JP2012239866A - Pachinko machine - Google Patents

Pachinko machine Download PDF

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JP2012239866A
JP2012239866A JP2011128679A JP2011128679A JP2012239866A JP 2012239866 A JP2012239866 A JP 2012239866A JP 2011128679 A JP2011128679 A JP 2011128679A JP 2011128679 A JP2011128679 A JP 2011128679A JP 2012239866 A JP2012239866 A JP 2012239866A
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pachinko machine
gate
lottery
display device
symbol display
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Susumu Usami
進 宇佐美
Megumi Ito
恵 伊藤
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HAKKU KK
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Abstract

PROBLEM TO BE SOLVED: To make a fair Pachinko machine which is no less speedy than a rotating drum type game machine, and has little dependence on the adjustment degree of a nail.SOLUTION: All of balls 18 are detected by gates 20 and 21 before outflow to an out port 14, a lottery is held by a usual figure pattern display device 24 for each defined number, and usual electric accessories 22 and 23 are operated when making a hit. Because nearly 100 lotteries can be held in one minute, when hit probability is set to 1/6, moving the usual electric accessories 22 and 23 every 10 seconds is possible, and a Pachinko machine, which has a feeling of speed not found heretofore, is enabled. If prize balls by the usual electric accessories 22 and 23 are transformed to become a starting port prize, an improvement in the specific character of obtained ball also becomes possible. A lottery by an out ball greatly controls the progress of a game, this fact has an effect of reducing former dependence on nail adjustment, and the fairness of the game is improved. The falling velocity of the balls 18 falls near the out port 14 and ball jamming is easy to occur in connection with the passage detection of the balls 18, but these problems are also solved.

Description

本発明は、パチンコ機に関連する。  The present invention relates to a pachinko machine.

パチンコ遊技機と回胴式遊技機が遊技場では主に用いられている、回胴式がメダル投入で必ず抽選動作に入るに対し、パチンコ機は始動口に入賞して初めて抽選動作に入る。始動口入賞の度合は遊技者にも簡単に判別出来る為、良く入賞する台への移動に止まらず、確実に抽選動作に入る回胴式へ移動する傾向がある。両遊技機の公平性の改善を図る必要がある。  Pachinko machines and revolving type machines are mainly used in amusement halls, whereas the revolving type always enters a lottery operation when a medal is inserted, while a pachinko machine enters a lottery operation only after winning the start opening. Since the degree of winning at the start opening can be easily determined by the player, there is a tendency to move not only to the well-placed table but to the revolving type that surely enters the lottery operation. It is necessary to improve the fairness of both machines.

問題解決に、先に特願2011−80495で、遊技領域に球が入ると同時に抽選動作を開始させ、スピーディーなゲーム進行が可能に成るばかりか、釘の調整への依存度が低下し、公平なゲームを可能とする案を提示した。また、特開2002−320720、特開2007−287、特開2009−106506には、遊技領域から流出する球をアウト口で検出し、抽選動作をさせ、ゲーム性の向上を図る案が提示されている。遊技領域の入口での抽選には、周期性を無くする特別の当たり乱数と、特別なゲート(球通過検出器とも言う)の作成が必要である。又、出口、即ちアウト口での抽選には遊技の公正さから球の通過が視認できる必要がある。結果、アウト口の前でゲート検出が必須と成るが、球速が遅く、球詰まりの問題を解消する必要がある。In order to solve the problem, in Japanese Patent Application No. 2011-80495, a lottery operation is started at the same time as a ball enters the game area, and not only speedy game progress is possible, but also the dependence on nail adjustment decreases, Presented a plan that would enable a good game. Japanese Patent Laid-Open No. 2002-320720, Japanese Patent Laid-Open No. 2007-287, and Japanese Patent Laid-Open No. 2009-106506 propose a plan for improving the game performance by detecting a ball flowing out from the game area at the outlet and performing a lottery operation. ing. In the lottery at the entrance of the game area, it is necessary to create a special hit random number that eliminates periodicity and a special gate (also called a ball passage detector). In addition, for the lottery at the exit, that is, the outlet, it is necessary to visually recognize the passage of the ball from the fairness of the game. As a result, gate detection is indispensable in front of the outlet, but the ball speed is slow and it is necessary to solve the problem of ball clogging.

特願2011−80495Japanese Patent Application No. 2011-80495 特開2002−320720JP2002-320720 特開2007−287JP2007-287 特開2009−106506JP 2009-106506 A

本発明が解決しようとする課題は、以下の通りである。
(1) 遊技領域から球が流出する毎に球を検出し、定められたルールで抽選を行い、結果、普通電動役物を作動させる事で、釘の調整で遊技が左右される度合いを軽減するパチンコ機を製作する事。
(2) アウト口近くでも、球の視認を確実に行え、且つ、球詰まりの無い球検出構成を確立する。
(3) 回胴式遊技機には無い、球の動きその物の可能性、期待感を向上させる事。
The problems to be solved by the present invention are as follows.
(1) Every time a ball flows out of the game area, the ball is detected, and a lottery is performed according to a set rule. As a result, by operating a normal electric accessory, the degree to which the game is affected by adjusting the nail is reduced. To make a pachinko machine.
(2) Establish a sphere detection configuration that enables reliable visual recognition of the sphere even in the vicinity of the out mouth and that does not clog the sphere.
(3) To improve the possibility and expectation of the movement of a ball, which is not found in a swing-type game machine.

特開2002−320720、特開2007−287、特開2009−106506に開示される技術はパチンコ機が回胴式遊技機に対して劣る面が問題に成る以前の、遊技者への一層のサービス提供としての技術と言え、[背景技術]で述べた視点が無い。
昨今の課題は、発射された球が入賞口、又はゲートを通過して初めて遊技が始まるパチンコ機の時代から、発射がされれば、必ず、定められた確率で普通電動役物が作動して、釘の状態への依存度が低いパチンコ機への変換が求められている。
The technology disclosed in Japanese Patent Laid-Open No. 2002-320720, Japanese Patent Laid-Open No. 2007-287, and Japanese Patent Laid-Open No. 2009-106506 is a further service to players before pachinko machines are inferior to the revolving game machines. It can be said that it is a technology as a provision, and there is no viewpoint described in [Background Technology].
The current issue is that, from the time of a pachinko machine where the game started for the first time after the launched ball passes through the winning gate or gate, the normal electric accessory will always operate with a predetermined probability. Therefore, there is a demand for conversion to a pachinko machine that is less dependent on the state of the nail.

上記(2)に対しては、特開2002−320720、特開2007−287、特開2009−106506ではアウト口内、又はパチンコ機の裏で球の検出をしているように記載されているが、遊技は遊技領域内で、遊技者に明瞭に目視出来る状態であることが、公正さで必須である。が、アウト口近くではレールの傾斜が緩やかになり、球の落下速度も小さく、球の検出が球詰まりの原因に成りやすい。この問題を解決する必要がある。Regarding (2) above, JP-A-2002-320720, JP-A-2007-287, and JP-A-2009-106506 describe that the sphere is detected in the out mouth or behind the pachinko machine. It is essential for fairness that the game is clearly visible to the player within the game area. However, near the out port, the inclination of the rail becomes gentle, the falling speed of the sphere is low, and detection of the sphere tends to cause clogging of the sphere. There is a need to solve this problem.

