JP2012101008A - Game machine - Google Patents

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JP2012101008A
JP2012101008A JP2010261733A JP2010261733A JP2012101008A JP 2012101008 A JP2012101008 A JP 2012101008A JP 2010261733 A JP2010261733 A JP 2010261733A JP 2010261733 A JP2010261733 A JP 2010261733A JP 2012101008 A JP2012101008 A JP 2012101008A
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ball
game
ball passage
gaming machine
passage portion
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Yoshisada Tei
美貞 鄭
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Abstract

PROBLEM TO BE SOLVED: To provide a game machine that is capable of attracting a player's interest even to game balls having fallen to a lowermost position in a game area and that is capable of effectively using a lower area of the game area.SOLUTION: On a game board surface 11, a plurality of ball passage parts 21A to 21D each provided with ball entrances 22 at upper ends and ball exits 23 at lower ends are while being arranged side by side in the horizontal direction, out ports 18 are provided below between the respective ball passage parts 21A to 21D, and a prize winning port 20 for processing game balls out through the respective ball passage parts 21A to 21D as safe balls is provided at the lowermost position in the game area 12.

Description

本発明は、遊技盤面上の遊技領域に遊技球を打ち出す遊技機に関するものである。ここで遊技機とは、主としてパチンコ機を指すものである。  The present invention relates to a gaming machine that launches a game ball in a game area on a game board surface. Here, the gaming machine mainly refers to a pachinko machine.

従来この種の遊技機は、遊技盤面上に打ち出した遊技球が遊技領域を落下する過程で、各種入賞口に遊技球が入るように構成されたパチンコ機が知られている。かかるパチンコ機では、遊技球が落下途中で各種入賞口に入賞すると、所定数の賞球が払い出されたり、液晶ディスプレイ上で複数図柄が可変表示される抽選遊技が実行されていた。また、何れの入賞口にも入らなかった遊技球は、遊技領域の最下位置にあるアウト口に回収されていた。  Conventionally, this type of gaming machine is known as a pachinko machine configured such that a gaming ball that is launched on the surface of the gaming board falls into the game area and enters the various winning holes. In such a pachinko machine, a lottery game in which a predetermined number of prize balls are paid out or a plurality of symbols are variably displayed on a liquid crystal display is executed when a game ball wins various winning holes in the middle of dropping. In addition, the game balls that did not enter any of the winning holes were collected at the out port at the lowest position of the game area.

このように最終的に入賞口に入らなかった遊技球は、すべてアウト口に回収されて、その後は賞出に関わることは一切なかった。そのため、遊技領域の下方に至った遊技球は、もはや遊技者にとっては何らの期待も持てないものとなり、特に遊技領域の下部の約1/4ほどの領域は、遊技者の関心も薄く遊技上有効利用されないという問題点があった。  In this way, all the game balls that did not finally enter the winning opening were collected at the out opening, and were not involved in any prizes after that. Therefore, the game ball that has reached the lower part of the game area can no longer have any expectation for the player, and in particular, in the area of about 1/4 of the lower part of the game area, the player is less interested and There was a problem that it was not used effectively.

かかる問題を解決するための従来の技術として、例えば特許文献1に開示されたものが既に知られている。すなわち、遊技領域の最下方に位置する従来のアウト口(第1アウト口)以外に第2アウト口に入った遊技球を検知して新たな演出画像の変化を提供することにより、アウト口に対する遊技者の不満感を解消し得る遊技機である。  As a conventional technique for solving such a problem, for example, one disclosed in Patent Document 1 is already known. That is, by detecting a game ball that has entered the second out port in addition to the conventional out port (first out port) located at the lowermost part of the gaming area and providing a new effect image change, It is a gaming machine that can eliminate the dissatisfaction of the player.

また、他の従来の技術として、例えば特許文献2に開示されたもの既に知られている。すなわち、従来のアウト口から入球した遊技球を用いて第2の遊技が行われる視認可能な第2遊技領域と、この第2遊技領域における遊技球の検知に応じて演出表示を行うビンゴゲーム装置や液晶表示装置の表示領域等の演出表示手段を備える遊技機である。  Further, as another conventional technique, for example, one disclosed in Patent Document 2 is already known. In other words, a bingo game in which a second game area in which a second game is played using a game ball entered from a conventional out mouth and an effect display according to the detection of the game ball in the second game area is displayed. This is a gaming machine provided with effect display means such as a display area of a device or a liquid crystal display device.

特開2007−195624号公報JP 2007-195624 A

特開2007−202980号公報JP 2007-202980 A

前述した特許文献1,2に記載された従来の遊技機では、何れも各種入賞口に入らなかった遊技球がアウト口に回収されても、これに基づき新たな演出画像の変化を提供する等して、アウト球を再利用して新たな付加価値を与えていたが、セーフ球として処理されることはなかった。  In the conventional gaming machines described in Patent Documents 1 and 2 described above, even if game balls that did not enter various winning holes are collected at the outlet, a new effect image change is provided based on this. Then, the out sphere was reused to give a new added value, but it was not treated as a safe sphere.

すなわち、遊技領域の最下位置にあるアウト口まで遊技球が到達した場合、もはや賞球が払い出される賞出に関わることはないために、遊技領域下部に到達した遊技球の落下の行方について、遊技者は興味を示すこともなかった。このため、遊技領域の下部の約1/4ほどの領域は、単にアウト球の落下のみに利用され、遊技領域として有効利用されていなかった。  That is, when the game ball reaches the out-port at the lowest position of the game area, it will no longer be related to the prize that the prize ball is paid out. The player was not interested. For this reason, the area of about 1/4 of the lower part of the game area is used only for dropping the out ball, and is not effectively used as a game area.

本発明は、以上のような従来技術の有する問題点に着目してなされたものであり、遊技領域の最下位置まで落下した遊技球に対しても遊技者の関心を惹き付けることができ、遊技領域の下部の領域を遊技上有効利用することができる遊技機を提供することを目的としている。  The present invention was made paying attention to the problems of the prior art as described above, and can attract the player's interest to the game ball that has dropped to the lowest position of the game area, It is an object of the present invention to provide a gaming machine that can effectively use the area below the gaming area for gaming.

前述した目的を達成するための本発明の要旨とするところは、次の各項の発明に存する。
[1]遊技盤面(11)上の遊技領域(12)に遊技球を打ち出す遊技機(10)において、
前記遊技盤面(11)上に、上端に球入口(22)を下端に球出口(23)をそれぞれ備えた複数の球通路部(21A〜21D)を左右方向に並ぶ状態に配設し、
前記各球通路部(21A〜21D)間の下方に、前記球入口(22)に入らず各球通路部(21A〜21D)間に落下した遊技球を受け入れて賞出に関わらないアウト球として処理するアウト口(18)を設け、
前各記球通路部(21A〜21D)の球出口(23)より下方に位置する遊技領域(12)の最下位置に、前記球出口(23)から出た遊技球を受け入れて賞出に関わるセーフ球として処理する入賞口(20)を設けたことを特徴とする遊技機(10)。
The gist of the present invention for achieving the object described above resides in the inventions of the following items.
[1] In a gaming machine (10) that launches a gaming ball into a gaming area (12) on a gaming board surface (11),
On the game board surface (11), a plurality of ball passage portions (21A to 21D) each provided with a ball inlet (22) at the upper end and a ball outlet (23) at the lower end are arranged in a state aligned in the left-right direction,
As an out ball that does not participate in a prize by accepting a game ball that has fallen between the ball passage portions (21A to 21D) but does not enter the ball entrance (22) below the ball passage portions (21A to 21D). Provide an outlet (18) for processing,
Receiving a game ball from the ball exit (23) at the lowest position of the game area (12) located below the ball exit (23) of each ball passage section (21A-21D) A gaming machine (10) characterized in that a winning opening (20) for processing as a safe ball involved is provided.

