JP2018061629A5 - - Google Patents

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Publication number
JP2018061629A5
JP2018061629A5 JP2016200576A JP2016200576A JP2018061629A5 JP 2018061629 A5 JP2018061629 A5 JP 2018061629A5 JP 2016200576 A JP2016200576 A JP 2016200576A JP 2016200576 A JP2016200576 A JP 2016200576A JP 2018061629 A5 JP2018061629 A5 JP 2018061629A5
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Japan
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types
character
identification symbols
symbols
identification
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Application number
JP2016200576A
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Japanese (ja)
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JP6853997B2 (en
JP2018061629A (en
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Priority to JP2016200576A priority Critical patent/JP6853997B2/en
Priority claimed from JP2016200576A external-priority patent/JP6853997B2/en
Publication of JP2018061629A publication Critical patent/JP2018061629A/en
Publication of JP2018061629A5 publication Critical patent/JP2018061629A5/ja
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Description

上述した課題の少なくとも一部を解決するために、本発明の遊技機では次の構成を採用した。すなわち、
所定の特典を付与するか否かを判定し、該判定の結果に基づいて特典を付与する遊技機であって、
前記判定の結果に基づいて、所定の表示領域に複数種類の識別図柄を変動表示させる変動表示手段と、
所定の移行状態抽選で当選したこと、または直近の前記特典が付与されてから前記識別図柄の変動表示が所定回数実行されたことの少なくとも一方を移行条件として、所定の第1遊技状態および第2遊技状態を少なくとも含む複数種類の遊技状態の間で遊技状態を移行させる遊技状態移行手段と
を備え、
前記変動表示手段は、
前記第1遊技状態では、前記複数種類の識別図柄のうちの複数種類の第1識別図柄を変動表示させ、
前記第1遊技状態から前記第2遊技状態へ移行すると、前記複数種類の第1識別図柄に代えて、前記複数種類の識別図柄のうちの該第1識別図柄とは異なる複数種類の第2識別図柄を変動表示させるものであり、
前記複数種類の第1識別図柄は、文字を表す文字図柄と文字を含まない非文字図柄とが組み合わされると共に、異なる前記非文字図柄に対しては異なる前記文字図柄が組み合わされた識別図柄となっており、
前記複数種類の第2識別図柄は、前記第1識別図柄から前記文字図柄を除外した前記非文字図柄となっている
ことを特徴とする。
In order to solve at least a part of the problems described above, the gaming machine of the present invention employs the following configuration. That is,
It is a gaming machine that determines whether or not to grant a predetermined privilege and grants a privilege based on the result of the determination,
Based on the result of the determination, a fluctuation display means for fluctuating and displaying a plurality of types of identification symbols in a predetermined display area ;
The predetermined first gaming state and the second state are determined based on at least one of the fact that the predetermined winning state lottery has been won, or at least one of the variation display of the identification symbol being executed a predetermined number of times since the most recent benefit is given. Gaming state transition means for transitioning a gaming state between a plurality of types of gaming states including at least a gaming state;
With
The fluctuation display means includes
In the first gaming state, a plurality of types of first identification symbols among the plurality of types of identification symbols are displayed in a variable manner,
When the transition from the first game state to the second game state, the plurality of types of in place of the first identification symbols, a plurality of types of second identification that is different from the first identification symbols of the plurality of types of identification symbols It is a variable display of the design,
The plurality of types of first identification symbols are a combination of a character design representing a character and a non-character design that does not include a character, and a combination of different character designs for different non-character designs. And
The plurality of types of second identification symbols are the non-character symbols excluding the character symbols from the first identification symbols .

Claims (1)

所定の特典を付与するか否かを判定し、該判定の結果に基づいて特典を付与する遊技機であって、
前記判定の結果に基づいて、所定の表示領域に複数種類の識別図柄を変動表示させる変動表示手段と、
所定の移行状態抽選で当選したこと、または直近の前記特典が付与されてから前記識別図柄の変動表示が所定回数実行されたことの少なくとも一方を移行条件として、所定の第1遊技状態および第2遊技状態を少なくとも含む複数種類の遊技状態の間で遊技状態を移行させる遊技状態移行手段と
を備え、
前記変動表示手段は、
前記第1遊技状態では、前記複数種類の識別図柄のうちの複数種類の第1識別図柄を変動表示させ、
前記第1遊技状態から前記第2遊技状態へ移行すると、前記複数種類の第1識別図柄に代えて、前記複数種類の識別図柄のうちの該第1識別図柄とは異なる複数種類の第2識別図柄を変動表示させるものであり、
前記複数種類の第1識別図柄は、文字を表す文字図柄と文字を含まない非文字図柄とが組み合わされると共に、異なる前記非文字図柄に対しては異なる前記文字図柄が組み合わされた識別図柄となっており、
前記複数種類の第2識別図柄は、前記第1識別図柄から前記文字図柄を除外した前記非文字図柄となっている
ことを特徴とする遊技機。
It is a gaming machine that determines whether or not to grant a predetermined privilege and grants a privilege based on the result of the determination,
Based on the result of the determination, a fluctuation display means for fluctuating and displaying a plurality of types of identification symbols in a predetermined display area ;
The predetermined first gaming state and the second state are determined based on at least one of the fact that the predetermined winning state lottery has been won, or at least one of the variation display of the identification symbol being executed a predetermined number of times since the most recent benefit is given. Gaming state transition means for transitioning a gaming state between a plurality of types of gaming states including at least a gaming state;
With
The fluctuation display means includes
In the first gaming state, a plurality of types of first identification symbols among the plurality of types of identification symbols are displayed in a variable manner,
When the transition from the first game state to the second game state, the plurality of types of in place of the first identification symbols, a plurality of types of second identification that is different from the first identification symbols of the plurality of types of identification symbols It is a variable display of the design,
The plurality of types of first identification symbols are a combination of a character design representing a character and a non-character design that does not include a character, and a combination of different character designs for different non-character designs. And
The gaming machine characterized in that the plurality of types of second identification symbols are the non-character symbols obtained by excluding the character symbols from the first identification symbols .
JP2016200576A 2016-10-12 2016-10-12 Game machine Active JP6853997B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2016200576A JP6853997B2 (en) 2016-10-12 2016-10-12 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2016200576A JP6853997B2 (en) 2016-10-12 2016-10-12 Game machine

Publications (3)

Publication Number Publication Date
JP2018061629A JP2018061629A (en) 2018-04-19
JP2018061629A5 true JP2018061629A5 (en) 2019-11-28
JP6853997B2 JP6853997B2 (en) 2021-04-07

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ID=61966274

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JP2016200576A Active JP6853997B2 (en) 2016-10-12 2016-10-12 Game machine

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JP (1) JP6853997B2 (en)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6853996B2 (en) * 2016-10-12 2021-04-07 株式会社サンセイアールアンドディ Game machine

Family Cites Families (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP3829074B2 (en) * 2001-08-02 2006-10-04 株式会社ニューギン Game machine
JP5960876B1 (en) * 2015-05-25 2016-08-02 京楽産業.株式会社 Game machine
JP6853996B2 (en) * 2016-10-12 2021-04-07 株式会社サンセイアールアンドディ Game machine
JP6586580B2 (en) * 2017-06-23 2019-10-09 株式会社サンセイアールアンドディ Game machine

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