上記(3)に対しては、回胴式遊技機とパチンコ機の本質の差を考える必要がある。回胴式遊技機は抽選開始時点で結果が確定した、都度抽選の連続であり、情報のみで結果が確定する。パチンコ機は大枠の抽選性能、結果は情報(ソフト)で決まるが、球と釘等の衝突と言う実物、実体に結果が左右される。即ち、目に見えない情報以外に、目に見える世界がある。
ここに、世界標準に近い回胴式遊技機に対して、ローカル色なパチンコ機が対抗出来る要素が残っていると考えられる。
For (3) above, it is necessary to consider the difference between the essence of the swivel-type gaming machine and the pachinko machine. The spinning-type game machine has a result determined at the start of the lottery, which is a continuous lottery, and the result is determined only by information. The pachinko machine has a lottery drawing performance, and the result is determined by information (software), but the result depends on the real thing and substance called collision of a ball and a nail. That is, there is a visible world other than invisible information.
Here, it is considered that there are still elements that can be countered by a local-colored pachinko machine against a spinning cylinder type machine that is close to the world standard.

課題を解決する為の手段Means to solve the problem

請求項1のパチンコ機は、アウト口から流出する球の全てを検出するゲートと、該ゲートの信号を計数して抽選開始信号を発する抽選開始手段と、抽選開始手段からの抽選開始信号で当たり外れを判定する普通図柄表示装置と、該普通図柄表示装置の結果で作動する普通電動役物とを備えたパチンコ機で、遊技領域の輪郭を形成するレールの半径より小さい半径の円弧状であり、最低部をアウト口に対応させ、両端はそれぞれ前記レールの下端に接続されて遊技盤に取り付けられて、前記レールから流下した球をアウト口へと誘導する誘導路の途中に該ゲートが設けられる事を特徴とするパチンコ機であるから、
課題(1)の釘の調整で遊技が左右される度合いを軽減出来る。また、従来はムダ球として放出していた球で、意識しないでも高頻度で普通電動役物が作動してくるゲーム性は新規性があり、遊技の興趣を高める。又、課題(2)の球の視認を確実に行え、且つ、球詰まりの無い球検出構成が確立出来る効果がある。
The pachinko machine according to claim 1 is hit by a gate for detecting all of the balls flowing out from the outlet, a lottery start means for counting the gate signal and issuing a lottery start signal, and a lottery start signal from the lottery start means. It is a pachinko machine equipped with a normal symbol display device for judging a disengagement and a normal electric accessory that operates as a result of the normal symbol display device, and has an arc shape with a radius smaller than the radius of the rail that forms the outline of the game area The gate is provided in the middle of the guideway for guiding the ball flowing down from the rail to the out port, with the lowest part corresponding to the out port and both ends connected to the lower end of the rail and attached to the game board. Because it is a pachinko machine that is characterized by
The degree to which the game is affected by the adjustment of the nails in the problem (1) can be reduced. In addition, a game that has been released as a waste ball in the past and a normal electric accessory is frequently operated without being conscious of it is novel and enhances the fun of the game. In addition, there is an effect that a sphere detection configuration can be established with certainty that the sphere of the problem (2) can be surely seen and which is free from clogging.

請求項2のパチンコ機は、
アウト口から流出する球の全てを検出するゲートと、該ゲートの信号を計数して抽選開始信号を発する抽選開始手段と、抽選開始手段からの抽選開始信号で当たり外れを判定する普通図柄表示装置と、該普通図柄表示装置の結果で作動する普通電動役物とを備え、該普通電動役物に基づく入賞が始動口入賞となり、特別図柄表示装置を作動させ、該特別図柄表示装置の結果で大入賞口を動作させるパチンコ機で、遊技領域の輪郭を形成するレールの半径より小さい半径の円弧状であり、最低部をアウト口に対応させ、両端はそれぞれ前記レールの下端に接続されて遊技盤に取り付けられて、前記レールから流下した球をアウト口へと誘導する誘導路の途中に該ゲートが設けられる事を特徴とするパチンコ機であるから、課題(1)の釘の調整で遊技が左右される度合いを軽減出来る。また、従来はムダ球として放出していた球で、意識しないでも高頻度で普通電動役物が作動してくるゲーム性は新規性があり、遊技の趣向を高める。又、大入賞口の作動で一度に大量な賞球が得られる性能があり、営業性能の向上が期待出来る。また、課題(2)の球の視認を確実に行え、且つ、球詰まりの無い球検出構成が確立出来る効果がある。
The pachinko machine according to claim 2
A gate for detecting all of the spheres flowing out from the outlet, a lottery starting means for counting the signals of the gate and issuing a lottery start signal, and a normal symbol display device for determining a hit / miss by a lottery start signal from the lottery start means And a normal electric accessory that operates according to the result of the normal symbol display device, and a winning based on the normal electric accessory becomes a start opening prize, the special symbol display device is activated, and the result of the special symbol display device is A pachinko machine that operates the grand prize opening. It has an arc shape with a radius smaller than the radius of the rail that forms the outline of the game area. Since the pachinko machine is provided with a gate in the middle of a guideway that is attached to a board and guides a ball that has flowed down from the rail to the outlet, the adjustment of the nail of the problem (1) The player can reduce the degree of the governed. In addition, the game has been novel because it is a ball that has been released as a waste ball in the past, and a normal electric accessory is frequently activated without being conscious of it, and enhances the taste of the game. In addition, there is a performance that allows a large amount of prize balls to be obtained at a time by operating the winning prize opening, and an improvement in sales performance can be expected. In addition, there is an effect that the sphere detection problem can be reliably confirmed and the sphere detection configuration free of sphere clogging can be established.

