JP2022081833A5 - - Google Patents
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- JP2022081833A5 JP2022081833A5 JP2020193021A JP2020193021A JP2022081833A5 JP 2022081833 A5 JP2022081833 A5 JP 2022081833A5 JP 2020193021 A JP2020193021 A JP 2020193021A JP 2020193021 A JP2020193021 A JP 2020193021A JP 2022081833 A5 JP2022081833 A5 JP 2022081833A5
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- JP
- Japan
- Prior art keywords
- movable body
- state
- translucent portion
- light emitting
- light
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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Description
本発明に係る遊技機は、透光部を有する第1の可動体と、透光部を有し、前記第1の可動体よりも前方に設けられた第2の可動体と、前記第1の可動体の透光部よりも後方に設けられた第1の発光手段と、を備え、前記第1の可動体及び前記第2の可動体は、前記第1の可動体を介した前記第1の発光手段からの光により前記第2の可動体の透光部が前方から視認可能に発光する第1の状態と、前記第1の状態である前記第2の可動体を構成する部材が当該第1の状態における前記部材の外形を変化させずに前記第1の可動体に対して相対的に動作することにより、前記第1の発光手段からの光により前記第1の可動体の透光部が前方から視認可能に発光する第2の状態と、に動作可能であり、前記第1の可動体の透光部には、遊技者が視認可能な所定の図柄が施され、前記第2の可動体が前記第1の状態の場合には前記所定の図柄が視認困難となり、前記第2の可動体が前記第2の状態の場合には前記所定の図柄が視認容易となり、前記第2の可動体は、前記第1の可動体に施された図柄とは異なる態様に形成された装飾部を有することを特徴とする。 The gaming machine according to the present invention has a first movable body having a translucent portion, a second movable body having a translucent portion and provided in front of the first movable body, and the first movable body. The first movable body and the second movable body include the first light emitting means provided behind the translucent portion of the movable body, and the first movable body and the second movable body are the first via the first movable body. The first state in which the translucent portion of the second movable body emits light so as to be visible from the front by the light from the light emitting means of 1, and the members constituting the second movable body in the first state. By operating relative to the first movable body without changing the outer shape of the member in the first state, the light from the first light emitting means allows the first movable body to pass through. It is possible to operate in a second state in which the light portion emits light so as to be visible from the front, and the translucent portion of the first movable body is provided with a predetermined pattern that can be visually recognized by the player. When the movable body 2 is in the first state, the predetermined symbol becomes difficult to see, and when the second movable body is in the second state, the predetermined symbol becomes easy to see, and the second movable body becomes easy to see. The movable body of No. 2 is characterized by having a decorative portion formed in a manner different from the design applied to the first movable body .
Claims (1)
透光部を有し、前記第1の可動体よりも前方に設けられた第2の可動体と、
前記第1の可動体の透光部よりも後方に設けられた第1の発光手段と、
を備え、
前記第1の可動体及び前記第2の可動体は、前記第1の可動体を介した前記第1の発光手段からの光により前記第2の可動体の透光部が前方から視認可能に発光する第1の状態と、前記第1の状態である前記第2の可動体を構成する部材が当該第1の状態における前記部材の外形を変化させずに前記第1の可動体に対して相対的に動作することにより、前記第1の発光手段からの光により前記第1の可動体の透光部が前方から視認可能に発光する第2の状態と、に動作可能であり、
前記第1の可動体の透光部には、遊技者が視認可能な所定の図柄が施され、
前記第2の可動体が前記第1の状態の場合には前記所定の図柄が視認困難となり、前記第2の可動体が前記第2の状態の場合には前記所定の図柄が視認容易となり、
前記第2の可動体は、前記第1の可動体に施された図柄とは異なる態様に形成された装飾部を有する、
ことを特徴とする遊技機。 A first movable body having a translucent part,
A second movable body having a translucent portion and provided in front of the first movable body,
A first light emitting means provided behind the translucent portion of the first movable body, and
Equipped with
In the first movable body and the second movable body, the translucent portion of the second movable body can be visually recognized from the front by the light from the first light emitting means via the first movable body. The light emitting first state and the member constituting the second movable body in the first state do not change the outer shape of the member in the first state with respect to the first movable body. By relatively operating, it is possible to operate in a second state in which the translucent portion of the first movable body emits light visibly from the front by the light from the first light emitting means.
