JP2011104046A - Game machine - Google Patents

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JP2011104046A
JP2011104046A JP2009261188A JP2009261188A JP2011104046A JP 2011104046 A JP2011104046 A JP 2011104046A JP 2009261188 A JP2009261188 A JP 2009261188A JP 2009261188 A JP2009261188 A JP 2009261188A JP 2011104046 A JP2011104046 A JP 2011104046A
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foul ball
holding
state
valve
game board
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Tetsuya Hamana
哲哉 濱名
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Sophia Co Ltd
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Sophia Co Ltd
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Abstract

<P>PROBLEM TO BE SOLVED: To provide a game machine which prevents constitution capable of blocking the scattering of a foul ball from being broken by the collision of the foul ball. <P>SOLUTION: In a front surface frame 3 on the shooting path 7 side of the tilted upper end of a shooting rail 34, a foul ball collection opening 37a is opened for collecting as foul balls the game balls which return to the shooting device 15 side without entering a playfield 5 in spite of flying within the shooting path 7. Between the foul ball collection opening 37a and the lower end of an outer rail 46, a space part 50 for avoiding the contact of the front surface frame 3 and the game board 6 is formed. In the space part 50, a place facing the entrance 7a of the shooting path 7 is set to be a space opening 50a. The game board 6 is provided with a foul ball-processing valve 52 extending from the lower end side of the outer rail 46 toward the space part 50 side to close the space opening 50a with the foul ball-processing valve 52. <P>COPYRIGHT: (C)2011,JPO&INPIT

Description

本発明は、遊技盤を前面枠に対して着脱可能とし、前面枠には発射装置と発射レールとを備え、遊技盤には発射通路を備えたパチンコ遊技機等の遊技機に関する。   The present invention relates to a gaming machine such as a pachinko gaming machine in which a game board is detachable from a front frame, the front frame is provided with a launching device and a launch rail, and the game board is provided with a launch passage.

従来の遊技機、例えば、パチンコ遊技機においては、遊技領域が前面に区画形成された遊技盤を前面枠に対して着脱可能とし、前面枠のうち遊技盤よりも下方の位置には、遊技球を発射可能な発射装置と、該発射装置から発射された遊技球を遊技盤側へ向けて誘導する発射レールと、を備え、遊技盤には、発射レールにより誘導されてきた遊技球を遊技領域へ案内可能な発射通路を備えている。また、前面枠のうち発射レールよりも上方の位置には、発射通路内を飛翔したが遊技領域へ進入せずに発射装置側へ戻ってくる遊技球をファール球として回収するファール球回収口を開設している。   In a conventional gaming machine, for example, a pachinko gaming machine, a gaming board having a gaming area defined on the front surface is detachable from the front frame, and a gaming ball is positioned below the gaming board in the front frame. A launching device capable of launching the game ball and a launch rail for guiding the game ball launched from the launch device toward the game board side. It has a launch passage that can be guided to. In addition, a foul ball collection port is provided at a position above the launch rail in the front frame to collect the game ball that flew in the launch passage but returned to the launcher without entering the game area as a foul ball. Opened.

そして、遊技盤の下縁部と前面枠(詳しくは前面枠のうち遊技盤を収納する箇所)との間には空間部を設けて、遊技盤の装着作業時に遊技盤と前面枠とが擦れて損傷することを避けるように構成することが考えられている。さらに、ファール球を誘導可能な誘導部材(例えば、特許文献1参照)を空間部の周辺に設け、この誘導部材によりファール球が空間部に侵入すること、ひいてはファール球がファール球回収口へ回収されずにパチンコ遊技機内に散乱する不都合を阻止するように構成することが考えられている。   A space is provided between the lower edge of the game board and the front frame (specifically, the place where the game board is stored in the front frame), and the game board and the front frame rub against each other when the game board is installed. It is conceivable to configure so as to avoid damage. Further, a guide member (for example, see Patent Document 1) capable of guiding the foul sphere is provided around the space portion, and the foul sphere enters the space portion by this guide member, and thus the foul sphere is recovered to the foul sphere recovery port. It has been considered to prevent the inconvenience of being scattered in the pachinko gaming machine without being lost.

特開2000−342765号公報JP 2000-342765 A

ところで、ファール球の散乱を阻止可能な誘導部材にはファール球が頻繁に衝突し易いため、誘導部材がファール球から受ける衝撃により破損してしまう虞がある。このため、誘導部材を容易に交換可能とし、誘導部材を短期間で交換(例えば、遊技盤の入替え作業毎に交換)して、誘導部材の破損を未然に防げるようにすることが好ましい。   By the way, since the foul sphere easily collides with the guide member capable of preventing the scattering of the foul sphere, the guide member may be damaged by an impact received from the foul sphere. For this reason, it is preferable to make it possible to easily replace the guide member, and to replace the guide member in a short period of time (for example, to replace each game board replacement work) so that the guide member can be prevented from being damaged.

本発明は、上記の事情に鑑みてなされたものであり、その目的は、ファール球の散乱を阻止可能な構成がファール球の衝突により破損することを未然に防ぐことができる遊技機を提供しようとするものである。   The present invention has been made in view of the above circumstances, and an object of the present invention is to provide a gaming machine that can prevent the configuration capable of preventing the scattering of the foul sphere from being damaged by the collision of the foul sphere. It is what.

本発明は、上記目的を達成するために提案されたものであり、請求項1に記載のものは、遊技領域が前面に区画形成された遊技盤を前面枠に対して着脱可能とし、
前記前面枠には、前記遊技盤よりも下方の位置から遊技球を発射可能な発射装置と、該発射装置から発射された遊技球を前記遊技盤側へ向けて斜め上方へ誘導する発射レールと、を備え、
前記遊技盤には、前記発射レールにより誘導されてきた遊技球を前記遊技領域へ案内可能な発射通路を備えた遊技機において、
前記発射通路は、前記遊技領域の側縁に沿って設けられた内レールと、該内レールから前記遊技領域とは反対側に離間して設けられた外レールとにより区画形成され、当該発射通路の入口を下方の前記発射レール側へ向けて開放し、
前記前面枠のうち前記発射レールの傾斜上端よりも発射通路側には、前記発射通路内を飛翔したが前記遊技領域へ進入せずに前記発射装置側へ戻ってくる遊技球をファール球として回収するファール球回収口を開設し、
該ファール球回収口と前記外レールの下端との間には、前記前面枠と前記遊技盤との接触を避けるための空間部を形成し、該空間部のうち前記発射通路の入口に臨む箇所を空間開口とし、
前記遊技盤には、前記外レールの下端側から前記空間部側へ向けて延出するファール球処理弁を設け、該ファール球処理弁により前記空間開口を閉成して、ファール球の前記空間部への侵入を阻止することを特徴とする遊技機である。
The present invention has been proposed in order to achieve the above object, and according to the first aspect of the present invention, a gaming board in which a gaming area is defined on the front surface can be attached to and detached from the front frame,
The front frame includes a launcher capable of launching a game ball from a position below the game board, and a launch rail that guides the game ball launched from the launch apparatus obliquely upward toward the game board. With
In the gaming board, the gaming machine having a launch path capable of guiding the game ball guided by the launch rail to the game area,
The firing passage is partitioned and formed by an inner rail provided along a side edge of the game area and an outer rail provided away from the inner rail on the opposite side to the game area. Open the entrance to the firing rail side below,
A game ball that flew in the launch passage to the launch path side of the front frame from the inclined upper end of the launch rail but returned to the launcher side without entering the game area is collected as a foul ball. Opened a foul ball collection port,
A space for avoiding contact between the front frame and the game board is formed between the foul ball collection port and the lower end of the outer rail, and a portion of the space facing the entrance of the launch passage Is a space opening,
The game board is provided with a foul ball processing valve that extends from the lower end side of the outer rail toward the space portion side, and the space opening is closed by the foul ball processing valve so that the space of the foul ball is closed. It is a gaming machine characterized in that it prevents intrusion into the club.

請求項2に記載のものは、前記遊技盤に前記ファール球処理弁を上下方向へ回動自在な状態で軸着して、前記空間開口を開放する第1状態と、閉成する第2状態とに回動して変換可能とし、
前記ファール球処理弁が当接可能な回動ストッパーを設け、
前記ファール球処理弁が自重により下方へ回動して回動ストッパーへ当接すると、前記ファール球処理弁が第2状態に変換することを特徴とする請求項1に記載の遊技機である。
According to a second aspect of the present invention, a first state in which the foul ball processing valve is pivotally mounted on the game board so as to be pivotable in a vertical direction to open the space opening, and a second state in which the valve is closed. And can be converted by turning
Provide a rotation stopper that can contact the foul ball processing valve,
2. The gaming machine according to claim 1, wherein when the foul ball processing valve rotates downward due to its own weight and contacts the rotation stopper, the foul ball processing valve changes to a second state.

請求項3に記載のものは、前記ファール球処理弁は、短冊板状部材により構成され、該短冊板状部材の一端部分を円環状に形成して回動軸受とし、他端部分を前記発射通路の入口側へ向けて屈曲または湾曲して、前記空間開口を開閉可能な弁本体とし、
前記回動軸受を前記遊技盤に突設された回動軸へ回動自在な状態で嵌合し、
前記ファール球処理弁を上方へ回動して第1状態に変換すると、前記弁本体を前記発射通路の入口内へ延出し、
前記ファール球処理弁を下方へ回動して第2状態に変換すると、前記弁本体を前記遊技盤の下縁部よりも下方へ延出するとともに、前記弁本体の延出端と前記空間開口の開口縁部との間に隙間を遊技球が通過不能な寸法で形成することを特徴とする請求項2に記載の遊技機である。
According to a third aspect of the present invention, the foul ball processing valve is formed of a strip plate-like member, and one end portion of the strip plate-like member is formed in an annular shape to form a rotary bearing, and the other end portion is the launching member. A valve body that is bent or curved toward the inlet side of the passage to open and close the space opening,
Fitting the rotation bearing to a rotation shaft projecting from the game board in a freely rotatable state,
When the foul ball processing valve is rotated upward and converted into the first state, the valve body extends into the entrance of the firing passage,
When the foul ball processing valve is rotated downward and converted to the second state, the valve body extends downward from the lower edge of the game board, and the extension end of the valve body and the space opening 3. The gaming machine according to claim 2, wherein a gap is formed between the opening edge and the opening so as not to allow a game ball to pass therethrough.

請求項4に記載のものは、前記遊技盤は、前記ファール球処理弁を第1状態で保持する保持状態と、該保持状態を解除する保持解除状態とに変換可能な弁保持部材を具備し、
前記前面枠は、前記弁保持部材の保持状態から保持解除状態への変換を操作可能な解除操作部を具備し、
前記ファール球処理弁を第1状態とし且つ前記弁保持部材を保持状態とした前記遊技盤を、予め設定された正常装着状態で前記前面枠へ装着すると、前記解除操作部が前記弁保持部材を操作して前記ファール球処理弁の保持状態を解除し、前記ファール球処理弁を自重により下方へ回動して第2状態に変換することを特徴とする請求項3に記載の遊技機である。
According to a fourth aspect of the present invention, the game board includes a valve holding member that can be converted into a holding state in which the foul ball processing valve is held in a first state and a holding release state in which the holding state is released. ,
The front frame includes a release operation unit capable of operating conversion from a holding state of the valve holding member to a holding release state,
When the game board with the foul ball processing valve in the first state and the valve holding member in the holding state is mounted on the front frame in a preset normal mounting state, the release operation unit moves the valve holding member to 4. The gaming machine according to claim 3, wherein the game machine is operated to release the holding state of the foul ball processing valve, and the foul ball processing valve is rotated downward by its own weight to be converted into a second state. 5. .