請求項3のパチンコ機はアウト口から流出する球の全てを検出するゲートと、該ゲートの信号を計数して抽選開始信号を発する抽選開始手段と、抽選開始手段からの抽選開始信号で当たり外れを判定する普通図柄表示装置と、該普通図柄表示装置の結果で作動する普通電動役物とを備えたパチンコ機で、遊技領域の輪郭を形成するレールの半径より小さい半径の円弧状であり、最低部をアウト口に対応させ、両端はそれぞれ前記レールの下端に接続されて遊技盤に取り付けられて、前記レールから流下した球をアウト口へと誘導する誘導路の途中に該ゲートが設けられる事を特徴とするパチンコ機であって、または、上記の各構成に加えて、該普通電動役物に基づく入賞が始動口入賞となり、特別図柄表示装置を作動させ、該特別図柄表示装置の結果で大入賞口を動作させるパチンコ機であって、該誘導路がアウト口を含むアウト口ブロックとして、一体的に樹脂成形等で作成されており、また、誘導路以外の経路から球がアウト口へ流入するのを防止する天蓋部がアウト口ブロックに一体的に樹脂成形等で作成されている事を特徴とするパチンコ機であるから、課題(2)のゲートをアウト口の近くに配置しても、遊技者に球の通過の視認確認を保証し、且つ、球詰まりのトラブルの無い安心なパチンコ機を可能とする。The pachinko machine according to claim 3 is hit by a gate for detecting all of the balls flowing out from the outlet, a lottery start means for counting the signals of the gate and issuing a lottery start signal, and a lottery start signal from the lottery start means. Is a pachinko machine equipped with a normal symbol display device for determining and a normal electric accessory that operates as a result of the normal symbol display device, and has an arc shape with a radius smaller than the radius of the rail that forms the outline of the game area, The gate is provided in the middle of the guide path for guiding the ball flowing down from the rail to the out port, with the lowest part corresponding to the out port and both ends connected to the lower end of the rail and attached to the game board. A pachinko machine characterized by the above, or, in addition to the above-described components, a prize based on the ordinary electric accessory becomes a start opening prize, operates a special symbol display device, and operates the special symbol display device. The pachinko machine that operates the grand prize opening as a result of the above, wherein the guide path is integrally formed by resin molding or the like as an out-port block including an out-port, and a sphere from a path other than the guide path The pachinko machine is characterized by the fact that the canopy that prevents it from flowing into the out port is made by resin molding or the like integrally with the out port block, so the gate of the problem (2) is close to the out port Even if it is placed, the player can be assured of a visual confirmation of the passage of the ball, and a safe pachinko machine free from the trouble of clogging of the ball is made possible.

請求項4記載のパチンコ機は、アウト口から流出する球の全てを検出するゲートと、該ゲートの信号を計数して抽選開始信号を発する抽選開始手段と、抽選開始手段からの抽選開始信号で当たり外れを判定する普通図柄表示装置と、該普通図柄表示装置の結果で作動する普通電動役物とを備えたパチンコ機で、遊技領域の輪郭を形成するレールの半径より小さい半径の円弧状であり、最低部をアウト口に対応させ、両端はそれぞれ前記レールの下端に接続されて遊技盤に取り付けられて、前記レールから流下した球をアウト口へと誘導する誘導路の途中に該ゲートが設けられる事を特徴とするパチンコ機であると共に、該普通電動役物の作動が、落下する球の方向を変化させる事を特徴とするパチンコ機であるから、課題(3)の回胴式には無い球の動きその物で、賞球を伴う期待感が得られ、パチンコ機本来の楽しみを提供できる効果がある。特に請求項1で実現する、分間100球に近いゲート信号から得られる、分間1回〜6回の高頻度な普通電動役物の動きに関連した、予期しない球の動きから得られる賞球への楽しみは従来の獲得球数の多さのみに走り過ぎ、のめり込み現象を生み出した反省で求められる「遊パチ」の姿に適合する。The pachinko machine according to claim 4 includes a gate for detecting all of the spheres flowing out from the outlet, a lottery start means for counting the gate signal and issuing a lottery start signal, and a lottery start signal from the lottery start means. It is a pachinko machine equipped with a normal symbol display device for judging a hit and a normal electric accessory that operates as a result of the normal symbol display device, and has an arc shape with a radius smaller than the radius of the rail forming the outline of the game area. Yes, the lowest part corresponds to the out port, both ends are connected to the lower end of the rail and attached to the game board, and the gate is in the middle of the guideway that guides the ball flowing down from the rail to the out port Since it is a pachinko machine characterized by the fact that it is a pachinko machine characterized by the fact that the operation of the ordinary electric accessory changes the direction of the falling sphere, Is There sphere of movement in itself, expectations can be obtained with the winning balls, there is an effect that can provide the original fun pachinko machine. In particular, the prize ball obtained from the unexpected movement of the ball related to the frequent movement of the ordinary electric accessory 1 to 6 times per minute, obtained from the gate signal close to 100 balls per minute, which is realized in claim 1 The enjoyment of this game fits in the form of “play pachi”, which is required in reflection, which has caused the overwhelming phenomenon by running too much due to the large number of balls acquired.

本発明のパチンコ機の第一実施例を示す説明図。  Explanatory drawing which shows the 1st Example of the pachinko machine of this invention. 本発明のパチンコ機の第二実施例を示す説明図。  Explanatory drawing which shows the 2nd Example of the pachinko machine of this invention. 本発明のアウト口ブロックの第一実施例を示す説明図。  Explanatory drawing which shows the 1st Example of the out port block of this invention. 本発明のアウト口ブロックの第二実施例を示す説明図。  Explanatory drawing which shows the 2nd Example of the out port block of this invention. 本発明の動作説明のフローチャート図。  The flowchart figure of operation | movement description of this invention.

発明を実施する為の形態BEST MODE FOR CARRYING OUT THE INVENTION

図1は本発明のパチンコ機の第一実施例を示す説明図であり、従来のパチンコ機と対比するため、従来のゲートを説明用にわざと追加した状態が記載してある。  FIG. 1 is an explanatory view showing a first embodiment of a pachinko machine according to the present invention, and shows a state in which a conventional gate is intentionally added for the purpose of comparison with a conventional pachinko machine.

遊技盤1には外レール2と内レール3が固定され、内レール3の先端部より先でアウト口に至る遊技領域4が作られている。遊技盤1には多数の釘5と、風車6と共に第1始動口7,従来のゲート8,普通図柄表示装置9,普通電動役物10が設けられ、普通電動役物10による入賞口は第2始動口11と成っている。また、大入賞口12,特別図柄表示装置13,アウト口14、図示省略の普通入賞口も設けられる。第1始動口7にはスイッチ15が、第2始動口11にはスイッチ16が各々設けられる。  An outer rail 2 and an inner rail 3 are fixed to the game board 1, and a game area 4 is created that extends from the tip of the inner rail 3 to the outlet. The game board 1 is provided with a number of nails 5, a windmill 6, a first start port 7, a conventional gate 8, an ordinary symbol display device 9, and an ordinary electric accessory 10. It consists of 2 starting ports 11. In addition, a special winning opening 12, a special symbol display device 13, an out opening 14, and a normal winning opening (not shown) are also provided. A switch 15 is provided at the first start port 7, and a switch 16 is provided at the second start port 11.

