JP2018049603A5 - - Google Patents
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- JP2018049603A5 JP2018049603A5 JP2017169634A JP2017169634A JP2018049603A5 JP 2018049603 A5 JP2018049603 A5 JP 2018049603A5 JP 2017169634 A JP2017169634 A JP 2017169634A JP 2017169634 A JP2017169634 A JP 2017169634A JP 2018049603 A5 JP2018049603 A5 JP 2018049603A5
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- 238000000034 method Methods 0.000 claims description 69
- 238000009877 rendering Methods 0.000 claims description 12
- 210000000873 fovea centralis Anatomy 0.000 claims description 6
- 230000003139 buffering effect Effects 0.000 claims description 2
- 238000004590 computer program Methods 0.000 claims description 2
- 238000012986 modification Methods 0.000 description 1
- 230000004048 modification Effects 0.000 description 1
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| GB1615012.0 | 2016-09-05 | ||
| GB1615012.0A GB2553353B (en) | 2016-09-05 | 2016-09-05 | Graphics processing systems and graphics processors |
Publications (3)
| Publication Number | Publication Date |
|---|---|
| JP2018049603A JP2018049603A (ja) | 2018-03-29 |
| JP2018049603A5 true JP2018049603A5 (https=) | 2020-10-01 |
| JP6947352B2 JP6947352B2 (ja) | 2021-10-13 |
Family
ID=57139771
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2017169634A Active JP6947352B2 (ja) | 2016-09-05 | 2017-09-04 | グラフィックス処理システム、グラフィックスプロセッサ及び該システム又はプロセッサを動作させる方法 |
Country Status (5)
| Country | Link |
|---|---|
| US (1) | US10665208B2 (https=) |
| JP (1) | JP6947352B2 (https=) |
| KR (1) | KR102442487B1 (https=) |
| CN (1) | CN107833262B (https=) |
| GB (1) | GB2553353B (https=) |
Families Citing this family (29)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US10535114B2 (en) * | 2015-08-18 | 2020-01-14 | Nvidia Corporation | Controlling multi-pass rendering sequences in a cache tiling architecture |
| GB2553744B (en) | 2016-04-29 | 2018-09-05 | Advanced Risc Mach Ltd | Graphics processing systems |
| US10649524B2 (en) * | 2017-04-07 | 2020-05-12 | Intel Corporation | Apparatus and method for foveated rendering, bin comparison and TBIMR memory-backed storage for virtual reality implementations |
| US10521881B1 (en) * | 2017-09-28 | 2019-12-31 | Apple Inc. | Error concealment for a head-mountable device |
| CN115842907A (zh) * | 2018-03-27 | 2023-03-24 | 京东方科技集团股份有限公司 | 渲染方法、计算机产品及显示装置 |
| US10997951B2 (en) * | 2018-04-13 | 2021-05-04 | Qualcomm Incorporated | Preserving sample data in foveated rendering of graphics content |
| KR20190123039A (ko) * | 2018-04-23 | 2019-10-31 | 박승민 | 확장현실 영상처리 방법 및 이를 위한 장치 |
| GB2573543B (en) | 2018-05-09 | 2021-10-27 | Advanced Risc Mach Ltd | Graphics Processing |
| US10748021B2 (en) * | 2018-05-11 | 2020-08-18 | Samsung Electronics Co., Ltd. | Method of analyzing objects in images recorded by a camera of a head mounted device |
| US11262839B2 (en) * | 2018-05-17 | 2022-03-01 | Sony Interactive Entertainment Inc. | Eye tracking with prediction and late update to GPU for fast foveated rendering in an HMD environment |
| US11194389B2 (en) | 2018-06-21 | 2021-12-07 | Qualcomm Incorporated | Foveated rendering of graphics content using a rendering command and subsequently received eye position data |
| US11348287B2 (en) * | 2018-07-16 | 2022-05-31 | Adobe Inc. | Rendering of graphic objects with pattern paint using a graphics processing unit |
| US10650568B2 (en) | 2018-09-13 | 2020-05-12 | Qualcomm Incorporated | In-flight adaptive foveated rendering |
| CN109741463B (zh) * | 2019-01-02 | 2022-07-19 | 京东方科技集团股份有限公司 | 虚拟现实场景的渲染方法、装置及设备 |
| EP3916679B1 (en) * | 2019-01-21 | 2026-02-25 | Sony Interactive Entertainment Inc. | Image generation device and image generation method |
