JP2011136235A - Pinball game machine - Google Patents

Pinball game machine Download PDF

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JP2011136235A
JP2011136235A JP2011089506A JP2011089506A JP2011136235A JP 2011136235 A JP2011136235 A JP 2011136235A JP 2011089506 A JP2011089506 A JP 2011089506A JP 2011089506 A JP2011089506 A JP 2011089506A JP 2011136235 A JP2011136235 A JP 2011136235A
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game
game board
area
display device
display
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JP5079898B2 (en
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Yusuke Saruyama
祐介 猿山
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Heiwa Corp
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Heiwa Corp
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Abstract

<P>PROBLEM TO BE SOLVED: To enable an image displayed on a display device to be visualized through a game board in a pinball game machine and to improve appearance of the game board. <P>SOLUTION: A game board 3 is formed of a transparent member, and the display device 20 able to display the image including identification information such as numbers and figures on a game is disposed apart from the back of the game board 3 in a predetermined interval. An opaque display frame member 21, surrounding the periphery of an information visualizing region where the game region 9 in the front lies on the display device 20 in the rear, is interposed between the back of the game board 3 and the display device 20. Cover parts 211-214 able to cover gaps between the display device 20 and the game board 3 in the periphery of the information visualizing region are provided on the frame member 21. On the cover part 212, protrusion part 212a protruding upside is formed so as not to interfere the drive unit. <P>COPYRIGHT: (C)2011,JPO&INPIT

Description

本発明は、遊技盤に形成される遊技領域に遊技球が打出されることにより、所定の遊技が行われるようにした弾球遊技機に関する。   The present invention relates to a ball game machine in which a predetermined game is played by a game ball being shot into a game area formed on a game board.

弾球遊技機(パチンコ機)において、表面に円形の遊技領域を形成した遊技盤を透明部材により形成するとともに、遊技盤の裏面側に、遊技に関する数字や図柄等の情報を表示可能な表示装置を配置して、情報を遊技盤を透して視認可能とすることにより、情報を表示する表示領域を可能な限り大きくしたものが提案されている(例えば、特許文献1参照)。   In a ball game machine (pachinko machine), a display device capable of forming a game board having a circular game area on its surface with a transparent member and displaying information such as numbers and symbols relating to the game on the back side of the game board In order to make the information visible through the game board, the display area for displaying the information is made as large as possible (for example, see Patent Document 1).

特開2005−28120公報JP 2005-28120 A

上述のような弾球遊技機においては、表示装置の表示部を大きくすると、表示画面が遊技盤の裏面に設けられる各種部品に干渉しないように、表示装置を遊技盤の裏面から後方へ離した位置に配置する必要がある。しかし、表示装置を遊技盤の裏面から離した位置に配置すると、表示装置の表示部と遊技盤の裏面との間に隙間が発生し、この隙間から遊技機内部が露呈し、見栄えを損ねる問題がある。   In the ball game machine as described above, when the display unit of the display device is enlarged, the display device is moved backward from the back surface of the game board so that the display screen does not interfere with various parts provided on the back surface of the game board. Must be placed in position. However, if the display device is arranged at a position away from the back surface of the game board, a gap is generated between the display unit of the display device and the back surface of the game board, and the inside of the gaming machine is exposed from this gap and the appearance is impaired. There is.

本発明は、上述のような課題に鑑み、表示装置に表示される画像を遊技盤を透して視認できるようにするとともに、見栄えの向上を図った弾球遊技機を提供することを目的とする。   SUMMARY OF THE INVENTION In view of the above-described problems, the present invention has an object to provide a ball game machine that allows an image displayed on a display device to be viewed through a game board and is improved in appearance. To do.