請求項5に記載のものは、前記前面枠は、透明部材が保持された透明部材保持枠を開閉可能な状態で軸着し、前記透明部材により前記遊技盤の前面を被覆可能とし、
前記透明部材保持枠は、前記弁保持部材を前記ファール球処理弁側へ押圧可能な押圧操作部を具備し、
前記遊技盤を前記正常装着状態で前記前面枠へ装着して前記ファール球処理弁を第2状態に変換し、この状態で前記透明部材保持枠を前記前面枠に対して閉じると、前記押圧操作部により前記弁保持部材を前記ファール球処理弁側へ押圧して第2状態の前記ファール球処理弁へ係止し、該ファール球処理弁の第2状態から第1状態への変換を規制することを特徴とする請求項4に記載の遊技機である。
According to a fifth aspect of the present invention, the front frame is pivotally attached in a state where the transparent member holding frame holding the transparent member can be opened and closed, and the front surface of the game board can be covered by the transparent member.
The transparent member holding frame includes a pressing operation unit capable of pressing the valve holding member toward the foul ball processing valve side,
When the game board is mounted on the front frame in the normal mounting state and the foul ball processing valve is converted to the second state, and the transparent member holding frame is closed with respect to the front frame in this state, the pressing operation is performed. The valve holding member is pressed to the foul ball processing valve side by the portion to be locked to the foul ball processing valve in the second state, and the conversion of the foul ball processing valve from the second state to the first state is restricted. The gaming machine according to claim 4, wherein:

請求項6に記載のものは、前記弁保持部材は、前記遊技盤の前後方向に沿って延在する保持軸部と、該保持軸部の前端に設けられた保持突起と、を備え、
前記保持軸部を前記遊技盤へ前後方向に摺動可能な状態、且つ当該保持軸部の前端が前記ファール球処理弁よりも前方に突出する状態で挿通するとともに、付勢部材により前記遊技盤の後方へ向けて常時付勢し、
前記保持軸部を前記遊技盤の後方へ向けて移動すると、前記保持突起を前記ファール球処理弁へ下方から係止して前記弁保持部材を保持状態に変換し、
前記保持軸部を前記遊技盤の前方へ向けて移動すると、前記保持突起を前記ファール球処理弁から外して前記弁保持部材を保持解除状態に変換し、
前記保持突起を尖端が前記遊技盤の後方へ向けて突出した楔形状に形成するとともに、前記保持突起の上面を前記遊技盤の前方へ向けて上り傾斜させたことを特徴とする請求項5に記載の遊技機である。
According to a sixth aspect of the present invention, the valve holding member includes a holding shaft portion extending along the front-rear direction of the game board, and a holding protrusion provided at a front end of the holding shaft portion,
The holding shaft portion is inserted in a state in which the holding shaft portion is slidable in the front-rear direction and the front end of the holding shaft portion projects forward from the foul ball processing valve, and the game board is provided by a biasing member. Always energized towards the back of the
When the holding shaft portion is moved toward the rear of the game board, the holding protrusion is locked to the foul ball processing valve from below to convert the valve holding member into a holding state,
When the holding shaft portion moves toward the front of the game board, the holding projection is removed from the foul ball processing valve, and the valve holding member is converted into a holding release state,
6. The holding projection according to claim 5, wherein the holding projection is formed in a wedge shape with a tip protruding toward the rear of the game board, and an upper surface of the holding projection is inclined upward toward the front of the game board. It is a gaming machine described.

本発明によれば、以下のような優れた効果を奏する。
請求項1に記載の発明によれば、遊技領域が前面に区画形成された遊技盤を前面枠に対して着脱可能とし、前面枠には、遊技盤よりも下方の位置から遊技球を発射可能な発射装置と、該発射装置から発射された遊技球を遊技盤側へ向けて斜め上方へ誘導する発射レールと、を備え、遊技盤には、発射レールにより誘導されてきた遊技球を遊技領域へ案内可能な発射通路を備えた遊技機において、発射通路は、遊技領域の側縁に沿って設けられた内レールと、該内レールから遊技領域とは反対側に離間して設けられた外レールとにより区画形成され、当該発射通路の入口を下方の発射レール側へ向けて開放し、前面枠のうち発射レールの傾斜上端よりも発射通路側には、発射通路内を飛翔したが遊技領域へ進入せずに発射装置側へ戻ってくる遊技球をファール球として回収するファール球回収口を開設し、該ファール球回収口と外レールの下端との間には、前面枠と遊技盤との接触を避けるための空間部を形成し、該空間部のうち発射通路の入口に臨む箇所を空間開口とし、遊技盤には、外レールの下端側から空間部側へ向けて延出するファール球処理弁を設け、該ファール球処理弁により空間開口を閉成して、ファール球の空間部への侵入を阻止するので、前面枠と遊技盤との間に空間部が形成されていたとしても、ファール球がこの空間部に入り込んでしまう不都合、ひいてはファール球回収口へ回収されずに遊技機内に散乱してしまう不都合を阻止することができる。また、遊技盤の入替え作業を行えば、ファール球処理弁を遊技盤とともに容易に交換することができる。したがって、ファール球がファール球処理弁に頻繁に衝突し易いとしても、ファール球処理弁の破損を未然に防ぐことができる。
According to the present invention, the following excellent effects can be obtained.
According to the first aspect of the present invention, a game board having a game area defined on the front surface can be attached to and detached from the front frame, and a game ball can be emitted to the front frame from a position below the game board. A launching rail and a launching rail that guides the game ball launched from the launching device obliquely upward toward the game board side, and the game board receives the game ball guided by the launching rail in the gaming area. In a gaming machine having a launch passage that can be guided to the inside, the launch passage is provided with an inner rail provided along a side edge of the game area, and an outer rail provided on the opposite side of the game area from the inner rail. It is partitioned by the rail, the entrance of the launch passage is opened toward the lower launch rail side, and the inside of the launch passage flies to the launch passage side of the front frame from the inclined upper end of the launch rail. The game that returns to the launcher without entering A foul ball collection port for collecting the ball as a foul ball is opened, and a space for avoiding contact between the front frame and the game board is formed between the foul ball collection port and the lower end of the outer rail. The space facing the entrance of the launch passage in the space portion is a space opening, and the game board is provided with a foul ball processing valve extending from the lower end side of the outer rail toward the space portion side. Since the opening is closed to prevent the foul ball from entering the space part, even if a space part is formed between the front frame and the game board, the foul ball enters the space part. As a result, it is possible to prevent the inconvenience of being scattered in the gaming machine without being collected into the foul ball collection port. Further, if the game board is replaced, the foul ball processing valve can be easily exchanged together with the game board. Therefore, even if the foul ball is likely to frequently collide with the foul ball processing valve, the foul ball processing valve can be prevented from being damaged.

請求項2に記載の発明によれば、遊技盤にファール球処理弁を上下方向へ回動自在な状態で軸着して、空間開口を開放する第1状態と、閉成する第2状態とに回動して変換可能とし、ファール球処理弁が当接可能な回動ストッパーを設け、ファール球処理弁が自重により下方へ回動して回動ストッパーへ当接すると、ファール球処理弁が第2状態に変換するので、回動ストッパーにより第2状態のファール球処理弁を支持することができ、ファール球がファール球処理弁を押し退けて空間部へ侵入してしまう不都合を阻止することができる。   According to the second aspect of the present invention, the first state in which the foul ball processing valve is pivotally attached to the game board so as to be pivotable in the vertical direction and the space opening is opened, and the second state in which the space opening is closed. Is provided with a rotation stopper that can be contacted with the foul ball processing valve. When the foul ball processing valve rotates downward by its own weight and contacts the rotation stopper, the foul ball processing valve Since it is converted into the second state, the foul ball processing valve in the second state can be supported by the rotation stopper, and the inconvenience that the foul ball pushes away the foul ball processing valve and enters the space portion can be prevented. it can.

請求項3に記載の発明によれば、ファール球処理弁は、短冊板状部材により構成され、該短冊板状部材の一端部分を円環状に形成して回動軸受とし、他端部分を発射通路の入口側へ向けて屈曲または湾曲して、空間開口を開閉可能な弁本体とし、回動軸受を遊技盤に突設された回動軸へ回動自在な状態で嵌合し、ファール球処理弁を上方へ回動して第1状態に変換すると、弁本体を発射通路の入口内へ延出し、ファール球処理弁を下方へ回動して第2状態に変換すると、弁本体を遊技盤の下縁部よりも下方へ延出するとともに、弁本体の延出端と空間開口の開口縁部との間に隙間を遊技球が通過不能な寸法で形成するので、遊技盤を床に載置する等してファール球処理弁が下方から押圧された場合には、ファール球処理弁を容易に第1状態に変換すること、言い換えると、ファール球処理弁を遊技盤の内側へ容易に収納することができる。したがって、遊技盤を単体で取り扱うときにファール球処理弁を損傷し難くすることができる。また、ファール球が第2状態のファール球処理弁に勢いよく衝突した場合には、弁本体を撓ませてファール球から受ける衝撃を吸収することができる。したがって、ファール球処理弁がファール球の衝撃で損傷する虞を抑えることができる。   According to a third aspect of the present invention, the foul ball processing valve is constituted by a strip plate-like member, one end portion of the strip plate-like member is formed in an annular shape to form a rotary bearing, and the other end portion is fired. A valve body that can be bent or curved toward the entrance side of the passage to open and close the space opening, and a rotary bearing is fitted to a rotary shaft protruding from the game board in a freely rotatable state, and a foul ball When the processing valve is rotated upward and converted to the first state, the valve body extends into the entrance of the firing passage, and when the foul ball processing valve is rotated downward and converted to the second state, the valve body is played. It extends below the lower edge of the board, and a gap is formed between the extended end of the valve body and the opening edge of the space opening with dimensions that prevent game balls from passing through. When the foul ball processing valve is pressed from below by placing it, the foul ball processing valve is easily brought into the first state. To conversion, in other words, it is possible to easily house the foul ball process valve to the inside of the game board. Therefore, the foul ball processing valve can be made difficult to be damaged when the game board is handled alone. In addition, when the foul ball collides with the foul ball processing valve in the second state vigorously, the impact received from the foul ball can be absorbed by bending the valve body. Therefore, the possibility that the foul ball processing valve is damaged by the impact of the foul ball can be suppressed.

請求項4に記載の発明によれば、遊技盤は、ファール球処理弁を第1状態で保持する保持状態と、該保持状態を解除する保持解除状態とに変換可能な弁保持部材を設けたので、遊技盤を単体で搬送する等して取り扱う場面で、ファール球処理弁が第2状態に変換して遊技盤の下部から垂れ下がることを防止することができる。したがって、ファール球処理弁が障害物へ衝突して損傷する不都合を抑制することができる。また、前面枠は、弁保持部材の保持状態から保持解除状態への変換を操作可能な解除操作部を設け、ファール球処理弁を第1状態とし且つ弁保持部材を保持状態とした遊技盤を、予め設定された正常装着状態で前面枠へ装着すると、解除操作部が弁保持部材を操作してファール球処理弁の保持状態を解除し、ファール球処理弁を自重により下方へ回動して第2状態に変換するので、遊技盤の前面枠への装着動作と、ファール球処理弁の第2状態への変換動作とを同時に行うことができ、遊技盤の装着作業の効率、ひいては遊技機の組立作業や遊技盤の入替え作業の効率の向上を図ることができる。   According to the invention described in claim 4, the game board includes a valve holding member that can be converted into a holding state in which the foul ball processing valve is held in the first state and a holding release state in which the holding state is released. Therefore, it is possible to prevent the foul ball processing valve from changing to the second state and hanging from the lower part of the game board when handling the game board by transporting it alone. Therefore, the inconvenience that the foul ball processing valve collides with the obstacle and is damaged can be suppressed. In addition, the front frame is provided with a release operation unit capable of operating conversion from the holding state of the valve holding member to the holding release state, and the gaming board having the foul ball processing valve in the first state and the valve holding member in the holding state is provided. When mounted on the front frame in a preset normal mounting state, the release operation unit operates the valve holding member to release the holding state of the foul ball processing valve, and the foul ball processing valve is rotated downward by its own weight. Since it is converted to the second state, the mounting operation of the game board to the front frame and the conversion operation of the foul ball processing valve to the second state can be performed at the same time, the efficiency of the game board mounting work, and consequently the gaming machine The efficiency of assembly work and game board replacement work can be improved.

請求項5に記載の発明によれば、前面枠は、透明部材が保持された透明部材保持枠を開閉可能な状態で軸着し、透明部材により遊技盤の前面を被覆可能とし、透明部材保持枠は、弁保持部材をファール球処理弁側へ押圧可能な押圧操作部を設け、遊技盤を正常装着状態で前面枠へ装着してファール球処理弁を第2状態に変換し、この状態で透明部材保持枠を前面枠に対して閉じると、押圧操作部により弁保持部材をファール球処理弁側へ押圧して第2状態のファール球処理弁へ係止し、該ファール球処理弁の第2状態から第1状態への変換を規制するので、透明部材保持枠を閉じる動作と、ファール球処理弁の変換を規制する動作とを同時に行うことができ、遊技盤の装着作業の効率、ひいては遊技機の組立作業や遊技盤の入替え作業の効率を一層向上させることができる。   According to the fifth aspect of the present invention, the front frame is pivotally attached in a state where the transparent member holding frame holding the transparent member can be opened and closed, and the front surface of the game board can be covered by the transparent member, so that the transparent member is held. The frame is provided with a pressing operation portion that can press the valve holding member toward the foul ball processing valve side, and the game board is mounted on the front frame in a normal mounting state to convert the foul ball processing valve to the second state. When the transparent member holding frame is closed with respect to the front frame, the pressing operation unit presses the valve holding member toward the foul ball processing valve side to lock the foul ball processing valve in the second state. Since the conversion from the second state to the first state is restricted, the operation of closing the transparent member holding frame and the operation of restricting the conversion of the foul ball processing valve can be performed at the same time. Efficient work of assembling game machines and replacing game boards It can be further improved.

