JP2018117961A5 - - Google Patents
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- JP2018117961A5 JP2018117961A5 JP2017012772A JP2017012772A JP2018117961A5 JP 2018117961 A5 JP2018117961 A5 JP 2018117961A5 JP 2017012772 A JP2017012772 A JP 2017012772A JP 2017012772 A JP2017012772 A JP 2017012772A JP 2018117961 A5 JP2018117961 A5 JP 2018117961A5
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- 208000001613 Gambling Diseases 0.000 description 2
- 241001539473 Euphoria Species 0.000 description 1
- 206010015535 Euphoric mood Diseases 0.000 description 1
- 230000002349 favourable Effects 0.000 description 1
Description
本発明は、複数の識別情報を変動表示する変動表示ゲームの結果が特別結果となった場合に遊技者に遊技価値を付与する特別遊技状態を発生する遊技機に関する。 The present invention relates to a gaming machine that generates a special game state that gives a player a game value when a result of a variable display game that displays a plurality of pieces of identification information in a variable manner is a special result .
従来の遊技機、例えばパチンコ遊技機においては、始動条件の成立(始動入賞口に遊技球が入賞する等)に基づき、複数の識別情報を表示可能な画像表示装置や複数の識別情報を備えた回転表示装置によって変動表示ゲームを実行し、該変動表示ゲームの結果が特別結果となった場合に、遊技者に有利な特別遊技状態を発生させるものが一般的である(例えば、特許文献1参照)。 Conventional gaming machines, such as pachinko gaming machines, are provided with an image display device capable of displaying a plurality of identification information and a plurality of identification information based on the establishment of a start condition (such as a game ball winning at a start winning opening). run the variable display game by rotating the display device, when the variable display game result is a special result, which generates a favorable special game state in player Ru general der (e.g., Patent Document 1 reference).
ところで、遊技機においては、射幸性が高くなりすぎる虞がある。
本発明の目的は、射幸性が高くなりすぎることを防止することである。
By the way, in the Yu Technical machine, there is a possibility that the gambling resistance is too high.
The object of the present invention is to prevent gambling from becoming too high .
上記の課題を解決するため、請求項1に記載の発明は、
複数の識別情報を変動表示する変動表示ゲームの結果が特別結果となった場合に遊技者に遊技価値を付与する特別遊技状態を発生する遊技機において、
所定条件の成立に基づいて、前記特別遊技状態の終了後に、通常状態よりも特別遊技状態の発生タイミングが早くなる可能性が高い特定遊技状態を発生する特定遊技状態発生手段と、
選択した変動パターンテーブルに基づいて、前記変動表示ゲームを実行させるための変動パターンを設定する変動パターン設定手段と、を備え、
前記変動パターン設定手段は、前記特別遊技状態の終了後に発生した前記特定遊技状態の回数に基づいて、長い変動時間が選択されやすい変動パターンテーブルを選択することを特徴とする。
In order to solve the above problems, the invention described in claim 1
In a gaming machine that generates a special gaming state that gives a player a gaming value when a result of a variation display game that variably displays a plurality of identification information results in a special result ,
Specific game state generating means for generating a specific game state that is likely to have a special game state occurring at a timing earlier than the normal state after completion of the special game state based on establishment of a predetermined condition;
A variation pattern setting means for setting a variation pattern for executing the variation display game based on the selected variation pattern table ;
The variation pattern setting means selects a variation pattern table in which a long variation time can be easily selected based on the number of times of the specific gaming state that has occurred after the end of the special gaming state .
本発明によれば、射幸性が高くなりすぎることを防止することができる。 According to the present invention, it is possible to prevent the euphoria from becoming too high .
Claims (1)
所定条件の成立に基づいて、前記特別遊技状態の終了後に、通常状態よりも特別遊技状態の発生タイミングが早くなる可能性が高い特定遊技状態を発生する特定遊技状態発生手段と、
選択した変動パターンテーブルに基づいて、前記変動表示ゲームを実行させるための変動パターンを設定する変動パターン設定手段と、を備え、
前記変動パターン設定手段は、前記特別遊技状態の終了後に発生した前記特定遊技状態の回数に基づいて、長い変動時間が選択されやすい変動パターンテーブルを選択することを特徴とする遊技機。 In a gaming machine that generates a special gaming state that gives a player a gaming value when a result of a variation display game that variably displays a plurality of identification information results in a special result ,
Specific game state generating means for generating a specific game state that is likely to have a special game state occurring at a timing earlier than the normal state after completion of the special game state based on establishment of a predetermined condition;
A variation pattern setting means for setting a variation pattern for executing the variation display game based on the selected variation pattern table ;
The gaming machine characterized in that the variation pattern setting means selects a variation pattern table in which a long variation time is easily selected based on the number of times of the specific gaming state that has occurred after the end of the special gaming state .
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
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JP2017012772A JP2018117961A (en) | 2017-01-27 | 2017-01-27 | Game machine |
Applications Claiming Priority (1)
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JP2017012772A JP2018117961A (en) | 2017-01-27 | 2017-01-27 | Game machine |
Publications (2)
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JP2018117961A JP2018117961A (en) | 2018-08-02 |
JP2018117961A5 true JP2018117961A5 (en) | 2019-01-10 |
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Family Applications (1)
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JP2017012772A Pending JP2018117961A (en) | 2017-01-27 | 2017-01-27 | Game machine |
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Families Citing this family (2)
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JP2018117962A (en) * | 2017-01-27 | 2018-08-02 | 株式会社ソフイア | Game machine |
JP6726115B2 (en) * | 2017-01-27 | 2020-07-22 | 株式会社ソフイア | Amusement machine |
Family Cites Families (4)
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JP2005046183A (en) * | 2003-07-29 | 2005-02-24 | Takao:Kk | Game machine |
JP2016013329A (en) * | 2014-07-02 | 2016-01-28 | 株式会社三共 | Game machine |
JP6582448B2 (en) * | 2015-03-05 | 2019-10-02 | サミー株式会社 | Bullet ball machine |
JP6481142B2 (en) * | 2015-07-09 | 2019-03-13 | 株式会社ソフイア | Game machine |
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- 2017-01-27 JP JP2017012772A patent/JP2018117961A/en active Pending