JP2017046807A - Game machine - Google Patents

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JP2017046807A
JP2017046807A JP2015171147A JP2015171147A JP2017046807A JP 2017046807 A JP2017046807 A JP 2017046807A JP 2015171147 A JP2015171147 A JP 2015171147A JP 2015171147 A JP2015171147 A JP 2015171147A JP 2017046807 A JP2017046807 A JP 2017046807A
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light emitting
effect member
movable
movable effect
state
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JP6143237B2 (en
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悠 椿谷
Yu Tsubakitani
悠 椿谷
忠 稲垣
Tadashi Inagaki
忠 稲垣
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Sanei R&D Co Ltd
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Sanei R&D Co Ltd
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Abstract

PROBLEM TO BE SOLVED: To provide a game machine capable of improving a style of a performance member.SOLUTION: A game machine comprises a first movable performance member which can shift to a separation state in which plural performance member constitution bodies 110A are separated, by relative movement of the plural performance member constitution bodies 110A along a front face of a game board and an integration state in which the plural performance member constitution bodies 110A are adjacent to each other. A front face of the first movable performance member in the integration state has a first step formed thereon, and the plural performance member constitution bodies 110A comprise an upper constitution body 132 and a lower constitution body 142 which are separated at the first step as a boundary. The game machine further comprises a second movable performance member 210 which can move between a standby position in which the second movable performance member is arranged on a front side of the upper constitution bodies 132 and on a cross position same with the cross position of the lower constitution bodies 142, and a protrusion position in which the second movable performance member protrudes from the upper constitution bodies 132.SELECTED DRAWING: Figure 4

Description

本発明は、複数の演出部材構成体が分離した分離状態と、複数の演出部材構成体が近接した合体状態とに変化する演出部材を備えた遊技機に関する。   The present invention relates to a gaming machine including an effect member that changes into a separated state in which a plurality of effect member structures are separated and a combined state in which the effect effector structures are close to each other.

従来、この種の遊技機として、演出部材が、左右に離れて配置される1対の可動体を有し、1対の可動体が互いに接近して合体状態となったときに1つの意匠を構成するものが知られている(例えば、特許文献1参照)。   Conventionally, as a gaming machine of this type, the production member has a pair of movable bodies that are arranged to be separated from each other on the left and right, and when the pair of movable bodies come close to each other into a combined state, What constitutes is known (see, for example, Patent Document 1).

特開2015−23889号公報(段落[0088]、図10,11)Japanese Patent Laying-Open No. 2015-23889 (paragraph [0088], FIGS. 10 and 11)

しかしながら、上述した従来の遊技機では、合体状態の演出部材が平面的に見えるため、演出部材の趣向性が乏しいという問題があった。   However, in the conventional gaming machine described above, there is a problem that the united state production member looks planar, and thus the production member has poor preference.

本発明は、上記事情に鑑みてなされたもので、演出部材の趣向性向上を図ることが可能な遊技機の提供を目的とする。   The present invention has been made in view of the above circumstances, and an object of the present invention is to provide a gaming machine capable of improving the taste of a production member.

上記目的を達成するためになされた請求項1の発明は、複数の演出部材構成体が遊技盤の前面に沿って相対的に移動することで、前記複数の演出部材構成体が分離した分離状態と、前記複数の演出部材構成体が近接した合体状態とに変化する演出部材を備えた遊技機において、前記合体状態の前記演出部材の前面には、段差部が形成されると共に、前記複数の演出部材構成体には、前記段差部を境にして分離する前側構成体と後側構成体とが設けられ、前記前側構成体より後側で且つ前記後側構成体と同じ前後位置に配置される待機位置と、前記前側構成体から突出する突出位置と、の間を移動可能な可動部材を備えたことを特徴とする遊技機である。   The invention of claim 1 made to achieve the above object is a separated state in which the plurality of effect member components are separated by the relative movement of the plurality of effect member components along the front surface of the game board. In the gaming machine provided with the effect member that changes to the combined state in which the plurality of effect member components are close together, a step portion is formed on the front surface of the effect member in the combined state, The production member structure is provided with a front structure and a rear structure that are separated from each other with the stepped portion as a boundary, and is arranged behind the front structure and at the same front-rear position as the rear structure. A game machine comprising a movable member movable between a standby position and a protruding position protruding from the front structure.

請求項2の発明は、前記後側構成体は、前記演出部材が前記分離状態のときに前後に重ねて配置される一方、前記演出部材が前記合体状態のときに重なり部分が小さくなるようにずれて前記演出部材の前面に前記段差部とは別の段差部を形成する複数の重なり部材を有することを特徴とする請求項1に記載の遊技機である。   In the invention according to claim 2, the rear structure is arranged so as to be overlapped in the front-rear direction when the effect member is in the separated state, and an overlapping portion is reduced when the effect member is in the combined state. 2. The gaming machine according to claim 1, further comprising a plurality of overlapping members that are shifted to form a step portion different from the step portion on the front surface of the effect member.

請求項3の発明は、前記後側構成体は、前記演出部材が前記合体状態から前記分離状態へ移行するときに、前記前側構成体との接離方向と交差する方向で互いに離れる1対の分割体からなり、各前記分割体が複数の前記重なり部材で構成されたことを特徴とする請求項2に記載の遊技機である。   According to a third aspect of the present invention, the rear structure is separated from each other in a direction crossing the contact / separation direction with the front structure when the effect member transitions from the combined state to the separated state. 3. The gaming machine according to claim 2, wherein the gaming machine is composed of divided bodies, and each of the divided bodies includes a plurality of the overlapping members.

請求項4の発明は、前記前側構成体には、前記遊技盤の前面と平行又は略平行な前端壁と、前記前端壁から後側に突出すると共に前記前側構成体と前記後側構成体の接離方向と交差する方向で対向する1対の対向突壁と、が備えられ、前記可動部材は、前記待機位置に配置されたときに、前記前端壁の後側で前記1対の対向突壁の間に形成される収容部に収容され、前記突出位置に配置されたときに、前記前側構成体と前記後側構成体の接離方向で前記前側構成体に対して前記後側構成体側に突出することを特徴とする請求項1乃至3のうち何れか1の請求項に記載の遊技機である。   According to a fourth aspect of the present invention, the front structure includes a front end wall that is parallel or substantially parallel to the front surface of the game board, and protrudes rearward from the front end wall and includes the front structure and the rear structure. A pair of opposing projecting walls facing each other in a direction crossing the approaching / separating direction, and the movable member is disposed at the standby position, and the pair of opposing projecting walls are located on the rear side of the front end wall. When accommodated in the accommodating portion formed between the walls and disposed at the protruding position, the rear structure side with respect to the front structure in the contact / separation direction of the front structure and the rear structure The gaming machine according to any one of claims 1 to 3, wherein the gaming machine protrudes into the area.

[請求項1の発明]
本発明では、演出部材が合体状態になると、複数の演出部材構成体のうちの前側構成体と後側構成体とが近接して演出部材の前面に段差部を形成する。これにより、演出部材を立体的に見せることが可能となり、演出部材の趣向性を向上させることが可能となる。また、本発明では、前側構成体の後側に配置される可動部材が前側構成体から突出するので、可動部材によっても演出を行うことが可能となる。しかも、本発明では、可動部材が後側構成体と同じ前後位置に配置されるので、演出部材の前面に段差を形成するために前側構成体を後側構成体より前側に配置したことにより、その前側構成体の後側に生じるスペースを、可動部材の収容スペースとして利用することが可能となる。
[Invention of Claim 1]
In the present invention, when the effect member is in the combined state, the front structure and the rear structure of the plurality of effect member structures are close to each other to form a step portion on the front surface of the effect member. Thereby, it becomes possible to show the effect member in three dimensions, and it is possible to improve the preference of the effect member. Further, in the present invention, since the movable member disposed on the rear side of the front structure protrudes from the front structure, it is possible to produce effects even with the movable member. Moreover, in the present invention, since the movable member is arranged at the same front-rear position as the rear structure, by arranging the front structure on the front side of the rear structure in order to form a step on the front surface of the production member, The space generated on the rear side of the front structure can be used as a storage space for the movable member.

[請求項2,3の発明]
本発明では、演出部材が合体状態のときには、後側構成体に備えられた複数の重なり部材が演出部材の前面に段差を形成するので、演出部材をより立体的に見せることが可能となる。また、複数の重なり部材は、演出部材が分離状態のときには、前後に重ねられるので、分離状態における後側構成体をコンパクトにすることが可能となる。
[Inventions of Claims 2 and 3]
In the present invention, when the effect member is in the combined state, the plurality of overlapping members provided in the rear structure form a step on the front surface of the effect member, so that the effect member can be shown more three-dimensionally. In addition, since the plurality of overlapping members are overlapped in the front-rear direction when the effect member is in the separated state, the rear side structure in the separated state can be made compact.

ここで、後側構成体の前後方向の厚みが大きくなると、演出部材が分離状態へ移行したときに後側構成体を配置するためのスペースを確保することが困難となるという問題が考えられる。しかしながら、請求項3の発明では、演出部材が合体状態から分離状態へ移行すると、複数の重なり部材で構成される1対の分割体が、前側構成体との接離方向と交差する方向で互いに離れるので、分離状態における後側構成体の配置スペースの自由度を向上させることが可能となり、後側構成体を配置するためのスペースを容易に確保することが可能となる。   Here, when the thickness of the rear structure increases in the front-rear direction, there may be a problem that it is difficult to secure a space for arranging the rear structure when the effect member shifts to the separated state. However, in the invention of claim 3, when the effect member shifts from the combined state to the separated state, the pair of divided members formed by the plurality of overlapping members are mutually connected in the direction intersecting the contact / separation direction with the front structure. Since they are separated from each other, the degree of freedom of the arrangement space of the rear structure in the separated state can be improved, and a space for arranging the rear structure can be easily secured.

[請求項4の発明]
本発明によれば、可動部材が、前側構成体の前端壁によって前側を覆われるだけでなく、1対の対向突壁によって側方を覆われるので、待機位置に配置された可動部材を見え難くすることが可能となり、可動部材が突出位置に配置されたときに遊技者に意外性を与えることが可能となる。
[Invention of claim 4]
According to the present invention, the movable member is not only covered on the front side by the front end wall of the front structure, but also on the side by the pair of opposed projecting walls, so that it is difficult to see the movable member arranged at the standby position. It becomes possible to give the player a surprise when the movable member is arranged at the protruding position.

本発明の一実施形態に係る遊技機の正面図Front view of a gaming machine according to an embodiment of the present invention 遊技盤の正面図Front view of game board 機構枠の正面図Front view of mechanism frame 第1可動役物装置及び第2可動役物装置の斜視図A perspective view of the first movable accessory device and the second movable accessory device 第1可動演出部材が分離状態のときの第1可動役物装置の正面図Front view of the first movable accessory device when the first movable effect member is in the separated state 第1可動演出部材が合体状態のときの第1可動役物装置の正面図Front view of the first movable accessory device when the first movable effect member is in the combined state. 第1昇降ベース及び第2昇降ベースの背面図Rear view of first lifting base and second lifting base (A)昇降ガイドとスライド部材の係合部分の断面図、(B)スライド部材と回動アームを下方から見た図(A) Sectional view of the engaging part of the lifting guide and the slide member, (B) View of the slide member and the rotating arm as seen from below. 前側重なり部材に対する後側重なり部材の駆動機構を模式的に示す図The figure which shows typically the drive mechanism of the back overlap member with respect to the front overlap member 第2可動演出部材が待機位置に配置されたときの第1可動役物装置及び第2可動役物装置の正面図Front view of the first movable accessory device and the second movable accessory device when the second movable effect member is disposed at the standby position. 第2可動演出部材が突出位置に配置されたときの第1可動役物装置及び第2可動役物装置の正面図Front view of the first movable accessory device and the second movable accessory device when the second movable effect member is disposed at the protruding position. 第2可動演出部材が待機位置のときの第2可動役物装置の正面図Front view of second movable accessory device when second movable effect member is in standby position 第2可動演出部材が突出位置のときの第2可動役物装置の正面図Front view of the second movable accessory device when the second movable effect member is in the protruding position. (A)収縮状態における回転盤と第1回動部の正面図、(B)拡張状態における回転盤と第1回動部の正面図(A) Front view of rotating board and first rotating part in contracted state, (B) Front view of rotating board and first rotating part in expanded state (A)収縮状態における回転盤と第2回動部の正面図、(B)拡張状態における回転盤と第2回動部の正面図(A) Front view of rotating plate and second rotating unit in contracted state, (B) Front view of rotating plate and second rotating unit in expanded state (A)収縮状態における第2可動演出部材の回転機構を模式的に示す図、(B)拡張状態における第2可動演出部材の回転機構を模式的に示す図(A) The figure which shows typically the rotation mechanism of the 2nd movable presentation member in a contracted state, (B) The figure which shows typically the rotation mechanism of the 2nd movable presentation member in an expanded state 環状発光部材の斜視図Perspective view of annular light emitting member 分離状態の第1可動演出部材と環状発光部材の側断面図Side sectional view of the first movable effect member and the annular light emitting member in the separated state 上側構成体と環状発光部材の側断面図Side sectional view of upper structure and annular light emitting member 下側構成体と環状発光部材の側断面図Side sectional view of lower structure and annular light emitting member 合体状態の第1可動演出部材と環状発光部材の側断面図Side sectional view of the first movable effect member and the annular light emitting member in the combined state 周方向に展開された環状発光部材を内周壁側から見た図The figure which looked at the annular luminous member developed in the peripheral direction from the inner peripheral wall side 環状発光部材の(A)A−A断面図、(B)B−B断面図、(C)C−C断面図(A) AA sectional view, (B) BB sectional view, (C) CC sectional view of the annular light emitting member 環状発光部材周辺を後側から見た図View of the periphery of the annular light-emitting member viewed from the rear side 環状発光部材の回転機構を模式的に示す図The figure which shows typically the rotation mechanism of a cyclic | annular light emitting member. 合体状態の第1可動演出部材と環状発光部材を前側から見た図The figure which looked at the 1st movable production member and annular light emitting member of the united state from the front side 合体状態の第1可動演出部材と環状発光部材の斜視図A perspective view of the first movable effect member and the annular light emitting member in the combined state 外側発光部材周辺の側断面図Side sectional view around the outer light emitting member 外側発光部材の断面図Cross section of outer light-emitting member 遊技機における発光素子及び外側発光素子の制御体系を示すブロック図Block diagram showing a control system of light emitting elements and outer light emitting elements in a gaming machine

以下、本発明をパチンコ遊技機に適用した一実施形態を図1〜図30に基づいて説明する。図1に示すように、本実施形態の遊技機10は、前面枠10Zを前面に備え、その前面枠10Zに形成されたガラス窓10Wを通して、図2に示す遊技盤11の前面に形成された遊技領域R1が視認可能になっている。遊技盤11の後側には、図3に示す機構枠17が取り付けられ、その機構枠17には種々の装置が取り付けられている。   Hereinafter, an embodiment in which the present invention is applied to a pachinko gaming machine will be described with reference to FIGS. As shown in FIG. 1, the gaming machine 10 of the present embodiment includes a front frame 10Z on the front surface, and is formed on the front surface of the gaming board 11 shown in FIG. 2 through a glass window 10W formed in the front frame 10Z. The game area R1 is visible. A mechanism frame 17 shown in FIG. 3 is attached to the rear side of the game board 11, and various devices are attached to the mechanism frame 17.

図1に示すように、前面枠10Zのうちガラス窓10Wより下方には、上皿26と下皿27が上下2段にして設けられ、下皿27の右側には、操作ハンドル28が備えられている。そして、操作ハンドル28を回動操作すると、上皿26に収容された遊技球が遊技領域R1に向けて弾き出される。   As shown in FIG. 1, an upper plate 26 and a lower plate 27 are provided in two upper and lower stages below the glass window 10W in the front frame 10Z, and an operation handle 28 is provided on the right side of the lower plate 27. ing. Then, when the operation handle 28 is rotated, the game ball accommodated in the upper plate 26 is ejected toward the game area R1.

図2に示すように、遊技盤11の前面からは、遊技領域R1を包囲するガイドレール12が突出している。ガイドレール12は、遊技盤11の外縁部を周回するように配置されている。   As shown in FIG. 2, a guide rail 12 surrounding the game area R <b> 1 protrudes from the front surface of the game board 11. The guide rail 12 is arranged so as to go around the outer edge of the game board 11.

遊技盤11のうち遊技領域R1の中央には、表示開口11Hが貫通形成されており、その表示開口11Hに後側から表示装置13が対向している。表示装置13は、例えば、液晶モジュールで構成され、その前面が遊技に関する演出を行う表示画面13Gとなっている。なお、詳細には、表示画面13Gは、機構枠17(図3参照)の後側から機構枠17の開口部17Kと遊技盤11の表示開口11Hを通して遊技者に視認可能となっている。   A display opening 11H is formed through the center of the game area R1 in the game board 11, and the display device 13 faces the display opening 11H from the rear side. The display device 13 is composed of, for example, a liquid crystal module, and the front surface thereof is a display screen 13G for performing effects related to games. In detail, the display screen 13G is visible to the player through the opening 17K of the mechanism frame 17 and the display opening 11H of the game board 11 from the rear side of the mechanism frame 17 (see FIG. 3).

