JP2017192707A5 - - Google Patents

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JP2017192707A5
JP2017192707A5 JP2016257097A JP2016257097A JP2017192707A5 JP 2017192707 A5 JP2017192707 A5 JP 2017192707A5 JP 2016257097 A JP2016257097 A JP 2016257097A JP 2016257097 A JP2016257097 A JP 2016257097A JP 2017192707 A5 JP2017192707 A5 JP 2017192707A5
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reference information
game
processing
information
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Priority to JP2021093184A priority patent/JP2021121390A/en
Priority to JP2023004847A priority patent/JP2023033447A/en
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従来より、複数の入賞口が設けられた遊技領域へ、遊技媒体を発射手段により発射し、その遊技媒体がいずれかの入賞口に入賞すると、入賞した入賞口に対して予め定められた数の遊技媒体が遊技者に払い出される遊技機がある例えば、特許文献1)。 Conventionally, when a game medium is launched by a launching means into a game area provided with a plurality of winning openings, and that gaming medium wins in one of the winning openings, a predetermined number of winning openings are given. There is a game machine in which a game medium is paid out to a player ( for example, Patent Document 1).

さて、の入賞口への遊技媒体の入賞に対して、何らかの影響が及ぼされると、設計通りの遊技が行われない可能性がある。 Now, with respect to a winning of game media to its winning opening, when some impact is exerted, it is possible that not performed game as designed.

本発明は、上記事情に鑑みてなされたものであり、入賞口への遊技媒体の入賞に対する影響を好適に発見可能な遊技機を提供することを目的とする。 The present invention has been made in view of the above circumstances, and an object of the present invention is to provide a gaming machine capable of suitably discovering the effect of a gaming medium on winning in a winning opening .

この目的を達成するために請求項1記載の遊技機は、発射手段と、該発射手段によって発射された遊技球が流下する流下領域と、該流下領域の所定の領域を通過した遊技球を検知する複数の所定検知手段と、該複数の所定検知手段と電気的に接続され、遊技に対する遊技価値を付与するための処理を実行する遊技価値付与手段と、該遊技価値付与手段と電気的に接続され、所定の処理を実行する処理実行手段と、備えるものであって、前記遊技価値付与手段は、前記遊技に対する遊技価値を付与するための処理に用いられる情報であって、前記所定検出手段の検出に対して参照される参照用情報を記憶する第1参照用情報記憶手段と、当該遊技機への電力の所定の供給が開始された後であって遊技を進行させるための所定処理の実行を開始する前に、前記第1参照用情報記憶手段に記憶されている前記参照用情報に対応した参照用情報信号を前記処理実行手段に対して送信する第1送信手段と、前記所定検知手段による検知に基づいて取得された情報である入球情報に基づく所定情報信号を前記処理実行手段に対して送信する第2送信手段と、を備え、前記処理実行手段は、前記遊技価値付与手段から送信された前記参照用情報信号に対応した参照用情報を記憶する第2参照用情報記憶手段と、前記第2送信手段から送信された前記所定情報信号と、前記第2参照用情報記憶手段に記憶された前記参照用情報とに基づいて前記所定の処理を実行する実行手段と、該実行手段による前記所定の処理の処理結果に関する情報である処理結果情報を記憶する処理結果情報記憶手段と、を備えるTo achieve this object, the gaming machine according to claim 1 detects a launching means, a flow-down area in which a game ball launched by the launching means flows down, and a game ball passing through a predetermined area of the flow-down area. A plurality of predetermined detecting means, a plurality of predetermined detecting means electrically connected to the plurality of predetermined detecting means, and a game value giving means for executing a process for giving a game value to a game; and an electric connection to the game value giving means. And a process execution unit that executes a predetermined process, wherein the game value giving unit is information used for a process for giving a game value to the game, and is provided in the predetermined detecting unit. First reference information storage means for storing reference information referred to for detection, and execution of predetermined processing for advancing a game after a predetermined supply of electric power to the game machine is started. Start Before, the first transmitting means for transmitting the reference information signal corresponding to the reference information stored in the first reference information storing means to the processing executing means, and the detection by the predetermined detecting means. Second transmission means for transmitting to the processing execution means a predetermined information signal based on the ball entry information which is information acquired based on the information, the processing execution means being transmitted from the game value giving means. Second reference information storage means for storing reference information corresponding to the reference information signal, the predetermined information signal transmitted from the second transmission means, and the second reference information storage means. An execution unit that executes the predetermined process based on the reference information; and a process result information storage unit that stores process result information that is information about a process result of the predetermined process by the execution unit. That.

