JP2021086146A5 - - Google Patents
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- JP2021086146A5 JP2021086146A5 JP2020117810A JP2020117810A JP2021086146A5 JP 2021086146 A5 JP2021086146 A5 JP 2021086146A5 JP 2020117810 A JP2020117810 A JP 2020117810A JP 2020117810 A JP2020117810 A JP 2020117810A JP 2021086146 A5 JP2021086146 A5 JP 2021086146A5
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- Prior art keywords
- virtual object
- expression
- control system
- content control
- data
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- 238000000034 method Methods 0.000 claims 1
Claims (11)
前記少なくとも一つのプロセッサが、
仮想空間内での対象仮想オブジェクトの動きを特定し、
言語表現ルールを記憶する記憶部を参照して、前記特定された動きに応答して、前記仮想空間内における第1の関連仮想オブジェクトの位置と第2の関連仮想オブジェクトの位置との関係に対応する前記言語表現を決定し、
前記決定された言語表現に対応する表現データを出力する、
コンテンツ制御システム。 comprising at least one processor,
the at least one processor
Identify the movement of the target virtual object in the virtual space,
Corresponding to the relationship between the position of the first related virtual object and the position of the second related virtual object in the virtual space in response to the specified motion with reference to a storage unit storing language expression rules. determining the linguistic expression to
outputting expression data corresponding to the determined linguistic expression;
Content control system.
前記仮想空間を見ているユーザのリアルタイムの動きを示すモーションデータを端末から受信し、
前記モーションデータに基づいて前記対象仮想オブジェクトの動きを特定する、
請求項1に記載のコンテンツ制御システム。 the at least one processor
receiving motion data from a terminal indicating real-time movement of a user viewing the virtual space ;
identifying movement of the target virtual object based on the motion data;
The content control system according to claim 1.
過去に撮影または生成された原映像を示す原映像データをデータベースから取得し、
前記取得された原映像データと前記表現データとを用いてコンテンツデータを生成し、
前記生成されたコンテンツデータを出力する、
請求項1または2に記載のコンテンツ制御システム。 the at least one processor
Acquiring original image data representing an original image shot or generated in the past from a database,
generating content data using the acquired original video data and the expression data;
outputting the generated content data;
3. A content control system according to claim 1 or 2.
請求項1~3のいずれか一項に記載のコンテンツ制御システム。 the at least one processor determines the linguistic representation indicative of movement of the target virtual object;
The content control system according to any one of claims 1-3.
請求項1~4のいずれか一項に記載のコンテンツ制御システム。 wherein the at least one processor determines the linguistic representation associated with a related virtual object that changes based on movement of the target virtual object;
The content control system according to any one of claims 1-4.
請求項5に記載のコンテンツ制御システム。 the at least one processor determines the linguistic representation indicative of a combination of movement of the target virtual object and change of the associated virtual object;
6. A content control system according to claim 5.
請求項1~6のいずれか一項に記載のコンテンツ制御システム。 the representation data indicates a virtual representation object to be displayed on the terminal;
A content control system according to any one of claims 1-6.
請求項7に記載のコンテンツ制御システム。 the virtual representation object comprises a character;
8. A content control system according to claim 7.
前記端末上に表示された前記仮想表現オブジェクトを映す場面を含む画像と前記仮想空間を見ているユーザの視聴者IDとを含む登録要求を取得し、
前記視聴者IDおよび前記画像を含む辞書データを辞書データベースに格納し、
前記端末からの検索要求に応答して、該検索要求に対応する前記辞書データを前記辞書データベースから読み出して該辞書データを前記端末に出力する、
請求項7または8に記載のコンテンツ制御システム。 the at least one processor
obtaining a registration request including an image including a scene showing the virtual expression object displayed on the terminal and a viewer ID of a user viewing the virtual space ;
storing dictionary data including the viewer ID and the image in a dictionary database;
in response to a search request from the terminal, reading the dictionary data corresponding to the search request from the dictionary database and outputting the dictionary data to the terminal;
A content control system according to claim 7 or 8.
仮想空間内での対象仮想オブジェクトの動きを特定するステップと、
言語表現ルールを記憶する記憶部を参照して、前記特定された動きに応答して、前記仮想空間内における第1の関連仮想オブジェクトの位置と第2の関連仮想オブジェクトの位置との関係に対応する前記言語表現を決定するステップと、
前記決定された言語表現に対応する表現データを出力するステップと
を含むコンテンツ制御方法。 A content control method performed by a content control system comprising at least one processor, comprising:
identifying movement of the target virtual object in the virtual space;
Corresponding to the relationship between the position of the first related virtual object and the position of the second related virtual object in the virtual space in response to the specified motion with reference to a storage unit that stores language expression rules. determining the linguistic expression to
and outputting expression data corresponding to the determined language expression.
言語表現ルールを記憶する記憶部を参照して、前記特定された動きに応答して、前記仮想空間内における第1の関連仮想オブジェクトの位置と第2の関連仮想オブジェクトの位置との関係に対応する前記言語表現を決定するステップと、
前記決定された言語表現に対応する表現データを出力するステップと
をコンピュータに実行させるコンテンツ制御プログラム。 identifying movement of the target virtual object in the virtual space;
Corresponding to the relationship between the position of the first related virtual object and the position of the second related virtual object in the virtual space in response to the specified motion with reference to a storage unit storing language expression rules. determining the linguistic expression to
and outputting expression data corresponding to the determined language expression.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2020117810A JP7465736B2 (en) | 2019-11-28 | 2020-07-08 | Content control system, content control method, and content control program |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2019215455A JP6733027B1 (en) | 2019-11-28 | 2019-11-28 | Content control system, content control method, and content control program |
JP2020117810A JP7465736B2 (en) | 2019-11-28 | 2020-07-08 | Content control system, content control method, and content control program |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2019215455A Division JP6733027B1 (en) | 2019-11-28 | 2019-11-28 | Content control system, content control method, and content control program |
Publications (3)
Publication Number | Publication Date |
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JP2021086146A JP2021086146A (en) | 2021-06-03 |
JP2021086146A5 true JP2021086146A5 (en) | 2022-11-30 |
JP7465736B2 JP7465736B2 (en) | 2024-04-11 |
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Family Applications (1)
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JP2020117810A Active JP7465736B2 (en) | 2019-11-28 | 2020-07-08 | Content control system, content control method, and content control program |
Country Status (1)
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JP (1) | JP7465736B2 (en) |
Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
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KR102606746B1 (en) * | 2022-12-26 | 2023-11-29 | 주식회사 인터랙트 | Training system, method and apparatus using XR contents |
Family Cites Families (3)
Publication number | Priority date | Publication date | Assignee | Title |
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JP2002224441A (en) | 2001-02-01 | 2002-08-13 | Konami Computer Entertainment Osaka:Kk | Game progress control program, game server and game progress control method |
JP2007212635A (en) | 2006-02-08 | 2007-08-23 | Copcom Co Ltd | Sound effect producing device, video game device equipped with the same, and program and recording medium for attaining the same |
JP6243586B2 (en) | 2010-08-06 | 2017-12-06 | 任天堂株式会社 | GAME SYSTEM, GAME DEVICE, GAME PROGRAM, AND GAME PROCESSING METHOD |
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2020
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