JP4860340B2 - Bullet ball machine - Google Patents

Bullet ball machine Download PDF

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JP4860340B2
JP4860340B2 JP2006128037A JP2006128037A JP4860340B2 JP 4860340 B2 JP4860340 B2 JP 4860340B2 JP 2006128037 A JP2006128037 A JP 2006128037A JP 2006128037 A JP2006128037 A JP 2006128037A JP 4860340 B2 JP4860340 B2 JP 4860340B2
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game
game board
area
display
display device
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JP2007296205A (en
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祐介 猿山
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Heiwa Corp
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Heiwa Corp
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Description

本発明は、遊技盤に形成される遊技領域に遊技球が打出されることにより、所定の遊技が行われるようにした弾球遊技機に関する。   The present invention relates to a ball game machine in which a predetermined game is played by a game ball being shot into a game area formed on a game board.

弾球遊技機(パチンコ機)において、表面に円形の遊技領域を形成した遊技盤を透明部材により形成するとともに、遊技盤の裏面側に、遊技に関する数字や図柄等の情報を表示可能な表示装置を配置して、情報を遊技盤を透して視認可能とすることにより、情報を表示する表示領域を可能な限り大きくしたものが提案されている(例えば、特許文献1参照)。
特開2005−28120公報
In a ball game machine (pachinko machine), a display device capable of forming a game board having a circular game area on its surface with a transparent member and displaying information such as numbers and symbols relating to the game on the back side of the game board In order to make the information visible through the game board, the display area for displaying the information is made as large as possible (for example, see Patent Document 1).
JP 2005-28120 A

上述のような弾球遊技機においては、表示装置の表示部を大きくすると、表示画面が遊技盤の裏面に設けられる各種部品に干渉しないように、表示装置を遊技盤の裏面から後方へ離した位置に配置する必要がある。しかし、表示装置を遊技盤の裏面から離した位置に配置すると、表示装置の表示部と遊技盤の裏面との間に隙間が発生し、この隙間から遊技機内部が露呈し、見栄えを損ねる問題がある。   In the ball game machine as described above, when the display unit of the display device is enlarged, the display device is moved backward from the back surface of the game board so that the display screen does not interfere with various parts provided on the back surface of the game board. Must be placed in position. However, if the display device is arranged at a position away from the back surface of the game board, a gap is generated between the display unit of the display device and the back surface of the game board, and the inside of the gaming machine is exposed from this gap and the appearance is impaired. There is.

本発明は、上述のような課題に鑑み、表示装置に表示される画像を遊技盤を透して視認できるようにするとともに、見栄えの向上を図った弾球遊技機を提供することを目的とする。   SUMMARY OF THE INVENTION In view of the above-described problems, the present invention has an object to provide a ball game machine that allows an image displayed on a display device to be viewed through a game board and is improved in appearance. To do.

本発明によると、上記課題は、次のようにして解決される。
(1)遊技盤の表面に形成される遊技領域に遊技球が打出されることにより、所定の遊技が行われるようにした弾球遊技機において、前記遊技盤を透視可能な部材により形成するとともに、遊技に関する数字や図柄等の識別情報を含む画像を表示可能な表示装置を、前記画像が前記遊技盤を透して前記遊技領域に表示し得るように前記遊技盤の裏面側に所定量離間させて配置し、前記遊技盤の裏面と前記表示装置との間に、前記遊技領域と前記表示装置とが前後に重合する情報視認領域の周囲を包囲することで、前記情報視認領域と該情報視認領域を外れた領域とを区分する不透明の表示枠部材を介在させ、前記表示枠部材枠状であって、前記情報視認領域の周囲における前記表示装置と前記遊技盤の裏面との間の隙間を遮蔽し得るように、前記遊技盤の裏面側から前記表示装置側へ向けて突出する上下及び左右の遮蔽部を設ける。
According to the present invention, the above problem is solved as follows.
(1) In a bullet ball game machine in which a predetermined game is played by hitting a game ball in a game area formed on the surface of the game board, the game board is formed by a see-through member. A display device capable of displaying an image including identification information such as numbers and symbols relating to the game is separated by a predetermined amount on the back side of the game board so that the image can be displayed through the game board in the game area. It is not arranged, between the back of the game board and the display device, by surrounding the periphery of the information viewing area of the game area and said display device is polymerized around, the information viewing area and the information the opaque display frame member for partitioning the outside the viewing area region is interposed, the display frame member is a frame-shaped, between the display device and the rear surface of the game board at the periphery of the information viewing area the gap as to be able to shield , Provided vertical and horizontal shielding portions protruding toward the display device side from the back side of the game board.

