JP2021045293A5 - - Google Patents

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JP2021045293A5
JP2021045293A5 JP2019168925A JP2019168925A JP2021045293A5 JP 2021045293 A5 JP2021045293 A5 JP 2021045293A5 JP 2019168925 A JP2019168925 A JP 2019168925A JP 2019168925 A JP2019168925 A JP 2019168925A JP 2021045293 A5 JP2021045293 A5 JP 2021045293A5
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display
game
state
variable winning
electronic component
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JP7469012B2 (en
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遊技機として、遊技球などの遊技媒体を発射装置によって遊技領域に発射し、遊技領域に設けられている入賞口などの入賞領域に遊技媒体が入賞して実行条件(始動条件)が成立すると、複数種類の識別情報(以下、表示図柄)を可変表示装置にて可変表示し、その表示結果により所定の遊技価値を付与するか否かを決定する、いわゆる可変表示ゲームによって遊技興趣を高めたパチンコ遊技機がある。こうしたパチンコ遊技機では、可変表示ゲームにおける表示図柄の可変表示が完全に停止した際の停止図柄態様が特定表示態様となったときに、遊技者にとって有利な有利状態(大当り遊技状態)となる。大当り遊技状態では、大入賞口が開放状態となるラウンド遊技を所定の上限回数まで繰り返し実行可能となっている。 As a game machine, a game medium such as a game ball is shot into a game area by a shooting device, and when the game medium enters a prize winning area such as a winning hole provided in the game area and an execution condition (starting condition) is established, A pachinko machine that enhances game interest by a so-called variable display game in which a plurality of types of identification information (hereinafter referred to as display patterns) are variably displayed on a variable display device and whether or not to give a predetermined game value is determined based on the display results. There is a game machine. In such a pachinko game machine, when the stop pattern mode when the variable display of the display patterns in the variable display game is completely stopped becomes a specific display mode, an advantageous state (jackpot game state) is brought to the player. In the jackpot game state, a round game in which the jackpot is opened can be repeatedly executed up to a predetermined upper limit number of times.

このような遊技機として、ラウンド数の表示切り替えタイミングよりも大入賞口の開放を早い遊技機が提案されている(例えば、特許文献1参照)。 As such a gaming machine, a gaming machine has been proposed in which the opening of the big winning opening is earlier than the display switching timing of the number of rounds (see, for example, Patent Document 1).

特開2017-104625号公報JP 2017-104625 A

しかしながら、特許文献1に記載の遊技機では、ラウンド数の表示が行われる前に遊技媒体を発射してしまった場合における大入賞口への入賞の可能性は高まるものの、好適に獲得出玉数を表示するという観点からすると未だ十分ではなく、遊技者に不安感を与え遊技興趣を低下させてしまうおそれがあった。 However, in the gaming machine described in Patent Literature 1, although the possibility of winning a prize in the big winning slot increases when the game medium is shot before the number of rounds is displayed, the number of winning balls is preferably obtained. is still insufficient from the viewpoint of displaying , and there is a possibility that the player may feel uneasy and lose interest in the game.

本発明は、上記実状に鑑みてなされたものであり、遊技興趣の低下を防止することのできる遊技機の提供を目的とする。 SUMMARY OF THE INVENTION It is an object of the present invention to provide a gaming machine capable of preventing a decline in interest in gaming.

