JP2012100977A - Pinball game machine - Google Patents

Pinball game machine Download PDF

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JP2012100977A
JP2012100977A JP2010253759A JP2010253759A JP2012100977A JP 2012100977 A JP2012100977 A JP 2012100977A JP 2010253759 A JP2010253759 A JP 2010253759A JP 2010253759 A JP2010253759 A JP 2010253759A JP 2012100977 A JP2012100977 A JP 2012100977A
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detection
ball
entrance
winning
game machine
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JP5283680B2 (en
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Mitsuhiro Takeda
充宏 竹田
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Fuji Shoji Co Ltd
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Fuji Shoji Co Ltd
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Abstract

PROBLEM TO BE SOLVED: To provide a pinball game machine capable of effectively preventing an illegal act what is called big ball fraudulence performed by erroneously actuating a proximity switch.SOLUTION: The pinball game machine includes a plurality of ball entry means allowing the entry of game balls, and ball entry detecting means for detecting the game balls that have entered the respective ball entry means. The pinball game machine is configured to return to a player predetermined advantage such as putout of prize balls based on determination of ball entry into the respective ball entry means based on detection signals of the ball entry detecting means. The pinball game machine is configured to count the number of continuous entry balls for every ball entry means (S17) and to give error notification (S21) on condition that the number of continuous entry balls exceeds the predetermined upper limit number (S18: Yes).

Description

本発明は、パチンコ機、アレンジボール機等の弾球遊技機に関するものである。   The present invention relates to a ball game machine such as a pachinko machine or an arrangement ball machine.

パチンコ機等の弾球遊技機では、各入賞手段(入球手段)に対応して入球検出手段が設けられており、入球検出手段が遊技球を検出することにより、対応する入賞手段への遊技球の入賞があったものと判断して、所定個数の賞球の払出等、遊技者に所定の利益を還元するように構成されている。ここで、入球検出手段としては近接スイッチが最も一般的である(例えば特許文献1)。この近接スイッチには検出孔が設けられており、入賞手段に入賞した遊技球がこの検出孔を通過する際に、非接触でその遊技球の通過を検出するようになっている。   In a ball game machine such as a pachinko machine, a ball detection means is provided corresponding to each winning means (ball entering means), and when the ball detecting means detects a game ball, the corresponding winning means is obtained. It is determined that the game ball has been won, and a predetermined profit is returned to the player, such as paying out a predetermined number of prize balls. Here, the proximity switch is the most common as the ball detection means (for example, Patent Document 1). The proximity switch is provided with a detection hole, and when the game ball won by the winning means passes through the detection hole, the passage of the game ball is detected without contact.

特開2004−187895号公報JP 2004-187895 A

ところで最近、この種のパチンコ機等の弾球遊技機に対して、正規の遊技球よりも若干大きめの不正球を用いた「大玉ゴト」と呼ばれる不正行為が各地の遊技ホールで頻発し、問題となっている。この大玉ゴトの手口は、不正球を発射し、磁石等を用いて所定の入賞口に入賞させ、その入賞口に設けられた近接スイッチの検出孔に詰まらせてON状態にすると共に、遊技機外から近接スイッチに対して電磁波を照射することにより、遊技球が連続的に入賞した場合と同様の誤検出状態を作り出すというものである。   By the way, recently, this type of pachinko machine and other ball game machines have been frequently fraudulently called “Otama Goto” using illegal balls slightly larger than regular game balls. It has become. This large ball goto's trick is to launch a fraudulent ball and use a magnet or the like to win a predetermined winning hole, clog the detection hole of the proximity switch provided in the winning hole and turn it on. By irradiating the proximity switch with electromagnetic waves from the outside, an erroneous detection state similar to that in the case where the game ball continuously wins is created.

本発明は上記事情に鑑みてなされたものであり、いわゆる大玉ゴトと呼ばれる、近接スイッチを誤作動させることによる不正行為を効果的に防止できる弾球遊技機を提供することを目的とする。   The present invention has been made in view of the above circumstances, and an object of the present invention is to provide a ball game machine called a so-called large ball goto that can effectively prevent illegal acts caused by malfunctioning of a proximity switch.

本発明は、遊技球が入球可能な複数の入球手段29,33,34,38,41a〜41dと、前記各入球手段29,33,34,38,41a〜41dに入球した遊技球を検出する入球検出手段30,36,37,40,42a〜42d,43と、前記入球検出手段30,36,37,40,42a〜42d,43による検出信号に基づいて前記各入球手段29,33,34,38,41a〜41dへの入球の有無を判断する入球監視手段55と、前記入球監視手段55により前記入球手段29,33,34,38,41a〜41dへの入球があったものと判断されることに基づいて遊技者に所定の利益を還元するように構成した弾球遊技機において、前記入球監視手段55は、前記入球手段29,33,34,38,41a〜41d毎に連続入球個数を計数し、前記連続入球個数が予め定められた上限個数を超えることを条件にエラー報知を行うように構成したものである。また、前記上限個数を前記入球手段毎に設定してもよい。   The present invention includes a plurality of ball entry means 29, 33, 34, 38, 41a to 41d into which game balls can be entered, and games that have entered the ball entry means 29, 33, 34, 38, 41a to 41d. Based on the detection signals from the entrance detection means 30, 36, 37, 40, 42a to 42d, 43 for detecting the sphere and the entrance detection means 30, 36, 37, 40, 42a to 42d, 43, the respective entrances. The ball monitoring means 55 for determining whether or not a ball has entered the ball means 29, 33, 34, 38, 41 a to 41 d, and the ball entering means 29, 33, 34, 38, 41 a- In the bullet ball game machine configured to return a predetermined profit to the player based on the determination that the player has entered the ball 41d, the ball monitoring means 55 includes the ball entering means 29, Every 33, 34, 38, 41a-41d Counting the ball entrance number, wherein the continuous ball entrance number is one that was configured to perform error notification to the condition that exceeds the upper limit a predetermined number. Further, the upper limit number may be set for each of the entering means.

前記入球手段29,33,34,38,41a〜41dのうちの所定の入球手段29,38に対して1又は複数の前記入球手段33,34を除外入球手段に設定し、前記除外入球手段33,34への入球があっても前記所定の入球手段29,38の前記連続入球個数をリセットしないように構成してもよい。   One or a plurality of the entrance means 33, 34 are set as exclusion entrance means for predetermined entrance means 29, 38 among the entrance means 29, 33, 34, 38, 41a to 41d, and It may be configured so that the number of consecutive incoming balls of the predetermined incoming balls 29 and 38 is not reset even if there is a incoming ball to the excluded balls 33 and 34.

前記複数の入球手段29,33,34,38,41a〜41dのうちの一部の入球手段29,38についてのみ前記連続入球個数の計数及び前記エラー報知を行うように構成してもよい。   Only a part of the entrance means 29, 38 of the plurality of entrance means 29, 33, 34, 38, 41a to 41d may be configured to count the number of consecutive entrances and report the error. Good.

また、同一の前記入球手段29,33,34,38,41a〜41dに遊技球が連続して入球した場合であっても、その入球時間間隔が所定時間以上である場合には前記連続入球個数をリセットするように構成してもよい。   Further, even when game balls continuously enter the same entry means 29, 33, 34, 38, 41a to 41d, if the entry time interval is equal to or longer than a predetermined time, You may comprise so that the number of continuous entrance may be reset.

