JP2021529380A5 - - Google Patents
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- Publication number
- JP2021529380A5 JP2021529380A5 JP2020571504A JP2020571504A JP2021529380A5 JP 2021529380 A5 JP2021529380 A5 JP 2021529380A5 JP 2020571504 A JP2020571504 A JP 2020571504A JP 2020571504 A JP2020571504 A JP 2020571504A JP 2021529380 A5 JP2021529380 A5 JP 2021529380A5
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- JP
- Japan
- Prior art keywords
- component
- input
- angular
- training
- linear
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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Applications Claiming Priority (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US201862693237P | 2018-07-02 | 2018-07-02 | |
| US62/693,237 | 2018-07-02 | ||
| PCT/US2019/037952 WO2020009800A1 (en) | 2018-07-02 | 2019-06-19 | Methods and systems for interpolation of disparate inputs |
Publications (3)
| Publication Number | Publication Date |
|---|---|
| JP2021529380A JP2021529380A (ja) | 2021-10-28 |
| JP2021529380A5 true JP2021529380A5 (https=) | 2022-06-27 |
| JP7437327B2 JP7437327B2 (ja) | 2024-02-22 |
Family
ID=69055205
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2020571504A Active JP7437327B2 (ja) | 2018-07-02 | 2019-06-19 | 異種入力の補間のための方法およびシステム |
Country Status (5)
| Country | Link |
|---|---|
| US (1) | US11669726B2 (https=) |
| EP (1) | EP3818530A4 (https=) |
| JP (1) | JP7437327B2 (https=) |
| CN (1) | CN112602090A (https=) |
| WO (1) | WO2020009800A1 (https=) |
Families Citing this family (30)
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| US11113887B2 (en) * | 2018-01-08 | 2021-09-07 | Verizon Patent And Licensing Inc | Generating three-dimensional content from two-dimensional images |
| CN112602090A (zh) | 2018-07-02 | 2021-04-02 | 奇跃公司 | 用于插值不同输入的方法和系统 |
| US12154295B2 (en) | 2018-07-02 | 2024-11-26 | Magic Leap, Inc. | Methods and systems for interpolation of disparate inputs |
| US10984587B2 (en) * | 2018-07-13 | 2021-04-20 | Nvidia Corporation | Virtual photogrammetry |
| US11496723B1 (en) * | 2018-09-28 | 2022-11-08 | Apple Inc. | Automatically capturing a moment |
| US10679397B1 (en) | 2018-12-13 | 2020-06-09 | Universal City Studios Llc | Object tracking animated figure systems and methods |
| US11132606B2 (en) * | 2019-03-15 | 2021-09-28 | Sony Interactive Entertainment Inc. | Reinforcement learning to train a character using disparate target animation data |
| KR102243040B1 (ko) * | 2019-04-10 | 2021-04-21 | 한양대학교 산학협력단 | 전자 장치, 아바타 얼굴 표정 표시 시스템 및 제어 방법 |
| WO2021094537A1 (en) * | 2019-11-15 | 2021-05-20 | Ariel Ai Ltd | 3d body model generation |
| US11687778B2 (en) | 2020-01-06 | 2023-06-27 | The Research Foundation For The State University Of New York | Fakecatcher: detection of synthetic portrait videos using biological signals |
| CN111223171B (zh) * | 2020-01-14 | 2025-06-27 | 腾讯科技(深圳)有限公司 | 图像处理方法、装置、电子设备及存储介质 |
| WO2021226128A1 (en) * | 2020-05-04 | 2021-11-11 | Rct Studio Inc. | Methods and systems for 3d character pose prediction based on phase-functioned neural networks |
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| US11430217B2 (en) * | 2020-12-11 | 2022-08-30 | Microsoft Technology Licensing, Llc | Object of interest colorization |
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| US12148102B2 (en) * | 2021-08-25 | 2024-11-19 | Sony Interactive Entertainment Inc. | Dynamic augmentation of stimuli based on profile of user |
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| CN113902876B (zh) * | 2021-12-06 | 2022-02-11 | 腾讯科技(深圳)有限公司 | 骨骼蒙皮方法、装置、计算机设备和存储介质 |
| US12374014B2 (en) | 2021-12-07 | 2025-07-29 | Electronic Arts Inc. | Predicting facial expressions using character motion states |
| US20230182005A1 (en) * | 2021-12-13 | 2023-06-15 | Board Of Regents, The University Of Texas System | Controlling multicomputer interaction with deep learning and artificial intelligence |
| CN114241396A (zh) * | 2021-12-31 | 2022-03-25 | 深圳市智岩科技有限公司 | 灯效控制方法、系统、装置、电子设备及存储介质 |
| US20230245454A1 (en) * | 2022-01-31 | 2023-08-03 | Aktify, Inc. | Presenting audio/video responses based on intent derived from features of audio/video interactions |
| US12205214B2 (en) * | 2022-02-23 | 2025-01-21 | Electronic Arts Inc. | Joint twist generation for animation |
| US12403400B2 (en) | 2022-03-31 | 2025-09-02 | Electronic Arts Inc. | Learning character motion alignment with periodic autoencoders |
| CN114647650A (zh) * | 2022-05-18 | 2022-06-21 | 苏州琞能能源科技有限公司 | 数据存储方法、装置、电子设备及存储介质 |
| CN116176658A (zh) * | 2023-02-28 | 2023-05-30 | 南京交通职业技术学院 | 一种基于多源信息智能融合的地铁列车测速方法 |
| JP2025068411A (ja) * | 2023-10-16 | 2025-04-28 | オムロン株式会社 | 学習装置、操作情報変換装置及び学習方法 |
| CN117240602B (zh) * | 2023-11-09 | 2024-01-19 | 北京中海通科技有限公司 | 一种身份认证平台安全防护方法 |
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| NZ773822A (en) | 2015-03-16 | 2022-07-29 | Magic Leap Inc | Methods and systems for diagnosing and treating health ailments |
| US9443192B1 (en) * | 2015-08-30 | 2016-09-13 | Jasmin Cosic | Universal artificial intelligence engine for autonomous computing devices and software applications |
| US10402700B2 (en) * | 2016-01-25 | 2019-09-03 | Deepmind Technologies Limited | Generating images using neural networks |
| US10929743B2 (en) * | 2016-09-27 | 2021-02-23 | Disney Enterprises, Inc. | Learning to schedule control fragments for physics-based character simulation and robots using deep Q-learning |
| US10535174B1 (en) * | 2017-09-14 | 2020-01-14 | Electronic Arts Inc. | Particle-based inverse kinematic rendering system |
| US11276219B2 (en) | 2018-04-16 | 2022-03-15 | Magic Leap, Inc. | Systems and methods for cross-application authoring, transfer, and evaluation of rigging control systems for virtual characters |
| CN112602090A (zh) | 2018-07-02 | 2021-04-02 | 奇跃公司 | 用于插值不同输入的方法和系统 |
-
2019
- 2019-06-19 CN CN201980056102.6A patent/CN112602090A/zh active Pending
- 2019-06-19 WO PCT/US2019/037952 patent/WO2020009800A1/en not_active Ceased
- 2019-06-19 EP EP19829805.1A patent/EP3818530A4/en active Pending
- 2019-06-19 US US16/446,236 patent/US11669726B2/en active Active
- 2019-06-19 JP JP2020571504A patent/JP7437327B2/ja active Active
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