JP2014140655A5 - - Google Patents

Download PDF

Info

Publication number
JP2014140655A5
JP2014140655A5 JP2013266715A JP2013266715A JP2014140655A5 JP 2014140655 A5 JP2014140655 A5 JP 2014140655A5 JP 2013266715 A JP2013266715 A JP 2013266715A JP 2013266715 A JP2013266715 A JP 2013266715A JP 2014140655 A5 JP2014140655 A5 JP 2014140655A5
Authority
JP
Japan
Prior art keywords
light
button
gaming machine
unit
player
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2013266715A
Other languages
Japanese (ja)
Other versions
JP5768122B2 (en
JP2014140655A (en
Filing date
Publication date
Application filed filed Critical
Priority to JP2013266715A priority Critical patent/JP5768122B2/en
Priority claimed from JP2013266715A external-priority patent/JP5768122B2/en
Publication of JP2014140655A publication Critical patent/JP2014140655A/en
Publication of JP2014140655A5 publication Critical patent/JP2014140655A5/ja
Application granted granted Critical
Publication of JP5768122B2 publication Critical patent/JP5768122B2/en
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Description

本発明は、遊技を行うことが可能な遊技機に関する。 The present invention relates to a gaming machine capable of playing a game.

この種の遊技機として従来から知られているものとして、例えば、特許文献1がある。 For example, Patent Document 1 is known as a game machine of this type .

特開2008−154618号公報JP 2008-154618 A

本発明は、スピーカの前方の装飾性を高めることができる遊技機を提供することを目的とする。 An object of this invention is to provide the game machine which can improve the decorating property of the front of a speaker .

前記課題を解決するために、本発明の請求項1に記載の遊技機は、
遊技を行うことが可能な遊技機であって、
スピーカと、
前記スピーカを被覆するとともに遊技者側に張り出して形成される装飾カバーと、
を備え、
前記装飾カバーの前面部に第1孔部が設けられ、該装飾カバーにおける遊技者側の側面部に第2孔部が設けられている
ことを特徴としている。
この特徴によれば、スピーカの前方の装飾性を高めることができる。
また、本発明の手段1の遊技機は、
遊技者により操作されるボタン(操作ボタン516)を備える遊技機(パチンコ遊技機1)であって、
遊技者によるボタン押下に連動する遮光部(遮光壁1815a)と、
投光部(1840)と受光部(1841)とを有し、前記遮光部により前記投光部からの光が遮断されたことにもとづいて、ボタンの操作を検出する検出手段(ボタンスイッチ516a)と、
前記検出手段の周辺に設けられ、前記ボタンの操作面(ボタントップ1804の上板1804a上面)を照明する発光手段(ボタンLED516b〜516d)と、
ボタンの操作が有効であるときに前記発光手段を発光させる制御を行う発光制御手段(演出制御マイクロコンピュータ81のCPU86は、通常時にボタンLED516b〜516dを白色で発光させ、操作ボタン516の操作が有効になったときにボタンLED516b〜516dを青、黄、緑、赤等に発光させる)と、
遊技者によるボタン押下に連動して前記検出手段と前記発光手段とを仕切る位置(投光部1840と受光部1841の周囲)に移動し、前記遮光部が前記投光部からの光を遮断するときに前記発光手段からの光が前記受光部へ受光されることを阻止する阻止部(被覆壁1815b)と、
を備える
ことを特徴としている。
この特徴によれば、ボタン押下に連動して遮光部により投光部からの光が遮断されるとき、つまりボタンの操作が検出されるときには、検出手段と発光手段とが阻止部により仕切られることで少なくとも発光手段からの直接光の受光部への入射が阻止されるため、発光手段からの光が受光部へ受光されてボタン操作の検出が無効化されることが防止される。また、阻止部は、ボタンが押下されていないときには検出手段と発光手段とを仕切る位置から退避しているため、発光手段からの光が阻止部にて反射して操作面の照明に支障をきたすこと等がない。
In order to solve the above-mentioned problem, a gaming machine according to claim 1 of the present invention provides:
A gaming machine capable of playing a game,
Speakers,
A decorative cover that covers the speaker and is formed to project to the player side;
With
A first hole is provided in the front portion of the decorative cover, and a second hole is provided in a side surface portion on the player side of the decorative cover.
It is characterized by that.
According to this feature, the decorativeness in front of the speaker can be improved.
The gaming machine of means 1 of the present invention is
A gaming machine (pachinko gaming machine 1) including a button (operation button 516) operated by a player,
A light-shielding portion (light-shielding wall 1815a) that is interlocked with the player pressing the button;
A detecting means (button switch 516a) that includes a light projecting unit (1840) and a light receiving unit (1841), and detects operation of the button based on the fact that light from the light projecting unit is blocked by the light shielding unit. When,
Light emitting means (button LEDs 516b to 516d) provided around the detecting means for illuminating the operation surface of the button (the upper surface of the upper plate 1804a of the button top 1804);
Light emission control means for controlling the light emission means to emit light when the button operation is effective (the CPU 86 of the effect control microcomputer 81 causes the button LEDs 516b to 516d to emit white light during normal operation, and the operation of the operation button 516 is effective. The button LEDs 516b to 516d emit light in blue, yellow, green, red, etc.)
In conjunction with a button pressed by the player, the detection means and the light emission means are moved to a position (around the light projecting unit 1840 and the light receiving unit 1841), and the light shielding unit blocks light from the light projecting unit. A blocking part (covering wall 1815b) that prevents the light from the light emitting means from being received by the light receiving part.
It is characterized by having.
According to this feature, when the light from the light projecting unit is blocked by the light blocking unit in conjunction with the button press, that is, when the operation of the button is detected, the detecting unit and the light emitting unit are separated by the blocking unit. Thus, at least the direct light from the light emitting means is prevented from entering the light receiving portion, so that the light from the light emitting means is prevented from being received by the light receiving portion and the detection of the button operation is invalidated. In addition, since the blocking unit is retracted from the position where the detection unit and the light emitting unit are separated when the button is not pressed, the light from the light emitting unit is reflected by the blocking unit and hinders illumination of the operation surface. There is nothing.