上記の構成は従来のパチンコ機の構成であり、図示されない発射装置から発射された球18は遊技領域4内で釘5,風車6で方向を変えられながら遊技領域4を流下する。それらの球18の中には第1始動口7へ入賞するものもあれば、従来のゲート8を通過するものもある。従来のゲート8を通過し、普通図柄表示装置9で当たりを引けば、普通電動役物10の作動で第2始動口11が開放されるから、これに入賞しやすくなる。第1始動口7へ入賞するか、開口した第2始動口11に入賞すると、特別図柄表示装置13が作動し、当たりを引けば、大入賞口12が作動し、大量の賞球が得られる。  The above configuration is a configuration of a conventional pachinko machine, and a ball 18 launched from a launching device (not shown) flows down in the game area 4 while being changed in direction by the nail 5 and the windmill 6 in the game area 4. Some of these balls 18 win the first starting port 7 and others pass through the conventional gate 8. If the conventional gate 8 is passed and the normal symbol display device 9 wins, the second starting port 11 is opened by the operation of the ordinary electric accessory 10, so that it is easy to win a prize. When winning the first starting port 7 or winning the opened second starting port 11, the special symbol display device 13 is activated, and if the winning is lost, the large winning port 12 is activated and a large number of prize balls are obtained. .

従来のパチンコ機自体は上記の動作で何ら問題は無い。が、同じ遊技場で使われる回胴式がメダル投入で直ちに抽選に入るのに対して、第1始動口7,又は第2始動口11に入賞するまで抽選に入らない点で劣る。特に釘5の調整が遊技場の都合で行われ、釘が読める人と読めない人での不公平さと共に、釘が読めない人でも500発の発射で何回、始動口入賞したかを計数する事で台が良いか否かが判ってしまう事が問題である。人為的に不利にされていると感じた遊技者は、不利でないと感ずるパチンコ機に代わるか、有利、不利が判別できない回胴式へ移動する現象がある。  The conventional pachinko machine itself has no problem in the above operation. However, while the reel type used in the same amusement hall immediately enters the lottery when the medal is inserted, it is inferior in that it does not enter the lottery until the first starting port 7 or the second starting port 11 is won. In particular, the adjustment of the nail 5 was done for the convenience of the amusement hall. In addition to the unfairness of those who can read the nail and those who can not read it, the number of times the person who could not read the nail won 500 starting shots was counted. It is a problem that you can tell if the stand is good or not. A player who feels that it is artificially disadvantaged may have a phenomenon of moving to a revolving type where a pachinko machine that feels that it is not disadvantageous may be replaced or an advantage and disadvantage cannot be identified.

回胴式は6段階の確率変更が認められており、日々、遊技場の判断で変更されるが、遊技者には判断する事は不可能である。パチンコ機は上述の様に始動口への入賞度合いを計数すれば、平均的には良い台、悪い台は明確に判断できる。  The swing type is allowed to change the probability of 6 stages, and it is changed every day at the judgment of the game hall, but it is impossible for the player to judge. If the pachinko machine counts the degree of winning at the starting port as described above, it is possible to clearly determine on the average a good base and a bad base.

図1に戻り、従来のゲート8を廃し、本発明のゲート19をアウト口14の直前に配置する。発射された球18の内、入賞口へ入賞しなかった、結果として、殆どの球がゲート19で検出される。ゲート19で検出された信号の数が抽選開始手段で計数され、定められた数毎に抽選開始表示器17を点灯させると共に、乱数を取り込み、普通図柄表示装置9で抽選され、当たりであれば普通電動役物10を作動させる。抽選開始手段の定められた数は1以上の任意の数であるが、詳しくは後述する。
普通電動役物10の作動時間と釘5の配置を適宜に設計すれば、第2始動口11への入賞を第1始動口7より多くなる様にも設計出来る。すなわち、釘の状態で始動口へ入賞する度合いの変化が少なく、遊技者の腕の差が少なく成り、公平さが増す。遊技場側が調整しにくいと言う欠点は有るが、釘での調整は少なくは成るが行えるので、根本的問題ではない。又、普通電動役物10の作動時間を短くし、何度かの作動でやっと始動口11へ入賞する設計とすれば、動きを伴う活気ある機械となり、興趣の向上も期待出来る。
Returning to FIG. 1, the conventional gate 8 is eliminated, and the gate 19 of the present invention is disposed immediately before the out port 14. Of the fired spheres 18, no spheres were won at the winning opening. As a result, most of the spheres 18 are detected by the gate 19. The number of signals detected by the gate 19 is counted by the lottery starting means, and the lottery start indicator 17 is turned on for each predetermined number, and a random number is taken in. The ordinary electric accessory 10 is operated. The predetermined number of lottery start means is an arbitrary number of 1 or more, which will be described later in detail.
If the operating time of the ordinary electric accessory 10 and the arrangement of the nails 5 are appropriately designed, the winning for the second starting port 11 can be designed to be greater than that for the first starting port 7. That is, there is little change in the degree of winning at the start opening in the state of the nail, the difference in the player's arm is reduced, and the fairness is increased. Although there is a drawback that the amusement hall side is difficult to adjust, it is not a fundamental problem because adjustment with a nail can be done with little. In addition, if the design is such that the operation time of the ordinary electric accessory 10 is shortened and finally the start opening 11 is won by several operations, it becomes a vibrant machine with movement, and improvement of interest can be expected.

特願2011−80495で提案した、発射された球を遊技領域に入ると同時に抽選する方式は、抽選に周期性が出る問題が有ったのに対し、球がアウト口近くまで来る時間はランダムに成るので、周期性を排除するためのソフトは無用となる。  The method proposed in Japanese Patent Application No. 2011-80495 for drawing lottery balls at the same time as entering the game area has a problem of periodicity in the lottery, but the time when the balls come close to the out mouth is random. Therefore, software for eliminating the periodicity is unnecessary.

次に、図2で本発明のパチンコ機の第二実施例を示す。図1と共通の部分は同一の符号を付け、説明を簡単化する。本実施例は特別図柄表示装置を持たない、普通電動役物のみで構成されたパチンコ機の例であるが、図示しない普通入賞口、保留装置等を含んでもよい。  Next, FIG. 2 shows a second embodiment of the pachinko machine of the present invention. The same parts as those in FIG. 1 are denoted by the same reference numerals, and the description will be simplified. The present embodiment is an example of a pachinko machine that has only a normal electric accessory without a special symbol display device, but may include a normal winning opening, a holding device, etc., not shown.

遊技盤1には外レール2と内レール3が固着され、本発明のゲート20,21をアウト口14の直前に配置する。遊技領域4内には釘、図示されない風車と共に、普通電動役物22,23が設けられている。又、遊技盤1には普通図柄表示装置24,25が設けられる。  An outer rail 2 and an inner rail 3 are fixed to the game board 1, and the gates 20 and 21 of the present invention are arranged immediately before the out port 14. In the game area 4, normal electric accessories 22 and 23 are provided along with nails and a windmill (not shown). The game board 1 is provided with normal symbol display devices 24 and 25.

