JP2020054648A5 - - Google Patents
Download PDFInfo
- Publication number
- JP2020054648A5 JP2020054648A5 JP2018187699A JP2018187699A JP2020054648A5 JP 2020054648 A5 JP2020054648 A5 JP 2020054648A5 JP 2018187699 A JP2018187699 A JP 2018187699A JP 2018187699 A JP2018187699 A JP 2018187699A JP 2020054648 A5 JP2020054648 A5 JP 2020054648A5
- Authority
- JP
- Japan
- Prior art keywords
- game ball
- executed
- privilege area
- satisfied
- effect
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
Claims (1)
前記当たり遊技にて前記特典領域が未だ開放状態となっていない可能性がある段階で成立しうる特定条件の成立の有無を判断し、当該特定条件が成立した時点において既に前記特典領域に遊技球が進入していたときには既進入用演出を、当該特定条件が成立した時点において未だ前記特典領域に遊技球が進入していないときには未進入用演出を実行し、
前記未進入用演出が開始された後に前記特典領域に遊技球が進入したときには、当該未進入用演出の実行後、前記特典領域に遊技球が進入しなかったときには実行されない事後進入用演出を実行することを特徴とする遊技機。 A gaming machine in which an event that is advantageous to the player occurs after the end of the winning game, provided that the game ball enters the privilege area that is open during the winning game.
In the winning game , it is determined whether or not a specific condition that can be satisfied is satisfied at a stage where the privilege area may not be open yet, and when the specific condition is satisfied, the game ball is already in the privilege area. When the game ball has entered, the effect for already entering is executed, and when the specific condition is satisfied, when the game ball has not yet entered the privilege area, the effect for not entering is executed.
When the game ball enters the privilege area after the non-entry effect is started, after the non-entry effect is executed, the post-entry effect which is not executed when the game ball does not enter the privilege area is executed. A gaming machine characterized by playing.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2018187699A JP7146252B2 (en) | 2018-10-02 | 2018-10-02 | game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2018187699A JP7146252B2 (en) | 2018-10-02 | 2018-10-02 | game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2020054648A JP2020054648A (en) | 2020-04-09 |
JP2020054648A5 true JP2020054648A5 (en) | 2021-11-11 |
JP7146252B2 JP7146252B2 (en) | 2022-10-04 |
Family
ID=70105721
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2018187699A Active JP7146252B2 (en) | 2018-10-02 | 2018-10-02 | game machine |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP7146252B2 (en) |
Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP7211389B2 (en) | 2020-03-25 | 2023-01-24 | トヨタ自動車株式会社 | Control device for internal combustion engine |
Family Cites Families (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP6002435B2 (en) * | 2012-05-16 | 2016-10-05 | 京楽産業.株式会社 | Game machine |
JP5723399B2 (en) * | 2013-02-27 | 2015-05-27 | 京楽産業.株式会社 | Game machine |
JP6104055B2 (en) * | 2013-05-31 | 2017-03-29 | 株式会社藤商事 | Bullet ball machine |
JP2015150262A (en) * | 2014-02-17 | 2015-08-24 | マルホン工業株式会社 | pachinko machine |
JP6390868B2 (en) * | 2016-10-12 | 2018-09-19 | 株式会社サンセイアールアンドディ | Game machine |
JP6649907B2 (en) * | 2017-02-09 | 2020-02-19 | 株式会社ソフイア | Gaming machine |
JP2018134135A (en) * | 2017-02-20 | 2018-08-30 | 株式会社ソフイア | Game machine |
-
2018
- 2018-10-02 JP JP2018187699A patent/JP7146252B2/en active Active