JP2017124019A - Game machine - Google Patents

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JP2017124019A
JP2017124019A JP2016004850A JP2016004850A JP2017124019A JP 2017124019 A JP2017124019 A JP 2017124019A JP 2016004850 A JP2016004850 A JP 2016004850A JP 2016004850 A JP2016004850 A JP 2016004850A JP 2017124019 A JP2017124019 A JP 2017124019A
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base portion
reflecting
gaming machine
decorative
game
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忠 稲垣
Tadashi Inagaki
忠 稲垣
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Sanei R&D Co Ltd
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Sanei R&D Co Ltd
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Abstract

PROBLEM TO BE SOLVED: To provide a game machine where decorativeness of a game member can be improved.SOLUTION: A game machine 1 is configured to include a game member which has: a base part 11 with light permeability; a reflection part 12 which has a reflection plane 121 and which is fixed to the base part 11 so that the reflection plane 121 is positioned on the base part 11 side; and a reflected part 13 fixed to the base part 11 in a manner sandwiching a part of the base part 11 between the reflection part 12. As for the game member, a game plate 10 and the like can be exemplified. A similar structure can be applied to what is called an accessory and the like.SELECTED DRAWING: Figure 2

Description

本発明は、遊技機に関する。   The present invention relates to a gaming machine.

遊技機が備える各種部材(遊技部材)には、シールの貼付や印刷等によって種々の装飾が施される。   Various members (game members) included in the gaming machine are decorated in various ways by sticking or printing stickers.

特開2001−145726号公報JP 2001-145726 A

本発明が解決しようとする課題は、遊技部材の装飾性を向上させることが可能な遊技機を提供することである。   The problem to be solved by the present invention is to provide a gaming machine capable of improving the decorativeness of a gaming member.

上記課題を解決するためになされた本発明にかかる遊技機は、光透過性を有するベース部と、反射面を有し、当該反射面が前記ベース部側に位置するようにして当該ベース部に固定された反射部と、前記反射部との間に前記ベース部の一部を挟むようにして当該ベース部に固定された被写部と、を有する遊技部材を備えることを特徴とする。   A gaming machine according to the present invention, which has been made to solve the above-described problems, has a light-transmitting base portion and a reflecting surface, and the reflecting surface is positioned on the base portion side so that the reflecting surface is located on the base portion side. A gaming member comprising: a fixed reflecting portion; and a subject portion fixed to the base portion so as to sandwich a part of the base portion between the reflecting portion and the reflecting portion.

上記本発明にかかる遊技機によれば、ベース部に固定された被写部が反射部の反射面に写し出されることによって三次元的な装飾性を発現する遊技部材を構築することが可能である。   According to the gaming machine according to the present invention, it is possible to construct a gaming member that expresses a three-dimensional decorative property by projecting the object portion fixed to the base portion onto the reflecting surface of the reflecting portion. .

前記被写部は、前記ベース部側に第一装飾面が形成されているとよい。   The imaged part may have a first decorative surface formed on the base part side.

このように、被写部におけるベース部側、すなわち反射部側に、当該反射部の反射面に写し出される第一装飾面を形成することで、装飾性をさらに向上させることが可能である。   As described above, the decorativeness can be further improved by forming the first decorative surface projected on the reflecting surface of the reflecting portion on the base portion side, that is, the reflecting portion side of the portion to be imaged.

前記被写部は、前記ベース部側の反対側に第二装飾面が形成されているとよい。   The imaged part may have a second decorative surface formed on the side opposite to the base part side.

このように、被写部におけるベース部側の反対側に第二装飾面を形成することで、反射面に反射されることによって視認される第一装飾面と、そのまま視認される第二装飾面という二種類の装飾面によって装飾された遊技部材が得られる。   Thus, by forming the second decorative surface on the opposite side of the base portion side in the imaged portion, the first decorative surface that is visually recognized by being reflected by the reflective surface, and the second decorative surface that is visually recognized as it is A gaming member decorated with two types of decorative surfaces is obtained.

前記反射部は、前記ベース部の後側に固定され、前記被写部は、前記ベース部の前側に固定されているとよい。   The reflection part may be fixed to the rear side of the base part, and the subject part may be fixed to the front side of the base part.

このように反射部(反射面)をベース部の後側に設けることで、奥行き感のある装飾態様を構築することが可能である。   Thus, by providing the reflection part (reflection surface) on the rear side of the base part, it is possible to construct a decorative aspect with a sense of depth.

前記遊技部材は遊技板であるとよい。   The game member may be a game board.

上記のような装飾態様は、遊技板に適用することが可能である。   The decoration aspect as described above can be applied to a game board.

