JP2011045403A - Game machine - Google Patents

Game machine Download PDF

Info

Publication number
JP2011045403A
JP2011045403A JP2009194019A JP2009194019A JP2011045403A JP 2011045403 A JP2011045403 A JP 2011045403A JP 2009194019 A JP2009194019 A JP 2009194019A JP 2009194019 A JP2009194019 A JP 2009194019A JP 2011045403 A JP2011045403 A JP 2011045403A
Authority
JP
Japan
Prior art keywords
ball
game
movable member
game ball
state
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2009194019A
Other languages
Japanese (ja)
Other versions
JP5343202B2 (en
Inventor
Hideki Tsuchiya
秀樹 土屋
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Sophia Co Ltd
Original Assignee
Sophia Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sophia Co Ltd filed Critical Sophia Co Ltd
Priority to JP2009194019A priority Critical patent/JP5343202B2/en
Publication of JP2011045403A publication Critical patent/JP2011045403A/en
Application granted granted Critical
Publication of JP5343202B2 publication Critical patent/JP5343202B2/en
Expired - Fee Related legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Images

Abstract

<P>PROBLEM TO BE SOLVED: To provide a game machine that can improve game amusement not by providing a structural element discrete from a movable member but by randomly changing the behavior of a game ball in a variable prize-winning device. <P>SOLUTION: The variable prize-winning device includes a travel space part where the game ball received by a movable member 38 can travel. A guide passage 45 is provided above the travel space part and a specific prize-winning area is set at the position lower than the guide passage 45 in a travel space part 33. The guide passage 45 includes: a specific guide passage 51 that can guide the game ball into the specific prize-winning area; and a normal guide passage 52 that can guide the game ball into a general prize-winning area. The movable member 38 integrally includes: a ball receiving part 77 that can receive the game ball; a ball guiding part 78 that pumps the game ball received by the ball receiving part 77 into the guide passage 45; and a ball guide change part 79 provided on the opposite side of the ball receiving part 77 across the ball guiding part 78. The ball guide changing part 79 can guide the game ball flown into the variable prize-winning device into the specific guide passage 51. <P>COPYRIGHT: (C)2011,JPO&INPIT

Description

本発明は、遊技領域には、該遊技領域を流下する遊技球を内部へ導入可能な変動入賞装置を備え、該変動入賞装置には、遊技球を当該変動入賞装置へ受け入れ不能とする第1状態と、受け入れ可能とする第2状態と、に変換可能な可動部材と、該可動部材により受け入れられた遊技球が入賞可能な特定入賞領域と、を備え、予め設定された始動条件の成立に基づいて、可動部材を第1状態から第2状態へ変換する補助遊技を行い、該補助遊技の実行時に可動部材により受け入れられた遊技球が特定入賞領域に入賞した場合に特別遊技状態を発生可能なパチンコ遊技機等の遊技機に関する。   According to the present invention, the game area is provided with a variable prize device capable of introducing a game ball flowing down the game area into the game area, and the variable prize device has a first that makes the game ball unacceptable to the variable prize device. A movable member that can be converted into a state and a second state that can be accepted, and a specific winning area in which a game ball accepted by the movable member can win, and satisfying a preset start condition Based on this, an auxiliary game for converting the movable member from the first state to the second state is performed, and a special game state can be generated when a game ball received by the movable member at the time of execution of the auxiliary game wins a specific winning area The present invention relates to a game machine such as a pachinko machine.

従来の遊技機、例えば、所謂ハネモノと称されるタイプのパチンコ遊技機においては、遊技領域に変動入賞装置を配置し、該変動入賞装置の内部には特定入賞領域(V入賞口)を設け、変動入賞装置の左右両側部には、開閉可能に構成された一対の可動部材を備えている。そして、所定条件の成立(例えば、遊技領域内に配設された始動入賞口への遊技球の入賞や、その入賞に基づく小当りの発生)に基づいて、可動部材に予め定められた所定回数の開閉動作を実行するように構成されている。さらに、可動部材の開閉動作中に遊技球が変動入賞装置内へ流入して特定入賞領域に入賞すると、特別遊技状態(大当たり)が発生するように構成されている。   In a conventional gaming machine, for example, a so-called “pachinko” type pachinko machine, a variable winning device is arranged in the gaming area, and a specific winning area (V winning opening) is provided inside the variable winning device, A pair of movable members configured to be openable and closable are provided on the left and right side portions of the variable winning device. A predetermined number of times determined in advance for the movable member based on the establishment of a predetermined condition (for example, winning of a game ball at a start winning opening arranged in the game area or occurrence of a small hit based on the winning) It is comprised so that opening / closing operation | movement may be performed. Further, when the game ball flows into the variable winning device during the opening / closing operation of the movable member and wins the specific winning area, a special gaming state (big hit) is generated.

