JP2020151302A5 - - Google Patents

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JP2020151302A5
JP2020151302A5 JP2019054319A JP2019054319A JP2020151302A5 JP 2020151302 A5 JP2020151302 A5 JP 2020151302A5 JP 2019054319 A JP2019054319 A JP 2019054319A JP 2019054319 A JP2019054319 A JP 2019054319A JP 2020151302 A5 JP2020151302 A5 JP 2020151302A5
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effect
condition
satisfied
predetermined effect
launch promotion
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JP7175813B2 (en
JP2020151302A (en
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(A) 遊技媒体を発射することにより遊技が可能であり、遊技者にとって有利な有利状態に制御可能な遊技機であって、
遊技媒体が進入可能な特定領域と、
遊技者による動作を検出可能な動作検出手段と、
演出態様を変化可能な所定演出を実行可能な所定演出実行手段と、
遊技媒体の発射を促進する発射促進演出を実行可能な発射促進演出実行手段と、を備え、
前記所定演出実行手段は、
前記特定領域を遊技媒体が進入したことに基づいて成立する第1条件と、前記動作検出手段によって遊技者による動作が検出されたことに基づいて成立する第2条件とのいずれかの条件が成立したことに応じて、前記所定演出の演出態様を変化させる場合と、前記所定演出の演出態様を変化させない場合とがあり、
前記所定演出の実行中において、前記第1条件と前記第2条件とが同時に成立可能であり、
前記第1条件が成立した場合に、前記第2条件が成立した場合と比べて、前記所定演出の演出態様を変化させる割合が高く、
前記所定演出において、可変表示に関する保留記憶情報に対応する特定画像を複数表示し、前記第1条件または前記第2条件が成立した回数に応じて、当該特定画像ごとに選択されたパターンで当該特定画像ごとに表示態様を変化させることにより演出態様を変化させ、
前記発射促進演出実行手段は、
前記発射促進演出として、第1発射促進演出と、第1発射促進演出よりも視認性が低い第2発射促進演出と、を実行可能であり、
前記所定演出の実行中において、前記第1発射促進演出の実行を制限する。
(1) 遊技媒体(遊技球等)を発射することにより遊技が可能であり、遊技者にとって有利な有利状態(等)に制御可能な遊技機(パチンコ遊技機1等)であって、
遊技媒体が進入可能な特定領域(ゲート32等)と、
遊技者による動作を検出可能な動作検出手段(プッシュセンサ124等)と、
演出態様(色等)を変化可能な所定演出(図20-2(F)~(I)のラッシュ可否演出での保留対応パネル演出等)を実行可能な所定演出実行手段(演出制御用CPU101等)と、を備え、
前記所定演出実行手段は、
前記特定領域を遊技媒体が進入したことに基づいて成立する第1条件(ゲート32の遊技球進入検出)と、前記動作検出手段によって遊技者による動作が検出されたことに基づいて成立する第2条件(プッシュボタン120の操作検出)とのいずれかの条件が成立したことに応じて、前記所定演出の演出態様を変化させることが可能であり(図20-4の183FS022~183FS025等)、
前記所定演出の実行中において、前記第1条件と前記第2条件とが同時に成立可能である(図20-4の183FS022でボタン操作検出とゲート進入検出とが同時に成立可能等)。
(A) A gaming machine that can play a game by firing a gaming medium and can be controlled to an advantageous state that is advantageous to the player.
A specific area where the game medium can enter and
Motion detection means that can detect motion by the player,
A predetermined effect execution means capable of executing a predetermined effect that can change the effect mode,
It is equipped with a launch promotion effect execution means that can execute a launch promotion effect that promotes the launch of the game medium.
The predetermined effect executing means is
One of the first condition that is satisfied based on the entry of the game medium into the specific area and the second condition that is satisfied based on the detection of the motion by the player by the motion detecting means is satisfied. Depending on what is done, there are cases where the effect mode of the predetermined effect is changed and cases where the effect mode of the predetermined effect is not changed.
While the predetermined effect is being executed, the first condition and the second condition can be satisfied at the same time.
When the first condition is satisfied, the rate of changing the effect mode of the predetermined effect is higher than when the second condition is satisfied.
In the predetermined effect, a plurality of specific images corresponding to the reserved storage information related to the variable display are displayed, and the specific image is specified by a pattern selected for each specific image according to the number of times the first condition or the second condition is satisfied. By changing the display mode for each image, the effect mode can be changed.
The launch promotion effect executing means is
As the launch promotion effect, it is possible to execute a first launch promotion effect and a second launch promotion effect having lower visibility than the first launch promotion effect.
During the execution of the predetermined effect, the execution of the first launch promotion effect is restricted.
(1) A gaming machine (pachinko gaming machine 1 etc.) capable of playing a game by launching a gaming medium (game ball, etc.) and controlling to an advantageous state (etc.) advantageous to the player.
A specific area (gate 32, etc.) where the game medium can enter ,
Motion detection means (push sensor 124, etc.) that can detect motion by the player, and
Predetermined effect execution means (effect control CPU 101, etc.) capable of executing a predetermined effect (such as a hold-supporting panel effect in the rush enable / disable effect of FIGS. 20-2 (F) to (I)) in which the effect mode (color, etc.) can be changed. ) And,
The predetermined effect executing means is
The first condition (detection of entering the game ball of the gate 32) is established based on the entry of the game medium into the specific area, and the second condition is established based on the detection of the movement by the player by the motion detection means. Depending on whether any of the conditions (operation detection of the push button 120) is satisfied, it is possible to change the effect mode of the predetermined effect (183FS022 to 183FS025, etc. in FIG. 20-4).
While the predetermined effect is being executed, the first condition and the second condition can be satisfied at the same time (button operation detection and gate entry detection can be satisfied at the same time in 183FS022 of FIG. 20-4, etc.).

