JP2021115353A5 - - Google Patents

Download PDF

Info

Publication number
JP2021115353A5
JP2021115353A5 JP2020012101A JP2020012101A JP2021115353A5 JP 2021115353 A5 JP2021115353 A5 JP 2021115353A5 JP 2020012101 A JP2020012101 A JP 2020012101A JP 2020012101 A JP2020012101 A JP 2020012101A JP 2021115353 A5 JP2021115353 A5 JP 2021115353A5
Authority
JP
Japan
Prior art keywords
game
special
state
control means
game state
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP2020012101A
Other languages
Japanese (ja)
Other versions
JP2021115353A (en
Filing date
Publication date
Application filed filed Critical
Priority to JP2020012101A priority Critical patent/JP2021115353A/en
Priority claimed from JP2020012101A external-priority patent/JP2021115353A/en
Publication of JP2021115353A publication Critical patent/JP2021115353A/en
Publication of JP2021115353A5 publication Critical patent/JP2021115353A5/ja
Pending legal-status Critical Current

Links

Description

以上の課題を解決するため、請求項1に記載の発明は、
始動条件の成立に基づきゲームを実行し、当該ゲームの結果が特別結果となった場合に遊技者に遊技価値を付与する特別遊技状態を発生可能な遊技機において、
遊技を制御する遊技制御手段と、
遊技の演出を制御する演出制御手段と、
遊技球の入賞により前記始動条件が成立する普通変動入賞装置と、を備え、
前記遊技制御手段は、
通常遊技状態と、当該通常遊技状態よりも前記普通変動入賞装置への入賞が容易な特定遊技状態と、前記特別遊技状態と、を発生可能であり、
前記ゲームの実行回数が所定回数に達した場合に、前記特別遊技状態を発生せずに前記特定遊技状態を発生可能であり、
前記演出制御手段は、電源投入規定回数目となる前記ゲームの実行中において、前記ゲームの実行回数に関する情報を示唆する示唆演出を実行可能であることを特徴とする。
In order to solve the above problems, the invention according to claim 1 is
In a gaming machine that can generate a special gaming state in which a game is executed based on the establishment of a starting condition and a special gaming state is given to the player when the result of the game becomes a special result.
Game control means to control the game,
Production control means to control the production of the game,
It is equipped with a normal variable winning device in which the starting condition is satisfied by winning a game ball.
The game control means
It is possible to generate a normal game state, a specific game state in which it is easier to win a prize in the normal variable winning device than in the normal game state, and the special game state.
When the number of times the game is executed reaches a predetermined number of times, the specific game state can be generated without generating the special game state.
The effect control means is characterized in that it is possible to execute a suggestion effect that suggests information regarding the number of times the game is executed during the execution of the game, which is the predetermined number of times after the power is turned on.

Claims (1)

始動条件の成立に基づきゲームを実行し、当該ゲームの結果が特別結果となった場合に遊技者に遊技価値を付与する特別遊技状態を発生可能な遊技機において、
遊技を制御する遊技制御手段と、
遊技の演出を制御する演出制御手段と、
遊技球の入賞により前記始動条件が成立する普通変動入賞装置と、を備え、
前記遊技制御手段は、
通常遊技状態と、当該通常遊技状態よりも前記普通変動入賞装置への入賞が容易な特定遊技状態と、前記特別遊技状態と、を発生可能であり、
前記ゲームの実行回数が所定回数に達した場合に、前記特別遊技状態を発生せずに前記特定遊技状態を発生可能であり、
前記演出制御手段は、電源投入規定回数目となる前記ゲームの実行中において、前記ゲームの実行回数に関する情報を示唆する示唆演出を実行可能であることを特徴とする遊技機。
In a gaming machine that can generate a special gaming state in which a game is executed based on the establishment of a starting condition and a special gaming state is given to the player when the result of the game becomes a special result.
Game control means to control the game,
Production control means to control the production of the game,
It is equipped with a normal variable winning device in which the starting condition is satisfied by winning a game ball.
The game control means
It is possible to generate a normal game state, a specific game state in which it is easier to win a prize in the normal variable winning device than in the normal game state, and the special game state.
When the number of times the game is executed reaches a predetermined number of times, the specific game state can be generated without generating the special game state.
The effect control means is a gaming machine capable of executing a suggestion effect that suggests information regarding the number of times the game is executed during the execution of the game, which is the predetermined number of times after the power is turned on.
JP2020012101A 2020-01-29 2020-01-29 Game machine Pending JP2021115353A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2020012101A JP2021115353A (en) 2020-01-29 2020-01-29 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2020012101A JP2021115353A (en) 2020-01-29 2020-01-29 Game machine

Publications (2)

Publication Number Publication Date
JP2021115353A JP2021115353A (en) 2021-08-10
JP2021115353A5 true JP2021115353A5 (en) 2021-09-16

Family

ID=77173446

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2020012101A Pending JP2021115353A (en) 2020-01-29 2020-01-29 Game machine

Country Status (1)

Country Link
JP (1) JP2021115353A (en)

Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4091496B2 (en) * 2003-08-04 2008-05-28 株式会社ソフィア Game machine
JP4928232B2 (en) * 2006-11-16 2012-05-09 株式会社大一商会 Game machine
JP7160786B2 (en) * 2019-11-15 2022-10-25 株式会社三共 game machine

Similar Documents

Publication Publication Date Title
JP2013116380A5 (en)
JP2015058267A5 (en)
JP2017196218A5 (en)
JP2014213050A5 (en)
JP2019076451A5 (en)
JP2013111138A5 (en)
JP2021115353A5 (en)
JP2021194405A5 (en)
JP2022040629A5 (en)
JP2017012386A5 (en)
JP2021048971A5 (en)
JP2021083616A5 (en)
JP2021065663A5 (en)
JP2021115359A5 (en)
JP2021115358A5 (en)
JP2020044082A5 (en)
JP2012045213A5 (en)
JP2011217931A5 (en)
JP2022035647A5 (en)
JP2020120769A5 (en)
JP2017169849A5 (en)
JP2022035639A5 (en)
JP2022169112A5 (en)
JP2021115355A5 (en)
JP2022035633A5 (en)