JP2020162851A5 - Pachinko machine - Google Patents
Pachinko machine Download PDFInfo
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- JP2020162851A5 JP2020162851A5 JP2019066028A JP2019066028A JP2020162851A5 JP 2020162851 A5 JP2020162851 A5 JP 2020162851A5 JP 2019066028 A JP2019066028 A JP 2019066028A JP 2019066028 A JP2019066028 A JP 2019066028A JP 2020162851 A5 JP2020162851 A5 JP 2020162851A5
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- 238000010304 firing Methods 0.000 claims description 19
- 238000000034 method Methods 0.000 claims description 10
- 238000001514 detection method Methods 0.000 claims description 6
- 230000007274 generation of a signal involved in cell-cell signaling Effects 0.000 claims description 3
- 230000005856 abnormality Effects 0.000 description 2
- 238000004891 communication Methods 0.000 description 2
Description
本発明は、遊技機に関する。 The present invention relates to a gaming machine .
本発明は、このような問題点に着目してなされたもので、遊技点の減算を発射装置の発射動作に対応した適切なタイミングにて実行できるとともに、遊技領域に到達しなかったファール球による遊技点の加算を適切に行うことのできる遊技機を提供することを目的とする。 The present invention has been made by paying attention to such a problem, and the subtraction of the game points can be executed at an appropriate timing corresponding to the launch operation of the launcher, and the foul ball that has not reached the game area is used. It is an object of the present invention to provide a gaming machine capable of appropriately adding game points.
手段2の遊技機は、手段1に記載の遊技機であって、
前記発射装置は、前記発射可能条件の成立状態から非成立状態に変化したことにもとづいて、特定発射動作(例えば、図30に示すように、発射停止スイッチがオンになって発射可能条件が非成立状態になったときに、発射ソレノイド31aをON状態として杵42を動作させる部分)を行い、
前記特別信号生成手段は、前記特定発射動作が行われたときには特別信号を生成しない(例えば、図30に示すように、発射停止スイッチがオンになって発射可能条件が非成立状態になったときの発射ソレノイド31aをON状態については、減算基準信号がON状態にならない部分)
ことを特徴としている。
この特徴によれば、発射装置に遊技媒体が滞留してしまうことを特定発射動作によって防ぎつつ、該特定発射動作によって遊技点が不適切に減算されてしまうことも防ぐことができる。
The gaming machine of the means 2 is the gaming machine according to the means 1.
The launching device changes from the satisfied state to the non-established state of the launchable condition, and the specific launch operation (for example, as shown in FIG. 30, the launch stop switch is turned on and the launchable condition is not satisfied. When the established state is reached, the firing solenoid 31a is turned on and the pestle 42 is operated).
The special signal generation means does not generate a special signal when the specific firing operation is performed (for example, as shown in FIG. 30, when the firing stop switch is turned on and the firing condition is not satisfied. Regarding the ON state of the firing solenoid 31a of, the part where the subtraction reference signal is not ON)
It is characterized by that.
According to this feature, it is possible to prevent the game medium from staying in the launching device by the specific firing operation, and also to prevent the game points from being improperly subtracted by the specific firing operation.
手段3の遊技機は、手段2に記載の遊技機であって、
前記特定発射動作は、複数回の発射動作を含む(例えば、図30に示すように、発射停止スイッチがオン状態になったときに、発射ソレノイド31aを3回ON状態として杵42を動作させる部分)
ことを特徴としている。
この特徴によれば、発射装置に遊技媒体が滞留してしまうことをより確実に防ぐことができる。
The gaming machine of the means 3 is the gaming machine according to the means 2 .
The specific firing operation includes a plurality of firing operations (for example, as shown in FIG. 30, when the firing stop switch is turned on, the firing solenoid 31a is turned on three times to operate the pestle 42. )
It is characterized by that.
According to this feature, it is possible to more reliably prevent the game medium from staying in the launching device.
手段4の遊技機は、手段1~手段3のいずれかに記載の遊技機であって、
前記発射装置の動作を制御可能な発射制御手段(例えば、発射制御基板31)と、
遊技領域(例えば、遊技領域27)が形成された遊技盤(例えば、遊技盤26)を取付可能であるとともに、遊技点を表示可能な表示装置(例えば、遊技球数表示器29)を有する遊技用枠(例えば、遊技機枠5)に設けられ該遊技用枠の制御を実行可能な枠制御手段(例えば、枠制御基板17)と、
を備え、
前記特別信号生成手段は前記発射制御手段に設けられており(図20に示すように、発射制御基板31にて減算基準信号が生成されて出力される部分)、
前記枠制御手段は、前記発射制御手段からの前記特別信号を受信したことにもとづいて前記減算処理を実行するとともに、該減算処理後の遊技点を前記表示装置に表示する表示制御を実行する(例えば、図29に示す枠制御基板17による減算機構制御処理のS309を実行する部分)
ことを特徴としている。
この特徴によれば、特別信号生成手段が発射制御を行う発射制御手段に設けられていることで適切な特別信号を生成できるとともに、減算処理が表示制御を行う枠制御手段によって実行されるため、表示装置に表示される遊技点を適切に更新できるようになるので、発射装置における発射動作に対応した適切な遊技点の減算処理を実現できる。
The gaming machine of the means 4 is the gaming machine according to any one of the means 1 to the means 3 .