遊技盤11の前面中央には、前方から見て表示画面13Gを囲むように表示装飾枠23が取り付けられている。表示装飾枠23は、遊技盤11の前面側から表示開口11Hに嵌め込まれ、表示開口11Hの内側に張り出すと共に遊技盤11の前面から突出している。そして、遊技領域R1を流下する遊技球が、表示装飾枠23の前側を通過して表示装飾枠23の内側に進入しないように構成されている。   A display decoration frame 23 is attached to the front center of the game board 11 so as to surround the display screen 13G when viewed from the front. The display decoration frame 23 is fitted into the display opening 11H from the front side of the game board 11, protrudes inside the display opening 11H, and protrudes from the front side of the game board 11. And it is comprised so that the game ball which flows down in game area | region R1 may pass the front side of the display decoration frame 23, and may not enter the inside of the display decoration frame 23. FIG.

遊技領域R1のうち表示装飾枠23の下方における左右方向の中央部には、第1と第2の始動入賞口14A,14Bが、上下に間隔を開けて並べて配置されている。第1の始動入賞口14Aは、上側に開放したポケット構造になっている。第2の始動入賞口14Bは、前側に開放し、開閉扉14Tにより開閉される。開閉扉14Tは、通常は、第2の始動入賞口14Bを閉塞する閉位置に配置され、遊技領域R1のうち表示装飾枠23の左側と右下に設けられた始動ゲート18,18を遊技球が通過したときに行われる普通図柄当否判定で当りとなったことを起因にして、第2の始動入賞口14Bを開放する開位置に配置される。第1と第2の始動入賞口14A,14Bの何れかの始動入賞口に遊技球が入球(入賞)すると、特別図柄当否判定が行われる。特別図柄当否判定の判定結果は、表示装置13の表示画面13Gにて報知される。特別図柄当否判定の結果が当りとなると、大当り遊技状態となり、大当り遊技が実行される。一方、特別図柄当否判定の結果が外れであると、通常の遊技状態が続く。   In the game area R1, at the center in the left-right direction below the display decoration frame 23, the first and second start winning ports 14A and 14B are arranged side by side with a space in the vertical direction. The first start winning opening 14A has a pocket structure opened to the upper side. The second start winning opening 14B opens to the front side and is opened and closed by the open / close door 14T. The open / close door 14T is normally disposed at a closed position that closes the second start winning opening 14B, and a game ball is provided to the start gates 18 and 18 provided on the left and lower right of the display decorative frame 23 in the game area R1. Due to the fact that it was a hit in the normal symbol winning / nothing determination that is performed when the symbol has passed, the second start winning opening 14B is disposed at the open position. When a game ball enters (wins) one of the first and second start winning ports 14A and 14B, a special symbol determination is made. The determination result of the special symbol determination is notified on the display screen 13G of the display device 13. When the result of the special symbol success / failure determination is a win, the jackpot gaming state is entered and the jackpot game is executed. On the other hand, if the result of the special symbol success / failure determination is out of play, the normal gaming state continues.

遊技領域R1のうち表示装飾枠23の右下には、大入賞口15が設けられている。大入賞口15は、横長矩形状をなし、通常の遊技状態では、可動扉15Tにて閉塞されている。そして、遊技状態が大当り遊技状態となって大当り遊技が実行されると、可動扉15Tが所定期間に亘って前側に倒される。すると、大入賞口15が前方に開放し、可動扉15Tを案内にして大入賞口15に多くの遊技球が入賞可能となる。なお、上述した始動ゲート18,18のうち表示装飾枠23の右下の始動ゲート18は、大入賞口15の上方に配置されている。   A big prize opening 15 is provided in the lower right of the display decoration frame 23 in the game area R1. The special winning opening 15 has a horizontally long rectangular shape, and is closed by the movable door 15T in a normal gaming state. When the game state becomes the big hit game state and the big hit game is executed, the movable door 15T is tilted forward for a predetermined period. Then, the grand prize opening 15 is opened forward, and a large number of game balls can be awarded to the big prize opening 15 with the movable door 15T as a guide. Note that the start gate 18 at the lower right of the display decoration frame 23 among the start gates 18 and 18 described above is disposed above the special winning opening 15.

遊技領域R1には、始動入賞口14A,14B及び大入賞口15のほかに、複数の一般入賞口20が備えられている。これらの入賞口14A,14B,15,20に遊技球が入球(入賞)すると、遊技者に特典(賞球)が付与される。また、遊技領域R1の下端部を含む複数箇所には、各入賞口14A,14B,15,20とは別に、遊技者に特典(賞球)を付与することなく遊技領域R1の外側に排出するためのアウト口16が設けられている。   In the game area R1, in addition to the start winning ports 14A and 14B and the big winning port 15, a plurality of general winning ports 20 are provided. When a game ball enters (wins a prize) in these winning openings 14A, 14B, 15, and 20, a privilege (prize ball) is given to the player. In addition to the winning holes 14A, 14B, 15, 20 at a plurality of locations including the lower end of the game area R1, the game area R1 is discharged outside the game area R1 without giving a privilege (prize ball) to the player. An out port 16 is provided.

図3に示すように、本実施形態の遊技機10は、上述した入賞口14A,14B,15や表示装置13等のほかに、可動演出部材の動作により遊技に関する演出を行う2つの可動役物装置を機構枠17に固定して備えている。2つの可動役物装置のうち一方の第1可動役物装置110Sは、第1可動演出部材110を図5に示す分離状態と図6に示す合体状態とに変化させる。また、2つの可動役物装置のうち他方の第2可動役物装置210Sは、第2可動演出部材210を分離状態の第1可動演出部材110に前側を覆われた待機位置(図5及び図10参照。なお、図10では、第1可動演出部材110のうち第2可動演出部材210を覆う部分を削除した状態が示されている。)と、その第1可動演出部材110から全体が突出した突出位置(図11参照)との間で移動させる。以下、第1可動役物装置110S及び第2可動役物装置210Sについて詳説する。   As shown in FIG. 3, the gaming machine 10 according to the present embodiment has two movable accessories that perform an effect related to the game by the operation of the movable effect member, in addition to the above-described prize winning openings 14A, 14B, 15 and the display device 13. The apparatus is fixed to the mechanism frame 17. One first movable accessory device 110S of the two movable accessory devices changes the first movable effect member 110 between the separated state shown in FIG. 5 and the combined state shown in FIG. The other second movable accessory device 210S of the two movable accessory devices has a standby position in which the front side is covered with the first movable effect member 110 in a state where the second movable effect member 210 is separated (FIGS. 5 and 5). 10, the state which deleted the part which covers the 2nd movable effect member 210 among the 1st movable effect members 110 is shown in FIG.10), and the whole protrudes from the 1st movable effect member 110. It moves between the protruding positions (see FIG. 11). Hereinafter, the first movable accessory device 110S and the second movable accessory device 210S will be described in detail.

図4〜図7に示すように、第1可動役物装置110Sは、機構枠17の上辺部と左右の辺部とに取り付けられる門形ベース111を有し、その門形ベース111に対して第1可動演出部材110を構成する演出部材構成体110Aが上下方向に移動可能な構造になっている。門形ベース111は、上下方向に直線状に延びた1対の昇降ガイド121,121を横並びにして備えると共に、それら1対の昇降ガイド121,121の上端部同士が連絡プレート112にて連絡された構造になっている。なお、連絡プレート112は、機構枠17(図3参照)の上辺部に重ねられ、昇降ガイド121,121は、開口部17Kを左右方向に挟むように機構枠17の左右の辺部に重ねられている。これにより、門形ベース111は、遊技盤11及び表示装飾枠23(図2参照)の後側に隠れるように配置されている。   As shown in FIGS. 4 to 7, the first movable accessory device 110 </ b> S has a portal base 111 attached to the upper side and the left and right sides of the mechanism frame 17. 110 A of production member structures which comprise the 1st movable production member 110 are the structures which can move to an up-down direction. The portal base 111 includes a pair of elevating guides 121 and 121 that extend in a straight line in the vertical direction, and upper ends of the pair of elevating guides 121 and 121 are connected to each other by a connecting plate 112. It has a structure. The communication plate 112 is overlaid on the upper side of the mechanism frame 17 (see FIG. 3), and the lifting guides 121 and 121 are overlaid on the left and right sides of the mechanism frame 17 so as to sandwich the opening 17K in the left-right direction. ing. Thereby, the gate-shaped base 111 is arrange | positioned so that it may be hidden behind the game board 11 and the display decoration frame 23 (refer FIG. 2).

図4に示すように、各昇降ガイド121には、上下方向に直線状に延びた第1シャフト122及び第2シャフト123が備えられている。第1シャフト122と第2シャフト123とは、前後方向と左右方向の両方向でずれるように配置されている。なお、本実施形態では、第1シャフト122は、第2シャフト123よりも前側で且つ1対の昇降ガイド121,121に挟まれる側である内側に配置されている。   As shown in FIG. 4, each lifting guide 121 is provided with a first shaft 122 and a second shaft 123 that extend linearly in the vertical direction. The first shaft 122 and the second shaft 123 are arranged so as to be displaced in both the front-rear direction and the left-right direction. In the present embodiment, the first shaft 122 is disposed in front of the second shaft 123 and on the inner side that is sandwiched between the pair of lifting guides 121 and 121.

第1シャフト122には、第1昇降スライダ124が第1シャフト122に沿って移動可能に係合し、第2シャフト123には、第2昇降スライダ125が第2シャフト123に沿って移動可能に係合している。第1昇降スライダ124における後側を向く面には、第1ラック124Aが形成され、第2昇降スライダ125における前側を向く面には第2ラック125Aが形成されている。第1ラック124A及び第2ラック125Aは、共に、昇降ガイド121の上下方向の中間部に回転可能に取り付けられたピニオン126と噛合している。具体的には、第1ラック124Aはピニオン126の前側部分と噛合し、第2ラック125Aはピニオン126の後側部分と噛合している。そして、第1昇降スライダ124が第1シャフト122に沿って下方へ移動すると、ピニオン126が右側から見て反時計方向に回転し、第2昇降スライダ125が第2シャフト123に沿って上方へ移動する。同様にして、第1昇降スライダ124が上方へ移動すると、ピニオン126が右側から見て時計方向に回転し、第2昇降スライダ125が下方へ移動する。なお、詳細には、ピニオン126は、大径歯車部と小径歯車部とが一体回転可能な構造になっていて、小径歯車部の前側部分が第1ラック124Aと噛合し、大径歯車部の後側部分が第2ラック125Aと噛合している。   A first elevating slider 124 is engaged with the first shaft 122 so as to be movable along the first shaft 122, and a second elevating slider 125 is movable with respect to the second shaft 123 along the second shaft 123. Is engaged. A first rack 124A is formed on a surface facing the rear side of the first elevating slider 124, and a second rack 125A is formed on a surface facing the front side of the second elevating slider 125. Both the first rack 124 </ b> A and the second rack 125 </ b> A mesh with a pinion 126 that is rotatably attached to an intermediate portion in the vertical direction of the lifting guide 121. Specifically, the first rack 124A meshes with the front portion of the pinion 126, and the second rack 125A meshes with the rear portion of the pinion 126. When the first lifting / lowering slider 124 moves downward along the first shaft 122, the pinion 126 rotates counterclockwise as viewed from the right side, and the second lifting / lowering slider 125 moves upward along the second shaft 123. To do. Similarly, when the first elevating slider 124 moves upward, the pinion 126 rotates clockwise as viewed from the right side, and the second elevating slider 125 moves downward. More specifically, the pinion 126 has a structure in which the large-diameter gear portion and the small-diameter gear portion can rotate integrally. The front portion of the small-diameter gear portion meshes with the first rack 124A, and the large-diameter gear portion The rear portion meshes with the second rack 125A.

図5及び図6に示すように、1対の第1昇降スライダ124,124は、第1昇降ベース131の両側部に固定され、1対の第2昇降スライダ125,125は、第2昇降ベース141の両側部に固定されている。即ち、1対の第1昇降スライダ124,124は、第1昇降ベース131と一体に上下動し、1対の第2昇降スライダ125,125は、第2昇降ベース141と一体に上下動するようになっている。   As shown in FIGS. 5 and 6, the pair of first elevating sliders 124 and 124 are fixed to both sides of the first elevating base 131, and the pair of second elevating sliders 125 and 125 are the second elevating base. 141 is fixed to both sides. That is, the pair of first elevating sliders 124 and 124 move up and down integrally with the first elevating base 131, and the pair of second elevating sliders 125 and 125 move up and down together with the second elevating base 141. It has become.

図6及び図7に示すように、上述した連絡プレート112には、第1昇降ベース131を上下動させるための1対の駆動源113,113が横並びにして備えられると共に、第1駆動源113,113からの動力を第1昇降ベース131へ伝達するための動力伝達部114,114が備えられている。なお、連絡プレート112のうち動力伝達部114,114に挟まれた部分には、後述する第2可動役物装置210Sが搭載されている。   As shown in FIGS. 6 and 7, the communication plate 112 described above is provided with a pair of drive sources 113, 113 for moving the first elevating base 131 up and down side by side, and the first drive source 113. , 113 for transmitting power from the first elevating base 131 to the first elevating base 131. In addition, a second movable accessory device 210S described later is mounted on a portion of the communication plate 112 sandwiched between the power transmission units 114, 114.

駆動源113による第1昇降ベース131の駆動は、以下のようにして行われる。即ち、駆動源113,113が作動すると、動力伝達機構114,114のうち第1昇降ベース131と連結する回動リンク114A,114Aが互いに反対方向に回転する。ここで、図7に示すように、各回動リンク114Aには、側方に張り出した突片114Tが設けられていて、その突片114Tの先端部に形成された図示しない係合ピンが第1昇降ベース131に形成された横長孔131Aに挿通されている。そして、1対の回動リンク114A,114Aが互いに反対方向に回転すると、1対の係合ピンが横長孔131A内を移動しながら第1昇降ベース131を上下方向で同じ方向に押す。これにより、第1昇降ベース131が上下方向に駆動される。   The first elevating base 131 is driven by the drive source 113 as follows. That is, when the drive sources 113 and 113 are operated, the rotation links 114A and 114A connected to the first elevating base 131 in the power transmission mechanisms 114 and 114 rotate in directions opposite to each other. Here, as shown in FIG. 7, each pivot link 114 </ b> A is provided with a projecting piece 114 </ b> T projecting sideways, and an engagement pin (not shown) formed at the tip of the projecting piece 114 </ b> T is the first. The elongate base 131 is inserted into a horizontally elongated hole 131A. When the pair of rotation links 114A and 114A rotate in directions opposite to each other, the pair of engagement pins push the first elevating base 131 in the same direction in the vertical direction while moving in the horizontally elongated hole 131A. Thereby, the 1st raising / lowering base 131 is driven to an up-down direction.

図5及び図6に示すように、第1可動演出部材110は、複数の演出部材構成体110Aで構成されていて、第1可動演出部材110が合体状態になると、複数の演出部材構成体110Aが近接して1つの意匠を構成するようになっている。そして、複数の演出部材構成体110Aが、第1昇降ベース131と第2昇降ベース141に取り付けられている。具体的には、第1可動演出部材110は、合体状態でキャラクターの顔を構成するようになっていて、顔の上側部分を構成する上側構成体132と、顔の下側部分を構成する下側構成体142とに分割可能となっている。そして、上側構成体132が第1昇降ベース131に取り付けられ、下側構成体142が第2昇降ベース141に取り付けられている。   As shown in FIGS. 5 and 6, the first movable effect member 110 is composed of a plurality of effect member structures 110 </ b> A, and when the first movable effect member 110 is in the combined state, the plurality of effect member structures 110 </ b> A. Are adjacent to each other to form one design. A plurality of effect member constituting bodies 110 </ b> A are attached to the first lifting base 131 and the second lifting base 141. Specifically, the first movable effect member 110 is configured to constitute the character's face in the combined state, and includes an upper component 132 that constitutes the upper part of the face and a lower part that constitutes the lower part of the face. It can be divided into a side structure 142. The upper structure 132 is attached to the first elevating base 131, and the lower structure 142 is attached to the second elevating base 141.

