JP2018000811A5 - Gaming machine - Google Patents

Gaming machine Download PDF

Info

Publication number
JP2018000811A5
JP2018000811A5 JP2016135476A JP2016135476A JP2018000811A5 JP 2018000811 A5 JP2018000811 A5 JP 2018000811A5 JP 2016135476 A JP2016135476 A JP 2016135476A JP 2016135476 A JP2016135476 A JP 2016135476A JP 2018000811 A5 JP2018000811 A5 JP 2018000811A5
Authority
JP
Japan
Prior art keywords
game
special
advantageous section
state
section
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2016135476A
Other languages
Japanese (ja)
Other versions
JP2018000811A (en
JP6857458B2 (en
Filing date
Publication date
Application filed filed Critical
Priority to JP2016135476A priority Critical patent/JP6857458B2/en
Priority claimed from JP2016135476A external-priority patent/JP6857458B2/en
Publication of JP2018000811A publication Critical patent/JP2018000811A/en
Publication of JP2018000811A5 publication Critical patent/JP2018000811A5/en
Application granted granted Critical
Publication of JP6857458B2 publication Critical patent/JP6857458B2/en
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Description

本発明は、有利区間を備える遊技機に関するものである。 The present invention relates to a gaming machine provided with an advantageous section .

本発明が解決しようとする課題は、有利区間を適切に終了することである。 The problem to be solved by the present invention is to properly terminate the advantageous section .

本発明は、以下の解決手段によって上述の課題を解決する(かっこ書きで、対応する実施形態の構成を示す。)。
本発明は、
遊技区間として、通常区間と有利区間とを有し、
通常区間では、所定の抽選結果(押し順ベルの当選)となった遊技において、遊技者に有利なストップスイッチの操作態様(正解押し順)を報知する場合を有していないよう構成され、
有利区間では、前記所定の抽選結果となった遊技において、遊技者に有利なストップスイッチの操作態様を報知する場合を有するよう構成され、
有利区間における遊技の実行に応じて更新可能な記憶手段(上限カウンタ69bを記憶するRWM53)を備え、
特定の抽選結果(特別役の当選)となり、特別役に対応する図柄組合せが停止表示された場合には特別遊技状態(特別遊技)に移行可能とし、
前記特定の抽選結果となり、特別役に対応する図柄組合せが停止表示されなかった場合には特別役の当選情報を持ち越している状態に移行可能とし、
特別遊技状態においても、遊技の実行に応じて前記記憶手段に記憶されている情報を更新可能とし、
特別役の当選情報を持ち越している状態においても、遊技の実行に応じて前記記憶手段に記憶されている情報を更新可能とし、
特別遊技状態が終了する前の遊技であっても、前記記憶手段に記憶されている情報が有利区間を終了する値となった場合には、有利区間を終了するよう構成されている
ことを特徴とする。
The invention solves the above-mentioned problems by means of the following solutions (in parentheses, the structure of the corresponding embodiment is shown).
The present invention
As a game section, it has a normal section and an advantageous section,
In the normal section, in the game in which the predetermined lottery result (pushed bell is won), it is configured not to have a case of notifying the player of the operation mode (correct push order) of the stop switch advantageous to the player.
The advantageous section is configured to have a case of notifying the player of the operation mode of the stop switch which is advantageous for the game in which the predetermined lottery result is obtained,
Storage means (RWM 53 for storing the upper limit counter 69b) that can be updated according to the game execution in the advantageous section;
When it becomes a specific lottery result (winning special character combination) and the symbol combination corresponding to the special character combination is stopped and displayed, it is possible to shift to the special gaming state (special game),
When the symbol combination corresponding to the special combination is not stopped and displayed, it becomes possible to shift to a state in which the winning information of the special combination is carried over.
Even in the special game state, the information stored in the storage unit can be updated according to the execution of the game,
Even in the state of carrying over the winning combination information of the special part, it is possible to update the information stored in the storage means according to the execution of the game,
Even in the game before the end of the special gaming state, when the information stored in the storage means becomes a value to end the advantageous section, it is configured to end the advantageous section I assume.

本発明によれば、特別遊技状態によって有利区間が延長されることはないので、有利区間中における遊技媒体の付与数が過度になることを防止することができるAccording to the present invention, since the special game state does not extend the advantageous section, it is possible to prevent an excessive number of game media being provided during the advantageous section .