Claims (1)

遊技媒体を発射することにより遊技が可能であり、遊技者にとって有利な有利状態に制御可能な遊技機であって、
遊技媒体が進入可能な特定領域と、
遊技者による動作を検出可能な動作検出手段と、
演出態様を変化可能な所定演出を実行可能な所定演出実行手段と、
遊技媒体の発射を促進する発射促進演出を実行可能な発射促進演出実行手段と、を備え、
前記所定演出実行手段は、
前記特定領域を遊技媒体が進入したことに基づいて成立する第1条件と、前記動作検出手段によって遊技者による動作が検出されたことに基づいて成立する第2条件とのいずれかの条件が成立したことに応じて、前記所定演出の演出態様を変化させる場合と、前記所定演出の演出態様を変化させない場合とがあり、
前記所定演出の実行中において、前記第1条件と前記第2条件とが同時に成立可能であり、
前記第1条件が成立した場合に、前記第2条件が成立した場合と比べて、前記所定演出の演出態様を変化させる割合が高く、
前記所定演出において、可変表示に関する保留記憶情報に対応する特定画像を複数表示し、前記第1条件または前記第2条件が成立した回数に応じて、当該特定画像ごとに選択されたパターンで当該特定画像ごとに表示態様を変化させることにより演出態様を変化させ、
前記発射促進演出実行手段は、
前記発射促進演出として、第1発射促進演出と、第1発射促進演出よりも視認性が低い第2発射促進演出と、を実行可能であり、
前記所定演出の実行中において、前記第1発射促進演出の実行を制限する、遊技機。
It is a gaming machine that can play a game by firing a gaming medium and can be controlled to an advantageous state that is advantageous to the player.
A specific area where the game medium can enter and
Motion detection means that can detect motion by the player,
A predetermined effect execution means capable of executing a predetermined effect that can change the effect mode,
It is equipped with a launch promotion effect execution means that can execute a launch promotion effect that promotes the launch of the game medium .
The predetermined effect executing means is
One of the first condition that is satisfied based on the entry of the game medium into the specific area and the second condition that is satisfied based on the detection of the motion by the player by the motion detecting means is satisfied. Depending on what is done, there are cases where the effect mode of the predetermined effect is changed and cases where the effect mode of the predetermined effect is not changed.
While the predetermined effect is being executed, the first condition and the second condition can be satisfied at the same time .
When the first condition is satisfied, the rate of changing the effect mode of the predetermined effect is higher than when the second condition is satisfied.
In the predetermined effect, a plurality of specific images corresponding to the reserved storage information related to the variable display are displayed, and the specific image is specified by a pattern selected for each specific image according to the number of times the first condition or the second condition is satisfied. By changing the display mode for each image, the effect mode can be changed.
The launch promotion effect executing means is
As the launch promotion effect, it is possible to execute a first launch promotion effect and a second launch promotion effect having lower visibility than the first launch promotion effect.
A gaming machine that limits the execution of the first launch promotion effect during the execution of the predetermined effect .
JP2019054319A 2019-03-22 2019-03-22 game machine Active JP7175813B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2019054319A JP7175813B2 (en) 2019-03-22 2019-03-22 game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2019054319A JP7175813B2 (en) 2019-03-22 2019-03-22 game machine

Publications (3)

Publication Number Publication Date
JP2020151302A JP2020151302A (en) 2020-09-24
JP2020151302A5 true JP2020151302A5 (en) 2022-06-01
JP7175813B2 JP7175813B2 (en) 2022-11-21

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Family Cites Families (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2017000471A (en) * 2015-06-11 2017-01-05 株式会社三共 Game machine
JP2017042416A (en) * 2015-08-27 2017-03-02 タイヨーエレック株式会社 Game machine
JP7094235B2 (en) * 2019-02-28 2022-07-01 株式会社三共 Pachinko machine
JP7094234B2 (en) * 2019-02-28 2022-07-01 株式会社三共 Pachinko machine

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