[2]前記各球通路部(21A〜21D)のうち少なくとも一つの前記球入口(22)と前記球出口(23)の間に、遊技球の出入りが可能な球入排出口(24)を設けたことを特徴とする[1]に記載の遊技機(10)。  [2] A ball entry / exit port (24) through which a game ball can enter and exit is provided between at least one of the ball entrance (22) and the ball exit (23) of the ball passage portions (21A to 21D). The gaming machine (10) according to [1], which is provided.

[3]前記球入排出口(24)を、前記球通路部(21A〜21D)の上下に亘り複数設けたことを特徴とする[2]に記載の遊技機(10)。  [3] The gaming machine (10) according to [2], wherein a plurality of the ball inlet / outlet ports (24) are provided above and below the ball passage portions (21A to 21D).

[4]前記球通路部(21A〜21D)の途中に、該球通路部(21A〜21D)内を通過する遊技球を、球通路部(21A〜21D)外に排出するか、または球通路部(21A〜21D)内の通過を許可するかを決定する状態に変位可能な開閉体(30)を設け、 前記開閉体(30)は、前記球通路部(21A〜21D)の内側を臨む状態で、該球通路部(21A〜21D)内を閉じる位置と開く位置とに揺動可能な揺動端部(31)と、該揺動端部(31)に対してその揺動中心を間にして一体に連なり、前記球通路部(21A〜21D)の外側に延出する駆動端部(32)とを有して成り、
前記球通路部(21A〜21D)における前記揺動端部(31)の傍らに前記球入排出口(24)を設け、前記揺動端部(31)が前記球通路部(21A〜21D)内を閉じる位置にある時に、該揺動端部(31)によって前記球通路部(21A〜21D)内での落下が絶たれた遊技球を前記球入排出口(24)から球通路部(21A〜21D)外に導くように設定し、
前記開閉体(30)の揺動端部(31)の揺動は、前記駆動端部(32)に遊技球が衝突することによって行われることを特徴とする[2]または[3]に記載の遊技機(10)。
[4] In the middle of the ball passage portion (21A to 21D), the game ball passing through the ball passage portion (21A to 21D) is discharged out of the ball passage portion (21A to 21D), or the ball passage Displaceable opening / closing body (30) is provided in a state that determines whether or not to allow passage in the portion (21A-21D), and the opening / closing body (30) faces the inside of the ball passage portion (21A-21D) In this state, a swinging end (31) swingable between a position for closing and opening the ball passage portion (21A to 21D), and a swing center with respect to the swinging end (31). And a drive end (32) extending integrally outside the ball passage portion (21A to 21D).
The ball inlet / outlet (24) is provided beside the swing end (31) in the ball passage (21A to 21D), and the swing end (31) is the ball passage (21A to 21D). When the inside is closed, the game ball which has fallen in the ball passage portion (21A to 21D) by the swing end portion (31) is removed from the ball inlet / outlet port (24) ( 21A-21D) set to guide outside,
[2] or [3], wherein the swinging end (31) of the opening / closing body (30) is swung by a game ball colliding with the driving end (32). Gaming machines (10).

[5]前記開閉体(30)を前記球通路部(21A〜21D)の上下に亘り複数設けると共に、前記各開閉体(30)ごとに対応させて前記球入排出口(24)を配したことを特徴とする[4]に記載の遊技機(10)。  [5] A plurality of the opening / closing bodies (30) are provided on the upper and lower sides of the ball passage portions (21A to 21D), and the ball inlet / outlet (24) is arranged corresponding to each opening / closing body (30). The gaming machine (10) according to [4], which is characterized in that.

[6]前記各球通路部(21A〜21D)間の下方のうち一部にのみ前記アウト口(18)を設けたことを特徴とする[1],[2],[3],[4]または[5]に記載の遊技機(10)。  [6] [1], [2], [3], [4] characterized in that the out port (18) is provided only in a part of the lower part between the ball passage portions (21A to 21D). ] Or the gaming machine (10) according to [5].

[7]前記アウト口(18)の上方に大入賞口(40)を設けると共に、該大入賞口(40)に開閉可能なシャッター(41)を設けたことを特徴とする[1],[2],[3],[4],[5]または[6]に記載の遊技機(10)。  [7] A large winning opening (40) is provided above the out opening (18), and a shutter (41) that can be opened and closed is provided in the large winning opening (40). The gaming machine (10) according to [2], [3], [4], [5] or [6].

[8]前記入賞口(20)は、それぞれ遊技球が入賞する複数の入賞孔を備えることを特徴とする[1],[2],[3],[4],[5],[6]または[7]に記載の遊技機(10)。  [8] [1], [2], [3], [4], [5], [6] The winning opening (20) includes a plurality of winning holes through which game balls each win. ] Or the gaming machine (10) according to [7].

前記本発明は、次のように作用する。
前記[1]に記載の遊技機(10)によれば、遊技盤面(11)上に、上端に球入口(22)を下端に球出口(23)をそれぞれ備えた複数の球通路部(21A〜21D)が左右方向に並ぶ状態に設けられており、遊技領域(12)に打ち出された遊技球は、各球通路部(21A〜21D)の球入口(22)に入るか、あるいは各球通路部(21A〜21D)間を通って落下することになる。ここで遊技球が球通路部(21A〜21D)の球入口(22)に入るか否かは、遊技者の打ち出しの技量に左右される。
The present invention operates as follows.
According to the gaming machine (10) described in [1], a plurality of ball passage portions (21A) each having a ball inlet (22) at the upper end and a ball outlet (23) at the lower end on the game board surface (11). To 21D) are arranged in the left-right direction, and the game balls launched into the game area (12) enter the ball entrances (22) of the respective ball passage portions (21A to 21D) or each ball It will fall through between passage parts (21A-21D). Here, whether or not the game ball enters the ball entrance (22) of the ball passage portion (21A to 21D) depends on the skill of the player's launch.

各球通路部(21A〜21D)間の下方には、球入口(22)に入らず各球通路部(21A〜21D)間に落下した遊技球を受け入れるアウト口(18)が設けられており、このアウト口(18)に入った遊技球は賞出に関わらないアウト球として処理される。一方、各記球通路部(21A〜21D)の球出口(23)より下方に位置する遊技領域(12)の最下位置には、球出口(23)から出た遊技球を受け入れる入賞口(20)が設けられており、この入賞口(20)に入った遊技球は賞出に関わるセーフ球として処理され、遊技者には遊技球が賞出される等と何らかの賞が供されることになる。  Below each of the ball passage portions (21A to 21D), there is provided an out port (18) for receiving a game ball that has not fallen between the ball passage portions (21A to 21D) without entering the ball inlet (22). The game ball that has entered the out port (18) is processed as an out ball that is not related to the award. On the other hand, at the lowest position of the game area (12) located below the ball outlet (23) of each ball passage section (21A to 21D), a winning opening (for receiving game balls from the ball outlet (23)) 20) is provided, and the game ball that has entered the winning opening (20) is processed as a safe ball related to the prize, and the player is given some prize when the game ball is awarded. Become.