また、本発明は、遊技球が入球可能な複数の入球手段29,33,34,38,41a〜41dと、前記各入球手段29,33,34,38,41a〜41dに入球した遊技球を検出する入球検出手段30,36,37,40,42a〜42d,43と、前記入球検出手段30,36,37,40,42a〜42d,43による検出信号に基づいて前記各入球手段29,33,34,38,41a〜41dへの入球の有無を判断する入球監視手段55とを備え、前記入球監視手段55により前記入球手段29,33,34,38,41a〜41dへの入球があったものと判断されることに基づいて遊技者に所定の利益を還元するように構成し、前記複数の入球手段29,33,34,38,41a〜41dのうちの特定入球手段41a〜41dに対しては直列状に配置された一次検出手段42a〜42dと二次検出手段43との2つの前記入球検出手段42a〜42d,43を設け、前記入球監視手段55は、前記特定入球手段41a〜41dについては前記一次検出手段42a〜42dと前記二次検出手段43とが共に遊技球を検出することに基づいて入球があったものと判断するように構成した弾球遊技機において、前記入球監視手段55は、前記一次検出手段42a〜42dによる検出後に前記二次検出手段43による検出があっても、それらの検出時間間隔が予め定められた上限時間よりも大であるか、又はそれらの検出時間間隔が予め定められた所定範囲内でない場合には前記特定入球手段41a〜41dへの入球はなかったものと判断するように構成したものである。   The present invention also includes a plurality of entrance means 29, 33, 34, 38, 41 a to 41 d into which game balls can enter, and the entrance means 29, 33, 34, 38, 41 a to 41 d. Based on the detection signals from the entrance detection means 30, 36, 37, 40, 42 a to 42 d, 43 for detecting the game ball and the entrance detection means 30, 36, 37, 40, 42 a to 42 d, 43. Each of the entrance means 29, 33, 34, 38, 41 a to 41 d includes an entrance monitoring means 55 that determines whether or not there is an entrance, and the entrance monitoring means 55 causes the entrance means 29, 33, 34, 38, 41a to 41d, it is configured to return a predetermined profit to the player based on the judgment that there has been a ball entry into the player, and the plurality of ball entry means 29, 33, 34, 38, 41a. Specific entry means 41a-41 of -41d Are provided with two entrance detection means 42a to 42d, 43, which are a primary detection means 42a to 42d and a secondary detection means 43 arranged in series. As for the ball means 41a to 41d, a ball game machine configured to determine that there is a ball entry based on the fact that the primary detection means 42a to 42d and the secondary detection means 43 both detect a game ball. In this case, even if there is detection by the secondary detection means 43 after the detection by the primary detection means 42a to 42d, the detection monitoring interval 55 has a detection time interval larger than a predetermined upper limit time. Alternatively, when the detection time interval is not within a predetermined range, it is determined that there is no entry to the specific entry means 41a to 41d.

前記一次検出手段42a〜42dによる検出後、所定時点までに前記二次検出手段43による検出がなかった場合にはエラー報知を行うように構成してもよい。   After the detection by the primary detection means 42a to 42d, if no detection is made by the secondary detection means 43 by a predetermined time point, an error notification may be performed.

また、前記検出時間間隔が前記上限時間よりも大であるか、又は前記所定範囲内でない場合には、前記二次検出手段43による検出がなかった場合とは異なるエラー報知を行うように構成してもよい。   Further, when the detection time interval is larger than the upper limit time or not within the predetermined range, an error notification different from that in the case where the detection by the secondary detection means 43 is not performed is configured. May be.

また、前記上限時間又は前記所定範囲を前記特定入球手段41a〜41d毎に設定してもよい。   Moreover, you may set the said upper limit time or the said predetermined range for every said specific entrance means 41a-41d.

本発明によれば、いわゆる大玉ゴトによる不正行為を容易に発見することができると共に、強力な抑止効果が期待できる。   According to the present invention, it is possible to easily detect an illegal act by a so-called large goto and to expect a strong deterrent effect.

本発明の第1の実施形態に係るパチンコ機の全体斜視図である。1 is an overall perspective view of a pachinko machine according to a first embodiment of the present invention. 同パチンコ機の遊技盤の正面図である。It is a front view of the game board of the pachinko machine. 同パチンコ機の普通入賞口ユニットの背面断面図である。It is a back sectional view of the normal winning slot unit of the pachinko machine. 同パチンコ機の制御系のブロック図である。It is a block diagram of a control system of the pachinko machine. 同パチンコ機の入賞監視処理のフローチャートである。It is a flowchart of a prize monitoring process of the pachinko machine. 同パチンコ機の連続入賞監視処理のフローチャートである。It is a flowchart of the continuous winnings monitoring process of the pachinko machine. 同パチンコ機の検出時間間隔監視処理のフローチャートである。It is a flowchart of the detection time interval monitoring process of the pachinko machine. 本発明の第2の実施形態に係るパチンコ機の検出時間間隔監視処理のフローチャートである。It is a flowchart of the detection time interval monitoring process of the pachinko machine concerning a 2nd embodiment of the present invention. 本発明の第3の実施形態に係るパチンコ機の検出時間間隔監視処理のフローチャートである。It is a flowchart of the detection time interval monitoring process of the pachinko machine concerning a 3rd embodiment of the present invention.

以下、本発明の実施形態を図面に基づいて詳述する。図1〜図7は本発明をパチンコ機に採用した第1の実施形態を例示している。図1において、遊技機本体1は、矩形状の外枠2と、この外枠2の左右一側、例えば左側のヒンジ3を介して縦軸心廻りに開閉及び着脱自在に枢着された内枠4とを備えている。   Hereinafter, embodiments of the present invention will be described in detail with reference to the drawings. FIGS. 1-7 has illustrated 1st Embodiment which employ | adopted this invention for the pachinko machine. In FIG. 1, a gaming machine main body 1 is an inner frame that is pivotally attached to a rectangular outer frame 2 and a left and right side of the outer frame 2, for example, a left hinge 3 so as to be openable and detachable around a longitudinal axis. And a frame 4.

内枠4には、その上部側に図2に示す遊技盤5等が、下部側に発射手段(図示省略)等が夫々配置されており、その内枠4の前側には、遊技盤5の前側を覆うガラス扉6と、そのガラス扉6の下側で発射手段等の前側を覆う下部開閉扉7とがヒンジ3と同じ側のヒンジ8により開閉及び着脱自在に枢着されている。ガラス扉6には、遊技盤5側の遊技領域5aに対応するガラス窓9が設けられ、また下部開閉扉7には、発射手段に供給するための遊技球を貯留する貯留皿10、発射手段を作動させるための発射ハンドル11等が設けられている。   The game board 5 shown in FIG. 2 is arranged on the upper side of the inner frame 4 and the launching means (not shown) is arranged on the lower side. The game board 5 is located on the front side of the inner frame 4. A glass door 6 that covers the front side, and a lower opening / closing door 7 that covers the front side of the launching unit and the like below the glass door 6 are pivotally mounted by a hinge 8 on the same side as the hinge 3 so as to be openable and detachable. The glass door 6 is provided with a glass window 9 corresponding to the game area 5a on the game board 5 side, and the lower opening / closing door 7 has a storage tray 10 for storing game balls to be supplied to the launching means, and launching means. A firing handle 11 or the like is provided for operating the.

遊技盤5の前側には、図2に示すように、発射手段により発射された遊技球を案内するガイドレール12が略環状に配置されており、そのガイドレール12内の遊技領域5aには、表示ユニット13、ゲートユニット14、開閉入賞口ユニット15、大入賞口ユニット16、普通入賞口ユニット17等の遊技部品が着脱自在に装着されている。   On the front side of the game board 5, as shown in FIG. 2, a guide rail 12 that guides the game ball fired by the launching means is arranged in a substantially annular shape. In the game area 5a in the guide rail 12, The game parts such as the display unit 13, the gate unit 14, the open / close prize opening unit 15, the big prize opening unit 16, and the normal prize opening unit 17 are detachably mounted.

ガイドレール12は、例えば金属板により形成され、遊技盤5の前面側に立設されている。ガイドレール12は、外レール12aとその内側の内レール12bとが一部内外に重複するように配置されており、それら外レール12aと内レール12bとの間に、発射手段により発射された遊技球を遊技領域5aに案内する案内通路18が形成されている。   The guide rail 12 is formed of a metal plate, for example, and is erected on the front side of the game board 5. The guide rail 12 is arranged such that the outer rail 12a and the inner rail 12b inside thereof partially overlap inside and outside, and a game launched by the launching means between the outer rail 12a and the inner rail 12b. A guide passage 18 for guiding the ball to the game area 5a is formed.

表示ユニット13は、遊技領域5aの略中央に配置され、例えば遊技盤5の裏側に装着される液晶表示手段21と、液晶表示手段21用の表示窓22を備え且つ遊技盤5に設けられた表示ユニット装着孔(図示省略)に前側から着脱自在に装着される表示枠体23とを備えている。液晶表示手段21は例えば演出図柄表示手段24等を構成している。また、例えば表示枠体23上には、普通図柄表示手段25、特別図柄表示手段26、普通保留個数表示手段27、特別保留個数表示手段28等の各種表示手段の他、例えば遊技領域5aの下部右側に、普通入賞手段29と、この普通入賞手段29に入賞した遊技球を検出する入賞検出スイッチ(入球検出手段)30とが設けられている。   The display unit 13 is disposed substantially at the center of the game area 5a, and includes, for example, a liquid crystal display means 21 mounted on the back side of the game board 5 and a display window 22 for the liquid crystal display means 21, and is provided in the game board 5. A display frame 23 is detachably mounted from the front side in a display unit mounting hole (not shown). The liquid crystal display means 21 constitutes, for example, effect symbol display means 24 and the like. Further, for example, on the display frame 23, various display means such as a normal symbol display means 25, a special symbol display means 26, a normal reserved number display means 27, a special reserved number display means 28, etc., for example, a lower part of the game area 5a. On the right side, an ordinary winning means 29 and a winning detection switch (entrance detecting means) 30 for detecting a game ball won in the ordinary winning means 29 are provided.