図4に示すように、上側構成体132は、左右方向の中央部に前側に突出した膨出部133と、膨出部133の左右両側から張り出した1対の鍔部134,134とを有し、1対の鍔部134,134が第1昇降ベース131の前面に重ねて固定された構造になっている。膨出部133は、左右方向で対向した1対の対向突壁136,136の前端部同士が前端壁135にて連絡された溝形構造をなし、膨出部133の後側には、溝部133Mが形成されている。なお、各対向突壁136の後端部が鍔部134に連絡している。   As shown in FIG. 4, the upper structure 132 has a bulging portion 133 that protrudes forward in the center in the left-right direction, and a pair of flanges 134 and 134 that protrude from both the left and right sides of the bulging portion 133. In addition, the pair of flange portions 134 and 134 are fixed to overlap the front surface of the first lifting base 131. The bulging portion 133 has a grooved structure in which the front end portions of a pair of opposed projecting walls 136 and 136 opposed in the left-right direction are connected by the front end wall 135, and a groove portion is formed on the rear side of the bulging portion 133. 133M is formed. In addition, the rear end part of each opposing protrusion wall 136 is connected to the collar part 134.

下側構成体142は、左右方向で互いに接離する1対の分割体142A,142Aで構成され、各分割体142Aは、前後方向にずれて配置された前側重なり部材143及び後側重なり部材144で構成されている。後側重なり部材144は、前側重なり部材143に対して上下方向に移動可能となっていて、前方から見たときに、後側重なり部材144の大部分が前側重なり部材143の後側に重ねられる重なり位置(図5参照)と、後側重なり部材144の大部分が前側重なり部材143から下方に飛び出す飛び出し位置(図6参照)と、に配置される。なお、本実施形態では、第1可動演出部材110を構成する複数の演出部材構成体110Aは、上側構成体132と、1対の分割体142A,142Aとで構成されている。   The lower structure 142 is composed of a pair of divided bodies 142A and 142A that are in contact with and separated from each other in the left-right direction, and each divided body 142A is displaced in the front-rear direction and a front overlapping member 143 and a rear overlapping member 144. It consists of The rear overlapping member 144 is movable in the vertical direction with respect to the front overlapping member 143, and most of the rear overlapping member 144 is superimposed on the rear side of the front overlapping member 143 when viewed from the front. The overlapping position (refer to FIG. 5) and the protruding position (refer to FIG. 6) where most of the rear overlapping member 144 protrudes downward from the front overlapping member 143 are arranged. In the present embodiment, the plurality of effect member constituting bodies 110A constituting the first movable effect member 110 are composed of an upper constituting body 132 and a pair of divided bodies 142A and 142A.

図8(A)及び図8(B)には、第2昇降ベース141に対する前側重なり部材143の駆動機構が模式的に示されている。両図に示されるように、各昇降ガイド121(図8(A)及び図8(B)には、一方の昇降ガイド121のみが示されている。)の前面には、上下方向に延びたガイド溝127が形成されていて、そのガイド溝127にスライド部材145の係合ピン145Pが係合している。スライド部材145は、第2昇降ベース141に前側から重ねられ、第2昇降ベース141に回動可能に支持された回動アーム146に連結されている(特に、図8(B)参照)。回動アーム146は、第2昇降ベース141から前側に延び、鉛直な回動軸146Jを中心に回動可能となっている。そして、回動アーム146の前端部に前側重なり部材143が連結されている。   FIGS. 8A and 8B schematically show a drive mechanism for the front overlapping member 143 with respect to the second elevating base 141. As shown in both figures, the front of each elevating guide 121 (only one elevating guide 121 is shown in FIGS. 8A and 8B) extends vertically. A guide groove 127 is formed, and the engagement pin 145P of the slide member 145 is engaged with the guide groove 127. The slide member 145 is overlapped with the second elevating base 141 from the front side, and is connected to a rotating arm 146 that is rotatably supported by the second elevating base 141 (refer to FIG. 8B in particular). The pivot arm 146 extends forward from the second lifting base 141 and is pivotable about a vertical pivot shaft 146J. A front overlapping member 143 is connected to the front end of the rotating arm 146.

ここで、図8(A)に示すように、ガイド溝127は、上側へ向かうに従って1対の昇降ガイド121,121(図5参照)の内側へ向かうように傾斜した傾斜部127Kが形成されている。そして、第2昇降ベース141が昇降ガイド121に沿って上方へ移動すると、スライド部材145の係合ピン145Pがガイド溝127の傾斜部127Kに沿って移動し、1対のスライド部材145,145が互いに接近する。すると、そのスライド部材145の移動に伴って回動アーム146が前端部を内側(1対の昇降ガイド121,121の内側)へ向けるように回動し、1対の前側重なり部材143,143が互いに接近する。なお、同様にして、第2昇降ベース141が下方へ移動したときには、1対の前側重なり部材143,143は互いに離間する。   Here, as shown in FIG. 8A, the guide groove 127 is formed with an inclined portion 127K that is inclined so as to go inward of the pair of lifting guides 121, 121 (see FIG. 5) as it goes upward. Yes. When the second elevating base 141 moves upward along the elevating guide 121, the engaging pin 145P of the slide member 145 moves along the inclined portion 127K of the guide groove 127, and the pair of slide members 145, 145 is moved. Approach each other. Then, as the slide member 145 moves, the pivot arm 146 pivots so that the front end portion is directed inward (inside the pair of lifting guides 121 and 121), and the pair of front overlapping members 143 and 143 are moved. Approach each other. Similarly, when the second elevating base 141 moves downward, the pair of front overlapping members 143 and 143 are separated from each other.

図9(A)及び図9(B)には、前側重なり部材143に対する後側重なり部材144の駆動機構が模式的に示されている。両図に示されるように、第2昇降ベース141には、左右方向に延びた水平ラック147が形成され、その水平ラック147と噛合するピニオン148が前側重なり部材143(図9(A)及び図9(B)では省略して示されている。)に軸支されている。また、ピニオン148には、水平ラック147とは別に上下方向に延びた鉛直ラック149も噛合していて、この鉛直ラック149が後側重なり部材144に備えられている。そして、上述の如く、第2昇降ベース141が上方へ移動して、1対の前側重なり部材143,143が互いに接近すると、図9(A)から図9(B)への変化に示すように、前側重なり部材143に軸支されたピニオン148が水平方向に移動すると共に回転し、鉛直ラック149が下方へ移動する。これにより、後側重なり部材144が前側重なり部材143に対して下方へ移動して、飛び出し位置(図6参照)に配置される。なお、同様にして、第2昇降ベース141が下方へ移動したときには、後側重なり部材144は前側重なり部材143に対して上方へ移動して重なり位置(図5参照)に配置される。   9A and 9B schematically show a driving mechanism for the rear overlapping member 144 relative to the front overlapping member 143. FIG. As shown in both figures, a horizontal rack 147 extending in the left-right direction is formed on the second elevating base 141, and a pinion 148 that meshes with the horizontal rack 147 has a front overlapping member 143 (FIG. 9A and FIG. 9 (B) is omitted). The pinion 148 also meshes with a vertical rack 149 extending in the vertical direction separately from the horizontal rack 147, and the vertical rack 149 is provided in the rear overlapping member 144. Then, as described above, when the second elevating base 141 moves upward and the pair of front overlapping members 143 and 143 approach each other, as shown in the change from FIG. 9A to FIG. 9B. The pinion 148 pivotally supported by the front overlapping member 143 moves and rotates in the horizontal direction, and the vertical rack 149 moves downward. Thereby, the rear side overlapping member 144 moves downward with respect to the front side overlapping member 143, and is arrange | positioned in the protrusion position (refer FIG. 6). Similarly, when the second lifting base 141 moves downward, the rear overlapping member 144 moves upward with respect to the front overlapping member 143 and is disposed at the overlapping position (see FIG. 5).

ところで、図18、図21及び図27に示すように、上側構成体132における膨出部133の前端壁135は、下側構成体142における各分割体142Aの前側重なり部材143よりも前側に配置されている。従って、第1可動演出部材110が合体状態になると、その第1可動演出部材110には、上側構成体132と下側構成体142とによって、上側部分が前側へ段付き状に突出するように第1段差117が形成される(図21及び図27参照)。言い換えれば、合体状態における第1可動演出部材110の第1段差117を境にして、上側構成体132と下側構成体142とが分離する。   By the way, as shown in FIGS. 18, 21, and 27, the front end wall 135 of the bulging portion 133 in the upper structural body 132 is disposed in front of the front overlapping member 143 of each divided body 142 </ b> A in the lower structural body 142. Has been. Therefore, when the first movable effect member 110 is in a combined state, the upper movable portion 132 and the lower structure 142 cause the upper movable portion to protrude to the front side in a stepped manner. A first step 117 is formed (see FIGS. 21 and 27). In other words, the upper component 132 and the lower component 142 are separated from each other at the first step 117 of the first movable effect member 110 in the combined state.

また、上述したように、第1可動演出部材110が合体状態になると、下側構成体142において前側重なり部材143の後側に重ねられていた後側重なり部材144が、前側重なり部材143から下方に飛び出す。従って、合体状態における第1可動演出部材110には、下側構成体141における前側重なり部材143と後側重なり部材144とによって、上側部分が前側へ段付き状に突出するように第2段差118が形成される(図21及び図27参照)。   Further, as described above, when the first movable effect member 110 is in the combined state, the rear overlapping member 144 that is overlapped on the rear side of the front overlapping member 143 in the lower structure 142 is moved downward from the front overlapping member 143. Jump out to the. Accordingly, the first movable effect member 110 in the combined state has the second step 118 so that the upper portion protrudes stepwise toward the front side by the front overlapping member 143 and the rear overlapping member 144 in the lower structure 141. Is formed (see FIGS. 21 and 27).

このように、本実施形態では、第1可動演出部材110が合体状態になると、その第1可動演出部材110に、第1段差117と第2段差118が形成され、各段差117,118に対して上側に配置される部分が前側へ段付き状に突出する。これにより、第1可動演出部材110を立体的に見せることが可能となり、第1可動演出部材110の趣向性向上を図ることが可能となる。   Thus, in this embodiment, when the 1st movable production | generation member 110 will be in the united state, the 1st level | step difference 117 and the 2nd level | step difference 118 will be formed in the 1st movable production | generation member 110, and with respect to each level | step difference 117,118, Then, the portion arranged on the upper side protrudes stepwise toward the front side. Thereby, the first movable effect member 110 can be shown in three dimensions, and the preference of the first movable effect member 110 can be improved.

第1可動役物装置110Sに関する説明は、以上である。次に、第2可動役物装置210Sについて説明する。   This completes the description of the first movable accessory device 110S. Next, the second movable accessory device 210S will be described.

上述したように、第2可動役物装置210Sは、門形ベース111の連絡プレート112に搭載され、第2可動演出部材210を、待機位置(図5及び図10参照)と突出位置(図11)とに配置する。具体的には、第2可動演出部材210は、待機位置に配置されたときに、分離状態における第1可動演出部材110の上側構成体132にて前側を覆われ、突出位置に配置されたときに、その上側構成体132から下方に突出する。このように、本実施形態では、上側構成体132の後側に配置される第2可動演出部材210が上側構成体132から突出するので、第2可動演出部材210によって遊技者に意外性を与えることが可能となっている。   As described above, the second movable accessory device 210S is mounted on the connecting plate 112 of the portal base 111, and the second movable effect member 210 is moved to the standby position (see FIGS. 5 and 10) and the protruding position (FIG. 11). ) And place. Specifically, when the second movable effect member 210 is disposed at the standby position, the front side is covered with the upper structure 132 of the first movable effect member 110 in the separated state, and is disposed at the protruding position. And protrudes downward from the upper structure 132. Thus, in this embodiment, since the 2nd movable production | generation member 210 arrange | positioned at the back side of the upper structure 132 protrudes from the upper structure 132, the 2nd movable production | generation member 210 gives a player an unexpectedness. It is possible.

ここで、図4に示すように、第2可動演出部材210は、下側構成体142と同じ前後位置に配置されていて、上述した上側構成体132における膨出部133の後側に形成された溝部133Mに収容されている。このように、本実施形態では、第2可動演出部材210が下側構成体142と同じ前後位置に配置されるので、第1可動演出部材110の前面に第1段差117を形成するために上側構成体132を前側に配置したことにより、その上側構成体132の後側に生じるスペースを、第2可動演出部材210の収容スペースとして利用することが可能となる。また、待機位置の第2可動演出部材210は、膨出部133の前端壁135にて前側を覆われるだけでなく、1対の対向突壁136,136にて側方を覆われるので、待機位置の第2可動演出部材210を視認困難にすることが可能となり、第2可動演出部材210が突出位置に配置されたときに遊技者に与える意外性を大きくすることが可能となる。   Here, as shown in FIG. 4, the second movable effect member 210 is disposed at the same front-rear position as the lower structural body 142 and is formed on the rear side of the bulging portion 133 in the upper structural body 132 described above. It is accommodated in the groove portion 133M. As described above, in the present embodiment, the second movable effect member 210 is disposed at the same front-rear position as the lower structural body 142, and thus the upper side in order to form the first step 117 on the front surface of the first movable effect member 110. By arranging the structural body 132 on the front side, the space generated on the rear side of the upper structural body 132 can be used as a storage space for the second movable effect member 210. In addition, the second movable effect member 210 at the standby position is not only covered at the front side by the front end wall 135 of the bulging portion 133 but also at the side by a pair of opposed projecting walls 136 and 136, so It becomes possible to make it difficult to visually recognize the second movable effect member 210 at the position, and it is possible to increase the unexpectedness given to the player when the second movable effect member 210 is arranged at the protruding position.

第2可動演出部材210の待機位置と突出位置との間の移動は以下のようにして行われる。即ち、図12及び図13に示すように、連絡プレート112には、上下方向に直線状に延びた直動ガイド221が左右方向に対をなして設けられ、それら1対の直動ガイド221,221に、第2可動演出部材210を支持する直動ベース222が直動可能に取り付けられている。また、連絡プレート112には、図示しない第2駆動源が備えられると共に、その第2駆動源からの動力を受けて回動する回動リンク223が回動可能に取り付けられている。回動リンク223は、側方に張り出した突片223Tを有し、その突片223Tの先端部に形成された係合ピン223Pが、直動ベース222に形成された横長孔222Aに挿通されている。そして、第2駆動源が作動して回動リンク223が回動することにより、突片223Tの係合ピン223Pと横長孔222Aとの係合により直動ベース222が上下方向に移動し、第2可動演出部材210が連絡プレート112に対して上下動する。これにより、第2可動演出部材210が図5及び図10に示した待機位置と図11に示した突出位置との間を移動する。   The movement of the second movable effect member 210 between the standby position and the protruding position is performed as follows. That is, as shown in FIGS. 12 and 13, the connecting plate 112 is provided with linear motion guides 221 extending in a straight line in the vertical direction, and a pair of linear motion guides 221, A linear motion base 222 that supports the second movable effect member 210 is attached to 221 so as to be linearly movable. Further, the communication plate 112 is provided with a second drive source (not shown), and a turn link 223 that is turned by receiving power from the second drive source is rotatably attached. The rotation link 223 has a projecting piece 223T projecting laterally, and an engagement pin 223P formed at the tip of the projecting piece 223T is inserted into a laterally long hole 222A formed in the linear motion base 222. Yes. Then, when the second drive source is activated and the rotation link 223 is rotated, the linear movement base 222 is moved in the vertical direction by the engagement between the engagement pin 223P of the projecting piece 223T and the laterally long hole 222A, 2 The movable effect member 210 moves up and down with respect to the connection plate 112. As a result, the second movable effect member 210 moves between the standby position shown in FIGS. 5 and 10 and the protruding position shown in FIG.

また、図5及び図6に示すように、第2可動演出部材210は、待機位置において略円形状の収縮状態になっていて、図11に示すように、突出位置に配置されたときに、収縮状態よりも外形が大きい略三角形状の拡張状態へ変形可能となっている。さらに、第2可動演出部材210は、拡張状態のときに、直動ベース222に対して中心軸210Jを中心にして一方向に回転可能となっている。以下、第2可動演出部材210の変形と回転について詳説する。   Further, as shown in FIGS. 5 and 6, the second movable effect member 210 is in a substantially circular contracted state at the standby position, and when it is disposed at the protruding position as shown in FIG. It can be transformed into a substantially triangular expanded state having an outer shape larger than that of the contracted state. Further, the second movable effect member 210 is rotatable in one direction around the central axis 210J with respect to the linear motion base 222 in the expanded state. Hereinafter, the deformation and rotation of the second movable effect member 210 will be described in detail.

図12及び図13に示すように、第2可動演出部材210は、略円形状の回転盤211に複数の第1回動部212と複数の第2回動部213が支持された構造になっている。回転盤211は、直動ベース222に対して中心軸211J回りに回転可能となっている。図示はしないが、回転盤211を回転させるための駆動源は、直動ベース222の後面に備えられている。なお、第1回動部212及び第2回動部213は回転盤211の前側に配置されていて、第2可動演出部材210は、回転盤211と、第1回動部212及び第2回動部213とからなる層状構造になっていると言える。   As shown in FIGS. 12 and 13, the second movable effect member 210 has a structure in which a plurality of first rotating portions 212 and a plurality of second rotating portions 213 are supported on a substantially circular rotating plate 211. ing. The turntable 211 is rotatable about the central axis 211J with respect to the linear motion base 222. Although not shown, a drive source for rotating the turntable 211 is provided on the rear surface of the linear motion base 222. In addition, the 1st rotation part 212 and the 2nd rotation part 213 are arrange | positioned in the front side of the turntable 211, and the 2nd movable production | generation member 210 is the turntable 211, the 1st rotation part 212, and 2nd time. It can be said that it has a layered structure including the moving part 213.