このように、各球通路部(21A〜21D)間の球入口(22)に入った遊技球は、セーフ球として処理されるため、球通路部(21A〜21D)の遊技における存在価値が高まり、球通路部(21A〜21D)での遊技球の流下(落下)の行方について遊技客は興味を示すことになる。また、球出口(23)から出た遊技球を受け入れる入賞口(20)が遊技領域(12)の最下位置に設けられているから、特に遊技領域(12)の下部も遊技において有効利用されることになる。  Thus, since the game balls that have entered the ball entrance (22) between the ball passage portions (21A to 21D) are processed as safe balls, the value of the ball passage portions (21A to 21D) in the game is increased. The player will be interested in the flow (falling) of the game ball in the ball passage portions (21A to 21D). Further, since the winning opening (20) for receiving the game ball from the ball exit (23) is provided at the lowermost position of the game area (12), the lower part of the game area (12) is particularly effectively used in the game. Will be.

前記[2]に記載の遊技機(10)によれば、前記各球通路部(21A〜21D)のうち少なくも一つの前記球入口(22)と前記球出口(23)の間に、遊技球の出入りが可能な球入排出口(24)を設ける。このように1つの球通路部(21A〜21D)に、遊技球の入口(球入口(22)、球入排出口(24))と、出口(球出口(23)、球入排出口(24))と、遊技球の通過用通路の3つを兼用させたことより、従来存在しない斬新な遊技を提供することができる。  According to the gaming machine (10) described in [2], a game is provided between at least one of the ball passage portions (21A to 21D) between the ball inlet (22) and the ball outlet (23). A ball inlet / outlet (24) is provided through which the ball can enter and exit. In this way, in one ball passage portion (21A to 21D), the entrance of the game ball (ball inlet (22), ball inlet / outlet (24)) and outlet (ball outlet (23), ball inlet / outlet (24 )) And three of the passages for passing game balls, it is possible to provide a novel game that does not exist in the past.

すなわち、遊技者にとって、球入口(22)または球入排出口(24)を狙って球通路部(21A〜21D)内に遊技球を入れるのに技量を必要とするので、遊技のスリルに富むことになる。また、球通路部(21A〜21D)内を遊技球が落下する途中で、球入排出口(24)から球通路部(21A〜21D)外へ排出されてしまうこともあり得るため、遊技者のハラハラ・ドキドキ感も高まり、遊技に対する興趣が増すことになる。  That is, since the player needs a skill to put the game ball into the ball passage portion (21A to 21D) aiming at the ball inlet (22) or the ball inlet / outlet port (24), the game is thrilling. It will be. In addition, the game ball may be discharged out of the ball passage portion (21A to 21D) from the ball inlet / outlet (24) while the game ball falls in the ball passage portion (21A to 21D). The feeling of thrilling and throbbing will also increase, and the interest in games will increase.

前記[3]に記載の遊技機(10)によれば、前記球入排出口(24)を、前記球通路部(21A〜21D)の上下に亘り複数設けたことにより、球入排出口(24)を通じて球通路部(21A〜21D)内に入る遊技球や球通路部(21A〜21D)外に出る遊技球が多くなり、なおさら球通路部(21A〜21D)による遊技の興趣を高めることができる。  According to the gaming machine (10) described in [3], a plurality of the ball insertion / discharge ports (24) are provided above and below the ball passage portions (21A to 21D), so that the ball insertion / discharge ports ( 24) The number of game balls entering the ball passage portion (21A-21D) through the ball passage portion (21A-21D) through the ball passage portion (21A-21D) will increase, and the game will be further enhanced by the ball passage portion (21A-21D). Can do.

前記[4]に記載の遊技機(10)によれば、球通路部(21A〜21D)に入った遊技球は、遊技球の衝突を受けて揺動する開閉体(30)によって、球通路部(21A〜21D)外に排出されるか、球通路部(21A〜21D)内をそのまま通過して該球通路部(21A〜21D)の出口まで到達するかが決定される。  According to the gaming machine (10) described in [4] above, the game ball that has entered the ball passage portion (21A to 21D) is moved to the ball passage by the opening / closing body (30) that swings in response to the collision of the game ball. It is determined whether it is discharged out of the portion (21A-21D) or passes through the ball passage portion (21A-21D) as it is to reach the exit of the ball passage portion (21A-21D).

すなわち、前記開閉体(30)の揺動端部(31)が球通路部(21A〜21D)内を閉じる位置にある時には、該揺動端部(31)によって球通路部(21A〜21D)内での落下が絶たれた遊技球は球入排出口(24)から球通路部(21A〜21D)外に排出される。ここで開閉体(30)の揺動は、その駆動端部(32)に対する遊技球の衝突によるため、偶然性も大きく作用してスリルも増すことになり、遊技球そのものの動きに意外感や面白味が付加される。  That is, when the swing end portion (31) of the opening / closing body (30) is in a position to close the inside of the ball passage portion (21A to 21D), the swing end portion (31) causes the ball passage portion (21A to 21D). The game ball that has been dropped inside is discharged out of the ball passage (21A to 21D) from the ball inlet / outlet (24). Here, the swinging motion of the opening / closing body (30) is due to the collision of the game ball with the drive end (32), so that the chance effect also acts greatly and the thrill also increases, and the movement of the game ball itself is surprising and interesting. Is added.

前記[5]に記載の遊技機(10)によれば、前記開閉体(30)を球通路部(21A〜21D)の上下に亘り複数設けると共に、各開閉体(30)ごとに対応させて球入排出口(24)を配したことにより、球通路部(21A〜21D)を通過する遊技球の動きが変化に富むものとなり、なおさら遊技の興趣を高めることができる。  According to the gaming machine (10) described in [5], a plurality of the opening / closing bodies (30) are provided above and below the ball passage portions (21A to 21D), and each opening / closing body (30) is associated with each other. By arranging the ball entrance / exit port (24), the movement of the game ball passing through the ball passage portions (21A to 21D) becomes rich in change, and the interest of the game can be further enhanced.

前記[6]に記載の遊技機(10)によれば、各球通路部(21A〜21D)間の下方のうち一部にのみアウト口(18)を設けたことにより、各球通路部(21A〜21D)の球入口(22)に入らずに各球通路部(21A〜21D)間に落下した遊技球が必ずしもアウト球になるとは限らず、セーフ球として処理される場合もあるため、遊技の興趣を高めることができる。  According to the gaming machine (10) described in the above [6], by providing the out port (18) only in a part of the lower part between the ball passage portions (21A to 21D), each ball passage portion ( 21A-21D) game balls that have fallen between the respective ball passage portions (21A-21D) without entering the ball entrance (22) are not necessarily out balls, and may be processed as safe balls. The fun of gaming can be enhanced.

