JP2019187667A5 - - Google Patents

Download PDF

Info

Publication number
JP2019187667A5
JP2019187667A5 JP2018081953A JP2018081953A JP2019187667A5 JP 2019187667 A5 JP2019187667 A5 JP 2019187667A5 JP 2018081953 A JP2018081953 A JP 2018081953A JP 2018081953 A JP2018081953 A JP 2018081953A JP 2019187667 A5 JP2019187667 A5 JP 2019187667A5
Authority
JP
Japan
Prior art keywords
game
display
normal state
gaming machine
gaming
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2018081953A
Other languages
Japanese (ja)
Other versions
JP7066497B2 (en
JP2019187667A (en
Filing date
Publication date
Application filed filed Critical
Priority to JP2018081953A priority Critical patent/JP7066497B2/en
Priority claimed from JP2018081953A external-priority patent/JP7066497B2/en
Publication of JP2019187667A publication Critical patent/JP2019187667A/en
Publication of JP2019187667A5 publication Critical patent/JP2019187667A5/ja
Application granted granted Critical
Publication of JP7066497B2 publication Critical patent/JP7066497B2/en
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Description

手段Aの遊技機は、遊技媒体を遊技領域に発射可能な遊技機において、
通常状態を含む複数種類の遊技状態のうちのいずれかに制御可能な状態制御手段と、
遊技の進行状況を示す所定情報に基づき遊技の進行を制御可能な遊技制御手段と、
前記遊技機外部に対して出力するための試験信号を生成する信号生成手段と、
遊技媒体の入賞に基づいて遊技媒体を付与する付与手段と、
前記通常状態における、前記遊技領域に発射された遊技媒体数に対する、前記付与手段により付与された遊技媒体数の割合に関する特定情報を算出する算出手段と、
前記算出手段により算出された、前記通常状態における前記特定情報を表示可能な表示手段と、を備え、
前記算出手段は、前記所定情報を用いて前記通常状態を特定可能であり、
前記遊技制御手段は、特定の制御命令を含む制御命令を実行可能であり、
前記信号生成手段は、試験信号を生成するときに、前記特定の制御命令は実行せず、
前記表示手段は、遊技機への電力供給が開始されてから所定期間に亘って該電力供給が開始されたことを報知する表示であって、前記特定情報の表示とは異なる特定表示を表示可能である、
ことを特徴とする。
さらに、(1) 遊技媒体を遊技領域に発射可能な遊技機(パチンコ遊技機1等)において、
所定状態(通常状態等)を含む複数種類の遊技状態のうちのいずれかに制御可能な状態制御手段(CPU103等)と、
遊技の進行状況を示す所定情報(特図プロセスフラグ等)に基づき遊技の進行を制御する遊技制御手段(CPU103等)と、
遊技媒体(遊技球等)の入賞に基づいて遊技媒体を付与する付与手段(CPU103が遊技球(賞球)を払い出す処理等)と、
前記所定状態における、前記遊技領域に発射された遊技媒体数(通常状態発射球数等)に対する、前記付与手段により付与された遊技媒体数(通常状態賞球数等)の割合(通常状態ベース等)に関する特定情報(通常状態ベース、通常状態ベースを加工したデータ等)を算出する算出手段(表示モニタ処理等)と、
前記算出手段により算出された、前記所定状態における前記特定情報を表示可能な表示手段(表示モニタ207SG029等)とを備え、
前記算出手段は、前記所定情報を用いて前記所定状態を特定可能である(図10に示すように、特図プロセスフラグを用いて遊技状態が通常状態であるか否かが判定される)。
The gaming machine of means A is a gaming machine capable of launching a gaming medium into a gaming area.
A state control means that can control any of a plurality of types of gaming states including a normal state, and
A game control means capable of controlling the progress of a game based on predetermined information indicating the progress of the game,
A signal generation means for generating a test signal for output to the outside of the gaming machine, and
A granting means for granting a game medium based on a prize in the game medium,
A calculation means for calculating specific information regarding the ratio of the number of game media given by the granting means to the number of game media fired in the game area in the normal state.
A display means capable of displaying the specific information in the normal state calculated by the calculation means is provided.
The calculation means can specify the normal state by using the predetermined information.
The game control means can execute a control instruction including a specific control instruction, and the game control means can execute the control instruction.
The signal generating means does not execute the specific control command when generating a test signal,
The display means is a display for notifying that the power supply has been started for a predetermined period after the power supply to the gaming machine is started, and can display a specific display different from the display of the specific information. Is,
It is characterized by that.
Further, (1) In a gaming machine (pachinko gaming machine 1 or the like) capable of launching a gaming medium into a gaming area,
A state control means (CPU103, etc.) capable of controlling any of a plurality of types of gaming states including a predetermined state (normal state, etc.), and
A game control means (CPU103, etc.) that controls the progress of the game based on predetermined information (special figure process flag, etc.) indicating the progress of the game, and
Granting means for granting the game medium based on the winning of the game medium (game ball, etc.) (processing in which the CPU 103 pays out the game ball (prize ball), etc.)
The ratio of the number of game media (number of prize balls in the normal state, etc.) given by the granting means to the number of game media (number of balls launched in the normal state, etc.) fired in the game area in the predetermined state (normal state base, etc.) ), A calculation means (display monitor processing, etc.) for calculating specific information (normal state base, data processed from the normal state base, etc.),
A display means (display monitor 207SG029 or the like) capable of displaying the specific information in the predetermined state calculated by the calculation means is provided.
The calculation means can specify the predetermined state by using the predetermined information (as shown in FIG. 10, it is determined whether or not the gaming state is the normal state by using the special figure process flag).