The translucent portion of the first movable body is provided with a predetermined pattern that can be visually recognized by the player.
When the second movable body is in the first state, the predetermined symbol becomes difficult to see, and when the second movable body is in the second state, the predetermined symbol becomes easy to see.
The second movable body has a decorative portion formed in a manner different from the design applied to the first movable body.
A gaming machine characterized by that.
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2020193021A JP2022081833A (en) | 2020-11-20 | 2020-11-20 | Game machine |
JP2023116645A JP2023134698A (en) | 2020-11-20 | 2023-07-18 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2020193021A JP2022081833A (en) | 2020-11-20 | 2020-11-20 | Game machine |
Related Child Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2023116645A Division JP2023134698A (en) | 2020-11-20 | 2023-07-18 | Game machine |
Publications (2)
Publication Number | Publication Date |
---|---|
JP2022081833A JP2022081833A (en) | 2022-06-01 |
JP2022081833A5 true JP2022081833A5 (en) | 2022-06-28 |
Family
ID=81801776
Family Applications (2)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2020193021A Pending JP2022081833A (en) | 2020-11-20 | 2020-11-20 | Game machine |
JP2023116645A Pending JP2023134698A (en) | 2020-11-20 | 2023-07-18 | Game machine |
Family Applications After (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2023116645A Pending JP2023134698A (en) | 2020-11-20 | 2023-07-18 | Game machine |
Country Status (1)
Country | Link |
---|---|
JP (2) | JP2022081833A (en) |
Families Citing this family (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP7378150B2 (en) * | 2020-11-20 | 2023-11-13 | 株式会社ユニバーサルエンターテインメント | gaming machine |
JP2022081834A (en) * | 2020-11-20 | 2022-06-01 | 株式会社ユニバーサルエンターテインメント | Game machine |
JP7291408B2 (en) * | 2020-11-20 | 2023-06-15 | 株式会社ユニバーサルエンターテインメント | game machine |
JP2022081827A (en) * | 2020-11-20 | 2022-06-01 | 株式会社ユニバーサルエンターテインメント | Game machine |
Family Cites Families (13)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP4422141B2 (en) * | 2006-12-28 | 2010-02-24 | 株式会社サンセイアールアンドディ | Game machine |
JP2013094466A (en) * | 2011-11-01 | 2013-05-20 | Okumura Yu-Ki Co Ltd | Pachinko game machine |
JP5898580B2 (en) * | 2012-06-29 | 2016-04-06 | 株式会社平和 | Production equipment for gaming machines |
JP6014561B2 (en) * | 2013-08-06 | 2016-10-25 | 株式会社ニューギン | Game machine |
JP6355614B2 (en) * | 2015-11-17 | 2018-07-11 | 株式会社ニューギン | Game machine |
JP7049422B2 (en) * | 2020-09-23 | 2022-04-06 | 株式会社ユニバーサルエンターテインメント | Pachinko machine |
JP2022081843A (en) * | 2020-11-20 | 2022-06-01 | 株式会社ユニバーサルエンターテインメント | Game machine |
JP2022081832A (en) * | 2020-11-20 | 2022-06-01 | 株式会社ユニバーサルエンターテインメント | Game machine |
JP2022081834A (en) * | 2020-11-20 | 2022-06-01 | 株式会社ユニバーサルエンターテインメント | Game machine |
JP7378150B2 (en) * | 2020-11-20 | 2023-11-13 | 株式会社ユニバーサルエンターテインメント | gaming machine |
JP7291408B2 (en) * | 2020-11-20 | 2023-06-15 | 株式会社ユニバーサルエンターテインメント | game machine |
JP2022081844A (en) * | 2020-11-20 | 2022-06-01 | 株式会社ユニバーサルエンターテインメント | Game machine |
JP2022081827A (en) * | 2020-11-20 | 2022-06-01 | 株式会社ユニバーサルエンターテインメント | Game machine |
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2020
- 2020-11-20 JP JP2020193021A patent/JP2022081833A/en active Pending
-
2023
- 2023-07-18 JP JP2023116645A patent/JP2023134698A/en active Pending