今、発射装置から発射された球18の内、入賞口へ入賞しなかった、殆どの球がゲート20,21で検知され、ゲート20,21で各々検出された信号の数が抽選開始手段で計数され、定められた数毎に抽選開始表示器26,27を点灯させると共に、乱数を取り込み、普通図柄表示装置24,25で抽選され、当たりであれば普通電動役物22,23を作動させる。抽選開始手段の定められた数は1以上の任意の数であるのは図1の実施例と同じである。
本実施例では普通図柄表示装置24,25は通常は消灯で、当たりの時に点灯する図柄として用いている。即ち、遊技前には消灯状態である。
Now, of the balls 18 fired from the launching device, most of the balls that have not won the prize opening are detected by the gates 20 and 21, and the number of signals detected by the gates 20 and 21 is the lottery start means. The lottery start indicators 26 and 27 are turned on for each predetermined number, and random numbers are taken in. The random symbol display devices 24 and 25 draw the random numbers. . The predetermined number of lottery starting means is an arbitrary number equal to or greater than 1, as in the embodiment of FIG.
In this embodiment, the normal symbol display devices 24 and 25 are normally turned off and are used as symbols that are lit when hit. That is, the game is turned off before the game.

図1,図2の実施例で、ゲート19又はゲート20と21の合計では、平均で600ミリ秒程毎に球が来て、検出される。時には殆ど同時に2個、3個の球が重なって通過、検知される。
結果、ゲート信号で直接普通図柄表示装置の抽選を行うには、抽選動作を極めて短時間で行う必要がある。複数個の球の通過に対しては、従来のパチンコ機に適応される、記憶は4個まで認められるルールに従い遅れて抽選される。4個以上に対しては抽選が破棄される。
ゲート信号毎に、普通図柄表示装置の抽選を直接行わず、定められたゲート信号の数毎に抽選を行い、動作の時間的余裕度を確保する手段が図5のフローチャート図に示されている。
図1の抽選開始表示器17,図2の抽選開始表示器26,27はその手順に従い、点灯時に普通図柄表示装置が抽選をした事を遊技者に知らせる。抽選開始表示器は必須部品ではなく、省略可能ではあるが、定められた数毎に抽選がされている事が遊技者に判別出来るのは公明さで優れる。
In the embodiment of FIGS. 1 and 2, a sphere comes on average every 600 milliseconds in the gate 19 or the sum of the gates 20 and 21 and is detected. Sometimes two or three spheres overlap and are detected almost simultaneously.
As a result, it is necessary to perform the lottery operation in a very short time to perform the lottery of the normal symbol display device directly by the gate signal. For the passage of a plurality of balls, the memory is applied to a conventional pachinko machine, and the memories are drawn with a delay according to a rule that allows up to four. The lottery is discarded for 4 or more.
FIG. 5 is a flowchart showing a means for securing a time margin for operation by performing lottery for each predetermined number of gate signals without directly performing lottery of the normal symbol display device for each gate signal. .
The lottery start indicator 17 in FIG. 1 and the lottery start indicators 26 and 27 in FIG. 2 follow the procedure, and inform the player that the normal symbol display device has made a lottery when lit. Although the lottery start indicator is not an essential part and can be omitted, it is excellent in fairness that the player can determine that a lottery has been made for each predetermined number.

さて、図5でその動作を説明する。条件として5個の球の通過がゲートで検知される度に、普通図柄表示装置が抽選を行う場合に付いて述べる。
図(a)はメインプログラムであり、電源投入時に一度だけ走行し、設定個数セットが行われる。内容としてはCOUNTと名前の付けられたRAMに今回の数値5が書き込まれる。
図(b)はタイマー割込毎に実行されるプログラムであり、例えば1ミリ秒毎に走行する。ステップS2ではゲートでの球の通過が確認される。確認されればYESでステップS3へ進み、COUNTの値が1,減算される。次ぎに、ステップS4へ進み、COUNT値が0かが判定される。即ち設定個数に達しているかが調べられる。現在はCOUNTは4であり、NOの分岐でENDへ抜ける。ステップS2で球通過が認められないNOの場合も何もせず、ENDへ抜ける。
Now, the operation will be described with reference to FIG. As a condition, the case where the normal symbol display device performs lottery every time the passage of five balls is detected by the gate will be described.
The figure (a) is a main program, which runs only once when the power is turned on, and a set number is set. As the contents, the current numerical value 5 is written in the RAM named COUNT.
FIG. 2B shows a program executed every timer interrupt, and runs for example every 1 millisecond. In step S2, the passage of a sphere at the gate is confirmed. If it is confirmed, the process proceeds to step S3 with YES, and 1 is subtracted from the value of COUNT. Next, the process proceeds to step S4, where it is determined whether the COUNT value is zero. That is, it is checked whether the set number has been reached. At present, COUNT is 4, and exit to END at the NO branch. In the case of NO in which the ball passage is not permitted in step S2, nothing is done and the process goes to END.

ゲートでの球の通過がステップS2で確認される度にステップS3へ進み、COUNTは1を減じられ、5個目にはその値が0となり、ステップS4での判定はYESでステップS5へと進み、抽選開始表示器である、図1の17,図2の26又は,27に出力を出し点灯させる。点灯時間は記載が無いが、視認可能な、短時間とされる。次ぎに、ステップS6へ進み、次の計数の為に、設定個数がセットされる。今は数値5がRAMのCOUNTに書き込まれる。次には、今のタイミングの当たり乱数値が格納される。
以上のS2からS7までの動作が抽選開始手段であり、定められたゲート信号の個数毎に当たり乱数値を1回、格納する動作を行う。なお、ステップS4のYES分岐を抽選開始信号と言う。
設定個数は5個で説明したが、1個から任意の大きさの数値が適用出来るのは明らかであるが、本発明の主旨から200とか500の様な大きな数値は用いられない。
Each time the passage of the sphere at the gate is confirmed in step S2, the process proceeds to step S3, COUNT is decremented by 1, the value becomes 0 for the fifth, and the determination in step S4 is YES and the process proceeds to step S5. Proceeding, an output is output to the lottery start indicator 17 in FIG. 1, 26 or 27 in FIG. The lighting time is not described, but is a short time that is visible. Next, the process proceeds to step S6, and the set number is set for the next counting. Now, the value 5 is written to the RAM COUNT. Next, a random number value at the current timing is stored.
The operations from S2 to S7 described above are the lottery starting means, and the operation of storing the random number value once for each predetermined number of gate signals is performed. The YES branch in step S4 is referred to as a lottery start signal.
Although the set number has been described as five, it is clear that numerical values of 1 to an arbitrary size can be applied, but large numerical values such as 200 and 500 are not used for the purpose of the present invention.

S7の次にはステップS8で格納した乱数値が当たりか否かが判定される。乱数は0〜4が循環する5種の内3が当たりの、当たり確率1/5であったとする。当たりでなければNOでENDに抜け、当たりならYESでステップS9、S10へと進み、普通図柄表示装置9(24,25)に当たりを意味する点灯をし、普通電動役物10(22,23)を作動させる。  Next to S7, it is determined whether or not the random number stored in step S8 is hit. It is assumed that the random number has a hit probability of 1/5 in which 3 out of 5 types 0 to 4 circulate. If NO, go to END with NO. If YES, proceed to Steps S9 and S10, and turn on the ordinary symbol display device 9 (24, 25) to indicate that it is a hit, and the ordinary electric accessory 10 (22, 23). Is activated.

