JP2015120053A5 - - Google Patents

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Publication number
JP2015120053A5
JP2015120053A5 JP2015070446A JP2015070446A JP2015120053A5 JP 2015120053 A5 JP2015120053 A5 JP 2015120053A5 JP 2015070446 A JP2015070446 A JP 2015070446A JP 2015070446 A JP2015070446 A JP 2015070446A JP 2015120053 A5 JP2015120053 A5 JP 2015120053A5
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Japan
Prior art keywords
power
turned
specific
state
game
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JP2015070446A
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Japanese (ja)
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JP6051447B2 (en
JP2015120053A (en
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Priority to JP2015070446A priority Critical patent/JP6051447B2/en
Priority claimed from JP2015070446A external-priority patent/JP6051447B2/en
Publication of JP2015120053A publication Critical patent/JP2015120053A/en
Publication of JP2015120053A5 publication Critical patent/JP2015120053A5/ja
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Publication of JP6051447B2 publication Critical patent/JP6051447B2/en
Expired - Fee Related legal-status Critical Current
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Description

こうした目的を達成するため、請求項1に記載の発明では、
電源が投入されたことに基づいて遊技の実行にかかる制御を実行可能な遊技機であって
定の始動条件が成立したことに基づいて当落判定についての遊技制御を行う判定遊技制御手段と、
特定の遊技状況において、遊技領域にて設けられている特定の受入口への遊技球の受け入れがあったとき、前記判定遊技制御手段による当落判定を受けることなしに遊技者に対して利益が付与される制御を実行可能な特殊処理実行手段と
定の演出を実行する演出実行手段と
を備え、
前記特定の遊技状況は、前記電源が遮断状態から投入された後のみならず、該遮断状態が発生するよりも前の遊技期間においても現れうるものであり、
前記演出実行手段は、
前記特定の遊技状況にあるときに前記電源が遮断状態になった場合、該電源が遮断状態になるよりも前の期間においては特定の遊技状況にあることが認識可能とされる特定表示を行いうるのに対し、該遮断状態から電源が投入されたときには、該電源が投入されてから前記判定遊技制御手段による当落判定が行われなくても成立しうる所定の条件が成立するまでの間、前記特定表示を行わず、前記所定の条件が成立した以降に該特定表示が現れるように制御しうる手段
を有しており、
前記特定の遊技状況にあるときに前記電源が遮断状態になり且つ該遮断状態から電源が投入される場合と、前記特定の遊技状況にないときに前記電源が遮断状態になり且つ該遮断状態から電源が投入される場合とのいずれにおいても、該電源が投入されてから前記判定遊技制御手段による当落判定が行われなくても成立しうる所定の条件が成立するまでの間は前記特定表示が行われるときの表示画像とは異なる表示画像が現れうる
ことを要旨とする。
In order to achieve such an object, in the invention described in claim 1,
A gaming machine capable of executing control related to execution of a game based on power being turned on ,
And determining the game control means for performing a game control for Toraku determined based on the Tokoro constant starting condition is established,
In certain game situations, when there is acceptance of game balls to a specific receiving port provided at Yu Technical area, benefit to the player without undergoing the Toraku determination by the determining game control means Special processing execution means capable of executing the given control ;
And a performance execution means for executing the rendition of Jo Tokoro,
The specific game situation may appear not only after the power is turned on from a cut-off state, but also in a game period before the cut-off state occurs,
The production execution means
If the power source when in the specific game situation becomes disconnected state, a specific display that is recognizable be in the specific game situation during the period before the power supply is cut-off state On the other hand, when the power is turned on from the shut-off state, the period from when the power is turned on until the predetermined condition that can be satisfied even if the determination game control means does not make a winning determination is satisfied the without specific indication, and have a means capable of controlling such that the specific display appears after the predetermined condition is satisfied,
When the power is in a cut-off state when the specific gaming situation exists and the power is turned on from the cut-off state, and when the power is turned off and not in the specific gaming situation from the cut-off state In both cases where the power is turned on, the specific display is displayed after the power is turned on until a predetermined condition that can be satisfied even if the determination game control means does not make a winning determination. The gist is that a display image different from the display image when it is performed can appear .