本発明によると、上記課題は、次のようにして解決される。
(1)遊技盤の表面に形成される遊技領域に駆動装置により開閉駆動する入賞口を設けた弾球遊技機において、前記遊技盤を透視可能な部材により形成するとともに、遊技に関する数字や図柄等の識別情報を含む画像を表示可能な表示装置を、前記画像が前記遊技盤を透して前記遊技領域に表示し得るように前記遊技盤の裏面側に所定量離間させて配置し、前記遊技盤の裏面と前記表示装置との間に、前記遊技領域と前記表示装置とが前後に重合する情報視認領域の周囲を包囲する不透明の表示枠部材を介在させ、前記表示枠部材に、前記情報視認領域の周囲における前記表示装置と前記遊技盤の裏面との間の隙間を遮蔽し得るように、前記遊技領域側から前記表示装置側へ突出する遮蔽部を設け、前記遮蔽部は、前記駆動装置に干渉しないように上方へ隆起する隆起部を形成する。
According to the present invention, the above problem is solved as follows.
(1) In a bullet ball game machine provided with a winning opening that is opened and closed by a driving device in a game area formed on the surface of the game board, the game board is formed of a see-through member, and numbers and symbols relating to the game A display device capable of displaying an image including the identification information of the game board, spaced apart from the game board by a predetermined amount so that the image can be displayed in the game area through the game board. Between the back surface of the board and the display device, an opaque display frame member surrounding the information viewing area where the game area and the display device overlap in the front and back is interposed, and the information is displayed on the display frame member. A shielding part that protrudes from the gaming area side to the display apparatus side is provided so as to shield a gap between the display apparatus and the back surface of the game board in the periphery of the visual recognition area, and the shielding part is configured to drive the driving device. Does not interfere with the device Forming a ridge raised to urchin upward.

(2)上記(1)項において、表示枠部材は、遊技盤における情報視認領域から外れた領域を後方が視認不能とする枠部を有する。 (2) In the above item (1), the display frame member has a frame portion that makes the rear side invisible in an area outside the information visual recognition area in the game board.

本発明によれば、次のような効果が奏せられる。
請求項1記載の発明によると、表示装置に表示される画像を、遊技領域に視認可能として、遊技者に対して迫力ある遊技を提供することができる。また、表示装置と遊技盤の裏面との間の隙間を表示枠部材の遮蔽部により遮蔽したため、隙間から遊技機の内部が露呈してしまうことを低減させ、見栄えの向上を図ることができる。さらに、駆動装置が遮蔽部に干渉しないように、遮蔽部に上方へ隆起する隆起部を形成したことにより、駆動装置が露呈しないように、表示装置と遊技盤の裏面との間の隙間を遮蔽することができる。
According to the present invention, the following effects can be obtained.
According to the first aspect of the present invention, a powerful game can be provided to the player by making the image displayed on the display device visible in the game area. Further, since the gap between the display device and the back surface of the game board is shielded by the shielding portion of the display frame member, it is possible to reduce the exposure of the inside of the gaming machine from the gap and improve the appearance. Further, by forming a raised portion that protrudes upward in the shielding portion so that the driving device does not interfere with the shielding portion, the gap between the display device and the back of the game board is shielded so that the driving device is not exposed. can do.

請求項2記載の発明によると、表示枠部材の枠部により、遊技盤における情報視認領域から外れた領域を後方が視認不能としたため、遊技機内部が見えることがなくなり、見栄えの向上を図ることができる。   According to the second aspect of the present invention, the frame portion of the display frame member makes the area outside the information visual recognition area on the game board invisible, so that the inside of the gaming machine is not seen and the appearance is improved. Can do.

本発明の一実施形態を適用した弾球遊技機の正面図である。1 is a front view of a ball game machine to which an embodiment of the present invention is applied. 前扉を開けた状態の弾球遊技機の正面図である。It is a front view of the ball game machine of the state where the front door was opened. 弾球遊技機の分解斜視図である。It is a disassembled perspective view of a bullet ball game machine. 遊技盤の正面図である。It is a front view of a game board. 図4におけるVーV線に沿う縦断面図である。It is a longitudinal cross-sectional view which follows the VV line in FIG. 遊技盤の裏面図である。It is a back view of a game board. 要部の分解斜視図である。It is a disassembled perspective view of the principal part. 斜め後方から見た表示枠部材の分解斜視図である。It is the disassembled perspective view of the display frame member seen from diagonally back.