前記[7]に記載の遊技機(10)によれば、前記アウト口(18)の上方に大入賞口(40)を設けると共に、該大入賞口(40)に開閉可能なシャッター(41)を設けたから、シャッター(41)を閉じている状態では、各球通路部(21A〜21D)間に落下した遊技球はそのままアウト口(18)に入るが、シャッター(41)を開いている状態では、大入賞口(40)に導き入れることができる。これにより、遊技の興趣を高めることができる。  According to the gaming machine (10) described in [7] above, the big winning opening (40) is provided above the out opening (18), and the shutter (41) that can be opened and closed to the big winning opening (40). In the state where the shutter (41) is closed, the game ball dropped between the ball passage portions (21A to 21D) enters the out port (18) as it is, but the shutter (41) is opened. Then, it can be led to the big prize opening (40). Thereby, the interest of the game can be enhanced.

前記[8]に記載の遊技機(10)によれば、前記入賞口(20)は、それぞれ遊技球が入賞する複数の入賞孔を備えるから、各入賞孔ごとに入賞を区別することが可能となり、それぞれの賞を異ならせることができる。これにより、いっそう遊技の興趣を高めることができる。  According to the gaming machine (10) described in [8], since the winning opening (20) includes a plurality of winning holes through which game balls win, it is possible to distinguish a winning for each winning hole. And each award can be different. Thereby, the interest of the game can be further enhanced.

本発明に係る遊技機によれば、遊技盤面上に複数の球通路部を左右方向に並ぶ状態に配設し、各球通路部間の下方にアウト口を設け、遊技領域の最下位置に各球通路部から出た遊技球をセーフ球として処理する入賞口を設けたから、遊技領域の最下位置まで落下した遊技球に対しても遊技者の関心を惹き付けることができ、また、遊技領域の下部の領域を遊技上有効利用することができる  According to the gaming machine according to the present invention, a plurality of ball passage portions are arranged in the left-right direction on the game board surface, an out port is provided below each ball passage portion, and the lowermost position of the game area is provided. Since a winning opening is provided for processing the game balls that have exited from each ball passage as safe balls, it is possible to attract the player's interest to the game balls that have fallen to the lowest position in the game area. The lower area can be used effectively in the game

さらに、従来の役物に代わる複数の球通路部を備えることにより、遊技における遊技球そのものの動きに意外感や面白味が付加され、従来主流の表示制御のみに頼ることなく、遊技球を遊技媒体とする遊技機本来の興趣を高めることができる。  Furthermore, by providing a plurality of ball passages in place of the conventional bonuses, an unexpected feeling and fun are added to the movement of the game ball itself in the game, and the game ball can be used as a game medium without relying only on conventional mainstream display control. It is possible to enhance the original interest of gaming machines.

本発明の第1実施の形態に係る遊技機を示す正面図である。  1 is a front view showing a gaming machine according to a first embodiment of the present invention. 本発明の第1実施の形態に係る遊技機に設ける球通路部を示す正面図である。  It is a front view which shows the ball | bowl channel | path part provided in the gaming machine which concerns on 1st Embodiment of this invention. 本発明の第2実施の形態に係る遊技機を示す正面図である。  It is a front view which shows the game machine which concerns on 2nd Embodiment of this invention. 本発明の第3実施の形態に係る遊技機を示す正面図である。  It is a front view which shows the game machine which concerns on 3rd Embodiment of this invention. 本発明の第4実施の形態に係る遊技機を示す正面図である。  It is a front view which shows the game machine which concerns on 4th Embodiment of this invention. 本発明の第5実施の形態に係る遊技機を示す正面図である。  It is a front view which shows the game machine which concerns on 5th Embodiment of this invention.

以下、図面に基づき、本発明を代表する各種実施の形態を説明する。
図1および図2は、本発明の第1実施の形態に係る遊技機10を示している。
図1に示すように、遊技機10は、遊技盤面11上に遊技球(以下「球」とも称する。)を打ち出して遊技を行うパチンコ機である。遊技機10は、打ち出された遊技球が落下して遊技を進行させる役物等が取り付けられた遊技領域12をなす遊技盤面11と、遊技領域12の正面を覆うガラスを固定するガラス枠13等を有している。
Hereinafter, various embodiments representing the present invention will be described with reference to the drawings.
1 and 2 show a gaming machine 10 according to the first embodiment of the present invention.
As shown in FIG. 1, the gaming machine 10 is a pachinko machine that launches a game ball (hereinafter also referred to as “ball”) on the game board surface 11 and plays a game. The gaming machine 10 includes a game board surface 11 that forms a game area 12 to which a game ball that has been launched falls and plays a game, and a glass frame 13 that fixes the glass covering the front of the game area 12. have.

ガラス枠13には、装飾装置であるランプ・LED等が組み付けられている。また、ガラス枠13の下方には、遊技球である貸球や賞球を貯留する上受け皿14、上受け皿14から溢れた遊技球を貯留する下受け皿15、遊技球の打ち出し操作を遊技者が行うハンドル16等が設けられている。なお、図示省略したが遊技機10には、有価価値カードの挿入により遊技球を貸し出すためのカードユニット(CR球貸機)が付設されている。  The glass frame 13 is assembled with lamps, LEDs, and the like, which are decoration devices. Also, below the glass frame 13, the player performs an upper receiving tray 14 for storing rental balls and prize balls as game balls, a lower receiving tray 15 for storing gaming balls overflowing from the upper receiving tray 14, and a game ball launching operation. A handle 16 or the like for performing is provided. Although not shown, the gaming machine 10 is provided with a card unit (CR ball lending machine) for lending game balls by inserting valuable cards.

遊技領域12の正面視において左側端縁を区画する位置には、前記ハンドル16の回転操作により打ち出された遊技球を遊技領域12の上方へ導くための誘導レール17が設けられている。遊技領域12には、前記誘導レール17より放出された遊技球が落下する経路に変化を与えるための天釘を含む遊技釘や風車等の他、天釘に弾かれた遊技球の落下方向に変化を与える球方向変更体19、複数の球通路部21A〜21D、それにアウト口18や入賞口20等が設けられている。  A guide rail 17 for guiding a game ball launched by the rotation operation of the handle 16 to the upper side of the game area 12 is provided at a position that divides the left end edge in the front view of the game area 12. In the game area 12, in addition to a game nail and a windmill including a ceiling nail for changing the path of the game ball released from the guide rail 17, the game ball hit by the ceiling nail falls in the direction of falling. A ball direction changing body 19 that gives a change, a plurality of ball passage portions 21A to 21D, an out port 18, a winning port 20, and the like are provided.

本実施の形態では、4個の球通路部21A〜21Dが遊技領域12の左右方向に平行に並ぶ状態に配設されている。各球通路部21A〜21Dのうち球通路部21Aを代表して説明すると、図2に示すように、球通路部21Aは、遊技領域12上で上下方向に延びる状態で配され、上端に球入口22が、下端に球出口23が設けられている。球通路部21Aは、左右両側壁をなす隔壁部材を、互いに平行に対向させた状態で遊技球が通過可能な隙間を空けて配置して成る。  In the present embodiment, the four ball passage portions 21 </ b> A to 21 </ b> D are arranged in parallel with the left and right direction of the game area 12. The ball passage portion 21A among the ball passage portions 21A to 21D will be described as a representative. As shown in FIG. 2, the ball passage portion 21A is arranged in a state extending in the vertical direction on the game area 12, and has a ball at the upper end. An inlet 22 is provided, and a ball outlet 23 is provided at the lower end. The ball passage portion 21A is configured by arranging partition members forming left and right side walls with a gap through which a game ball can pass in a state where the partition members face each other in parallel.