請求項6に記載の発明によれば、弁保持部材は、遊技盤の前後方向に沿って延在する保持軸部と、該保持軸部の前端に設けられた保持突起と、を備え、保持軸部を遊技盤へ前後方向に摺動可能な状態、且つ当該保持軸部の前端がファール球処理弁よりも前方に突出する状態で挿通するとともに、付勢部材により遊技盤の後方へ向けて常時付勢するので、簡単な構造で弁保持部材を実現することができ、弁保持部材が遊技盤から脱落し難い。さらに、保持軸部を遊技盤の後方へ向けて移動すると、保持突起をファール球処理弁へ下方から係止して弁保持部材を保持状態に変換し、保持軸部を遊技盤の前方へ向けて移動すると、保持突起をファール球処理弁から外して弁保持部材を保持解除状態に変換し、保持突起を尖端が遊技盤の後方へ向けて突出した楔形状に形成するとともに、保持突起の上面を遊技盤の前方へ向けて上り傾斜させたので、遊技盤を床に載置する等してファール球処理弁を第1状態に変換している場合には、保持突起をファール球処理弁の下方へ差し入れ易くなり、弁保持部材でファール球処理弁を保持する作業を簡単に行うことができる。   According to the sixth aspect of the present invention, the valve holding member includes a holding shaft portion extending along the front-rear direction of the game board, and a holding projection provided at the front end of the holding shaft portion. The shaft part is inserted in a state in which the shaft part is slidable in the front-rear direction and the front end of the holding shaft part protrudes forward from the foul ball processing valve, and is directed toward the rear of the game board by the biasing member. Since it is always energized, the valve holding member can be realized with a simple structure, and the valve holding member is difficult to drop off from the game board. Further, when the holding shaft portion is moved toward the rear of the game board, the holding protrusion is locked to the foul ball processing valve from below to convert the valve holding member to the holding state, and the holding shaft portion is directed to the front of the game board. The holding protrusion is removed from the foul ball processing valve, the valve holding member is converted to the holding release state, the holding protrusion is formed in a wedge shape with the tip protruding toward the rear of the game board, and the upper surface of the holding protrusion When the foul ball processing valve is converted to the first state by, for example, placing the game board on the floor, the holding protrusion is attached to the foul ball processing valve. It becomes easy to insert downward, and the operation of holding the foul ball processing valve by the valve holding member can be easily performed.

パチンコ遊技機の斜視図である。It is a perspective view of a pachinko gaming machine. 遊技盤および発射装置が露出した状態のパチンコ遊技機の正面図である。It is a front view of the pachinko gaming machine in a state where the game board and the launching device are exposed. 遊技盤を前面枠本体から外した状態の斜視図である。It is a perspective view of the state which removed the game board from the front frame main part. ファール球処理弁の第2状態の説明図であり、(a)は正面図、(b)は斜視図である。It is explanatory drawing of the 2nd state of a foul ball processing valve, (a) is a front view and (b) is a perspective view. ファール球処理弁と空間開口の開口縁との間に形成された隙間の説明図である。It is explanatory drawing of the clearance gap formed between the foul ball | bowl processing valve and the opening edge of space opening. ファール球処理弁の第1状態の説明図であり、(a)は正面図、(b)は斜視図である。It is explanatory drawing of the 1st state of a foul ball processing valve, (a) is a front view and (b) is a perspective view. ファール球処理弁の作用の説明図である。It is explanatory drawing of an effect | action of a foul ball | bowl processing valve. 第2実施形態におけるファール球処理弁の第1状態の説明図であり、(a)は正面図、(b)は斜視図である。It is explanatory drawing of the 1st state of the foul ball processing valve in a 2nd embodiment, (a) is a front view and (b) is a perspective view. 第2実施形態における弁保持部材の説明図であり、(a)はファール球処理弁を第1状態で保持した保持状態の説明図、(b)は保持状態を解除した保持解除状態の説明図、(c)は保持解除状態の弁保持部材を透明部材保持枠で押圧する状態の説明図である。It is explanatory drawing of the valve holding member in 2nd Embodiment, (a) is explanatory drawing of the holding state which hold | maintained the foul ball processing valve in the 1st state, (b) is explanatory drawing of the holding release state which cancel | released the holding state. (C) is explanatory drawing of the state which presses the valve holding member of a holding cancellation | release state with a transparent member holding frame. 第2実施形態における弁保持部材によりファール球処理弁を第2状態で維持する状態の説明図であり、(a)は正面図、(b)は斜視図である。It is explanatory drawing of the state which maintains a foul ball processing valve in a 2nd state with the valve holding member in a 2nd embodiment, (a) is a front view and (b) is a perspective view.

以下、代表的な遊技機であるパチンコ遊技機を例に挙げて本発明の実施の形態を図面に基づき説明する。
パチンコ遊技機1は、図1および図2に示すように、矩形状の機枠(外枠)2に前面枠(内枠)3を開閉可能な状態で軸着し、該前面枠3のベースとなる前面枠本体4の表面側には、円形状の遊技領域5が区画形成された遊技盤6を着脱可能とし、該遊技盤6のうち遊技領域5の側方(図2中、左側方)には円弧状の発射通路7を備えている。また、前面枠本体4の前面のうち発射通路7寄りに位置する一側(図1中、左側)には透明部材保持枠9を開閉可能な状態で軸着し、該透明部材保持枠9の上寄りの位置には透視可能な透明部材10を保持し、透明部材保持枠9の下部には、遊技球を貯留可能な上皿ユニット11を備えている。そして、透明部材保持枠9を閉じて前面枠本体4の表側に透明部材保持枠9を重合すると、遊技盤6の前面が透明部材保持枠9により被覆されるとともに、透明部材10が遊技領域5の前方に配置され、透明部材10を通して遊技領域5を前方から視認できるように構成されている。また、前面枠本体4のうち透明部材保持枠9の下方には下皿ユニット12を備え、該下皿ユニット12の左側にスピーカー14を備え、下皿ユニット12の右側には、発射装置15(図2および図3参照)を操作するための発射操作ユニット(発射操作ハンドル)16を備えている。なお、上皿ユニット11の上部には、遊技者が遊技中に操作可能な遊技演出用ボタン17を備えている。
Hereinafter, embodiments of the present invention will be described with reference to the drawings, taking a pachinko gaming machine as a typical gaming machine as an example.
As shown in FIGS. 1 and 2, the pachinko gaming machine 1 is pivotally attached to a rectangular machine frame (outer frame) 2 in a state in which a front frame (inner frame) 3 can be opened and closed, and the base of the front frame 3 A game board 6 having a circular game area 5 defined on the front surface side of the front frame body 4 is detachable, and the side of the game area 5 of the game board 6 (left side in FIG. 2). ) Is provided with an arcuate launch passage 7. A transparent member holding frame 9 is pivotally attached to one side (left side in FIG. 1) of the front surface of the front frame main body 4 so as to be openable and closable. A transparent member 10 that can be seen through is held at an upper position, and an upper plate unit 11 that can store a game ball is provided below the transparent member holding frame 9. When the transparent member holding frame 9 is closed and the transparent member holding frame 9 is superposed on the front side of the front frame body 4, the front surface of the game board 6 is covered with the transparent member holding frame 9 and the transparent member 10 is in the game area 5. The game area 5 is configured to be visible from the front through the transparent member 10. Further, a lower plate unit 12 is provided below the transparent member holding frame 9 in the front frame body 4, a speaker 14 is provided on the left side of the lower plate unit 12, and a launcher 15 ( A firing operation unit (a firing operation handle) 16 is provided for operating (see FIGS. 2 and 3). Note that a game effect button 17 that can be operated by the player during the game is provided on the upper part of the upper plate unit 11.

前面枠本体4は、図2および図3に示すように、大きな矩形状の開口を上寄りに開設した合成樹脂製枠体であり、開口の縁には額縁状の遊技盤収納フレーム20を備え、該遊技盤収納フレーム20内に遊技盤6を着脱可能な状態で収納している。また、遊技盤収納フレーム20の下方には横長なフレームボード部21を備えている。   As shown in FIGS. 2 and 3, the front frame body 4 is a synthetic resin frame having a large rectangular opening on the upper side, and a frame-like game board storage frame 20 is provided at the edge of the opening. The game board 6 is stored in the game board storage frame 20 in a detachable state. Further, a horizontally long frame board portion 21 is provided below the game board storage frame 20.

遊技盤収納フレーム20は、透明部材保持枠9の軸着側(図3中、左側)に軸着側壁部23を備えるとともに、軸着側とは反対の開放側(図3中、右側)に開放側壁部24を備えている。さらに、軸着側壁部23の上端部と開放側壁部24の上端部とを接続する状態で上側壁部25を備え、各側壁部23,24,25の後縁(すなわち遊技盤収納フレーム20の後部)から内側に向かって背面壁部26を形成し、該背面壁部26に遊技盤6の裏面側を当接できるように構成されている。そして、軸着側壁部23には、遊技盤6の一側部(図2中、左側部)を前方から係合可能な係合片28を上下2箇所に設け、開放側壁部24の下部、および上側壁部25の開放側壁部24寄り(図2中、右寄り)の位置には、遊技盤6の他側部(図3中、右側部)を前方から押圧可能なクランプ29を回動可能な状態で軸着している。なお、クランプ29は、回動操作により、遊技盤6の前面に移動して背面壁部26との間で遊技盤6を挟み込む固定状態と、遊技盤6の前面から退避して遊技盤6を解放する解放状態とに変換するように構成されている。   The game board storage frame 20 includes a shaft attachment side wall portion 23 on the shaft attachment side (left side in FIG. 3) of the transparent member holding frame 9, and on the open side (right side in FIG. 3) opposite to the shaft attachment side. An open sidewall 24 is provided. Furthermore, the upper side wall part 25 is provided in the state which connected the upper end part of the axis | shaft side wall part 23, and the upper end part of the open side wall part 24, and the rear edge (namely, game board storage frame 20 of the game board storage frame 20) is provided. A rear wall portion 26 is formed inwardly from the rear portion, and the rear surface side of the game board 6 can be brought into contact with the rear wall portion 26. Then, on the axially-attached side wall portion 23, engagement pieces 28 that can engage one side portion (the left side portion in FIG. 2) of the game board 6 from the front are provided in two upper and lower portions, and the lower portion of the open side wall portion 24, And the clamp 29 which can press the other side part (right side part in FIG. 3) of the game board 6 from the front is possible in the position near the open side wall part 24 (right side in FIG. 2) of the upper side wall part 25. It is attached to the shaft in a stable state. Note that the clamp 29 is moved to the front surface of the game board 6 by a turning operation, and the game board 6 is retracted from the front surface of the game board 6 by moving the front face of the game board 6 between the back wall portion 26 and the game board 6. It is configured to convert to a released state to be released.

フレームボード部21は、当該フレームボード部21の上端に遊技盤載置部31を設け、該遊技盤載置部31に遊技盤6の下縁部の後側部分を載置可能としている。さらに、フレームボード部21の前面の一側寄り、詳しくはフレームボード部21の前面のうち発射通路7寄り(図2中、左寄り)の位置には、遊技球を賞球または貸球として排出する球排出口33を開設し、透明部材保持枠9を閉じた状態で球排出口33を上皿ユニット11へ連通し、遊技球が球排出口33から排出されて上皿ユニット11へ流入するように構成されている。そして、フレームボード部21の前面の他側寄り、詳しくはフレームボード部21の前面のうち球排出口33を挟んで透明部材保持枠9の軸着側とは反対寄り(図2中、右寄り)の位置には、遊技盤6よりも下方の位置から遊技球を遊技領域5へ向けて発射可能な発射装置15を備え、該発射装置15の下部に設定された球発射位置Sから遊技球を発射杵15aで弾発するように構成されている。また、発射装置15の外方(図2中、左下方)には発射レール34を球発射位置Sから遊技盤6の発射通路7の下端へ向けて上り傾斜する延在姿勢で備え、発射装置15から発射された遊技球を発射レール34により遊技盤6側へ向けて斜め上方へ誘導可能としている。   The frame board portion 21 is provided with a game board placement portion 31 at the upper end of the frame board portion 21 so that the rear side portion of the lower edge portion of the game board 6 can be placed on the game board placement portion 31. Further, the game ball is discharged as a prize ball or a rental ball at a position near one side of the front surface of the frame board portion 21, more specifically, at a position near the launch passage 7 (left side in FIG. 2) in the front surface of the frame board portion 21. The ball discharge port 33 is opened and the ball discharge port 33 is communicated with the upper plate unit 11 with the transparent member holding frame 9 closed, so that the game ball is discharged from the ball discharge port 33 and flows into the upper plate unit 11. It is configured. Then, closer to the other side of the front surface of the frame board portion 21, more specifically, closer to the axis attachment side of the transparent member holding frame 9 across the ball discharge port 33 in the front surface of the frame board portion 21 (rightward in FIG. 2). Is provided with a launcher 15 capable of launching a game ball toward the game area 5 from a position lower than the game board 6, and the game ball is taken from a ball launch position S set at the lower part of the launcher 15. It is configured to be bulleted by the launcher 15a. Further, the launching rail 34 is provided outside the launching device 15 (lower left in FIG. 2) in an extending posture in which the launching rail 34 is inclined upward from the ball launching position S toward the lower end of the launching passage 7 of the game board 6. The game ball launched from 15 can be guided obliquely upward toward the game board 6 by the launch rail 34.