以下、本発明の一実施形態を、図面に基づいて説明する。図1は、本発明の一実施形態を適用した弾球遊技機の正面図、図2は、前扉を開けた状態の弾球遊技機の正面図、図3は、弾球遊技機の分解斜視図、図4は、遊技盤の正面図、図5は、図4におけるVーV線に沿う縦断面図、図6は、遊技盤の裏面図、図7は、斜め後方から見た要部の分解斜視図、図8は、斜め後方から見た表示枠部材の分解斜視図である。なお、以下の説明においては、図1、2における図面手前を「前方」とし、図面奥側を「後方」とし、左方を「左方」とし、右方を「右方」とする。   Hereinafter, an embodiment of the present invention will be described with reference to the drawings. 1 is a front view of a ball game machine to which an embodiment of the present invention is applied, FIG. 2 is a front view of the ball game machine with a front door opened, and FIG. 3 is an exploded view of the ball game machine. 4 is a front view of the game board, FIG. 5 is a longitudinal sectional view taken along the line V-V in FIG. 4, FIG. 6 is a rear view of the game board, and FIG. FIG. 8 is an exploded perspective view of the display frame member viewed obliquely from the rear. In the following description, the front side of the drawings in FIGS. 1 and 2 is “front”, the back side of the drawings is “rear”, the left is “left”, and the right is “right”.

図1〜3に示すように、弾球遊技機1は、外枠2と、外枠2に嵌め込まれる遊技盤3と、中央部に円形のガラス板51が嵌め込まれ、外枠2の左部に上下方向のヒンジ軸を有するヒンジ6により開閉可能に枢着された前扉5とを備え、前面右下部に設けられたハンドル4aを時計方向へ回転操作することにより、前扉5の下方に設けられた球貯留皿4bに貯留されている遊技球が図示略の発射装置から後述の遊技領域9に打出されて、所定の遊技を行うことができる。   As shown in FIGS. 1 to 3, the ball game machine 1 includes an outer frame 2, a game board 3 that is fitted into the outer frame 2, and a circular glass plate 51 that is fitted into the central portion. And a front door 5 pivotably mounted by a hinge 6 having a vertical hinge shaft, and a handle 4a provided at the lower right portion of the front surface is rotated clockwise to move the front door 5 downward. A game ball stored in the provided ball storage tray 4b is shot into a game area 9 described later from a launcher (not shown), and a predetermined game can be performed.

前扉5は、閉じるとガラス板51を透して遊技領域9を視認することができるように遊技盤3の表面側を覆う。なお、ガラス板51は、遊技領域9の形状、大きさとほぼ同一形状に形成される。   The front door 5 covers the surface side of the game board 3 so that the game area 9 can be visually recognized through the glass plate 51 when closed. In addition, the glass plate 51 is formed in substantially the same shape as the shape and size of the game area 9.

遊技盤3は、アクリル樹脂等の透明の合成樹脂板、すなわち透視可能な部材により正面視ほぼ方形に形成され、その表面には、ガイドレール7、8によって包囲される円形(楕円形を含む)の遊技領域9が形成される。ハンドル4aの操作に基いて、発射装置から発射される遊技球は、ガイドレール7、8により誘導されて遊技領域9に打出される。   The game board 3 is formed of a transparent synthetic resin plate such as acrylic resin, that is, a substantially rectangular shape in front view by a transparent member, and the surface thereof is a circle (including an oval shape) surrounded by guide rails 7 and 8. The game area 9 is formed. Based on the operation of the handle 4a, the game ball launched from the launching device is guided by the guide rails 7 and 8 and is launched into the game area 9.

