JP2019195509A5 - - Google Patents

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Publication number
JP2019195509A5
JP2019195509A5 JP2018091398A JP2018091398A JP2019195509A5 JP 2019195509 A5 JP2019195509 A5 JP 2019195509A5 JP 2018091398 A JP2018091398 A JP 2018091398A JP 2018091398 A JP2018091398 A JP 2018091398A JP 2019195509 A5 JP2019195509 A5 JP 2019195509A5
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Japan
Prior art keywords
effect
suggestion effect
execution
suggestion
privilege
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JP2018091398A
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Japanese (ja)
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JP2019195509A (en
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Priority to JP2018091398A priority Critical patent/JP2019195509A/en
Priority claimed from JP2018091398A external-priority patent/JP2019195509A/en
Publication of JP2019195509A publication Critical patent/JP2019195509A/en
Publication of JP2019195509A5 publication Critical patent/JP2019195509A5/ja
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Description

(1) 各々が識別可能な複数種類の識別情報(たとえば、図柄)を変動表示可能な遊技機(たとえば、遊技機1)において、
第1演出部材(たとえば、第1役物100)と、
第2演出部材(たとえば、第2役物200)と、
特典(たとえば、ボーナス,AT)の付与を示唆する示唆演出(たとえば、図5および図6に示す示唆演出)を実行する示唆演出手段(たとえば、サブ制御部91による示唆演出を実行する処理)と、
前記示唆演出の実行後に前記特典が付与されるか否かの結果を報知する結果報知演出(たとえば、図8〜図10に示す結果報知演出)を実行する結果報知演出手段(たとえば、サブ制御部91による結果報知演出を実行する処理)と、を備え、
前記示唆演出手段は、前記示唆演出として第1示唆演出(たとえば、図7に示す第1示唆演出)と、該第1示唆演出とは異なる第2示唆演出(たとえば、図7に示す第2示唆演出)と、を実行可能であり、
前記第1演出部材は、
前記第1示唆演出実行中において、第1態様で作動し(たとえば、図5および図6に示す示唆演出における第1役物100の作動態様)、
前記第2示唆演出の実行中において、前記第1態様で作動し(たとえば、図5および図6に示す示唆演出における第1役物100の作動態様)、
前記結果報知演出の実行中において、前記特典の付与が決定されている場合は前記第1態様で作動した後に前記第1態様とは異なる第2態様で作動するのに対して、前記特典の付与が決定されていない場合は前記第1態様で作動した後に前記第2態様で作動せず(たとえば、図5および図6に示す示唆演出における第1役物100の作動態様,図8、図9、図10に示す特典の付与がある場合と、特典の付与がない場合の結果報知演出における第1役物100の作動態様)、
前記第2演出部材は、
前記第1示唆演出の実行中において、前記第1演出部材よりもい頻度で作動(たとえば、図7に示す示唆演出における演出タイミング)、
前記第2示唆演出の実行中において、前記第1演出部材よりも高い頻度で作動する(たとえば、図7に示す示唆演出における演出タイミング)。
(1) In a gaming machine (for example, gaming machine 1) capable of variablely displaying a plurality of types of identification information (for example, a symbol) that can be identified by each.
With the first production member (for example, the first accessory 100),
With the second production member (for example, the second accessory 200),
With a suggestion effect means for executing a suggestion effect (for example, the suggestion effect shown in FIGS. 5 and 6) suggesting the granting of a privilege (for example, a bonus, AT) (for example, a process for executing the suggestion effect by the sub-control unit 91). ,
A result notification effect means (for example, a sub-control unit) that executes a result notification effect (for example, the result notification effect shown in FIGS. 8 to 10) for notifying the result of whether or not the privilege is given after the execution of the suggestion effect. (Processing to execute the result notification effect by 91),
The suggestion effect means has a first suggestion effect (for example, the first suggestion effect shown in FIG. 7) and a second suggestion effect different from the first suggestion effect (for example, a second suggestion effect shown in FIG. 7). (Direction) and can be executed,
The first effect member is
During the execution of the first suggestion effect, the operation is performed in the first aspect (for example, the operation mode of the first accessory 100 in the suggestion effect shown in FIGS. 5 and 6 ).
During the execution of the second suggestion effect, the operation is performed in the first aspect (for example, the operation mode of the first accessory 100 in the suggestion effect shown in FIGS. 5 and 6 ).
During the execution of the result notification effect, if the grant of the privilege is determined, the privilege is granted while the privilege is operated in the second aspect different from the first aspect after the operation in the first aspect. If is not determined, it operates in the first aspect and then does not operate in the second aspect (for example, the operation mode of the first accessory 100 in the suggestion effect shown in FIGS. 5 and 6; , The operation mode of the first accessory 100 in the result notification effect when the privilege shown in FIG. 10 is given and when the privilege is not given).
The second effect member is
During execution of the first suggested effect, it operates at a frequency not higher than the first effect element (e.g., directing the timing of suggested effect shown in FIG. 7),
During the execution of the second suggestion effect, it operates more frequently than the first effect member (for example, the effect timing in the suggestion effect shown in FIG. 7).

