JP2020124413A5 - - Google Patents

Download PDF

Info

Publication number
JP2020124413A5
JP2020124413A5 JP2019019599A JP2019019599A JP2020124413A5 JP 2020124413 A5 JP2020124413 A5 JP 2020124413A5 JP 2019019599 A JP2019019599 A JP 2019019599A JP 2019019599 A JP2019019599 A JP 2019019599A JP 2020124413 A5 JP2020124413 A5 JP 2020124413A5
Authority
JP
Japan
Prior art keywords
effect
executed
specific display
stage
executing
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2019019599A
Other languages
Japanese (ja)
Other versions
JP7229799B2 (en
JP2020124413A (en
Filing date
Publication date
Application filed filed Critical
Priority to JP2019019599A priority Critical patent/JP7229799B2/en
Priority claimed from JP2019019599A external-priority patent/JP7229799B2/en
Publication of JP2020124413A publication Critical patent/JP2020124413A/en
Publication of JP2020124413A5 publication Critical patent/JP2020124413A5/ja
Application granted granted Critical
Publication of JP7229799B2 publication Critical patent/JP7229799B2/en
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Description

(手段A)遊技者にとって有利な有利状態に制御可能な遊技機であって、
特定表示を表示し、当該特定表示を、前記有利状態に制御される期待度が異なる複数段階に変化させることが可能な特定表示制御手段と、
前記特定表示の段階が変化しやすいことを示唆する第1演出を実行する第1演出実行手段と、
前記特定表示の段階が変化しやすいことを示唆する、前記第1演出とは異なる開始タイミングで実行可能な第2演出を実行する第2演出実行手段と、を備え、
前記第2演出は、前記第1演出が実行されるときの方が、前記第1演出が実行されないときよりも実行されやすく、
前記第1演出が実行されずに前記第2演出が実行されるときよりも、前記第1演出と、前記第2演出と、が実行されるときの方が、前記特定表示の段階が変化しやすい、
ことを特徴とする。
さらに、(1)本発明に係る遊技機は、
遊技者にとって有利な有利状態(例えば、大当り遊技状態)に制御可能な遊技機(例えば、特徴部79AKを有するパチンコ遊技機1)であって、
特定表示(例えば、メータ画像79AK001)を表示し、当該特定表示を、前記有利状態に制御される期待度が異なる複数段階(例えば、複数レベルのうちのいずれか)に変化させることが可能な特定表示制御手段(例えば、演出制御基板12)と、
前記特定表示の段階が変化しやすいことを示唆する第1演出(例えば、テロップ演出)を実行する第1演出実行手段(例えば、演出制御基板12)と、
前記特定表示の段階が変化しやすいことを示唆する、前記第1演出とは異なる開始タイミング(例えば、第1演出よりも後の開始タイミング)で実行可能な第2演出(例えば、レベル変化ゾーン演出)を実行する第2演出実行手段(例えば、演出制御基板12)と、を備え、
前記第2演出は、前記第1演出が実行されるときの方が、前記第1演出が実行されないときよりも実行されやすい(例えば、図11-7において、レベル変化ゾーン演出のみを実行する決定割合よりも、テロップ演出及びレベル変化ゾーン演出を実行する決定割合の方が、レベル変化ゾーン演出のみとテロップ演出及びレベル変化ゾーン演出とのうちの少なくとも一方を実行可能な全ての最終レベル(「6」~「10」)において高い)。
(Means A) A gaming machine that can be controlled to an advantageous state that is advantageous to the player.
A specific display control means capable of displaying a specific display and changing the specific display into a plurality of stages having different expectations controlled in the advantageous state.
The first effect executing means for executing the first effect suggesting that the stage of the specific display is likely to change, and
A second effect executing means for executing a second effect that can be executed at a start timing different from that of the first effect, which suggests that the stage of the specific display is likely to change, is provided.
The second effect is easier to execute when the first effect is executed than when the first effect is not executed.
The stage of the specific display changes when the first effect and the second effect are executed, as compared with the case where the first effect is not executed and the second effect is executed. Cheap,
It is characterized by that.
Further, (1) the gaming machine according to the present invention is
A gaming machine (for example, a pachinko gaming machine 1 having a feature portion 79AK) that can be controlled to an advantageous state (for example, a jackpot gaming state) that is advantageous to the player.
A specific display (for example, meter image 79AK001) can be displayed, and the specific display can be changed to a plurality of stages (for example, any of a plurality of levels) having different expectations controlled in the advantageous state. Display control means (for example, effect control board 12) and
A first effect executing means (for example, an effect control board 12) that executes a first effect (for example, a telop effect) suggesting that the stage of the specific display is likely to change.
A second effect (for example, a level change zone effect) that can be executed at a start timing different from that of the first effect (for example, a start timing after the first effect), which suggests that the stage of the specific display is likely to change. ) Is provided with a second effect executing means (for example, an effect control board 12).
The second effect is more likely to be executed when the first effect is executed than when the first effect is not executed (for example, in FIG. 11-7, it is determined to execute only the level change zone effect). The decision ratio to execute the telop effect and the level change zone effect is higher than the ratio to all the final levels that can execute at least one of the level change zone effect only and the telop effect and the level change zone effect ("6". "-" 10 ")).