図13に示すように、第1回動部212は、菱形の一端側の半分を中心側へ縮めた形状の本体部212Hと、本体部212Hの他端側の頂点から扇状に張り出した扇形部212Aと、を有した構造になっている。また、第1回動部212は、本体部212Hのうち扇形部212Aと反対側の頂点部を前後方向に貫通する第1回動軸212Jを中心に回動可能となっている。具体的には、複数の第1回動部212は、回転盤211の外縁部に周方向で等間隔に配置されていて、第2可動演出部材210が収縮状態のときには、扇形部212Aの全体が回転盤211に重なるように配置され(図14(A)参照)、第2可動演出部材210が拡張状態になると、第1回動軸212J回りに約150度回動して、扇形部212Aが回転盤211の中心軸212Jから最も離れる位置に配置される(図14(B)参照)。なお、第1回動部212には、収縮状態において周方向で隣り合う第1回動部212,212同士の干渉を避けるための段差212Dが設けられている(図12参照)。   As shown in FIG. 13, the first rotating part 212 includes a main body part 212H having a shape in which a half of one end of the rhombus is contracted to the center side, and a fan-shaped part projecting in a fan shape from the apex on the other end side of the main body part 212H. 212A. Moreover, the 1st rotation part 212 can be rotated centering on the 1st rotation axis | shaft 212J which penetrates the vertex part on the opposite side to fan-shaped part 212A among the main-body parts 212H in the front-back direction. Specifically, the plurality of first rotating portions 212 are arranged at equal intervals in the circumferential direction on the outer edge portion of the turntable 211, and when the second movable effect member 210 is in the contracted state, the entire fan-shaped portion 212A. Is arranged so as to overlap with the turntable 211 (see FIG. 14A), and when the second movable effect member 210 is in the expanded state, the fan-shaped portion 212A rotates about 150 degrees around the first rotation shaft 212J. Is disposed at a position farthest from the center axis 212J of the turntable 211 (see FIG. 14B). Note that the first rotating portion 212 is provided with a step 212D for avoiding interference between the first rotating portions 212 and 212 adjacent in the circumferential direction in the contracted state (see FIG. 12).

第2回動部213は、前後方向で回転盤211と第1回動部212との間に配置され、回転盤211の外周円の一部と略同径の円弧部213Aを有する蒲鉾形状をなしている。第1回動部212と同様に、第2回動部213は、回転盤211の外縁部を前後方向に貫通する第2回動軸213Jを中心に回転可能となっている。具体的には、第2回動部213は、第2可動演出部材210が収縮状態のときに、円弧部213Aが回転盤211の外周円と重なるように配置され(図15(A)参照)、第2可動演出部材210が拡張状態になると、第2回動軸213J回りに約180度回動して、円弧部213Aが回転盤211の中心軸211Jへ突き合わせるように配置される(図15(B)参照)。ここで、第2回動部213の数は、第1回動部212の数と同じになっていて、複数の第2回動部213の第2回動軸213Jは、周方向で隣り合う第1回動軸212J,212Jの真ん中に配置されている。   The second turning portion 213 is disposed between the turntable 211 and the first turning portion 212 in the front-rear direction, and has a bowl shape having an arc portion 213A having substantially the same diameter as a part of the outer circumference of the turntable 211. There is no. Similar to the first rotation unit 212, the second rotation unit 213 is rotatable around a second rotation shaft 213 </ b> J that penetrates the outer edge of the rotating disk 211 in the front-rear direction. Specifically, the second turning portion 213 is arranged so that the arc portion 213A overlaps with the outer circumference of the turntable 211 when the second movable effect member 210 is in the contracted state (see FIG. 15A). When the second movable effect member 210 is in the expanded state, the arcuate portion 213A is disposed so as to abut against the central axis 211J of the turntable 211 by rotating about 180 degrees around the second rotation shaft 213J (see FIG. 15 (B)). Here, the number of the second rotation units 213 is the same as the number of the first rotation units 212, and the second rotation shafts 213J of the plurality of second rotation units 213 are adjacent in the circumferential direction. It arrange | positions in the middle of the 1st rotating shaft 212J and 212J.

図16には、第2可動演出部材210の回転機構210Kが模式的に示されている。同図に示されるように、回転機構210Kには、駆動源(図示せず)からの動力を受けて回転する駆動ギア214と、円環状をなして駆動ギア214と噛合する内歯215Aを有する中央ギア215と、中央ギア215の外周部に形成された外歯215Bと噛合する第1ギア216及び第2ギア217と、が備えられている。中央ギア215の中心軸は、回転盤211の中心軸211Jに一致している。第1ギア216は、第1回動部212と一体に回転し、第1ギア216の中心軸が第1回動部212の第1回動軸212Jとなっている。また、第2ギア217は、第2回動部217と一体に回転し、第2ギア217の中心軸が第2回動部213の第2回動軸213Jとなっている。   FIG. 16 schematically shows the rotation mechanism 210K of the second movable effect member 210. As shown in the figure, the rotation mechanism 210K has a drive gear 214 that rotates by receiving power from a drive source (not shown), and an internal tooth 215A that forms an annular shape and meshes with the drive gear 214. A central gear 215 and a first gear 216 and a second gear 217 that mesh with external teeth 215 </ b> B formed on the outer periphery of the central gear 215 are provided. The central axis of the central gear 215 coincides with the central axis 211J of the rotating disk 211. The first gear 216 rotates integrally with the first rotation unit 212, and the central axis of the first gear 216 is the first rotation shaft 212 </ b> J of the first rotation unit 212. The second gear 217 rotates integrally with the second rotation unit 217, and the central axis of the second gear 217 is the second rotation shaft 213 J of the second rotation unit 213.

第1ギア216及び第2ギア217は、その外周部の一部にのみ中央ギア215の外歯215Bと噛合する歯216A,217Aを有している。そして、駆動ギア214に駆動されて中央ギア215が回転すると、第1ギア216及び第2ギア217は、最初は、中央ギア215からの動力を受けて回転するが、周方向に歯216A,217Aが形成されている分だけ回転すると、中央ギア215からの動力を受けなくなり回転しなくなる。なお、第1ギア216のうち歯216Aが形成されている円弧部分の中心角は約150度になっていて、第2ギア217のうち歯217Aが形成されている円弧部分の中心角は約180度になっている。また、歯216Aの周方向の長さと歯217Aの周方向の長さは略同じになっている。   The first gear 216 and the second gear 217 have teeth 216A and 217A that mesh with the external teeth 215B of the central gear 215 only at a part of the outer peripheral portion thereof. When the central gear 215 is rotated by being driven by the drive gear 214, the first gear 216 and the second gear 217 are initially rotated by receiving power from the central gear 215, but the teeth 216A and 217A in the circumferential direction are rotated. Is rotated by the amount formed, the power from the central gear 215 is not received and the motor does not rotate. The central angle of the arc portion of the first gear 216 where the teeth 216A are formed is about 150 degrees, and the central angle of the arc portion of the second gear 217 where the teeth 217A are formed is about 180 degrees. It is a degree. Further, the circumferential length of the teeth 216A and the circumferential length of the teeth 217A are substantially the same.

図16(A)に示すように、中央ギア215には、周方向に沿って円弧状に延びた複数の長孔215Nが形成されていて、それら複数の長孔215Nに、回転盤211に形成された複数の係合ピン211Pが係合している。この構成により、駆動ギア214に駆動されて中央ギア215が回転すると、その中央ギア215が一定の角度だけ回転してから、係合ピン211Pが長孔215Nの一端側の内側面に押され、回転盤211が回転駆動されることになる(図16(B)参照)。ここで、長孔215Nの長さは、第1ギア216の歯216A及び第2ギア217の歯217Aの周方向の長さと略同じになっている。従って、第2可動演出部材210では、第1回動部212と第2回動部213のみが回動して拡張状態になってから回転盤211が回転することとなる。第2可動演出部材210が拡張状態になった後は、第1ギア216及び第2ギア217が中央ギア215からの動力を受けなくなり、第1回動部212及び第2回動部213は回動しない。なお、駆動ギア214が逆方向に回転すると、まず、第1ギア216及び第2ギア217が回動して第2可動演出部材210が収縮状態になり、収縮状態で回転盤211が逆方向に回転する。   As shown in FIG. 16A, the central gear 215 is formed with a plurality of long holes 215N extending in an arc shape along the circumferential direction, and formed on the turntable 211 in the plurality of long holes 215N. The plurality of engaged pins 211P engaged with each other. With this configuration, when the central gear 215 is rotated by being driven by the drive gear 214, the central gear 215 is rotated by a certain angle, and then the engaging pin 211P is pushed to the inner surface on one end side of the long hole 215N. The turntable 211 is rotationally driven (see FIG. 16B). Here, the length of the long hole 215N is substantially the same as the circumferential length of the teeth 216A of the first gear 216 and the teeth 217A of the second gear 217. Accordingly, in the second movable effect member 210, only the first rotation unit 212 and the second rotation unit 213 are rotated to enter the expanded state, and the turntable 211 rotates. After the second movable effect member 210 is in the expanded state, the first gear 216 and the second gear 217 no longer receive power from the central gear 215, and the first rotation unit 212 and the second rotation unit 213 are turned. Does not move. When the drive gear 214 rotates in the reverse direction, first, the first gear 216 and the second gear 217 rotate to cause the second movable effect member 210 to be in a contracted state, and in the contracted state, the turntable 211 is in the reverse direction. Rotate.

このように、第2可動演出部材210は、中央ギア215が、例えば、前方から見て反時計方向に回転すると、収縮状態から拡張状態へと変形し、前方から見て反時計方向に回転する。また、第2可動演出部材210が拡張状態のときに中央ギア215が、例えば、前方から見て時計方向に回転すると、第2可動演出部材210は、拡張状態から収縮状態へと変形し、前方から見て時計方向に回転する。   As described above, when the central gear 215 rotates in the counterclockwise direction when viewed from the front, for example, the second movable effect member 210 is deformed from the contracted state to the expanded state, and rotates in the counterclockwise direction when viewed from the front. . In addition, when the second movable effect member 210 is in the expanded state, for example, when the central gear 215 rotates clockwise as viewed from the front, the second movable effect member 210 is deformed from the expanded state to the contracted state, and the front Rotate clockwise as viewed from the side.

第1可動役物装置110S及び第2可動役物装置210Sの構成に関する説明は、以上である。   The description regarding the configuration of the first movable accessory device 110S and the second movable accessory device 210S has been described above.

ところで、本実施形態の遊技機10では、合体状態の第1可動演出部材110及び突出位置に配置された第2可動演出部材210を光らせることで、第1可動演出部材110及び第2可動演出部材210の趣向性向上が図られている。具体的には、図2に示すように、遊技盤11の表示開口11Hの内側には、その表示開口11Hの開口縁に沿って延在する環状発光部材310が設けられ、その環状発光部材310にて第1可動演出部材110と第2可動演出部材210を光らせる。ここで、同図では、環状発光部材310と第1可動演出部材110を区別し易くするために、環状発光部材310が薄い灰色で示され、第1可動演出部材110が濃い灰色で示されている。以下、環状発光部材310について詳説する。   By the way, in the gaming machine 10 of the present embodiment, the first movable effect member 110 and the second movable effect member are illuminated by causing the first movable effect member 110 in the combined state and the second movable effect member 210 disposed at the protruding position to shine. 210 is improved. Specifically, as shown in FIG. 2, an annular light emitting member 310 extending along the opening edge of the display opening 11H is provided inside the display opening 11H of the game board 11, and the annular light emitting member 310 is provided. The first movable effect member 110 and the second movable effect member 210 are illuminated. Here, in the drawing, the annular light emitting member 310 is shown in light gray and the first movable effect member 110 is shown in dark gray so that the annular light emitting member 310 and the first movable effect member 110 can be easily distinguished. Yes. Hereinafter, the annular light emitting member 310 will be described in detail.

図17に示すように、環状発光部材310は、複数の発光素子311(図19〜図20参照)を透明樹脂製のケーシング320内に収容した構造になっている。詳細には、複数数の発光素子311は、フレキシブルシート315(図23参照)の一方側の面に搭載され、そのフレキシブルシート315が発光素子311の搭載面が内側となるように円形状に丸められて、ケーシング320内に収容されている。   As shown in FIG. 17, the annular light emitting member 310 has a structure in which a plurality of light emitting elements 311 (see FIGS. 19 to 20) are accommodated in a casing 320 made of transparent resin. Specifically, the plurality of light emitting elements 311 are mounted on one surface of the flexible sheet 315 (see FIG. 23), and the flexible sheet 315 is rounded into a circular shape so that the mounting surface of the light emitting elements 311 is on the inside. And accommodated in the casing 320.

ケーシング320には、遊技盤11の前面と略直交する方向に起立し且つ表示開口11H(図2参照)の開口縁に沿って延在する外周壁321と、外周壁321よりも一回り小さい内周壁322と、外周壁321と内周壁322の前端部同士を連絡する前面壁323と、外周壁321と内周壁322の後端部同士を連絡すると共に外周壁321の外側に張り出したフランジ部324Fを有する後端壁324と、が備えられている。そして、フランジ部324Fから外側へ放射状に張り出した複数の支持突片325が機構枠17に支持されることで、環状発光部材310が機構枠17に支持されている。なお、フランジ部324Fからは、支持突片325とは別に、発光素子311からのケーブル(図示せず)を機構枠17へと取り回すための取り回し突片326が外側に張り出している。   The casing 320 has an outer peripheral wall 321 that stands in a direction substantially orthogonal to the front surface of the game board 11 and extends along the opening edge of the display opening 11H (see FIG. 2), and is slightly smaller than the outer peripheral wall 321. A peripheral wall 322, a front wall 323 that connects the front end portions of the outer peripheral wall 321 and the inner peripheral wall 322, and a flange portion 324F that connects the rear end portions of the outer peripheral wall 321 and the inner peripheral wall 322 and projects outside the outer peripheral wall 321. And a rear end wall 324 having. The annular light emitting member 310 is supported on the mechanism frame 17 by supporting the plurality of support protrusions 325 radially projecting outward from the flange portion 324 </ b> F to the mechanism frame 17. In addition, from the flange part 324F, separately from the support protrusion piece 325, a routing protrusion piece 326 for extending a cable (not shown) from the light emitting element 311 to the mechanism frame 17 projects outward.

なお、図18及び図21に示すように、環状発光部材310は、表示装飾枠23に後側から遊嵌されて、環状発光部材310のフランジ部324Fは、遊技盤11の後面よりも後側に配置されている。また、環状発光部材310の前面壁323は、表示装飾枠23の前端よりも後側で且つ遊技盤11の前面よりも前側に配置されている。そして、環状発光部材310は、遊技盤11の前側と後側とに跨って配置されている。   As shown in FIGS. 18 and 21, the annular light emitting member 310 is loosely fitted to the display decoration frame 23 from the rear side, and the flange portion 324 </ b> F of the annular light emitting member 310 is behind the rear surface of the game board 11. Is arranged. Further, the front wall 323 of the annular light emitting member 310 is disposed on the rear side of the front end of the display decoration frame 23 and on the front side of the front surface of the game board 11. The annular light emitting member 310 is disposed across the front side and the rear side of the game board 11.

図22及び図23に示すように、複数の発光素子311は、発光面311Mをケーシング320の内側へ向けて、外周壁321の内周面に外周壁321の周方向全体に亘って固定されている。ここで、環状発光部材310は、遊技盤11の表示開口11Hの開口縁に沿って延在して、合体状態の第1可動演出部材110や突出位置の第2可動演出部材210を縁取るように配置される(図3及び図26参照。なお、図3では、突出位置の第2可動演出部材210が二点鎖線で示されている)。従って、複数の発光素子311が環状発光部材310の周方向全体に亘って配置されると、環状発光部材310によって第1可動演出部材110及び第2可動演出部材210の全体を光らせることが可能となる。   22 and 23, the plurality of light emitting elements 311 are fixed to the inner peripheral surface of the outer peripheral wall 321 over the entire circumferential direction of the outer peripheral wall 321 with the light emitting surface 311M facing the inside of the casing 320. Yes. Here, the annular light emitting member 310 extends along the opening edge of the display opening 11H of the game board 11 so as to border the first movable effect member 110 in the combined state and the second movable effect member 210 in the protruding position. (See FIGS. 3 and 26. In FIG. 3, the second movable effect member 210 at the protruding position is indicated by a two-dot chain line). Accordingly, when the plurality of light emitting elements 311 are arranged over the entire circumferential direction of the annular light emitting member 310, the entire first movable effect member 110 and the second movable effect member 210 can be illuminated by the annular light emitting member 310. Become.