本発明にかかる遊技機によれば、遊技部材の装飾性を向上させることが可能である。   According to the gaming machine according to the present invention, it is possible to improve the decorativeness of the gaming member.

本発明の一実施形態にかかる遊技機を模式的に示した正面図である。It is the front view which showed typically the game machine concerning one Embodiment of this invention. 遊技板を模式的に示した斜視図である。It is the perspective view which showed the game board typically. (a)は反射部を前側から見た図、(b)は被写部を前側から見た図、(c)は被写部を後側から見た図である。(A) is the figure which looked at the reflection part from the front side, (b) is the figure which looked at the object part from the front side, (c) is the figure which looked at the object part from the back side. 第一変形例における遊技板を模式的に示した斜視図である。It is the perspective view which showed typically the game board in a 1st modification. 第二変形例における遊技板を模式的に示した斜視図である。It is the perspective view which showed typically the game board in a 2nd modification. (a)第三変形例における遊技板を模式的に示した斜視図、(b)は被写部を前側から見た図、(c)は被写部を後側から見た図である。(A) The perspective view which showed typically the game board in a 3rd modification, (b) is the figure which looked at the to-be-photographed part from the front side, (c) is the figure which looked at the to-be-photographed part from the back side. 第四変形例における遊技板を模式的に示した斜視図である。It is the perspective view which showed typically the game board in a 4th modification.

以下、本発明にかかる遊技機1(ぱちんこ遊技機)の一実施形態について図面を参照して詳細に説明する。まず、図1を参照して遊技機1の全体構成について簡単に説明する。   Hereinafter, an embodiment of a gaming machine 1 (pachinko gaming machine) according to the present invention will be described in detail with reference to the drawings. First, the overall configuration of the gaming machine 1 will be briefly described with reference to FIG.

遊技機1は遊技板10を備える。遊技板10は、ほぼ正方形の合板により成形されており、発射装置62(発射ハンドル)の操作によって発射された遊技球を遊技領域102に案内する通路を構成するガイドレール103が略円弧形状となるように設けられている。   The gaming machine 1 includes a game board 10. The game board 10 is formed of a substantially square plywood, and a guide rail 103 that constitutes a passage for guiding a game ball launched by the operation of the launching device 62 (shooting handle) to the gaming area 102 has a substantially arc shape. It is provided as follows.

遊技領域102には、始動入賞口104、大入賞口106、アウト口107などが設けられている。表示装置91の表示領域911は、遊技板10に形成された開口101を通じて視認可能となる領域である。   In the game area 102, a start winning port 104, a big winning port 106, an out port 107, and the like are provided. The display area 911 of the display device 91 is an area that is visible through the opening 101 formed in the game board 10.

また、遊技領域102には、流下する遊技球が衝突することにより遊技球の流下態様に変化を与える障害物としての遊技釘が複数設けられている。遊技領域102を流下する遊技球は、遊技釘に衝突したときの条件に応じて様々な態様に変化する。   Further, the game area 102 is provided with a plurality of game nails as obstacles that change the flow-down mode of the game balls when the game balls flowing down collide. The game ball flowing down the game area 102 changes into various modes according to the conditions when it collides with the game nail.

このような遊技機1では、発射装置62を操作することにより遊技領域102に向けて遊技球を発射する。遊技領域102を流下する遊技球が、始動入賞口104や大入賞口106等の入賞口に入賞すると、所定の数の賞球が払出装置により払い出される。   In such a gaming machine 1, a game ball is launched toward the game area 102 by operating the launch device 62. When game balls flowing down the game area 102 win a winning opening such as the start winning opening 104 or the big winning opening 106, a predetermined number of winning balls are paid out by the payout device.

なお、遊技球を貯留する下皿や上皿、大当たりの抽選方法等、本発明に関係のない遊技機1の構成要素や制御態様については説明を省略する。これらについては公知の遊技機と同様の構成が適用できる。   It should be noted that description of components and control modes of the gaming machine 1 that are not related to the present invention, such as a lower plate and an upper plate for storing game balls, a jackpot lottery method, and the like are omitted. About these, the structure similar to a well-known game machine is applicable.

以下、本実施形態にかかる遊技機1が備える遊技板10を詳細に説明する。遊技板10は、全体として前後方向(遊技機1に正対する遊技者の視点方向。遊技者側を前とする)に直交する方向に沿って延びる板形状を呈する。具体的な遊技板10の平面形状はどのようなものであってもよい。   Hereinafter, the game board 10 provided in the gaming machine 1 according to the present embodiment will be described in detail. The game board 10 as a whole has a plate shape extending along a direction orthogonal to the front-rear direction (the player's viewpoint direction facing the gaming machine 1; the player side is the front). The specific planar shape of the game board 10 may be any.