(2)上記(1)項において、表示枠部材は、遊技盤における情報視認領域から外れた領域を後方が視認不能とする枠部を有する。 (2) In the above item (1), the display frame member has a frame portion that makes the rear side invisible in an area outside the information visual recognition area in the game board.

(3)上記(1)または(2)項において、表示枠部材における左右の遮蔽部の内周に、前記表示枠部材と異なる彩色を施した左右の装飾板を着脱可能に設ける。
(3) In the above item (1) or (2), the left and right decorative plates colored differently from the display frame member are detachably provided on the inner periphery of the left and right shielding portions of the display frame member.

本発明によれば、次のような効果が奏せられる。
請求項1記載の発明によると、表示装置に表示される画像を、遊技領域視認可能として、遊技者に対して迫力ある遊技を提供することができる。また、表示装置と遊技盤の裏面との間の隙間を表示枠部材の上下及び左右の遮蔽部により遮蔽したため、上下左右の四方の隙間から遊技機の内部が露呈してしまうこと低減させ、見栄えの向上を図ることができる。
According to the present invention, the following effects can be obtained.
According to the first aspect of the invention, the image displayed on the display device, as viewable in the game area, it is possible to provide a game with a powerful the player. Moreover, because of the shielding by the vertical and horizontal shielding portions of the display frame members a gap between the rear surface of the display device and the game board, is reduced that the interior of the gaming machine from upper, lower, left and right square gap is exposed, The appearance can be improved.

請求項2記載の発明によると、表示枠部材の枠部により、遊技盤における情報視認領域から外れた領域を後方が視認不能としたため、遊技機内部が見えることがなくなり、見栄えの向上を図ることができる。   According to the second aspect of the present invention, the frame portion of the display frame member makes the area outside the information visual recognition area on the game board invisible, so that the inside of the gaming machine is not seen and the appearance is improved. Can do.

請求項3記載の発明によると、情報視認領域の周囲を必要に応じて装飾することができる。   According to the invention described in claim 3, the periphery of the information visual recognition area can be decorated as necessary.

以下、本発明の一実施形態を、図面に基づいて説明する。図1は、本発明の一実施形態を適用した弾球遊技機の正面図、図2は、前扉を開けた状態の弾球遊技機の正面図、図3は、弾球遊技機の分解斜視図、図4は、遊技盤の正面図、図5は、図4におけるVーV線に沿う縦断面図、図6は、遊技盤の裏面図、図7は、斜め後方から見た要部の分解斜視図、図8は、斜め後方から見た表示枠部材の分解斜視図である。なお、以下の説明においては、図1、2における図面手前を「前方」とし、図面奥側を「後方」とし、左方を「左方」とし、右方を「右方」とする。   Hereinafter, an embodiment of the present invention will be described with reference to the drawings. 1 is a front view of a ball game machine to which an embodiment of the present invention is applied, FIG. 2 is a front view of the ball game machine with a front door opened, and FIG. 3 is an exploded view of the ball game machine. 4 is a front view of the game board, FIG. 5 is a longitudinal sectional view taken along the line V-V in FIG. 4, FIG. 6 is a rear view of the game board, and FIG. FIG. 8 is an exploded perspective view of the display frame member viewed obliquely from the rear. In the following description, the front side of the drawings in FIGS. 1 and 2 is “front”, the back side of the drawings is “rear”, the left is “left”, and the right is “right”.