このような構成を備えたパチンコ遊技機では、変動入賞装置内へ流入した遊技球の挙動によって特定入賞領域に入賞するか否か、ひいては特別遊技状態が発生するか否かが左右されるため、遊技者は、変動入賞装置内に流入した後の遊技球の挙動を見て楽しみながら遊技を実行することが多い。そこで、変動入賞装置内に可動板を備え、可動板を駆動して可動板上の遊技球の転動態様を変化可能とする旨が提案されている。さらに、通常では可動部材と可動板とが同じタイミングで状態変換して、遊技球を特定入賞領域へ誘導し難くし、所定条件(例えば、1回目の大当たり終了)が成立すると、可動板が可動するタイミングを可動部材より遅らせて、遊技球を特定入賞領域へ誘導し易くするように構成する旨が提案されている(例えば、特許文献1参照)。   In a pachinko gaming machine having such a configuration, whether or not to win a specific winning area depends on the behavior of the game ball that has flowed into the variable winning device, and thus whether or not a special gaming state occurs, A player often executes a game while enjoying watching the behavior of the game ball after flowing into the variable prize apparatus. In view of this, it has been proposed that a movable plate is provided in the variable winning device, and the rolling state of the game ball on the movable plate can be changed by driving the movable plate. Furthermore, normally, the movable member and the movable plate change their states at the same timing, making it difficult to guide the game ball to the specific winning area, and the movable plate is movable when a predetermined condition (for example, the end of the first big hit) is satisfied. It has been proposed that the timing to be played is delayed from the movable member to make it easier to guide the game ball to the specific winning area (see, for example, Patent Document 1).

特開平7−148316号公報JP 7-148316 A

ところで、上記した特許文献1に記載のパチンコ遊技機では、変動入賞装置のうち可動部材の近傍に、変動入賞装置内に流入する遊技球を検出する球検出手段としてのカウントセンサを備え、このカウントセンサが遊技球を検出した後で可動板を駆動し、しかも、可動板の駆動タイミングが所定条件成立後(例えば1回目の大当り終了後)に予め定められている。このため、遊技球の転動をランダムに変化させることが困難である。さらに、可動板を駆動するための駆動源を可動部材の駆動源とは別個に設ける必要があり、パチンコ遊技機内の限られた空間を有効に利用することができない。   By the way, the pachinko gaming machine described in Patent Document 1 described above is provided with a count sensor as a ball detecting means for detecting a game ball flowing into the variable winning device in the vicinity of the movable member of the variable winning device. The movable plate is driven after the sensor detects the game ball, and the drive timing of the movable plate is predetermined after a predetermined condition is satisfied (for example, after the end of the first big hit). For this reason, it is difficult to randomly change the rolling of the game ball. Furthermore, it is necessary to provide a drive source for driving the movable plate separately from the drive source of the movable member, and the limited space in the pachinko gaming machine cannot be used effectively.

また、従来のハネモノタイプのパチンコ遊技機に装着される可動部材は、遊技領域を流下する遊技球を変動入賞装置内へ流入させるだけのものであり、どのような同種のパチンコ遊技機に設けられたとしても、変動入賞装置内へ流入した遊技球の転動や誘導に影響を及ぼすものではなく、あまり代わり映えのしないものであった。   In addition, the movable member attached to the conventional honey-type pachinko machine only allows the game ball flowing down the game area to flow into the variable winning device, and is provided in any similar type of pachinko game machine. Even so, it did not affect the rolling and guidance of the game balls that flowed into the variable prize winning device, and it did not show much substitute.

そこで、本発明は、上記の事情に鑑みてなされたものであり、その目的は、可動部材とは別個の構成要素を備えずに、変動入賞装置内の遊技球の挙動をランダムに変化させて遊技の興趣を向上させることができる遊技機を提供しようとするものである。   Therefore, the present invention has been made in view of the above circumstances, and the purpose thereof is to randomly change the behavior of the game ball in the variable winning device without providing a separate component from the movable member. It is an object of the present invention to provide a gaming machine that can improve the fun of gaming.