主に図4に示すように、遊技盤3の遊技領域9には、遊技領域9に打出された遊技球が当接可能な正面視ほぼ眉型の透明な球受部材10と、遊技領域9を流下する遊技球が通過可能な通過口11と、遊技球が入球可能な入球口12aと、遊技球の流下方向を変化させる風車13と、透明な合成樹脂製のステージ14と、遊技球が入賞可能な図柄始動口15及び入賞口12b〜12eと、遊技者にとって不利な第1状態(遊技球が入賞不能な閉鎖状態)と遊技者にとって有利な第2状態(遊技球が入賞可能な開放状態)とに変化可能な大入賞口16とが配置されている。また、遊技領域9の最下部には、遊技領域9に打出された遊技球を遊技盤3の裏面側に排出するアウト口17が設けられている。なお、遊技盤3及び球受誘導部材10の透明度合いは、完全透明である必要はなく、後述の識別情報を透視でき得る程度の半透明であっても良い。   As shown mainly in FIG. 4, the game area 9 of the game board 3 includes a transparent ball receiving member 10 having a substantially eyebrow shape in front view and a game area 9 in which a game ball launched into the game area 9 can abut. A passage 11 through which a game ball flowing down, a ball entrance 12a through which a game ball can enter, a windmill 13 that changes the flow direction of the game ball, a transparent synthetic resin stage 14, and a game The symbol start opening 15 and the winning openings 12b to 12e in which the ball can be won, the first state disadvantageous for the player (the closed state where the game ball cannot be won), and the second state advantageous for the player (the game ball can win a prize) The large winning opening 16 that can be changed to the open state is arranged. In addition, at the bottom of the game area 9, there is provided an out port 17 through which the game balls launched into the game area 9 are discharged to the back side of the game board 3. In addition, the transparency of the game board 3 and the ball receiving and guiding member 10 does not have to be completely transparent, and may be translucent to such an extent that identification information described later can be seen through.

ステージ14は、遊技盤3のほぼ中央部に穿設された横長の開口31を貫通して、遊技盤3の裏面側に突出するように取り付けられるとともに、上面には、遊技領域9を流下する遊技球のうち入球口12aに入球した遊技球を受け止めて、左右、前後に転動させ得るステージ部141が形成され、また、前面には、ステージ部141を転動する遊技球のうちステージ部141の中央部に設けられた遊技球落下部142に落下した遊技球を図柄始動口15の真上に排出する遊技球排出口143が形成されている。   The stage 14 is attached so as to pass through a horizontally long opening 31 formed in a substantially central portion of the game board 3 so as to protrude to the back side of the game board 3, and flows down the game area 9 on the upper surface. Of the game balls, a stage portion 141 is formed that can receive the game balls that have entered the entrance 12a and roll them left and right and back and forth, and on the front side, among the game balls that roll the stage portion 141 A game ball discharge port 143 is formed through which the game ball dropped on the game ball dropping unit 142 provided in the center of the stage unit 141 is discharged directly above the symbol start port 15.

なお、遊技領域9に打出された遊技球は、遊技盤3の遊技領域9に植設された多数の遊技釘に当接しながら遊技領域9を流下するが、遊技釘は、図面簡素化のため省略してある。   The game balls launched into the game area 9 flow down the game area 9 while abutting against a large number of game nails implanted in the game area 9 of the game board 3, but the game nails are shown for simplification of the drawing. It is omitted.

図6、7に示すように、遊技盤3の裏面には、入球口12aに入球した遊技球をステージ14のステージ部141上に誘導する透明な誘導路18と、図柄始動口15の下方に設けられた図示略の開閉部材(チューリップ)及び大入賞口16を開閉駆動させるソレノイド、センサ、リンク等により構成される駆動装置19等の部品が取り付けられている。   As shown in FIGS. 6 and 7, on the back surface of the game board 3, a transparent guide path 18 for guiding the game ball that has entered the entrance 12 a onto the stage portion 141 of the stage 14, and the symbol start port 15 Parts such as a drive device 19 constituted by an opening / closing member (tulip) (not shown) provided below and a solenoid, a sensor, a link, and the like that drive the opening / closing of the special prize opening 16 are attached.

図5に示すように、遊技盤3の裏面側には、液晶ディスプレイ等により構成される表示装置20が、遊技盤3の裏面から所定量離間した位置に配置される。   As shown in FIG. 5, on the back side of the game board 3, a display device 20 constituted by a liquid crystal display or the like is disposed at a position spaced a predetermined amount from the back side of the game board 3.

表示装置20の横長矩形の表示部201には、遊技に関する数字や図柄等の識別情報、遊技のテーマに係わるキャラクタを描写した模様や背景等の画像が表示され、これらの画像は、遊技盤3を透して遊技機1の前面から視認することができる。   The horizontally long rectangular display unit 201 of the display device 20 displays identification information such as numbers and symbols relating to the game, and images such as patterns and backgrounds depicting characters related to the theme of the game. Can be seen through the front of the gaming machine 1.