Claims (1)

遊技者にとって有利な有利状態に制御可能な遊技機であって、
特定表示を表示し、当該特定表示を、前記有利状態に制御される期待度が異なる複数段階に変化させることが可能な特定表示制御手段と、
前記特定表示の段階が変化しやすいことを示唆する第1演出を実行する第1演出実行手段と、
前記特定表示の段階が変化しやすいことを示唆する、前記第1演出とは異なる開始タイミングで実行可能な第2演出を実行する第2演出実行手段と、を備え、
前記第2演出は、前記第1演出が実行されるときの方が、前記第1演出が実行されないときよりも実行されやすく、
前記第1演出が実行されずに前記第2演出が実行されるときよりも、前記第1演出と、前記第2演出と、が実行されるときの方が、前記特定表示の段階が変化しやすい、
遊技機。
A gaming machine that can be controlled to an advantageous state that is advantageous to the player.
A specific display control means capable of displaying a specific display and changing the specific display into a plurality of stages having different expectations controlled in the advantageous state.
The first effect executing means for executing the first effect, which suggests that the stage of the specific display is likely to change, and
A second effect executing means for executing a second effect that can be executed at a start timing different from that of the first effect, which suggests that the stage of the specific display is likely to change, is provided.
The second effect is easier to execute when the first effect is executed than when the first effect is not executed.
The stage of the specific display changes when the first effect and the second effect are executed, as compared with the case where the first effect is not executed and the second effect is executed. Cheap,
Pachinko machine.
JP2019019599A 2019-02-06 2019-02-06 game machine Active JP7229799B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2019019599A JP7229799B2 (en) 2019-02-06 2019-02-06 game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2019019599A JP7229799B2 (en) 2019-02-06 2019-02-06 game machine

Publications (3)

Publication Number Publication Date
JP2020124413A JP2020124413A (en) 2020-08-20
JP2020124413A5 true JP2020124413A5 (en) 2022-02-15
JP7229799B2 JP7229799B2 (en) 2023-02-28

Family

ID=72083147

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2019019599A Active JP7229799B2 (en) 2019-02-06 2019-02-06 game machine

Country Status (1)

Country Link
JP (1) JP7229799B2 (en)

Family Cites Families (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6005606B2 (en) * 2013-08-09 2016-10-12 株式会社三共 Game machine
JP6045530B2 (en) * 2014-05-02 2016-12-14 株式会社三共 Game machine
JP2017018308A (en) * 2015-07-10 2017-01-26 京楽産業.株式会社 Game machine
JP2017080386A (en) * 2016-08-03 2017-05-18 京楽産業.株式会社 Game machine

Similar Documents

Publication Publication Date Title
JP2019098039A5 (en)
JP2014023851A5 (en)
JP2019033939A5 (en)
JP2010136951A5 (en) Game machine
JP2018046966A5 (en)
JP2015221166A5 (en)
JP2019098040A5 (en)
JP2020032297A5 (en)
JP2020124413A5 (en)
JP2017086980A5 (en)
JP2018161306A5 (en)
JP2018050718A5 (en)
JP2020124414A5 (en)
JP2016147133A5 (en)
JP2015221165A5 (en)
JP2020116222A5 (en)
JP2020124416A5 (en)
JP2020124415A5 (en)
JP2019198497A5 (en)
JP2019205494A5 (en)
JP2019205492A5 (en)
JP2019115445A5 (en)
JP2013009858A5 (en)
JP2017074423A5 (en)
JP2020028603A5 (en)