A launch control means (for example, a launch control board 31) capable of controlling the operation of the launch device, and
A game having a game board (for example, a game board 26) in which a game area (for example, a game area 27) is formed can be attached, and a display device (for example, a game ball number display 29) capable of displaying game points can be attached. A frame control means (for example, a frame control board 17) provided in a frame (for example, a gaming machine frame 5) and capable of controlling the gaming frame, and a frame control board 17
Equipped with
The special signal generating means is provided in the firing control means (a portion where a subtraction reference signal is generated and output by the firing control board 31 as shown in FIG. 20).
The frame control means executes the subtraction process based on the reception of the special signal from the launch control means, and also executes display control to display the game points after the subtraction process on the display device (the frame control means). For example, a portion for executing S309 of the subtraction mechanism control process by the frame control board 17 shown in FIG. 29).
It is characterized by that.
According to this feature, since the special signal generation means is provided in the launch control means that controls the launch, an appropriate special signal can be generated, and the subtraction process is executed by the frame control means that controls the display. Since the game points displayed on the display device can be appropriately updated, it is possible to realize an appropriate subtraction process of the game points corresponding to the firing operation in the launching device.
手段5の遊技機は、手段4に記載の遊技機であって、
前記発射装置に対して遊技媒体を搬送により供給可能な搬送手段(例えば、減算ソレノイド32aや可動片45など)を備え、
前記枠制御手段は、前記搬送手段による遊技媒体の搬送を制御可能であって、前記特別信号を受信したことにもとづいて前記搬送手段に遊技媒体を搬送させる制御を行う(例えば、減算基準信号を受信したことに基づいて、減算ソレノイド32aを制御することで可動片45を駆動して遊技球pを搬送する部分)
ことを特徴としている。
この特徴によれば、発射動作に対応した適切な搬送を実現できる。
The gaming machine of the means 5 is the gaming machine according to the means 4 .
A transport means (for example, a subtraction solenoid 32a, a movable piece 45, etc.) capable of supplying a game medium to the launcher by transport is provided.
The frame control means can control the transport of the game medium by the transport means, and controls the transport means to transport the game medium based on the reception of the special signal (for example, a subtraction reference signal). A portion that drives the movable piece 45 and conveys the game ball p by controlling the subtraction solenoid 32a based on the reception)
It is characterized by that.
According to this feature, it is possible to realize appropriate transportation corresponding to the launch operation.
手段6の遊技機は、手段5に記載の遊技機であって、
前記搬送手段に進入する遊技媒体を検知するための進入検知手段(例えば、減算機構入口センサ32b)を備え、
前記枠制御手段は、前記特別信号の受信後に前記進入検知手段により遊技媒体を検知したことにもとづいて、遊技点の減算処理を実行する(例えば、図29に示す枠制御基板17による減算機構制御処理において、減算基準信号がONとなっていることによってS301において「Y」と判定された後に、減算機構入口センサ32bがオン状態となり遊技球pを検知したことによってS303にて「Y」と判定されたことにより、S309の処理を実行する部分)
ことを特徴としている。
この特徴によれば、発射動作だけではなく、搬送手段による搬送に対応した減算処理を実行できる。
The gaming machine of the means 6 is the gaming machine according to the means 5 .
An approach detecting means (for example, a subtraction mechanism inlet sensor 32b) for detecting a game medium entering the transport means is provided.
The frame control means executes a subtraction process of game points based on the detection of the game medium by the approach detection means after receiving the special signal (for example, the subtraction mechanism control by the frame control board 17 shown in FIG. 29). In the processing, after the subtraction reference signal is ON, it is determined as "Y" in S301, and then the subtraction mechanism inlet sensor 32b is turned on and the game ball p is detected, so that it is determined as "Y" in S303. The part that executes the processing of S309)
It is characterized by that.
According to this feature, not only the firing operation but also the subtraction process corresponding to the transportation by the transportation means can be executed.
手段7の遊技機は、手段4~手段6のいずれかに記載の遊技機であって、
前記発射装置に対して遊技媒体を搬送により供給可能な搬送手段(例えば、減算ソレノイド32aや可動片45など)と、
前記搬送手段から排出される遊技媒体を検知するための排出検知手段(例えば、減算機構出口センサ32c)と、
を備え、
前記枠制御手段は、前記特別信号と前記排出検知手段による遊技媒体の検知状況とにもとづいて、前記搬送手段における搬送異常を判定可能である(例えば、図32に示すように、減算基準信号がオン状態となってから16ms後において、減算機構出口センサ32cがオン状態となっている場合、球詰りが発生していると判断する部分)
ことを特徴としている。
この特徴によれば、搬送手段における搬送異常を適切に判断できる。
The gaming machine of the means 7 is the gaming machine according to any one of the means 4 to the means 6 .