図2に示すように、本実施形態における遊技板は、ベース部11、反射部12および被写部13を有する。ベース部11は、遊技板の骨格を構成する本体部分である。後述するように本実施形態における反射部12や被写部13は薄膜状の部分であるため、ベース部11の形状が遊技板の形状そのものであるともいえる。当該ベース部11は、光透過性を有する材料で形成される。本実施形態におけるベース部11は、無色透明な合成樹脂材料により形成されている。   As shown in FIG. 2, the game board in the present embodiment includes a base portion 11, a reflection portion 12, and a subject portion 13. The base part 11 is a main body part constituting the skeleton of the game board. As will be described later, since the reflecting portion 12 and the subject portion 13 in the present embodiment are thin-film portions, it can be said that the shape of the base portion 11 is the shape of the game board itself. The said base part 11 is formed with the material which has a light transmittance. The base part 11 in this embodiment is formed of a colorless and transparent synthetic resin material.

反射部12(図2および図3(a)参照)は、ベース部11の後面に固定された部分である。反射部12の前面は、光を反射させる反射面121(鏡面)となっている。つまり、反射部12は、その反射面121がベース部11の後面に密着するようにして当該ベース部11に固定されている。当該反射部12の形成手法はどのようなものであってもよい。反射面121が構築されたシート状の部材をベース部11の前面に接合(貼付)することによって反射部12を形成してもよいし、ベース部11の後面に鏡面となる部分を印刷することで反射部12を形成してもよい。ベース部11は光透過性を有するものであるため、反射部12の反射面121はベース部11を通じて遊技者に視認されることになる。反射部12の前面には、反射面121以外の装飾面(以下、後側装飾面122と称する)が形成されていてもよい。このような後側装飾面122が形成されていれば、当該後側装飾面122がベース部11を通じて遊技者に視認されることになる。   The reflection portion 12 (see FIGS. 2 and 3A) is a portion fixed to the rear surface of the base portion 11. The front surface of the reflection unit 12 is a reflection surface 121 (mirror surface) that reflects light. That is, the reflecting portion 12 is fixed to the base portion 11 such that the reflecting surface 121 is in close contact with the rear surface of the base portion 11. Any method may be used for forming the reflection portion 12. The reflection part 12 may be formed by bonding (attaching) a sheet-like member on which the reflection surface 121 is constructed to the front surface of the base part 11, or printing a mirror surface part on the rear surface of the base part 11. The reflection part 12 may be formed by the following. Since the base part 11 is light transmissive, the reflective surface 121 of the reflective part 12 is visually recognized by the player through the base part 11. A decorative surface other than the reflective surface 121 (hereinafter referred to as a rear decorative surface 122) may be formed on the front surface of the reflecting portion 12. If such a rear decorative surface 122 is formed, the rear decorative surface 122 is visually recognized by the player through the base portion 11.

被写部13(図2および図3(b)(c)参照)は、ベース部11の前面に固定された部分である。つまり、前後方向において、反射部12と被写部13の間にベース部11の一部が挟まれる。被写部13は、その後面がベース部11の前面に密着するようにして当該ベース部11に固定されている。当該被写部13の形成手法はどのようなものであってもよい。後述する第一装飾面131や第二装飾面132が構築されたシート状の部材をベース部11の前面に接合(貼付)することによって被写部13を形成してもよいし、ベース部11の前面に印刷することで被写部13を形成してもよい。   The object portion 13 (see FIGS. 2 and 3B and 3C) is a portion fixed to the front surface of the base portion 11. That is, a part of the base portion 11 is sandwiched between the reflecting portion 12 and the subject portion 13 in the front-rear direction. The subject portion 13 is fixed to the base portion 11 such that the rear surface thereof is in close contact with the front surface of the base portion 11. Any method may be used to form the subject portion 13. The portion to be imaged 13 may be formed by joining (pasting) a sheet-like member on which a first decorative surface 131 and a second decorative surface 132, which will be described later, are constructed, to the front surface of the base portion 11. The imaged portion 13 may be formed by printing on the front surface of.