上記事例の、ゲート通過5個毎に当たり確率1/5で抽選されるパチンコ機は約5x5x0.6秒=15秒毎に普通電動役物が当たり動作で動く事になる。アウト球という遊技者の技能にも、釘の調整度合いにも依存しない要素で、上記例の様に出球性能を左右する普通電動役物が動作出来るのは従来に無い、スピード感と新鮮なゲーム感覚を作り出す効果がある。
なお、ゲート通過の何個で抽選するか、当たり確率をどの程度にするかは設計上の問題であるが、遊技場が経営可能な程度には釘での調整範囲を残しつつ、遊技者には安心して遊技できる性能のバランスとして決められる。
In the above example, a pachinko machine that is drawn with a probability of 1/5 per 5 gate passes will have an ordinary electric accessory hit and move every 15 seconds, approximately 5 × 5 × 0.6 seconds = 15 seconds. It is an element that does not depend on the player's skill of the out ball and the adjustment degree of the nail, and it is not possible to operate a normal electric accessory that affects the performance of the ball as in the above example, speed feeling and freshness Has the effect of creating a game sensation.
It is a design issue to determine how many gate passes and how much to win, but to the extent that the amusement hall can be managed, leaving the adjustment range with nails to the player Is determined as a balance of performance that can be played with peace of mind.

当然の事ではあるが、抽選開始表示器を1個毎に作動させる場合と、5個毎に作動させる場合で普通図柄表示装置が当たりを引く度合を同一に出来る事を記載する。それは、5個毎の場合は当たり確率を1個毎の時の5倍に設定するのみである。  As a matter of course, it is described that the degree to which the normal symbol display device can win is the same when the lottery start indicator is operated for every one and when it is operated for every five. In the case of every five pieces, the hit probability is only set to 5 times that of every piece.

図2の例での遊技をさらに説明する。
遊技領域4には釘5により、球の流路イ、ロ、ハ、ニ、ホが示されている。流路イからの球は普通電動役物22の入賞口22aが普通電動役物が不作動状態の為、入賞不可状態である事が示され、流路ロからの球は普通電動役物23の入賞口23aが普通電動役物が作動状態の為、入賞可状態である事が示されている。普通電動役物はチューリップが代表的であるが、種種の運動方法での動作が認められており、事例の様にボクシングを取り扱うなら、パンチ、ジャブを連想させる直線運動を用いるのが望ましい、又、1回の動作を0.5秒の2回分で構成すれば、前記した様に15秒毎にジャブを出す。活気あるパチンコ機となる。勿論、普通電動役物の作動とそこへの入賞、及び払出数は営業性能で決められる。
The game in the example of FIG. 2 will be further described.
In the game area 4, the nail 5 indicates a spherical flow path “a”, “b”, “c”, “d” and “e”. It is indicated that the ball from the flow path A is in a prize-impossible state because the prize-winning port 22a of the ordinary electric accessory 22 is in an inoperable state, and the ball from the flow path B is the ordinary electric accessory 23. It is shown that the winning opening 23a is in a state where a winning is possible because the ordinary electric accessory is in an operating state. Tulip is a typical example of an electric accessory, but it is recognized that it can be operated in various ways, and if boxing is handled as in the case, it is desirable to use a linear motion reminiscent of punch and jab. If one operation is composed of two times of 0.5 seconds, a jab is issued every 15 seconds as described above. Become a lively pachinko machine. Of course, the operation of the ordinary electric accessory, the winnings there, and the number of payouts are determined by the business performance.

流路ハからの球は普通電動役物が不作動状態の場合、単に下方へ流出するのみである。が、事例の普通電動役物23が作動し、急激に左方向へ可動部が移動する時、流路ハからの球と衝突すれば、流路ニへと変化し、入賞口28へ入賞可能となる。同様に、普通電動役物22の動きで流路ホから入賞口29へと入賞可能である。  The sphere from the flow path C normally flows out downward when the electric accessory is inactive. However, when the normal electric accessory 23 of the example is activated and the movable part suddenly moves to the left, if it collides with the ball from the channel C, it will change to the channel D and can win the prize opening 28 It becomes. Similarly, it is possible to win from the flow path ho to the winning opening 29 by the movement of the ordinary electric accessory 22.

現在のパチンコ機では上記の様に、普通電動役物が球の流れを変化させ、入賞させる事は良くない事にされている。が、風車での流れの変化からの入賞と、根本において差がない事をもう一度考え直す必要がある。上記の例では、普通電動役物が動きを起こす要因は、アウト球の検知とその後の抽選結果であり、また、流路の変化は球と普通電動役物の可動部の衝突であり、全てが偶然の要因から成り立っており、遊技者、遊技機製作者の意図には依存しない。すなわち、風車、釘で球の流路が変わるのと意図が作用しない点で同一と言える。  In the current pachinko machine, as mentioned above, it is not good for a normal electric accessory to change the flow of a ball and win a prize. However, it is necessary to reconsider once again that there is no difference in the fundamentals of winning from changes in the windmill flow. In the above example, the cause of the movement of the ordinary electric accessory is the detection of the out ball and the subsequent lottery result, and the change in the flow path is a collision between the ball and the movable part of the ordinary electric accessory. Is made up of accidental factors and does not depend on the intentions of the player or the machine manufacturer. In other words, it can be said that the flow path of the sphere is changed by the windmill and the nail in that the intention does not act.

本発明に係わる課題は、同じ遊技場で用いられるパチンコ機が、回胴機に対比して劣る要素の多い中、少しでも遅れを回復する事にある。回胴機が全て情報と言う目に見えない要素で遊技が進行するのに対し、球と言う実体、実物が遊技に作用する点を重要視する事こそが大切である。
遊技は単に賞品が得られるか否かのみでなく、遊技その物を楽しむ面も大切であり、図2の流路ハが流路ニに変わるとか、更に上方向へ衝突で変化したときに入賞出来る等、ハット感じさせる球の動きが賞品獲得に関連させる事こそ、回胴機に一歩近づく一つの手段であることを述べる。
The problem relating to the present invention is to recover the delay even a little while pachinko machines used in the same amusement hall have many elements inferior to the spinning machine. While the game progresses with an invisible element called information, all the spinning machines are important to focus on the fact that the real thing called the ball and the real thing act on the game.
In addition to whether or not a prize can be obtained, it is also important to enjoy the game itself. A prize is awarded when the flow path C in FIG. 2 changes to a flow path D or when it changes further due to a collision. The fact that the movement of the ball that makes you feel like a hat is related to winning the prize is one way to get closer to the spinning machine.