さらに、フレームボード部21の前面のうち球排出口33と発射装置15との間に位置する中央部分には、回収路形成パネル36を止着してファール球回収路37を左右に蛇行する状態で区画形成し、該ファール球回収路37の入口となるファール球回収口37aを発射装置15と発射通路7の下端との間、言い換えると発射レール34の傾斜上端よりも発射通路7側に開設して、ファール球(発射装置15から発射されて発射通路7内を飛翔したが遊技領域5に進入せずに逆流して発射装置15側へ戻ってくる遊技球)をファール球回収口37aへ回収可能としている。また、ファール球回収路37の下流端(出口)37bを下皿ユニット12へ連通して、ファール球をファール球回収路37へ通して下皿ユニット12へ導出できるように構成されている。なお、前面枠3の一部である回収路形成パネル36と遊技盤6の下縁部との間の構成については、後で詳細に説明する。   Further, the recovery path forming panel 36 is fixed to the center portion located between the ball discharge port 33 and the launching device 15 on the front surface of the frame board portion 21, and the foul ball recovery path 37 meanders to the left and right. The foul ball collection port 37a that becomes the entrance of the foul ball collection path 37 is opened between the launch device 15 and the lower end of the launch passage 7, in other words, closer to the launch passage 7 side than the inclined upper end of the launch rail 34. Then, a foul ball (a game ball that has been launched from the launching device 15 and flew in the launching passage 7 but has not entered the game area 5 and flows back to the launching device 15 side) is returned to the foul ball collection port 37a. It can be collected. In addition, the downstream end (exit) 37b of the foul ball collection path 37 is communicated with the lower dish unit 12, and the foul ball can be led to the lower dish unit 12 through the foul ball collection path 37. The configuration between the collection path forming panel 36 that is a part of the front frame 3 and the lower edge of the game board 6 will be described in detail later.

遊技盤6は、図2および図3に示すように、合板やプラスチックなどにより形成される略矩形状の遊技盤本体41を備え、該遊技盤本体41の下縁部を遊技盤載置部31へ載置可能とし、遊技盤本体41の表面の周縁部には区画部材42を止着して略円形の遊技領域5を区画形成し、遊技領域5内には表示装置や入賞口等の役物(図示せず)を配置し、遊技領域5の下端にはアウト口43を開設している。また、区画部材42のうち透明部材保持枠9の軸着部側(図2中、左側)に位置する部分には、内レール45を遊技領域5の側縁(左側縁)に沿って縦向き円弧状に延設するとともに、外レール46を内レール45から遊技領域5とは反対側に離間して縦向き円弧状に延設し、内レール45と外レール46との間に縦向き円弧状の発射通路7を区画形成している。なお、外レール46には、区画部材42から立設された円弧状の発射球案内壁部46aと、該発射球案内壁部46aの円弧内壁面(発射通路7側に位置する内壁面)に添設した帯状金属板製のガイドレール46bとを備え、遊技球がガイドレール46b上を摺動しながら発射通路7内を飛翔(上昇)するように構成されている。   As shown in FIGS. 2 and 3, the game board 6 includes a substantially rectangular game board body 41 formed of plywood or plastic, and the lower edge portion of the game board body 41 is connected to the game board mounting portion 31. A partition member 42 is fastened to the periphery of the surface of the game board main body 41 to form a substantially circular game area 5, and a display device, a prize opening, etc. are used in the game area 5. An object (not shown) is arranged, and an out port 43 is opened at the lower end of the game area 5. In addition, the inner rail 45 is vertically oriented along the side edge (left side edge) of the game area 5 at a portion of the partition member 42 that is located on the axis attachment part side (left side in FIG. 2) of the transparent member holding frame 9. In addition to extending in an arc shape, the outer rail 46 extends away from the inner rail 45 on the side opposite to the game area 5 and extends in a vertical arc shape, and a vertical circle between the inner rail 45 and the outer rail 46. An arcuate launch passage 7 is defined. The outer rail 46 has an arcuate firing ball guide wall 46a erected from the partition member 42, and an arc inner wall surface (an inner wall surface located on the firing passage 7 side) of the firing ball guide wall 46a. And a guide rail 46b made of a band-shaped metal plate, and the game ball is configured to fly (rise) in the launch passage 7 while sliding on the guide rail 46b.

さらに、発射通路7の入口7aとなる下端を開放して下方の発射レール34側へ向けて開放し、発射通路7が遊技球(発射レール34により斜め上方へ誘導されてきた遊技球)を下方から受け入れるように構成されている。また、発射通路7の出口7bとなる上端には戻り球阻止弁47を備え、遊技球が発射通路7側から戻り球阻止弁47を押し開くと、この遊技球が発射通路7から遊技領域5へ進入可能としている。さらに、遊技球が遊技領域5側から戻り球阻止弁47を押圧した場合には、戻り球阻止弁47が外レール46に当接して発射通路7の出口7bと遊技領域5との連通を阻止し、遊技球が遊技領域5へ戻ることを阻止するように構成されている。   Furthermore, the lower end which becomes the inlet 7a of the launch passage 7 is opened and opened to the lower launch rail 34 side, and the launch passage 7 moves the game ball (the game ball guided obliquely upward by the launch rail 34) downward. Configured to accept from. Further, a return ball blocking valve 47 is provided at the upper end serving as the outlet 7 b of the launch passage 7, and when the game ball pushes open the return ball stop valve 47 from the launch passage 7 side, the game ball moves from the launch passage 7 to the game area 5. Can enter. Further, when the game ball presses the return ball blocking valve 47 from the game area 5 side, the return ball blocking valve 47 comes into contact with the outer rail 46 to prevent communication between the outlet 7 b of the launch passage 7 and the game area 5. The game ball is configured to be prevented from returning to the game area 5.

そして、パチンコ遊技機1は、図4および図5に示すように、区画部材42の下部と、回収路形成パネル36の上部のうち区画部材42の直下に位置する後寄りの箇所(フレームボード部21寄りの部分)とを離間して、ファール球回収口37aと外レール46の下端(発射通路7の入口7aを区画する外レール46の下端)との間に空間部50を形成して、前面枠3の一部と遊技盤6の一部との接触、詳しくは回収路形成パネル36と区画部材42との接触を避けている。また、空間部50のうち発射通路7の入口7aに臨む箇所(図4(a)中、右側)を空間開口50aとし、遊技盤6に止着された区画部材42のうち発射通路7の入口7aの側方(詳しくは外レール46の下端の近傍)に位置する箇所には、空間開口50aを開閉可能なファール球処理弁52を上下方向へ回動自在な状態で軸着している。   As shown in FIGS. 4 and 5, the pachinko gaming machine 1 has a rear portion (a frame board portion) located immediately below the partition member 42 in the lower portion of the partition member 42 and the upper portion of the collection path forming panel 36. And a space portion 50 is formed between the foul ball collection port 37a and the lower end of the outer rail 46 (the lower end of the outer rail 46 that defines the inlet 7a of the launch passage 7). Contact between a part of the front frame 3 and a part of the game board 6, specifically, contact between the collection path forming panel 36 and the partition member 42 is avoided. In addition, the space opening 50a is a portion facing the inlet 7a of the launch passage 7 in the space 50 (the right side in FIG. 4A), and the entrance of the launch passage 7 among the partition members 42 fixed to the game board 6 is used. A foul ball processing valve 52 capable of opening and closing the space opening 50a is pivotally attached to a position located on the side of 7a (specifically, near the lower end of the outer rail 46) so as to be rotatable in the vertical direction.

ファール球処理弁52は、金属製の短冊板状部材により構成されており、短冊板状部材の長手方向の一端部分を円環状に形成して回動軸受52aとし、他端部分を発射通路7の入口7a側へ向けて屈曲(または湾曲)して弁本体52bとし、この弁本体52bで空間開口50aを開閉可能としている。また、回動軸受52aを遊技盤6の区画部材42から前方へ向けて突設された回動軸54へ回動自在な状態で嵌合して、弁本体52bを回動軸54よりも発射通路7の入口7a寄り(図4(a)中、右寄り)の位置で上下方向へ移動(回動)するように構成されている。具体的には、弁本体52bを上方へ回動すると、ファール球処理弁52が第1状態に変換して空間開口50aを開放し、空間部50から上方へ外れた弁本体52bを外レール46の下端側から発射通路7の入口7a内へ横向き姿勢で延出する。一方、弁本体52bを下方へ回動すると、ファール球処理弁52が第2状態に変換して弁本体52bを発射通路7の入口7aから下方へ外すとともに、外レール46の下端側から遊技盤6の下縁部よりも下方の空間部50側へ向けて縦向き姿勢で延出して空間開口50aを閉成する。   The foul ball processing valve 52 is composed of a metal strip plate-like member. One end portion in the longitudinal direction of the strip plate-like member is formed in an annular shape to form a rotary bearing 52a, and the other end portion is a launch passage 7. The valve body 52b is bent (or curved) toward the inlet 7a side, and the space opening 50a can be opened and closed by the valve body 52b. Further, the rotary bearing 52a is fitted to a rotary shaft 54 projecting forward from the partition member 42 of the game board 6 in a rotatable state, and the valve body 52b is fired from the rotary shaft 54. The passage 7 is configured to move (rotate) in the vertical direction at a position near the inlet 7a (rightward in FIG. 4A). Specifically, when the valve body 52b is rotated upward, the foul ball processing valve 52 is converted to the first state to open the space opening 50a, and the valve body 52b detached upward from the space 50 is moved to the outer rail 46. Extends laterally into the inlet 7a of the launch passage 7 from the lower end side. On the other hand, when the valve main body 52b is rotated downward, the foul ball processing valve 52 is converted to the second state to remove the valve main body 52b from the inlet 7a of the firing passage 7 and from the lower end side of the outer rail 46 to the game board. The space opening 50a is closed by extending in a vertically oriented posture toward the space 50 side below the lower edge of 6.

また、区画部材42のうち回動軸54よりも外レール46から側方(図4(a)中、左側方)へ離れた位置には回動ストッパー55を設け、ファール球処理弁52が第2状態に変換すると、回動ストッパー55が弁本体52bの付け根(回動軸受52aと弁本体52bとの境界部分)に当接してファール球処理弁52を第2状態で維持し、弁本体52bが空間開口50aよりも球排出口33側(図4(a)中、左側)へ回動すること、言い換えると空間部50内に進入することを阻止可能としている。そして、ファール球処理弁52が回動ストッパー55によって第2状態で維持されると、弁本体52bの延出端(下端)と空間開口50aの開口縁部(下側開口縁部)との間に隙間Cを遊技球が通過不能な寸法で形成する(図5参照)。さらに、区画部材42のうち回動軸54よりも発射通路7の入口7a寄り(図4(a)中、右寄り)の位置には弁係合部56を設け、ファール球処理弁52が第1状態に変換すると、弁係合部56が弁本体52bの表面(詳しくは発射通路7の入口7aに臨ませた表面)に係合して、ファール球処理弁52が第1状態よりも上方へ回動することを阻止可能としている。   Further, a rotation stopper 55 is provided at a position of the partition member 42 that is farther from the outer rail 46 to the side (left side in FIG. 4A) than the rotation shaft 54, and the foul ball processing valve 52 is the first one. When converted to the two state, the rotation stopper 55 contacts the base of the valve body 52b (the boundary portion between the rotation bearing 52a and the valve body 52b) to maintain the foul ball processing valve 52 in the second state, and the valve body 52b. Can be prevented from rotating toward the ball discharge port 33 side (left side in FIG. 4A) from the space opening 50a, in other words, entering the space 50. When the foul ball processing valve 52 is maintained in the second state by the rotation stopper 55, it is between the extended end (lower end) of the valve body 52b and the opening edge (lower opening edge) of the space opening 50a. The gap C is formed in such a size that the game ball cannot pass through (see FIG. 5). Further, a valve engaging portion 56 is provided in a position of the partition member 42 closer to the inlet 7a of the firing passage 7 than the rotation shaft 54 (rightward in FIG. 4A), and the foul ball processing valve 52 is the first. When converted to the state, the valve engaging portion 56 engages with the surface of the valve main body 52b (specifically, the surface facing the inlet 7a of the firing passage 7), and the foul ball processing valve 52 moves upward from the first state. It is possible to prevent the rotation.