被写部13の後面、すなわちベース部11側の面は、所定の装飾が施された第一装飾面131となっている。その装飾態様はどのようなものであってもよい。詳細を後述するように、当該第一装飾面131は、反射部12の反射面121に反射されることにより遊技者に視認される部分であるため、第一装飾面131(被写部13)の少なくとも一部は前後方向において反射面121(反射部12)に重なるようにして配置されるとよい。ただし、遊技者の視線が斜め(正対する方向(前後方向)に対して傾いた方向をいう)である部分は、第一装飾面131が反射面121に重なっていなくても当該第一装飾面131が反射面121を介して視認されるため、第一装飾面131の少なくとも一部が必ず反射面121に重なっていなければならないわけではない。例えば、遊技板の幅方向外側の部分は、遊技者の視線が斜めとなる部分であるため、それを踏まえて第一装飾面131と反射面121の位置関係が設定される。   The rear surface of the portion to be imaged 13, that is, the surface on the base portion 11 side is a first decorative surface 131 to which a predetermined decoration is applied. Any decoration may be used. As will be described in detail later, the first decorative surface 131 is a portion that is visually recognized by the player by being reflected by the reflective surface 121 of the reflective portion 12, so the first decorative surface 131 (the subject portion 13). It is preferable that at least a part of be disposed so as to overlap the reflective surface 121 (reflecting portion 12) in the front-rear direction. However, a portion where the player's line of sight is oblique (referred to as a direction inclined with respect to the facing direction (front-rear direction)) is the first decorative surface even if the first decorative surface 131 does not overlap the reflective surface 121. Since 131 is visually recognized through the reflective surface 121, at least a part of the first decorative surface 131 does not necessarily have to overlap the reflective surface 121. For example, the portion on the outer side in the width direction of the game board is a portion where the line of sight of the player is oblique, and the positional relationship between the first decorative surface 131 and the reflective surface 121 is set based on this.

被写部13の前面、すなわちベース部11側の反対側の面は、所定の装飾が施された第二装飾面132となっている。その装飾態様はどのようなものであってもよい。第二装飾面132は、遊技板の前面に構築される装飾そのものとなる。つまり、遊技者に直接的に視認される装飾部分である。   The front surface of the imaged portion 13, that is, the surface opposite to the base portion 11 side is a second decorative surface 132 that is provided with a predetermined decoration. Any decoration may be used. The second decorative surface 132 is the decoration itself constructed on the front surface of the game board. That is, it is a decorative part that is directly visible to the player.

このように構成される遊技機1(遊技板)の作用について、一部上記説明と重複するが以下説明する。   The operation of the gaming machine 1 (game board) configured as described above will be described below although partially overlapping with the above description.

遊技板の前面は、被写部13の前面、すなわち第二装飾面132によって装飾されている。被写部13以外の部材によって装飾されていてもよい。このように、被写部13の第二装飾面132は、遊技者に直接的に視認される部分であり、遊技板の前面に構築される遊技領域101を直接的に装飾する(図2参照)。   The front surface of the game board is decorated by the front surface of the subject portion 13, that is, the second decorative surface 132. It may be decorated with a member other than the subject portion 13. As described above, the second decorative surface 132 of the subject portion 13 is a portion that is directly visible to the player, and directly decorates the game area 101 constructed on the front surface of the game board (see FIG. 2). ).

一方、遊技者は、光透過性を有するベース部11を通じて、当該ベース部11の後面に固定された反射部12の反射面121を視認することができる。当該反射面121には、被写部13の後面である第一装飾面131(像S)が写し出される(図2参照)。つまり、第一装飾面131は、反射面121を介して視認される。遊技者の視線によっては、ベース部11の厚み分、第一装飾面131と第二装飾面132がずれて視認されるような態様となる。つまり、立体的な(奥行き感のある)装飾態様として視認される。第一装飾面131と第二装飾面132の大きさが略同じであれば、大きさが略同じである装飾がずれているかのように捉えられるため、装飾効果が高い。   On the other hand, the player can visually recognize the reflecting surface 121 of the reflecting portion 12 fixed to the rear surface of the base portion 11 through the light-transmitting base portion 11. A first decorative surface 131 (image S), which is the rear surface of the portion to be imaged 13, is projected onto the reflecting surface 121 (see FIG. 2). That is, the first decorative surface 131 is visually recognized through the reflective surface 121. Depending on the line of sight of the player, the first decorative surface 131 and the second decorative surface 132 are shifted and viewed by the thickness of the base portion 11. That is, it is visually recognized as a three-dimensional (depth sense) decoration mode. If the sizes of the first decorative surface 131 and the second decorative surface 132 are substantially the same, the decoration having the same size is captured as if they are shifted, so that the decorative effect is high.