図1〜3に示すように、弾球遊技機(1)は、外枠(2)と、外枠(2)に嵌め込まれる遊技盤(3)と、中央部に円形のガラス板(51)が嵌め込まれ、外枠(2)の左部に上下方向のヒンジ軸を有するヒンジ(6)により開閉可能に枢着された前扉(5)とを備え、前面右下部に設けられたハンドル(4a)を時計方向へ回転操作することにより、前扉(5)の下方に設けられた球貯留皿(4b)に貯留されている遊技球が図示略の発射装置から後述の遊技領域(9)に打出されて、所定の遊技を行うことができる。   As shown in FIGS. 1 to 3, the ball game machine (1) includes an outer frame (2), a game board (3) fitted in the outer frame (2), and a circular glass plate (51) in the center. And a front door (5) pivotably attached to the left part of the outer frame (2) by a hinge (6) having a vertical hinge shaft. A handle ( By rotating the 4a) clockwise, the game balls stored in the ball storage tray (4b) provided below the front door (5) are transferred from a launcher (not shown) to a game area (9) described later. It is possible to play a predetermined game.

前扉(5)は、閉じるとガラス板(51)を透して遊技領域(9)を視認することができるように遊技盤(3)の表面側を覆う。なお、ガラス板(51)は、遊技領域(9)の形状、大きさとほぼ同一形状に形成される。   When the front door (5) is closed, it covers the surface side of the game board (3) so that the game area (9) can be seen through the glass plate (51). Note that the glass plate (51) is formed in substantially the same shape as the shape and size of the game area (9).

遊技盤(3)は、アクリル樹脂等の透明の合成樹脂板、すなわち透視可能な部材により正面視ほぼ方形に形成され、その表面には、ガイドレール(7)(8)によって包囲される円形(楕円形を含む)の遊技領域(9)が形成される。ハンドル(4a)の操作に基いて、発射装置から発射される遊技球は、ガイドレール(7)(8)により誘導されて遊技領域(9)に打出される。   The game board (3) is formed of a transparent synthetic resin plate such as an acrylic resin, that is, a substantially rectangular shape in front view by a see-through member, and has a circular surface (8) surrounded by guide rails (7) and (8). A game area (9) including an ellipse is formed. Based on the operation of the handle (4a), the game ball launched from the launching device is guided by the guide rails (7) and (8) and is launched into the game area (9).

主に図4に示すように、遊技盤(3)の遊技領域(9)には、遊技領域(9)に打出された遊技球が当接可能な正面視ほぼ眉型の透明な球受部材(10)と、遊技領域(9)を流下する遊技球が通過可能な通過口(11)と、遊技球が入球可能な入球口(12a)と、遊技球の流下方向を変化させる風車(13)と、透明な合成樹脂製のステージ(14)と、遊技球が入賞可能な図柄始動口(15)及び入賞口(12b)〜(12e)と、遊技者にとって不利な第1状態(遊技球が入賞不能な閉鎖状態)と遊技者にとって有利な第2状態(遊技球が入賞可能な開放状態)とに変化可能な大入賞口(16)とが配置されている。また、遊技領域(9)の最下部には、遊技領域(9)に打出された遊技球を遊技盤(3)の裏面側に排出するアウト口(17)が設けられている。なお、遊技盤(3)及び球受誘導部材(10)の透明度合いは、完全透明である必要はなく、後述の識別情報を透視でき得る程度の半透明であっても良い。   As shown mainly in FIG. 4, the game area (9) of the game board (3) has a substantially eyebrow-shaped transparent ball receiving member that can be contacted by a game ball that is launched into the game area (9). (10), a passing port (11) through which a game ball flowing down the game area (9) can pass, a entrance port (12a) through which a game ball can enter, and a windmill that changes the flow direction of the game ball (13), a transparent synthetic resin stage (14), a symbol start opening (15) and winning openings (12b) to (12e) in which game balls can be won, and a first state disadvantageous to the player ( A large winning opening (16) that can be changed between a closed state in which the game ball cannot be won) and a second state (open state in which the game ball can be won) advantageous to the player is arranged. Further, at the lowermost part of the game area (9), an out port (17) is provided for discharging the game balls launched into the game area (9) to the back side of the game board (3). It should be noted that the degree of transparency of the game board (3) and the ball receiving and guiding member (10) does not have to be completely transparent, and may be translucent to such an extent that identification information described later can be seen through.

