JP2020531994A5 - - Google Patents
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- Publication number
- JP2020531994A5 JP2020531994A5 JP2020510572A JP2020510572A JP2020531994A5 JP 2020531994 A5 JP2020531994 A5 JP 2020531994A5 JP 2020510572 A JP2020510572 A JP 2020510572A JP 2020510572 A JP2020510572 A JP 2020510572A JP 2020531994 A5 JP2020531994 A5 JP 2020531994A5
- Authority
- JP
- Japan
- Prior art keywords
- texture block
- resident
- data
- metadata
- texture
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
- 230000004044 response Effects 0.000 claims 14
- 238000005070 sampling Methods 0.000 claims 11
- 238000000034 method Methods 0.000 claims 8
- 230000006835 compression Effects 0.000 claims 5
- 238000007906 compression Methods 0.000 claims 5
Applications Claiming Priority (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US15/687,108 US10783694B2 (en) | 2017-08-25 | 2017-08-25 | Texture residency checks using compression metadata |
| US15/687,108 | 2017-08-25 | ||
| PCT/US2018/047539 WO2019040630A1 (en) | 2017-08-25 | 2018-08-22 | TEXTURE RESIDENCE CHECKS USING COMPRESSION METADATA |
Publications (3)
| Publication Number | Publication Date |
|---|---|
| JP2020531994A JP2020531994A (ja) | 2020-11-05 |
| JP2020531994A5 true JP2020531994A5 (cg-RX-API-DMAC7.html) | 2021-10-07 |
| JP7252209B2 JP7252209B2 (ja) | 2023-04-04 |
Family
ID=65435472
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2020510572A Active JP7252209B2 (ja) | 2017-08-25 | 2018-08-22 | 圧縮メタデータを用いたテクスチャ常駐チェック |
Country Status (6)
| Country | Link |
|---|---|
| US (1) | US10783694B2 (cg-RX-API-DMAC7.html) |
| EP (1) | EP3673456A4 (cg-RX-API-DMAC7.html) |
| JP (1) | JP7252209B2 (cg-RX-API-DMAC7.html) |
| KR (1) | KR102633002B1 (cg-RX-API-DMAC7.html) |
| CN (1) | CN111052172B (cg-RX-API-DMAC7.html) |
| WO (1) | WO2019040630A1 (cg-RX-API-DMAC7.html) |
Families Citing this family (10)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US9378560B2 (en) * | 2011-06-17 | 2016-06-28 | Advanced Micro Devices, Inc. | Real time on-chip texture decompression using shader processors |
| US10834413B2 (en) * | 2018-08-24 | 2020-11-10 | Disney Enterprises, Inc. | Fast and accurate block matching for computer generated content |
| US10802970B1 (en) | 2019-03-27 | 2020-10-13 | Intel Corporation | Control surface access using flat memory mapping |
| US10872458B1 (en) | 2019-09-06 | 2020-12-22 | Apple Inc. | Graphics surface addressing |
| US11010863B2 (en) | 2019-09-27 | 2021-05-18 | Apple Inc. | Bindpoint emulation |
| US12106418B2 (en) * | 2020-03-25 | 2024-10-01 | Advanced Micro Devices, Inc. | Sampling for partially resident textures |
| US11308648B2 (en) | 2020-09-23 | 2022-04-19 | Advanced Micro Devices, Inc. | Compressing texture data on a per-channel basis |
| US11636625B2 (en) * | 2020-12-11 | 2023-04-25 | Qualcomm Incorporated | Image compression and decompression |
| WO2023038657A1 (en) * | 2021-09-10 | 2023-03-16 | Purdue Research Foundation | Memory management method for pseudo-functional differentiable programming |
| US12469099B2 (en) | 2021-12-23 | 2025-11-11 | Intel Corporation | Unified stateless compression system for universally consumable compression |
Family Cites Families (16)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP3365293B2 (ja) * | 1998-02-12 | 2003-01-08 | 株式会社日立製作所 | Dram,ロジック混載lsiを使ったキャッシュメモリ及びそれを用いたグラフィックスシステム |
| US6339428B1 (en) * | 1999-07-16 | 2002-01-15 | Ati International Srl | Method and apparatus for compressed texture caching in a video graphics system |
| US7948498B1 (en) | 2006-10-13 | 2011-05-24 | Nvidia Corporation | Efficient texture state cache |
| KR100882842B1 (ko) * | 2007-02-26 | 2009-02-17 | 삼성전자주식회사 | 피포를 포스트 버텍스 캐쉬처럼 사용하기 위한 기하학 처리장치와 그 방법 |
| US8823724B2 (en) * | 2009-12-31 | 2014-09-02 | Nvidia Corporation | Sparse texture systems and methods |
| US8587602B2 (en) | 2010-08-16 | 2013-11-19 | Microsoft Corporation | GPU texture tile detail control |
| US8907969B2 (en) * | 2010-12-13 | 2014-12-09 | Advanced Micro Devices, Inc. | Partially resident textures |
| US9378560B2 (en) | 2011-06-17 | 2016-06-28 | Advanced Micro Devices, Inc. | Real time on-chip texture decompression using shader processors |
| US10019829B2 (en) * | 2012-06-08 | 2018-07-10 | Advanced Micro Devices, Inc. | Graphics library extensions |
| US9754561B2 (en) * | 2013-10-04 | 2017-09-05 | Nvidia Corporation | Managing memory regions to support sparse mappings |
| US10032246B2 (en) * | 2013-10-09 | 2018-07-24 | Nvidia Corporation | Approach to caching decoded texture data with variable dimensions |
| US9355465B2 (en) | 2013-12-27 | 2016-05-31 | Intel Corporation | Dynamic programmable texture sampler for flexible filtering of graphical texture data |
| US9852522B2 (en) * | 2014-03-17 | 2017-12-26 | Sony Interactive Entertainment Inc. | Image decoder, graphics processing system, image decoding method, and graphics processing method |
| US9947071B2 (en) | 2014-06-27 | 2018-04-17 | Samsung Electronics Co., Ltd. | Texture pipeline with online variable rate dictionary compression |
| US9811875B2 (en) | 2014-09-10 | 2017-11-07 | Apple Inc. | Texture state cache |
| KR102245137B1 (ko) * | 2014-09-17 | 2021-04-28 | 삼성전자 주식회사 | 렌더링 데이터의 압축을 해제하는 장치, 방법 및 기록매체 |
-
2017
- 2017-08-25 US US15/687,108 patent/US10783694B2/en active Active
-
2018
- 2018-08-22 JP JP2020510572A patent/JP7252209B2/ja active Active
- 2018-08-22 EP EP18848519.7A patent/EP3673456A4/en active Pending
- 2018-08-22 KR KR1020207006474A patent/KR102633002B1/ko active Active
- 2018-08-22 CN CN201880055295.9A patent/CN111052172B/zh active Active
- 2018-08-22 WO PCT/US2018/047539 patent/WO2019040630A1/en not_active Ceased
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