また、球通路部21Aにおける球入口22と球出口23の間には、遊技球の出入りが可能な球入排出口24が設けられている。球入排出口24は、球通路部21Aの上下に亘り複数設けられている。さらに、球通路部21Aの途中には、球通路部21A内を通過する遊技球を、球通路部21A外に排出するか、または球通路部21A内の通過を許可するかを決定する状態に変位可能な開閉体30が設けられている。  In addition, a ball entrance / exit port 24 through which game balls can enter and exit is provided between the ball inlet 22 and the ball outlet 23 in the ball passage portion 21A. A plurality of ball inlet / outlet ports 24 are provided over and under the ball passage portion 21A. Further, in the middle of the ball passage portion 21A, the game ball passing through the ball passage portion 21A is determined to be discharged out of the ball passage portion 21A or allowed to pass through the ball passage portion 21A. A displaceable opening / closing body 30 is provided.

開閉体30は、球通路部21Aの内側を臨む状態で、該球通路部21A内を閉じる位置と開く位置とに揺動可能な先端側の揺動端部31と、該揺動端部31に対してその揺動中心を間にして一体に連なり、球通路部21Aの外側に延出する駆動端部32とを有して成る。  The opening / closing body 30 faces the inner side of the ball passage portion 21 </ b> A, and has a swing end portion 31 on the front end side that can swing between a position where the inside of the ball passage portion 21 </ b> A is closed and a position where it opens, and the swing end portion 31. On the other hand, it has a driving end portion 32 that is integrally connected with the swing center therebetween and extends to the outside of the ball passage portion 21A.

詳しく言えば、開閉体30は略L字形に形成されており、その折曲部位が球通路部21Aの一方の隔壁部材に穿設された隙間を挿通した状態で、ピンにより揺動可能に枢支されている。すなわち、ピンに枢支された揺動中心より球通路部21A内に延びる先端側が揺動端部31となり、揺動中心より球通路部21A外に延びる基端側が駆動端部32となっている。開閉体30の揺動端部31の揺動は、駆動端部32に遊技球が衝突することによって行われる。  More specifically, the opening / closing body 30 is formed in an approximately L shape, and the bent portion is pivoted so as to be swingable by a pin in a state where the bent portion is inserted through a gap formed in one partition wall member of the ball passage portion 21A. It is supported. That is, the tip end side extending into the ball passage portion 21A from the swing center pivotally supported by the pin is the swing end portion 31, and the base end side extending outside the ball passage portion 21A from the swing center is the drive end portion 32. . The swinging end 31 of the opening / closing body 30 is swung by a game ball colliding with the driving end 32.

球通路部21Aにおける前記揺動端部31の傍ら、正確には揺動端部31が対向する他方の隔壁部材に、前記球入排出口24が揺動端部31を臨むように配されている。すなわち、揺動端部31が球通路部21A内を閉じる位置にある時に、該揺動端部31によって球通路部21A内での落下が絶たれた遊技球は、前記球入排出口24から球通路部21A外に排出されるように設定されている。  Beside the rocking end 31 in the ball passage portion 21A, more precisely, the ball inlet / outlet port 24 is arranged to face the rocking end 31 on the other partition member facing the rocking end 31. Yes. That is, when the swing end portion 31 is in a position to close the inside of the ball passage portion 21A, the game ball that has fallen off in the ball passage portion 21A by the swing end portion 31 passes through the ball inlet / outlet 24. It is set to be discharged out of the ball passage portion 21A.

開閉体30は、球通路部21Aの上下に亘り複数設けられており、この各開閉体30ごとに対応して前記球入排出口24も複数配されている。ここで球入排出口24と開閉体30は、それぞれ球通路部21Aの両側の隔壁部材に左右交互に互い違いに並ぶように配されている。  A plurality of opening / closing bodies 30 are provided above and below the ball passage portion 21 </ b> A, and a plurality of the ball inlet / outlet ports 24 are also arranged corresponding to each opening / closing body 30. Here, the ball inlet / outlet port 24 and the opening / closing body 30 are arranged alternately in the left and right alternately on the partition members on both sides of the ball passage portion 21A.

図1に示すように、球通路部21A〜21Dの下端にある球出口23より下方に位置する遊技領域12の最下位置には入賞口20が設けられている。かかる入賞口20は、従来この位置にあったアウト口の代わりに設けられており、前記球出口23から出た遊技球を受け入れて賞出に関わるセーフ球として処理するものである。すなわち、前記球出口23から出た遊技球は必ず入賞口20に入り、これに基づき所定数の遊技球が賞出されるように設定されている。  As shown in FIG. 1, a winning opening 20 is provided at the lowest position of the game area 12 located below the ball outlet 23 at the lower end of the ball passage portions 21A to 21D. The winning opening 20 is provided in place of the out opening which has been in this position in the past, and accepts the game balls from the ball outlet 23 and processes them as safe balls for winning. That is, it is set so that the game ball that has exited from the ball outlet 23 always enters the winning opening 20, and a predetermined number of game balls are awarded based on this.

また、各球通路部21A〜21D間の下方には、前記球入口22に入らず各球通路部21A〜21D間に落下した遊技球を受け入れるアウト口18が設けられている。アウト口18は、従来のアウト口と同様に、受け入れた遊技球を賞出に関わらないアウト球として処理するものである。なお、両端に位置する球通路部21A,21Dと遊技領域12の両端との間にも、それぞれアウト口18が設けられている。すなわち、各球通路部21A〜21Dの球入口22に入らなかった遊技球は必ずアウト口18に入ることになる。  Further, an outlet 18 is provided below each of the ball passage portions 21A to 21D for receiving a game ball that does not enter the ball inlet 22 and falls between the ball passage portions 21A to 21D. The out port 18 processes the received game ball as an out ball that is not related to a prize, as in the conventional out port. Outports 18 are also provided between the ball passage portions 21 </ b> A and 21 </ b> D located at both ends and both ends of the game area 12. That is, the game balls that have not entered the ball entrance 22 of each of the ball passage portions 21A to 21D will surely enter the out port 18.

次に、遊技機10の作用について説明する。
図1において、遊技者により遊技が開始されると、ハンドル16の回転操作により、遊技球が1個ずつ遊技盤面11上の遊技領域12に打ち出される。遊技盤面11上に打ち出された遊技球は、誘導レール17を通って遊技領域12の左側端縁より最上端に向うように導かれる。
Next, the operation of the gaming machine 10 will be described.
In FIG. 1, when a game is started by the player, the game balls are launched into the game area 12 on the game board surface 11 one by one by rotating the handle 16. The game ball launched on the game board surface 11 is guided through the guide rail 17 so as to be directed to the uppermost end from the left end edge of the game area 12.