ステージ(14)は、遊技盤(3)のほぼ中央部に穿設された横長の開口(31)を貫通して、遊技盤(3)の裏面側に突出するように取り付けられるとともに、上面には、遊技領域(9)を流下する遊技球のうち入球口(12a)に入球した遊技球を受け止めて、左右、前後に転動させ得るステージ部(141)が形成され、また、前面には、ステージ部(141)を転動する遊技球のうちステージ部(141)の中央部に設けられた遊技球落下部(142)に落下した遊技球を図柄始動口(15)の真上に排出する遊技球排出口(143)が形成されている。   The stage (14) passes through a horizontally long opening (31) drilled substantially in the center of the game board (3) and is attached so as to protrude to the back side of the game board (3). Is formed with a stage portion (141) that can receive the game ball that has entered the entrance (12a) of the game balls flowing down the game area (9) and roll it back and forth, and back and forth. The game ball that falls on the game ball dropping unit (142) provided at the center of the stage unit (141) among the game balls that roll on the stage unit (141) is directly above the symbol start port (15). A game ball discharge port (143) is formed to be discharged to the top.

なお、遊技領域(9)に打出された遊技球は、遊技盤(3)の遊技領域(9)に植設された多数の遊技釘に当接しながら遊技領域(9)を流下するが、遊技釘は、図面簡素化のため省略してある。   The game ball launched into the game area (9) flows down the game area (9) while abutting against a large number of game nails implanted in the game area (9) of the game board (3). The nail is omitted for simplification of the drawing.

図6、7に示すように、遊技盤(3)の裏面には、入球口(12a)に入球した遊技球をステージ(14)のステージ部(141)上に誘導する透明な誘導路(18)と、図柄始動口(15)の下方に設けられた図示略の開閉部材(チューリップ)及び大入賞口(16)を開閉駆動させるソレノイド、センサ、リンク等により構成される駆動装置(19)等の部品が取り付けられている。   As shown in FIGS. 6 and 7, on the back surface of the game board (3), a transparent guiding path for guiding the game ball that has entered the entrance (12a) onto the stage portion (141) of the stage (14). (18), and a driving device (19) comprising a solenoid, a sensor, a link and the like for opening and closing a not-shown opening / closing member (tulip) provided below the symbol start opening (15) and the big prize opening (16) ) Etc. are attached.

図5に示すように、遊技盤(3)の裏面側には、液晶ディスプレイ等により構成される表示装置(20)が、遊技盤(3)の裏面から所定量離間した位置に配置される。   As shown in FIG. 5, on the back side of the game board (3), a display device (20) constituted by a liquid crystal display or the like is disposed at a position spaced a predetermined amount from the back side of the game board (3).

表示装置(20)の横長矩形の表示部(201)には、遊技に関する数字や図柄等の識別情報、遊技のテーマに係わるキャラクタを描写した模様や背景等の画像が表示され、これらの画像は、遊技盤(3)を透して遊技機(1)の前面から視認することができる。   The display unit (201) of the display device (20) displays identification information such as numbers and symbols relating to the game, and images such as patterns and backgrounds depicting the characters related to the game theme. The game board (3) can be seen from the front of the gaming machine (1).

表示部(201)は、幅(W1)(図3参照)が遊技領域(9)の幅(W2)(図4参照)とほぼ同一で、高さ(H1)(図3参照)が各入賞口(12b)〜(12e)の位置と球受部材(10)の位置間の寸法に対応する寸法を有するものが用いられる。これにより、表示部(201)に表示される画像は、4隅を除く全ての部分が遊技盤(3)を透して遊技領域(9)の幅一杯に表示される。なお、表示部(201)の4隅を含む表示領域(9)から外れた領域は、遊技盤(3)を透して後方が視認できないように、後述の表示枠部材(21)により隠蔽される。   The display (201) has the same width (W1) (see FIG. 3) as the width (W2) (see FIG. 4) of the game area (9) and the height (H1) (see FIG. 3). Those having dimensions corresponding to the dimensions between the positions of the mouths (12b) to (12e) and the position of the ball receiving member (10) are used. As a result, the image displayed on the display unit (201) is displayed so that all parts except for the four corners pass through the game board (3) to fill the width of the game area (9). The area outside the display area (9) including the four corners of the display unit (201) is concealed by a display frame member (21) described later so that the rear side cannot be seen through the game board (3). The

