JP2017113532A5 - - Google Patents

Download PDF

Info

Publication number
JP2017113532A5
JP2017113532A5 JP2016223810A JP2016223810A JP2017113532A5 JP 2017113532 A5 JP2017113532 A5 JP 2017113532A5 JP 2016223810 A JP2016223810 A JP 2016223810A JP 2016223810 A JP2016223810 A JP 2016223810A JP 2017113532 A5 JP2017113532 A5 JP 2017113532A5
Authority
JP
Japan
Prior art keywords
mode
movable accessory
symbol
determination
decorative symbols
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP2016223810A
Other languages
Japanese (ja)
Other versions
JP2017113532A (en
Filing date
Publication date
Application filed filed Critical
Priority to JP2016223810A priority Critical patent/JP2017113532A/en
Priority claimed from JP2016223810A external-priority patent/JP2017113532A/en
Publication of JP2017113532A publication Critical patent/JP2017113532A/en
Publication of JP2017113532A5 publication Critical patent/JP2017113532A5/ja
Pending legal-status Critical Current

Links

Description

上記の目的を達成する本発明は、次のような遊技機として実現される。この遊技機は、取得条件の成立により判定情報を取得する取得手段(例えば、乱数取得部231)と、前記取得手段により取得された前記判定情報に基づいて、特別遊技を行うか否かを判定する判定手段(例えば、特別図柄判定部234)と、前記判定手段による判定結果に基づいて、図柄を変動表示させてから前記判定結果を報知する態様で停止表示させる図柄制御手段(例えば、特別図柄変動制御部233)と、前記図柄制御手段による前記図柄の変動表示にともなって、複数の装飾図柄を変動表示する画像表示部(例えば、画像表示部114)と、第1態様と前記第1態様とは異なる第2態様とで変形可能であり、第1位置と、前記第1位置から前記画像表示部に向けて移動した第2位置と、前記第1位置および前記第2位置との間の中間位置との間で移動可能である可動役物(例えば、演出体70)と、前記図柄制御手段による前記図柄の変動表示にともなって、発光態様を変化させる発光部(例えば、盤ランプ116)とを備え、前記可動役物は、前記第2位置で前記第1態様から前記第2態様に変形し、前記第1位置および前記中間位置では前記第1態様から前記第2態様に変形せず、前記可動役物が前記第2位置に配置され前記第2態様である場合は、前記可動役物が前記第2位置に配置され前記第1態様である場合よりも、前記複数の装飾図柄が視認しにくく、前記第1位置において前記第1態様である前記可動役物が前記第2位置に移動し前記第2態様となると、前記発光部が発光し、前記第2位置において前記第2態様である前記可動役物が前記第1態様となり前記第1位置に移動した後に、前記特別遊技が行われることを報知する態様で前記複数の装飾図柄が停止することを特徴とすることができる。 The present invention that achieves the above object is realized as the following gaming machine. This gaming machine determines whether or not to perform a special game based on acquisition means (for example, a random number acquisition unit 231) that acquires determination information when the acquisition condition is satisfied and the determination information acquired by the acquisition means. Determination means (for example, a special symbol determination unit 234), and symbol control means (for example, a special symbol) to stop display in a manner in which the determination result is notified after the symbols are variably displayed based on the determination result by the determination means A variation control unit 233), an image display unit (for example, the image display unit 114) that displays a plurality of decorative symbols in accordance with the variation display of the symbol by the symbol control means, the first mode, and the first mode. And a second mode different from the first position, a second position moved from the first position toward the image display unit, and between the first position and the second position. A movable accessory (for example, a production body 70) that can be moved between positions, and a light emitting unit (for example, a panel lamp 116) that changes a light emission mode in accordance with the variation display of the symbol by the symbol control means. The movable accessory is deformed from the first mode to the second mode at the second position, and is not deformed from the first mode to the second mode at the first position and the intermediate position. In the case where the movable accessory is arranged at the second position and in the second mode, the plurality of decorative symbols is more than in the case where the movable accessory is arranged at the second position and is in the first mode. It is difficult to see, and when the movable accessory that is the first aspect moves to the second position at the first position and becomes the second aspect, the light emitting unit emits light, and the second aspect at the second position. The movable accessory is the first aspect. After moving to the first position, wherein the plurality of decorative symbols in a manner that informs that special game is performed can be characterized in that stop.