Claims (3)

電源が投入されたことに基づいて遊技の実行にかかる制御を実行可能な遊技機であって
定の始動条件が成立したことに基づいて当落判定についての遊技制御を行う判定遊技制御手段と、
特定の遊技状況において、遊技領域にて設けられている特定の受入口への遊技球の受け入れがあったとき、前記判定遊技制御手段による当落判定を受けることなしに遊技者に対して利益が付与される制御を実行可能な特殊処理実行手段と
定の演出を実行する演出実行手段と
を備え、
前記特定の遊技状況は、前記電源が遮断状態から投入された後のみならず、該遮断状態が発生するよりも前の遊技期間においても現れうるものであり、
前記演出実行手段は、
前記特定の遊技状況にあるときに前記電源が遮断状態になった場合、該電源が遮断状態になるよりも前の期間においては特定の遊技状況にあることが認識可能とされる特定表示を行いうるのに対し、該遮断状態から電源が投入されたときには、該電源が投入されてから前記判定遊技制御手段による当落判定が行われなくても成立しうる所定の条件が成立するまでの間、前記特定表示を行わず、前記所定の条件が成立した以降に該特定表示が現れるように制御しうる手段
を有しており、
前記特定の遊技状況にあるときに前記電源が遮断状態になり且つ該遮断状態から電源が投入される場合と、前記特定の遊技状況にないときに前記電源が遮断状態になり且つ該遮断状態から電源が投入される場合とのいずれにおいても、該電源が投入されてから前記判定遊技制御手段による当落判定が行われなくても成立しうる所定の条件が成立するまでの間は前記特定表示が行われるときの表示画像とは異なる表示画像が現れうる
ことを特徴とする遊技機。
A gaming machine capable of executing control related to execution of a game based on power being turned on ,
And determining the game control means for performing a game control for Toraku determined based on the Tokoro constant starting condition is established,
In certain game situations, when there is acceptance of game balls to a specific receiving port provided at Yu Technical area, benefit to the player without undergoing the Toraku determination by the determining game control means Special processing execution means capable of executing the given control ;
And a performance execution means for executing the rendition of Jo Tokoro,
The specific game situation may appear not only after the power is turned on from a cut-off state, but also in a game period before the cut-off state occurs,
The production execution means
If the power source when in the specific game situation becomes disconnected state, a specific display that is recognizable be in the specific game situation during the period before the power supply is cut-off state On the other hand, when the power is turned on from the shut-off state, the period from when the power is turned on until the predetermined condition that can be satisfied even if the determination game control means does not make a winning determination is satisfied the without specific indication, and have a means capable of controlling such that the specific display appears after the predetermined condition is satisfied,
When the power is in a cut-off state when the specific gaming situation exists and the power is turned on from the cut-off state, and when the power is turned off and not in the specific gaming situation from the cut-off state In both cases where the power is turned on, the specific display is displayed after the power is turned on until a predetermined condition that can be satisfied even if the determination game control means does not make a winning determination. A gaming machine, wherein a display image different from a display image when played can appear .
請求項1に記載の遊技機において、
所定の発光演出が行われるランプ装置をさらに備える
ことを特徴とする遊技機。
In the gaming machine according to claim 1,
A gaming machine further comprising a lamp device that performs a predetermined light emission effect.
請求項1または2に記載の遊技機において、
所定の音響演出が行われるスピーカ装置をさらに備える
ことを特徴とする遊技機。
In the gaming machine according to claim 1 or 2,
A gaming machine further comprising a speaker device that performs a predetermined sound effect.
JP2015070446A 2015-03-30 2015-03-30 Game machine Expired - Fee Related JP6051447B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2015070446A JP6051447B2 (en) 2015-03-30 2015-03-30 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2015070446A JP6051447B2 (en) 2015-03-30 2015-03-30 Game machine

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2011114951A Division JP5740747B2 (en) 2011-05-23 2011-05-23 Game machine

Publications (3)

Publication Number Publication Date
JP2015120053A JP2015120053A (en) 2015-07-02
JP2015120053A5 true JP2015120053A5 (en) 2015-11-05
JP6051447B2 JP6051447B2 (en) 2016-12-27

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Family Applications (1)

Application Number Title Priority Date Filing Date
JP2015070446A Expired - Fee Related JP6051447B2 (en) 2015-03-30 2015-03-30 Game machine

Country Status (1)

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JP (1) JP6051447B2 (en)

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6051446B2 (en) * 2015-03-30 2016-12-27 株式会社大一商会 Game machine
JP6051445B2 (en) * 2015-03-30 2016-12-27 株式会社大一商会 Game machine

Family Cites Families (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2003159461A (en) * 2001-11-27 2003-06-03 Sansei R & D:Kk Game machine
JP2008132167A (en) * 2006-11-28 2008-06-12 Daiichi Shokai Co Ltd Game machine
JP6051446B2 (en) * 2015-03-30 2016-12-27 株式会社大一商会 Game machine
JP6051445B2 (en) * 2015-03-30 2016-12-27 株式会社大一商会 Game machine

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