次ぎに、図3で本発明のアウト口ブロックの第一実施例に関して説明する。本アウト口ブロックは図2の実施例に用いられて物であり、図(a)はアウト口ブロック30の正面図であり、図(b)はA−A断面図、図(c)はB−B断面図、図(d)はC−C断面図である。説明は図(a)、(b)、(c)、(d)を一体的に用いて説明する。
アウト口ブロック30の中央部にはアウト口14が設けられ、アウト口14への球の流れを導く誘導路31が半径rの曲率で設けられる。誘導路31の端部はレール3と接する部分で、図中、僅かに下方向に配置され、レール3の下端と誘導路31の端部との間には僅かな落差が形成されて、球の流れの妨げの無い上下位置関係とされる。誘導路31の半径rは、レール3の半径Rはより小さく作られていて、落下が加速される様にされる。なお、レールは前述で外レール2,内レール3と区別して述べたが、球18が遊技領域4に入る点からは一本のレールとなる事、一本に成った外レール2はアウト口14に近い点では内レール3と同一の半径にされる事から、遊技領域4を囲むレールは内レール3,又は、単にレールと言う。
Next, a first embodiment of the outlet block of the present invention will be described with reference to FIG. This out port block is a thing used for the Example of FIG. 2, A figure (a) is a front view of the out port block 30, A figure (b) is AA sectional drawing, A figure (c) is B -B sectional drawing and figure (d) are CC sectional views. The description will be made by using the drawings (a), (b), (c), and (d) together.
An out port 14 is provided at the center of the out port block 30, and a guide path 31 that guides the flow of the sphere to the out port 14 is provided with a curvature having a radius r. The end of the guide path 31 is in contact with the rail 3 and is arranged slightly downward in the figure, and a slight drop is formed between the lower end of the rail 3 and the end of the guide path 31, The vertical position is not obstructed. The radius r of the guide path 31 is made smaller than the radius R of the rail 3 so that the fall is accelerated. In addition, although the rail was described separately from the outer rail 2 and the inner rail 3 in the above description, from the point that the ball 18 enters the game area 4, it becomes a single rail, and the outer rail 2 formed as a single line is an outlet. Since the radius close to 14 is the same radius as the inner rail 3, the rail surrounding the game area 4 is referred to as the inner rail 3, or simply the rail.

アウト口ブロック30には遊技盤1に止めネジ32で固着される平面な取付部33を有し、取付部33から直角に起立した状態に誘導路31が設けられる。図(b)に示す様に誘導路31には球18の半径より僅かに大きな半径のガイド溝31aが図(a)で示す半径rの曲率で設けられ、図(c)で示すゲート(球通過検出器)の中心へ球を案内する。誘導路31からアウト口14への途中にはゲート20,21が設けられる。また、ゲート20,21を通らずアウト口14へ球が流れないようにする為、天蓋部34が取付部33から直角に起立した状態の壁として設けられる。天蓋部34の上面は球が止まらない様に曲率部34aが設けられる。又、ゲート20,21を受け入れ、横方向への位置規制をする溝34b、34cが設けられている。  The out port block 30 has a flat mounting portion 33 fixed to the game board 1 with a set screw 32, and the guide path 31 is provided in a state of standing upright from the mounting portion 33. As shown in FIG. 2B, a guide groove 31a having a radius slightly larger than the radius of the sphere 18 is provided in the guide path 31 with a curvature of the radius r shown in FIG. 1A, and the gate (sphere) shown in FIG. Guide the sphere to the center of the passage detector. Gates 20 and 21 are provided on the way from the guide path 31 to the out port 14. Further, in order to prevent the sphere from flowing to the out port 14 without passing through the gates 20, 21, the canopy 34 is provided as a wall standing upright from the mounting portion 33. A curvature portion 34a is provided on the upper surface of the canopy 34 so that the sphere does not stop. Further, grooves 34b and 34c for receiving the gates 20 and 21 and restricting the position in the lateral direction are provided.

図(c)にはゲート20の取付状態が示される。ゲート20は取付部33に設けられたゲート取付穴33aから挿入される。ゲート20には位置決め溝20aが有り、天蓋部34の溝34b、誘導路31の溝31bで横方向に規制されながら進入すると、天蓋部の突起34d、誘導路の突起31dに当たり、天蓋部34,誘導路31を押し広げながら進入し、突起34d、突起31dがゲート20の位置決め溝20aに入る位置で止まる。止まった位置はゲート20の球通し穴20bの中心が、誘導路31のガイド溝31aの中心と一致する様に定められ、球は滑らかに通過する。  FIG. 3C shows the attached state of the gate 20. The gate 20 is inserted from a gate attachment hole 33 a provided in the attachment portion 33. The gate 20 has a positioning groove 20a. When entering the gate 20 while being laterally restricted by the groove 34b of the canopy 34 and the groove 31b of the guide path 31, the canopy 34d and the guide path protrusion 31d are hit. The guide path 31 is advanced while being spread, and stops at a position where the protrusion 34d and the protrusion 31d enter the positioning groove 20a of the gate 20. The stop position is determined so that the center of the ball passage hole 20b of the gate 20 coincides with the center of the guide groove 31a of the guide path 31, and the sphere passes smoothly.

次ぎに図(d)でゲート20(21)を通過した後の球の流れを説明する。図に示す様に誘導路31のガイド溝31aの遊技盤1側の部分は削除され、落下斜面31eとされている。結果、ゲート20(21)を通過した球は速やかにアウト口14へ、さらには、遊技盤1の排出口1aへと流れ出る。
また、図(a)には抽選開始表示器26,27が示されている。
なお、アウト口ブロック30とは、アウト口14,誘導路31,天蓋部34の機能部分を同時一体樹脂成形、又は部分樹脂成形後、接着、溶着、嵌合等で一体にした物を言う。
Next, the flow of the sphere after passing through the gate 20 (21) will be described with reference to FIG. As shown in the drawing, the portion of the guide groove 31a of the guide path 31 on the game board 1 side is deleted to form a falling slope 31e. As a result, the ball that has passed through the gate 20 (21) immediately flows out to the outlet 14 and further to the outlet 1a of the game board 1.
Also, FIG. (A) shows lottery start indicators 26 and 27.
The out port block 30 refers to a unit in which the functional parts of the out port 14, the guide path 31, and the canopy 34 are integrated by simultaneous integral resin molding, or after partial resin molding, by bonding, welding, fitting, or the like.

次ぎに図4で本発明のアウト口ブロックの第二実施例に関して説明する。本アウト口ブロックは図1の実施例に用いられて物であり、図3と共通の部分は同一の符号を付け、説明の簡単化に努める。アウト口ブロック35にはアウト口14,取付部33,誘導路31が同様に設けられているが、天蓋部36はその上面の曲率部36aが図中の右方向に大きく延長され、延長先端はレール3に接している。また、高さ関係は延長先端部が最も高く、途中に窪みが無く、結果、天蓋部36に到達した球は全て、図中、左の誘導路31へと落下する。
本実施例はアウト口14へ流出する球を1個のゲートで全て検知する事を目的とする物であり、結果、図にもゲート19,抽選開始表示器17は1個のみが示されている。
Next, a second embodiment of the outlet block of the present invention will be described with reference to FIG. This out-out block is used in the embodiment of FIG. 1, and parts common to those in FIG. 3 are given the same reference numerals to simplify the description. The out port block 35 is similarly provided with the out port 14, the attachment portion 33, and the guide path 31, but the canopy portion 36 has a curved portion 36 a on its upper surface that is greatly extended in the right direction in the figure, and the extended tip is It is in contact with the rail 3. In addition, the height relationship is highest at the extended tip, and there is no depression in the middle. As a result, all the spheres that have reached the canopy 36 fall to the left guide path 31 in the drawing.
This embodiment is intended to detect all the spheres flowing out to the outlet 14 with one gate, and as a result, only one gate 19 and lottery start indicator 17 are shown in the figure. Yes.