本発明の手段の遊技機は、手段1に記載の遊技機であって、
前記発光制御手段は、前記検出手段(ボタンスイッチ516a)がボタンの操作を検出したときに前記発光手段(ボタンLED516b〜516d)を非発光状態に制御する(演出制御マイクロコンピュータ81のCPU86は、操作ボタン516の操作が検出されたときにボタンLED516b〜516dを消灯させる)
ことを特徴としている。
この特徴によれば、発光手段からの光が受光部に受光されてボタンの操作の検出が無効化されることを確実に防止できる。
The gaming machine of means 2 of the present invention is the gaming machine described in means 1,
The light emission control means controls the light emission means (button LEDs 516b to 516d) to the non-light emission state when the detection means (button switch 516a) detects the operation of the button (the CPU 86 of the effect control microcomputer 81 operates When the operation of the button 516 is detected, the button LEDs 516b to 516d are turned off)
It is characterized by that.
According to this feature, it is possible to reliably prevent light from the light emitting means from being received by the light receiving unit and invalidating detection of button operations.

本発明の手段の遊技機は、手段1またはに記載の遊技機であって、
前記阻止部(被覆壁1815b)における少なくとも前記検出手段(ボタンスイッチ516a)との対向面(内面)に低反射層を設けた(被覆壁1815bの内面を黒色に着色する)
ことを特徴としている。
この特徴によれば、検出手段と阻止部との間隙から発光手段からの光が進入したとしても、低反射層により光の反射が抑制されることにより受光部へ受光されることが阻止されるため、ボタンの操作の検出が無効化されることを確実に防止できる。
The gaming machine of means 3 of the present invention is the gaming machine according to means 1 or 2 ,
A low reflection layer is provided on at least the surface (inner surface) of the blocking portion (covering wall 1815b) facing the detection means (button switch 516a) (the inner surface of the covering wall 1815b is colored black).
It is characterized by that.
According to this feature, even if light from the light emitting means enters through the gap between the detecting means and the blocking portion, the light reflection is suppressed by the low reflection layer, thereby preventing the light receiving portion from receiving the light. Therefore, it is possible to reliably prevent the detection of the button operation from being invalidated.

本発明の手段の遊技機は、手段1〜3のいずれかに記載の遊技機であって、
前記発光制御手段は、ボタンの操作が有効となったときに前記発光手段(ボタンLED516b〜516d)の発光色を変更させる制御を行う(演出制御マイクロコンピュータ81のCPU86は、通常時にボタンLED516b〜516dを白色で発光させ、操作ボタン516の操作が有効になったときにボタンLED516b〜516dを青、黄、緑、赤等に発光させる)
ことを特徴としている。
この特徴によれば、操作が有効でないときでも操作面を光により装飾できるので、操作面の装飾性を高めることができるばかりか、発光色の変化により操作が有効になったことを確実に報知することができる。
A gaming machine of means 4 of the present invention is the gaming machine according to any one of means 1 to 3 ,
The light emission control means performs control to change the light emission color of the light emission means (button LEDs 516b to 516d) when the button operation becomes valid (the CPU 86 of the effect control microcomputer 81 performs the button LEDs 516b to 516d at normal times). Is emitted in white and when the operation of the operation button 516 is enabled, the button LEDs 516b to 516d are lit in blue, yellow, green, red, etc.)
It is characterized by that.
According to this feature, the operation surface can be decorated with light even when the operation is not effective, so that the decoration of the operation surface can be improved and the operation is effectively notified by the change in the emission color. can do.