遊技領域12に打ち出された遊技球が、各球通路部21A〜21Dの球入口22または球入排出口24に入るか否かは、遊技者の打ち出しの技量に左右される。球通路部21A〜21Dに入った遊技球は、球通路部21A〜21D内を落下する途中で球入排出口24から球通路部21A〜21D外に排出されるか、球通路部21A〜21D内の下端の球出口23まで到達するか決定される。  Whether or not a game ball launched into the game area 12 enters the ball entrance 22 or the ball entrance / exit 24 of each of the ball passage portions 21A to 21D depends on the skill of the player's launch. The game balls that have entered the ball passage portions 21A to 21D are discharged out of the ball passage portions 21A to 21D from the ball inlet / outlet port 24 while falling in the ball passage portions 21A to 21D, or the ball passage portions 21A to 21D. It is determined whether or not the ball exit 23 at the lower end is reached.

各球通路部21A〜21D間の下方には、球入口22に入らず各球通路部21A〜21D間に落下した遊技球を受け入れるアウト口18が設けられており、このアウト口18に入った遊技球は賞出に関わらないアウト球として処理される。一方、各記球通路部21A〜21Dの球出口23より下方に位置する遊技領域12の最下位置には、球出口23から出た遊技球を受け入れる入賞口20が設けられており、この入賞口20に入った遊技球は賞出に関わるセーフ球として処理され、遊技者には所定数の遊技球が賞出される。  Below each of the ball passage portions 21A to 21D, there is provided an out port 18 for receiving a game ball that has fallen between the ball passage portions 21A to 21D without entering the ball entrance 22 and has entered the out port 18. The game ball is processed as an out ball that is not related to the prize. On the other hand, at the lowest position of the game area 12 located below the ball outlet 23 of each of the ball passage portions 21A to 21D, a winning opening 20 is provided for receiving a game ball from the ball outlet 23. The game balls that have entered the mouth 20 are processed as safe balls related to the award, and a predetermined number of game balls are awarded to the player.

このように、各球通路部21A〜21D間の球入口22に入った遊技球は、途中で球入排出口24より外部に排出されることなく球入排出口24まで到達すると、必ず入賞口20に入賞することになりセーフ球として処理される。そのため、球通路部21A〜21Dの遊技における存在価値が高まり、球通路部21A〜21Dでの遊技球の流下落下の行方について遊技客は興味を示すことになる。また、球出口23から出た遊技球を受け入れる入賞口20が遊技領域12の最下位置に設けられているから、特に遊技領域12の下部も遊技において有効利用されることになる。  In this way, the game balls that have entered the ball entrance 22 between the ball passage portions 21A to 21D reach the ball entrance / exit port 24 without being discharged from the ball entrance / exit port 24 on the way, without fail. Wins 20 and is processed as a safe ball. Therefore, the presence value in the game of the ball passage portions 21A to 21D is increased, and the player is interested in the direction of the falling of the game balls in the ball passage portions 21A to 21D. In addition, since the winning opening 20 for receiving the game ball from the ball exit 23 is provided at the lowermost position of the game area 12, the lower part of the game area 12 is particularly effectively used in the game.

また、各球通路部21A〜21Dごとに、それぞれ上端(球入口22)から下端(球出口23)に向けて遊技球が流下する一つの役物として、遊技球の入口(球入口22、球入排出口24)と、出口(入賞口20に球を直接入賞させるための球出口23、球入排出口24)と、遊技球の通過用通路の3つを兼用させたことより、従来存在しない斬新な遊技を提供することができる。  In addition, for each of the ball passage portions 21A to 21D, an entrance of a game ball (a ball entrance 22, a ball) is used as one accessory for the game ball to flow from the upper end (ball entrance 22) toward the lower end (ball exit 23). The conventional entry and exit by combining the entrance / exit port 24), the exit (the ball exit 23 for allowing the winning port 20 to directly win the ball, the ball entrance / exit port 24), and the passage for game balls. Can provide a novel game that does not.

すなわち、先ず各球通路部21A〜21Dの球入口22または球入排出口24を狙って球通路部21A〜21D内に遊技球を入れるのに技量を必要とするので、スリルに富むことになる。また、球通路部21A〜21D内を遊技球が落下する途中で、球入排出口24から球通路部21A〜21D外へ排出されるか否かの偶然性により、遊技者のハラハラ・ドキドキ感も高まり、遊技に対する興趣が増すことになる。  That is, the skill is required to put the game balls into the ball passage portions 21A to 21D aiming at the ball inlet 22 or the ball inlet / outlet port 24 of each of the ball passage portions 21A to 21D. . In addition, the game player's feeling of throbbing and throbbing also depends on the chance of being discharged from the ball passage portion 21A to 21D through the ball entrance / exit port 24 while the game ball falls in the ball passage portions 21A to 21D. It will increase and interest in games will increase.

特に、各球通路部21A〜21Dごとに球入排出口24を上下に亘り複数設けたことにより、球入排出口24を通じて球通路部21A〜21D内に入る遊技球や球通路部21A〜21D外に出る遊技球が多くなり、なおさら球通路部21A〜21Dによる遊技の興趣を高めることができる。  In particular, by providing a plurality of ball inlet / outlet ports 24 vertically for each of the ball passage portions 21A-21D, game balls and ball passage portions 21A-21D entering the ball passage portions 21A-21D through the ball inlet / outlet ports 24. The number of game balls that go out increases, and it is possible to further enhance the interest of the game by the ball passage portions 21A to 21D.

また、遊技球の衝突を受けて揺動する開閉体30によって、球通路部21A〜21D外に排出されるか、球通路部21A〜21D内をそのまま通過して該球通路部21A〜21Dの球出口23まで到達するかが決定される。ここで開閉体30の揺動は、その駆動端部32に対する遊技球の衝突によるため、偶然性も大きく作用してスリルも増し、遊技球そのものの動きに意外感や面白味が付加され、表示制御等に頼ることなく、遊技球を遊技媒体とする遊技機10本来の興趣を高めることができる。  Further, by the opening / closing body 30 that swings in response to the collision of the game ball, it is discharged out of the ball passage portions 21A to 21D or passes through the ball passage portions 21A to 21D as they are. Whether to reach the ball exit 23 is determined. Here, the swinging of the opening / closing body 30 is due to the collision of the game ball with the drive end 32, so that the contingency acts greatly and the thrill also increases, adding an unexpected feeling and fun to the movement of the game ball itself, display control, etc. Without relying on the game machine 10, the original interest of the gaming machine 10 using the game ball as a game medium can be enhanced.

さらに、球通路部21A〜21Dを複数設けたことにより、何れかの球通路部21A〜21Dに遊技球が入る確率も高まり、よりいっそう遊技の興趣を高めることができる。また、各球通路部21A〜21Dの開閉体30は、上下に亘り複数設けられ、各開閉体30ごとに対応させて前記球入排出口24が複数配されているから、球通路部21A〜21Dを通過する遊技球の動きが変化に富むものとなり、なおさら遊技の興趣を高めることができる。  Furthermore, by providing a plurality of ball passage portions 21A to 21D, the probability that a game ball enters any of the ball passage portions 21A to 21D is increased, and the interest of the game can be further enhanced. In addition, a plurality of the opening / closing bodies 30 of the respective ball passage portions 21A to 21D are provided in the vertical direction, and a plurality of the ball inlet / outlet ports 24 are arranged corresponding to each of the opening / closing bodies 30. The movement of the game ball passing through 21D becomes rich in change, and the interest of the game can be further enhanced.