表示部201は、幅W1(図3参照)が遊技領域9の幅W2(図4参照)とほぼ同一で、高さH1(図3参照)が各入賞口12b〜12eの位置と球受部材10の位置間の寸法に対応する寸法を有するものが用いられる。これにより、表示部201に表示される画像は、4隅を除く全ての部分が遊技盤3を透して遊技領域9の幅一杯に表示される。なお、表示部201の4隅を含む表示領域9から外れた領域は、遊技盤3を透して後方が視認できないように、後述の表示枠部材21により隠蔽される。   The display unit 201 has a width W1 (see FIG. 3) that is substantially the same as the width W2 (see FIG. 4) of the game area 9, and a height H1 (see FIG. 3) that corresponds to the positions of the winning holes 12b to 12e and the ball receiving members. Those having dimensions corresponding to the dimensions between the ten positions are used. As a result, the image displayed on the display unit 201 is displayed so that all the portions except for the four corners pass through the game board 3 to fill the width of the game area 9. Note that an area outside the display area 9 including the four corners of the display unit 201 is concealed by a display frame member 21 described later so that the rear side cannot be seen through the game board 3.

遊技に関する数字や図柄等の識別情報は、遊技領域9における球受部材10とステージ14との間の領域に表示され、遊技領域9に打出された遊技球が図柄始動口15に入賞すると、これを契機に所定の確率に基づいて可変表示した後、所定時間経過後、停止して確定表示される。そして、確定表示された各識別情報の組み合わせが、予め定められた表示態様、例えば、同一の数字や図柄が揃った場合には、大当り状態を生起させ、大入賞口16を第1の状態から第2の状態に変化させ、遊技者に所定の遊技価値を付与するようになっている。   The identification information such as numbers and symbols relating to the game is displayed in the area between the ball receiving member 10 and the stage 14 in the game area 9, and when the game ball launched into the game area 9 wins the symbol start opening 15, After the variable display is performed based on a predetermined probability in response to the above, after a predetermined time elapses, the display is stopped and confirmed. Then, when the combination of the identification information that is confirmed and displayed is a predetermined display mode, for example, when the same numbers and symbols are arranged, a big hit state is generated and the big prize opening 16 is moved from the first state. By changing to the second state, a predetermined game value is given to the player.

遊技盤3の裏面と表示装置20の表示部201との間には、不透明(半透明を含む)の表示枠部材21が介在される。   An opaque (including translucent) display frame member 21 is interposed between the back surface of the game board 3 and the display unit 201 of the display device 20.

表示枠部材21は、遊技盤3における表示領域9と表示部201とが重合する、すなわち表示領域9と表示部201の間に位置する情報視認領域22(図6に斜線で示す領域)に、表示部201に表示される情報を視認し得るようにした開口を有する枠状をなし、この開口の周囲には、情報視認領域22の周囲を包囲して、表示部201と遊技盤3の裏面との間の隙間を遮蔽し得るように後方へ突出する上下及び左右の遮蔽部211〜214が設けられている。   The display frame member 21 overlaps the display area 9 and the display unit 201 in the game board 3, that is, in the information visual recognition area 22 (area shown by hatching in FIG. 6) located between the display area 9 and the display unit 201. A frame having an opening that allows the information displayed on the display unit 201 to be visually recognized is formed, and the periphery of the information viewing region 22 is surrounded around the opening, and the back surface of the display unit 201 and the game board 3 Upper and lower and left and right shielding portions 211 to 214 projecting rearward are provided so as to shield the gap between them.

各遮蔽部211〜214の周辺には、遊技盤3における情報視認領域22から外れた領域(図6において斜線で示す領域以外の領域)を後方が視認不能とする上下及び左右の枠部215〜218が設けられている。   Around the shields 211 to 214, the upper and lower and left and right frame parts 215 that make the area behind the information visual recognition area 22 in the game board 3 (an area other than the hatched area in FIG. 6) invisible behind. 218 is provided.

図8に示すように、表示枠部材21における左、右の遮蔽部213、214の内側(内周面)には、必要に応じて、表示枠部材21と異なる彩色、例えば表面にクロムメッキ等が施された左、右の装飾板23、24が着脱可能に取り付けられる。   As shown in FIG. 8, on the inner side (inner peripheral surface) of the left and right shielding portions 213 and 214 in the display frame member 21, a color different from that of the display frame member 21, for example, chrome plating on the surface, etc. The left and right decorative plates 23 and 24 to which are attached are detachably attached.