本発明は、上記目的を達成するために提案されたものであり、請求項1に記載のものは、遊技領域には、該遊技領域を流下する遊技球を内部へ導入可能な変動入賞装置を備え、
該変動入賞装置には、前記遊技球を当該変動入賞装置へ受け入れ不能とする第1状態と、受け入れ可能とする第2状態と、に変換可能な可動部材と、該可動部材により受け入れられた遊技球が入賞可能な特定入賞領域と、を備え、
予め設定された始動条件の成立に基づいて、前記可動部材を第1状態から第2状態へ変換する補助遊技を行い、該補助遊技の実行時に前記可動部材により受け入れられた遊技球が前記特定入賞領域に入賞した場合には、前記可動部材を第1状態と第2状態とに予め定められた回数繰り返して変換する特別遊技状態を発生可能な遊技機において、
前記変動入賞装置は、
当該変動入賞装置内に遊技球が流入したことを検出する球検出手段と、
該球検出手段によって検出された遊技球が移動可能な移動空間部と、を備え、
該移動空間部の上部には遊技球が流下可能な誘導通路を設けるとともに、前記移動空間部内のうち前記誘導通路よりも下方の位置には前記特定入賞領域を設定し、
前記誘導通路は、
前記特定入賞領域に遊技球を誘導可能な特定誘導路と、
前記移動空間部のうち前記特定入賞領域とは異なる領域に遊技球を誘導可能な通常誘導路と、を備え、
前記可動部材は、
前記第2状態において前記遊技領域を流下する遊技球を受け得る球受部と、
該球受部で受けた遊技球を前記誘導通路へ向けて流入させる球案内部と、
該球案内部を挟んで前記球受部とは反対側に設けられ、前記球案内部から流入してきた遊技球に当接して該遊技球の誘導方向を切換可能な球誘導切換部と、を一体にして備え、
該球誘導切換部は、前記変動入賞装置内へ流入して前記球検出手段により検出された遊技球を前記特定誘導路へ誘導可能としたことを特徴とする遊技機である。
The present invention has been proposed in order to achieve the above-mentioned object, and according to the present invention, a variable winning device capable of introducing a game ball flowing down the game area into the game area is provided in the game area. Prepared,
The variable winning device includes a movable member that can be converted into a first state in which the game ball cannot be received by the variable winning device and a second state in which the game ball can be received, and a game received by the movable member. A specific winning area where the ball can win,
An auxiliary game for converting the movable member from the first state to the second state is performed based on the establishment of a preset start condition, and the game ball received by the movable member at the time of execution of the auxiliary game is the specific prize. In a gaming machine capable of generating a special game state in which the movable member is repeatedly converted into a first state and a second state a predetermined number of times when winning in the area,
The variable winning device is:
Ball detecting means for detecting that a game ball has flowed into the variable winning device;
A moving space part in which the game ball detected by the ball detecting means can move,
In the upper part of the moving space portion, a guide passage through which a game ball can flow down is provided, and the specific winning area is set in a position below the guide passage in the moving space portion,
The guide passage is
A specific taxiway capable of guiding a game ball to the specific prize area;
A normal guiding path capable of guiding a game ball to an area different from the specific winning area in the moving space portion,
The movable member is
A ball receiving portion capable of receiving a game ball flowing down the game area in the second state;
A ball guide portion for flowing the game ball received by the ball receiving portion toward the guide passage;
A ball guidance switching unit that is provided on the opposite side of the ball receiving unit across the ball guide unit and that can contact a game ball flowing in from the ball guide unit and switch a guidance direction of the game ball; Prepare as one,
The ball guidance switching unit is a gaming machine that is capable of guiding the game ball detected by the ball detection means by flowing into the variable winning device to the specific guidance path.

請求項2に記載のものは、前記特定誘導路の上流端と前記通常誘導路の上流端とを連通させて誘導連通部を形成し、該誘導連通部には、前記球誘導切換部が通過可能な通過開口を開設し、
前記球誘導切換部により前記通過開口を閉成すると、前記球案内部から流入してきた遊技球を前記特定誘導路へ誘導可能としたことを特徴とする請求項1に記載の遊技機である。
According to a second aspect of the present invention, an upstream end of the specific guiding path and an upstream end of the normal guiding path are communicated to form a guiding communication portion, and the spherical guiding switching portion passes through the guiding communication portion. Open a possible passage opening,
2. The gaming machine according to claim 1, wherein when the passage opening is closed by the ball guidance switching unit, the game ball flowing in from the ball guiding unit can be guided to the specific guidance path.

請求項3に記載のものは、前記可動部材を前記第2状態へ変換すると、前記球誘導切換部が前記通過開口を通過して前記誘導連通部内へ進入し、前記球案内部から流入してきた遊技球を前記特定誘導路へ誘導不能としたことを特徴とする請求項2に記載の遊技機である。   According to a third aspect of the present invention, when the movable member is converted to the second state, the ball guidance switching portion passes through the passage opening and enters the guidance communication portion, and flows in from the ball guide portion. The gaming machine according to claim 2, wherein the game ball cannot be guided to the specific taxiway.