反射面121の反射率を高くすればするほど、反射面121に写し出される第一装飾面131が明瞭なものとなる。また、反射面121に写し出される第一装飾面131の像Sは、ベース部11を介して視認されるものであるため、ベース部11の光透過性の高低や、ベース部11の色により、反射面121に写し出される第一装飾面131の像の態様が種々変化する。例えば、反射面121の反射率を低くしたり、ベース部11の光透過性を低くしたりすることで、反射面121に写し出される第一装飾面131の像Sが暈けたように視認される幻想的な装飾態様を構築することもできる。   The higher the reflectance of the reflecting surface 121 is, the clearer the first decorative surface 131 projected on the reflecting surface 121 is. Further, since the image S of the first decorative surface 131 projected on the reflecting surface 121 is visually recognized through the base portion 11, depending on the level of light transmittance of the base portion 11 and the color of the base portion 11, Various aspects of the image of the first decorative surface 131 projected on the reflecting surface 121 change. For example, the image S of the first decorative surface 131 projected on the reflecting surface 121 is visually recognized by reducing the reflectance of the reflecting surface 121 or reducing the light transmittance of the base portion 11. Fantastic decorative aspects can also be constructed.

以下、上記実施形態の変形例について、上記実施形態と異なる点を中心に説明する。なお、以下で説明する各変形例を単独で適用した構成としてもよいし、複数を組み合わせて適用した構成としてもよい。   Hereinafter, modifications of the above embodiment will be described focusing on differences from the above embodiment. In addition, it is good also as a structure which applied each modification demonstrated below independently, and good also as a structure applied in combination of multiple.

・第一変形例
上記実施形態では、被写部13はその後側(ベース部11側)に第一装飾面131が、前側(ベース部11の反対側)に第二装飾面132が形成されていることを説明したが、必ず両方に装飾面が形成されている必要はない。なお、装飾面とは、意図的に何らかの画が描かれたような面のことをいう。
First Modification In the above-described embodiment, the object portion 13 has the first decorative surface 131 formed on the rear side (base portion 11 side) and the second decorative surface 132 formed on the front side (opposite side of the base portion 11). However, it is not always necessary to have a decorative surface on both sides. The decorative surface means a surface on which some kind of image is intentionally drawn.

例えば、図4に示すように、被写部13の後面は、何も装飾が施されていない単一色の面とすることができる。被写部13がシール状の部材によって構築される場合、当該シールの色(シールの基材の色)そのものであってもよい。このように、被写部13の後面に何も装飾が施されていなくても、被写部13の後面が反射部12に写し出されることによる装飾効果が発現される。具体的には、被写部13の後面が反射部12に写し出されることにより、当該映し出される像が、被写部13の前面である第二装飾面132が構築する装飾の「影」(図4においてS1で示す)であるかのように視認される。そのため、第二装飾面132が構築する装飾が立体的に視認されるという従来にない装飾効果が発現されることになる。被写部13の後面を「黒色」または「黒系の色」とすることにより、当該「影」であるかのように視認される効果が高まる。   For example, as shown in FIG. 4, the rear surface of the imaged portion 13 can be a single color surface that is not decorated. When the object portion 13 is constructed by a seal-like member, the color of the seal (the color of the base material of the seal) itself may be used. In this way, even if no decoration is applied to the rear surface of the imaged portion 13, a decorative effect due to the rear surface of the imaged portion 13 being projected onto the reflecting portion 12 is exhibited. Specifically, when the rear surface of the imaged portion 13 is projected onto the reflecting portion 12, the projected image is a “shadow” of the decoration constructed by the second decorative surface 132 that is the front surface of the imaged portion 13 (FIG. 4 (shown as S1 in FIG. 4). Therefore, an unprecedented decoration effect that the decoration constructed by the second decoration surface 132 is viewed three-dimensionally is exhibited. By setting the rear surface of the imaged portion 13 to “black” or “black color”, the effect of being visually recognized as if it is the “shadow” is enhanced.

・第二変形例
被写部13は、必ずしも装飾のための薄膜状の部分でなくてもよい。遊技釘や固定役物等、遊技板(ベース部11)に固定される遊技領域102を構成する各種部材(以下、遊技領域構成部材20と称する)が被写部13として機能する構成としてもよい。例えば、図5に示すように、遊技領域構成部材20として、遊技板に遊技球が入賞する入賞口を構成する部材(以下、入賞部材と称する)が設けられるとする。当該入賞部材は、ベース部11の前面に固定されることになるため、当該入賞部材の影(図5においてS2で示す)が写し出されるような位置に反射部12(反射面121)を位置させることで、入賞部材が立体的に視認される装飾態様(入賞部材の「影」が視認される装飾態様)を構築することができる。入賞部材の後面に所定の装飾を施し、当該装飾が反射面121に写し出される構成としてもよい。
Second Modification The imaged portion 13 does not necessarily have to be a thin film portion for decoration. Various members constituting the game area 102 (hereinafter referred to as the game area constituting member 20) fixed to the game board (base portion 11) such as game nails and fixed accessories may function as the subject portion 13. . For example, as shown in FIG. 5, it is assumed that a member (hereinafter referred to as a winning member) that forms a winning opening through which a game ball wins a game board is provided as the gaming area constituting member 20. Since the winning member is fixed to the front surface of the base portion 11, the reflecting portion 12 (reflecting surface 121) is positioned at a position where the shadow of the winning member (indicated by S2 in FIG. 5) is projected. Thus, it is possible to construct a decoration aspect in which the winning member is visually recognized in three dimensions (decorative aspect in which the “shadow” of the winning member is visually recognized). A predetermined decoration may be applied to the rear surface of the winning member, and the decoration may be projected onto the reflecting surface 121.