各遮蔽板211〜214の奥行寸法は、ステージ14、誘導路18、駆動装置20のうち最も後方へ突出する突出量より大になるように設定される。これにより、表示装置20を遊技盤3の裏面側に配置した際、遮蔽部211〜214は、表示装置20の表示部201をステージ14、誘導路18、駆動装置20等に干渉させることなく、表示装置20の表示部201と遊技盤3の裏面との間の隙間を遮蔽し、隙間から遊技機1の内部が露呈することを防止して、見栄えの向上を図ることができる。   The depth dimensions of the shielding plates 211 to 214 are set so as to be larger than the protruding amount of the stage 14, the guide path 18, and the driving device 20 that protrudes most backward. Thereby, when the display device 20 is arranged on the back side of the game board 3, the shielding units 211 to 214 do not cause the display unit 201 of the display device 20 to interfere with the stage 14, the guide path 18, the drive device 20, and the like. The gap between the display unit 201 of the display device 20 and the back surface of the game board 3 is shielded, and the inside of the gaming machine 1 is prevented from being exposed through the gap, so that the appearance can be improved.

なお、遮蔽部211〜214は、その後端と表示装置20の前面との間に若干の隙間が生じるようにするか、または、ゴム、スポンジ等の緩衝材を介して、後端を表示装置20の前面に密接させる。   Note that the shielding portions 211 to 214 have a slight gap between the rear end thereof and the front surface of the display device 20, or the rear end of the shielding portions 211 to 214 is interposed via a cushioning material such as rubber or sponge. Close to the front of the.

下遮蔽部212は、駆動装置19に干渉しないように、その中央部に上方へ隆起した隆起部212aが形成される。これにより、駆動装置20が露呈しないように、表示装置20の表示部201と遊技盤3の裏面との間の隙間を遮蔽することができる。   The lower shielding portion 212 is formed with a raised portion 212a that is raised upward at the center thereof so as not to interfere with the driving device 19. Thereby, the clearance gap between the display part 201 of the display apparatus 20 and the back surface of the game board 3 can be shielded so that the drive device 20 is not exposed.

表示枠部材21における上枠部215の裏面には、表面に図示略の複数の発光ダイオードを実装した電装基板25が取り付けられている。電装基板25に実装された発光ダイオードは、遊技時等に点灯、点滅したりして、上枠部215に設けた図示略の開口を透して遊技領域9の上部表面を照明して光演出する。   On the back surface of the upper frame portion 215 of the display frame member 21, an electrical board 25 having a plurality of light emitting diodes (not shown) mounted on the front surface is attached. The light emitting diodes mounted on the electrical board 25 are turned on and blinking at the time of a game or the like, and illuminate the upper surface of the game area 9 through an opening (not shown) provided in the upper frame portion 215 to produce a light effect. To do.

表示枠部材21における下枠部216には、各入賞口12b〜12eに入賞した遊技球を下枠部216の裏面側に排出させる排出口216a〜216d(図8参照)が穿設されている。   The lower frame portion 216 of the display frame member 21 is provided with discharge ports 216a to 216d (see FIG. 8) through which the game balls won in the winning ports 12b to 12e are discharged to the back side of the lower frame portion 216. .

各入賞口12b〜12e、図柄始動口15、大入賞口16に入賞した遊技球は、各センサにより入賞が検知されて、下枠部216の裏面側に配置される透明な遊技球通路26を通って遊技機1の裏面に排出される。   The game balls won in each of the winning openings 12b to 12e, the symbol start opening 15, and the big winning opening 16 are detected by the respective sensors, and are passed through the transparent gaming ball passage 26 disposed on the back side of the lower frame portion 216. It passes through and is discharged to the back surface of the gaming machine 1.

