JP2014004089A5 - - Google Patents

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Publication number
JP2014004089A5
JP2014004089A5 JP2012140960A JP2012140960A JP2014004089A5 JP 2014004089 A5 JP2014004089 A5 JP 2014004089A5 JP 2012140960 A JP2012140960 A JP 2012140960A JP 2012140960 A JP2012140960 A JP 2012140960A JP 2014004089 A5 JP2014004089 A5 JP 2014004089A5
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Prior art keywords
game ball
state
passage
entry
ball
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JP2012140960A
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Japanese (ja)
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JP5722831B2 (en
JP2014004089A (en
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Priority to JP2012140960A priority Critical patent/JP5722831B2/en
Priority claimed from JP2012140960A external-priority patent/JP5722831B2/en
Publication of JP2014004089A publication Critical patent/JP2014004089A/en
Publication of JP2014004089A5 publication Critical patent/JP2014004089A5/ja
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Description

前記課題を解決するために、本発明に係る遊技機は、
遊技領域(遊技領域7、左領域7a、右領域7b)に遊技球を発射することにより遊技が行われる遊技機(パチンコ遊技機1)であって、
遊技球が入賞しやすい有利状態(開放状態)と入賞しないまたは入賞しにくい不利状態(閉鎖状態)とに変化する可変入賞装置(例えば、第2特別可変入賞球装置20B)を備え、
前記可変入賞装置は、
前記遊技領域にて遊技球が進入可能な進入通路(大入賞通路305)に動作可能に配設され、遊技球を受ける球受面(球受面340a)を有する可動部材(可動板20d)と、
前記可動部材を、前記進入通路から前記遊技領域側に進出して前記有利状態を構成する進出位置(図9(b)参照)と、該進出位置から前記進入通路内に退避して前記不利状態を構成する後退位置(図9(a)参照)と、の間で移動させる駆動手段(CPU56、ソレノイド21b、伝達部材302)と、
前記進入通路に動作可能に配設され、前記進入通路の進入口を遮ることで遊技球の該進入通路への進入を規制可能な規制手段(例えば、揺動部材350)と、を有し、
前記規制手段は、前記不利状態のときには、前記進入通路に進入しようとする遊技球の球圧によって動作し難いまたは動作しない第1状態となり(図9(a)、図12(c)参照)、前記不利状態でないときには、前記進入通路に進入しようとする遊技球の球圧によって動作しやすい第2状態となる(図9(b)、図12(a),(b)参照)、
ことを特徴とする。
このような構成によれば、不利状態でないときには、進入通路に進入しようとする遊技球の球圧によって規制手段が動作しやすい第2状態となり、不利状態のときには、進入通路に進入しようとする遊技球の球圧によって規制手段が動作し難いまたは動作しない第1状態となるので、規制手段によって遊技球の進入通路への進入率を調整することができる。そして、可動部材が進出位置から後退位置に移動するときに、遊技球が進入通路に進入しようとして可動部材または進入通路と規制手段との間に遊技球が挟まれたとしても、可動部材が後退位置に位置するまで規制手段は動作しやすい状態で動作するため、進入通路において遊技球の噛み込みが発生するのを抑制することができる。
In order to solve the above-described problem, a gaming machine according to the present invention includes:
A gaming machine (pachinko gaming machine 1) in which a game is played by launching a game ball into a game area (game area 7, left area 7a, right area 7b),
A variable winning device (for example, the second special variable winning ball device 20B) that changes between an advantageous state (open state) in which a game ball is easy to win and an unfavorable state (closed state) in which a game ball is not won or difficult to win,
The variable winning device is:
A movable member (movable plate 20d) having a ball receiving surface (ball receiving surface 340a) that is operatively disposed in an entry passage (large winning award passage 305) through which a game ball can enter in the game area; ,
The movable member is advanced from the entry passage to the game area side and constitutes the advantageous state (see FIG. 9B), and the disadvantageous state is retracted from the advance position into the entry passage. Driving means (CPU 56, solenoid 21b, transmission member 302) to be moved between the retracted position (see FIG. 9A) constituting
A restricting means (for example, a swinging member 350) that is operatively disposed in the entry passage and is capable of restricting entry of the game ball into the entry passage by blocking an entrance of the entry passage;
In the disadvantageous state, the restricting means is in a first state in which it is difficult to operate or does not operate due to the ball pressure of the game ball entering the entry passage (see FIGS. 9A and 12C), When not in the disadvantageous state, it becomes a second state in which it is easy to operate due to the ball pressure of the game ball entering the entry passage (see FIGS. 9B, 12A, and 12B).
It is characterized by that.
According to such a configuration, when it is not in a disadvantageous state , the regulation means is easily operated by the ball pressure of the game ball entering the entry passage, and when it is in a disadvantageous state, the game trying to enter the entry passage Since the restricting means is difficult to operate or does not operate due to the ball pressure of the ball, the restricting means can adjust the entry rate of the game ball into the approach passage. When the movable member moves from the advanced position to the retracted position, the movable member moves backward even if the game ball is sandwiched between the movable member or the entry passage and the restricting means in an attempt to enter the approach passage. Since the restricting means operates in an easy-to-operate state until it is in the position, it is possible to prevent the game ball from being bitten in the approach passage.

