JP2016202430A5 - - Google Patents

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Publication number
JP2016202430A5
JP2016202430A5 JP2015085643A JP2015085643A JP2016202430A5 JP 2016202430 A5 JP2016202430 A5 JP 2016202430A5 JP 2015085643 A JP2015085643 A JP 2015085643A JP 2015085643 A JP2015085643 A JP 2015085643A JP 2016202430 A5 JP2016202430 A5 JP 2016202430A5
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Japan
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flow
strength
game
predetermined
gaming machine
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JP2015085643A
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JP6520345B2 (en
JP2016202430A (en
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Description

本発明に係る遊技機は、上記の課題を解決するために、
可変強度で遊技媒体を発射する発射手段と、所定の条件の成立に基づいて遊技媒体の進入が許容され、所定の個数の遊技媒体の進入に基づいて進入が禁止される可変入賞口と、前記発射手段から所定の第1の強度範囲で発射された遊技媒体が流下する第1流下領域と、前記発射手段から前記第1の強度範囲の強度よりも強く、最大強度を含む所定の第2の強度範囲で発射された遊技媒体が前記可変入賞口に流下可能である第2流下領域とを含む遊技機であって、
前記発射手段から前記第1の強度範囲と前記第2の強度範囲との間の第3の強度範囲で発射された遊技媒体に作用し、前記第1流下領域及び前記第2流下領域に発射された場合と比べて所定の不利益を生じさせる不利益生成手段を有することを特徴とする。
In order to solve the above problems, a gaming machine according to the present invention
A launching means for launching game media with variable strength, a variable winning opening that allows entry of game media based on establishment of a predetermined condition, and prohibits entry based on entry of a predetermined number of game media; A first flow-down area in which a game medium launched from the launching means in a predetermined first intensity range flows down, and a predetermined second that is stronger than the strength in the first intensity range from the launching means and includes a maximum intensity. A gaming machine including a second flow down area in which a game medium launched in a strength range can flow down to the variable prize opening;
It acts on the game medium launched in the third strength range between the first strength range and the second strength range from the launching means, and is launched into the first flow-down region and the second flow-down region. It is characterized by having a disadvantage generating means for generating a predetermined disadvantage as compared with the case of the above.

Claims (3)

可変強度で遊技媒体を発射する発射手段と、所定の条件の成立に基づいて遊技媒体の進入が許容され、所定の個数の遊技媒体の進入に基づいて進入が禁止される可変入賞口と、前記発射手段から所定の第1の強度範囲で発射された遊技媒体が流下する第1流下領域と、前記発射手段から前記第1の強度範囲の強度よりも強く、最大強度を含む所定の第2の強度範囲で発射された遊技媒体が前記可変入賞口に流下可能である第2流下領域とを含む遊技機であって、
前記発射手段から前記第1の強度範囲と前記第2の強度範囲との間の第3の強度範囲で発射された遊技媒体に作用し、前記第1流下領域及び前記第2流下領域に発射された場合と比べて所定の不利益を生じさせる不利益生成手段を有することを特徴とする遊技機。
A launching means for launching game media with variable strength, a variable winning opening that allows entry of game media based on establishment of a predetermined condition, and prohibits entry based on entry of a predetermined number of game media; A first flow-down area in which a game medium launched from the launching means in a predetermined first intensity range flows down, and a predetermined second that is stronger than the strength in the first intensity range from the launching means and includes a maximum intensity. A gaming machine including a second flow down area in which a game medium launched in a strength range can flow down to the variable prize opening;
It acts on the game medium launched in the third strength range between the first strength range and the second strength range from the launching means, and is launched into the first flow-down region and the second flow-down region. A gaming machine characterized by having a disadvantage generating means for generating a predetermined disadvantage as compared with the case of the game.
前記不利益生成手段は、前記第3の強度範囲で発射された遊技媒体が前記可変入賞口へ進入できない第3流下領域を形成する請求項1に記載の遊技機。   2. The gaming machine according to claim 1, wherein the disadvantage generation unit forms a third flow-down area where a game medium launched in the third strength range cannot enter the variable winning opening. 前記可変入賞口と異なる少なくとも1つの入賞口を備え、
前記第3流下領域を流下する遊技球は、前記可変入賞口及び前記少なくとも1つの入賞口のいずれに進入することなく排出口に案内される請求項2に記載の遊技機。
Comprising at least one winning opening different from the variable winning opening;
The gaming machine according to claim 2, wherein the game ball flowing down in the third flow-down area is guided to the discharge port without entering either the variable winning port or the at least one winning port.
JP2015085643A 2015-04-20 2015-04-20 Gaming machine Active JP6520345B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2015085643A JP6520345B2 (en) 2015-04-20 2015-04-20 Gaming machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2015085643A JP6520345B2 (en) 2015-04-20 2015-04-20 Gaming machine

Publications (3)

Publication Number Publication Date
JP2016202430A JP2016202430A (en) 2016-12-08
JP2016202430A5 true JP2016202430A5 (en) 2018-06-14
JP6520345B2 JP6520345B2 (en) 2019-05-29

Family

ID=57486320

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2015085643A Active JP6520345B2 (en) 2015-04-20 2015-04-20 Gaming machine

Country Status (1)

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JP (1) JP6520345B2 (en)

Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2012095908A (en) * 2010-11-04 2012-05-24 Fujishoji Co Ltd Pinball game machine
JP5990688B2 (en) * 2012-04-09 2016-09-14 株式会社ソフイア Game machine
JP2014018526A (en) * 2012-07-20 2014-02-03 Kyoraku Sangyo Co Ltd Game machine

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