具体的には、発光素子311には、前後位置が互いに異なった前側発光素子311A、中間発光素子311B及び後側発光素子311Cの3種類が設けられていて、それら前側発光素子311A、中間発光素子311B及び後側発光素子311Cを1つずつ周方向にずらして並べてなる発光素子ユニット312が周方向全体に亘って配置されている。そして、複数の発光素子311は、複数の前側発光素子311A群からなる前側発光層313Aと、複数の中間発光素子311B群からなる中間発光層313Bと、複数の後側発光素子311C群からなる後側発光層313Cとを備えた層状構造になっている。このように、本実施形態では、前後方向が同じ複数の発光素子311からなる発光層が前後方向にずれて複数層備えられているので、発光層を1つだけ備える場合と比較して、第1可動演出部材110や第2可動演出部材210を光らせる範囲を大きくすることが可能となる。また、互いに異なる発光層に含まれる発光素子311同士が周方向にずれて配置されているので、各発光層313A〜313Cが第1可動演出部材110や第2可動演出部材210を光らせる部位を周方向にずらすことが可能となり、光による演出の趣向性の更なる向上を図ることが可能となる。   Specifically, the light emitting element 311 is provided with three types of a front light emitting element 311A, an intermediate light emitting element 311B, and a rear light emitting element 311C that are different from each other in the front-rear position. A light emitting element unit 312 in which 311B and the rear light emitting element 311C are arranged one by one in the circumferential direction is arranged over the entire circumferential direction. The plurality of light emitting elements 311 includes a front light emitting layer 313A including a plurality of front light emitting elements 311A, an intermediate light emitting layer 313B including a plurality of intermediate light emitting elements 311B, and a rear including a plurality of rear light emitting elements 311C. It has a layered structure including the side light emitting layer 313C. As described above, in the present embodiment, since the light emitting layer composed of the plurality of light emitting elements 311 having the same front-rear direction is displaced in the front-rear direction, a plurality of layers are provided. It is possible to increase the range in which the first movable effect member 110 and the second movable effect member 210 are illuminated. In addition, since the light emitting elements 311 included in the different light emitting layers are arranged so as to be shifted in the circumferential direction, the light emitting layers 313A to 313C surround the portions where the first movable effect member 110 and the second movable effect member 210 shine. It becomes possible to shift in the direction, and it becomes possible to further improve the preference of the effect by the light.

ここで、上述したように、第1可動演出部材110は、第1段差117を境にして上側構成体132と下側構成体142が前後方向にずれて配置されると共に、第2段差118を境にして下側構成体142の前側重なり部材143と後側重なり部材144が前後にずれて配置された層状構造となっている(図21参照)。そして、環状発光部材310の各発光層313A〜313Cも前後にずれて配置されているので、環状発光部材310の各発光層313A〜313Cで第1可動演出部材110の上側構成体132、前側重なり部材143及び後側重なり部材144を光らせることが可能となる。また、第2可動演出部材210についても同様に、各発光層313A〜313Cで第2可動演出部材210の回転盤211、第1回動部212及び第2回動部213を光らせることが可能となる。   Here, as described above, in the first movable effect member 110, the upper structural body 132 and the lower structural body 142 are displaced from each other in the front-rear direction with the first step 117 as a boundary, and the second step 118 is provided. It has a layered structure in which the front overlapping member 143 and the rear overlapping member 144 of the lower structural body 142 are arranged so as to be displaced forward and backward with reference to FIG. 21. Further, since the light emitting layers 313A to 313C of the annular light emitting member 310 are also displaced in the front-rear direction, the upper structure 132 of the first movable effect member 110 is overlapped with the light emitting layers 313A to 313C of the annular light emitting member 310. The member 143 and the rear overlapping member 144 can be illuminated. Similarly, for the second movable effect member 210, the light emitting layers 313 </ b> A to 313 </ b> C can illuminate the turntable 211, the first rotation part 212, and the second rotation part 213 of the second movable effect member 210. Become.

ところで、上述したように、環状発光部材310においては、発光素子311を収容するケーシング320が透明樹脂で構成されている。そして、発光素子311は発光面311Mから等方的に出射するので、発光面311Mから前側へ出射された光は前面壁323を透過し、環状発光部材310自身が光ることになる。このように、本実施形態の遊技機10では、環状発光部材310が第1可動演出部材110や第2可動演出部材210を光らせるだけでなく、環状発光部材310自身も発光することで、光による演出の趣向性向上が図られている。ここで、第1可動演出部材110や第2可動演出部材210を明るく光らせようとすると、環状発光部材310自身の発光が強くなり眩しくなるという問題が生じ得る。この問題を解決すべく、遊技機10は、以下に説明する構成を備えている。   Incidentally, as described above, in the annular light emitting member 310, the casing 320 that houses the light emitting element 311 is made of a transparent resin. Since the light emitting element 311 emits isotropically from the light emitting surface 311M, the light emitted from the light emitting surface 311M to the front side passes through the front wall 323, and the annular light emitting member 310 itself shines. Thus, in the gaming machine 10 of the present embodiment, the annular light emitting member 310 not only makes the first movable effect member 110 and the second movable effect member 210 shine, but also the annular light emitting member 310 itself emits light, thereby Improvement in the preference of the production is made. Here, if the first movable effect member 110 and the second movable effect member 210 are made to shine brightly, there is a problem that the light emission of the annular light emitting member 310 itself becomes strong and dazzling. In order to solve this problem, the gaming machine 10 has a configuration described below.

即ち、図22に示すように、環状発光部材310におけるケーシング320の前面壁323には、前側へ向かう光を拡散可能なレンズカット331が形成されている。具体的には、レンズカット331は、後側に突出する円弧面332Aを有する帯状レンズ体332を帯幅方向に複数並べてなるレンチキュラーレンズ状に形成されている。なお、詳細には、帯状レンズ体332の幅は、発光素子311の幅(より詳細には、発光面311M(図23参照)の幅)と略同じになっている。   That is, as shown in FIG. 22, a lens cut 331 capable of diffusing light toward the front side is formed on the front wall 323 of the casing 320 in the annular light emitting member 310. Specifically, the lens cut 331 is formed in a lenticular lens shape in which a plurality of band-shaped lens bodies 332 having a circular arc surface 332A protruding rearward are arranged in the band width direction. Specifically, the width of the band-shaped lens body 332 is substantially the same as the width of the light emitting element 311 (more specifically, the width of the light emitting surface 311M (see FIG. 23)).

また、図23に示すように、ケーシング320の内周壁322のうちケーシング320の内側を向く内向面322Aには、発光素子311の発光面311Mと対向し且つ発光面311Mと略平行な平行入射部335が形成されると共に、内周壁322のうちケーシング320の外側を向く外向面322Bには、内周壁322の径方向で平行入射部335に重ねられ且つ前側へ向かうにつれて平行入射部335へ近づくように傾斜した傾斜出射部336が形成されている。そして、本実施形態では、ケーシング320のうち発光素子311からの光が透過する部分に平行入射部335と傾斜出射部336を備えたことで、発光素子311からの光を合体状態の第1可動演出部材110や突出位置の第2可動演出部材210へ向けて出射することが可能となっている。   Further, as shown in FIG. 23, a parallel incident portion facing the light emitting surface 311M of the light emitting element 311 and substantially parallel to the light emitting surface 311M is formed on the inner surface 322A of the inner peripheral wall 322 of the casing 320 facing the inside of the casing 320. 335 is formed, and the outwardly facing surface 322B of the inner peripheral wall 322 facing the outside of the casing 320 is overlapped with the parallel incident portion 335 in the radial direction of the inner peripheral wall 322, and approaches the parallel incident portion 335 toward the front side. An inclined emission part 336 that is inclined in the direction is formed. In the present embodiment, the parallel incident portion 335 and the inclined emission portion 336 are provided in the portion of the casing 320 where the light from the light emitting element 311 is transmitted, whereby the light from the light emitting element 311 is combined into the first movable state. The light can be emitted toward the effect member 110 and the second movable effect member 210 at the protruding position.

図23(A)〜図23(C)には、前側発光素子311A、中間発光素子311B及び後側発光素子311Cから内周壁322へ向かって出射された光の様子が概念的に示されている。図23(A)に示すように、前側発光素子311Aの発光面311Mから垂直な方向に出射された光は、発光面311Mと垂直な方向に直進し、内周壁322の平行入射部335に当たる。平行入射部335から内周壁322内に入射した光は、内周壁322内を発光面311Mと垂直な方向(即ち、内周壁322の径方向)に直進し、傾斜出射部336から外側に出射される。ここで、ケーシング320は、上述の如く、透明樹脂で構成されていて、内周壁322の屈折率は空気の屈折率より大きくなっている。従って、内周壁322の傾斜出射部336から出射される光は、発光面311Mと垂直な方向に対して後側へ傾斜する方向へ向かう。   FIGS. 23A to 23C conceptually show the state of light emitted from the front light emitting element 311A, the intermediate light emitting element 311B, and the rear light emitting element 311C toward the inner peripheral wall 322. FIG. . As shown in FIG. 23A, light emitted in the direction perpendicular to the light emitting surface 311M of the front light emitting element 311A goes straight in the direction perpendicular to the light emitting surface 311M and strikes the parallel incident portion 335 of the inner peripheral wall 322. The light that has entered the inner peripheral wall 322 from the parallel incident portion 335 travels straight in the inner peripheral wall 322 in a direction perpendicular to the light emitting surface 311M (that is, the radial direction of the inner peripheral wall 322), and is emitted to the outside from the inclined emission portion 336. The Here, the casing 320 is made of a transparent resin as described above, and the refractive index of the inner peripheral wall 322 is larger than the refractive index of air. Therefore, the light emitted from the inclined emission part 336 of the inner peripheral wall 322 is directed in the direction inclined rearward with respect to the direction perpendicular to the light emitting surface 311M.

図23(B)には、中間発光素子311Bから出射された光の進路が示されていて、図23(C)には、後側発光素子311Cから出射された光の進路が示されている。何れの発光素子311B,311Cにおいても、前側発光素子311Aの場合と同様に、傾斜出射部336から出射される光が、発光面311Mと垂直な方向に対して後側へ傾斜する方向へ向かう。以上により、環状発光部材310からの光を第1可動演出部材110や第2可動演出部材210へ向けて進ませることが可能となる。   FIG. 23B shows the path of light emitted from the intermediate light emitting element 311B, and FIG. 23C shows the path of light emitted from the rear light emitting element 311C. . In any of the light emitting elements 311B and 311C, as in the case of the front light emitting element 311A, the light emitted from the inclined light emitting part 336 travels in the direction inclined rearward with respect to the direction perpendicular to the light emitting surface 311M. As described above, the light from the annular light emitting member 310 can be advanced toward the first movable effect member 110 and the second movable effect member 210.

なお、本実施形態の例では、平行入射部335及び傾斜出射部336は、全ての発光素子311に対応して設けられているが、一部の発光素子311のみに対応して設けられていてもよい。その際、平行入射部335及び傾斜出射部336は、少なくとも、前側発光素子311Aと、中間発光素子311Bと、後側発光素子311Cとのそれぞれに対応して設けられることが好ましい。また、本実施形態の例では、全ての傾斜出射部336の間で平行入射部335に対する傾斜角が同じとなっていたが(図23(A)〜図23(C)参照)、一部の傾斜出射部336について傾斜角を異ならせてもよい。その際、例えば、前側発光素子311A、中間発光素子311B及び後側発光素子311Cに対応する傾斜出射部336の間で傾斜角を異ならせてもよいし、周位置(環状発光部材310の周方向における位置)が異なる発光素子311に対応する傾斜出射部336の間で傾斜角を異ならせてもよい。   In the example of this embodiment, the parallel incident portion 335 and the inclined emission portion 336 are provided corresponding to all the light emitting elements 311, but are provided corresponding to only some of the light emitting elements 311. Also good. At that time, the parallel incident portion 335 and the inclined emission portion 336 are preferably provided corresponding to at least the front light emitting element 311A, the intermediate light emitting element 311B, and the rear light emitting element 311C. Moreover, in the example of this embodiment, the inclination angle with respect to the parallel incident portion 335 is the same among all the inclined emission portions 336 (see FIGS. 23A to 23C), but some The inclination angle of the inclined emission part 336 may be varied. At this time, for example, the inclination angle may be different between the inclined emission portions 336 corresponding to the front light emitting element 311A, the intermediate light emitting element 311B, and the rear light emitting element 311C, or the circumferential position (the circumferential direction of the annular light emitting member 310). The inclination angles may be different between the inclined emission portions 336 corresponding to the light emitting elements 311 having different positions.

図17、図22及び図23(B)に示すように、内周壁322の外向面322Bには凹凸が形成されている。具体的には、外向面322Bのうち傾斜照射部336の後側には、前後方向に延びる溝部337が形成されている。本構成によれば、溝部337の溝深さを変更することで、第1可動演出部材110及び第2可動演出部材210に対する照射位置を変更することが可能となり、環状発光部材310が第1可動演出部材110及び第2可動演出部材210を光らせる部分の位置調整が可能となる。なお、本実施形態では、溝部337は、中間発光素子311Bに対応した傾斜出射部336の後側にのみ形成されているが、前側発光素子311Aに対応した傾斜出射部336の後側に形成されてもよいし、後側発光素子311Cに対応した傾斜出射部336の後側に形成されてもよい。   As shown in FIGS. 17, 22, and 23 (B), unevenness is formed on the outward surface 322 </ b> B of the inner peripheral wall 322. Specifically, a groove portion 337 extending in the front-rear direction is formed on the rear side of the inclined irradiation portion 336 in the outward surface 322B. According to this configuration, by changing the groove depth of the groove part 337, it becomes possible to change the irradiation position with respect to the first movable effect member 110 and the second movable effect member 210, and the annular light emitting member 310 becomes the first movable effect. It is possible to adjust the position of the portion where the effect member 110 and the second movable effect member 210 are illuminated. In the present embodiment, the groove 337 is formed only on the rear side of the inclined emission part 336 corresponding to the intermediate light emitting element 311B, but is formed on the rear side of the inclined emission part 336 corresponding to the front light emitting element 311A. Alternatively, it may be formed on the rear side of the inclined emission part 336 corresponding to the rear light emitting element 311C.

以上が、環状発光部材310による第1可動演出部材110及び第2可動演出部材210の発光についての説明である。なお、本実施形態では、第1可動演出部材110及び第2可動演出部材210は、前側を向く面に金属調に装飾された金属装飾部338(図19及び図20参照)が形成された構成になっていて、その金属装飾部338によって環状発光部材310から照射された光を効率よく反射することが可能となっている。詳細には、第1可動演出部材110については、前側を向く面全体が金属装飾部338となっている。第2可動演出部材210については、前側を向く面の一部にミラーが形成されていて、残りの部分が金属装飾部338となっている。何れの可動演出部材110,210についても、前側を向く面全体が光を反射可能な反射部339となっている。   The above is the description of the light emission of the first movable effect member 110 and the second movable effect member 210 by the annular light emitting member 310. In the present embodiment, the first movable effect member 110 and the second movable effect member 210 have a configuration in which a metal decoration portion 338 (see FIGS. 19 and 20) decorated in a metallic style is formed on the surface facing the front side. Thus, the light emitted from the annular light emitting member 310 can be efficiently reflected by the metal decoration portion 338. Specifically, with respect to the first movable effect member 110, the entire surface facing the front side is a metal decoration portion 338. As for the second movable effect member 210, a mirror is formed on a part of the surface facing the front side, and the remaining part is a metal decoration part 338. In any of the movable effect members 110 and 210, the entire surface facing the front side is a reflecting portion 339 that can reflect light.

環状発光部材310は、遊技盤11の前面と平行な面内を移動可能となっていて、第1可動演出部材110及び第2可動演出部材210において環状発光部材310によって光る部分が移動するようになっている。具体的には、環状発光部材310は、前後方向に延びた軸回りに回転可能となっている。以下、環状発光部材310の回転機構について説明する。   The annular light emitting member 310 is movable in a plane parallel to the front surface of the game board 11 so that the portion of the first movable effect member 110 and the second movable effect member 210 that is illuminated by the annular light emitting member 310 moves. It has become. Specifically, the annular light emitting member 310 is rotatable around an axis extending in the front-rear direction. Hereinafter, the rotation mechanism of the annular light emitting member 310 will be described.