本発明の手段の遊技機は、手段1〜のいずれかに記載の遊技機であって、
前記阻止部(被覆壁1815b)は、遊技者によるボタン押下に連動して前記遮光部(遮光壁1815a)が前記投光部(1840)からの光を遮断する前に、前記検出手段(ボタンスイッチ516a)と前記発光手段(ボタンLED516b〜516d)とを仕切る位置に到達する(図46に示す変形例としての突出壁1815’参照、被覆壁1815bの突出長さL3>遮光壁1815aの突出長さL2)
ことを特徴としている。
この特徴によれば、遊技者によるボタンの操作に応じて、投光部からの光が遮光部により遮光されるのに先立って発光手段と検出手段とが阻止部により仕切られるため、ボタンの操作の検出が無効化されることを確実に防止できる。
A gaming machine according to means 5 of the present invention is the gaming machine according to any one of means 1 to 4 ,
The blocking unit (covering wall 1815b) is connected to the detecting means (button switch) before the light blocking unit (light blocking wall 1815a) blocks light from the light projecting unit (1840) in conjunction with a button pressed by a player. 516a) and the light emitting means (button LEDs 516b to 516d) are reached (see the protruding wall 1815 ′ as a modification shown in FIG. 46, the protruding length L3 of the covering wall 1815b> the protruding length of the light shielding wall 1815a) L2)
It is characterized by that.
According to this feature, since the light emitting means and the detecting means are partitioned by the blocking section before the light from the light projecting section is blocked by the light blocking section in accordance with the button operation by the player, the button operation is performed. Can be reliably prevented from being invalidated.

本発明の手段の遊技機は、手段1〜のいずれかに記載の遊技機であって、
前記阻止部(被覆壁1815b)は、前記投光部(1840)及び前記受光部(1841)の周囲を被覆可能な大きさを有する筒状に形成され(図44,45参照)、
前記遮光部(遮光壁1815a)は、前記筒状の阻止部内に形成されている(図44,45参照)
ことを特徴としている。
この特徴によれば、発光手段の配置形態に関わらず、投光部と受光部及び遮光部を含めた周囲が阻止部により被覆されるため、発光手段からの光が乱反射等により受光部へ受光されることを確実に防止できる。
A gaming machine according to means 6 of the present invention is the gaming machine according to any one of means 1 to 5 , wherein
The blocking part (covering wall 1815b) is formed in a cylindrical shape having a size capable of covering the light projecting part (1840) and the light receiving part (1841) (see FIGS. 44 and 45),
The light shielding portion (light shielding wall 1815a) is formed in the cylindrical blocking portion (see FIGS. 44 and 45).
It is characterized by that.
According to this feature, since the surroundings including the light projecting unit, the light receiving unit, and the light shielding unit are covered with the blocking unit regardless of the arrangement form of the light emitting unit, the light from the light emitting unit is received by the light receiving unit by irregular reflection or the like. Can be surely prevented.

本発明の手段の遊技機は、手段1〜のいずれかに記載の遊技機であって、
所定の報知を行う手段であって、前記ボタンの操作面(ボタントップ1804の上板1804a上面)に触れているまたは近接している遊技者の手に知覚可能に報知する報知手段(演出制御マイクロコンピュータ81のCPU86は、大当りに当選した可能性があること、スーパーリーチに発展する可能性があること、確変大当りに昇格する可能性があること等を、チャンスボタン516の操作面である上板1804a上面に触れているまたは近接している遊技者の手に、振動モータにより振動を付与するまたは送風手段により手に風を当てることなどにより知覚可能に報知する)と、
前記報知手段の動作異常を検出する報知異常検出手段と、
前記報知異常検出手段が前記動作異常を検出したときに、該異常が生じた旨を報知する異常報知手段{演出制御マイクロコンピュータ81のCPU86は、報知手段の動作異常を監視し、動作異常を検出したときに、該異常が生じた旨を所定の異常報知手段(例えば演出表示装置9等)により動作異常を報知する}と、
を備える
ことを特徴としている。
この特徴によれば、ボタンの操作面に触れるまたは近づけなければ遊技者は報知内容を認識することができないため、遊技者にボタンの操作を積極的に行わせることができるようになるとともに、この報知手段に動作異常が生じた場合にはその旨が報知されるため、動作異常による誤報知であったことを遊技者に確実に認識させることができる。
A gaming machine according to means 7 of the present invention is the gaming machine according to any one of means 1 to 6 , wherein
A means for performing a predetermined notification, a notification means for providing a perceptible notification to a player's hand touching or close to the operation surface of the button (the upper surface of the upper plate 1804a of the button top 1804) (effect control micro The CPU 86 of the computer 81 indicates that there is a possibility of winning a big hit, a possibility of developing into a super reach, a possibility of being promoted to a probable big hit, etc. 1804a, touching the upper surface of the player or informing the player's hand in a perceptible manner by applying vibration by a vibration motor or applying wind to the hand by a blowing means)
A notification abnormality detecting means for detecting an operation abnormality of the notification means;
Abnormality notification means for notifying that the abnormality has occurred when the notification abnormality detection means detects the abnormal operation {the CPU 86 of the effect control microcomputer 81 monitors the abnormal operation of the notification means and detects the abnormal operation. When a failure is detected, an abnormality is notified by a predetermined abnormality notification means (for example, the effect display device 9) that the abnormality has occurred},
It is characterized by having.
According to this feature, since the player cannot recognize the notification contents unless touching or approaching the operation surface of the button, the player can actively operate the button. When an operation abnormality occurs in the notification means, the fact is notified, so that the player can be surely recognized that the notification is an erroneous notification due to the operation abnormality.