Claims (1)

各々が識別可能な複数種類の識別情報を変動表示可能な遊技機において、
第1演出部材と、
第2演出部材と、
特典の付与を示唆する示唆演出を実行する示唆演出手段と、
前記示唆演出の実行後に前記特典が付与されるか否かの結果を報知する結果報知演出を実行する結果報知演出手段と、を備え、
前記示唆演出手段は、前記示唆演出として第1示唆演出と、該第1示唆演出とは異なる第2示唆演出と、を実行可能であり、
前記第1演出部材は、
前記第1示唆演出実行中において、第1態様で作動し、
前記第2示唆演出の実行中において、前記第1態様で作動し、
前記結果報知演出の実行中において、前記特典の付与が決定されている場合は前記第1態様で作動した後に前記第1態様とは異なる第2態様で作動するのに対して、前記特典の付与が決定されていない場合は前記第1態様で作動した後に前記第2態様で作動せず、
前記第2演出部材は、
前記第1示唆演出の実行中において、前記第1演出部材よりもい頻度で作動
前記第2示唆演出の実行中において、前記第1演出部材よりも高い頻度で作動する、遊技機。
In a gaming machine that can variablely display multiple types of identification information that can be identified by each.
The first production member and
The second production member and
Suggestion production means to execute suggestion production suggesting the granting of benefits,
A result notification effect means for executing a result notification effect for notifying the result of whether or not the privilege is given after the execution of the suggestion effect is provided.
The suggestion effect means can execute a first suggestion effect as the suggestion effect and a second suggestion effect different from the first suggestion effect.
The first effect member is
During the execution of the first suggestion effect, the operation is performed in the first aspect,
During the execution of the second suggestion effect, the operation in the first aspect is performed.
During the execution of the result notification effect, if the grant of the privilege is determined, the privilege is granted while the privilege is operated in the second aspect different from the first aspect after the operation in the first aspect. If is not determined, it operates in the first aspect and then does not operate in the second aspect.
The second effect member is
During execution of the first suggested effect, it operates at a frequency not higher than the first effect member,
A gaming machine that operates more frequently than the first effect member during execution of the second suggestion effect.
JP2018091398A 2018-05-10 2018-05-10 Game machine Withdrawn JP2019195509A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2018091398A JP2019195509A (en) 2018-05-10 2018-05-10 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2018091398A JP2019195509A (en) 2018-05-10 2018-05-10 Game machine

Publications (2)

Publication Number Publication Date
JP2019195509A JP2019195509A (en) 2019-11-14
JP2019195509A5 true JP2019195509A5 (en) 2021-07-26

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JP2018091398A Withdrawn JP2019195509A (en) 2018-05-10 2018-05-10 Game machine

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Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5198634B2 (en) * 2011-08-09 2013-05-15 京楽産業.株式会社 Game machine
JP2015226567A (en) * 2014-05-30 2015-12-17 奥村遊機株式会社 Game machine
JP6277371B2 (en) * 2016-07-25 2018-02-14 株式会社ソフイア Game machine

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