本発明の遊技機によれば、発射手段と、該発射手段によって発射された遊技球が流下する流下領域と、該流下領域の所定の領域を通過した遊技球を検知する複数の所定検知手段と、該複数の所定検知手段と電気的に接続され、遊技に対する遊技価値を付与するための処理を実行する遊技価値付与手段と、該遊技価値付与手段と電気的に接続され、所定の処理を実行する処理実行手段と、備えるものであって、前記遊技価値付与手段は、前記遊技に対する遊技価値を付与するための処理に用いられる情報であって、前記所定検出手段の検出に対して参照される参照用情報を記憶する第1参照用情報記憶手段と、当該遊技機への電力の所定の供給が開始された後であって遊技を進行させるための所定処理の実行を開始する前に、前記第1参照用情報記憶手段に記憶されている前記参照用情報に対応した参照用情報信号を前記処理実行手段に対して送信する第1送信手段と、前記所定検知手段による検知に基づいて取得された情報である入球情報に基づく所定情報信号を前記処理実行手段に対して送信する第2送信手段と、を備え、前記処理実行手段は、前記遊技価値付与手段から送信された前記参照用情報信号に対応した参照用情報を記憶する第2参照用情報記憶手段と、前記第2送信手段から送信された前記所定情報信号と、前記第2参照用情報記憶手段に記憶された前記参照用情報とに基づいて前記所定の処理を実行する実行手段と、該実行手段による前記所定の処理の処理結果に関する情報である処理結果情報を記憶する処理結果情報記憶手段と、を備えるので、入賞口への遊技媒体の入賞に対する影響を好適に発見できるという効果がある。 According to the gaming machine of the present invention , the launching means, the flow-down area in which the game balls launched by the launching means flow down, and a plurality of predetermined detection means for detecting the game balls that have passed through a predetermined area of the flow-down area. , A game value giving means electrically connected to the plurality of predetermined detecting means and executing processing for giving a game value to a game, and electrically connected to the game value giving means to execute predetermined processing The game value giving means is information used in a process for giving a game value to the game, and is referred to for the detection of the predetermined detecting means. First reference information storage means for storing reference information, and after starting a predetermined supply of electric power to the game machine and before starting execution of a predetermined process for advancing the game, First reference message First transmitting means for transmitting a reference information signal corresponding to the reference information stored in the storage means to the processing executing means, and information input based on the detection by the predetermined detecting means. Second transmitting means for transmitting a predetermined information signal based on sphere information to the processing executing means, the processing executing means referring to the reference information signal transmitted from the game value giving means. Based on the second reference information storage means for storing application information, the predetermined information signal transmitted from the second transmission means, and the reference information stored in the second reference information storage means. Since a means for executing a predetermined process and a process result information storage unit for storing process result information which is information regarding a process result of the predetermined process by the executing unit are provided, a game for winning a prize hole is provided. There is an effect that the effect on the winning of the body can be suitably discovery.

なお、上記各実施形態に記載の「球」が特許請求の範囲の「遊技媒体」に対応し、上記各実施形態に記載の「役物比率」が特許請求の範囲の「払出手段により払い出された前記遊技媒体の数に対する、前記第1入賞口への入賞に基づいて払い出された前記遊技媒体の数の比率」に対応し、上記各実施形態に記載の「連続役物比率」が特許請求の範囲の「払出手段により払い出された前記遊技媒体の数に対する、前記第2入賞口への入賞に基づいて払い出された前記遊技媒体の数の比率」に対応する。
(その他)
従来より、複数の入賞口が設けられた遊技領域へ、遊技媒体を発射手段により発射し、その遊技媒体がいずれかの入賞口に入賞すると、入賞した入賞口に対して予め定められた数の遊技媒体が遊技者に払い出される遊技機がある。また、入賞口の一部には、役物が設けられ、その役物の作動によって遊技媒体の入賞に影響が及ぼされるものがある(例えば、特許文献1:特開2003−340046号公報)。
さて、不正行為者の中には、役物が設けられた入賞口の該役物を不正に作動させたり、その入賞口へ遊技媒体が入賞するように誘導したりして、役物が設けられた入賞口への入賞を増やそうとするものがいる。しかしながら、このような不正行為を発見する対応が不十分である。
本技術的思想は、上記事情に鑑みてなされたものであり、不正行為の発見を好適に行うことが可能な遊技機を提供することを目的とする。
The "sphere" described in each of the above embodiments corresponds to the "gaming medium" in the claims, and the "feature ratio" described in each of the embodiments is paid out by the "paying means" in the claims. "The ratio of the number of the game media paid out based on the winning of the first winning hole to the number of the game media that have been played" corresponds to "the ratio of consecutive winnings" in each of the above embodiments. It corresponds to "the ratio of the number of the game media paid out based on the winning of the second winning hole to the number of the game media paid out by the payout means" in the claims.
(Other)
Conventionally, when a game medium is launched by a launching means into a game area provided with a plurality of winning openings, and that gaming medium wins in one of the winning openings, a predetermined number of winning openings are given. There are gaming machines in which gaming media are paid out to players. Further, there is a part in which a prize is provided and the operation of the prize affects the winning of the game medium (for example, Japanese Patent Laid-Open No. 2003-340046).
By the way, some fraudulent actors are provided with a prize by illegally operating the prize at the prize hole provided with the prize or guiding the game medium to the prize hole. Some are trying to increase the number of winnings to the winning prizes. However, there is insufficient support for discovering such misconduct.
The present technical idea has been made in view of the above circumstances, and an object of the present invention is to provide a gaming machine capable of suitably detecting fraudulent activity.