遊技に関する数字や図柄等の識別情報は、遊技領域(9)における球受部材(10)とステージ(14)との間の領域に表示され、遊技領域(9)に打出された遊技球が図柄始動口(15)に入賞すると、これを契機に所定の確率に基づいて可変表示した後、所定時間経過後、停止して確定表示される。そして、確定表示された各識別情報の組み合わせが、予め定められた表示態様、例えば、同一の数字や図柄が揃った場合には、大当り状態を生起させ、大入賞口(16)を第1の状態から第2の状態に変化させ、遊技者に所定の遊技価値を付与するようになっている。   The identification information such as numbers and symbols relating to the game is displayed in the area between the ball receiving member (10) and the stage (14) in the game area (9), and the game ball launched into the game area (9) is displayed as a pattern. When a winning is made at the start port (15), the display is variably displayed based on a predetermined probability as a trigger, and after a predetermined time has elapsed, it is stopped and fixedly displayed. When the combination of the identification information that is confirmed and displayed is a predetermined display mode, for example, when the same numbers and symbols are arranged, a big hit state is generated and the big winning opening (16) is set to the first winning opening (16). By changing from the state to the second state, a predetermined game value is given to the player.

遊技盤(3)の裏面と表示装置(20)の表示部(201)との間には、不透明(半透明を含む)の表示枠部材(21)が介在される。   An opaque (including translucent) display frame member (21) is interposed between the back surface of the game board (3) and the display unit (201) of the display device (20).

表示枠部材(21)は、遊技盤(3)における表示領域(9)と表示部(201)とが重合する、すなわち表示領域(9)と表示部(201)の間に位置する情報視認領域(22)(図6に斜線で示す領域)に、表示部(201)に表示される情報を視認し得るようにした開口を有する枠状をなし、この開口の周囲には、情報視認領域(22)の周囲を包囲して、表示部(201)と遊技盤(3)の裏面との間の隙間を遮蔽し得るように後方へ突出する上下及び左右の遮蔽部(211)(212)(213)(214)が設けられている。   The display frame member (21) is an information viewing area located between the display area (9) and the display section (201), that is, the display area (9) and the display section (201) in the game board (3) overlap. (22) (A hatched area in FIG. 6) has a frame shape having an opening that allows the information displayed on the display unit (201) to be visually recognized, and an information viewing area ( 22) (upper and lower and right and left shielding parts projecting rearward so as to shield the gap between the display part (201) and the back of the game board (3). 213) (214) are provided.

各遮蔽部(211)(212)(213)(214)の周辺には、遊技盤(3)における情報視認領域(22)から外れた領域(図6において斜線で示す領域以外の領域)を後方が視認不能とする上下及び左右の枠部(215)(216)(217)(218)が設けられている。   Around each shielding part (211) (212) (213) (214), a region outside the information viewing area (22) on the game board (3) (an area other than the hatched area in FIG. 6) is located behind Are provided with upper and lower and left and right frame parts (215), (216), (217), and (218).

図8に示すように、表示枠部材(21)における左、右の遮蔽部(213)(214)の内側(内周面)には、必要に応じて、表示枠部材(21)と異なる彩色、例えば表面にクロムメッキ等が施された左、右の装飾板(23)(24)が着脱可能に取り付けられる。   As shown in FIG. 8, the inner and inner surfaces (inner peripheral surfaces) of the left and right shielding portions (213) and (214) in the display frame member (21) may be colored differently from the display frame member (21) as necessary. For example, left and right decorative plates (23) and (24) whose surfaces are chrome plated or the like are detachably attached.

各遮蔽板(211)(212)(213)(214)の奥行寸法は、ステージ(14)、誘導路(18)、駆動装置(20)のうち最も後方へ突出する突出量より大になるように設定される。これにより、表示装置(20)を遊技盤(3)の裏面側に配置した際、遮蔽部(211)(212)(213)(214)は、表示装置(20)の表示部(201)をステージ(14)、誘導路(18)、駆動装置(20)等に干渉させることなく、表示装置(20)の表示部(201)と遊技盤(3)の裏面との間の隙間を遮蔽し、隙間から遊技機(1)の内部が露呈することを防止して、見栄えの向上を図ることができる。   The depth dimension of each shielding plate (211) (212) (213) (214) is larger than the most protruding amount of the stage (14), the guide path (18), and the drive device (20). Set to Thus, when the display device (20) is arranged on the back side of the game board (3), the shielding portions (211), (212), (213), and (214) are arranged so that the display portion (201) of the display device (20) is displayed. The gap between the display unit (201) of the display device (20) and the back of the game board (3) is shielded without interfering with the stage (14), the guide path (18), the drive device (20), etc. Further, it is possible to prevent the inside of the gaming machine (1) from being exposed through the gap and improve the appearance.