ゲートユニット14は、例えば表示ユニット13の左側に配置されており、遊技球が通過可能な通過ゲートよりなる普通図柄始動手段31と、この普通図柄始動手段31を通過する遊技球を検出する通過検出スイッチ32とを備えている。このゲートユニット14は、遊技盤5に設けられたゲートユニット装着孔(図示省略)に対して前側から着脱自在に装着され、ねじ止め等により遊技盤5の前面側に固定されている。   The gate unit 14 is arranged, for example, on the left side of the display unit 13, and a normal symbol starting means 31 including a passing gate through which a game ball can pass and a passage detection for detecting a game ball passing through the normal symbol starting means 31. And a switch 32. The gate unit 14 is detachably mounted from the front side to a gate unit mounting hole (not shown) provided in the game board 5, and is fixed to the front side of the game board 5 by screwing or the like.

普通図柄始動手段31は、普通図柄表示手段25による図柄変動を開始させるためのもので、遊技球がこの普通図柄始動手段31を通過することを条件に普通図柄表示手段25による普通図柄の変動表示が開始されるようになっている。   The normal symbol starting means 31 is for starting the symbol change by the normal symbol displaying means 25, and the normal symbol displaying means 25 displays the fluctuation of the normal symbol on condition that the game ball passes through the normal symbol starting means 31. Is supposed to start.

普通図柄表示手段25は、例えば「○」「×」の2種類の普通図柄に対応する2個の発光体(例えばLED)により構成されており、遊技球が普通図柄始動手段31を通過することを条件にそれら2つの発光体が所定時間交互に点滅して、普通図柄始動手段31による遊技球検出時に取得された当たり判定乱数値が予め定められた当たり判定値と一致する場合には当たり態様に対応する「○」側の発光体が発光した状態で、それ以外の場合には外れ態様に対応する「×」側の発光体が発光した状態で、点滅が終了するようになっている。   The normal symbol display means 25 is composed of, for example, two light emitters (for example, LEDs) corresponding to two types of normal symbols “O” and “X”, and the game ball passes through the normal symbol starter 31. If the two light emitters blink alternately for a predetermined time on the condition, and the hit determination random number value acquired when the normal symbol starting means 31 detects the game ball matches the predetermined hit determination value, The flashing is finished in a state where the “◯” side light emitter corresponding to the light is emitted, and in other cases, the “×” side light emitter corresponding to the disengagement state emits light.

また、普通図柄表示手段25の変動表示中、又は後述する普通利益状態中に遊技球が普通図柄始動手段31を通過した場合には、その通過時に取得された当たり判定乱数値が予め定められた上限保留個数、例えば4個を限度として記憶されると共に、例えば上限保留個数と同数の発光体よりなる普通保留個数表示手段27がその発光個数により当たり判定乱数値の記憶個数(以下、普通保留個数)を表示して、その時点での普通保留個数を遊技者に報知するようになっている。   Further, when the game ball passes through the normal symbol starting means 31 during the fluctuation display of the normal symbol display means 25 or during the normal profit state described later, a hit determination random number value acquired at the time of the passing is predetermined. The upper limit number, for example, four is stored as a limit, and the normal number-of-holds display means 27 made up of the same number of light emitters as the upper limit number, for example, stores the number of random numbers to be determined according to the number of light emission (hereinafter, the normal number of reservations) ) Is displayed to inform the player of the number of normally reserved items at that time.

開閉入賞口ユニット15は、例えば表示ユニット13の下側に配置されており、遊技球が入賞可能な上部始動入賞手段33及び下部始動入賞手段34と、例えば前後軸廻りに揺動可能に設けられ且つ下部始動入賞手段34を開閉する左右一対の開閉手段35と、上下の始動入賞手段33,34に対して1個ずつ設けられ且つ入賞した遊技球を検出する入賞検出スイッチ(入球検出手段)36,37とを備えている。この開閉入賞口ユニット15は、遊技盤5に設けられた開閉入賞口ユニット装着孔(図示省略)に対して前側から着脱自在に装着され、ねじ止め等により遊技盤5の前面側に固定されている。   The open / close prize opening unit 15 is disposed, for example, on the lower side of the display unit 13, and is provided so as to be swingable around, for example, the front and rear axes, with an upper start winning means 33 and a lower start winning means 34 capable of winning game balls. Also, a pair of left and right opening / closing means 35 for opening and closing the lower start winning means 34, and a winning detection switch (entrance detecting means) provided for each of the upper and lower starting winning means 33, 34 and detecting a winning game ball. 36, 37. The open / close prize port unit 15 is detachably mounted from the front side to an open / close prize port unit mounting hole (not shown) provided in the game board 5, and is fixed to the front side of the game board 5 by screwing or the like. Yes.

上部始動入賞手段33は開閉手段等を有しない非作動式入賞口である。下部始動入賞手段34は、開閉手段35により開閉可能な作動式入賞口で、普通図柄表示手段25の変動後の停止図柄が当たり態様となって普通利益状態が発生したときに所定時間開状態に変化して、遊技球が入賞可能な状態となる。これら上部始動入賞手段33及び下部始動入賞手段34は、いずれも特別図柄表示手段26による図柄変動を開始させるためのもので、入賞検出スイッチ36,37からの検出信号に基づいて遊技球が始動入賞手段33,34の何れかに入賞したものと判定されることを条件に特別図柄表示手段26による特別図柄の変動表示が開始され、また1個の入賞につき所定個数の賞球が払い出されるようになっている。   The upper start winning means 33 is a non-actuated winning opening having no opening / closing means. The lower start winning means 34 is an actuated winning opening that can be opened / closed by the opening / closing means 35. When the stop symbol after the change of the normal symbol display means 25 becomes a hit state and the normal profit state occurs, the lower start winning means 34 is kept open for a predetermined time. The game ball changes into a state where it can be won. Both the upper start winning means 33 and the lower start winning means 34 are for starting the symbol variation by the special symbol display means 26, and the game ball is started and won based on the detection signals from the winning detection switches 36 and 37. The special symbol display means 26 starts to display the variation of the special symbol on the condition that it is determined that one of the means 33 and 34 is won, and a predetermined number of prize balls are paid out for each winning. It has become.

特別図柄表示手段26は、1個又は複数個、例えば1個の特別図柄を変動表示可能な7セグメント式等の表示手段により構成されており、遊技球が上部始動入賞手段33と下部始動入賞手段34との何れかに入賞することを条件に特別図柄を所定時間変動表示して、上部始動入賞手段33又は下部始動入賞手段34への入賞時に取得された大当たり判定乱数値が予め定められた大当たり判定値と一致する場合には所定の大当たり態様で、それ以外の場合には外れ態様で停止するようになっている。   The special symbol display means 26 is composed of one or a plurality of display means, for example, a seven-segment type display means capable of variably displaying one special symbol, and the game ball includes an upper start winning means 33 and a lower start winning means. A special symbol is variably displayed for a predetermined time on the condition that a prize is awarded to any one of No. 34, and a jackpot determination random number value acquired when winning the upper start winning means 33 or the lower start winning means 34 is determined in advance. When it coincides with the judgment value, it is stopped in a predetermined jackpot mode, and in other cases, it is stopped in a disengagement mode.