・第三変形例
上記実施形態では、第一装飾面131が反射面121に写し出される作用として、遊技者の視線が傾斜していれば、第一装飾面131が実際に存在する位置と、視認される位置がずれるということが挙げられる。これを利用し、装飾が施しにくい個所に装飾が施されているかのような状態を構築することができる。
Third Modification In the above embodiment, as a function of projecting the first decorative surface 131 onto the reflecting surface 121, if the player's line of sight is inclined, the position where the first decorative surface 131 actually exists and the visual recognition It is mentioned that the position where it is done shifts. By using this, it is possible to construct a state as if decoration is provided at a place where decoration is difficult to apply.

例えば、遊技釘や固定役物等、遊技領域構成部材20が設けられる箇所であるがゆえ、当該部分に装飾を施すことが困難であるとする(以下、当該部分を装飾困難部位と称する)。この場合には、図6に示すように、遊技板の平面方向において、装飾困難部位からずれた位置に被写部13(第一装飾面131)(前面および後面の装飾態様については図6(b)(c)参照)を設けることで、実際には装飾困難部位に被写部13(第一装飾面131)が設けられていないものの、遊技者の視線の方向によっては、反射部12の反射面121に写し出された像(図6(a)においてS3で示す)により、当該部位に装飾が施されているかのような態様となる。このように、被写部13(第一装飾面131)を遊技領域構成部材20が設けられる装飾困難部位以外に設け、遊技者の視線の方向によっては、当該被写部13(第一装飾面131)が写し出される部分が装飾困難部位となるようにすることで、従来であれば装飾が困難であった部位に装飾を施すこと(装飾が施されているかのようにすること)が可能となる。   For example, it is assumed that it is difficult to decorate the part because the game area constituting member 20 such as a game nail or a fixed accessory is provided (hereinafter, this part is referred to as a difficult decoration part). In this case, as shown in FIG. 6, in the plane direction of the game board, the portion to be imaged 13 (first decoration surface 131) (the decoration pattern of the front and rear surfaces is shown in FIG. b) (see (c)), the subject portion 13 (first decoration surface 131) is not actually provided in the difficult-to-decoration portion, but depending on the direction of the player's line of sight, the reflection portion 12 The image projected on the reflecting surface 121 (shown as S3 in FIG. 6A) is as if the part is decorated. In this way, the subject portion 13 (first decorative surface 131) is provided in a region other than the difficult decoration portion where the game area constituting member 20 is provided, and depending on the direction of the player's line of sight, the subject portion 13 (first decorative surface 131) is provided. It is possible to apply a decoration to a part that has been difficult to decorate in the past (as if the decoration was applied) by making the part 131) appear as a difficult decoration part. Become.

・第四変形例
上記実施形態では、反射部12がベース部11の後面に、被写部13がベース部11の前面に固定されていることを説明したが、それはあくまで一例である。例えば、図7に示すように、ベース部11を二つの光透過性を有する部材(第一ベース部111および第二ベース部112)から構成し、両部材の間に反射部12や被写部13が挟まれるようにしてもよい。つまり、必ず反射部12や被写部13がベース部11の後面や前面に形成されていなければならないわけではなく、前後方向(ベース部11の厚み方向)において、反射部12と被写部13の間にベース部11の一部が挟まれるような態様であればよい。換言すれば、被写部13の方が、反射部12よりも前側(遊技者側)に位置する態様であればよい。
-4th modification Although the reflection part 12 was fixed to the rear surface of the base part 11, and the to-be-photographed part 13 was fixed to the front surface of the base part 11 in the said embodiment, it is an example to the last. For example, as shown in FIG. 7, the base portion 11 is composed of two light-transmitting members (a first base portion 111 and a second base portion 112), and the reflecting portion 12 and the subject portion are interposed between the two members. 13 may be sandwiched. That is, the reflecting portion 12 and the imaged portion 13 do not necessarily have to be formed on the rear surface or the front surface of the base portion 11, and the reflecting portion 12 and the imaged portion 13 in the front-rear direction (the thickness direction of the base portion 11). It suffices if the base portion 11 is partly sandwiched between them. In other words, it suffices if the imaged part 13 is located in front of the reflecting part 12 (player side).