A transport means (for example, a subtraction solenoid 32a, a movable piece 45, etc.) capable of supplying a game medium to the launcher by transport, and
Discharge detecting means (for example, subtraction mechanism outlet sensor 32c) for detecting the game medium discharged from the transport means, and
Equipped with
The frame control means can determine a transport abnormality in the transport means based on the special signal and the detection status of the game medium by the discharge detection means (for example, as shown in FIG. 32, the subtraction reference signal is a subtraction reference signal. When the subtraction mechanism outlet sensor 32c is in the ON state 16 ms after the ON state, it is determined that ball clogging has occurred).
It is characterized by that.
According to this feature, it is possible to appropriately determine a transport abnormality in the transport means.
手段8の遊技機は、手段4~手段7のいずれかに記載の遊技機であって、
前記枠制御手段は、特別事象(例えば、エラー)が発生したことにもとづいて該特別事象の発生を通知するための所定信号(例えば、エラー通知を含む遊技機情報応答の信号)を、前記遊技盤において遊技に関する制御を行う遊技制御手段(例えば、主制御基板16)に出力するための所定信号出力手段(例えば、主制御基板16とシリアル通信を行うシリアル通信部)を有し、
前記遊技制御手段は、前記所定信号が前記所定信号出力手段から出力されたことにもとづいて、前記発射装置における発射動作を禁止するための発射禁止処理(例えば、図40に示すように、発射許可信号の出力を停止する処理)を実行可能である
ことを特徴としている。
この特徴によれば、遊技制御手段が特別事象の発生を把握できるとともに、特別事象の発生に応じて発射動作を禁止できる。
The gaming machine of the means 8 is the gaming machine according to any one of the means 4 to the means 7 .
The frame control means transmits a predetermined signal (for example, a signal of a game machine information response including an error notification) for notifying the occurrence of the special event based on the occurrence of the special event (for example, an error). It has a predetermined signal output means (for example, a serial communication unit that performs serial communication with the main control board 16) for outputting to a game control means (for example, a main control board 16) that controls a game on a board.
The game control means has a firing prohibition process for prohibiting a firing operation in the launching device based on the output of the predetermined signal from the predetermined signal output means (for example, as shown in FIG. 40, launch permission). It is characterized by being able to execute (processing to stop signal output).
According to this feature, the game control means can grasp the occurrence of a special event and can prohibit the firing operation in response to the occurrence of the special event.
Claims (1)
発射操作を検知可能な発射操作手段と、
前記発射操作手段による発射操作の検知にもとづく発射可能条件の成立により遊技領域に向けた遊技媒体の発射動作が可能となり、該遊技領域の下方に設けられた発射装置と、
前記発射可能条件の成立による発射動作に対応して特別信号を生成する特別信号生成手段と、
前記発射装置から発射されたが前記遊技領域に到達しなかった遊技媒体を検知可能な非到達媒体検知手段と、
を備え、
前記特別信号にもとづいて遊技点の減算処理が実行され、
前記非到達媒体検知手段が遊技媒体を検知したことにもとづいて遊技点の加算処理を実行可能である
ことを特徴とする遊技機。 A gaming machine that manages gaming points as a gaming value and can launch a gaming medium using the gaming points.
Launch operation means that can detect launch operation and
The establishment of the launchable condition based on the detection of the launch operation by the launch operation means enables the launch operation of the game medium toward the game area, and the launch device provided below the game area and the launch device.
A special signal generation means that generates a special signal in response to the firing operation due to the establishment of the launchable condition,
A non-reachable medium detecting means capable of detecting a game medium launched from the launcher but not reaching the game area, and a non-reachable medium detecting means.
Equipped with
The game point subtraction process is executed based on the special signal, and the game points are subtracted.
A gaming machine characterized in that it is possible to execute an addition process of gaming points based on the detection of the gaming medium by the non-reachable medium detecting means.
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JP2019066028A JP7197418B2 (en) | 2019-03-29 | 2019-03-29 | game machine |
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JP2019066028A JP7197418B2 (en) | 2019-03-29 | 2019-03-29 | game machine |
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JP2020162851A JP2020162851A (en) | 2020-10-08 |
JP2020162851A5 true JP2020162851A5 (en) | 2022-03-30 |
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JP7471659B2 (en) * | 2021-12-20 | 2024-04-22 | 株式会社ニューギン | Gaming Machines |
JP7471658B2 (en) * | 2021-12-20 | 2024-04-22 | 株式会社ニューギン | Gaming Machines |
JP7541379B2 (en) | 2022-06-27 | 2024-08-28 | 京楽産業.株式会社 | Gaming Machines |
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JP6030442B2 (en) * | 2012-12-28 | 2016-11-24 | 株式会社ソフイア | Game system |
JP2015112417A (en) * | 2013-12-13 | 2015-06-22 | 株式会社三共 | Game machine and game frame |
JP6481390B2 (en) * | 2015-01-31 | 2019-03-13 | 株式会社三洋物産 | Game machine |
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