図3は、本発明の第2実施の形態に係る遊技機10を示している。
本実施の形態は、前記第1実施の形態の各球通路部21A〜21Dから球入排出口24と開閉体30を省いた構成を示している。これにより、構成を簡易化することができ、コストを低減することが可能となる。なお、第1実施の形態と同種の部位には同一符号を付して重複した説明を省略する。
FIG. 3 shows a gaming machine 10 according to the second embodiment of the present invention.
This embodiment shows a configuration in which the ball inlet / outlet port 24 and the opening / closing body 30 are omitted from the ball passage portions 21A to 21D of the first embodiment. Thereby, a structure can be simplified and it becomes possible to reduce cost. In addition, the same code | symbol is attached | subjected to the site | part of the same kind as 1st Embodiment, and the overlapping description is abbreviate | omitted.

図4は、本発明の第3実施の形態に係る遊技機10を示している。
本実施の形態は、前記第2実施の形態の各球通路部21A〜21Dのうち中央寄りの球通路部21B,21C間の下方にだけ前記アウト口18を設けず、そのまま開放している。これにより、球通路部21B,21C間に落下した遊技球は、アウト口18に入ることなく落下して入賞口20に入賞し、遊技者には所定数の賞球が賞出される。
FIG. 4 shows a gaming machine 10 according to the third embodiment of the present invention.
In the present embodiment, the out opening 18 is not provided only below the center between the ball passage portions 21B and 21C near the center among the ball passage portions 21A to 21D of the second embodiment, and is opened as it is. Thereby, the game ball dropped between the ball passage portions 21B and 21C falls without entering the out port 18 and wins the winning port 20, and a predetermined number of prize balls are awarded to the player.

このように、各球通路部21A〜21D間の下方のうち一部にのみアウト口18を設けても良い。これにより、各球通路部21A〜21Dの球入口22に入らずに各球通路部21A〜21D間に落下した遊技球が必ずしもアウト球になるとは限らず、セーフ球として処理される場合もあるため、遊技の興趣を高めることができる。  Thus, you may provide the out port 18 only in a part among the downward direction between each ball passage part 21A-21D. Thereby, the game ball that has fallen between the ball passage portions 21A to 21D without entering the ball inlet 22 of each of the ball passage portions 21A to 21D is not necessarily an out ball, and may be processed as a safe ball. Therefore, the interest of the game can be enhanced.

ここで、各球通路部21A〜21D間のうちアウト口18を設けない位置は、もちろん球通路部21B,21C間に限られるものではなく任意に設定することができる。また、前記第1実施の形態の各球通路部21A〜21D間にも適用することができる。なお、第実2施の形態と同種の部位には同一符号を付して重複した説明を省略する。  Here, the position where the out port 18 is not provided among the ball passage portions 21A to 21D is not limited to between the ball passage portions 21B and 21C, and can be arbitrarily set. Moreover, it is applicable also between each ball passage part 21A-21D of the said 1st Embodiment. In addition, the same code | symbol is attached | subjected to the site | part of the same kind as 2nd Embodiment, and the overlapping description is abbreviate | omitted.

図5は、本発明の第4実施の形態に係る遊技機10を示している。
本実施の形態は、前記第2実施の形態の各球通路部21B,21C間の下方にある前記アウト口18の上方に大入賞口40を設けると共に、該大入賞口40に開閉可能なシャッター41を設けている。
FIG. 5 shows a gaming machine 10 according to the fourth embodiment of the present invention.
In the present embodiment, a large winning opening 40 is provided above the out opening 18 below the ball passage portions 21B, 21C of the second embodiment, and a shutter that can be opened and closed to the large winning opening 40. 41 is provided.

また、大入賞口40と入賞口20との間には、大入賞口開閉用入賞口43が設けられている。この大入賞口開閉用入賞口43に遊技球が入賞すると、大入賞口40のシャッター41が所定回数を限度に開閉を繰り返すことになる。なお、第2実施の形態と同種の部位には同一符号を付して重複した説明を省略する。  In addition, a prize winning opening 43 for opening and closing the prize winning opening is provided between the prize winning opening 40 and the prize winning opening 20. When a game ball wins the prize winning opening / closing prize opening 43, the shutter 41 of the prize winning opening 40 repeats opening and closing up to a predetermined number of times. In addition, the same code | symbol is attached | subjected to the site | part of the same kind as 2nd Embodiment, and the overlapping description is abbreviate | omitted.

本実施の形態に係る遊技機10によれば、前記アウト口18の上方に大入賞口40を設けると共に、該大入賞口40に開閉可能なシャッター41を設けたから、シャッター41を閉じている状態では、各球通路部21A〜21D間に落下した遊技球はそのままアウト口18に入るが、シャッター41を開いている状態では、大入賞口40に導き入れることができる。これにより、遊技の興趣を高めることができる。  According to the gaming machine 10 according to the present embodiment, the large winning opening 40 is provided above the out opening 18 and the shutter 41 that can be opened and closed is provided in the large winning opening 40, so that the shutter 41 is closed. Then, the game ball dropped between the ball passage portions 21A to 21D enters the out port 18 as it is, but can be introduced into the big winning port 40 when the shutter 41 is open. Thereby, the interest of the game can be enhanced.

図6は、本発明の第5実施の形態に係る遊技機10を示している。
本実施の形態は、前記第5実施の形態の各球通路部21A〜21D間の全てのアウト口18の上方に大入賞口40を設けると共に、該大入賞口40に開閉可能なシャッター41を設けたものである。このように、大入賞口40およびシャッター41を設ける箇所は1箇所に限られない。なお、第5実施の形態と同種の部位には同一符号を付して重複した説明を省略する。
FIG. 6 shows a gaming machine 10 according to the fifth embodiment of the present invention.
In the present embodiment, a big prize opening 40 is provided above all the out openings 18 between the ball passage portions 21A to 21D of the fifth embodiment, and a shutter 41 that can be opened and closed is provided in the big prize opening 40. It is provided. Thus, the place where the special winning opening 40 and the shutter 41 are provided is not limited to one place. In addition, the same code | symbol is attached | subjected to the site | part same as 5th Embodiment, and the overlapping description is abbreviate | omitted.

以上、本発明の実施の形態を図面によって説明してきたが、具体的な構成はこれらの実施の形態に限られるものではなく、本発明の要旨を逸脱しない範囲における変更や追加があっても本発明に含まれる。例えば、球通路部21A〜21Dの数は4つに限ることなく、2つ、3つ、あるいは5つ以上設けるようにしても良い。また、各球通路部21A〜21Dの内部の隙間は、図示したものよりも大きく設定しても良い。  As described above, the embodiments of the present invention have been described with reference to the drawings. However, the specific configuration is not limited to these embodiments, and the present invention can be modified or added without departing from the scope of the present invention. Included in the invention. For example, the number of the ball passage portions 21A to 21D is not limited to four, and may be two, three, or five or more. Moreover, you may set the clearance gap inside each ball path part 21A-21D larger than what was illustrated.