図17に示すように、機構枠17は、前側が開放した容器状をなす箱部17Aに前面プレート部17Bを前側から重ねて固定した構造になっている。前面プレート部17Bは、遊技盤11の表示開口11H(図2参照)と略同形の開口を有する枠体の右下部分を切除した形状になっていて、遊技盤11の後側に重ねて配置される。そして、図24に示すように、前面プレート部17Bに、環状発光部材310が回転可能に支持されている。なお、図17及び図24では、機構枠17に固定された第1可動役物装置110S(図3及び図4参照)の一部が省略して示されている。   As shown in FIG. 17, the mechanism frame 17 has a structure in which a front plate portion 17 </ b> B is overlapped and fixed from the front side to a box portion 17 </ b> A having a container shape whose front side is open. The front plate portion 17B has a shape in which a lower right portion of a frame body having an opening substantially the same shape as the display opening 11H (see FIG. 2) of the game board 11 is cut out, and is disposed on the rear side of the game board 11. Is done. As shown in FIG. 24, the annular light emitting member 310 is rotatably supported on the front plate portion 17B. In FIGS. 17 and 24, a part of the first movable accessory device 110S (see FIGS. 3 and 4) fixed to the mechanism frame 17 is omitted.

図24に示すように、前面プレート部17Bには、複数の回転支持盤341が回転可能に取り付けられている。複数の回転支持盤341は、前面プレート部17Bの周方向で略均等に配置されていて、それら複数の回転支持盤341の回転中心軸341Jを通る仮想円C1の中心P0(図25参照)が表示開口11Hの略中央に配置されている。   As shown in FIG. 24, a plurality of rotation support plates 341 are rotatably attached to the front plate portion 17B. The plurality of rotation support plates 341 are arranged substantially evenly in the circumferential direction of the front plate portion 17B, and the center P0 (see FIG. 25) of the virtual circle C1 passing through the rotation center axis 341J of the plurality of rotation support plates 341. It is arranged at the approximate center of the display opening 11H.

各回転支持盤341には、環状発光部材310の支持突片325が回転可能に連結されている。詳細には、支持突片325は、図25(A)に示すように、回転支持盤341の回転中心軸341Jから偏心した位置に連結されていて、複数の回転支持盤341同士の間では、回転支持盤341と支持突片325との連結部位の回転中心軸341Jに対する相対位置が同じになっている。即ち、一の回転支持盤341において、回転支持盤341と支持突片325との連結部位が回転中心軸341Jの真下に配置されていると、他の全ての回転支持盤341においても、回転支持盤341と支持突片325との連結部位が回転中心軸341Jの真下に配置される。また、図25(A)に示されるように、環状発光部材310の中心P1は、複数の回転中心軸341Jを通る仮想円C1の中心P0からずれた位置に配置される。中心P1の中心P0に対する位置関係は、回転支持盤341と支持突片325の連結部位の回転中心軸341Jに対する位置関係と同じになっている。そして、前面プレート部17Bに備えられた駆動源342(図24参照)からの動力を受けて一の回転支持盤341が回転すると、図25(A)から図25(B)への変化に示すように、環状発光部材310は、その中心P1が仮想円C1の中心P0を中心に回るようにして、回転する。   A support protrusion 325 of the annular light emitting member 310 is rotatably connected to each rotation support plate 341. Specifically, as shown in FIG. 25A, the support protrusion 325 is coupled to a position eccentric from the rotation center axis 341J of the rotation support plate 341, and between the plurality of rotation support plates 341, The relative position of the connecting portion between the rotation support plate 341 and the support protrusion 325 with respect to the rotation center axis 341J is the same. That is, in one rotation support plate 341, when the connecting portion of the rotation support plate 341 and the support protrusion 325 is disposed directly below the rotation center shaft 341J, all other rotation support plates 341 also support rotation. A connection portion between the board 341 and the support protrusion 325 is disposed directly below the rotation center shaft 341J. Further, as shown in FIG. 25A, the center P1 of the annular light emitting member 310 is arranged at a position shifted from the center P0 of the virtual circle C1 passing through the plurality of rotation center axes 341J. The positional relationship of the center P1 with respect to the center P0 is the same as the positional relationship with respect to the rotation center axis 341J of the connecting portion of the rotation support disk 341 and the support protrusion 325. Then, when one rotation support plate 341 rotates upon receiving power from a drive source 342 (see FIG. 24) provided in the front plate portion 17B, a change from FIG. 25 (A) to FIG. 25 (B) is shown. As described above, the annular light emitting member 310 rotates so that its center P1 rotates around the center P0 of the virtual circle C1.

ここで、環状発光部材310は、上述した第2可動演出部材210が拡張状態で回転する方向と逆方向に回転可能となっている。即ち、図3において二点鎖線で示した拡張状態の第2可動演出部材210が前方から見て反時計方向に回転する場合、環状演出部材310は前方から見て時計方向に回転可能となっている。この場合において、環状発光部材310は、前方からみて時計方向にのみ回転可能であってもよいし、両方向に回転可能であってもよい。本構成によれば、拡張状態の第2可動演出部材210に対する環状発光部材310の回転速度を上げることが可能となる。これにより、第2可動演出部材210が光る部分を速く移動させることが可能となる。   Here, the annular light emitting member 310 is rotatable in the direction opposite to the direction in which the second movable effect member 210 described above rotates in the expanded state. That is, when the second movable effect member 210 in the expanded state indicated by a two-dot chain line in FIG. 3 rotates counterclockwise when viewed from the front, the annular effect member 310 can rotate clockwise when viewed from the front. Yes. In this case, the annular light emitting member 310 may be rotatable only in the clockwise direction when viewed from the front, or may be rotatable in both directions. According to this configuration, it is possible to increase the rotational speed of the annular light emitting member 310 relative to the expanded second movable effect member 210. Thereby, it is possible to quickly move the portion where the second movable effect member 210 shines.

なお、図17に示すように、前面プレート部17Bには、内側に向けて開放した複数の突片受容凹部346が形成されている(図17には、1つの突片受容凹部346のみが示されている。)。各突片受容凹部346には、環状発光部材310の取り回し突片326が受容される。   As shown in FIG. 17, the front plate portion 17B is formed with a plurality of protruding piece receiving recesses 346 that are opened inward (FIG. 17 shows only one protruding piece receiving recess 346. Has been). Each protrusion receiving recess 346 receives the handling protrusion 326 of the annular light emitting member 310.

ところで、図18及び図21に示すように、環状発光部材310は、前後方向で第1可動演出部材110に近接して配置されている。従って、環状発光部材310が移動するときに前後方向にガタつくと、環状発光部材310が第1可動演出部材110に衝突するという問題が起こり得る。このような問題を防ぐべく、本実施形態の遊技機10では、図17に示すように、環状発光部材310を支持する機構枠17に、環状発光部材310に後側から当接して環状発光部材310の第1可動演出部材310側への移動を規制することが可能な当接規制部351が備えられている。   By the way, as shown in FIG.18 and FIG.21, the cyclic | annular light emission member 310 is arrange | positioned adjacent to the 1st movable production | generation member 110 in the front-back direction. Accordingly, when the annular light emitting member 310 moves, the annular light emitting member 310 may collide with the first movable effect member 110 if it rattles in the front-rear direction. In order to prevent such a problem, in the gaming machine 10 of this embodiment, as shown in FIG. 17, the annular light emitting member 310 is brought into contact with the mechanism light frame 17 supporting the annular light emitting member 310 from the rear side. A contact restricting portion 351 capable of restricting movement of 310 toward the first movable effect member 310 is provided.

具体的には、図17及び図18に示すように、環状発光部材310には、支持突片325及び取り回し突片326とは別にフランジ部324Fから外側に張り出した当接突片327が設けられ、その当接突片327の後面に、後側へ半球状に突出した球状突起327Tが形成されている。そして、当接規制部351は、環状発光部材310と略平行で球状突起327Tと摺接可能な摺接面351Mを有している。このように、本実施形態では、環状発光部材310の球状突起327Tが当接規制部351の摺接面351Mと摺接可能となっているので、環状発光部材310が移動するときに、環状発光部材310と当接規制部351との当接が抵抗となることが抑えられる。また、環状発光部材310の周方向で支持突片325に挟まれる部分に当接突片327が配置されているので、環状発光部材310のうち前後に動き易い部分に当接規制部351を当接させることが可能となり、環状発光部材と第1可動演出部材110との干渉を効率よく防止することが可能となる。   Specifically, as shown in FIGS. 17 and 18, the annular light emitting member 310 is provided with a contact protrusion 327 projecting outward from the flange portion 324 </ b> F, in addition to the support protrusion 325 and the routing protrusion 326. A spherical protrusion 327T is formed on the rear surface of the contact protrusion 327 so as to protrude rearward in a hemispherical shape. The contact restricting portion 351 has a slidable contact surface 351M that is substantially parallel to the annular light emitting member 310 and that can slidably contact the spherical protrusion 327T. Thus, in this embodiment, since the spherical protrusion 327T of the annular light emitting member 310 can be slidably contacted with the sliding contact surface 351M of the contact restricting portion 351, the annular light emitting member 310 moves when the annular light emitting member 310 moves. The contact between the member 310 and the contact restricting portion 351 is prevented from becoming a resistance. In addition, since the contact protrusion 327 is disposed at a portion sandwiched between the support protrusions 325 in the circumferential direction of the annular light emitting member 310, the contact restricting portion 351 is applied to a portion of the annular light emitting member 310 that easily moves back and forth. It becomes possible to make contact, and it becomes possible to efficiently prevent interference between the annular light emitting member and the first movable effect member 110.

詳細には、図17に示すように、当接規制部351は、機構枠17の箱部17Aの包囲壁17Hに固定された固定ベース352と、固定ベース352から機構枠17の内側へ向かって張り出すと共に前面プレート部17B側へ突出する内側張出部353と、内側張出部353の先端部に固定された先端ベース354と、を有し、先端ベース354の前側を向く面に上述の摺接面351Mが形成されている。なお、先端ベース354は、前面プレート部17Bの後面に重ねて固定され、当接規制部351は、箱部17Aと前面プレート17Bとに挟まれるようにして機構枠17に固定されている。   Specifically, as shown in FIG. 17, the contact restricting portion 351 includes a fixed base 352 fixed to the surrounding wall 17 </ b> H of the box portion 17 </ b> A of the mechanism frame 17, and toward the inside of the mechanism frame 17 from the fixed base 352. It has an inner projecting portion 353 projecting and projecting to the front plate portion 17B side, and a tip base 354 fixed to the distal end portion of the inner projecting portion 353, and the above-mentioned surface is directed to the front side of the tip base 354. A sliding surface 351M is formed. The tip base 354 is fixed to the rear surface of the front plate portion 17B, and the contact restricting portion 351 is fixed to the mechanism frame 17 so as to be sandwiched between the box portion 17A and the front plate 17B.

図17及び図24に示すように、当接規制部351は、第1可動演出部材110が分離状態のときに、下側構成体142を構成する1対の分割体142A,142Aの間の隙間に配置されている。これにより、第1可動演出部材110が分離状態のときに1対の分割体142A,142A同士の間に発生するスペースの有効活用を図ることが可能となっている。   As shown in FIGS. 17 and 24, the contact restricting portion 351 is a gap between the pair of divided bodies 142 </ b> A and 142 </ b> A constituting the lower structure 142 when the first movable effect member 110 is in the separated state. Is arranged. Thereby, when the 1st movable production | presentation member 110 is a isolation | separation state, it is possible to aim at the effective utilization of the space which generate | occur | produces between a pair of division body 142A, 142A.

ところで、上述したように、環状発光部材310は、遊技盤11の表示開口11Hの内側に配置されている。つまり、環状発光部材310は、表示画面13Gに前側から重ねられている。従って、環状発光部材310が消灯すると、表示画面13Gからの光が環状発光部材310によって遮られ、遊技機10全体が暗く見えるという問題が生じる。この問題を解決すべく、本実施形態の遊技機10では、以下の構成が取られている。   By the way, as described above, the annular light emitting member 310 is arranged inside the display opening 11H of the game board 11. That is, the annular light emitting member 310 is superimposed on the display screen 13G from the front side. Therefore, when the annular light emitting member 310 is turned off, the light from the display screen 13G is blocked by the annular light emitting member 310, causing a problem that the entire gaming machine 10 looks dark. In order to solve this problem, the gaming machine 10 of the present embodiment has the following configuration.

即ち、図3及び図24に示すように、機構枠17の前面プレート部17Bには、外側発光部材410が備えられている。外側発光部材410は、複数の外側発光素子411が後面に搭載された外側発光基板412をフロントカバー415で前側から覆った構造になっていて、図2に示すように、遊技盤11に後側から重ねられて表示開口11Hの開口縁に沿って延在する。外側発光基板412及びフロントカバー415を前後方向から見た形状は、表示開口11Hの開口縁に沿った円弧状になっている。また、外側発光基板412において、複数の外側発光素子411は、円弧の周方向に沿って並べて配置されている。   That is, as shown in FIGS. 3 and 24, the outer side light emitting member 410 is provided on the front plate portion 17 </ b> B of the mechanism frame 17. The outer light emitting member 410 has a structure in which a front cover 415 covers an outer light emitting substrate 412 on which a plurality of outer light emitting elements 411 are mounted on the rear surface from the front side. As shown in FIG. Are extended along the opening edge of the display opening 11H. The shape of the outer light emitting substrate 412 and the front cover 415 viewed from the front-rear direction is an arc shape along the opening edge of the display opening 11H. In the outer light emitting substrate 412, the plurality of outer light emitting elements 411 are arranged side by side along the circumferential direction of the arc.

図28に示すように、各外側発光素子411は、発光面411Mが表示開口11Hの内側を向くように配置され、外側発光部材410は、表示開口11Hの内側に向かって光を照射可能な構成となっている。詳細には、外側発光部材410は、遊技盤11のうち表示開口11Hの上縁部に沿って配置され、下方へ向かって光を照射可能となっている。ここで、図2に示すように、表示開口11Hの内側領域における上部には、分離状態における第1可動演出部材110の上側構成体132が配置される。従って、外側発光部材410は、分離状態における上側構成体132を光らせることが可能となっている。なお、上述の如く、上側構成体132の前側を向く面全体は、金属装飾部338で形成されているので、上側構成体132によって外側発光部材410からの光を効率よく前側に反射することが可能となっている。   As shown in FIG. 28, each outer light emitting element 411 is disposed such that the light emitting surface 411M faces the inside of the display opening 11H, and the outer light emitting member 410 can irradiate light toward the inside of the display opening 11H. It has become. Specifically, the outer light emitting member 410 is disposed along the upper edge portion of the display opening 11H in the game board 11, and can emit light downward. Here, as shown in FIG. 2, the upper structure 132 of the first movable effect member 110 in the separated state is arranged at the upper part in the inner region of the display opening 11H. Therefore, the outer light emitting member 410 can shine the upper structure 132 in the separated state. As described above, since the entire surface facing the front side of the upper structure 132 is formed of the metal decoration portion 338, the light from the outer light emitting member 410 can be efficiently reflected to the front by the upper structure 132. It is possible.

フロントカバー415は、透明な樹脂材料で構成され、図28に示すように、外側発光基板412に前側から重ねられるカバープレート415Aと、カバープレート415Aのうち表示開口11Hに近い側の縁部(即ち、下縁部)から後側に突出して複数の外側発光素子411と対向する対向突壁415Bと、を備えている。ここで、対向突壁415Bは、透明な樹脂材料で構成されているので、同図の矢印で示すように、外側発光素子411から照射された光には、対向突壁415Bを透過するものと、対向突壁415Bで反射されるものと、の2種類が存在する。そして、対向突壁415Bで反射された光の一部は、カバープレート415Aへと向かい、カバープレート415Aから前側に出射される。本実施形態では、遊技盤11のうち外側発光部材410の前側に配置される部分は、透明になっている。従って、遊技盤11には、カバープレート415Aから出射された光によって光る外側発光領域R2が形成される。このように、本実施形態の遊技機10では、外側発光部材410によって遊技盤11のうち表示開口11Hより外側に配置される部分を光らせることが可能となっている。   The front cover 415 is made of a transparent resin material, and, as shown in FIG. 28, a cover plate 415A superimposed on the outer light emitting substrate 412 from the front side, and an edge of the cover plate 415A on the side close to the display opening 11H (that is, , A lower edge portion) that protrudes rearward and faces a plurality of outer light emitting elements 411. Here, since the opposing protruding wall 415B is made of a transparent resin material, the light emitted from the outer light emitting element 411 is transmitted through the opposing protruding wall 415B as indicated by the arrow in FIG. There are two types, one that is reflected by the opposing protruding wall 415B. A part of the light reflected by the facing protruding wall 415B is directed to the cover plate 415A and is emitted from the cover plate 415A to the front side. In this embodiment, the part arrange | positioned in the front side of the outer side light emission member 410 among the game boards 11 is transparent. Accordingly, the game board 11 is formed with an outer light emitting region R2 that is lit by the light emitted from the cover plate 415A. Thus, in the gaming machine 10 of the present embodiment, the outer light emitting member 410 can illuminate the portion of the game board 11 that is disposed outside the display opening 11H.