Claims (1)

取得条件の成立により判定情報を取得する取得手段と、
前記取得手段により取得された前記判定情報に基づいて、特別遊技を行うか否かを判定する判定手段と、
前記判定手段による判定結果に基づいて、図柄を変動表示させてから前記判定結果を報知する態様で停止表示させる図柄制御手段と、
前記図柄制御手段による前記図柄の変動表示にともなって、複数の装飾図柄を変動表示する画像表示部と、
第1態様と前記第1態様とは異なる第2態様とで変形可能であり、第1位置と、前記第1位置から前記画像表示部に向けて移動した第2位置と、前記第1位置および前記第2位置との間の中間位置との間で移動可能である可動役物と、
前記図柄制御手段による前記図柄の変動表示にともなって、発光態様を変化させる発光部と
を備え、
前記可動役物は、前記第2位置で前記第1態様から前記第2態様に変形し、前記第1位置および前記中間位置では前記第1態様から前記第2態様に変形せず、
前記可動役物が前記第2位置に配置され前記第2態様である場合は、前記可動役物が前記第2位置に配置され前記第1態様である場合よりも、前記複数の装飾図柄が視認しにくく、
前記第1位置において前記第1態様である前記可動役物が前記第2位置に移動し前記第2態様となると、前記発光部が発光し、
前記第2位置において前記第2態様である前記可動役物が前記第1態様となり前記第1位置に移動した後に、前記特別遊技が行われることを報知する態様で前記複数の装飾図柄が停止する
ことを特徴とする遊技機。
An acquisition means for acquiring determination information upon establishment of an acquisition condition;
Determination means for determining whether or not to perform a special game based on the determination information acquired by the acquisition means;
Based on a determination result by the determination unit, a symbol control unit that displays the symbol in a variable manner and then stops and displays the determination result in a notification mode;
Along with the change display of the symbol by the symbol control means, an image display unit that variably displays a plurality of decorative symbols,
The first mode and the second mode different from the first mode are deformable, the first position, the second position moved from the first position toward the image display unit, the first position, A movable accessory movable between an intermediate position between the second position and the second position;
A light-emitting unit that changes a light-emission mode in accordance with the symbol variation display by the symbol control means,
The movable accessory is deformed from the first mode to the second mode at the second position, and is not deformed from the first mode to the second mode at the first position and the intermediate position.
When the movable accessory is arranged at the second position and in the second mode, the plurality of decorative symbols are visually recognized than when the movable accessory is arranged at the second position and is in the first mode. Hard to do,
When the movable accessory that is the first aspect moves to the second position in the first position and becomes the second aspect, the light emitting unit emits light,
The plurality of decorative symbols stop in a manner in which the special game is performed after the movable accessory that is the second aspect becomes the first aspect and moves to the first position at the second position. A gaming machine characterized by that.
JP2016223810A 2016-11-17 2016-11-17 Game machine Pending JP2017113532A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2016223810A JP2017113532A (en) 2016-11-17 2016-11-17 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2016223810A JP2017113532A (en) 2016-11-17 2016-11-17 Game machine

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2015254784A Division JP6151347B1 (en) 2015-12-25 2015-12-25 Game machine

Publications (2)

Publication Number Publication Date
JP2017113532A JP2017113532A (en) 2017-06-29
JP2017113532A5 true JP2017113532A5 (en) 2018-11-01

Family

ID=59231150

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2016223810A Pending JP2017113532A (en) 2016-11-17 2016-11-17 Game machine

Country Status (1)

Country Link
JP (1) JP2017113532A (en)

Family Cites Families (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5736482B2 (en) * 2014-03-24 2015-06-17 京楽産業.株式会社 Game machine

Similar Documents

Publication Publication Date Title
JP2019115635A5 (en)
JP2014171634A5 (en) Slot machine
RU2015114268A (en) DEVICE FOR PROCESSING LINEN AND METHOD FOR MANAGING THEM
JP2017035361A5 (en)
JP2015016012A5 (en)
JP2016135442A5 (en)
JP2017113532A5 (en)
JP2017104514A5 (en)
JP2017104516A5 (en)
JP2017039002A5 (en)
JP2020028536A5 (en)
JP2015091546A5 (en)
JP2016018091A5 (en)
JP2017104512A5 (en)
JP2017074109A5 (en) Game machine
JP2019171081A5 (en)
JP2016010584A5 (en)
JP2019170971A5 (en)
JP2012230351A5 (en)
JP2019150525A5 (en)
JP2019122440A5 (en)
JP2019072341A5 (en)
JP2016221295A5 (en)
JP2021037191A5 (en)
JP2017148652A5 (en)