を正面から見た場合に、前記回転板部を通して視認可能な第2位置との間を移動可能に構成され、
前記遊技機は、
所定の遊技状態において、前記所定の回転状態にある前記回転板部を通して特定位置の前記発光手段の光を視認可能な第1の状態と、
前記第2の回転手段の前記第2位置への移動によって、前記第2の回転手段にて前記特定位置の前記発光手段の光を遮って、前記所定の回転状態にある前記回転板部を通して前記第2の回転手段を視認可能な第2の状態とを有し、
前記第2の状態は、
前記第1の回転手段の回転状況と、前記第2の回転手段の移動状況とに基づいて、遊技者にとって有利な有利状態と、前記有利状態よりも遊技者にとって不利な不利状態とを発生し得ることを特徴とする遊技機。
special information acquisition means for acquiring special information based on the establishment of a predetermined acquisition condition;
special information determination means for determining whether the special information acquired by the special information acquisition means satisfies a predetermined winning condition;
A gaming machine that shifts to a specific control state advantageous to a player when the special information determining means determines that the special information satisfies a predetermined win condition,
a light-emitting means visible from the front of the game board;
a first rotating means configured to be rotatable when viewed from the front of the game board;
A second rotating means configured to be rotatable when viewed from the front of the game board and different from the first rotating means,
The first rotating means is
A rotating plate portion configured to be rotatable about a predetermined rotation axis and capable of switching between a predetermined rotating state and a predetermined stopped state,
The rotating plate portion is
The light from the light emitting means located on the back side is configured to be visible,
The second rotating means is
When the game board is viewed from the front, a first position that is visible without passing through the rotating plate portion, and a second position that is visible through the rotating plate portion when the game board is viewed from the front by moving to the back side of the rotating plate portion.
The game machine is
a first state in which, in a predetermined game state, the light emitted from the light emitting means at a specific position can be visually recognized through the rotating plate portion in the predetermined rotating state;
a second state in which the movement of the second rotating means to the second position causes the second rotating means to block the light emitted from the light emitting means at the specific position and the second rotating means can be visually recognized through the rotating plate portion in the predetermined rotating state;
The second state is
The game machine is capable of generating an advantageous state advantageous to the player and a disadvantageous state more disadvantageous to the player than the advantageous state based on the rotation state of the first rotation means and the movement state of the second rotation means.
請求項1に記載された遊技機において、
前記第1の回転手段は、
前記回転板部を所定の回転方向に回転させる第1の回転状態と、
前記回転板部を前記所定の回転方向と逆方向に回転させる第2の回転状態とを備え、
前記第2の状態は、
前記第1の回転状態と、前記第2の回転手段の前記第2位置への移動とに基づいて、前記有利状態を発生しやすくなり、前記第2の回転状態と、前記第2の回転手段の前記第2位置への移動とに基づいて、前記不利状態を発生しやすくなることを特徴とする遊技機。
In the gaming machine according to claim 1,
The first rotating means is
a first rotation state in which the rotating plate portion is rotated in a predetermined rotation direction;
A second rotation state in which the rotating plate portion is rotated in a direction opposite to the predetermined rotation direction,
The second state is
A gaming machine characterized in that the advantageous state is likely to occur based on the first rotation state and the movement of the second rotation means to the second position, and the disadvantageous state is likely to occur based on the second rotation state and the movement of the second rotation means to the second position.
JP2021203844A 2021-12-16 2021-12-16 Gaming Machines Active JP7497713B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2021203844A JP7497713B2 (en) 2021-12-16 2021-12-16 Gaming Machines

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2021203844A JP7497713B2 (en) 2021-12-16 2021-12-16 Gaming Machines

Publications (3)

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JP2023089380A JP2023089380A (en) 2023-06-28
JP2023089380A5 true JP2023089380A5 (en) 2023-07-25
JP7497713B2 JP7497713B2 (en) 2024-06-11

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP7497720B2 (en) 2021-12-16 2024-06-11 株式会社三洋物産 Gaming Machines

Family Cites Families (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5842209B2 (en) 2014-03-11 2016-01-13 株式会社サンセイアールアンドディ Game machine
JP6227468B2 (en) 2014-04-15 2017-11-08 株式会社ニューギン Game machine
JP6035591B2 (en) 2015-01-08 2016-11-30 株式会社サンセイアールアンドディ Game machine
JP2017104170A (en) 2015-12-07 2017-06-15 京楽産業.株式会社 Game machine
JP6471334B2 (en) 2017-03-21 2019-02-20 株式会社大都技研 Amusement stand

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP7497720B2 (en) 2021-12-16 2024-06-11 株式会社三洋物産 Gaming Machines

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