手段Aの遊技機は、遊技者にとって有利な有利状態に制御可能な遊技機であって、
遊技者から視認可能に設けられた電子部品と、
前記電子部品の周辺に設けられた特定部材と、
透光性を有する部材であって遊技者が該部材を透して前記電子部品及び前記特定部材を視認可能に設けられた透光部材と、
表示手段と、
遊技媒体が入賞容易な第1状態と、遊技媒体が入賞不能または入賞困難な第2状態とに変化可能な可変入賞手段と、
前記可変入賞手段を前記第1状態に変化させるラウンド遊技を実行可能な制御手段と、を備え、
前記透光部材は、前記電子部品と前記特定部材の前側に設けられており、
前記ラウンド遊技が行われるときに、前記可変入賞手段が前記第2状態から前記第1状態へと変化した後の所定期間経過後に遊技用価値の付与量に関する付与量表示を表示し、
前記所定期間内に遊技媒体が前記可変入賞手段に入賞しない場合は、前記付与量表示の開始時に遊技用価値が付与されていないことに対応する所定表示を表示可能であり、
前記所定期間内に遊技媒体が前記可変入賞手段に入賞した場合は、前記付与量表示の開始時に遊技用価値の付与に対応するカウントアップ表示を行ってから、前記所定表示とは異なる特定表示を表示可能である、
ことを特徴とする。
さらに、手段1の遊技機は、
遊技者にとって有利な有利状態(例えば、大当り遊技状態)に制御可能な遊技機(例えば、パチンコ遊技機1、75SG001)であって、
遊技者から視認可能に設けられた電子部品(例えば、LED基板303,403,603,803)と、
前記電子部品の周辺に設けられ、該電子部品と同系色に形成された特定部材(例えば、ベース部材301,401,601,801)と、
透光性を有する部材であって遊技者が該部材を透して前記電子部品及び前記特定部材を視認可能に設けられた透光部材(例えば、カバー部材302,402,602,802)と、を備え、
前記透光部材(例えば、カバー部材302)は、前記電子部品(例えば、LED基板303)と前記特定部材(例えば、ベース部材301)とに跨るように形成された装飾パターン(例えば、装飾パターン331)を有し(図10-12参照)、
さらに、
表示手段(例えば画像表示装置5への表示内容を指示する演出制御用CPU120など)と、
遊技媒体が入賞容易な第1状態と、遊技媒体が入賞不能または困難な第2状態とに変化可能な可変入賞手段(例えば特別可変入賞球装置7など)と、
前記有利状態に制御されているときに、前記可変入賞手段を前記第2状態から前記第1状態に変化させた後に前記第2状態へと変化させるラウンド遊技を複数回実行可能な制御手段(例えばラウンド遊技を行うCPU103など)と、を備え、
前記表示手段は、
前記可変入賞手段へ遊技媒体が入賞したことで付与された遊技用価値の付与量に関する付与量表示を表示可能であり(例えば獲得数表示を行うなど)、
複数回の前記ラウンド遊技のうち最初の前記ラウンド遊技が行われるときに、前記可変入賞手段が前記第2状態から前記第1状態へと変化した後の所定期間経過後に前記付与量表示を表示し(例えば第1ラウンドにおいて、大入賞口が開放状態となった後所定期間経過後に獲得数表示を行うなど)、
前記所定期間内に遊技媒体が前記可変入賞手段に入賞しない場合は、前記所定期間経過後に前記付与量表示として前記遊技用価値が付与されていないことに対応する所定表示を表示し(例えば獲得数表示として「0000」を表示するなど)、
前記所定期間内に遊技媒体が前記可変入賞手段に入賞した場合は、前記所定期間経過後に前記付与量表示として前記所定表示とは異なる特定表示を表示する(例えば獲得数表示として「0015」を表示するなど)、
ことを特徴としている。
この特徴によれば、遊技者から視認可能に電子部品を配置しても、装飾パターンによって電子部品が目立ちにくくなるため、設計の自由度を高めることができる。また、所定期間内に入賞した場合に特定表示を行うため、遊技者に不安感を与えることなく遊技興趣の低下を防止することができる。
The gaming machine of means A is a gaming machine that can be controlled in an advantageous state for the player,
an electronic component provided so as to be visible to the player;
a specific member provided around the electronic component;
a light-transmitting member which is a member having light-transmitting properties and is provided so that a player can visually recognize the electronic component and the specific member through the member;
display means;
variable winning means capable of changing between a first state in which the game medium is easy to win and a second state in which the game medium cannot or is difficult to win;
A control means capable of executing a round game that changes the variable winning means to the first state,
The translucent member is provided in front of the electronic component and the specific member,
When the round game is played, after a predetermined period of time after the variable winning means changes from the second state to the first state, a given amount display regarding the given amount of game value is displayed;
when the game medium does not win the variable winning means within the predetermined period, a predetermined display corresponding to the fact that the game value is not awarded at the start of the display of the awarded amount can be displayed;
When the game medium wins the variable winning means within the predetermined period, a count-up display corresponding to the awarding of the game value is performed at the start of the display of the award amount, and then a specific display different from the predetermined display is displayed. is viewable,
It is characterized by
Furthermore, the game machine of means 1 is
A game machine (for example, pachinko game machine 1, 75SG001) that can be controlled to an advantageous state (for example, a jackpot game state) that is advantageous to a player,
Electronic components (for example, LED boards 303, 403, 603, 803) provided so as to be visible to the player;
a specific member (for example, base members 301, 401, 601, 801) provided around the electronic component and formed in a color similar to that of the electronic component;
a light-transmitting member (e.g., cover members 302, 402, 602, 802) which is a light-transmitting member and is provided so that a player can visually recognize the electronic component and the specific member through the member; with
The translucent member (for example, the cover member 302) has a decorative pattern (for example, a decorative pattern 331) formed so as to straddle the electronic component (for example, the LED substrate 303) and the specific member (for example, the base member 301). ) (see FIGS. 10-12),
moreover,
Display means (for example, the effect control CPU 120 that instructs the display content to the image display device 5, etc.),
Variable winning means (e.g., special variable winning ball device 7) capable of changing between a first state in which the game medium is easy to win and a second state in which the game medium cannot or is difficult to win,
Control means (for example, A CPU 103 etc. that performs a round game) and
The display means is
It is possible to display a given amount display related to the given amount of game value given by the game medium winning to the variable winning means (for example, display the number of wins),
When the first round game is played out of the round games for a plurality of times, the awarded amount display is displayed after a predetermined period of time after the variable prize winning means changes from the second state to the first state. (For example, in the first round, display the number of wins after a predetermined period of time has passed after the big prize opening is opened),
When the game medium does not win the variable winning means within the predetermined period, a predetermined display corresponding to the fact that the game value is not awarded is displayed as the display of the amount to be awarded after the predetermined period has elapsed (for example, the number of wins). display "0000" as a display, etc.),
When the game medium wins the variable prize winning means within the predetermined period, a specific display different from the predetermined display is displayed as the display of the awarded amount after the predetermined period (for example, "0015" is displayed as the display of the winning number). etc.),
It is characterized by
According to this feature, even if the electronic parts are arranged so as to be visible to the player, the decoration pattern makes the electronic parts inconspicuous, so that the degree of freedom in design can be increased. In addition, since a specific display is performed when a prize is won within a predetermined period, it is possible to prevent a decrease in interest in the game without giving the player a sense of unease.