・第五変形例
遊技板以外の遊技部材に対し、上記と同様の構成を適用してもよい。例えば、いわゆる役物(所定の範囲を動作する可動役物であってもよいし、所定位置に固定される固定役物であってもよい)に上記と同様の構成を適用してもよい。
-Fifth Modification A configuration similar to the above may be applied to game members other than the game board. For example, a configuration similar to the above may be applied to a so-called accessory (a movable accessory that operates within a predetermined range or a fixed accessory fixed at a predetermined position).

以上、本発明の実施形態(および変形例)について詳細に説明したが、本発明は上記実施形態に何ら限定されるものではなく、本発明の要旨を逸脱しない範囲で種々の改変が可能である。   As mentioned above, although embodiment (and modification) of this invention was described in detail, this invention is not limited to the said embodiment at all, A various change is possible in the range which does not deviate from the summary of this invention. .

1 遊技機
10 遊技板
11 ベース部
12 反射部
121 反射面
13 被写部
131 第一装飾面
132 第二装飾面
DESCRIPTION OF SYMBOLS 1 Game machine 10 Game board 11 Base part 12 Reflection part 121 Reflection surface 13 Copying part 131 1st decoration surface 132 2nd decoration surface

上記課題を解決するためになされた本発明にかかる遊技機は、光透過性を有するベース部と、反射面を有し、当該反射面が前記ベース部側に位置するようにして当該ベース部に固定された反射部と、前記反射部との間に前記ベース部の一部を挟むようにして当該ベース部に固定された被写部と、を有する遊技板を備えることを特徴とする。 A gaming machine according to the present invention, which has been made to solve the above-described problems, has a light-transmitting base portion and a reflecting surface, and the reflecting surface is positioned on the base portion side so that the reflecting surface is located on the base portion side. It is characterized by comprising a game board having a fixed reflecting portion and a subject portion fixed to the base portion so as to sandwich a part of the base portion between the reflecting portion and the reflecting portion.

上記本発明にかかる遊技機によれば、ベース部に固定された被写部が反射部の反射面に写し出されることによって三次元的な装飾性を発現する遊技板を構築することが可能である。 According to the above gaming machine according to the present invention, it is possible to construct a game board that expresses three-dimensional decoration by projecting the object portion fixed to the base portion onto the reflecting surface of the reflecting portion. .