なお、遮蔽部(211)(212)(213)(214)は、その後端と表示装置(20)の前面との間に若干の隙間が生じるようにするか、または、ゴム、スポンジ等の緩衝材を介して、後端を表示装置(20)の前面に密接させる。   The shields (211), (212), (213), and (214) have a slight gap between the rear end and the front surface of the display device (20), or a buffer such as rubber or sponge. The rear end is brought into close contact with the front surface of the display device (20) through the material.

下遮蔽部(212)は、駆動装置(19)に干渉しないように、その中央部に上方へ隆起した隆起部(212a)が形成される。これにより、駆動装置(20)が露呈しないように、表示装置(20)の表示部(201)と遊技盤(3)の裏面との間の隙間を遮蔽することができる。   The lower shielding portion (212) is formed with a raised portion (212a) that is raised upward at the center thereof so as not to interfere with the drive device (19). Thereby, the clearance gap between the display part (201) of a display apparatus (20) and the back surface of a game board (3) can be shielded so that a drive device (20) may not be exposed.

表示枠部材(21)における上枠部(215)の裏面には、表面に図示略の複数の発光ダイオードを実装した電装基板(25)が取り付けられている。電装基板(25)に実装された発光ダイオードは、遊技時等に点灯、点滅したりして、上枠部(215)に設けた図示略の開口を透して遊技領域(9)の上部表面を照明して光演出する。   On the back surface of the upper frame portion (215) of the display frame member (21), an electrical board (25) having a plurality of light emitting diodes (not shown) mounted on the front surface is attached. The light-emitting diode mounted on the electrical board (25) is turned on and blinking during a game or the like, and passes through an opening (not shown) provided in the upper frame part (215), so that the upper surface of the game area (9) Illuminate and produce light.

表示枠部材(21)における下枠部(216)には、各入賞口(12b)〜(12e)に入賞した遊技球を下枠部(216)の裏面側に排出させる排出口(216a)〜(216d)(図8参照)が穿設されている。   In the lower frame portion (216) of the display frame member (21), the outlets (216a) to discharge the game balls won in the winning ports (12b) to (12e) to the back side of the lower frame portion (216) (216d) (see FIG. 8) is drilled.

各入賞口(12b)〜(12e)、図柄始動口(15)、大入賞口(16)に入賞した遊技球は、各センサにより入賞が検知されて、下枠部(216)の裏面側に配置される透明な遊技球通路(26)を通って遊技機(1)の裏面に排出される。   The game balls that have won the winning prize openings (12b) to (12e), the symbol start opening (15), and the big winning prize opening (16) are detected by the sensors, and are placed on the back side of the lower frame portion (216). It is discharged to the back surface of the gaming machine (1) through the transparent gaming ball passage (26) arranged.

以上のように、本発明に係わる遊技機においては、遊技盤(3)を透明部材により形成するとともに、遊技に関する数字や図柄等の識別情報を含む画像を表示可能な表示装置(20)を、画像が遊技盤(3)を透して遊技領域(9)の幅一杯に視認し得るように遊技盤(3)の裏面側に配置したことにより、遊技者に対して迫力ある遊技を提供することができる。また、表示装置(20)を、遊技盤(3)の裏面から後方へ所定量離間させたことにより、表示装置(20)の表示部(201)が遊技盤(3)の裏面に配置されるステージ(14)、誘導路(18)、駆動装置(20)等の部品に干渉することがない。   As described above, in the gaming machine according to the present invention, the game board (3) is formed of a transparent member, and the display device (20) capable of displaying an image including identification information such as numbers and symbols relating to the game, By placing the image on the back side of the game board (3) so that the image can be seen through the game board (3) to the full width of the game area (9), a powerful game is provided to the player. be able to. Moreover, the display unit (201) of the display device (20) is arranged on the back surface of the game board (3) by separating the display device (20) from the back surface of the game board (3) by a predetermined amount. There is no interference with components such as the stage (14), the guide path (18), and the drive device (20).