なお、本実施形態の遊技機10では、図28に示すように、表示装飾枠23のうち表示開口11Hの外側、即ち、外側発光部材410側を向く部分には、例えば、金属レールで構成されて外側発光素子411からの光を表示装飾枠23の外側へ向けて反射可能な外向反射部23Rが設けられている。従って、本実施形態では、カバープレート415の対向突壁415Bだけでなく表示装飾枠23の外向反射部23Rによっても、外側発光素子411からの光を反射することが可能となっている。   In the gaming machine 10 of the present embodiment, as shown in FIG. 28, a portion of the display decoration frame 23 facing the outside of the display opening 11H, that is, the side facing the outer light emitting member 410 is formed of, for example, a metal rail. In addition, an outward reflection portion 23 </ b> R capable of reflecting light from the outer light emitting element 411 toward the outer side of the display decorative frame 23 is provided. Therefore, in the present embodiment, light from the outer light emitting element 411 can be reflected not only by the opposing protruding wall 415B of the cover plate 415 but also by the outward reflecting portion 23R of the display decorative frame 23.

図29に示すように、カバープレート415Aには、カバープレート415Aを前後に透過する光を拡散可能なレンズカット416が形成されている。従って、対向突壁415Bによって反射された光は、カバープレート415Aを通過する際にレンズカット416によって拡散される。これにより、遊技盤110のうち外側発光部材410によって光る部分、即ち、外側発光領域R2を広くして遊技機10全体を明るく見せることが可能となる。また、レンズカット416は、外側発光部材410を前側から見たときに、外側発光基板412を視認困難にする機能も有している。従って、遊技盤11の透明部分の後側に外側発光部材410が配置されても、外側発光基板412を目立たなくすることが可能となる。なお、詳細には、レンズカット416は、上述したレンズカット331と同様の構造になっていて、前側に突出する円弧面を有する帯状レンズ体417を帯幅方向に複数並べてなるレンチキュラーレンズ状に形成されている。   As shown in FIG. 29, the cover plate 415A is formed with a lens cut 416 capable of diffusing light transmitted back and forth through the cover plate 415A. Therefore, the light reflected by the opposing protruding wall 415B is diffused by the lens cut 416 when passing through the cover plate 415A. Thereby, it is possible to widen the portion of the gaming board 110 that is illuminated by the outer light emitting member 410, that is, the outer light emitting region R2, and to make the entire gaming machine 10 appear brighter. The lens cut 416 also has a function of making it difficult to visually recognize the outer light emitting substrate 412 when the outer light emitting member 410 is viewed from the front side. Therefore, even if the outer light emitting member 410 is arranged behind the transparent portion of the game board 11, the outer light emitting substrate 412 can be made inconspicuous. Specifically, the lens cut 416 has the same structure as the lens cut 331 described above, and is formed in a lenticular lens shape in which a plurality of band-shaped lens bodies 417 having an arcuate surface protruding forward are arranged in the band width direction. Has been.

図30に示すように、遊技機10には、主制御回路50、サブ制御回路52及びランプ制御回路56が備えられていて、外側発光部材410の複数の外側発光素子411と、環状発光部材310の複数の発光素子311は、ランプ制御回路56によって点灯制御される。主制御回路50は、主として、遊技機10における遊技に関する制御(具体的には、当否判定や遊技状態に関する制御)を行い、サブ制御回路52は、主として、遊技機10における演出に関する制御を行う。ランプ制御回路56は、サブ制御回路52からの制御信号を受けて、発光素子311及び外側発光素子411を点灯制御する。ここで、本実施形態では、ランプ制御回路56は、環状発光部材310における全ての発光素子311を消灯させるときには、外側発光部材410の外側発光素子411を点灯させるように構成されている。具体的には、外側発光部材410は、遊技が行われている間、常に、点灯するようになっていて、環状発光部材310は、特定の演出が実行されるときにのみ、点灯するようになっている。これにより、本実施形態では、環状発光部材310が消灯しても、外側発光部材410によって表示開口11Hの内側を明るくすることが可能となっている。   As shown in FIG. 30, the gaming machine 10 includes a main control circuit 50, a sub control circuit 52, and a lamp control circuit 56, and includes a plurality of outer light emitting elements 411 of the outer light emitting member 410 and an annular light emitting member 310. The plurality of light emitting elements 311 are controlled to be turned on by the lamp control circuit 56. The main control circuit 50 mainly performs control related to the game in the gaming machine 10 (specifically, control regarding determination of success / failure and gaming state), and the sub-control circuit 52 mainly performs control related to effects in the gaming machine 10. The lamp control circuit 56 receives the control signal from the sub control circuit 52 and controls lighting of the light emitting element 311 and the outer light emitting element 411. Here, in the present embodiment, the lamp control circuit 56 is configured to turn on the outer light emitting element 411 of the outer light emitting member 410 when all the light emitting elements 311 in the annular light emitting member 310 are turned off. Specifically, the outer light emitting member 410 is always turned on while a game is being performed, and the annular light emitting member 310 is turned on only when a specific effect is executed. It has become. Thereby, in this embodiment, even if the annular light emitting member 310 is turned off, the outer side light emitting member 410 can brighten the inside of the display opening 11H.

ところで、上述したように、環状発光部材310は、表示開口11Hの開口縁に沿った形状になっている(図2参照)。ここで、外側発光部材410は、表示開口11Hの開口縁に沿った円弧状になっているので、環状発光部材310が消灯したときに、外側発光部材410が点灯すると、その外側発光部材410によって光る外側発光領域R2は、表示開口11Hの開口縁に沿った略円弧状となる。このように、遊技機10では、環状発光部材310によって明るくなる部分と、外側発光領域R2によっても明るくなる部分とが近接するようになっていて、これにより、環状発光部材310が消灯しても、その消灯によって遊技機10が暗く見えることを抑制可能となっている。   By the way, as described above, the annular light emitting member 310 has a shape along the opening edge of the display opening 11H (see FIG. 2). Here, since the outer light emitting member 410 has an arc shape along the opening edge of the display opening 11H, when the outer light emitting member 410 is turned on when the annular light emitting member 310 is turned off, the outer light emitting member 410 The outer light emitting region R2 that emits light has a substantially arc shape along the opening edge of the display opening 11H. Thus, in the gaming machine 10, the portion that is brightened by the annular light emitting member 310 and the portion that is also brightened by the outer light emitting region R2 are close to each other, so that even if the annular light emitting member 310 is turned off. It is possible to suppress the gaming machine 10 from appearing dark due to the turn-off.

また、外側発光部材410は、ガイドレール12に沿った円弧状になっている。ここで、ガイドレール12のうち少なくとも外側発光領域R2の近傍に位置する部分には、例えば、金属レールで構成されて遊技領域R1の内側へ向けて光を反射可能な内向反射部12Rが設けられている(図28参照)。従って、遊技盤11の外側発光領域R2が光ると、その外側発光領域R2からの光がガイドレール12の内向反射部12Rにて反射される。このように、本実施形態では、外側発光部材410が、遊技盤11の外側発光領域R2だけでなくガイドレール12も光らせることが可能となっていて、これにより、遊技機10の全体を明るく見せることが可能となっている。   Further, the outer light emitting member 410 has an arc shape along the guide rail 12. Here, at least a portion located in the vicinity of the outer light emitting region R2 of the guide rail 12 is provided with, for example, an inward reflecting portion 12R made of a metal rail and capable of reflecting light toward the inside of the game region R1. (See FIG. 28). Accordingly, when the outer light emitting region R2 of the game board 11 is illuminated, the light from the outer light emitting region R2 is reflected by the inward reflecting portion 12R of the guide rail 12. Thus, in the present embodiment, the outer light emitting member 410 can illuminate not only the outer light emitting region R2 of the game board 11 but also the guide rail 12, thereby making the entire gaming machine 10 appear brighter. It is possible.

なお、本実施形態の遊技機10では、第1可動演出部材110が本発明の「演出部材」に相当し、第2可動演出部材210が本発明の「可動部材」に相当する。また、上側構成体132が本発明の「前側構成体」に相当し、下側構成体142が本発明の「後側構成体」に相当すると共に、下側構成体142における分割体142Aの前側重なり部材143及び後側重なり部材144が本発明の「重なり部材」に相当する。さらに、上側構成体132と下側構成体142との段差である第1段差117が本発明の「段差部」に相当し、前側重なり部材143と後側重なり部材144との段差である第2段差118が本発明の「別の段差部」に相当する。また、上側構成体132の溝部133Mが本発明の「収容部」に相当する。   In the gaming machine 10 of the present embodiment, the first movable effect member 110 corresponds to the “effect member” of the present invention, and the second movable effect member 210 corresponds to the “movable member” of the present invention. Further, the upper structural body 132 corresponds to the “front structural body” of the present invention, the lower structural body 142 corresponds to the “rear structural body” of the present invention, and the front side of the divided body 142A in the lower structural body 142. The overlapping member 143 and the rear overlapping member 144 correspond to the “overlapping member” of the present invention. Further, the first step 117 that is the step between the upper structure 132 and the lower structure 142 corresponds to the “step portion” of the present invention, and the second step that is the step between the front overlapping member 143 and the rear overlapping member 144. The step 118 corresponds to “another step portion” of the present invention. Further, the groove portion 133M of the upper structure 132 corresponds to the “accommodating portion” of the present invention.

遊技機10の構成に関する説明は以上である。次に、本実施形態の遊技機10の作用効果について説明する。   This completes the description of the configuration of the gaming machine 10. Next, the effect of the gaming machine 10 of this embodiment will be described.

本実施形態の遊技機10では、所定の演出条件が成立すると、第1可動演出部材110が分離状態(図3及び図5参照)から合体状態(図6及び図26参照)へと変化して演出を行う。また、別の演出条件が成立すると、第2可動演出部材210が待機位置から突出位置へと移動して演出を行う(図3参照)。   In the gaming machine 10 of the present embodiment, when a predetermined effect condition is satisfied, the first movable effect member 110 changes from the separated state (see FIGS. 3 and 5) to the combined state (see FIGS. 6 and 26). Produce. In addition, when another effect condition is satisfied, the second movable effect member 210 moves from the standby position to the protruding position and performs an effect (see FIG. 3).

ここで、第1可動演出部材110が合体状態になると、図21及び図27に示すように、上側構成体132と下側構成体142とが近接して第1可動演出部材110の前面に第1段差117を形成する。これにより、第1可動演出部材110を立体的に見せることが可能となり、第1可動演出部材110の趣向性を向上させることが可能となる。しかも、第1可動演出部材110が合体状態のときには、下側構成体142の前側重なり部材143と後側重なり部材144においても第2段差118が形成されるので、第1可動演出部材110をより立体的に見せることが可能となる。また、第1可動演出部材110が分離状態のときには、下側構成体142の前側重なり部材143と後側重なり部材144とが前後に重ねられるので(図4参照)、分離状態における下側構成体142をコンパクトにすることが可能となる。ここで、下側構成体142の前後方向の厚みが大きくなると、第1可動演出部材110が分離状態へ移行したときに下側構成体142を配置するためのスペースを確保することが困難となるという問題が考えられる。しかしながら、本実施形態では、第1可動演出部材110が合体状態から分離状態へ移行すると、前側重なり部材143と後側重なり部材144で構成される1対の分割体142A,142Aが、上側構成体132との接離方向と交差する方向で互いに離れるので、分離状態における下側構成体142の配置スペースの自由度を向上させることが可能となり、下側構成体142を配置するためのスペースを容易に確保することが可能となる。   Here, when the first movable effect member 110 is in the combined state, as shown in FIGS. 21 and 27, the upper component 132 and the lower component 142 are close to each other on the front surface of the first movable effect member 110. One step 117 is formed. Thereby, the first movable effect member 110 can be shown in three dimensions, and the preference of the first movable effect member 110 can be improved. In addition, when the first movable effect member 110 is in the combined state, the second step 118 is also formed in the front overlapping member 143 and the rear overlapping member 144 of the lower component 142, so that the first movable effect member 110 is more It becomes possible to show in three dimensions. Further, when the first movable effect member 110 is in the separated state, the front side overlapping member 143 and the rear side overlapping member 144 of the lower side structure 142 are overlapped in the front-rear direction (see FIG. 4), so the lower side structure in the separated state 142 can be made compact. Here, when the thickness of the lower structure 142 increases in the front-rear direction, it is difficult to secure a space for placing the lower structure 142 when the first movable effect member 110 shifts to the separated state. The problem is considered. However, in the present embodiment, when the first movable effect member 110 shifts from the combined state to the separated state, the pair of divided bodies 142A and 142A configured by the front overlapping member 143 and the rear overlapping member 144 is the upper structure. Since they are separated from each other in a direction crossing the contact / separation direction with respect to 132, it is possible to improve the degree of freedom of the arrangement space of the lower structure 142 in the separated state, and the space for arranging the lower structure 142 is easy. Can be secured.

また、本実施形態の遊技機10では、第1可動演出部材110が分離状態のときに上側構成体132の後側に配置される第2可動演出部材210が、上側構成体132から突出するので、第2可動演出部材210によっても演出を行うことが可能となる。しかも、第2可動演出部材210は、下側構成体142と同じ前後位置に配置されているので、第1可動演出部材110の前面に第1段差117を形成するために上側構成体132を下側構成体142より前側に配置したことにより、その上側構成体132の後側に生じるスペースを、第2可動演出部材210の収容スペースとして利用することが可能となる。ここで、上述の如く、下側構成体142は、前側重なり部材143と後側重なり部材144とを前後に重ねた構造になっているので、上側構成体132の後側のスペースに収容される第2可動演出部材210を大きくすることが可能となる。さらに、本実施形態では、第2可動演出部材210が、上側構成体132の前端壁135によって前側を覆われるだけでなく、1対の対向突壁136,136によって側方を覆われるので、待機位置に配置された第2可動演出部材210を見え難くすることが可能となり、第2可動演出部材210が突出位置に配置されたときに遊技者に意外性を与えることが可能となる。   In the gaming machine 10 of the present embodiment, the second movable effect member 210 disposed on the rear side of the upper structure 132 projects from the upper structure 132 when the first movable effect member 110 is in the separated state. The second movable effect member 210 can also produce an effect. In addition, since the second movable effect member 210 is disposed at the same front-rear position as the lower structure 142, the upper structure 132 is lowered to form the first step 117 on the front surface of the first movable effect member 110. By disposing on the front side of the side structure 142, the space generated on the rear side of the upper structure 132 can be used as a storage space for the second movable effect member 210. Here, as described above, the lower structure 142 has a structure in which the front overlapping member 143 and the rear overlapping member 144 are stacked in the front-rear direction, so that the lower structure 142 is accommodated in the space behind the upper structure 132. The second movable effect member 210 can be enlarged. Further, in the present embodiment, the second movable effect member 210 is not only covered on the front side by the front end wall 135 of the upper structural body 132 but also on the side by the pair of opposed projecting walls 136 and 136, so It becomes possible to make it difficult to see the second movable effect member 210 arranged at the position, and it is possible to give the player an unexpectedness when the second movable effect member 210 is arranged at the protruding position.

[他の実施形態]
本発明は、上記実施形態に限定されるものではなく、例えば、以下に説明するような実施形態も本発明の技術的範囲に含まれ、さらに、下記以外にも要旨を逸脱しない範囲内で種々変更して実施することができる。
[Other Embodiments]
The present invention is not limited to the above-described embodiment. For example, the embodiments described below are also included in the technical scope of the present invention, and various modifications are possible within the scope of the invention other than the following. It can be changed and implemented.

(1)上記実施形態では、分離状態の上側構成体132から第2可動演出部材210が下方に突出する構成になっていたが、第2可動演出部材210が突出する方向は上下左右何れの方向であってもよい。   (1) In the above embodiment, the second movable effect member 210 protrudes downward from the upper structure 132 in the separated state, but the direction in which the second movable effect member 210 protrudes is any one of up, down, left, and right directions. It may be.

(2)上記実施形態では、第2可動演出部材210が分離状態における上側構成体132から突出する構成であったが、合体状態における上側構成体132から突出する構成であってもよい。なお、その際、第2可動演出部材210は、上側構成体132に対して相対的に移動する構成であればよく、例えば、第1可動演出部材110が分離状態へと変化するときに、合体状態において上側構成体132が配置されていた部分の後側に第2可動演出部材210が保持されて、第2可動演出部材210が上側構成体132から突出する構成であってもよい。   (2) In the above embodiment, the second movable effect member 210 is configured to protrude from the upper structure 132 in the separated state, but may be configured to protrude from the upper structure 132 in the combined state. At this time, the second movable effect member 210 may be configured to move relative to the upper structure 132. For example, when the first movable effect member 110 changes to the separated state, the second movable effect member 210 is combined. The second movable effect member 210 may be held on the rear side of the portion where the upper structure 132 is disposed in the state, and the second movable effect member 210 may protrude from the upper structure 132.

(3)上記実施形態では、上側構成体132に、第2可動演出部材210を収容可能な溝部133Mを備えていたが、溝部133Mを備えない構成としてもよい。なお、この構成では、上側構成体132の後側に配置された第2可動演出部材210が視認可能となる。   (3) In the above embodiment, the upper structure 132 includes the groove 133M that can accommodate the second movable effect member 210. However, the upper structure 132 may not include the groove 133M. In this configuration, the second movable effect member 210 disposed on the rear side of the upper structural body 132 is visible.

