JP2021069693A5 - - Google Patents

Download PDF

Info

Publication number
JP2021069693A5
JP2021069693A5 JP2019198239A JP2019198239A JP2021069693A5 JP 2021069693 A5 JP2021069693 A5 JP 2021069693A5 JP 2019198239 A JP2019198239 A JP 2019198239A JP 2019198239 A JP2019198239 A JP 2019198239A JP 2021069693 A5 JP2021069693 A5 JP 2021069693A5
Authority
JP
Japan
Prior art keywords
sound
executing
effect
movable body
outputting
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2019198239A
Other languages
Japanese (ja)
Other versions
JP2021069693A (en
JP7364215B2 (en
Filing date
Publication date
Application filed filed Critical
Priority to JP2019198239A priority Critical patent/JP7364215B2/en
Priority claimed from JP2019198239A external-priority patent/JP7364215B2/en
Publication of JP2021069693A publication Critical patent/JP2021069693A/en
Publication of JP2021069693A5 publication Critical patent/JP2021069693A5/ja
Application granted granted Critical
Publication of JP7364215B2 publication Critical patent/JP7364215B2/en
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Description

本明細書に開示される遊技機は、遊技者に有利な特別遊技状態にすることが可能な遊技制御手段と、所定の音声を出力可能な音声出力手段および動作可能な可動体を含む演出手段を用いて、所定の演出を実行可能な演出実行手段と、を備え、前記可動体は、特定キャラクタおよび非特定キャラクタを含む複数のキャラクタを示唆する特定表示を有しており、前記演出実行手段は、前記可動体を所定の動作態様で動作させることに応じて、前記特定キャラクタが発する第1のセリフに応じた音声を前記音声出力手段から出力する第1音声演出を実行するときと、前記非特定キャラクタが発する第2のセリフに応じた音声を前記音声出力手段から出力する第2音声演出を実行するときと、があり前記第1音声演出が実行されたときと、前記第2音声演出が実行されたときとで、前記特別遊技状態になる確率が互いに異なる、ことを特徴としている。 The gaming machine disclosed in this specification includes game control means capable of making a special game state advantageous to the player, sound output means capable of outputting a predetermined sound, and effect means including an operable movable body. and an effect executing means capable of executing a predetermined effect using the, wherein the movable body has a specific display suggesting a plurality of characters including a specific character and a non-specific character, and the effect executing means executing a first voice presentation for outputting a voice corresponding to a first line uttered by the specific character from the voice output means in response to moving the movable body in a predetermined motion mode; and executing a second sound effect in which a sound corresponding to a second line uttered by a non-specific character is output from the sound output means, and when the first sound effect is executed, and the second sound. It is characterized in that the probability of entering the special game state is different from when the performance is executed .

Claims (1)

遊技者に有利な特別遊技状態にすることが可能な遊技制御手段と、
所定の音声を出力可能な音声出力手段および動作可能な可動体を含む演出手段を用いて、所定の演出を実行可能な演出実行手段と、を備え、
前記可動体は、特定キャラクタおよび非特定キャラクタを含む複数のキャラクタを示唆する特定表示を有しており、
前記演出実行手段は、
前記可動体を所定の動作態様で動作させることに応じて、前記特定キャラクタが発する第1のセリフに応じた音声を前記音声出力手段から出力する第1音声演出を実行するときと、前記非特定キャラクタが発する第2のセリフに応じた音声を前記音声出力手段から出力する第2音声演出を実行するときと、があり
前記第1音声演出が実行されたときと、前記第2音声演出が実行されたときとで、前記特別遊技状態になる確率が互いに異なる、
ことを特徴とする遊技機。
a game control means capable of creating a special game state advantageous to the player;
an effect executing means capable of executing a predetermined effect by using an effect means including an audio output means capable of outputting a predetermined sound and an operable movable body,
the movable body has a specific display suggesting a plurality of characters including a specific character and a non-specific character ;
The production executing means is
executing a first sound effect for outputting a sound corresponding to a first line uttered by the specific character from the sound output means in response to the movable body being moved in a predetermined motion mode; and executing a second voice presentation for outputting a voice corresponding to a second line uttered by the character from the voice output means ,
The probability of entering the special game state differs between when the first sound effect is executed and when the second sound effect is executed,
A gaming machine characterized by:
JP2019198239A 2019-10-31 2019-10-31 gaming machine Active JP7364215B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2019198239A JP7364215B2 (en) 2019-10-31 2019-10-31 gaming machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2019198239A JP7364215B2 (en) 2019-10-31 2019-10-31 gaming machine

Publications (3)

Publication Number Publication Date
JP2021069693A JP2021069693A (en) 2021-05-06
JP2021069693A5 true JP2021069693A5 (en) 2022-10-28
JP7364215B2 JP7364215B2 (en) 2023-10-18

Family

ID=75711881

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2019198239A Active JP7364215B2 (en) 2019-10-31 2019-10-31 gaming machine

Country Status (1)

Country Link
JP (1) JP7364215B2 (en)

Family Cites Families (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6248348B2 (en) 2015-03-27 2017-12-20 株式会社三共 Game machine
JP6941381B2 (en) 2019-10-31 2021-09-29 株式会社サンセイアールアンドディ Pachinko machine

Similar Documents

Publication Publication Date Title
JP2021053526A5 (en)
JP2021164656A5 (en)
JP2021053293A5 (en)
JP2021107011A5 (en)
JP2021097747A5 (en)
JP2019088505A5 (en)
JP2016163824A5 (en)
JP2021169007A5 (en)
JP2021122409A5 (en)
JP2021191538A5 (en)
JP2021069693A5 (en)
JP2019111022A5 (en)
JP2021183221A5 (en)
JP2021183219A5 (en)
JP2021184841A5 (en)
JP2013090771A5 (en)
JP2021126184A5 (en)
JP2021097749A5 (en)
JP2020114270A5 (en)
JP2021019923A5 (en)
JP2021129967A5 (en)
JP2021053295A5 (en)
JP2021053294A5 (en)
JP2021137157A5 (en)
JP2020081694A5 (en)