また、前記入賞口20は一つだけ設けられているが、この入賞口20に、それぞれ遊技球が入賞する複数の入賞孔を備えるように構成することもできる。かかる構成によれば、各入賞孔ごとに入賞を区別することが可能となり、それぞれの賞を異ならせることが可能となり、よりいっそう遊技の興趣を高めることができる。  In addition, although only one winning opening 20 is provided, the winning opening 20 may be configured to include a plurality of winning holes for winning game balls. According to such a configuration, it is possible to distinguish the winnings for each winning hole, and it is possible to make each award different, and it is possible to further enhance the interest of the game.

本発明に係る遊技機はパチンコ機に限らず、プログラム制御されるスマートボールゲーム機、アレンジボールゲーム機といった他の遊技機にも同様に適用することができる。  The gaming machine according to the present invention is not limited to a pachinko machine, and can be similarly applied to other gaming machines such as a smart ball game machine and an arrangement ball game machine that are program-controlled.

10…遊技機
11…遊技盤
12…遊技領域
13…ガラス枠
14…上受け皿
15…下受け皿
16…ハンドル
17…誘導レール
18…アウト口
19…球方向変更体
20…入賞口
21A…球通路部
21B…球通路部
21C…球通路部
21D…球通路部
22…球入口
23…球出口
24…球入排出口
30…開閉体
31…揺動端部
32…駆動端部
40…大入賞口
41…シャッター
43…大入賞口開閉用入賞口
DESCRIPTION OF SYMBOLS 10 ... Game machine 11 ... Game board 12 ... Game area 13 ... Glass frame 14 ... Upper tray 15 ... Lower tray 16 ... Handle 17 ... Guiding rail 18 ... Out port 19 ... Ball direction change body 20 ... Winning port 21A ... Ball passage part 21B ... Ball passage 21C ... Ball passage 21D ... Ball passage 22 ... Ball entrance 23 ... Ball exit 24 ... Ball entrance / exit 30 ... Opening / closing body 31 ... Oscillating end 32 ... Drive end 40 ... Large winning opening 41 ... Shutter 43 ... A prize opening for opening and closing the big prize opening

Claims (8)

遊技盤面上の遊技領域に遊技球を打ち出す遊技機において、
前記遊技盤面上に、上端に球入口を下端に球出口をそれぞれ備えた複数の球通路部を左右方向に並ぶ状態に配設し、
前記各球通路部間の下方に、前記球入口に入らず各球通路部間に落下した遊技球を受け入れて賞出に関わらないアウト球として処理するアウト口を設け、
前各記球通路部の球出口より下方に位置する遊技領域の最下位置に、前記球出口から出た遊技球を受け入れて賞出に関わるセーフ球として処理する入賞口を設けたことを特徴とする遊技機。
In a gaming machine that launches game balls into the game area on the game board surface,
On the game board surface, a plurality of ball passage portions each having a ball inlet at the upper end and a ball outlet at the lower end are arranged in a state aligned in the left-right direction,
Below the each ball passage portion is provided with an out mouth that accepts a game ball that has not fallen between each ball passage portion without entering the ball entrance and treats it as an out ball that is not related to a prize,
A winning opening is provided at the lowest position of the gaming area located below the ball exit of each of the preceding ball passage sections to receive the game ball from the ball exit and process it as a safe ball for winning. A gaming machine.
前記各球通路部のうち少なくとも一つの前記球入口と前記球出口の間に、遊技球の出入りが可能な球入排出口を設けたことを特徴とする請求項1に記載の遊技機。  The game machine according to claim 1, wherein a ball entrance / exit for allowing game balls to enter and exit is provided between at least one of the ball passage portions and the ball exit. 前記球入排出口を、前記球通路部の上下に亘り複数設けたことを特徴とする請求項2に記載の遊技機。  The gaming machine according to claim 2, wherein a plurality of the ball inlet / outlet ports are provided on the upper and lower sides of the ball passage portion. 前記球通路部の途中に、該球通路部内を通過する遊技球を、球通路部外に排出するか、または球通路部内の通過を許可するかを決定する状態に変位可能な開閉体を設け、
前記開閉体は、前記球通路部の内側を臨む状態で、該球通路部内を閉じる位置と開く位置とに揺動可能な揺動端部と、該揺動端部に対してその揺動中心を間にして一体に連なり、前記球通路部の外側に延出する駆動端部とを有して成り、
前記球通路部における前記揺動端部の傍らに前記球入排出口を設け、前記揺動端部が前記球通路部内を閉じる位置にある時に、該揺動端部によって前記球通路部内での落下が絶たれた遊技球を前記球入排出口から球通路部外に導くように設定し、
前記開閉体の揺動端部の揺動は、前記駆動端部に遊技球が衝突することによって行われることを特徴とする請求項2または3に記載の遊技機。
In the middle of the ball passage portion, an openable / closable body is provided that can be displaced so as to determine whether game balls passing through the ball passage portion are discharged out of the ball passage portion or allowed to pass through the ball passage portion. ,
The opening / closing body has a swing end that can swing between a position where the ball passage is closed and an open position while facing the inside of the ball passage, and a center of swing relative to the swing end. And a driving end extending outside the spherical passage portion.
The ball inlet / outlet is provided beside the swing end portion in the ball passage portion, and when the swing end portion is in a position to close the inside of the ball passage portion, Set the game ball that has fallen off from the ball entrance and exit to the outside of the ball passage,
4. The gaming machine according to claim 2, wherein the swinging end of the opening / closing body is swung by a game ball colliding with the driving end.
前記開閉体を前記球通路部の上下に亘り複数設けると共に、前記各開閉体ごとに対応させて前記球入排出口を配したことを特徴とする請求項4に記載の遊技機。  The gaming machine according to claim 4, wherein a plurality of the opening / closing bodies are provided above and below the ball passage portion, and the ball inlet / outlet is arranged corresponding to each opening / closing body. 前記各球通路部間の下方のうち一部にのみ前記アウト口を設けたことを特徴とする請求項1,2,3,4または5に記載の遊技機。  The gaming machine according to claim 1, 2, 3, 4, or 5, wherein the out port is provided only in a part of a lower portion between the ball passage portions. 前記アウト口の上方に大入賞口を設けると共に、該大入賞口に開閉可能なシャッターを設けたことを特徴とする請求項1,2,3,4,5または6に記載の遊技機。  The gaming machine according to claim 1, 2, 3, 4, 5, or 6, wherein a prize winning opening is provided above the out opening, and a shutter that can be opened and closed is provided at the prize winning opening. 前記入賞口は、それぞれ遊技球が入賞する複数の入賞孔を備えることを特徴とする請求項1,2,3,4,5,6または7に記載の遊技機。  The gaming machine according to claim 1, 2, 3, 4, 5, 6 or 7, wherein the winning opening includes a plurality of winning holes through which game balls are awarded.
JP2010261733A 2010-11-08 2010-11-08 Game machine Pending JP2012101008A (en)

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2017042402A (en) * 2015-08-27 2017-03-02 株式会社ソフイア Game machine

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2017042402A (en) * 2015-08-27 2017-03-02 株式会社ソフイア Game machine

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