次に、ファール球処理弁52の作用について説明する。
まず、前面枠3へ装着する前に遊技盤6を単体で取り扱う(例えば、床に載置したり、搬送準備として箱に入れて梱包したりする)場面において、遊技盤6を縦向きで持ち上げた状態では、図3に示すように、ファール球処理弁52が自重により下方へ回動して第2状態となり、弁本体52bを回動ストッパー55へ当接した状態で遊技盤6の下縁部よりも下方へ延出する。また、図6に示すように、この状態で遊技盤6を縦向きで床や梱包箱の底などの載置面F上へ載置すると、弁本体52bの先端(下端)が載置面Fに下方から押圧されて上方へ回動し、ファール球処理弁52が第1状態に変換する。このとき、弁本体52bを発射通路7の入口7a側へ向けて屈曲(または湾曲)しているので、載置面Fから弁本体52bの先端に受けた押圧力が回動軸54へ向かう方向から発射通路7側へ外れて作用し、回動軸54を中心としてファール球処理弁52を回動する回動力、具体的には発射通路7側へ向けて回動する回動力へ変換する。したがって、ファール球処理弁52を容易に変換すること、言い換えると、ファール球処理弁52を遊技盤6の内側へ容易に収容することができる。これにより、遊技盤6を単体で取り扱うときにファール球処理弁52を損傷し難くすることができる。
Next, the operation of the foul ball processing valve 52 will be described.
First, the game board 6 is lifted vertically in a scene where the game board 6 is handled alone (for example, placed on the floor or put in a box for transport preparation) before being mounted on the front frame 3. In this state, as shown in FIG. 3, the foul ball processing valve 52 is rotated downward by its own weight to enter the second state, and the lower edge of the game board 6 with the valve body 52 b in contact with the rotation stopper 55. It extends downward from the part. In addition, as shown in FIG. 6, when the game board 6 is placed vertically on the placement surface F such as the floor or the bottom of the packaging box in this state, the tip (lower end) of the valve body 52 b is placed on the placement surface F. It is pressed from below and pivots upward, and the foul ball processing valve 52 changes to the first state. At this time, since the valve body 52b is bent (or curved) toward the inlet 7a side of the firing passage 7, the pressing force received from the mounting surface F to the tip of the valve body 52b is directed to the rotating shaft 54. Is moved to the launch passage 7 side, and is converted into a turning force for turning the foul ball processing valve 52 around the turning shaft 54, specifically, turning force for turning toward the firing passage 7 side. Therefore, the foul ball processing valve 52 can be easily converted, in other words, the foul ball processing valve 52 can be easily accommodated inside the game board 6. As a result, the foul ball processing valve 52 can be made difficult to be damaged when the game board 6 is handled alone.

そして、遊技盤6を前面枠3(遊技盤収納フレーム20)へ装着するには、まず、前面枠3においては、透明部材保持枠9を大きく開き、クランプ29を解放状態に変換しておく。また、遊技盤6においては、ファール球処理弁52を手で弁係合部56へ押圧して支持する等して第1状態で維持し、装着作業時にファール球処理弁52が前面枠3(具体的には回収路形成パネル36の上部)に当接することを避けられるようにしておく。この状態で、遊技領域5を前方に向けた遊技盤6の左側部を係合片28と背面壁部26との間に差し込み、遊技盤6の左側面を軸着側壁部23へ押し付けるようにしながら遊技盤6の右側を遊技盤収納フレーム20内に押し入れ、遊技盤本体41の下端を遊技盤載置部31上に載せる。遊技盤載置部31に遊技盤本体41を載せたならば、遊技盤6を十分に後退させて背面壁部26に遊技盤6の裏面を当接し、さらに、クランプ29を固定状態に変換して遊技盤6をクランプ29と背面壁部26との間に挟んで固定する。この結果、遊技盤6は、予め設定された正常装着状態で前面枠3へ装着される。   In order to attach the game board 6 to the front frame 3 (game board storage frame 20), first, in the front frame 3, the transparent member holding frame 9 is largely opened, and the clamp 29 is converted into a released state. Further, in the game board 6, the foul ball processing valve 52 is maintained in the first state by, for example, pressing and supporting the foul ball processing valve 52 to the valve engaging portion 56 by hand. Specifically, contact with the upper part of the recovery path forming panel 36 is avoided. In this state, the left side of the game board 6 with the game area 5 facing forward is inserted between the engagement piece 28 and the back wall part 26, and the left side surface of the game board 6 is pressed against the pivoting side wall part 23. While pushing the right side of the game board 6 into the game board storage frame 20, the lower end of the game board main body 41 is placed on the game board mounting portion 31. If the game board main body 41 is mounted on the game board mounting part 31, the game board 6 is fully retracted, the back surface of the game board 6 is brought into contact with the back wall part 26, and the clamp 29 is converted into a fixed state. The game board 6 is sandwiched between the clamp 29 and the back wall portion 26 and fixed. As a result, the game board 6 is mounted on the front frame 3 in a preset normal mounting state.

遊技盤6を正常装着状態で装着したならば、ファール球処理弁52の支持を外して第1状態での維持を解除する。すると、ファール球処理弁52は、自重により下方へ回動し、回動ストッパー55へ当接して第2状態に変換する。さらに、弁本体52bを遊技盤6の下縁部よりも下方へ延出して空間開口50aを閉成するとともに、弁本体52bの延出端と空間開口50aの開口縁部との間に隙間Cを遊技球が通過不能な寸法で形成する(図5および図7参照)。ファール球処理弁52が第2状態に変換した後に、透明部材保持枠9を閉じて遊技領域5を透明部材10で覆えば、パチンコ遊技機1の遊技盤6の装着作業が完了する。   When the game board 6 is mounted in the normal mounting state, the support of the foul ball processing valve 52 is removed and the maintenance in the first state is released. Then, the foul ball processing valve 52 rotates downward due to its own weight, contacts the rotation stopper 55, and changes to the second state. Further, the valve body 52b extends downward from the lower edge of the game board 6 to close the space opening 50a, and a gap C is formed between the extended end of the valve body 52b and the opening edge of the space opening 50a. Are formed in such a size that the game ball cannot pass through (see FIGS. 5 and 7). If the transparent member holding frame 9 is closed and the game area 5 is covered with the transparent member 10 after the foul ball processing valve 52 is converted to the second state, the mounting operation of the game board 6 of the pachinko gaming machine 1 is completed.

このようにして遊技盤6が装着されたパチンコ遊技機1において遊技を実行し、遊技球を発射装置15から弱い発射勢で発射した場合には、この遊技球が発射通路7の上端まで到達せずに発射通路7を逆流(落下)してファール球となる。そして、回収路形成パネル36の上部へ直接落下したり、あるいは、図7に示すように、ファール球の次に発射装置15から発射された後続の遊技球に弾かれたりして、ファール球が空間部50へ侵入しようとすることがある。しかしながら、ファール球処理弁52が空間開口50aを閉成しているので、ファール球処理弁52がファール球の空間部50への侵入を阻止し、さらには、弁本体52bに沿ってファール球を下方へ流下させてファール球回収口37aへ案内する。したがって、前面枠3と遊技盤6との間に空間部50が形成されていたとしても、ファール球がこの空間部50に入り込んでしまう不都合、ひいてはファール球回収口37aへ回収されずにパチンコ遊技機1内(詳しくは前面枠本体4と透明部材保持枠9との間)に散乱してしまう不都合を阻止することができる。また、回動ストッパー55により第2状態のファール球処理弁52を支持することができ、ファール球がファール球処理弁52を押し退けて空間部50へ侵入してしまう不都合を阻止することができる。   When a game is executed in the pachinko gaming machine 1 to which the game board 6 is mounted in this way and a game ball is launched from the launching device 15 with a weak launching force, the game ball must reach the upper end of the launch passage 7. Without falling back (falling) the launch passage 7, it becomes a foul ball. And it falls directly on the upper part of the collection path forming panel 36, or, as shown in FIG. 7, the foul ball is hit by a subsequent game ball launched from the launching device 15 next to the foul ball. There is a case of trying to enter the space 50. However, since the foul ball processing valve 52 closes the space opening 50a, the foul ball processing valve 52 prevents the foul ball from entering the space 50, and further, the foul ball is moved along the valve body 52b. It flows downward and guides it to the foul ball collection port 37a. Therefore, even if the space portion 50 is formed between the front frame 3 and the game board 6, there is a disadvantage that the foul ball enters the space portion 50, and the pachinko game is not collected into the foul ball collection port 37a. It is possible to prevent the inconvenience of scattering in the machine 1 (specifically, between the front frame body 4 and the transparent member holding frame 9). Further, the foul ball processing valve 52 in the second state can be supported by the rotation stopper 55, and the inconvenience that the foul ball pushes the foul ball processing valve 52 and enters the space 50 can be prevented.

さらに、弁本体52bの延出端と前記空間開口50aの開口縁部との間に隙間Cを遊技球が通過不能な寸法で形成しているので、ファール球がファール球処理弁52に勢いよく衝突した場合には、弁本体52bを撓ませてファール球から受ける衝撃を吸収することができる。したがって、ファール球処理弁52がファール球の衝撃で損傷する虞を抑えることができる。そして、ファール球処理弁52を遊技盤6に備えているので、遊技盤6の入替え作業を行えば、ファール球処理弁52を遊技盤6とともに容易に交換することができる。これにより、ファール球がファール球処理弁52に頻繁に衝突し易いとしても、ファール球処理弁52の破損を未然に防ぐことができる。また、万一ファール球処理弁52が損傷したとしても、ファール球処理弁52を回動軸54から外せば、新品のファール球処理弁52に容易に交換することができる。そして、ファール球処理弁52を回動自在な状態で備えているので、空間部50の上下寸法がパチンコ遊技機1の機種毎に異なっていたとしても、ファール球処理弁52の回動位置を調整して弁本体52bの傾斜姿勢を異ならせれば、支障なく空間開口50aを閉成することができる。   Furthermore, since the gap C is formed between the extended end of the valve main body 52b and the opening edge of the space opening 50a so that the game ball cannot pass through, the foul ball vigorously moves toward the foul ball processing valve 52. In the case of a collision, the valve body 52b can be bent to absorb the impact received from the foul ball. Therefore, the possibility that the foul ball processing valve 52 is damaged by the impact of the foul ball can be suppressed. Since the game board 6 is provided with the foul ball processing valve 52, the foul ball processing valve 52 can be easily exchanged together with the game board 6 when the game board 6 is replaced. Thereby, even if the foul ball easily collides with the foul ball processing valve 52, the foul ball processing valve 52 can be prevented from being damaged. Even if the foul ball processing valve 52 is damaged, it can be easily replaced with a new foul ball processing valve 52 by removing the foul ball processing valve 52 from the rotating shaft 54. And since the foul ball processing valve 52 is provided in a rotatable state, even if the vertical dimension of the space 50 is different for each model of the pachinko gaming machine 1, the rotation position of the foul ball processing valve 52 is changed. If the inclination posture of the valve main body 52b is changed by adjusting, the space opening 50a can be closed without any trouble.

ところで、上記実施形態では、ファール球処理弁52を第1状態で維持するための構成を備えていないが、本発明はこれに限定されない。例えば、図8〜図10に示す第2実施形態においては、基本的な構成は第1実施形態と同じであるが、ファール球処理弁52を第1状態で保持可能な弁保持部材を設けた点、さらには、弁保持部材を操作可能な操作手段を備えた点で異なる。具体的に説明すると、第2実施形態における遊技盤6の回動軸54には、ファール球処理弁52を保持可能な弁保持部材61を具備している。弁保持部材61は、図8および図9に示すように、遊技盤6の前後方向(回動軸54の軸方向)に沿って延在する保持軸部62と、該保持軸部62の前端に設けられた保持突起63とを備えて構成されている。   By the way, in the said embodiment, although the structure for maintaining the foul ball | bowl processing valve 52 in a 1st state is not provided, this invention is not limited to this. For example, in the second embodiment shown in FIGS. 8 to 10, the basic configuration is the same as that of the first embodiment, but a valve holding member capable of holding the foul ball processing valve 52 in the first state is provided. In addition, the difference is that an operating means capable of operating the valve holding member is provided. More specifically, the rotation shaft 54 of the game board 6 in the second embodiment includes a valve holding member 61 that can hold the foul ball processing valve 52. As shown in FIGS. 8 and 9, the valve holding member 61 includes a holding shaft portion 62 extending along the front-rear direction of the game board 6 (the axial direction of the rotation shaft 54), and the front end of the holding shaft portion 62. And a holding projection 63 provided on the head.