| US10466489B1 (en) | 2019-03-29 | 2019-11-05 | Razmik Ghazaryan | Methods and apparatus for a variable-resolution screen |
| US11284053B2 (en) | 2019-03-29 | 2022-03-22 | Razmik Ghazaryan | Head-mounted display and projection screen |
| US10554940B1 (en) | 2019-03-29 | 2020-02-04 | Razmik Ghazaryan | Method and apparatus for a variable-resolution screen |
| CN112558902B (zh) * | 2019-09-26 | 2024-09-24 | 苹果公司 | 用于动态中央凹显示器的与注视无关的抖动 |
| CN111131805A (zh) * | 2019-12-31 | 2020-05-08 | 歌尔股份有限公司 | 图像处理方法、装置和可读存储介质 |
| US11049216B1 (en) * | 2020-01-21 | 2021-06-29 | Arm Limited | Graphics processing systems |
| US11030783B1 (en) | 2020-01-21 | 2021-06-08 | Arm Limited | Hidden surface removal in graphics processing systems |
| US11784906B2 (en) * | 2020-02-04 | 2023-10-10 | Nvidia Corporation | System-latency-aware display device |
| GB2595872B (en) * | 2020-06-09 | 2023-09-20 | Sony Interactive Entertainment Inc | Gaze tracking apparatus and systems |
| US12212480B2 (en) | 2020-10-06 | 2025-01-28 | Nvidia Corporation | Latency determinations for human interface devices |
| CA3199438A1 (en) * | 2020-11-18 | 2022-05-27 | Leia Inc. | Multiview display system and method employing multiview image convergence plane tilt |
| TWI885562B (zh) * | 2023-11-06 | 2025-06-01 | 宏碁股份有限公司 | 電子裝置與其著色率控制方法 |
| US12602844B2 (en) * | 2023-12-28 | 2026-04-14 | Arm Limited | Graphics processor |
| US12585331B2 (en) | 2024-04-12 | 2026-03-24 | Samsung Electronics Co., Ltd. | Wearable device, method, and non-transitory computer-readable storage medium for setting depth value of pixels |
Family Cites Families (12)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US7075535B2 (en) * | 2003-03-05 | 2006-07-11 | Sand Codex | System and method for exact rendering in a zooming user interface |
| KR102001950B1 (ko) * | 2012-07-26 | 2019-07-29 | 엘지이노텍 주식회사 | 시선 추적 장치 및 이의 시선 추적 방법 |
| US9727991B2 (en) * | 2013-03-01 | 2017-08-08 | Microsoft Technology Licensing, Llc | Foveated image rendering |
| GB2523356A (en) * | 2014-02-21 | 2015-08-26 | Tobii Technology Ab | Apparatus and method for robust eye/gaze tracking |
| GB2523740B (en) * | 2014-02-26 | 2020-10-14 | Sony Interactive Entertainment Inc | Image encoding and display |
| US10438312B2 (en) * | 2014-04-05 | 2019-10-08 | Sony Interactive Entertainment LLC | Method for efficient re-rendering objects to vary viewports and under varying rendering and rasterization parameters |
| US10068311B2 (en) * | 2014-04-05 | 2018-09-04 | Sony Interacive Entertainment LLC | Varying effective resolution by screen location by changing active color sample count within multiple render targets |
| US9836816B2 (en) * | 2014-04-05 | 2017-12-05 | Sony Interactive Entertainment America Llc | Varying effective resolution by screen location in graphics processing by approximating projection of vertices onto curved viewport |
| KR102281162B1 (ko) * | 2014-11-20 | 2021-07-23 | 삼성전자주식회사 | 영상 처리 장치 및 방법 |
| US9240069B1 (en) * | 2015-06-30 | 2016-01-19 | Ariadne's Thread (Usa), Inc. | Low-latency virtual reality display system |
| US9607428B2 (en) * | 2015-06-30 | 2017-03-28 | Ariadne's Thread (Usa), Inc. | Variable resolution virtual reality display system |
| US10643381B2 (en) * | 2016-01-12 | 2020-05-05 | Qualcomm Incorporated | Systems and methods for rendering multiple levels of detail |
-
2016
- 2016-09-05 GB GB1615012.0A patent/GB2553353B/en active Active
-
2017
- 2017-09-01 US US15/693,913 patent/US10665208B2/en active Active
- 2017-09-04 JP JP2017169634A patent/JP6947352B2/ja active Active
- 2017-09-04 KR KR1020170112643A patent/KR102442487B1/ko active Active
- 2017-09-05 CN CN201710790958.9A patent/CN107833262B/zh active Active
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