特別図柄は、例えば数字図柄等ではなく、それ自体としては特別な意味を持たない線と点の組み合わせ等よりなる複数種類の図柄で構成され、それらの図柄のうちの1又は複数が大当たり態様、それ以外が外れ態様に設定されている。また、特別図柄の変動表示中、又は後述する特別利益状態中に上部始動入賞手段33又は下部始動入賞手段34に遊技球が入賞した場合には、その入賞時に取得された大当たり判定乱数値等が所定の上限保留個数、例えば4個を限度として記憶されると共に、例えば上限保留個数と同数の発光体よりなる特別保留個数表示手段28がその発光個数により大当たり判定乱数値の記憶個数(以下、特別保留個数)を表示して、その時点での特別保留個数を遊技者に報知するようになっている。   The special symbol is not a numerical symbol, for example, but is composed of a plurality of types of symbols and combinations of lines and points that have no special meaning as such, and one or more of those symbols are jackpots, Other than that, it is set to the detachment mode. Further, when a game ball is won in the upper start winning means 33 or the lower start winning means 34 during the special symbol fluctuation display or the special profit state described later, the jackpot determination random number value acquired at the time of winning is obtained. A predetermined upper limit reserved number, for example, four is stored as a limit, and for example, the special reserved number display means 28 made of the same number of light emitters as the upper limit reserved number is used to store the jackpot determination random number value (hereinafter referred to as a special number). The number of reserved items) is displayed, and the special number of reserved items at that time is notified to the player.

特別図柄表示手段26による特別図柄の変動表示中は、例えば演出図柄表示手段24により演出図柄による図柄変動演出が行われる。演出図柄表示手段24は、1個又は複数個、例えば左右方向に3個の演出図柄を例えば各種の演出画像と共に変動表示可能に構成されており、特別図柄の変動開始と同時に所定の変動パターンに従って演出図柄の変動を開始すると共に、特別図柄の変動停止と同時に最終停止するように、演出図柄を左、右、中等の所定の順序で停止させるようになっている。なお、演出図柄表示手段24は、特別図柄の変動内容とは直接関係のない演出を行う場合があってもよい。   During the change display of the special symbol by the special symbol display means 26, for example, the effect change display effect 24 is performed by the effect symbol display means 24. The effect symbol display means 24 is configured so that one or a plurality of effect symbols, for example, three effect symbols in the left-right direction can be variably displayed together with various effect images, for example, according to a predetermined variation pattern simultaneously with the start of the variation of the special symbol. The effect symbols are stopped in a predetermined order such as left, right, and middle so that the effect symbols start to change and stop at the same time as the special symbols change stops. The effect symbol display means 24 may perform an effect that is not directly related to the variation content of the special symbol.

大入賞口ユニット16は、例えば開閉入賞口ユニット15の下側に配置されており、遊技球が入賞可能な大入賞手段38と、例えば下部側の横軸廻りに揺動可能に設けられ且つ大入賞手段38を開閉する開閉板39と、大入賞手段38に入賞した遊技球を検出する入賞検出スイッチ(入球検出手段)40とを備えている。この大入賞口ユニット16は、遊技盤5に設けられた大入賞口ユニット装着孔(図示省略)に対して前側から着脱自在に装着され、ねじ止め等により遊技盤5の前面側に固定されている。   The big prize opening unit 16 is arranged, for example, below the opening / closing prize opening unit 15, and is provided with a big prize means 38 for winning a game ball, for example, swingable around the horizontal axis on the lower side and large. An opening / closing plate 39 for opening and closing the winning means 38 and a winning detection switch (entrance detecting means) 40 for detecting a game ball won in the big winning means 38 are provided. The special prize opening unit 16 is detachably attached from the front side to a special prize opening unit mounting hole (not shown) provided in the game board 5 and is fixed to the front side of the game board 5 by screwing or the like. Yes.

大入賞手段38は、開閉板39により開閉可能な作動式入賞口で、特別図柄表示手段26の変動後の停止図柄が大当たり態様となって特別利益状態が発生したときに、所定時間開状態に変化して、遊技球が容易に入賞可能な状態となる。入賞検出スイッチ40からの検出信号に基づいて大入賞手段38に遊技球が入賞したものと判定された場合には、1個の入賞につき所定個数の賞球が払い出される。   The big winning means 38 is an actuated winning opening that can be opened and closed by the opening and closing plate 39, and when the special symbol display means 26 is changed into a big hit and the special profit state occurs, the special winning state is opened for a predetermined time. It changes and the game ball is ready to win. When it is determined that the game ball has won the big winning means 38 based on the detection signal from the winning detection switch 40, a predetermined number of winning balls are paid out for each winning.

普通入賞口ユニット17は、例えば大入賞口ユニット16の左側で内レール12bの内側に沿って配置されており、遊技球が入賞可能な複数、例えば4つの第1〜第4普通入賞手段(特定入球手段)41a〜41dと、これら第1〜第4普通入賞手段41a〜41dに入賞した遊技球を検出する第1〜第4入賞検出スイッチ(入球検出手段)42a〜42d及び共通入賞検出スイッチ(入球検出手段)43とを備えている。この普通入賞口ユニット17は、遊技盤5に設けられた普通入賞口ユニット装着孔(図示省略)に対して前側から着脱自在に装着され、ねじ止め等により遊技盤5の前面側に固定されている。   The normal winning opening unit 17 is arranged along the inner rail 12b on the left side of the large winning opening unit 16, for example, and a plurality of, for example, four first to fourth normal winning means (specific identifications) that can be won by the game balls are specified. (Pitching means) 41a to 41d, first to fourth winning detection switches (Picking detection means) 42a to 42d and common winning detections for detecting game balls that have won the first to fourth ordinary winning means 41a to 41d. And a switch (entrance detection means) 43. The normal prize opening unit 17 is detachably attached from the front side to a normal prize opening unit attachment hole (not shown) provided in the game board 5 and fixed to the front side of the game board 5 by screwing or the like. Yes.

普通入賞口ユニット17の裏側には、第1〜第4普通入賞手段41a〜41dに入賞した遊技球を遊技盤5の後側で下流側に流下させる流下案内通路44が設けられている。この流下案内通路44は、内レール12bに沿って例えば略円弧状に配置され且つ遊技球を上流側(上部側)から下流側(下部側)に案内する一本の本線通路45と、第1〜第4普通入賞手段41a〜41dに対応して設けられ且つ第1〜第4普通入賞手段41a〜41dに入賞した遊技球を夫々本線通路45に流入させる第1〜第4支線通路46a〜46dとで構成されており、例えば本線通路45の下流端側に共通入賞検出スイッチ43が、第1〜第4支線通路46a〜46d上に第1〜第4入賞検出スイッチ42a〜42dが夫々配置されている。   On the back side of the normal winning opening unit 17, there is provided a flow down guide passage 44 through which the game balls won in the first to fourth normal winning means 41 a to 41 d flow down downstream on the rear side of the game board 5. The flow guide passage 44 is arranged in, for example, a substantially arc shape along the inner rail 12b, and has a single main passage 45 for guiding the game ball from the upstream side (upper side) to the downstream side (lower side), and a first main passage 45. First to fourth branch passages 46a to 46d that are provided corresponding to the fourth normal winning means 41a to 41d and that flow into the main line passage 45 respectively for the game balls won in the first to fourth normal winning means 41a to 41d. For example, the common winning detection switch 43 is arranged on the downstream end side of the main passage 45, and the first to fourth winning detection switches 42a to 42d are arranged on the first to fourth branch passages 46a to 46d, respectively. ing.

このように、第1〜第4入賞検出スイッチ42a〜42dは夫々第1〜第4普通入賞手段(特定入球手段)41a〜41dに対応して個別に設けられた一次検出手段、共通入賞検出スイッチ43は第1〜第4普通入賞手段41a〜41dに共通の二次検出手段で、それら第1〜第4入賞検出スイッチ(一次検出手段)42a〜42dと共通入賞検出スイッチ(二次検出手段)43とは夫々直列状に配置されており、第1〜第4普通入賞手段41a〜41dに入賞した遊技球は、その入賞した入賞手段41a〜41dに応じて第1〜第4入賞検出スイッチ42a〜42dの何れかによって検出された後、更に共通入賞検出スイッチ43によって検出されるようになっている。第1〜第4入賞検出スイッチ42a〜42d及び共通入賞検出スイッチ43からの検出信号に基づいて、第1〜第4普通入賞手段41a〜41dに遊技球が入賞したものと判定された場合には、1個の入賞につき所定個数の賞球が払い出される。   In this way, the first to fourth winning detection switches 42a to 42d are primary detection means and common winning detection individually provided corresponding to the first to fourth ordinary winning means (specific winning means) 41a to 41d, respectively. The switch 43 is a secondary detection means common to the first to fourth ordinary winning means 41a to 41d. These first to fourth winning detection switches (primary detection means) 42a to 42d and the common winning detection switch (secondary detection means). ) 43 are arranged in series, and the game balls that have won the first to fourth ordinary winning means 41a to 41d are the first to fourth winning detection switches according to the winning means 41a to 41d. After being detected by any of 42a to 42d, it is further detected by the common winning detection switch 43. When it is determined that the game ball has won the first to fourth normal winning means 41a to 41d based on the detection signals from the first to fourth winning detection switches 42a to 42d and the common winning detection switch 43 A predetermined number of prize balls are paid out per winning.

