JP2016112119A5 - - Google Patents
Download PDFInfo
- Publication number
- JP2016112119A5 JP2016112119A5 JP2014252118A JP2014252118A JP2016112119A5 JP 2016112119 A5 JP2016112119 A5 JP 2016112119A5 JP 2014252118 A JP2014252118 A JP 2014252118A JP 2014252118 A JP2014252118 A JP 2014252118A JP 2016112119 A5 JP2016112119 A5 JP 2016112119A5
- Authority
- JP
- Japan
- Prior art keywords
- closing
- opening
- state
- open
- closed state
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
Description
パチンコ機として、従来、通常遊技状態中は閉鎖しており、大当り遊技状態中に開放して遊技球を入賞しやすくなるいわゆるシャッタ(アタッカー)を備える遊技機がある(たとえば、特許文献1、特許文献2参照)。この遊技機におけるアタッカーは、例えば矩形の板材を有しており、この板材の下片が盤面に対して枢支され、上片が盤面に対して前後するように揺動可能とされている。そして、閉鎖状態にあるアタッカーが揺動して、その上片が前方に移動した際にアタッカーが開放し、開放状態にあるアタッカーが揺動してその下片が後方に移動した際にアタッカーが閉鎖する。
As a pachinko machine, there is a gaming machine equipped with a so-called shutter (attacker) that is closed during a normal gaming state and is easily opened during a big hit gaming state to easily win a game ball (for example, Patent Document 1, Patent) Reference 2). The attacker in this gaming machine has, for example, a rectangular plate material, and the lower piece of the plate material is pivotally supported with respect to the board surface, and can swing so that the upper piece moves back and forth with respect to the board surface. Then, when the attacker in the closed state swings and the upper piece moves forward, the attacker opens, and when the attacker in the open state swings and the lower piece moves backward, the attacker Close.
上述したアタッカーへの工夫の余地はまだまだ残されており、工夫の施された遊技機を望む声も少なからず存在する。 There is still room for contrivance for the above-mentioned attackers, and there are a lot of voices that desire game machines with contrivances.
そこで、本発明の課題は、工夫が施された遊技機を提供することにある。
Therefore, an object of the present invention is to provide a gaming machine with a device.
上記課題を解決した本発明に係る遊技機は、遊技球が流下する遊技領域を備える遊技盤を備え、当該遊技盤に備えられている始動口に遊技球が通過したことに基づいて当落抽選を実行する遊技機であって、開閉部材が閉鎖されて前記遊技球が入球しないようにする閉鎖状態と、当該開閉部材が開放されて前記遊技球が入球可能となる開放状態とを有する入球装置が前記遊技盤に設けられており、前記当落抽選によって当りとなる抽選結果が得られると遊技者に有利な有利遊技状態に制御する有利遊技状態制御手段と、前記有利遊技状態に制御されているとき、閉鎖状態とされている前記開閉部材を所定の開放条件が成立した場合に開放させ、前記開閉部材を閉鎖させる条件として前記入球装置に所定数の遊技球が入球した場合に前記開閉部材を閉鎖させる開閉動作を実行させる開閉動作手段と、開放状態にある前記開閉部材を前記開閉動作手段によって前記開閉部材を閉鎖させる条件を満たしていなくても閉鎖状態にさせる限定閉鎖手段と、を備え、前記有利遊技状態は、前記開閉部材が開閉動作を繰り返して実行される有利遊技状態であり、前記限定閉鎖手段による閉鎖状態は、前記繰り返して実行される開閉動作のうちの初回の開放状態のあとに現れないようになされており、前記有利遊技状態は、閉鎖状態とされている前記開閉部材を開放させるまでの時間が第1の時間および該第1の時間よりも長い第2の時間とがあるなかで、当該第2の時間をもって前記開閉部材を開放させた開放状態のあとに前記限定閉鎖手段による閉鎖状態が現れないようにしており、前記限定閉鎖手段によって開放状態にある前記開閉部材を閉鎖状態に向かって動作させ、完全な閉鎖状態ではない途中の段階から完全な開放状態に向かって前記開閉部材を動作させることを可能とすることを特徴とする遊技機。
A gaming machine according to the present invention that has solved the above-mentioned problems is provided with a game board having a game area where game balls flow down, and a winning lottery is performed based on the fact that the game balls have passed through a start port provided in the game board. A game machine to be executed, wherein the open / close member is closed to prevent the game ball from entering, and the open / close member is opened to allow the game ball to enter. A ball apparatus is provided in the game board, and when a winning lottery result is obtained by the winning lottery, advantageous game state control means for controlling to an advantageous gaming state advantageous to the player, and controlled to the advantageous gaming state. The opening / closing member that is in the closed state is opened when a predetermined opening condition is satisfied, and when a predetermined number of game balls enter the ball entering device as a condition for closing the opening / closing member. The opening / closing member An opening / closing operation means for performing an opening / closing operation for closing, and a limited closing means for bringing the opening / closing member in an open state into a closed state even if a condition for closing the opening / closing member by the opening / closing operation means is not satisfied, The advantageous gaming state is an advantageous gaming state in which the opening and closing member is repeatedly executed to open and close, and the closed state by the limited closing means is after an initial opening state of the repeatedly executed opening and closing operations. In the advantageous gaming state, the time until the opening / closing member in the closed state is opened has a first time and a second time longer than the first time. In some cases, the closed state by the limited closing means does not appear after the open state in which the opening and closing member is opened in the second time, and the limited closing The open / close member in an open state is moved toward a closed state by a step, and the open / close member can be moved from a halfway stage that is not in a completely closed state to a fully open state. To play.
