JP2020151415A5 - - Google Patents

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JP2020151415A5
JP2020151415A5 JP2019055775A JP2019055775A JP2020151415A5 JP 2020151415 A5 JP2020151415 A5 JP 2020151415A5 JP 2019055775 A JP2019055775 A JP 2019055775A JP 2019055775 A JP2019055775 A JP 2019055775A JP 2020151415 A5 JP2020151415 A5 JP 2020151415A5
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effect
control means
stop operation
main control
transition
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JP2019055775A
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Japanese (ja)
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JP2020151415A (en
JP7300291B2 (en
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Priority claimed from JP2019055775A external-priority patent/JP7300291B2/en
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本発明の上記目的は、下記の手段によって達成される
(1)利益状態を発生させるか否かの抽選処理および複数の遊技状態間の移行管理処理を含む遊技動作を統括的に制御する主制御手段と、
前記抽選処理の結果に関連する演出的な図柄の変動表示を含む演出を表示可能な演出表示手段と
前記主制御手段から送信される制御コマンドに基づき前記演出表示手段による演出を制御可能に構成された演出制御手段と
を備えた遊技機において、
前記演出には、
前記主制御手段で管理される前記遊技状態の移行に伴い移行する演出状態である複数種類の演出モードに係る演出の他に、前記主制御手段で管理される前記遊技状態の移行に伴い移行するのではなく、また前記制御コマンドに基づくことなく前記演出制御手段の演出処理により移行する演出状態である複数種類の演出ステージに係る演出が含まれ、
前記演出制御手段は、複数の図柄の少なくとも一つの図柄が最初に停止動作を開始するまでに実行される変動期間中演出について、前記演出ステージに応じた変動期間中演出を決定可能に構成され、
所定変動時間の所定変動表示では、実行される変動期間中演出に応じて、リーチ状態を構成する複数の図柄の少なくとも一つの図柄が最初に停止動作を開始してから当該複数の図柄によるリーチ状態が構成されるまでの図柄停止動作パターンがそれぞれ異なる複数種類の図柄停止動作パターンのうちいずれかを実行可能であり
いずれの前記図柄停止動作パターンを実行する場合であっても、前記リーチ状態となるタイミングが略同一である
ことを特徴とする遊技機


The above object of the present invention is achieved by the following means .
(1) A main control means for comprehensively controlling a game operation including a lottery process for whether or not to generate a profit state and a transition management process between a plurality of game states .
An effect display means capable of displaying an effect including a variable display of an effect related to the result of the lottery process, and an effect display means .
An effect control means configured to be able to control the effect by the effect display means based on a control command transmitted from the main control means .
In a gaming machine equipped with
For the above production,
In addition to the effects related to the plurality of types of effect modes, which are the effect states that shift with the transition of the gaming state managed by the main control means, the transition occurs with the transition of the game state managed by the main control means. It also includes effects related to a plurality of types of effect stages, which are effects states that are transitioned by the effect processing of the effect control means without being based on the control command.
The effect control means is configured to be able to determine the effect during the variable period according to the effect stage for the effect during the variable period executed until at least one symbol of the plurality of symbols first starts the stop operation.
In the predetermined fluctuation display of the predetermined fluctuation time, at least one symbol of the plurality of symbols constituting the reach state first starts the stop operation according to the effect during the fluctuation period to be executed, and then the reach state by the plurality of symbols. It is possible to execute one of a plurality of types of symbol stop operation patterns having different symbol stop operation patterns until is configured .
Regardless of which of the symbol stop operation patterns is executed, the timing of the reach state is substantially the same .
A gaming machine characterized by that .


Claims (1)

利益状態を発生させるか否かの抽選処理および複数の遊技状態間の移行管理処理を含む遊技動作を統括的に制御する主制御手段と、
前記抽選処理の結果に関連する演出的な図柄の変動表示を含む演出を表示可能な演出表示手段と
前記主制御手段から送信される制御コマンドに基づき前記演出表示手段による演出を制御可能に構成された演出制御手段と
を備えた遊技機において、
前記演出には、
前記主制御手段で管理される前記遊技状態の移行に伴い移行する演出状態である複数種類の演出モードに係る演出の他に、前記主制御手段で管理される前記遊技状態の移行に伴い移行するのではなく、また前記制御コマンドに基づくことなく前記演出制御手段の演出処理により移行する演出状態である複数種類の演出ステージに係る演出が含まれ、
前記演出制御手段は、複数の図柄の少なくとも一つの図柄が最初に停止動作を開始するまでに実行される変動期間中演出について、前記演出ステージに応じた変動期間中演出を決定可能に構成され、
所定変動時間の所定変動表示では、実行される変動期間中演出に応じて、リーチ状態を構成する複数の図柄の少なくとも一つの図柄が最初に停止動作を開始してから当該複数の図柄によるリーチ状態が構成されるまでの図柄停止動作パターンがそれぞれ異なる複数種類の図柄停止動作パターンのうちいずれかを実行可能であり
いずれの前記図柄停止動作パターンを実行する場合であっても、前記リーチ状態となるタイミングが略同一である
ことを特徴とする遊技機。
A main control means that comprehensively controls game operations, including a lottery process for whether or not to generate a profit state and a transition management process between a plurality of game states .
An effect display means capable of displaying an effect including a variable display of an effect related to the result of the lottery process, and an effect display means .
An effect control means configured to be able to control the effect by the effect display means based on a control command transmitted from the main control means .
In a gaming machine equipped with
For the above production,
In addition to the effects related to the plurality of types of effect modes, which are the effect states that shift with the transition of the gaming state managed by the main control means, the transition occurs with the transition of the game state managed by the main control means. It also includes effects related to a plurality of types of effect stages, which are effects states that are transitioned by the effect processing of the effect control means without being based on the control command.
The effect control means is configured to be able to determine the effect during the variable period according to the effect stage for the effect during the variable period executed until at least one symbol of the plurality of symbols first starts the stop operation.
In the predetermined fluctuation display of the predetermined fluctuation time, at least one symbol of the plurality of symbols constituting the reach state first starts the stop operation according to the effect during the fluctuation period to be executed, and then the reach state by the plurality of symbols. It is possible to execute one of a plurality of types of symbol stop operation patterns having different symbol stop operation patterns until is configured .
Regardless of which of the symbol stop operation patterns is executed, the timing of the reach state is substantially the same .
A gaming machine characterized by that.
JP2019055775A 2019-03-24 2019-03-24 game machine Active JP7300291B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2019055775A JP7300291B2 (en) 2019-03-24 2019-03-24 game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2019055775A JP7300291B2 (en) 2019-03-24 2019-03-24 game machine

Publications (3)

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JP2020151415A JP2020151415A (en) 2020-09-24
JP2020151415A5 true JP2020151415A5 (en) 2022-03-23
JP7300291B2 JP7300291B2 (en) 2023-06-29

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Families Citing this family (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP7446778B2 (en) 2019-11-10 2024-03-11 株式会社藤商事 gaming machine
JP7446776B2 (en) 2019-11-10 2024-03-11 株式会社藤商事 gaming machine
JP7446781B2 (en) 2019-11-13 2024-03-11 株式会社藤商事 gaming machine

Family Cites Families (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4933085B2 (en) 2005-11-15 2012-05-16 株式会社平和 Pachinko machine
JP6864559B2 (en) 2017-05-26 2021-04-28 株式会社平和 Pachinko machine
JP2018175957A (en) 2018-08-27 2018-11-15 株式会社サンセイアールアンドディ Game machine
JP6890624B2 (en) 2019-03-24 2021-06-18 株式会社藤商事 Pachinko machine

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