Claims (1)

遊技を行うことが可能な遊技機であって、
スピーカと、
前記スピーカを被覆するとともに遊技者側に張り出して形成される装飾カバーと、
を備え、
前記装飾カバーの前面部に第1孔部が設けられ、該装飾カバーにおける遊技者側の側面部に第2孔部が設けられている
ことを特徴とする遊技機。
A gaming machine capable of playing a game,
Speakers,
A decorative cover that covers the speaker and is formed to project to the player side;
With
A gaming machine, wherein a first hole portion is provided in a front surface portion of the decorative cover, and a second hole portion is provided in a side surface portion on the player side of the decorative cover .
JP2013266715A 2013-12-25 2013-12-25 Game machine Active JP5768122B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2013266715A JP5768122B2 (en) 2013-12-25 2013-12-25 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2013266715A JP5768122B2 (en) 2013-12-25 2013-12-25 Game machine

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2010058471A Division JP5451470B2 (en) 2010-03-15 2010-03-15 Game machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2015102152A Division JP5985701B2 (en) 2015-05-19 2015-05-19 Game machine

Publications (3)

Publication Number Publication Date
JP2014140655A JP2014140655A (en) 2014-08-07
JP2014140655A5 true JP2014140655A5 (en) 2014-09-18
JP5768122B2 JP5768122B2 (en) 2015-08-26

Family

ID=51422502

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2013266715A Active JP5768122B2 (en) 2013-12-25 2013-12-25 Game machine

Country Status (1)

Country Link
JP (1) JP5768122B2 (en)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6932430B2 (en) * 2017-03-31 2021-09-08 株式会社ユニバーサルエンターテインメント Pachinko machine

Family Cites Families (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4906183B2 (en) * 2000-11-09 2012-03-28 株式会社平和 Illumination equipment
JP4468097B2 (en) * 2004-07-21 2010-05-26 アビリット株式会社 Game machine
JP2006223464A (en) * 2005-02-16 2006-08-31 Aruze Corp Game machine
JP5260020B2 (en) * 2007-10-18 2013-08-14 株式会社平和 Game machine
JP5286587B2 (en) * 2008-01-24 2013-09-11 株式会社Mrd Light emitting structure of gaming machine

Similar Documents

Publication Publication Date Title
WO2018028357A1 (en) Fingerprint button and terminal device
JP6127351B2 (en) Game machine
JP2007289479A5 (en)
JP2006223586A (en) Game machine
JP2014140655A5 (en)
JP2012085734A (en) Game machine
JP2015144926A5 (en)
JP2021129771A5 (en)
JP2019047968A5 (en)
JP6120099B2 (en) Game machine
JP5942890B2 (en) Button switch device and elevator equipped with the same
JP2011092469A5 (en)
JP6037345B2 (en) Game machine
JP2019088661A5 (en)
JP2019088663A5 (en)
JP2014193269A5 (en)
JP2016120071A (en) Illumination type push switch for game machine
JP2016190161A5 (en)
JP2019088658A5 (en)
JP6395230B2 (en) Game machine
KR101868971B1 (en) Batter's Box Structure with LED Illumination for Screen Baseball System
JP2019088654A5 (en)
KR101787376B1 (en) Inside handle module and lighting method thereof
JP2019088655A5 (en)
KR20210000903A (en) Rear lamp apparatus for vehicle