保持軸部62は、遊技盤6を貫通する軸機構であり、図9(a)に示すように、回動軸54の軸中心に沿って遊技盤6に開設された摺動軸孔65内に、遊技盤6の前後方向(厚さ方向)へ摺動可能な状態、且つ当該保持軸部62の前端がファール球処理弁52よりも前方へ突出した状態で挿通されている。また、遊技盤本体41側(遊技盤6の後側)に位置する筒状の主軸62aと、区画部材42側(遊技盤6の前側)に位置する副軸62bとにより構成されており、主軸62aを遊技盤本体41の厚さよりも長い寸法で形成し、副軸62bを回動軸54の長さよりも長く主軸62aよりも短い寸法で形成している。さらに、摺動軸孔65内に主軸62aを摺動可能な状態で挿入するとともに、主軸62aの前端部内に副軸62bの後端部を摺動可能な状態で挿入している。したがって、主軸62aの外周面と摺動軸孔65の内周面とを摺動させて保持軸部62が遊技盤6の前後方向に沿って移動可能とし、主軸62aの内周面と副軸62bの外周面とを摺動させて保持軸部62が遊技盤6の前後方向に沿って伸縮できるように構成されている。そして、保持軸部62の前端となる副軸62bの前端には、縦向き短冊状の保持腕部66を下方へ向けて延出している。   The holding shaft portion 62 is a shaft mechanism that penetrates the game board 6, and as shown in FIG. 9A, in the slide shaft hole 65 provided in the game board 6 along the axis center of the rotation shaft 54. Further, the game board 6 is inserted in a state in which the game board 6 is slidable in the front-rear direction (thickness direction) and the front end of the holding shaft portion 62 projects forward from the foul ball processing valve 52. Further, it is constituted by a cylindrical main shaft 62a located on the game board main body 41 side (rear side of the game board 6) and a sub shaft 62b located on the partition member 42 side (front side of the game board 6). 62 a is formed with a dimension longer than the thickness of the game board main body 41, and the auxiliary shaft 62 b is formed with a dimension that is longer than the rotation shaft 54 and shorter than the main shaft 62 a. Further, the main shaft 62a is slidably inserted into the sliding shaft hole 65, and the rear end portion of the auxiliary shaft 62b is slidably inserted into the front end portion of the main shaft 62a. Accordingly, the holding shaft portion 62 can be moved along the front-rear direction of the game board 6 by sliding the outer peripheral surface of the main shaft 62a and the inner peripheral surface of the sliding shaft hole 65, and the inner peripheral surface and the auxiliary shaft of the main shaft 62a. The holding shaft portion 62 is configured to be able to expand and contract along the front-rear direction of the game board 6 by sliding with the outer peripheral surface of 62b. A vertically-long strip-shaped holding arm portion 66 extends downward at the front end of the auxiliary shaft 62b, which is the front end of the holding shaft portion 62.

さらに、主軸62aの外側にはコイルばね等の付勢部材68を備え、該付勢部材68の一端(前端)を区画部材42の裏側へ係止するとともに他端(後端)を主軸62aの外周面へ係止して、付勢部材68により主軸62aを遊技盤6の後方へ向けて常時付勢し、付勢部材68の付勢力に抗する外力が作用していない状態では、主軸62aの後端が遊技盤本体41の裏面から突出し、後述する前面枠本体4の一部により押圧操作され得る操作受部69として機能するように構成されている。そして、主軸62aの内部にはコイルばね等の軸部伸長付勢具70を収納し、該軸部伸長付勢具70の一端(前端)を副軸62bの後端部へ係合するとともに他端(後端)を主軸62aの内部へ係合し、軸部伸長付勢具70により副軸62bを主軸62aから前方へ突出する方向(言い換えると保持軸部62が伸長する方向)へ常時付勢している。なお、主軸62aおよび摺動軸孔65は、主軸62aが軸中心周りに回動不能な断面非円形状(例えば楕円状や矩形状)に形成されており、副軸62bおよび主軸62a内の孔は、副軸62bが軸中心周りに回動不能な断面非円形状(例えば楕円状や矩形状)に形成されている。   Further, an urging member 68 such as a coil spring is provided outside the main shaft 62a, and one end (front end) of the urging member 68 is locked to the back side of the partition member 42 and the other end (rear end) of the main shaft 62a. In a state where the main shaft 62a is constantly urged toward the rear of the game board 6 by the urging member 68 while being locked to the outer peripheral surface and no external force is acting against the urging force of the urging member 68, the main shaft 62a The rear end protrudes from the back surface of the game board main body 41 and is configured to function as an operation receiving portion 69 that can be pressed by a part of the front frame main body 4 described later. The main shaft 62a accommodates a shaft extension biasing tool 70 such as a coil spring, and engages one end (front end) of the shaft extension biasing tool 70 with the rear end of the auxiliary shaft 62b. The end (rear end) is engaged with the inside of the main shaft 62a, and the shaft portion extension biasing tool 70 is always attached in the direction in which the auxiliary shaft 62b protrudes forward from the main shaft 62a (in other words, the direction in which the holding shaft portion 62 extends). It is fast. The main shaft 62a and the sliding shaft hole 65 are formed in a non-circular cross section (for example, an elliptical shape or a rectangular shape) in which the main shaft 62a cannot rotate around the axis center, and the holes in the sub shaft 62b and the main shaft 62a. The sub-shaft 62b is formed in a non-circular cross-sectional shape (for example, an elliptical shape or a rectangular shape) that cannot rotate about the axis center.

保持突起63は、保持軸部62の前端となる副軸62bの前端、詳しくは副軸62bの前端から延出された保持腕部66の下端に鉤形に設けられた突起であり、尖端が遊技盤6の後方へ向けて突出した楔形状で形成されている。また、当該保持突起63の上面を遊技盤6の前方へ向けて上り傾斜させ、この上り傾斜面に弁本体52bの前側縁部を当接可能としている。さらに、保持突起63の上端と回動軸54の下端との上下方向の離間距離d1、および保持突起63と回動ストッパー55との左右方向の離間距離d2を弁本体52bの板厚よりも広い寸法にそれぞれ設定している(図9(a)および図10(a)参照)。   The holding projection 63 is a projection provided in a bowl shape on the front end of the auxiliary shaft 62b that is the front end of the holding shaft portion 62, more specifically, on the lower end of the holding arm portion 66 that extends from the front end of the auxiliary shaft 62b. It is formed in a wedge shape protruding toward the rear of the game board 6. Further, the upper surface of the holding projection 63 is inclined upward toward the front of the game board 6, and the front edge of the valve main body 52b can be brought into contact with the upward inclined surface. Furthermore, the vertical separation distance d1 between the upper end of the holding projection 63 and the lower end of the rotation shaft 54 and the horizontal separation distance d2 between the holding projection 63 and the rotation stopper 55 are wider than the plate thickness of the valve body 52b. Each dimension is set (see FIG. 9A and FIG. 10A).

このような構成を備えた弁保持部材61は、図9(a)に示すように、付勢部材68の付勢力に抗する外力および軸部伸長付勢具70の付勢力に抗する外力が作用していない状態(常態)においては、保持軸部62を遊技盤6の後方へ向けて移動して保持突起63を回動軸54の直下に位置させる。そして、ファール球処理弁52が第1状態に変換している場合には、保持突起63を弁本体52bの付け根へ下方から係止して、ファール球処理弁52を第1状態で保持する状態(保持状態)となる。一方、図9(b)に示すように、保持状態で遊技盤本体41の裏面から突出した操作受部69を付勢部材68の付勢力に抗して押圧して、保持軸部62を遊技盤6の前方へ向けて移動すると、保持突起63が回動軸54の直下から前方へ外れる。そして、ファール球処理弁52を第1状態で保持していた場合(保持状態であった場合)には、保持状態を解除する保持解除状態に変換する。   As shown in FIG. 9A, the valve holding member 61 having such a configuration has an external force that resists the biasing force of the biasing member 68 and an external force that resists the biasing force of the shaft extension biasing tool 70. In a non-acting state (normal state), the holding shaft portion 62 is moved toward the rear of the game board 6 so that the holding protrusion 63 is positioned directly below the rotation shaft 54. When the foul ball processing valve 52 is converted to the first state, the holding projection 63 is locked to the base of the valve body 52b from below to hold the foul ball processing valve 52 in the first state. (Holding state). On the other hand, as shown in FIG. 9B, the operation receiving portion 69 protruding from the back surface of the game board main body 41 in the holding state is pressed against the urging force of the urging member 68, and the holding shaft portion 62 is played. When moving toward the front of the panel 6, the holding projection 63 is disengaged forward from directly below the rotation shaft 54. When the foul ball processing valve 52 is held in the first state (in the holding state), the foul ball processing valve 52 is converted into a holding release state for releasing the holding state.

また、第2実施形態における前面枠本体4は、図9(a)および(b)に示すように、遊技盤収納フレーム20の背面壁部26のうち弁保持部材61の操作受部69が重合し得る箇所に解除操作部72を具備し、該解除操作部72により操作受部69を押圧操作して保持軸部62(弁保持部材61)を前方のファール球処理弁52側へ移動するように構成されている。さらに、第2実施形態における透明部材保持枠9は、図9(c)に示すように、保持腕部66の前面が重合し得る箇所を押圧操作部73とし、該押圧操作部73により保持腕部66を押圧操作して保持軸部62(弁保持部材61)を後方のファール球処理弁52側へ移動するように構成されている。   Further, as shown in FIGS. 9A and 9B, the front frame body 4 in the second embodiment has the operation receiving portion 69 of the valve holding member 61 in the back wall portion 26 of the game board storage frame 20 overlapped. A release operation unit 72 is provided at a place where the operation can be performed, and the operation receiving unit 69 is pressed by the release operation unit 72 to move the holding shaft unit 62 (valve holding member 61) to the front foul ball processing valve 52 side. It is configured. Further, as shown in FIG. 9C, the transparent member holding frame 9 in the second embodiment has a place where the front surface of the holding arm portion 66 can overlap as a pressing operation portion 73, and the pressing operation portion 73 holds the holding arm. The holding shaft portion 62 (valve holding member 61) is moved to the rear foul ball processing valve 52 side by pressing the portion 66.

次に、弁保持部材61、解除操作部72、押圧操作部73の作用について説明する。
まず、前面枠3へ装着する前に遊技盤6を単体で取り扱う場面において、弁保持部材61によりファール球処理弁52を第1状態で保持するには、操作受部69を指で押圧操作する等して保持軸部62を遊技盤6の前方へ向けて移動し、保持突起63を回動軸54の直下から前方へ外し、このままの状態でファール球処理弁52を上方へ回動して第1状態に変換する。ファール球処理弁52を第1状態に変換したならば、操作受部69の押圧操作を解除し、付勢部材68の付勢力により保持軸部62を遊技盤6の後方へ向けて移動する。すると、弁保持部材61は、図8(a)および(b)に示すように、保持突起63を第1状態のファール球処理弁52のうち弁本体52bの付け根へ下方から係止してファール球処理弁52を第1状態で保持する。この結果、遊技盤6を持ち上げても、ファール球処理弁52が第2状態に変換して遊技盤6の下部から垂れ下がることを防止することができる。したがって、遊技盤6を単体で取り扱う最中にファール球処理弁52が障害物へ衝突して損傷する不都合を抑制することができる。
Next, operations of the valve holding member 61, the release operation unit 72, and the pressing operation unit 73 will be described.
First, in order to hold the foul ball processing valve 52 in the first state by the valve holding member 61 in a scene where the game board 6 is handled alone before being mounted on the front frame 3, the operation receiving portion 69 is pressed with a finger. The holding shaft portion 62 is moved toward the front of the game board 6 and the holding projection 63 is removed from the front of the rotating shaft 54 to the front, and the foul ball processing valve 52 is rotated upward in this state. Convert to the first state. If the foul ball processing valve 52 is converted to the first state, the pressing operation of the operation receiving portion 69 is released, and the holding shaft portion 62 is moved toward the rear of the game board 6 by the urging force of the urging member 68. Then, as shown in FIGS. 8A and 8B, the valve holding member 61 locks the holding projection 63 from the lower side to the root of the valve main body 52b in the foul ball processing valve 52 in the first state. The ball processing valve 52 is held in the first state. As a result, even if the game board 6 is lifted, it is possible to prevent the foul ball processing valve 52 from being converted to the second state and hanging from the lower part of the game board 6. Therefore, it is possible to suppress the inconvenience that the foul ball processing valve 52 collides with an obstacle and is damaged during handling of the game board 6 alone.