以上のように、本発明に係わる遊技機においては、遊技盤3を透明部材により形成するとともに、遊技に関する数字や図柄等の識別情報を含む画像を表示可能な表示装置20を、画像が遊技盤3を透して遊技領域9の幅一杯に視認し得るように遊技盤3の裏面側に配置したことにより、遊技者に対して迫力ある遊技を提供することができる。また、表示装置20を、遊技盤3の裏面から後方へ所定量離間させたことにより、表示装置20の表示部201が遊技盤3の裏面に配置されるステージ14、誘導路18、駆動装置20等の部品に干渉することがない。   As described above, in the gaming machine according to the present invention, the game board 3 is formed of a transparent member, and the display device 20 capable of displaying an image including identification information such as numbers and symbols related to the game is displayed on the game board. 3 is arranged on the back side of the game board 3 so that the game area 9 can be seen through the entire width of the game area 9, so that a powerful game can be provided to the player. Further, the display device 20 is separated from the back surface of the game board 3 by a predetermined amount to the rear, so that the display unit 201 of the display device 20 is arranged on the back surface of the game board 3, the guide path 18, and the drive device 20. There is no interference with other parts.

遊技盤3の裏面と表示装置20の表示部201との間に、遊技盤3における遊技領域9と表示部201とが重合する情報視認領域22の周囲を包囲する不透明の表示枠部材21を介在させ、この表示枠部材21に、情報視認領域22の周囲における表示装置20と遊技盤3の裏面との間の隙間を遮蔽し得る遮蔽部211〜214を設けたことにより、表示装置20の表示部201と遊技盤3の裏面との間の隙間から遊技機1の内部が露呈することを防止して見栄えの向上を図ることができる。また、表示枠部材21の遮蔽部211〜214により、情報視認領域22の輪郭をハッキリさせ、見栄えの向上を図ることができる。   Between the back surface of the game board 3 and the display unit 201 of the display device 20, an opaque display frame member 21 surrounding the periphery of the information viewing area 22 where the game area 9 and the display unit 201 overlap in the game board 3 is interposed. The display frame member 21 is provided with shielding portions 211 to 214 that can shield the gap between the display device 20 and the back surface of the game board 3 around the information visual recognition area 22. It is possible to prevent the inside of the gaming machine 1 from being exposed through the gap between the portion 201 and the back surface of the game board 3 and improve the appearance. Moreover, the outline of the information visual recognition area | region 22 can be made clear by the shielding parts 211-214 of the display frame member 21, and the improvement of appearance can be aimed at.

表示枠部材21は、遊技盤3における情報視認領域22から外れた領域を後方が視認不能とする枠部215〜218を有することにより、遊技盤3における情報視認領域22から外れた領域から遊技機1内部が露呈することを防止して、見栄えの向上を図ることができる。なお、表示枠部材21の枠部215〜218は、情報視認領域22から外れた領域を後方が完全に視認不能になるようにしても良いし、部分的に視認不能になるようにしても良い。   The display frame member 21 has frame portions 215 to 218 that make the area outside the information visual recognition area 22 on the game board 3 invisible behind, thereby allowing the gaming machine to move away from the information visual recognition area 22 on the game board 3. 1 The inside can be prevented from being exposed and the appearance can be improved. Note that the frame portions 215 to 218 of the display frame member 21 may be made completely invisible behind the area outside the information viewing area 22 or partially invisible. .

表示枠部材21における遮蔽部211〜214の内周面の一部に、表示枠部材21と異なる彩色の装飾板23、24を着脱可能に設けたことにより、情報透視領域22の周囲を必要に応じて装飾することができる。   Since the decorative plates 23 and 24 of different colors from the display frame member 21 are detachably provided on a part of the inner peripheral surfaces of the shielding portions 211 to 214 in the display frame member 21, the periphery of the information see-through region 22 is necessary. Can be decorated accordingly.