Claims (1)

遊技媒体を遊技領域に発射可能な遊技機において、
通常状態を含む複数種類の遊技状態のうちのいずれかに制御可能な状態制御手段と、
遊技の進行状況を示す所定情報に基づき遊技の進行を制御可能な遊技制御手段と、
前記遊技機外部に対して出力するための試験信号を生成する信号生成手段と、
遊技媒体の入賞に基づいて遊技媒体を付与する付与手段と、
前記通常状態における、前記遊技領域に発射された遊技媒体数に対する、前記付与手段により付与された遊技媒体数の割合に関する特定情報を算出する算出手段と、
前記算出手段により算出された、前記通常状態における前記特定情報を表示可能な表示手段とを備え、
前記算出手段は、前記所定情報を用いて前記通常状態を特定可能であり、
前記遊技制御手段は、特定の制御命令を含む制御命令を実行可能であり、
前記信号生成手段は、試験信号を生成するときに、前記特定の制御命令は実行せず
前記表示手段は、遊技機への電力供給が開始されてから所定期間に亘って該電力供給が開始されたことを報知する表示であって、前記特定情報の表示とは異なる特定表示を表示可能である、遊技機。
In a gaming machine capable of launching a gaming medium into a gaming area
A state control means that can control any of a plurality of types of gaming states including a normal state, and
A game control means capable of controlling the progress of a game based on predetermined information indicating the progress of the game,
A signal generation means for generating a test signal for output to the outside of the gaming machine, and
A granting means for granting a game medium based on a prize in the game medium,
A calculation means for calculating specific information regarding the ratio of the number of game media given by the granting means to the number of game media fired in the game area in the normal state.
Calculated by said calculation means, and a display means capable of displaying the specific information in the normal state,
The calculating means, Ri identifiable der the normal state by using the predetermined information,
The game control means can execute a control instruction including a specific control instruction, and the game control means can execute the control instruction.
The signal generating means does not execute the specific control command when generating a test signal ,
The display means is a display for notifying that the power supply has been started for a predetermined period after the power supply to the gaming machine is started, and can display a specific display different from the display of the specific information. Is a gaming machine.
JP2018081953A 2018-04-23 2018-04-23 Pachinko machine Active JP7066497B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2018081953A JP7066497B2 (en) 2018-04-23 2018-04-23 Pachinko machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2018081953A JP7066497B2 (en) 2018-04-23 2018-04-23 Pachinko machine

Publications (3)

Publication Number Publication Date
JP2019187667A JP2019187667A (en) 2019-10-31
JP2019187667A5 true JP2019187667A5 (en) 2021-08-12
JP7066497B2 JP7066497B2 (en) 2022-05-13

Family

ID=68388004

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2018081953A Active JP7066497B2 (en) 2018-04-23 2018-04-23 Pachinko machine

Country Status (1)

Country Link
JP (1) JP7066497B2 (en)

Family Cites Families (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6869644B2 (en) * 2016-04-07 2021-05-12 株式会社大林組 Manufacturing method of porous concrete
JP6543312B2 (en) * 2017-09-27 2019-07-10 株式会社藤商事 Gaming machine

Similar Documents

Publication Publication Date Title
JP2006197955A5 (en)
JP2020092770A5 (en)
JP2019017426A5 (en)
JP2019010420A5 (en)
JP2017006418A5 (en)
JP2019010421A5 (en)
JP2019010472A5 (en)
JP2019187666A5 (en)
JP2019010471A5 (en)
JP2019071938A5 (en)
JP2019187667A5 (en)
JP2007325908A5 (en)
JP2020092734A5 (en)
JP2018064816A5 (en)
JP2015016070A5 (en)
JP2019010473A5 (en)
JP2019071936A5 (en)
JP2015057157A5 (en)
JP2020078367A5 (en)
JP2019202016A5 (en)
JP2020078369A5 (en)
JP2019010475A5 (en)
JP2019017427A5 (en)
JP2014008168A5 (en)
JP2019071934A5 (en)