(4)上記実施形態では、溝部133Mの断面形状が、図4に示すように、矩形状であったが、半円状や台形状であってもよい。   (4) In the above embodiment, the cross-sectional shape of the groove 133M is rectangular as shown in FIG. 4, but it may be semicircular or trapezoidal.

(5)上記実施形態では、溝部133Mに第2可動演出部材210の略全体が収容される構成になっていたが、溝部133Mに少なくとも第2可動演出部材210の一部が収容されていればよい。   (5) In the above embodiment, the groove portion 133M is configured to accommodate substantially the entire second movable effect member 210. However, if at least a part of the second movable effect member 210 is accommodated in the groove portion 133M. Good.

(6)上記実施形態において、下側構成体142が、互いに相対移動可能な前側重なり部材143と後側重なり部材144とを前後に重ねられた複数層構造になっていたが、単層構造であってもよい。なお、単層構造の例としては、後側重なり部材144の大部分が前側重なり部材143から飛び出した状態(図6参照)でそれら重なり部材143,144が一体化された構造が挙げられる。   (6) In the above embodiment, the lower structure 142 has a multi-layer structure in which the front overlapping member 143 and the rear overlapping member 144 that can move relative to each other are stacked in the front-rear direction. There may be. An example of the single-layer structure is a structure in which the overlapping members 143 and 144 are integrated in a state where most of the rear overlapping member 144 protrudes from the front overlapping member 143 (see FIG. 6).

10 遊技機
11 遊技盤
110 第1可動演出部材(演出部材)
110A 演出部材構成体
117 第1段差(段差部)
118 第2段差(別の段差部)
132 上側構成体(前側構成体)
133 膨出部
133M 溝部(収容部)
135 前端壁
136 対向突壁
142 下側構成体(後側構成体)
142A 分割体
143 前側重なり部材
144 後側重なり部材
210 第2可動演出部材(可動部材)
10 gaming machine 11 gaming board 110 first movable effect member (effect member)
110A Production member structure 117 First step (step)
118 Second step (another step)
132 Upper structure (front structure)
133 bulge part 133M groove part (accommodating part)
135 Front end wall 136 Opposite protruding wall 142 Lower structure (rear structure)
142A Division 143 Front overlapping member 144 Rear overlapping member 210 Second movable effect member (movable member)

上記目的を達成するためになされた請求項1の発明は、複数の演出部材構成体が遊技盤の前面に沿って相対的に移動することで、前記複数の演出部材構成体が分離した分離状態と、前記複数の演出部材構成体が近接した合体状態とに変化する演出部材を備えた遊技機において、前記合体状態の前記演出部材の前面には、段差部が形成されると共に、前記複数の演出部材構成体には、前記段差部を境にして分離する前側構成体と後側構成体とが設けられ、前記前側構成体より後側で且つ前記後側構成体と同じ前後位置に配置される待機位置と、前記前側構成体から前記遊技盤の前面に沿う方向に突出する突出位置と、の間を移動可能な可動部材を備えたことを特徴とする遊技機である。 The invention of claim 1 made to achieve the above object is a separated state in which the plurality of effect member components are separated by the relative movement of the plurality of effect member components along the front surface of the game board. In the gaming machine provided with the effect member that changes to the combined state in which the plurality of effect member components are close together, a step portion is formed on the front surface of the effect member in the combined state, The production member structure is provided with a front structure and a rear structure that are separated from each other with the stepped portion as a boundary, and is arranged behind the front structure and at the same front-rear position as the rear structure. The game machine is characterized by comprising a movable member that can move between a standby position and a protruding position that protrudes from the front structure in a direction along the front surface of the game board .

[請求項1の発明]
本発明では、演出部材が合体状態になると、複数の演出部材構成体のうちの前側構成体と後側構成体とが近接して演出部材の前面に段差部を形成する。これにより、演出部材を立体的に見せることが可能となり、演出部材の趣向性を向上させることが可能となる。また、本発明では、前側構成体の後側に配置される可動部材が前側構成体から遊技盤の前面に沿う方向に突出するので、可動部材によっても演出を行うことが可能となる。しかも、本発明では、可動部材が後側構成体と同じ前後位置に配置されるので、演出部材の前面に段差を形成するために前側構成体を後側構成体より前側に配置したことにより、その前側構成体の後側に生じるスペースを、可動部材の収容スペースとして利用することが可能となる。
[Invention of Claim 1]
In the present invention, when the effect member is in the combined state, the front structure and the rear structure of the plurality of effect member structures are close to each other to form a step portion on the front surface of the effect member. Thereby, it becomes possible to show the effect member in three dimensions, and it is possible to improve the preference of the effect member. Further, in the present invention, since the movable member arranged on the rear side of the front structure protrudes in the direction along the front surface of the game board from the front structure, it is possible to produce effects also with the movable member. Moreover, in the present invention, since the movable member is arranged at the same front-rear position as the rear structure, by arranging the front structure on the front side of the rear structure in order to form a step on the front surface of the production member, The space generated on the rear side of the front structure can be used as a storage space for the movable member.

(6)上記実施形態において、下側構成体142が、互いに相対移動可能な前側重なり部材143と後側重なり部材144とを前後に重ねられた複数層構造になっていたが、単層構造であってもよい。なお、単層構造の例としては、後側重なり部材144の大部分が前側重なり部材143から飛び出した状態(図6参照)でそれら重なり部材143,144が一体化された構造が挙げられる。

なお、上記実施形態には、以下、[発明1]〜[発明4]が含まれている。

[発明1]
複数の演出部材構成体が遊技盤の前面に沿って相対的に移動することで、前記複数の演出部材構成体が分離した分離状態と、前記複数の演出部材構成体が近接した合体状態とに変化する演出部材を備えた遊技機において、
前記合体状態の前記演出部材の前面には、段差部が形成されると共に、
前記複数の演出部材構成体には、前記段差部を境にして分離する前側構成体と後側構成体とが設けられ、
前記前側構成体より後側で且つ前記後側構成体と同じ前後位置に配置される待機位置と、前記前側構成体から突出する突出位置と、の間を移動可能な可動部材を備えたことを特徴とする遊技機。

発明1の遊技機では、演出部材が合体状態になると、複数の演出部材構成体のうちの前側構成体と後側構成体とが近接して演出部材の前面に段差部を形成する。これにより、演出部材を立体的に見せることが可能となり、演出部材の趣向性を向上させることが可能となる。また、発明1では、前側構成体の後側に配置される可動部材が前側構成体から突出するので、可動部材によっても演出を行うことが可能となる。しかも、本発明では、可動部材が後側構成体と同じ前後位置に配置されるので、演出部材の前面に段差を形成するために前側構成体を後側構成体より前側に配置したことにより、その前側構成体の後側に生じるスペースを、可動部材の収容スペースとして利用することが可能となる。

[発明2]
前記後側構成体は、前記演出部材が前記分離状態のときに前後に重ねて配置される一方、前記演出部材が前記合体状態のときに重なり部分が小さくなるようにずれて前記演出部材の前面に前記段差部とは別の段差部を形成する複数の重なり部材を有することを特徴とする発明1に従属の遊技機。

[発明3]
前記後側構成体は、前記演出部材が前記合体状態から前記分離状態へ移行するときに、前記前側構成体との接離方向と交差する方向で互いに離れる1対の分割体からなり、
各前記分割体が複数の前記重なり部材で構成されたことを特徴とする発明2に従属の遊技機。

発明2の遊技機では、演出部材が合体状態のときには、後側構成体に備えられた複数の重なり部材が演出部材の前面に段差を形成するので、演出部材をより立体的に見せることが可能となる。また、発明3の遊技機では、複数の重なり部材は、演出部材が分離状態のときには、前後に重ねられるので、分離状態における後側構成体をコンパクトにすることが可能となる。
ここで、後側構成体の前後方向の厚みが大きくなると、演出部材が分離状態へ移行したときに後側構成体を配置するためのスペースを確保することが困難となるという問題が考えられる。しかしながら、発明3の構成では、演出部材が合体状態から分離状態へ移行すると、複数の重なり部材で構成される1対の分割体が、前側構成体との接離方向と交差する方向で互いに離れるので、分離状態における後側構成体の配置スペースの自由度を向上させることが可能となり、後側構成体を配置するためのスペースを容易に確保することが可能となる。

[発明4]
前記前側構成体には、前記遊技盤の前面と平行又は略平行な前端壁と、前記前端壁から後側に突出すると共に前記前側構成体と前記後側構成体の接離方向と交差する方向で対向する1対の対向突壁と、が備えられ、
前記可動部材は、前記待機位置に配置されたときに、前記前端壁の後側で前記1対の対向突壁の間に形成される収容部に収容され、前記突出位置に配置されたときに、前記前側構成体と前記後側構成体の接離方向で前記前側構成体に対して前記後側構成体側に突出することを特徴とする発明1乃至発明3のうち何れか1の発明に従属の遊技機。

発明4の遊技機によれば、可動部材が、前側構成体の前端壁によって前側を覆われるだけでなく、1対の対向突壁によって側方を覆われるので、待機位置に配置された可動部材を見え難くすることが可能となり、可動部材が突出位置に配置されたときに遊技者に意外性を与えることが可能となる。
(6) In the above embodiment, the lower structure 142 has a multi-layer structure in which the front overlapping member 143 and the rear overlapping member 144 that can move relative to each other are stacked in the front-rear direction. There may be. An example of the single-layer structure is a structure in which the overlapping members 143 and 144 are integrated in a state where most of the rear overlapping member 144 protrudes from the front overlapping member 143 (see FIG. 6).

The above embodiment includes the following [Invention 1] to [Invention 4].

[Invention 1]
As the plurality of effect member constituents move relatively along the front surface of the game board, the separated state in which the plurality of effect member constituents are separated, and the combined state in which the plurality of effect member constituents are close to each other. In gaming machines with changing production members,
On the front surface of the production member in the combined state, a step portion is formed,
The plurality of effect member constituent bodies are provided with a front side constituent body and a rear side constituent body that are separated with the stepped portion as a boundary,
A movable member is provided that is movable between a standby position that is rearward of the front structure and at the same front-rear position as the rear structure and a protruding position that protrudes from the front structure. A featured gaming machine.

In the gaming machine according to the first aspect, when the effect member is in the combined state, the front structure and the rear structure among the plurality of effect member structures are close to each other to form a step portion on the front surface of the effect member. Thereby, it becomes possible to show the effect member in three dimensions, and it is possible to improve the preference of the effect member. Moreover, in invention 1, since the movable member arrange | positioned at the back side of a front side structure protrudes from a front side structure, it becomes possible also to produce with a movable member. Moreover, in the present invention, since the movable member is arranged at the same front-rear position as the rear structure, by arranging the front structure on the front side of the rear structure in order to form a step on the front surface of the production member, The space generated on the rear side of the front structure can be used as a storage space for the movable member.

[Invention 2]
The rear structure is arranged so as to overlap in the front-rear direction when the effect member is in the separated state, and is shifted so that the overlapping portion becomes smaller when the effect member is in the combined state. And a plurality of overlapping members forming a step portion different from the step portion.

[Invention 3]
The rear structure is composed of a pair of divided bodies that are separated from each other in a direction intersecting with a direction of separation from the front structure when the effect member transitions from the combined state to the separated state,
A gaming machine dependent on the invention 2, wherein each of the divided bodies is constituted by a plurality of the overlapping members.

In the gaming machine of aspect 2, when the production member is in the combined state, the plurality of overlapping members provided in the rear structure form a step on the front surface of the production member, so that the production member can be shown more three-dimensionally It becomes. Further, in the gaming machine of the invention 3, the plurality of overlapping members are overlapped in the front-rear direction when the effect member is in the separated state, so that the rear side structure in the separated state can be made compact.
Here, when the thickness of the rear structure increases in the front-rear direction, there may be a problem that it is difficult to secure a space for arranging the rear structure when the effect member shifts to the separated state. However, in the configuration of the invention 3, when the effect member shifts from the combined state to the separated state, the pair of divided members formed by the plurality of overlapping members are separated from each other in the direction intersecting the contact / separation direction with the front structure. Therefore, it is possible to improve the degree of freedom of the arrangement space of the rear structure in the separated state, and it is possible to easily secure a space for arranging the rear structure.

[Invention 4]
The front structure includes a front end wall that is parallel or substantially parallel to the front surface of the game board, a direction that protrudes rearward from the front end wall, and a direction that intersects with a contact and separation direction of the front structure and the rear structure. And a pair of opposing projecting walls facing each other,
When the movable member is disposed at the standby position, the movable member is accommodated in an accommodating portion formed between the pair of opposed projecting walls on the rear side of the front end wall, and is disposed at the projecting position. Dependent on any one of inventions 1 to 3, wherein the front structure and the rear structure project toward the rear structure in the contact / separation direction of the front structure. Game machines.

According to the gaming machine of the fourth aspect of the invention, the movable member is not only covered by the front end wall of the front structure, but also by the pair of opposed projecting walls, so that the movable member is disposed at the standby position. It is possible to make the player difficult to see, and when the movable member is arranged at the protruding position, it is possible to give the player an unexpectedness.

Claims (4)

複数の演出部材構成体が遊技盤の前面に沿って相対的に移動することで、前記複数の演出部材構成体が分離した分離状態と、前記複数の演出部材構成体が近接した合体状態とに変化する演出部材を備えた遊技機において、
前記合体状態の前記演出部材の前面には、段差部が形成されると共に、
前記複数の演出部材構成体には、前記段差部を境にして分離する前側構成体と後側構成体とが設けられ、
前記前側構成体より後側で且つ前記後側構成体と同じ前後位置に配置される待機位置と、前記前側構成体から突出する突出位置と、の間を移動可能な可動部材を備えたことを特徴とする遊技機。
As the plurality of effect member constituents move relatively along the front surface of the game board, the separated state in which the plurality of effect member constituents are separated, and the combined state in which the plurality of effect member constituents are close to each other. In gaming machines with changing production members,
On the front surface of the production member in the combined state, a step portion is formed,
The plurality of effect member constituent bodies are provided with a front side constituent body and a rear side constituent body that are separated with the stepped portion as a boundary,
A movable member is provided that is movable between a standby position that is rearward of the front structure and at the same front-rear position as the rear structure and a protruding position that protrudes from the front structure. A featured gaming machine.
前記後側構成体は、前記演出部材が前記分離状態のときに前後に重ねて配置される一方、前記演出部材が前記合体状態のときに重なり部分が小さくなるようにずれて前記演出部材の前面に前記段差部とは別の段差部を形成する複数の重なり部材を有することを特徴とする請求項1に記載の遊技機。   The rear structure is arranged so as to overlap in the front-rear direction when the effect member is in the separated state, and is shifted so that the overlapping portion becomes smaller when the effect member is in the combined state. The gaming machine according to claim 1, further comprising: a plurality of overlapping members that form step portions different from the step portions. 前記後側構成体は、前記演出部材が前記合体状態から前記分離状態へ移行するときに、前記前側構成体との接離方向と交差する方向で互いに離れる1対の分割体からなり、
各前記分割体が複数の前記重なり部材で構成されたことを特徴とする請求項2に記載の遊技機。
The rear structure is composed of a pair of divided bodies that are separated from each other in a direction intersecting with a direction of separation from the front structure when the effect member transitions from the combined state to the separated state,
The gaming machine according to claim 2, wherein each of the divided bodies includes a plurality of the overlapping members.
前記前側構成体には、前記遊技盤の前面と平行又は略平行な前端壁と、前記前端壁から後側に突出すると共に前記前側構成体と前記後側構成体の接離方向と交差する方向で対向する1対の対向突壁と、が備えられ、
前記可動部材は、前記待機位置に配置されたときに、前記前端壁の後側で前記1対の対向突壁の間に形成される収容部に収容され、前記突出位置に配置されたときに、前記前側構成体と前記後側構成体の接離方向で前記前側構成体に対して前記後側構成体側に突出することを特徴とする請求項1乃至3のうち何れか1の請求項に記載の遊技機。
The front structure includes a front end wall that is parallel or substantially parallel to the front surface of the game board, a direction that protrudes rearward from the front end wall, and a direction that intersects with a contact and separation direction of the front structure and the rear structure. And a pair of opposing projecting walls facing each other,
When the movable member is disposed at the standby position, the movable member is accommodated in an accommodating portion formed between the pair of opposed projecting walls on the rear side of the front end wall, and is disposed at the projecting position. The invention according to any one of claims 1 to 3, wherein the front structural body protrudes toward the rear structural body with respect to the front structural body in a contact / separation direction between the front structural body and the rear structural body. The gaming machine described.
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JP2014221102A (en) * 2013-05-13 2014-11-27 京楽産業.株式会社 Game machine
JP2015139541A (en) * 2014-01-28 2015-08-03 京楽産業.株式会社 Game machine

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