Claims (1)

発射手段と、
該発射手段によって発射された遊技球が流下する流下領域と、
該流下領域の所定の領域を通過した遊技球を検知する複数の所定検知手段と、
該複数の所定検知手段と電気的に接続され、遊技に対する遊技価値を付与するための処理を実行する遊技価値付与手段と、
該遊技価値付与手段と電気的に接続され、所定の処理を実行する処理実行手段と、
を備える遊技機であって、
前記遊技価値付与手段は、
前記遊技に対する遊技価値を付与するための処理に用いられる情報であって、前記所定検出手段の検出に対して参照される参照用情報を記憶する第1参照用情報記憶手段と、
当該遊技機への電力の所定の供給が開始された後であって遊技を進行させるための所定処理の実行を開始する前に、前記第1参照用情報記憶手段に記憶されている前記参照用情報に対応した参照用情報信号を前記処理実行手段に対して送信する第1送信手段と、
前記所定検知手段による検知に基づいて取得された情報である入球情報に基づく所定情報信号を前記処理実行手段に対して送信する第2送信手段と、
を備え、
前記処理実行手段は、
前記遊技価値付与手段から送信された前記参照用情報信号に対応した参照用情報を記憶する第2参照用情報記憶手段と、
前記第2送信手段から送信された前記所定情報信号と、前記第2参照用情報記憶手段に記憶された前記参照用情報とに基づいて前記所定の処理を実行する実行手段と、
該実行手段による前記所定の処理の処理結果に関する情報である処理結果情報を記憶する処理結果情報記憶手段と、を備える
ことを特徴とする遊技機。
Launching means,
A flow-down area in which a game ball fired by the firing means flows down,
A plurality of predetermined detection means for detecting a game ball that has passed a predetermined area of the flow-down area,
A game value providing means that is electrically connected to the plurality of predetermined detecting means and executes processing for giving a game value to a game;
A process execution unit that is electrically connected to the game value giving unit and executes a predetermined process;
A gaming machine comprising:
The game value adding means,
First reference information storage means for storing reference information which is information used in processing for imparting a game value to the game and which is referred to for detection by the predetermined detection means,
After the predetermined supply of electric power to the gaming machine is started and before the execution of the predetermined process for advancing the game is started, the reference information stored in the first reference information storage means is used. First transmitting means for transmitting a reference information signal corresponding to information to the processing executing means,
Second transmitting means for transmitting, to the processing executing means, a predetermined information signal based on entry information that is information acquired based on the detection by the predetermined detecting means,
Equipped with
The processing execution means,
Second reference information storage means for storing reference information corresponding to the reference information signal transmitted from the game value giving means,
Execution means for executing the predetermined processing based on the predetermined information signal transmitted from the second transmission means and the reference information stored in the second reference information storage means;
And a processing result information storage unit that stores processing result information that is information related to a processing result of the predetermined processing by the execution unit .
JP2016257097A 2016-12-28 2016-12-28 Game machine Withdrawn JP2017192707A (en)

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JP2016257097A JP2017192707A (en) 2016-12-28 2016-12-28 Game machine
JP2021093184A JP2021121390A (en) 2016-12-28 2021-06-02 Game machine
JP2023004847A JP2023033447A (en) 2016-12-28 2023-01-17 game machine

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JP3937075B2 (en) * 2001-06-21 2007-06-27 タイヨーエレック株式会社 Combination ball game machine
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JP2017184785A (en) * 2016-03-31 2017-10-12 サミー株式会社 Pachinko game machine
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