Claims (1)

遊技区間として、通常区間と有利区間とを有し、
通常区間では、所定の抽選結果となった遊技において、遊技者に有利なストップスイッチの操作態様を報知する場合を有していないよう構成され、
有利区間では、前記所定の抽選結果となった遊技において、遊技者に有利なストップスイッチの操作態様を報知する場合を有するよう構成され、
有利区間における遊技の実行に応じて更新可能な記憶手段を備え、
特定の抽選結果となり、特別役に対応する図柄組合せが停止表示された場合には特別遊技状態に移行可能とし、
前記特定の抽選結果となり、特別役に対応する図柄組合せが停止表示されなかった場合には特別役の当選情報を持ち越している状態に移行可能とし、
特別遊技状態においても、遊技の実行に応じて前記記憶手段に記憶されている情報を更新可能とし、
特別役の当選情報を持ち越している状態においても、遊技の実行に応じて前記記憶手段に記憶されている情報を更新可能とし、
特別遊技状態が終了する前の遊技であっても、前記記憶手段に記憶されている情報が有利区間を終了する値となった場合には、有利区間を終了するよう構成されている
ことを特徴とする遊技機。
As a game section, it has a normal section and an advantageous section,
In the normal section, it is configured not to have a case of informing the player of the operation mode of the stop switch which is advantageous to the game in which the predetermined lottery result is obtained.
The advantageous section is configured to have a case of notifying the player of the operation mode of the stop switch which is advantageous for the game in which the predetermined lottery result is obtained,
It is provided with storage means that can be updated according to the execution of the game in the advantageous section
When it becomes a specific lottery result and the symbol combination corresponding to the special part is stopped and displayed, it is possible to shift to the special game state,
When the symbol combination corresponding to the special combination is not stopped and displayed, it becomes possible to shift to a state in which the winning information of the special combination is carried over.
Even in the special game state, the information stored in the storage unit can be updated according to the execution of the game,
Even in the state of carrying over the winning combination information of the special part, it is possible to update the information stored in the storage means according to the execution of the game,
Even in the game before the end of the special gaming state, when the information stored in the storage means becomes a value to end the advantageous section, it is configured to end the advantageous section A gaming machine to be.
JP2016135476A 2016-07-07 2016-07-07 Game machine Active JP6857458B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2016135476A JP6857458B2 (en) 2016-07-07 2016-07-07 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2016135476A JP6857458B2 (en) 2016-07-07 2016-07-07 Game machine

Publications (3)

Publication Number Publication Date
JP2018000811A JP2018000811A (en) 2018-01-11
JP2018000811A5 true JP2018000811A5 (en) 2019-05-30
JP6857458B2 JP6857458B2 (en) 2021-04-14

Family

ID=60946958

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2016135476A Active JP6857458B2 (en) 2016-07-07 2016-07-07 Game machine

Country Status (1)

Country Link
JP (1) JP6857458B2 (en)

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2020062208A (en) 2018-10-17 2020-04-23 株式会社北電子 Game machine
JP7195635B2 (en) * 2020-07-27 2022-12-26 株式会社北電子 game machine

Family Cites Families (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4535365B2 (en) * 2003-11-26 2010-09-01 サミー株式会社 Slot machine
JP2005152358A (en) * 2003-11-26 2005-06-16 Samii Kk Slot machine
JP2017169905A (en) * 2016-03-24 2017-09-28 株式会社三共 Slot machine
JP6718615B2 (en) * 2016-07-04 2020-07-08 株式会社オリンピア Amusement machine
JP6205601B1 (en) * 2016-07-05 2017-10-04 Kpe株式会社 Slot machine

Similar Documents

Publication Publication Date Title
JP2013027748A5 (en)
JP2013027747A5 (en)
JP2019000556A5 (en)
JP2018118003A5 (en)
JP2019005086A5 (en)
JP2019115393A5 (en)
JP2017056131A5 (en)
JP2015092931A5 (en)
JP2012066056A5 (en)
JP2018000811A5 (en) Gaming machine
JP2019115394A5 (en)
JP2019063280A5 (en)
JP2018068506A5 (en)
JP2018118002A5 (en)
JP2019092679A5 (en)
JP2019217354A5 (en)
JP2018000812A5 (en) Gaming machine
JP2018000814A5 (en) Gaming machine
JP2018000810A5 (en) Gaming machine
JP2018015160A5 (en) Gaming machine
JP2019005083A5 (en)
JP2019092677A5 (en)
JP2018094273A5 (en)
JP2019092680A5 (en)
JP2018000813A5 (en) Gaming machine