JP2020531994A5 - - Google Patents

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Publication number
JP2020531994A5
JP2020531994A5 JP2020510572A JP2020510572A JP2020531994A5 JP 2020531994 A5 JP2020531994 A5 JP 2020531994A5 JP 2020510572 A JP2020510572 A JP 2020510572A JP 2020510572 A JP2020510572 A JP 2020510572A JP 2020531994 A5 JP2020531994 A5 JP 2020531994A5
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JP
Japan
Prior art keywords
texture block
resident
data
metadata
texture
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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Application number
JP2020510572A
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English (en)
Japanese (ja)
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JP2020531994A (ja
JP7252209B2 (ja
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Publication date
Priority claimed from US15/687,108 external-priority patent/US10783694B2/en
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Publication of JP2020531994A publication Critical patent/JP2020531994A/ja
Publication of JP2020531994A5 publication Critical patent/JP2020531994A5/ja
Application granted granted Critical
Publication of JP7252209B2 publication Critical patent/JP7252209B2/ja
Active legal-status Critical Current
Anticipated expiration legal-status Critical

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JP2020510572A 2017-08-25 2018-08-22 圧縮メタデータを用いたテクスチャ常駐チェック Active JP7252209B2 (ja)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
US15/687,108 US10783694B2 (en) 2017-08-25 2017-08-25 Texture residency checks using compression metadata
US15/687,108 2017-08-25
PCT/US2018/047539 WO2019040630A1 (en) 2017-08-25 2018-08-22 TEXTURE RESIDENCE CHECKS USING COMPRESSION METADATA

Publications (3)

Publication Number Publication Date
JP2020531994A JP2020531994A (ja) 2020-11-05
JP2020531994A5 true JP2020531994A5 (cg-RX-API-DMAC7.html) 2021-10-07
JP7252209B2 JP7252209B2 (ja) 2023-04-04

Family

ID=65435472

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2020510572A Active JP7252209B2 (ja) 2017-08-25 2018-08-22 圧縮メタデータを用いたテクスチャ常駐チェック

Country Status (6)

Country Link
US (1) US10783694B2 (cg-RX-API-DMAC7.html)
EP (1) EP3673456A4 (cg-RX-API-DMAC7.html)
JP (1) JP7252209B2 (cg-RX-API-DMAC7.html)
KR (1) KR102633002B1 (cg-RX-API-DMAC7.html)
CN (1) CN111052172B (cg-RX-API-DMAC7.html)
WO (1) WO2019040630A1 (cg-RX-API-DMAC7.html)

Families Citing this family (10)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US9378560B2 (en) * 2011-06-17 2016-06-28 Advanced Micro Devices, Inc. Real time on-chip texture decompression using shader processors
US10834413B2 (en) * 2018-08-24 2020-11-10 Disney Enterprises, Inc. Fast and accurate block matching for computer generated content
US10802970B1 (en) 2019-03-27 2020-10-13 Intel Corporation Control surface access using flat memory mapping
US10872458B1 (en) 2019-09-06 2020-12-22 Apple Inc. Graphics surface addressing
US11010863B2 (en) 2019-09-27 2021-05-18 Apple Inc. Bindpoint emulation
US12106418B2 (en) * 2020-03-25 2024-10-01 Advanced Micro Devices, Inc. Sampling for partially resident textures
US11308648B2 (en) 2020-09-23 2022-04-19 Advanced Micro Devices, Inc. Compressing texture data on a per-channel basis
US11636625B2 (en) * 2020-12-11 2023-04-25 Qualcomm Incorporated Image compression and decompression
WO2023038657A1 (en) * 2021-09-10 2023-03-16 Purdue Research Foundation Memory management method for pseudo-functional differentiable programming
US12469099B2 (en) 2021-12-23 2025-11-11 Intel Corporation Unified stateless compression system for universally consumable compression

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Publication number Priority date Publication date Assignee Title
JP3365293B2 (ja) * 1998-02-12 2003-01-08 株式会社日立製作所 Dram,ロジック混載lsiを使ったキャッシュメモリ及びそれを用いたグラフィックスシステム
US6339428B1 (en) * 1999-07-16 2002-01-15 Ati International Srl Method and apparatus for compressed texture caching in a video graphics system
US7948498B1 (en) 2006-10-13 2011-05-24 Nvidia Corporation Efficient texture state cache
KR100882842B1 (ko) * 2007-02-26 2009-02-17 삼성전자주식회사 피포를 포스트 버텍스 캐쉬처럼 사용하기 위한 기하학 처리장치와 그 방법
US8823724B2 (en) * 2009-12-31 2014-09-02 Nvidia Corporation Sparse texture systems and methods
US8587602B2 (en) 2010-08-16 2013-11-19 Microsoft Corporation GPU texture tile detail control
US8907969B2 (en) * 2010-12-13 2014-12-09 Advanced Micro Devices, Inc. Partially resident textures
US9378560B2 (en) 2011-06-17 2016-06-28 Advanced Micro Devices, Inc. Real time on-chip texture decompression using shader processors
US10019829B2 (en) * 2012-06-08 2018-07-10 Advanced Micro Devices, Inc. Graphics library extensions
US9754561B2 (en) * 2013-10-04 2017-09-05 Nvidia Corporation Managing memory regions to support sparse mappings
US10032246B2 (en) * 2013-10-09 2018-07-24 Nvidia Corporation Approach to caching decoded texture data with variable dimensions
US9355465B2 (en) 2013-12-27 2016-05-31 Intel Corporation Dynamic programmable texture sampler for flexible filtering of graphical texture data
US9852522B2 (en) * 2014-03-17 2017-12-26 Sony Interactive Entertainment Inc. Image decoder, graphics processing system, image decoding method, and graphics processing method
US9947071B2 (en) 2014-06-27 2018-04-17 Samsung Electronics Co., Ltd. Texture pipeline with online variable rate dictionary compression
US9811875B2 (en) 2014-09-10 2017-11-07 Apple Inc. Texture state cache
KR102245137B1 (ko) * 2014-09-17 2021-04-28 삼성전자 주식회사 렌더링 데이터의 압축을 해제하는 장치, 방법 및 기록매체

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