JP2013132481A5 - - Google Patents

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JP2013132481A5
JP2013132481A5 JP2011285983A JP2011285983A JP2013132481A5 JP 2013132481 A5 JP2013132481 A5 JP 2013132481A5 JP 2011285983 A JP2011285983 A JP 2011285983A JP 2011285983 A JP2011285983 A JP 2011285983A JP 2013132481 A5 JP2013132481 A5 JP 2013132481A5
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light emitting
light
center frame
decorative body
movable decorative
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JP2011285983A
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JP5963439B2 (en
JP2013132481A (en
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この種の遊技機では、遊技板の略中央に、額縁状のセンターフレームが組込まれ、センターフレームにおける開口窓を通して、演出表示装置の表示画面が視認されるようになっている。そして、遊技状態や大当り抽選の抽選結果に応じて演出表示装置に様々な演出画像を表示させることで、抽選への期待感等を持たせて、遊技者の興趣を高めるようにしている。In this type of gaming machine, a frame-shaped center frame is incorporated in the approximate center of the game board, and the display screen of the effect display device is visually recognized through an opening window in the center frame. Then, by displaying various effect images on the effect display device in accordance with the game state and the lottery result of the big hit lottery, the player has a sense of expectation for the lottery and the interest of the player is enhanced.
また、特許文献1に示すように、センターフレームの下側内周面に円弧状のステージを設けるとともに、センターフレームの外側及び内側を連通するワープ通路を備えた遊技機も知られている。これによれば、センターフレームの外側の遊技球を、ワープ通路に取入れ、センターフレームの内側のステージに導くとともに、ステージ上で左右方向に転動させた後、有利性の高い状態でセンターフレームの下方の遊技領域に流出させることが可能になる。In addition, as shown in Patent Document 1, a gaming machine is also known that includes an arc-shaped stage on the lower inner peripheral surface of the center frame and a warp passage that communicates the outside and the inside of the center frame. According to this, the game ball outside the center frame is taken into the warp passage, guided to the stage inside the center frame, and after rolling in the left-right direction on the stage, the center frame is in a highly advantageous state. It is possible to flow out to the lower game area.

特開2008−073191号公報JP 2008-073191 A

しかし、上記の遊技機によれば、ワープ通路はセンターフレーム内に隠れた状態で組込まれているため、ワープ通路の装飾性を高め難かった。However, according to the above gaming machine, since the warp passage is incorporated in a state hidden in the center frame, it is difficult to improve the decoration of the warp passage.

そこで、本発明は、上記の実状に鑑み、簡単な構成で且つ安価に、ワープ通路における装飾性を高めることが可能な遊技機の提供を課題とするものである。In view of the above, the present invention has an object to provide a gaming machine capable of enhancing the decorativeness in the warp passage with a simple configuration and at a low cost.

こうした目的を達成するため、請求項1に記載の発明では、前面に遊技球が流下する遊技領域を有し開口部が形成された遊技板と、該遊技板の前記開口部に取り付けられたセンターフレームと、該センターフレームの外側に開口したワープ入口及び前記センターフレームの内側に開口したワープ出口を連通するワープ通路を構成するワープ通路構成部材と、遊技者側に向かって発光する発光装飾部を有するとともに、前記センターフレームまたは前記遊技板の少なくとも一部が前方に位置する待機位置、及び該待機位置にて前記センターフレームまたは前記遊技板が前方に位置していた部位が前記センターフレームの開口窓を通して視認可能となる演出位置の間で移動可能な可動装飾体と、該可動装飾体の移動及び前記発光装飾部の発光を遊技状態に基づいて制御する装飾制御手段とを具備し、前記ワープ通路構成部材は、光透過性の部材で形成されるとともに、前記待機位置における前記可動装飾体の前方に配置され、前記装飾制御手段は、前記可動装飾体が前記待機位置のとき前記発光装飾部を発光させる待機時発光制御手段と、前記可動装飾体が前記演出位置のとき前記発光装飾部を発光させる演出時発光制御手段と、を有し、前記待機時発光制御手段により発光される前記可動装飾体の前記発光装飾部は、少なくとも第1発光部と、前記第1発光部と異なる第2発光部と、を含み構成され、前記可動装飾体は、前記発光装飾部を複数備え、前記装飾制御手段により発光制御される前記発光装飾部の数を前記待機位置に位置する際と前記演出位置に位置する際とで、異なる発光数となるように発光制御されることを要旨とする。
In order to achieve such an object, according to the first aspect of the present invention, a game board having a game area in which a game ball flows down on the front surface and having an opening formed therein, and a center attached to the opening of the game board are provided. A warp passage constituting member that constitutes a frame, a warp inlet that opens to the outside of the center frame, a warp passage that communicates with a warp outlet that opens to the inside of the center frame, and a light emitting decorative portion that emits light toward the player side A standby position where at least a part of the center frame or the game board is located forward, and a portion where the center frame or the game board is located forward at the standby position is an opening window of the center frame A movable decorative body that can be moved between the production positions that can be visually recognized through the display, and the movement of the movable decorative body and the light emission of the light emitting decorative portion. Decoration control means for controlling based on a state, and the warp passage constituting member is formed of a light transmissive member and is disposed in front of the movable decoration body in the standby position, and the decoration control means A standby light emission control means for causing the light emitting decoration portion to emit light when the movable decorative body is in the standby position, and an effect light emission control means for causing the light emitting decoration portion to emit light when the movable decorative body is in the effect position; And the light emitting decoration part of the movable decorative body that emits light by the standby light emission control means includes at least a first light emitting part and a second light emitting part different from the first light emitting part, The movable decorative body includes a plurality of the light emitting decorative portions, and the number of the light emitting decorative portions whose light emission is controlled by the decoration control unit differs depending on whether the light emitting decorative portion is positioned at the standby position or the effect position. And summarized in that the light emission control such that the number.