本発明に係る遊技機によれば、工夫が施された遊技機を提供することができる。 According to the gaming machine according to the present invention, it is possible to provide a gaming machine that has been devised .
Claims (1)
開閉部材が閉鎖されて前記遊技球が入球しないようにする閉鎖状態と、当該開閉部材が開放されて前記遊技球が入球可能となる開放状態とを有する入球装置が前記遊技盤に設けられており、 The game board is provided with a ball entry device having a closed state in which the open / close member is closed so that the game ball does not enter and an open state in which the open / close member is opened to allow the game ball to enter And
前記当落抽選によって当りとなる抽選結果が得られると遊技者に有利な有利遊技状態に制御する有利遊技状態制御手段と、 Advantageous gaming state control means for controlling the advantageous gaming state advantageous to the player when the winning lottery result is obtained by the winning lottery,
前記有利遊技状態に制御されているとき、閉鎖状態とされている前記開閉部材を所定の開放条件が成立した場合に開放させ、前記開閉部材を閉鎖させる条件として前記入球装置に所定数の遊技球が入球した場合に前記開閉部材を閉鎖させる開閉動作を実行させる開閉動作手段と、 When controlled to the advantageous gaming state, the opening / closing member that is in the closed state is opened when a predetermined opening condition is satisfied, and a predetermined number of games are given to the pitching device as a condition for closing the opening / closing member. An opening / closing operation means for executing an opening / closing operation for closing the opening / closing member when a ball enters the ball;
開放状態にある前記開閉部材を前記開閉動作手段によって前記開閉部材を閉鎖させる条件を満たしていなくても閉鎖状態にさせる限定閉鎖手段と、を備え、 Limited closing means for bringing the opening and closing member in an open state into a closed state even if a condition for closing the opening and closing member by the opening and closing operation means is not satisfied, and
前記有利遊技状態は、前記開閉部材が開閉動作を繰り返して実行される有利遊技状態であり、 The advantageous gaming state is an advantageous gaming state in which the opening / closing member is repeatedly opened and closed.
前記限定閉鎖手段による閉鎖状態は、前記繰り返して実行される開閉動作のうちの初回の開放状態のあとに現れないようになされており、 The closed state by the limited closing means is configured not to appear after the first open state of the repeated opening and closing operations,
前記有利遊技状態は、閉鎖状態とされている前記開閉部材を開放させるまでの時間が第1の時間および該第1の時間よりも長い第2の時間とがあるなかで、当該第2の時間をもって前記開閉部材を開放させた開放状態のあとに前記限定閉鎖手段による閉鎖状態が現れないようにしており、 The advantageous gaming state includes the first time and the second time longer than the first time until the opening / closing member in the closed state is opened. The closed state by the limited closing means does not appear after the open state where the open / close member is opened,
前記限定閉鎖手段によって開放状態にある前記開閉部材を閉鎖状態に向かって動作させ、完全な閉鎖状態ではない途中の段階から完全な開放状態に向かって前記開閉部材を動作させることを可能とする The open / close member in the open state is moved toward the closed state by the limited closing means, and the open / close member can be moved from the intermediate stage that is not in the fully closed state to the fully open state.
ことを特徴とする遊技機。 A gaming machine characterized by that.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2014252118A JP6414969B2 (en) | 2014-12-12 | 2014-12-12 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2014252118A JP6414969B2 (en) | 2014-12-12 | 2014-12-12 | Game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2016112119A JP2016112119A (en) | 2016-06-23 |
JP2016112119A5 true JP2016112119A5 (en) | 2018-07-26 |
JP6414969B2 JP6414969B2 (en) | 2018-10-31 |
Family
ID=56139381
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2014252118A Active JP6414969B2 (en) | 2014-12-12 | 2014-12-12 | Game machine |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP6414969B2 (en) |
Families Citing this family (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2018075146A (en) * | 2016-11-08 | 2018-05-17 | 株式会社大都技研 | Game board |
JP7232512B2 (en) * | 2019-02-15 | 2023-03-03 | 株式会社ソフイア | game machine |
JP2020130353A (en) * | 2019-02-15 | 2020-08-31 | 株式会社ソフイア | Game machine |
Family Cites Families (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP3081700B2 (en) * | 1992-02-21 | 2000-08-28 | 株式会社ソフィア | Pachinko machine variable winning device |
JP5342158B2 (en) * | 2007-07-12 | 2013-11-13 | 高砂電器産業株式会社 | Bullet ball machine |
JP2010184038A (en) * | 2009-02-12 | 2010-08-26 | Kyoraku Sangyo Kk | Variable prize winning device for pachinko game machine |
JP5298296B2 (en) * | 2010-06-09 | 2013-09-25 | 株式会社ソフイア | Game machine |
JP5722832B2 (en) * | 2012-06-22 | 2015-05-27 | 株式会社三共 | Game machine |
-
2014
- 2014-12-12 JP JP2014252118A patent/JP6414969B2/en active Active