遊技盤(3)の裏面と表示装置(20)の表示部(201)との間に、遊技盤(3)における遊技領域(9)と表示部(201)とが重合する情報視認領域(22)の周囲を包囲する不透明の表示枠部材(21)を介在させ、この表示枠部材(21)に、情報視認領域(22)の周囲における表示装置(20)と遊技盤(3)の裏面との間の隙間を遮蔽し得る遮蔽部(211)(212)(213)(214)を設けたことにより、表示装置(20)の表示部(201)と遊技盤(3)の裏面との間の隙間から遊技機(1)の内部が露呈することを防止して見栄えの向上を図ることができる。また、表示枠部材(21)の遮蔽部(211)(212)(213)(214)により、情報視認領域(22)の輪郭をハッキリさせ、見栄えの向上を図ることができる。   An information visual recognition area (22) in which the game area (9) and the display section (201) in the game board (3) are overlapped between the back surface of the game board (3) and the display section (201) of the display device (20). ) And an opaque display frame member (21) surrounding the periphery of the display device, and the display frame member (21) includes a display device (20) and a back surface of the game board (3) around the information viewing area (22). By providing a shielding part (211) (212) (213) (214) that can shield the gap between the display part (201) and the back of the game board (3) It is possible to improve the appearance by preventing the inside of the gaming machine (1) from being exposed through the gap. Further, by the shielding portions (211), (212), (213), and (214) of the display frame member (21), the outline of the information viewing area (22) can be made clear and the appearance can be improved.

表示枠部材(21)は、遊技盤(3)における情報視認領域(22)から外れた領域を後方が視認不能とする枠部(215)(216)(217)(218)を有することにより、遊技盤(3)における情報視認領域(22)から外れた領域から遊技機(1)内部が露呈することを防止して、見栄えの向上を図ることができる。なお、表示枠部材(21)の枠部(215)(216)(217)(218)は、情報視認領域(22)から外れた領域を後方が完全に視認不能になるようにしても良いし、部分的に視認不能になるようにしても良い。   The display frame member (21) has frame portions (215), (216), (217), and (218) that make the area outside the information visual recognition area (22) in the game board (3) invisible behind. It is possible to prevent the inside of the gaming machine (1) from being exposed from an area outside the information visual recognition area (22) in the game board (3), thereby improving the appearance. The frame portions (215), (216), (217), and (218) of the display frame member (21) may be configured such that the rear side of the area outside the information visual recognition area (22) is completely invisible. , It may be partially invisible.

表示枠部材(21)における遮蔽部(211)(212)(213)(214)の内周面の一部に、表示枠部材(21)と異なる彩色の装飾板(23)(24)を着脱可能に設けたことにより、情報透視領域(22)の周囲を必要に応じて装飾することができる。   At the part of the inner peripheral surface of the shielding part (211) (212) (213) (214) in the display frame member (21), a decorative plate (23) (24) with a different color from the display frame member (21) is attached and detached. By providing it as possible, the periphery of the information see-through area (22) can be decorated as necessary.

本発明の一実施形態を適用した弾球遊技機の正面図である。1 is a front view of a ball game machine to which an embodiment of the present invention is applied. 前扉を開けた状態の弾球遊技機の正面図である。It is a front view of the ball game machine of the state where the front door was opened. 弾球遊技機の分解斜視図である。It is a disassembled perspective view of a bullet ball game machine. 遊技盤の正面図である。It is a front view of a game board. 図4におけるVーV線に沿う縦断面図である。It is a longitudinal cross-sectional view which follows the VV line in FIG. 遊技盤の裏面図である。It is a back view of a game board. 要部の分解斜視図である。It is a disassembled perspective view of the principal part. 斜め後方から見た表示枠部材の分解斜視図である。It is the disassembled perspective view of the display frame member seen from diagonally back.