続いて、本パチンコ機の制御系のうち、大玉ゴト等による不正入賞を監視するための構成について説明する。   Next, a configuration for monitoring an illegal winning by a large ball goto etc. in the control system of the pachinko machine will be described.

本実施形態の主制御基板51には、図4に示すように、各入賞手段29,33,34,38,41a〜41dへの遊技球の入賞に関する処理を行う入賞処理手段52と、普通図柄表示手段25、特別図柄表示手段26の図柄変動に関する処理を行う図柄処理手段53と、下部始動入賞手段34、大入賞手段38等の動作に関する処理を行う役物処理手段54とが設けられており、また入賞処理手段52には、各入賞手段29,33,34,38,41a〜41dへの入賞を監視する入賞監視手段(入球監視手段)55が設けられている。   As shown in FIG. 4, the main control board 51 of the present embodiment includes a winning processing means 52 for performing processing related to winning a game ball to each winning means 29, 33, 34, 38, 41 a to 41 d, and a normal symbol. There are provided a symbol processing means 53 for performing processing relating to symbol variation of the display means 25 and the special symbol displaying means 26, and an accessory processing means 54 for performing processing relating to the operations of the lower start winning prize means 34, the big winning prize means 38 and the like. In addition, the winning processing means 52 is provided with a winning monitoring means (a winning monitoring means) 55 for monitoring winnings to the winning means 29, 33, 34, 38, 41a to 41d.

この入賞監視手段55は、例えば図5に示す入賞監視処理を実行するように構成されている。この入賞監視処理(図5)では、まず各入賞手段29,33,34,38,41a〜41dに設けられている各入賞検出スイッチ(二次検出手段である共通入賞検出スイッチ43を除く)の検出状態が監視される(S1)。そして、入賞検出スイッチ30,36,37,40,42a〜42dの何れかがONになったことが確認されると(S1:Yes)、それが一次検出手段である第1〜第4入賞検出スイッチ42a〜42dでない場合、即ち入賞検出スイッチ30,36,37,40の何れかである場合には例えば図6に示す連続入賞監視処理(S3)が、一次検出手段である第1〜第4入賞検出スイッチ42a〜42dの何れかである場合には例えば図7に示す検出時間間隔監視処理(S4)が実行される。   The winning monitoring means 55 is configured to execute, for example, a winning monitoring process shown in FIG. In this winning monitoring process (FIG. 5), first of all the winning detection switches (excluding the common winning detection switch 43 which is a secondary detecting means) provided in each winning means 29, 33, 34, 38, 41a to 41d. The detection state is monitored (S1). When it is confirmed that any of the winning detection switches 30, 36, 37, 40, 42a to 42d is turned on (S1: Yes), it is the first to fourth winning detection that is the primary detecting means. If the switches 42a to 42d are not used, that is, if any of the winning detection switches 30, 36, 37, and 40, for example, the continuous winning monitoring process (S3) shown in FIG. If it is any of the winning detection switches 42a to 42d, for example, a detection time interval monitoring process (S4) shown in FIG. 7 is executed.

連続入賞監視処理(S3)では、図6に示すように、まずONになった入賞検出スイッチが、連続入賞異常の監視対象外に設定された入賞手段に対応するものであるか否かが判定される(S11)。本実施形態では、上部,下部始動入賞手段33,34が連続入賞異常の監視対象外に設定されているものとする。S11では、ONになった入賞検出スイッチがそれら上部,下部始動入賞手段33,34に対応する入賞検出スイッチ36,37の何れかであるか否かが判定され、入賞検出スイッチ36,37の何れかがONになったと判定された場合にはここで連続入賞監視処理は終了する。   In the consecutive winning monitoring process (S3), as shown in FIG. 6, it is first determined whether or not the winning detection switch that is turned on corresponds to a winning means set not to be monitored for abnormal consecutive winnings. (S11). In the present embodiment, it is assumed that the upper and lower start winning means 33 and 34 are set not to be monitored for consecutive winning abnormalities. In S11, it is determined whether or not the winning detection switch turned on is any of the winning detection switches 36 and 37 corresponding to the upper and lower starting winning means 33 and 34, and which of the winning detection switches 36 and 37 is determined. If it is determined that is turned ON, the continuous winning monitoring process ends here.

これにより、連続入賞異常の監視対象外に設定された入賞手段(ここでは上部,下部始動入賞手段33,34)については、連続入賞に対する異常判定が行われない。また、他の入賞手段への連続入賞に対する異常判定においてはこれら上部,下部始動入賞手段(除外入球手段)33,34への入賞はなかったものとして取り扱われる。従って、例えば普通入賞手段29への入賞の後、上部始動入賞手段33への入賞があり、続いて再度普通入賞手段29への入賞があった場合には、上部始動入賞手段33への入賞は無視されて普通入賞手段29への連続入賞として処理される。   As a result, for the winning means (upper and lower start winning means 33 and 34 in this case) set outside the continuous winning abnormality monitoring target, the abnormality determination for the continuous winning is not performed. Further, in the abnormality determination for consecutive winnings to other winning means, the upper and lower starting winning means (excluded winning means) 33 and 34 are treated as having not been won. Therefore, for example, if there is a win in the upper start winning means 33 after a win in the normal winning means 29, and then there is a win in the normal win means 29 again, the winning in the upper start winning means 33 is It is ignored and processed as a continuous winning to the normal winning means 29.

S11で入賞検出スイッチ36,37以外の入賞検出スイッチ、即ち入賞検出スイッチ30,40の何れかがONになったと判定された場合には(S11:No)、ONになった入賞検出スイッチ、即ち入賞検出スイッチ30,40の何れかを、今回検出の入賞検出スイッチを示すSW1にセットする(S12)と共に、そのSW1と、前回検出の入賞検出スイッチを示すSW2とが比較される。もちろん、電源投入後の最初の処理ではSW2には0等の初期値が設定されているため、SW1とSW2とが同一と判断されることはない。   If it is determined in S11 that any one of the prize detection switches other than the prize detection switches 36 and 37, that is, the prize detection switches 30 and 40 is turned on (S11: No), the prize detection switch that is turned on, that is, Either one of the winning detection switches 30 and 40 is set to SW1 indicating a winning detection switch detected this time (S12), and the SW1 is compared with SW2 indicating a winning detection switch detected last time. Of course, since the initial value such as 0 is set in SW2 in the first process after power-on, SW1 and SW2 are not determined to be the same.

S13においてSW1とSW2とが同一でないと判断された場合には(S13:No)、同一入賞手段への連続入賞個数をカウントする連続入賞カウンタの値が0にリセットされ(S15)、連続入賞タイマに初期値がセットされ(S16)、連続入賞カウンタに1が加算される(S17)。   If it is determined in S13 that SW1 and SW2 are not the same (S13: No), the value of the continuous winning counter for counting the number of consecutive winnings to the same winning means is reset to 0 (S15), and the continuous winning timer Is set to the initial value (S16), and 1 is added to the continuous winning counter (S17).

本実施形態では、同一の入賞手段に連続して入賞した場合でも、その入賞時間間隔が所定時間以上であれば連続入賞でないとみなすようになっている。連続入賞タイマはその入賞時間間隔を計時するためのもので、初期値としてその所定時間に対応する値がセットされると共に所定の減算処理手段によって時間経過に応じて減算処理されるようになっている。従って、この連続入賞タイマの値が0になれば入賞時間間隔が所定時間以上であると判断できる。   In the present embodiment, even when winning continuously in the same winning means, if the winning time interval is not less than a predetermined time, it is considered that the winning is not continuous. The continuous winning timer is for measuring the winning time interval, and a value corresponding to the predetermined time is set as an initial value, and the predetermined subtraction processing means performs subtraction processing as time elapses. Yes. Therefore, if the value of the continuous winning timer becomes 0, it can be determined that the winning time interval is equal to or longer than the predetermined time.