1 弾球遊技機
2 外枠
3 遊技盤
4a ハンドル
4b 球貯留皿
5 前扉
6 ヒンジ
7、8 ガイドレール
9 遊技領域
10 球受部材
11 通過口
12a 入球口
12b〜12e 入賞口
13 風車
14 ステージ
15 図柄始動口
16 大入賞口
17 アウト口
18 誘導路
19 駆動装置
20 表示装置
21 表示枠部材
22 情報視認領域
23、24 装飾板
25 電装基板
26 遊技球通路
31 開口
51 ガラス板
141 ステージ部
142 遊技球落下部
143 遊技球排出口
201 表示部
211 上遮蔽部
212 下遮蔽部
212a 隆起部
213 左遮蔽部
214 右遮蔽部
215 上枠部
216 下枠部
216a〜216d 排出口
217 左枠部
218 右枠部
DESCRIPTION OF SYMBOLS 1 Ball game machine 2 Outer frame 3 Game board 4a Handle 4b Ball storage tray 5 Front door 6 Hinge 7, 8 Guide rail 9 Game area 10 Ball receiving member 11 Passage port 12a Entrance port 12b-12e Winning port 13 Windmill 14 Stage 15 Design start port 16 Grand prize opening 17 Out port 18 Guide path 19 Drive device 20 Display device 21 Display frame member 22 Information visual recognition area 23, 24 Decoration plate 25 Electric board 26 Game ball passage 31 Opening 51 Glass plate 141 Stage unit 142 Game Ball drop portion 143 Game ball discharge port 201 Display portion 211 Upper shield portion 212 Lower shield portion 212a Bump portion 213 Left shield portion 214 Right shield portion 215 Upper frame portion 216 Lower frame portions 216a to 216d Discharge port 217 Left frame portion 218 Right frame Part

Claims (2)

遊技盤の表面に形成される遊技領域に駆動装置により開閉駆動する入賞口を設けた弾球遊技機において、
前記遊技盤を透視可能な部材により形成するとともに、遊技に関する数字や図柄等の識別情報を含む画像を表示可能な表示装置を、前記画像が前記遊技盤を透して前記遊技領域に表示し得るように前記遊技盤の裏面側に所定量離間させて配置し、
前記遊技盤の裏面と前記表示装置との間に、前記遊技領域と前記表示装置とが前後に重合する情報視認領域の周囲を包囲する不透明の表示枠部材を介在させ、
前記表示枠部材に、前記情報視認領域の周囲における前記表示装置と前記遊技盤の裏面との間の隙間を遮蔽し得るように、前記遊技領域側から前記表示装置側へ突出する遮蔽部を設け、
前記遮蔽部は、前記駆動装置に干渉しないように上方へ隆起する隆起部を形成することを特徴とする弾球遊技機。
In a ball game machine provided with a winning opening that is opened and closed by a driving device in a game area formed on the surface of the game board,
A display device capable of displaying an image including identification information such as numbers and symbols relating to a game while the game board is formed of a member that can be seen through can be displayed in the game area through the game board. So as to be spaced apart by a predetermined amount on the back side of the game board,
Between the back surface of the game board and the display device, an opaque display frame member surrounding the periphery of the information visual recognition area where the game area and the display device overlap each other is interposed,
The display frame member is provided with a shielding portion protruding from the game area side to the display apparatus side so as to shield a gap between the display device and the back surface of the game board around the information visual recognition area. ,
The bullet ball game machine, wherein the shielding part forms a raised part that protrudes upward so as not to interfere with the driving device.
表示枠部材は、遊技盤における情報視認領域から外れた領域を後方が視認不能とする枠部を有することを特徴とする請求項1記載の弾球遊技機。   2. The bullet ball game machine according to claim 1, wherein the display frame member has a frame portion that makes an area outside the information visual recognition area on the game board invisible behind.
JP2011089506A 2011-04-13 2011-04-13 Bullet ball machine Expired - Fee Related JP5079898B2 (en)

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Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2004160035A (en) * 2002-11-14 2004-06-10 Aruze Corp Pinball game machine
JP2005028119A (en) * 2003-06-19 2005-02-03 Aruze Corp Pinball game machine
JP2006055226A (en) * 2004-08-17 2006-03-02 Samii Kk Game machine
JP2006095196A (en) * 2004-09-30 2006-04-13 Aruze Corp Game machine

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2004160035A (en) * 2002-11-14 2004-06-10 Aruze Corp Pinball game machine
JP2005028119A (en) * 2003-06-19 2005-02-03 Aruze Corp Pinball game machine
JP2006055226A (en) * 2004-08-17 2006-03-02 Samii Kk Game machine
JP2006095196A (en) * 2004-09-30 2006-04-13 Aruze Corp Game machine

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