また、弁保持部材61が保持軸部62と保持突起63とを備えて構成され、保持軸部62を付勢部材68により遊技盤6の後方へ向けて常時付勢しているので、簡単な構造で弁保持部材61を実現することができ、弁保持部材61が遊技盤6から脱落し難い。さらに、保持突起63を尖端が遊技盤6の後方へ向けて突出した楔形状に形成するとともに、保持突起63の上面を遊技盤6の前方へ向けて上り傾斜させているので、遊技盤6を縦向きで床に載置する等してファール球処理弁52が第1状態になっている場合には、保持突起63をファール球処理弁52の下方へ差し入れ易くなり、弁保持部材61でファール球処理弁52を保持する作業を簡単に行うことができる。   Further, the valve holding member 61 is configured to include a holding shaft portion 62 and a holding protrusion 63, and the holding shaft portion 62 is constantly urged toward the rear of the game board 6 by the urging member 68. The valve holding member 61 can be realized by the structure, and the valve holding member 61 is difficult to drop off from the game board 6. Further, the holding protrusion 63 is formed in a wedge shape with the tip protruding toward the rear of the game board 6 and the upper surface of the holding protrusion 63 is inclined upward toward the front of the game board 6. When the foul ball processing valve 52 is in the first state, for example, by being placed on the floor in a vertical orientation, the holding protrusion 63 can be easily inserted below the foul ball processing valve 52, and the valve holding member 61 can The operation of holding the ball processing valve 52 can be easily performed.

そして、ファール球処理弁52が第1状態で保持された遊技盤6を前面枠3(遊技盤収納フレーム20)へ装着するには、透明部材保持枠9を大きく開き、クランプ29を解放状態に変換しておき、この状態で、遊技領域5を前方に向けた遊技盤6の左側部を係合片28と背面壁部26との間に差し込み、遊技盤6の左側面を軸着側壁部23へ押し付けるようにしながら遊技盤6の右側を遊技盤収納フレーム20内に押し入れ、遊技盤本体41の下端を遊技盤載置部31上に載せる(図9(a)参照)。遊技盤載置部31に遊技盤本体41を載せたならば、遊技盤6を十分に後退させて背面壁部26に遊技盤6の裏面を当接し、クランプ29を固定状態に変換して遊技盤6をクランプ29と背面壁部26との間に挟んで固定して、遊技盤6を正常装着状態で前面枠3へ装着する。すると、図9(b)に示すように、背面壁部26の解除操作部72が弁保持部材61の操作受部69を付勢部材68の付勢力に抗して押圧操作して弁保持部材61を保持解除状態に変換させ、ファール球処理弁52の保持状態を解除する。そして、保持状態を解除されたファール球処理弁52が自重により下方へ回動し、弁本体52bと回動ストッパー55とを当接して第2状態に変換する。したがって、遊技盤6の前面枠3への装着動作と、ファール球処理弁52の第2状態への変換動作とを同時に行うことができ、遊技盤6の装着作業の効率、ひいてはパチンコ遊技機1の組立作業や遊技盤6の入替え作業の効率の向上を図ることができる。   In order to mount the game board 6 in which the foul ball processing valve 52 is held in the first state to the front frame 3 (game board storage frame 20), the transparent member holding frame 9 is opened wide and the clamp 29 is released. In this state, the left side of the game board 6 with the game area 5 facing forward is inserted between the engagement piece 28 and the back wall part 26, and the left side surface of the game board 6 is attached to the pivoting side wall part. 23, the right side of the game board 6 is pushed into the game board storage frame 20 and the lower end of the game board body 41 is placed on the game board mounting part 31 (see FIG. 9A). If the game board main body 41 is placed on the game board mounting part 31, the game board 6 is sufficiently retracted, the back surface of the game board 6 is brought into contact with the back wall part 26, and the clamp 29 is converted into a fixed state. The board 6 is sandwiched and fixed between the clamp 29 and the back wall portion 26, and the game board 6 is mounted on the front frame 3 in a normally mounted state. Then, as shown in FIG. 9B, the release operation portion 72 of the back wall portion 26 presses the operation receiving portion 69 of the valve holding member 61 against the urging force of the urging member 68 to cause the valve holding member. 61 is converted into a holding release state, and the holding state of the foul ball processing valve 52 is released. Then, the foul ball processing valve 52 released from the holding state is rotated downward by its own weight, and the valve main body 52b and the rotation stopper 55 are brought into contact with each other to be converted into the second state. Therefore, the mounting operation of the game board 6 to the front frame 3 and the conversion operation of the foul ball processing valve 52 to the second state can be performed at the same time, so that the efficiency of the mounting operation of the game board 6 and eventually the pachinko gaming machine 1 Thus, it is possible to improve the efficiency of the assembly work and the game board 6 replacement work.

遊技盤6が正常装着状態で装着され、ファール球処理弁52が第2状態に変換したならば、この状態で透明部材保持枠9を前面枠3に対して閉じて遊技領域5を透明部材10で覆う。すると、透明部材保持枠9の押圧操作部73が弁保持部材61の保持腕部66を軸部伸長付勢具70の付勢力に抗してファール球処理弁52側へ押圧し、副軸62bの後端部を主軸62a内に押し込んで保持軸部62を収縮させるとともに、保持突起63を回動軸54の直下へ移動して第2状態のファール球処理弁52(弁本体52b)へ発射通路7の入口7a側(図10(a)中、右側)から係止する。この結果、弁本体52bが回動ストッパー55と保持突起63との間に挟さまれ、ファール球処理弁52が第2状態から第1状態への変換を規制される。したがって、透明部材保持枠9を閉じる動作と、ファール球処理弁52の変換を規制する動作とを同時に行うことができ、遊技盤6の装着作業の効率、ひいてはパチンコ遊技機1の組立作業や遊技盤6の入替え作業の効率を一層向上させることができる。また、遊技実行中にファール球がファール球処理弁52に勢いよく衝突したとしても、ファール球処理弁52が衝突の反動で上方へ跳ね上がってしまう不都合、ひいては空間開口50aが半開き状態となることを阻止することができ、空間開口50aが半開き状態になっている間に後続のファール球が空間部50内に侵入する不都合を未然に防ぐことができる。   If the game board 6 is mounted in the normal mounting state and the foul ball processing valve 52 is converted to the second state, the transparent member holding frame 9 is closed with respect to the front frame 3 in this state, and the game area 5 is closed to the transparent member 10. Cover with. Then, the pressing operation portion 73 of the transparent member holding frame 9 presses the holding arm portion 66 of the valve holding member 61 against the foul ball processing valve 52 side against the urging force of the shaft portion extending urging tool 70, and the sub shaft 62b. The rear end portion is pushed into the main shaft 62a to contract the holding shaft portion 62, and the holding projection 63 is moved directly below the rotating shaft 54 and fired to the second state foul ball processing valve 52 (valve body 52b). The passage 7 is locked from the inlet 7a side (right side in FIG. 10A). As a result, the valve main body 52b is sandwiched between the rotation stopper 55 and the holding projection 63, and the foul ball processing valve 52 is restricted from being converted from the second state to the first state. Therefore, the operation of closing the transparent member holding frame 9 and the operation of regulating the conversion of the foul ball processing valve 52 can be performed at the same time, so that the efficiency of the mounting operation of the game board 6 and the assembly operation or game of the pachinko gaming machine 1 can be improved. The efficiency of the replacement work of the panel 6 can be further improved. Also, even if the foul ball collides with the foul ball processing valve 52 vigorously during the game, the foul ball processing valve 52 will jump upward due to the reaction of the collision, and the space opening 50a will be half open. It is possible to prevent the inconvenience of the subsequent foul ball entering the space 50 while the space opening 50a is in the half-open state.

そして、万一、前面枠3に遊技盤6を正常装着状態とは異なる状態、例えば、遊技盤6の裏面を背面壁部26へ十分に当接していない異常装着状態で装着した場合には、解除操作部72が十分に操作受部69を押圧せず、弁保持部材61を保持解除状態に変換することができない。この結果、ファール球処理弁52が第1状態で維持されて弁本体52bを発射通路7の入口7a内に突出した姿勢となる。この状態で発射装置15から遊技球を発射すると、発射勢の強弱に拘らず遊技球が弁本体52bにより発射通路7への進入を阻止されてファール球となる。したがって、遊技盤6が異常装着状態のままで遊技が実行される不都合を阻止することができる。また、発射勢を最も強くして遊技球を発射した場合であってもファール球となってしまうか否かを確認すれば、遊技盤6が正常装着状態で装着されているか否かを把握することができる。   In the unlikely event that the gaming board 6 is mounted on the front frame 3 in a state different from the normal wearing state, for example, when the back surface of the gaming board 6 is not fully in contact with the back wall 26, The release operation unit 72 does not sufficiently press the operation receiving unit 69, and the valve holding member 61 cannot be converted to the hold release state. As a result, the foul ball processing valve 52 is maintained in the first state so that the valve body 52b protrudes into the inlet 7a of the firing passage 7. When a game ball is launched from the launching device 15 in this state, the game ball is prevented from entering the launch passage 7 by the valve body 52b regardless of the strength of the launch force, and becomes a foul ball. Therefore, it is possible to prevent inconvenience that the game is executed while the game board 6 is in the abnormally mounted state. Further, even if the game ball is fired with the strongest firing force, it is confirmed whether or not the game board 6 is mounted in the normal mounting state by checking whether or not it becomes a foul ball. be able to.

ところで、上記各実施形態においては、回動ストッパー55を遊技盤6に設けたが、本発明はこれに限定されない。前面枠3に遊技盤6を装着した状態でファール球処理弁52が第2状態の姿勢で回動ストッパーへ当接できれば、回動ストッパーを前面枠本体4、例えばフレームボード部21の前面のうち空間部50に臨む箇所に突設してもよい。また、上記各実施形態においては、金属製の短冊板状部材に曲げ加工を施してファール球処理弁52を形成したが、本発明はこれに限定されない。例えば、合成樹脂で一体成型してもよいし、別個に作成された回動軸受と弁本体とを接合して構成してもよい。   By the way, in each said embodiment, although the rotation stopper 55 was provided in the game board 6, this invention is not limited to this. If the foul ball processing valve 52 can contact the rotation stopper in the second state posture with the game board 6 mounted on the front frame 3, the rotation stopper can be placed on the front surface of the front frame body 4, for example, the frame board portion 21. You may protrude in the location which faces the space part 50. FIG. Further, in each of the above embodiments, the metal strip plate member is bent to form the foul ball processing valve 52, but the present invention is not limited to this. For example, it may be integrally molded with a synthetic resin, or may be configured by joining a separately created rotating bearing and a valve body.

さらに、上記第2実施形態において、解除操作部72は、遊技盤本体41の裏面から突出した操作受部69を押圧操作してファール球処理弁52の保持状態を解除するように構成したが、本発明はこれに限定されない。要は、ファール球処理弁52の保持状態を解除可能であれば、解除操作部がどのような動作で弁保持部材を操作してもよい。   Further, in the second embodiment, the release operation unit 72 is configured to press the operation receiving unit 69 protruding from the back surface of the game board body 41 to release the holding state of the foul ball processing valve 52. The present invention is not limited to this. In short, as long as the holding state of the foul ball processing valve 52 can be released, the release operation unit may operate the valve holding member by any operation.

また、上記実施形態では、代表的な遊技機であるパチンコ遊技機を例にして説明したが、本発明はこれに限らず、遊技領域が前面に区画形成された遊技盤を前面枠に対して着脱可能とし、前面枠には、遊技盤よりも下方の位置から遊技球を発射可能な発射装置と、該発射装置から発射された遊技球を前記遊技盤側へ向けて斜め上方へ誘導する発射レールと、を備え、遊技盤には、発射レールにより誘導されてきた遊技球を遊技領域へ案内可能な発射通路を備えた遊技機であればどのような遊技機でもよい。例えば、封入球式パチンコ機、アレンジボール式遊技機、雀球式遊技機等の遊技機であってもよい。   In the above embodiment, a pachinko gaming machine, which is a typical gaming machine, has been described as an example. However, the present invention is not limited to this, and a gaming board having a gaming area partitioned on the front side is defined with respect to the front frame. A launch device that can be attached and detached and has a front frame that can launch a game ball from a position below the game board, and a launch that guides the game ball fired from the launch device obliquely upward toward the game board. The game board may be any game machine provided with a launch passage capable of guiding the game ball guided by the launch rail to the game area. For example, it may be a gaming machine such as an enclosed ball pachinko machine, an arrangement ball gaming machine, or a sparrow ball gaming machine.

なお、前記した実施の形態は全ての点で例示であって制限的なものではないと考えられるべきである。本発明は、上記した説明に限らず特許請求の範囲によって示され、特許請求の範囲と均等の意味及び範囲内での全ての変更が含まれるものである。   It should be understood that the above-described embodiment is illustrative in all respects and not restrictive. The present invention is not limited to the above description, but is defined by the scope of the claims, and includes all modifications within the scope and meaning equivalent to the scope of the claims.