一方、S13においてSW1とSW2とが同一であると判断された場合には(S13:Yes)、連続入賞タイマの値が0であるか否かが判定される(S14)。そして、連続入賞タイマの値が0であると判定された場合(S14:Yes)、即ち前回の入賞から今回の入賞までの入賞時間間隔が所定時間以上であった場合には、SW1とSW2とが同一でないと判断された場合(S13:No)と同様、連続入賞カウンタの値が0にリセットされ(S15)、連続入賞タイマに初期値がセットされ(S16)、連続入賞カウンタに1が加算される(S17)。   On the other hand, if it is determined in S13 that SW1 and SW2 are the same (S13: Yes), it is determined whether or not the value of the continuous winning timer is 0 (S14). When it is determined that the value of the continuous winning timer is 0 (S14: Yes), that is, when the winning time interval from the previous winning to the current winning is equal to or longer than a predetermined time, SW1 and SW2 Are determined not to be the same (S13: No), the value of the continuous winning counter is reset to 0 (S15), the initial value is set in the continuous winning timer (S16), and 1 is added to the continuous winning counter. (S17).

また、S14において連続入賞タイマの値が0でないと判定された場合(S14:No)、即ち前回の入賞から今回の入賞までの入賞時間間隔が所定時間未満であった場合には、連続入賞カウンタのリセット処理(S15)はスキップされ、連続入賞タイマへの初期値セット処理(S16)、連続入賞カウンタへの1加算処理(S17)が実行される。   If it is determined in S14 that the value of the continuous winning timer is not 0 (S14: No), that is, if the winning time interval from the previous winning to the current winning is less than the predetermined time, the continuous winning counter The reset process (S15) is skipped, and the initial value setting process (S16) for the continuous winning timer and the 1 addition process (S17) for the continuous winning counter are executed.

続いて、1加算後の連続入賞カウンタの値と上限個数とが比較される(S18)。ここで、上限個数は、入賞手段毎に、例えば普通入賞手段29は10個、大入賞手段38は200個のように予め設定されているものとする。図6では、SW1に対応する上限個数を上限個数(SW1)と表している。   Subsequently, the value of the consecutive winning counter after adding 1 is compared with the upper limit number (S18). Here, it is assumed that the upper limit number is preset for each winning means, for example, 10 for the normal winning means 29 and 200 for the large winning means 38. In FIG. 6, the upper limit number corresponding to SW1 is represented as the upper limit number (SW1).

S18において連続入賞カウンタの値が上限個数以下であると判定された場合には(S18:No)、入賞処理手段52によって賞球の払出等の入賞処理が行われた後(S19)、今回検出の入賞検出スイッチを示すSW1の値が前回検出の入賞検出スイッチを示すSW2にセットされ(S20)、連続入賞監視処理は終了する。   When it is determined in S18 that the value of the continuous winning counter is equal to or less than the upper limit number (S18: No), the winning processing means 52 performs a winning process such as paying out a winning ball (S19), and is detected this time. The value of SW1 indicating the winning detection switch is set to SW2 indicating the previously detected winning detection switch (S20), and the continuous winning monitoring process ends.

一方、S18において連続入賞カウンタの値が上限個数より大であると判定された場合には(S18:Yes)、連続入賞異常のエラーが報知される(S21)。このエラー報知は、液晶表示手段21によるエラー表示、音声によるエラー出力、外部出力端子からのエラー信号出力、或いはそれらの組み合わせ等、どのようなものでもよい。   On the other hand, when it is determined in S18 that the value of the consecutive winning counter is larger than the upper limit number (S18: Yes), an error of the consecutive winning abnormality is notified (S21). This error notification may be any error display by the liquid crystal display means 21, error output by sound, error signal output from the external output terminal, or a combination thereof.

このエラー報知(S21)は例えば所定の解除操作が行われるまで継続される(S22)。そして、エラーが解除された場合には(S22:Yes)、連続入賞カウンタがリセットされ(S23)、連続入賞タイマに初期値がセットされ(S24)、前回検出の入賞検出スイッチを示すSW2がリセットされ(S25)、連続入賞監視処理は終了する。   This error notification (S21) is continued until, for example, a predetermined release operation is performed (S22). When the error is canceled (S22: Yes), the continuous winning counter is reset (S23), the initial value is set in the continuous winning timer (S24), and SW2 indicating the previous detection winning detection switch is reset. (S25), and the continuous winning monitoring process ends.

以上のように、本実施形態の連続入賞監視処理では、特定の入賞手段への連続入賞個数が予め定められた上限個数を超えることを条件にエラー報知を行うように構成されているため、いわゆる大玉ゴトによる不正行為を容易に発見することができると共に、強力な抑止効果が期待できる。   As described above, the continuous winning monitoring process of the present embodiment is configured to perform error notification on condition that the number of consecutive winnings to a specific winning means exceeds a predetermined upper limit number, so-called In addition to being able to easily detect misconduct by Otama Goto, it can be expected to have a powerful deterrent effect.

続いて、一次検出手段である第1〜第4入賞検出スイッチ42a〜42dの何れかがONになったことにより実行される検出時間間隔監視処理(S4)について説明する。この検出時間間隔監視処理では、図7に示すように、まずONになった入賞検出スイッチがSWにセットされ(S31)、検出時間間隔タイマによる計時が開始される(S32)。この検出時間間隔タイマは、一次検出手段による遊技球検出後の経過時間を計時するためのもので、例えば一次検出手段がONになった時点(S32)を0として、所定の加算処理手段によって時間経過に応じて加算処理されるようになっている。   Subsequently, the detection time interval monitoring process (S4) executed when any one of the first to fourth winning detection switches 42a to 42d as the primary detection means is turned on will be described. In this detection time interval monitoring process, as shown in FIG. 7, the winning detection switch that is turned on is first set to SW (S31), and the time measurement by the detection time interval timer is started (S32). This detection time interval timer is for counting the elapsed time after the game ball is detected by the primary detection means. For example, the time when the primary detection means is turned on (S32) is set to 0, and the time is determined by a predetermined addition processing means. Addition processing is performed according to progress.

続いて、二次検出手段である共通入賞検出スイッチ43による検出状態が監視される (S33,S34)。そして、共通入賞検出スイッチ43がONとなり(S33:Yes)、その時点での検出時間間隔タイマの値が上限時間以下であれば(S36:Yes)、即ち一次検出手段による遊技球の検出から二次検出手段による遊技球の検出までの経過時間が上限時間以下であれば、入賞処理手段52によって賞球の払出等の入賞処理が行われ(S37)、検出時間間隔監視処理は終了する。ここで、例えば本実施形態のように一次検出手段から二次検出手段までの経路長が入賞手段毎に異なる場合には、上限時間を入賞手段毎に設定することが望ましい。図7では、SWに対応する上限時間を上限時間(SW)と表している。   Subsequently, the detection state by the common winning detection switch 43 as the secondary detection means is monitored (S33, S34). Then, the common winning detection switch 43 is turned on (S33: Yes), and if the value of the detection time interval timer at that time is equal to or shorter than the upper limit time (S36: Yes), that is, the first detection means detects the game ball. If the elapsed time until the game ball is detected by the next detection means is less than or equal to the upper limit time, the winning processing means 52 performs a winning process such as paying out a winning ball (S37), and the detection time interval monitoring process ends. Here, for example, when the path length from the primary detection means to the secondary detection means differs for each winning means as in this embodiment, it is desirable to set the upper limit time for each winning means. In FIG. 7, the upper limit time corresponding to SW is expressed as an upper limit time (SW).

一方、共通入賞検出スイッチ43がONになっても(S33:Yes)、その時点での検出時間間隔タイマの値が上限時間を超えていれば(S36:No)、即ち一次検出手段による遊技球の検出から二次検出手段による遊技球の検出までの経過時間が上限時間より大であれば、入賞処理(S37)はスキップされ、その入賞はなかったものとされる。   On the other hand, even if the common winning detection switch 43 is turned on (S33: Yes), if the value of the detection time interval timer at that time exceeds the upper limit time (S36: No), that is, a game ball by the primary detection means. If the elapsed time from the detection of the game to the detection of the game ball by the secondary detection means is longer than the upper limit time, the winning process (S37) is skipped and it is determined that the winning has not occurred.