以上、本発明の実施形態(および変形例)について詳細に説明したが、本発明は上記実施形態に何ら限定されるものではなく、本発明の要旨を逸脱しない範囲で種々の改変が可能である
上記実施形態から得られる具体的手段(遊技機)を以下に列挙する。
手段1にかかる遊技機は、光透過性を有するベース部と、反射面を有し、当該反射面が前記ベース部側に位置するようにして当該ベース部に固定された反射部と、前記反射部との間に前記ベース部の一部を挟むようにして当該ベース部に固定された被写部と、を有する遊技部材を備えることを特徴とする。
手段1にかかる遊技機によれば、ベース部に固定された被写部が反射部の反射面に写し出されることによって三次元的な装飾性を発現する遊技部材を構築することが可能である。
手段2にかかる遊技機は、手段1に記載の遊技機において、前記被写部は、前記ベース部側に第一装飾面が形成されていることを特徴とする。
手段2にかかる遊技機のように、被写部におけるベース部側、すなわち反射部側に、当該反射部の反射面に写し出される第一装飾面を形成することで、装飾性をさらに向上させることが可能である。
手段3にかかる遊技機は、手段1または手段2に記載の遊技機において、前記被写部は、前記ベース部側の反対側に第二装飾面が形成されていることを特徴とする。
手段3にかかる遊技機のように、被写部におけるベース部側の反対側に第二装飾面を形成することで、反射面に反射されることによって視認される第一装飾面と、そのまま視認される第二装飾面という二種類の装飾面によって装飾された遊技部材が得られる。
手段4にかかる遊技機は、手段1から手段3のいずれかに記載の遊技機において、前記反射部は、前記ベース部の後側に固定され、前記被写部は、前記ベース部の前側に固定されていることを特徴とする。
手段4にかかる遊技機のように反射部(反射面)をベース部の後側に設けることで、奥行き感のある装飾態様を構築することが可能である。
手段5にかかる遊技機は、手段1から手段4のいずれかに記載の遊技機において、前記遊技部材は遊技板であることを特徴とする。
手段5にかかる遊技機のように、上記のような装飾態様は、遊技板に適用することが可能である。
As mentioned above, although embodiment (and modification) of this invention was described in detail, this invention is not limited to the said embodiment at all, A various change is possible in the range which does not deviate from the summary of this invention. .
Specific means (game machines) obtained from the above embodiment are listed below.
The gaming machine according to means 1 includes a light transmitting base portion, a reflecting surface, the reflecting portion fixed to the base portion so that the reflecting surface is positioned on the base portion side, and the reflecting A game member having a portion to be imaged and a portion to be imaged fixed to the base portion so as to sandwich a part of the base portion.
According to the gaming machine according to the first aspect, it is possible to construct a gaming member that expresses a three-dimensional decorative property by projecting the subject portion fixed to the base portion onto the reflecting surface of the reflecting portion.
A gaming machine according to means 2 is characterized in that, in the gaming machine according to means 1, the object portion has a first decorative surface formed on the base portion side.
Like the gaming machine according to the means 2, the first decorative surface projected on the reflecting surface of the reflecting portion is formed on the base portion side, that is, the reflecting portion side of the portion to be imaged, thereby further improving the decorativeness. Is possible.
The gaming machine according to means 3 is the gaming machine according to means 1 or 2, wherein the object portion has a second decorative surface formed on the side opposite to the base portion side.
Like the gaming machine according to the means 3, by forming the second decorative surface on the opposite side of the base portion side in the portion to be imaged, the first decorative surface that is visually recognized by being reflected by the reflecting surface is directly visible. A gaming member decorated with two types of decorative surfaces, the second decorative surface, is obtained.
The gaming machine according to means 4 is the gaming machine according to any one of means 1 to 3, wherein the reflecting portion is fixed to the rear side of the base portion, and the subject portion is located to the front side of the base portion. It is fixed.
By providing a reflective portion (reflective surface) on the rear side of the base portion as in the gaming machine according to the means 4, it is possible to construct a decorative aspect with a sense of depth.
The gaming machine according to means 5 is the gaming machine according to any one of means 1 to means 4, wherein the gaming member is a game board.
Like the gaming machine according to the means 5, the decoration aspect as described above can be applied to the game board.

Claims (5)

光透過性を有するベース部と、
反射面を有し、当該反射面が前記ベース部側に位置するようにして当該ベース部に固定された反射部と、
前記反射部との間に前記ベース部の一部を挟むようにして当該ベース部に固定された被写部と、
を有する遊技部材を備えることを特徴とする遊技機。
A base portion having optical transparency;
A reflective portion having a reflective surface, the reflective surface being fixed to the base portion so that the reflective surface is located on the base portion side;
A subject portion fixed to the base portion so as to sandwich a part of the base portion between the reflecting portion;
A gaming machine comprising a gaming member having the following.
前記被写部は、前記ベース部側に第一装飾面が形成されていることを特徴とする請求項1に記載の遊技機。   The gaming machine according to claim 1, wherein the object portion has a first decorative surface formed on the base portion side. 前記被写部は、前記ベース部側の反対側に第二装飾面が形成されていることを特徴とする請求項1または請求項2に記載の遊技機。   The gaming machine according to claim 1 or 2, wherein a second decorative surface is formed on the opposite side to the base part side. 前記反射部は、前記ベース部の後側に固定され、
前記被写部は、前記ベース部の前側に固定されていることを特徴とする請求項1から請求項3のいずれか一項に記載の遊技機。
The reflecting portion is fixed to the rear side of the base portion,
The gaming machine according to any one of claims 1 to 3, wherein the subject portion is fixed to a front side of the base portion.
前記遊技部材は遊技板であることを特徴とする請求項1から請求項4のいずれか一項に記載の遊技機。   The gaming machine according to claim 1, wherein the game member is a game board.
JP2016004850A 2016-01-14 2016-01-14 Game machine Pending JP2017124019A (en)

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Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH0956876A (en) * 1995-08-30 1997-03-04 Sophia Co Ltd Game machine
JP2010057963A (en) * 2009-12-14 2010-03-18 Sanyo Product Co Ltd Game machine
JP2014230786A (en) * 2014-05-26 2014-12-11 株式会社ソフイア Game machine

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH0956876A (en) * 1995-08-30 1997-03-04 Sophia Co Ltd Game machine
JP2010057963A (en) * 2009-12-14 2010-03-18 Sanyo Product Co Ltd Game machine
JP2014230786A (en) * 2014-05-26 2014-12-11 株式会社ソフイア Game machine

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