Claims (1)

遊技者にとって有利な有利状態に制御可能な遊技機であって、
遊技者から視認可能に設けられた電子部品と、
前記電子部品の周辺に設けられた特定部材と、
透光性を有する部材であって遊技者が該部材を透して前記電子部品及び前記特定部材を視認可能に設けられた透光部材と、
表示手段と、
遊技媒体が入賞容易な第1状態と、遊技媒体が入賞不能または入賞困難な第2状態とに変化可能な可変入賞手段と、
前記可変入賞手段を前記第1状態に変化させるラウンド遊技を実行可能な制御手段と、を備え、
前記透光部材は、前記電子部品と前記特定部材の前側に設けられており、
記ラウンド遊技が行われるときに、前記可変入賞手段が前記第2状態から前記第1状態へと変化した後の所定期間経過後に遊技用価値の付与量に関する付与量表示を表示し、
前記所定期間内に遊技媒体が前記可変入賞手段に入賞しない場合は、前記付与量表示の開始時に遊技用価値が付与されていないことに対応する所定表示を表示可能であり、
前記所定期間内に遊技媒体が前記可変入賞手段に入賞した場合は、前記付与量表示の開始時に遊技用価値の付与に対応するカウントアップ表示を行ってから、前記所定表示とは異なる特定表示を表示可能である、
ことを特徴とする遊技機。
A gaming machine that can be controlled in an advantageous state advantageous to a player,
an electronic component provided so as to be visible to the player;
a specific member provided around the electronic component;
a light-transmitting member which is a member having light-transmitting properties and is provided so that a player can visually recognize the electronic component and the specific member through the member;
display means;
variable winning means capable of changing between a first state in which the game medium is easy to win and a second state in which the game medium cannot or is difficult to win;
A control means capable of executing a round game that changes the variable winning means to the first state ,
The translucent member is provided in front of the electronic component and the specific member,
When the round game is played, after a predetermined period of time after the variable winning means changes from the second state to the first state, a given amount display regarding the given amount of game value is displayed;
when the game medium does not win the variable winning means within the predetermined period, a predetermined display corresponding to the fact that the game value is not awarded at the start of the display of the awarded amount can be displayed;
When the game medium wins the variable winning means within the predetermined period, a count-up display corresponding to the awarding of the game value is performed at the start of the display of the award amount, and then a specific display different from the predetermined display is displayed. is viewable,
A gaming machine characterized by:
JP2019168925A 2019-09-18 2019-09-18 Gaming Machines Active JP7469012B2 (en)

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JP2021045293A JP2021045293A (en) 2021-03-25
JP2021045293A5 true JP2021045293A5 (en) 2022-11-01
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Family Cites Families (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2002095797A (en) * 2000-09-21 2002-04-02 Maruhon Ind Co Ltd Game machine
JP5878801B2 (en) * 2012-03-16 2016-03-08 株式会社ソフイア Game machine
JP6623358B2 (en) 2015-07-09 2019-12-25 株式会社大都技研 Game console
JP6978772B2 (en) * 2017-11-13 2021-12-08 株式会社ソフイア Pachinko machine
JP6515314B2 (en) 2018-03-27 2019-05-22 株式会社サンセイアールアンドディ Gaming machine
JP2019010582A (en) * 2018-10-29 2019-01-24 株式会社大都技研 Game machine

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