Claims (1)

遊技領域に遊技球を発射することにより遊技が行われる遊技機であって、
遊技球が入賞しやすい有利状態と入賞しないまたは入賞しにくい不利状態とに変化する可変入賞装置を備え、
前記可変入賞装置は、
前記遊技領域にて遊技球が進入可能な進入通路に動作可能に配設され、遊技球を受ける球受面を有する可動部材と、
前記可動部材を、前記進入通路から前記遊技領域側に進出して前記有利状態を構成する進出位置と、該進出位置から前記進入通路内に退避して前記不利状態を構成する後退位置と、の間で移動させる駆動手段と、
前記進入通路に動作可能に配設され、前記進入通路の進入口を遮ることで遊技球の該進入通路への進入を規制可能な規制手段と、を有し、
前記規制手段は、前記不利状態のときには、前記進入通路に進入しようとする遊技球の球圧によって動作し難いまたは動作しない第1状態となり、前記不利状態でないときには、前記進入通路に進入しようとする遊技球の球圧によって動作しやすい第2状態となる、
ことを特徴とする遊技機。
A gaming machine in which a game is played by firing a game ball in a game area,
A variable winning device that changes between an advantageous state in which a game ball is easy to win and an unfavorable state in which it is difficult or difficult to win,
The variable winning device is:
A movable member that is operatively disposed in an entry path into which a game ball can enter in the game area and has a ball receiving surface that receives the game ball;
An advancing position in which the movable member is advanced from the approach passage toward the gaming area and constitutes the advantageous state; and a retreat position in which the disadvantageous state is retreated from the advance position into the entrance passage. Driving means for moving between,
And a restricting means that is operatively disposed in the entry passage and is capable of restricting entry of a game ball into the entry passage by blocking an entrance of the entry passage.
The restricting means is in a first state in which it is difficult to operate or does not operate due to the ball pressure of the game ball trying to enter the entry passage when in the unfavorable state, and attempts to enter the entry passage when not in the unfavorable state. It becomes the second state that is easy to operate by the ball pressure of the game ball,
A gaming machine characterized by that.
JP2012140960A 2012-06-22 2012-06-22 Game machine Expired - Fee Related JP5722831B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2012140960A JP5722831B2 (en) 2012-06-22 2012-06-22 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2012140960A JP5722831B2 (en) 2012-06-22 2012-06-22 Game machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2015064706A Division JP6043391B2 (en) 2015-03-26 2015-03-26 Game machine

Publications (3)

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JP2014004089A JP2014004089A (en) 2014-01-16
JP2014004089A5 true JP2014004089A5 (en) 2014-02-27
JP5722831B2 JP5722831B2 (en) 2015-05-27

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JP2012140960A Expired - Fee Related JP5722831B2 (en) 2012-06-22 2012-06-22 Game machine

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Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6166698B2 (en) * 2014-07-31 2017-07-19 株式会社大都技研 Amusement stand
JP2018102505A (en) * 2016-12-26 2018-07-05 京楽産業.株式会社 Game machine

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2003052927A (en) * 2001-08-17 2003-02-25 Daiichi Shokai Co Ltd Pinball game machine
JP4938071B2 (en) * 2008-10-31 2012-05-23 株式会社サンセイアールアンドディ Bullet ball machine

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