符号の説明Explanation of symbols

(1)弾球遊技機
(2)外枠
(3)遊技盤
(4a)ハンドル
(4b)球貯留皿
(5)前扉
(6)ヒンジ
(7)(8)ガイドレール
(9)遊技領域
(10)球受部材
(11)通過口
(12a)入球口
(12b)〜(12e)入賞口
(13)風車
(14)ステージ
(15)図柄始動口
(16)大入賞口
(17)アウト口
(18)誘導路
(19)駆動装置
(20)表示装置
(21)表示枠部材
(22)情報視認領域
(23)(24)装飾板
(25)電装基板
(26)遊技球通路
(31)開口
(51)ガラス板
(141)ステージ部
(142)遊技球落下部
(143)遊技球排出口
(201)表示部
(211)上遮蔽部
(212)下遮蔽部
(212a)隆起部
(213)左遮蔽部
(214)右遮蔽部
(215)上枠部
(216)下枠部
(216a)(216b)(216c)(216d)排出口
(217)左枠部
(218)右枠部
(1) Ball game machine
(2) Outer frame
(3) Game board
(4a) Handle
(4b) Sphere storage dish
(5) Front door
(6) Hinge
(7) (8) Guide rail
(9) Game area
(10) Ball bearing member
(11) Passage
(12a) Entrance
(12b)-(12e)
(13) Windmill
(14) Stage
(15) Design start port
(16) Grand prize opening
(17) Out mouth
(18) Taxiway
(19) Drive device
(20) Display device
(21) Display frame member
(22) Information viewing area
(23) (24) Decorative plate
(25) Electrical board
(26) Game ball passage
(31) Opening
(51) Glass plate
(141) Stage
(142) Game ball falling part
(143) Game ball outlet
(201) Display section
(211) Upper shield
(212) Lower shielding part
(212a) Raised part
(213) Left shield
(214) Right shield
(215) Upper frame
(216) Lower frame
(216a) (216b) (216c) (216d) Outlet
(217) Left frame
(218) Right frame

Claims (3)

遊技盤の表面に形成される遊技領域に遊技球が打出されることにより、所定の遊技が行われるようにした弾球遊技機において、
前記遊技盤を透視可能な部材により形成するとともに、遊技に関する数字や図柄等の識別情報を含む画像を表示可能な表示装置を、前記画像が前記遊技盤を透して前記遊技領域に表示し得るように前記遊技盤の裏面側に所定量離間させて配置し、
前記遊技盤の裏面と前記表示装置との間に、前記遊技領域と前記表示装置とが前後に重合する情報視認領域の周囲を包囲することで、前記情報視認領域と該情報視認領域を外れた領域とを区分する不透明の表示枠部材を介在させ、
前記表示枠部材枠状であって、前記情報視認領域の周囲における前記表示装置と前記遊技盤の裏面との間の隙間を遮蔽し得るように、前記遊技盤の裏面側から前記表示装置側へ向けて突出する上下及び左右の遮蔽部を設けたことを特徴とする弾球遊技機。
In a ball game machine in which a predetermined game is performed by a game ball being launched into a game area formed on the surface of the game board,
A display device capable of displaying an image including identification information such as numbers and symbols relating to a game while the game board is formed of a member that can be seen through can be displayed in the game area through the game board. So as to be spaced apart by a predetermined amount on the back side of the game board,
By enclosing the periphery of the information viewing area where the gaming area and the display device overlap each other between the back surface of the game board and the display device, the information viewing area and the information viewing area are separated. An opaque display frame member that separates the area is interposed,
The display frame member is frame-shaped, and the display device is arranged from the back side of the game board so as to shield a gap between the display device and the back side of the game board around the information visual recognition area. A bullet ball game machine characterized in that upper and lower and left and right shielding portions protruding toward the side are provided.
表示枠部材は、遊技盤における情報視認領域から外れた領域を後方が視認不能とする枠部を有することを特徴とする請求項1記載の弾球遊技機。   2. The bullet ball game machine according to claim 1, wherein the display frame member has a frame portion that makes an area outside the information visual recognition area on the game board invisible behind. 表示枠部材における左右の遮蔽部の内周に、前記表示枠部材と異なる彩色を施した左右の装飾板を着脱可能に設けたことを特徴とする請求項1または2記載の弾球遊技機。 The bullet ball game machine according to claim 1 or 2, wherein left and right decorative plates colored differently from the display frame member are detachably provided on the inner periphery of the left and right shielding portions of the display frame member.
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