また、共通入賞検出スイッチ43がONにならないまま検出時間間隔タイマの値が限界時間を超えた場合(所定時点までに二次検出手段による検出がなかった場合の一例)には(S34:Yes)、検出時間間隔異常のエラーが報知され(S35)、検出時間間隔監視処理は終了する。このエラー報知は、液晶表示手段21によるエラー表示、音声によるエラー出力、外部出力端子からのエラー信号出力、或いはそれらの組み合わせ等、どのようなものでもよい。なお、S34における限界時間は、S33における上限時間よりも大きな値に設定されることは言うまでもない。   Further, when the value of the detection time interval timer exceeds the limit time without the common winning detection switch 43 being turned ON (an example in the case where there is no detection by the secondary detection means by a predetermined time) (S34: Yes). Then, an error of the detection time interval abnormality is notified (S35), and the detection time interval monitoring process ends. This error notification may be any error display by the liquid crystal display means 21, error output by sound, error signal output from the external output terminal, or a combination thereof. Needless to say, the limit time in S34 is set to a value larger than the upper limit time in S33.

以上のように、本実施形態の検出時間間隔監視処理では、一次検出手段である第1〜第4入賞検出スイッチ42a〜42dによる検出後に二次検出手段である共通入賞検出スイッチ43による検出があっても、それらの検出時間間隔が予め定められた上限時間よりも大である場合には、その入賞手段への入球はなかったものと判断され、また一次検出手段である第1〜第4入賞検出スイッチ42a〜42dによる検出後、所定時点までに二次検出手段である共通入賞検出スイッチ43による検出がなかった場合にはエラー報知を行うように構成されているため、いわゆる大玉ゴトによる不正行為を容易に発見することができると共に、強力な抑止効果が期待できる。   As described above, in the detection time interval monitoring process of the present embodiment, the detection by the common prize detection switch 43 as the secondary detection means is performed after the detection by the first to fourth prize detection switches 42a to 42d as the primary detection means. However, when those detection time intervals are larger than a predetermined upper limit time, it is determined that there is no ball entering the winning means, and the first to fourth detection means that are the primary detecting means. After detection by the winning detection switches 42a to 42d, if there is no detection by the common winning detection switch 43 that is the secondary detection means by a predetermined time point, an error notification is made, so that an illegal act by so-called large goto is performed. You can easily discover the action and expect a powerful deterrent effect.

図8は本発明の第2の実施形態を例示し、一次検出手段による検出と二次検出手段による検出との間の検出時間間隔が予め定められた上限時間よりも大であった場合にエラー報知を行うように構成した例を示している。   FIG. 8 illustrates a second embodiment of the present invention, where an error occurs when the detection time interval between detection by the primary detection means and detection by the secondary detection means is greater than a predetermined upper limit time. An example configured to perform notification is shown.

図8に示す検出時間間隔監視処理は、第1の実施形態に係る検出時間間隔監視処理(図7)を一部変更したもので、第1〜第4入賞検出スイッチ42a〜42dの何れかがONになった後で共通入賞検出スイッチ43がONになり(S33:Yes)、その時点での検出時間間隔タイマの値が上限時間を超えていた場合には(S36:No)、即ち一次検出手段による遊技球の検出から二次検出手段による遊技球の検出までの経過時間が上限時間より大であった場合には、入賞処理(S37)がスキップされると共に、検出時間間隔異常のエラーが報知される(S38)ようになっている。なお、このS38のエラー報知は、所定時点までに二次検出手段による検出がなかった場合のエラー報知(S35)とは異なる報知内容とすることが望ましい。   The detection time interval monitoring process shown in FIG. 8 is a modification of the detection time interval monitoring process (FIG. 7) according to the first embodiment, and any one of the first to fourth winning detection switches 42a to 42d is changed. If the common winning detection switch 43 is turned on after being turned on (S33: Yes) and the value of the detection time interval timer at that time exceeds the upper limit time (S36: No), that is, primary detection. When the elapsed time from the detection of the game ball by the means to the detection of the game ball by the secondary detection means is longer than the upper limit time, the winning process (S37) is skipped and an error in the detection time interval abnormality is detected. Notification is made (S38). The error notification in S38 is preferably different from the error notification (S35) when there is no detection by the secondary detection means by the predetermined time.

図9は本発明の第3の実施形態を例示し、一次検出手段による検出と二次検出手段による検出との間の検出時間間隔が予め定められた所定範囲内でない場合にはその入賞手段への入賞はなかったものと判断するように構成した例を示している。   FIG. 9 illustrates a third embodiment of the present invention. When the detection time interval between the detection by the primary detection means and the detection by the secondary detection means is not within a predetermined range, the winning means is displayed. An example is shown in which it is determined that there has been no winning.

図9に示す検出時間間隔監視処理は、第1の実施形態に係る検出時間間隔監視処理(図7)を一部変更したもので、第1〜第4入賞検出スイッチ42a〜42dの何れかがONになった後で共通入賞検出スイッチ43がONになった場合に(S33:Yes)、その時点での検出時間間隔タイマの値が所定範囲内にあるか否かが判定され(S36a)、所定範囲内であれば入賞処理手段52によって賞球の払出等の入賞処理が行われるが(S37)、所定範囲内になければ入賞処理(S37)はスキップされ、その入賞はなかったものとされるようになっている。なお、この所定範囲は、本実施形態のように一次検出手段から二次検出手段までの経路長が入賞手段毎に異なる場合には入賞手段毎に設定することが望ましい。   The detection time interval monitoring process shown in FIG. 9 is a modification of the detection time interval monitoring process (FIG. 7) according to the first embodiment, and any one of the first to fourth winning detection switches 42a to 42d is changed. When the common winning detection switch 43 is turned on after being turned on (S33: Yes), it is determined whether or not the value of the detection time interval timer at that time is within a predetermined range (S36a). If it is within the predetermined range, the winning processing means 52 performs a winning process such as paying out a winning ball (S37), but if it is not within the predetermined range, the winning process (S37) is skipped, and it is assumed that there has been no winning. It has become so. The predetermined range is desirably set for each winning means when the path length from the primary detecting means to the secondary detecting means is different for each winning means as in this embodiment.

また、S36aにおいて検出時間間隔タイマの値が所定範囲内にないと判定された場合には、第2の実施形態のように検出時間間隔異常のエラーを報知するように構成してもよい。   Further, when it is determined in S36a that the value of the detection time interval timer is not within the predetermined range, an error of the detection time interval abnormality may be notified as in the second embodiment.

以上、本発明の実施形態について詳述したが、本発明はこれらの実施形態に限定されるものではなく、本発明の趣旨を逸脱しない範囲で種々の変更が可能である。例えば、実施形態では、一の入賞手段に対して二つの入球検出手段を配置した第1〜第4普通入賞手段41a〜41dを、連続入賞監視処理(図6)による監視対象から外したが、これら第1〜第4普通入賞手段41a〜41dも連続入賞監視処理(図6)による監視対象に含めてもよい。この場合、例えば一次検出手段である第1〜第4入賞検出スイッチ42a〜42dがONになったか否かにより判断すればよい。   As mentioned above, although embodiment of this invention was explained in full detail, this invention is not limited to these embodiment, A various change is possible in the range which does not deviate from the meaning of this invention. For example, in the embodiment, the first to fourth normal winning means 41a to 41d in which two winning detection means are arranged for one winning means are excluded from the monitoring targets by the continuous winning monitoring process (FIG. 6). These first to fourth ordinary winning means 41a to 41d may also be included in the monitoring targets by the continuous winning monitoring process (FIG. 6). In this case, for example, the determination may be made based on whether or not the first to fourth winning detection switches 42a to 42d, which are primary detection means, are turned on.

また、実施形態では、連続入賞監視処理において、監視対象の入賞手段29,38の全てに対して上部,下部始動入賞手段33,34を除外入球手段に設定し、それら上部,下部始動入賞手段33,34への入賞があっても前記入賞手段29,38の連続入球個数をリセットしないように構成したが、入賞手段毎に異なる入賞手段を除外入球手段に設定してもよい。また、上部,下部始動入賞手段33,34の両方又は一方を連続入賞監視処理における監視対象としてもよいし、他の入賞手段を監視対象から外してもよい。   In the embodiment, in the continuous winning monitoring process, the upper and lower starting winning means 33 and 34 are set as excluded winning means for all of the monitored winning means 29 and 38, and the upper and lower starting winning means are set. Although the number of consecutive winnings of the winning means 29 and 38 is not reset even if there is a winning to 33, 34, different winning means for each winning means may be set as the excluded winning means. Further, both or one of the upper and lower start winning means 33 and 34 may be monitored in the continuous winning monitoring process, and other winning means may be excluded from the monitored objects.

実施形態では、検出時間間隔監視処理の監視対象の入賞手段41a〜41dについて二次検出手段を共通としたが、入賞手段毎に一次、二次検出手段を個別に設けてもよい。   In the embodiment, the secondary detection means is common to the winning means 41a to 41d to be monitored in the detection time interval monitoring process, but the primary and secondary detection means may be provided separately for each winning means.