このように、本発明によれば、簡単な構成で且つ安価に、ワープ通路における発光装飾性を高めることができる。Thus, according to the present invention, it is possible to improve the light emission decoration in the warp passage with a simple configuration and at a low cost.

Claims (3)

前面に遊技球が流下する遊技領域を有し開口部が形成された遊技板と、
該遊技板の前記開口部に取り付けられたセンターフレームと、
該センターフレームの外側に開口したワープ入口及び前記センターフレームの内側に開口したワープ出口を連通するワープ通路を構成するワープ通路構成部材と、
遊技者側に向かって発光する発光装飾部を有するとともに、前記センターフレームまたは前記遊技板の少なくとも一部が前方に位置する待機位置、及び該待機位置にて前記センターフレームまたは前記遊技板が前方に位置していた部位が前記センターフレームの開口窓を通して視認可能となる演出位置の間で移動可能な可動装飾体と、
該可動装飾体の移動及び前記発光装飾部の発光を遊技状態に基づいて制御する装飾制御手段と
を具備し、
前記ワープ通路構成部材は、光透過性の部材で形成されるとともに、前記待機位置における前記可動装飾体の前方に配置され、
前記装飾制御手段は、前記可動装飾体が前記待機位置のとき前記発光装飾部を発光させる待機時発光制御手段と、前記可動装飾体が前記演出位置のとき前記発光装飾部を発光させる演出時発光制御手段と、を有し、
前記待機時発光制御手段により発光される前記可動装飾体の前記発光装飾部は、少なくとも第1発光部と、前記第1発光部と異なる第2発光部と、を含み構成され、
前記可動装飾体は、前記発光装飾部を複数備え、前記装飾制御手段により発光制御される前記発光装飾部の数を前記待機位置に位置する際と前記演出位置に位置する際とで、異なる発光数となるように発光制御される
ことを特徴とする遊技機
A game board having a game area in which a game ball flows down on the front surface and having an opening;
A center frame attached to the opening of the game board;
A warp passage constituting member constituting a warp passage communicating with a warp inlet opened outside the center frame and a warp outlet opened inside the center frame;
A light emitting decoration that emits light toward the player side, and a standby position in which at least a part of the center frame or the game board is located forward; and the center frame or the game board in the forward position at the standby position A movable decorative body that can be moved between the production positions where the part that was located is visible through the opening window of the center frame;
Decorative control means for controlling movement of the movable decorative body and light emission of the light emitting decorative portion based on a gaming state;
The warp passage constituting member is formed of a light transmissive member, and is disposed in front of the movable decorative body at the standby position.
The decoration control means is a standby light emission control means for causing the light emitting decoration portion to emit light when the movable decorative body is in the standby position, and a light emission during production that causes the light emitting decoration portion to emit light when the movable decorative body is in the effect position. Control means, and
The light emitting decoration portion of the movable decorative body that emits light by the standby light emission control means includes at least a first light emitting portion and a second light emitting portion different from the first light emitting portion,
The movable decorative body includes a plurality of the light emitting decorative portions, and the number of the light emitting decorative portions whose light emission is controlled by the decoration control unit differs depending on whether the number is set at the standby position or the effect position. A gaming machine characterized in that the light emission is controlled so as to be a number.
請求項1に記載の遊技機において、音の出力にかかる制御を行う音出力制御手段をさらに備えることを特徴とする遊技機。   2. The gaming machine according to claim 1, further comprising sound output control means for performing control related to sound output. 請求項1または2に記載の遊技機において、遊技結果に応じて遊技者に遊技価値を付与可能な遊技価値付与手段をさらに備えることを特徴とする遊技機。   3. The gaming machine according to claim 1, further comprising a game value giving means capable of giving a game value to a player according to a game result.
JP2011285983A 2011-12-27 2011-12-27 Game machine Active JP5963439B2 (en)

Priority Applications (1)

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JP2011285983A JP5963439B2 (en) 2011-12-27 2011-12-27 Game machine

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JP2015230991A Division JP6066521B2 (en) 2015-11-26 2015-11-26 Game machine

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JP2013132481A JP2013132481A (en) 2013-07-08
JP2013132481A5 true JP2013132481A5 (en) 2015-12-03
JP5963439B2 JP5963439B2 (en) 2016-08-03

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP3926715B2 (en) * 2002-09-19 2007-06-06 株式会社ソフィア Bullet ball machine
JP5376575B2 (en) * 2009-02-16 2013-12-25 株式会社大一商会 Game machine
JP5515047B2 (en) * 2010-03-19 2014-06-11 株式会社大一商会 Game machine

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