1 パチンコ遊技機
3 前面枠
4 前面枠本体
5 遊技領域
6 遊技盤
7 発射通路
7a 入口
9 透明部材保持枠
15 発射装置
20 遊技盤収納フレーム
31 遊技盤載置部
34 発射レール
36 回収路形成パネル
37 ファール球回収路
37a ファール球回収口
41 遊技盤本体
42 区画部材
45 内レール
46 外レール
50 空間部
50a 空間開口
52 ファール球処理弁
52a 回動軸受
52b 弁本体
54 回動軸
55 回動ストッパー
61 弁保持部材
62 保持軸部
63 保持突起
68 付勢部材
72 解除操作部
73 押圧操作部
DESCRIPTION OF SYMBOLS 1 Pachinko machine 3 Front frame 4 Front frame main body 5 Game area 6 Game board 7 Launch passage 7a Inlet 9 Transparent member holding frame 15 Launcher 20 Game board storage frame 31 Game board mounting part 34 Launch rail 36 Recovery path formation panel 37 Foul ball collection path 37a Foul ball collection port 41 Game board main body 42 Partition member 45 Inner rail 46 Outer rail 50 Space 50a Space opening 52 Foul ball processing valve 52a Rotating bearing 52b Valve body 54 Rotating shaft 55 Rotating stopper 55 Valve Holding member 62 Holding shaft portion 63 Holding protrusion 68 Biasing member 72 Release operation portion 73 Press operation portion

Claims (6)

遊技領域が前面に区画形成された遊技盤を前面枠に対して着脱可能とし、
前記前面枠には、前記遊技盤よりも下方の位置から遊技球を発射可能な発射装置と、該発射装置から発射された遊技球を前記遊技盤側へ向けて斜め上方へ誘導する発射レールと、を備え、
前記遊技盤には、前記発射レールにより誘導されてきた遊技球を前記遊技領域へ案内可能な発射通路を備えた遊技機において、
前記発射通路は、前記遊技領域の側縁に沿って設けられた内レールと、該内レールから前記遊技領域とは反対側に離間して設けられた外レールとにより区画形成され、当該発射通路の入口を下方の前記発射レール側へ向けて開放し、
前記前面枠のうち前記発射レールの傾斜上端よりも発射通路側には、前記発射通路内を飛翔したが前記遊技領域へ進入せずに前記発射装置側へ戻ってくる遊技球をファール球として回収するファール球回収口を開設し、
該ファール球回収口と前記外レールの下端との間には、前記前面枠と前記遊技盤との接触を避けるための空間部を形成し、該空間部のうち前記発射通路の入口に臨む箇所を空間開口とし、
前記遊技盤には、前記外レールの下端側から前記空間部側へ向けて延出するファール球処理弁を設け、該ファール球処理弁により前記空間開口を閉成して、ファール球の前記空間部への侵入を阻止することを特徴とする遊技機。
A game board with a game area defined on the front side can be attached to and detached from the front frame,
The front frame includes a launcher capable of launching a game ball from a position below the game board, and a launch rail that guides the game ball launched from the launch apparatus obliquely upward toward the game board. With
In the gaming board, the gaming machine having a launch path capable of guiding the game ball guided by the launch rail to the game area,
The firing passage is partitioned and formed by an inner rail provided along a side edge of the game area and an outer rail provided away from the inner rail on the opposite side to the game area. Open the entrance to the firing rail side below,
A game ball that flew in the launch passage to the launch path side of the front frame from the inclined upper end of the launch rail but returned to the launcher side without entering the game area is collected as a foul ball. Opened a foul ball collection port,
A space for avoiding contact between the front frame and the game board is formed between the foul ball collection port and the lower end of the outer rail, and a portion of the space facing the entrance of the launch passage Is a space opening,
The game board is provided with a foul ball processing valve that extends from the lower end side of the outer rail toward the space portion side, and the space opening is closed by the foul ball processing valve so that the space of the foul ball is closed. A gaming machine characterized by preventing entry into a club.
前記遊技盤に前記ファール球処理弁を上下方向へ回動自在な状態で軸着して、前記空間開口を開放する第1状態と、閉成する第2状態とに回動して変換可能とし、
前記ファール球処理弁が当接可能な回動ストッパーを設け、
前記ファール球処理弁が自重により下方へ回動して回動ストッパーへ当接すると、前記ファール球処理弁が第2状態に変換することを特徴とする請求項1に記載の遊技機。
The foul ball processing valve is pivotally mounted on the game board so as to be pivotable in the vertical direction, and can be converted into a first state where the space opening is opened and a second state where the space opening is closed. ,
Provide a rotation stopper that can contact the foul ball processing valve,
2. The gaming machine according to claim 1, wherein when the foul ball processing valve rotates downward by its own weight and contacts the rotation stopper, the foul ball processing valve changes to a second state.
前記ファール球処理弁は、短冊板状部材により構成され、該短冊板状部材の一端部分を円環状に形成して回動軸受とし、他端部分を前記発射通路の入口側へ向けて屈曲または湾曲して、前記空間開口を開閉可能な弁本体とし、
前記回動軸受を前記遊技盤に突設された回動軸へ回動自在な状態で嵌合し、
前記ファール球処理弁を上方へ回動して第1状態に変換すると、前記弁本体を前記発射通路の入口内へ延出し、
前記ファール球処理弁を下方へ回動して第2状態に変換すると、前記弁本体を前記遊技盤の下縁部よりも下方へ延出するとともに、前記弁本体の延出端と前記空間開口の開口縁部との間に隙間を遊技球が通過不能な寸法で形成することを特徴とする請求項2に記載の遊技機。
The foul ball processing valve is formed of a strip plate-like member, and one end portion of the strip plate-like member is formed into an annular shape to serve as a rotary bearing, and the other end portion is bent toward the inlet side of the firing passage. A valve body that is curved and can open and close the space opening;
Fitting the rotation bearing to a rotation shaft projecting from the game board in a freely rotatable state,
When the foul ball processing valve is rotated upward and converted into the first state, the valve body extends into the entrance of the firing passage,
When the foul ball processing valve is rotated downward and converted to the second state, the valve body extends downward from the lower edge of the game board, and the extension end of the valve body and the space opening 3. The gaming machine according to claim 2, wherein a gap is formed between the opening edge portion of the game machine and the size of the game ball so that the game ball cannot pass therethrough.
前記遊技盤は、前記ファール球処理弁を第1状態で保持する保持状態と、該保持状態を解除する保持解除状態とに変換可能な弁保持部材を具備し、
前記前面枠は、前記弁保持部材の保持状態から保持解除状態への変換を操作可能な解除操作部を具備し、
前記ファール球処理弁を第1状態とし且つ前記弁保持部材を保持状態とした前記遊技盤を、予め設定された正常装着状態で前記前面枠へ装着すると、前記解除操作部が前記弁保持部材を操作して前記ファール球処理弁の保持状態を解除し、前記ファール球処理弁を自重により下方へ回動して第2状態に変換することを特徴とする請求項3に記載の遊技機。
The game board includes a valve holding member that can be converted into a holding state for holding the foul ball processing valve in a first state and a holding releasing state for releasing the holding state;
The front frame includes a release operation unit capable of operating conversion from a holding state of the valve holding member to a holding release state,
When the game board with the foul ball processing valve in the first state and the valve holding member in the holding state is mounted on the front frame in a preset normal mounting state, the release operation unit moves the valve holding member to 4. The gaming machine according to claim 3, wherein the game machine is operated to release the holding state of the foul ball processing valve, and the foul ball processing valve is rotated downward by its own weight to convert to the second state.
前記前面枠は、透明部材が保持された透明部材保持枠を開閉可能な状態で軸着し、前記透明部材により前記遊技盤の前面を被覆可能とし、
前記透明部材保持枠は、前記弁保持部材を前記ファール球処理弁側へ押圧可能な押圧操作部を具備し、
前記遊技盤を前記正常装着状態で前記前面枠へ装着して前記ファール球処理弁を第2状態に変換し、この状態で前記透明部材保持枠を前記前面枠に対して閉じると、前記押圧操作部により前記弁保持部材を前記ファール球処理弁側へ押圧して第2状態の前記ファール球処理弁へ係止し、該ファール球処理弁の第2状態から第1状態への変換を規制することを特徴とする請求項4に記載の遊技機。
The front frame is pivotally attached so that the transparent member holding frame holding the transparent member can be opened and closed, and the front surface of the game board can be covered by the transparent member,
The transparent member holding frame includes a pressing operation unit capable of pressing the valve holding member toward the foul ball processing valve side,
When the game board is mounted on the front frame in the normal mounting state and the foul ball processing valve is converted to the second state, and the transparent member holding frame is closed with respect to the front frame in this state, the pressing operation is performed. The valve holding member is pressed to the foul ball processing valve side by the portion to be locked to the foul ball processing valve in the second state, and the conversion of the foul ball processing valve from the second state to the first state is restricted. The gaming machine according to claim 4, wherein:
前記弁保持部材は、前記遊技盤の前後方向に沿って延在する保持軸部と、該保持軸部の前端に設けられた保持突起と、を備え、
前記保持軸部を前記遊技盤へ前後方向に摺動可能な状態、且つ当該保持軸部の前端が前記ファール球処理弁よりも前方に突出する状態で挿通するとともに、付勢部材により前記遊技盤の後方へ向けて常時付勢し、
前記保持軸部を前記遊技盤の後方へ向けて移動すると、前記保持突起を前記ファール球処理弁へ下方から係止して前記弁保持部材を保持状態に変換し、
前記保持軸部を前記遊技盤の前方へ向けて移動すると、前記保持突起を前記ファール球処理弁から外して前記弁保持部材を保持解除状態に変換し、
前記保持突起を尖端が前記遊技盤の後方へ向けて突出した楔形状に形成するとともに、前記保持突起の上面を前記遊技盤の前方へ向けて上り傾斜させたことを特徴とする請求項5に記載の遊技機。
The valve holding member includes a holding shaft portion extending along the front-rear direction of the game board, and a holding protrusion provided at a front end of the holding shaft portion,
The holding shaft portion is inserted in a state in which the holding shaft portion is slidable in the front-rear direction and the front end of the holding shaft portion projects forward from the foul ball processing valve, and the game board is provided by a biasing member. Always energized towards the back of the
When the holding shaft portion is moved toward the rear of the game board, the holding protrusion is locked to the foul ball processing valve from below to convert the valve holding member into a holding state,
When the holding shaft portion moves toward the front of the game board, the holding projection is removed from the foul ball processing valve, and the valve holding member is converted into a holding release state,
6. The holding projection according to claim 5, wherein the holding projection is formed in a wedge shape with a tip protruding toward the rear of the game board, and an upper surface of the holding projection is inclined upward toward the front of the game board. The gaming machine described.
JP2009261188A 2009-11-16 2009-11-16 Game machine Pending JP2011104046A (en)

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Citations (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH1033789A (en) * 1996-07-18 1998-02-10 Kyoraku Sangyo Kk Pachinko machine
JP2000308715A (en) * 1999-04-28 2000-11-07 Newgin Corp Structure to prevent unjust ball handling for pachinko machine
JP2001224803A (en) * 2000-02-18 2001-08-21 Adachi Light Co Ltd Pachinko machine
JP2001246106A (en) * 2000-03-03 2001-09-11 Toyo Kasei Kk Ball extracting device for pachinko machine
JP2003052913A (en) * 2001-08-10 2003-02-25 Sanyo Product Co Ltd Pinball game machine
JP2004105622A (en) * 2002-09-20 2004-04-08 Fuji Shoji:Kk Pinball game machine
JP2005160881A (en) * 2003-12-05 2005-06-23 Daiwa Seisakusho:Kk Game machine

Patent Citations (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH1033789A (en) * 1996-07-18 1998-02-10 Kyoraku Sangyo Kk Pachinko machine
JP2000308715A (en) * 1999-04-28 2000-11-07 Newgin Corp Structure to prevent unjust ball handling for pachinko machine
JP2001224803A (en) * 2000-02-18 2001-08-21 Adachi Light Co Ltd Pachinko machine
JP2001246106A (en) * 2000-03-03 2001-09-11 Toyo Kasei Kk Ball extracting device for pachinko machine
JP2003052913A (en) * 2001-08-10 2003-02-25 Sanyo Product Co Ltd Pinball game machine
JP2004105622A (en) * 2002-09-20 2004-04-08 Fuji Shoji:Kk Pinball game machine
JP2005160881A (en) * 2003-12-05 2005-06-23 Daiwa Seisakusho:Kk Game machine

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