なお、実施形態ではパチンコ遊技機について例示したが、アレンジボール機、雀球遊技機等の他の弾球遊技機においても同様に実施可能であることはいうまでもない。   In addition, although pachinko gaming machine was illustrated in embodiment, it cannot be overemphasized that it can implement similarly in other ball game machines, such as an arrangement ball machine and a sparrow ball game machine.

29 普通入賞手段(入球手段)
30 入賞検出スイッチ(入球検出手段)
33 下部始動入賞手段(入球手段、除外入球手段)
34 下部始動入賞手段(入球手段、除外入球手段)
36 入賞検出スイッチ(入球検出手段)
37 入賞検出スイッチ(入球検出手段)
38 大入賞手段(入球手段)
40 入賞検出スイッチ(入球検出手段)
41a〜
41d 第1〜第4普通入賞手段(入球手段)
42a〜
42d 第1〜第4入賞検出スイッチ(入球検出手段、一次検出手段)
43 共通入賞検出スイッチ(入球検出手段、二次検出手段)
55 入賞監視手段(入球監視手段)
29 Ordinary winning means (pick-up means)
30 Winning detection switch (entrance detection means)
33 Lower start winning means (ball entry means, exclusion ball entry means)
34 Lower start winning means (ball entry means, exclusion ball entry means)
36 Winning detection switch (entrance detection means)
37 Winning detection switch (entrance detection means)
38 Grand Prize Means (Pick-up means)
40 Winning detection switch (entrance detection means)
41a ~
41d 1st to 4th normal winning means (ball entering means)
42a ~
42d First to fourth winning detection switches (ball detection means, primary detection means)
43 Common winning detection switch (ball detection means, secondary detection means)
55 Winning monitoring means (Picking monitoring means)

Claims (9)

遊技球が入球可能な複数の入球手段と、前記各入球手段に入球した遊技球を検出する入球検出手段と、前記入球検出手段による検出信号に基づいて前記各入球検出手段への入球の有無を判断する入球監視手段とを備え、前記入球監視手段により前記入球手段への入球があったものと判断されることに基づいて遊技者に所定の利益を還元するように構成した弾球遊技機において、前記入球監視手段は、前記入球手段毎に連続入球個数を計数し、前記連続入球個数が予め定められた上限個数を超えることを条件にエラー報知を行うように構成したことを特徴とする弾球遊技機。 A plurality of entrance means capable of entering a game ball, an entrance detection means for detecting a game ball entering the each entrance means, and each entrance detection based on a detection signal from the entrance detection means And a ball entry monitoring means for judging whether or not there is a ball entering the means, and the player receives a predetermined profit based on the fact that the ball arrival monitoring means judges that the ball has entered the ball entry means. In the ball game machine configured to reduce the number of balls, the entrance monitoring means counts the number of consecutive entrances for each entrance means, and the number of consecutive entrances exceeds a predetermined upper limit number. A bullet ball game machine characterized by being configured to perform error notification on conditions. 前記上限個数を前記入球手段毎に設定したことを特徴とする請求項1に記載の弾球遊技機。 2. The ball game machine according to claim 1, wherein the upper limit number is set for each ball entry means. 前記入球手段のうちの所定の入球手段に対して1又は複数の前記入球手段を除外入球手段に設定し、前記除外入球手段への入球があっても前記所定の入球手段の前記連続入球個数をリセットしないように構成したことを特徴とする請求項1又は2に記載の弾球遊技機。 One or a plurality of the entrance means are set as exclusion entrance means for the entrance entry means among the entrance means, and the entry is performed even if there is an entrance to the exclusion entrance means. 3. The ball game machine according to claim 1, wherein the number of consecutive balls entered by means is not reset. 前記複数の入球手段のうちの一部の入球手段についてのみ前記連続入球個数の計数及び前記エラー報知を行うように構成したことを特徴とする請求項1〜3の何れかに記載の弾球遊技機。 4. The system according to claim 1, wherein only a part of the plurality of entrance means is configured to count the number of consecutive entrances and perform the error notification. 5. A ball game machine. 同一の前記入球手段に遊技球が連続して入球した場合であっても、その入球時間間隔が所定時間以上である場合には前記連続入球個数をリセットするように構成したことを特徴とする請求項1〜4の何れかに記載の弾球遊技機。 Even when game balls continuously enter the same entrance means, the number of consecutive entrances is reset when the entrance time interval is equal to or longer than a predetermined time. The bullet ball game machine according to any one of claims 1 to 4, characterized in that: 遊技球が入球可能な複数の入球手段と、前記各入球手段に入球した遊技球を検出する入球検出手段と、前記入球検出手段による検出信号に基づいて前記各入球検出手段への入球の有無を判断する入球監視手段とを備え、前記入球監視手段により前記入球手段への入球があったものと判断されることに基づいて遊技者に所定の利益を還元するように構成し、前記複数の入球手段のうちの特定入球手段に対しては直列状に配置された一次検出手段と二次検出手段との2つの前記入球検出手段を設け、前記入球監視手段は、前記特定入球手段については前記一次検出手段と前記二次検出手段とが共に遊技球を検出することに基づいて入球があったものと判断するように構成した弾球遊技機において、前記入球監視手段は、前記一次検出手段による検出後に前記二次検出手段による検出があっても、それらの検出時間間隔が予め定められた上限時間よりも大であるか、又はそれらの検出時間間隔が予め定められた所定範囲内でない場合には前記特定入球手段への入球はなかったものと判断するように構成したことを特徴とする弾球遊技機。 A plurality of entrance means capable of entering a game ball, an entrance detection means for detecting a game ball entering the each entrance means, and each entrance detection based on a detection signal from the entrance detection means And a ball entry monitoring means for judging whether or not there is a ball entering the means, and the player receives a predetermined profit based on the fact that the ball arrival monitoring means judges that the ball has entered the ball entry means. And the two incoming detection means including a primary detection means and a secondary detection means arranged in series with respect to the specific entry means among the plurality of entry means. The entrance monitoring means is configured to determine that the specific entrance means has entered based on the fact that the primary detection means and the secondary detection means both detect a game ball. In the ball game machine, the incoming monitoring means is detected by the primary detection means. Even if there is detection by the secondary detection means later, if those detection time intervals are larger than a predetermined upper limit time or those detection time intervals are not within a predetermined range A bullet ball game machine characterized in that it is determined that there has been no entry into the specific entry means. 前記一次検出手段による検出後、所定時点までに前記二次検出手段による検出がなかった場合にはエラー報知を行うように構成したことを特徴とする請求項6に記載の弾球遊技機。 7. The ball game machine according to claim 6, wherein after the detection by the primary detection means, an error notification is made when no detection by the secondary detection means is made by a predetermined time. 前記検出時間間隔が前記上限時間よりも大であるか、又は前記所定範囲内でない場合には、前記二次検出手段による検出がなかった場合とは異なるエラー報知を行うように構成したことを特徴とする請求項7に記載の弾球遊技機。 When the detection time interval is longer than the upper limit time or not within the predetermined range, an error notification different from that in the case where no detection by the secondary detection means is performed is provided. The bullet ball game machine according to claim 7. 前記上限時間又は前記所定範囲を前記特定入球手段毎に設定したことを特徴とする請求項6〜8の何れかに記載の弾球遊技機。 The ball game machine according to any one of claims 6 to 8, wherein the upper limit time or the predetermined range is set for each specific ball entry means.
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Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2015019870A (en) * 2013-07-19 2015-02-02 株式会社三共 Game machine
JP2015019869A (en) * 2013-07-19 2015-02-02 株式会社三共 Game machine

Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2003310999A (en) * 2002-04-18 2003-11-05 Maruhon Ind Co Ltd Pachinko game machine
JP2008079653A (en) * 2006-09-26 2008-04-10 Kyoraku Sangyo Kk Pachinko game machine, performance board and program to be run by performance board

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2003310999A (en) * 2002-04-18 2003-11-05 Maruhon Ind Co Ltd Pachinko game machine
JP2008079653A (en) * 2006-09-26 2008-04-10 Kyoraku Sangyo Kk Pachinko game machine, performance board and program to be run by performance board

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2015019870A (en) * 2013-07-19 2015-02-02 株式会社三共 Game machine
JP2015019869A (en) * 2013-07-19 2015-02-02 株式会社三共 Game machine

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