以上、図1,図2,図3、図4、図5で説明したパチンコ機は遊技盤上の釘の調整具合による性能の差を小さくし、遊技者の腕の差を小さくし、公平さを高め、結果、回胴式遊技機に近い公平さを実現する。
最後に、アウト口ブロックの誘導路を、半径rの円弧以外に、楕円の一部、直線の一部に変更することは、容易な変更である事を追記する。
As described above, the pachinko machines described in FIGS. 1, 2, 3, 4, and 5 reduce the difference in performance due to the adjustment of the nail on the game board, reduce the difference in the player's arm, and improve the fairness. As a result, it achieves fairness close to that of a revolving game machine.
Finally, it is added that it is easy to change the guide path of the outlet block to a part of an ellipse or a part of a straight line other than an arc having a radius r.

1 遊技盤
2 外レール
3 内レール
4 遊技領域
5 釘
6 風車
7 第1始動口
8 従来のゲート
9 普通図柄表示装置
10 普通電動役物
11 第2始動口
12 大入賞口
13 特別図柄表示装置
14 アウト口
15 スイッチ
16 スイッチ
17 抽選開始表示器
18 球
19 ゲート(本発明のゲート)
20 ゲート
21 ゲート
22 普通電動役物
23 普通電動役物
24 普通図柄表示装置
25 普通図柄表示装置
26 抽選開始表示器
27 抽選開始表示器
28 入賞口
29 入賞口
30 アウト口ブロック
31 誘導路
32 止めネジ
33 取付部
34 天蓋部
35 アウト口ブロック
36 天蓋部
DESCRIPTION OF SYMBOLS 1 Game board 2 Outer rail 3 Inner rail 4 Game area 5 Nail 6 Windmill 7 1st starting port 8 Conventional gate 9 Normal symbol display device 10 Normal electric accessory 11 Second starting port 12 Big prize opening 13 Special symbol display device 14 Out port 15 Switch 16 Switch 17 Lottery start indicator 18 Ball 19 Gate (Gate of the present invention)
20 Gate 21 Gate 22 Normal electric accessory 23 Normal electric accessory 24 Normal symbol display device 25 Normal symbol display device 26 Lottery start display device 27 Lottery start display device 28 Winning port 29 Winning port 30 Out port block 31 Guide path 32 Set screw 33 Mounting part 34 Canopy part 35 Out port block 36 Canopy part

Claims (4)

アウト口から流出する球の全てを検出するゲートと、
該ゲートの信号を計数して抽選開始信号を発する抽選開始手段と、
抽選開始手段からの抽選開始信号で当たり外れを判定する普通図柄表示装置と、
該普通図柄表示装置の結果で作動する普通電動役物とを備えたパチンコ機で、
遊技領域の輪郭を形成するレールの半径より小さい半径の円弧状であり、最低部をアウト口に対応させ、両端はそれぞれ前記レールの下端に接続されて遊技盤に取り付けられて、前記レールから流下した球をアウト口へと誘導する誘導路の途中に該ゲートが設けられる事を特徴とするパチンコ機。
A gate that detects all of the spheres flowing out from the outlet,
Lottery start means for counting the gate signal and issuing a lottery start signal;
A normal symbol display device for determining whether or not to win by a lottery start signal from a lottery start means;
A pachinko machine equipped with a normal electric accessory that operates as a result of the normal symbol display device,
An arc shape having a radius smaller than the radius of the rail forming the outline of the game area, with the lowest portion corresponding to the out port, and both ends connected to the lower end of the rail and attached to the game board, flowing down from the rail A pachinko machine characterized in that the gate is provided in the middle of a taxiway for guiding the ball to the outlet.
アウト口から流出する球の全てを検出するゲートと、
該ゲートの信号を計数して抽選開始信号を発する抽選開始手段と、
抽選開始手段からの抽選開始信号で当たり外れを判定する普通図柄表示装置と、
該普通図柄表示装置の結果で作動する普通電動役物とを備え、
該普通電動役物に基づく入賞が始動口入賞となり、特別図柄表示装置を作動させ、
該特別図柄表示装置の結果で大入賞口を動作させるパチンコ機で、
遊技領域の輪郭を形成するレールの半径より小さい半径の円弧状であり、最低部をアウト口に対応させ、両端はそれぞれ前記レールの下端に接続されて遊技盤に取り付けられて、前記レールから流下した球をアウト口へと誘導する誘導路の途中に該ゲートが設けられる事を特徴とするパチンコ機。
A gate that detects all of the spheres flowing out from the outlet,
Lottery start means for counting the gate signal and issuing a lottery start signal;
A normal symbol display device for determining whether or not to win by a lottery start signal from a lottery start means;
A normal electric accessory that operates on the result of the normal symbol display device,
The prize based on the ordinary electric accessory becomes a start opening prize, operates a special symbol display device,
In the pachinko machine that operates the grand prize opening with the result of the special symbol display device,
An arc shape having a radius smaller than the radius of the rail forming the outline of the game area, with the lowest portion corresponding to the out port, and both ends connected to the lower end of the rail and attached to the game board, flowing down from the rail A pachinko machine characterized in that the gate is provided in the middle of a taxiway for guiding the ball to the outlet.
請求項1または請求項2であって、
該誘導路がアウト口を含むアウト口ブロックとして、一体的に樹脂成形等で作成されており、
また、誘導路以外の経路から球がアウト口へ流入するのを防止する天蓋部が
アウト口ブロックに一体的に樹脂成形等で作成されている事を特徴とするパチンコ機。
Claim 1 or claim 2, wherein
The guide path is integrally formed by resin molding or the like as an out port block including an out port,
The pachinko machine is characterized in that a canopy portion for preventing a sphere from flowing into the outlet from a route other than the guide route is formed integrally with the outlet block by resin molding or the like.
請求項1であって、
該普通電動役物の作動が、落下する球の方向を変化させる事を特徴とするパチンコ機。
Claim 1 wherein
A pachinko machine characterized in that the operation of the ordinary electric accessory changes the direction of a falling ball.
JP2011128679A 2011-05-23 2011-05-23 Pachinko machine Withdrawn JP2012239866A (en)

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2017042549A (en) * 2015-08-28 2017-03-02 株式会社高尾 Pinball game machine

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2017042549A (en) * 2015-08-28 2017-03-02 株式会社高尾 Pinball game machine

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