請求項4に記載のものは、前記移動空間部のうち前記誘導通路よりも下方には、遊技球が転動可能な上面に複数の振分突起が突設された球転動回転体を備え、前記通常誘導路の下流端を前記球転動回転体の上方で開放して、前記通常誘導路を流下してきた遊技球を前記球転動回転体の上面へ誘導可能とし、
前記特定誘導路のうち、前記特定入賞領域の直上または直上の近傍には、遊技球を前記特定入賞領域へ向けて放出する第1放出開口を開設し、該第1放出開口から外れた位置には、遊技球を前記球転動回転体へ向けて放出する第2放出開口を開設したことを特徴とする請求項3に記載の遊技機である。
According to a fourth aspect of the present invention, a ball rolling rotator having a plurality of sorting protrusions projecting from an upper surface on which a game ball can roll is provided below the guide passage in the moving space. The downstream end of the normal guiding path is opened above the ball rolling rotator so that the game ball flowing down the normal guiding path can be guided to the upper surface of the ball rolling rotator,
In the specific taxiway, a first discharge opening for discharging the game ball toward the specific winning area is opened immediately above or in the vicinity of the specific winning area, and at a position outside the first discharge opening. The game machine according to claim 3, wherein a second release opening for releasing a game ball toward the ball rolling rotator is provided.

請求項5に記載のものは、遊技領域には、該遊技領域を流下する遊技球を内部へ導入可能な変動入賞装置を備え、
該変動入賞装置には、前記遊技球を当該変動入賞装置へ受け入れ不能とする第1状態と、受け入れ可能とする第2状態と、に変換可能な可動部材と、該可動部材により受け入れられた遊技球が入賞可能な特定入賞領域と、を備え、
予め設定された始動条件の成立に基づいて、前記可動部材を第1状態から第2状態へ変換する補助遊技を行い、該補助遊技の実行時に前記可動部材により受け入れられた遊技球が前記特定入賞領域に入賞した場合には、前記可動部材を第1状態と第2状態とに予め定められた回数繰り返して変換する特別遊技状態を発生可能な遊技機において、
前記変動入賞装置は、
当該変動入賞装置内に遊技球が流入したことを検出する球検出手段と、
該球検出手段によって検出された遊技球が移動可能な移動空間部と、を備え、
該移動空間部の上部には遊技球が流下可能な誘導通路を設けるとともに、前記移動空間部内のうち前記誘導通路よりも下方の位置には前記特定入賞領域を設定し、
前記誘導通路は、
遊技球を前記特定入賞領域へ向けて放出可能な特定放出開口と、
前記移動空間部のうち前記特定入賞領域とは異なる領域に遊技球を誘導可能な通常誘導路と、を備え、
前記可動部材は、
前記第2状態において前記遊技領域を流下する遊技球を受け得る球受部と、
該球受部で受けた遊技球を前記誘導通路へ向けて流入させる球案内部と、
該球案内部を挟んで前記球受部とは反対側に設けられ、前記特定放出開口を開閉して前記球案内部から流入してきた遊技球の誘導方向を切換可能な球誘導切換部と、を一体にして備え、
該球誘導切換部が前記特定放出開口を開放すると、前記変動入賞装置内へ流入して前記球検出手段により検出された遊技球を前記特定放出開口から放出することを特徴とする遊技機である。
According to a fifth aspect of the present invention, the game area includes a variable winning device capable of introducing a game ball flowing down the game area into the game area.
The variable winning device includes a movable member that can be converted into a first state in which the game ball cannot be received by the variable winning device and a second state in which the game ball can be received, and a game received by the movable member. A specific winning area where the ball can win,
An auxiliary game for converting the movable member from the first state to the second state is performed based on the establishment of a preset start condition, and the game ball received by the movable member at the time of execution of the auxiliary game is the specific prize. In a gaming machine capable of generating a special game state in which the movable member is repeatedly converted into a first state and a second state a predetermined number of times when winning in the area,
The variable winning device is:
Ball detecting means for detecting that a game ball has flowed into the variable winning device;
A moving space part in which the game ball detected by the ball detecting means can move,
In the upper part of the moving space portion, a guide passage through which a game ball can flow down is provided, and the specific winning area is set in a position below the guide passage in the moving space portion,
The guide passage is
A specific release opening capable of releasing a game ball toward the specific winning area;
A normal guiding path capable of guiding a game ball to an area different from the specific winning area in the moving space portion,
The movable member is
A ball receiving portion capable of receiving a game ball flowing down the game area in the second state;
A ball guide portion for flowing the game ball received by the ball receiving portion toward the guide passage;
A ball guidance switching unit provided on the opposite side of the ball receiving unit across the ball guiding unit, capable of switching a guidance direction of a game ball flowing in from the ball guiding unit by opening and closing the specific discharge opening; Is integrated and
When the ball guidance switching unit opens the specific release opening, the game machine flows into the variable winning device and discharges the game ball detected by the ball detecting means from the specific release opening. .

請求項6に記載のものは、前記移動空間部のうち前記誘導通路よりも下方には、遊技球が転動可能な上面に複数の振分突起が突設された球転動回転体を備え、前記通常誘導路の下流端を前記球転動回転体の上方で開放して、前記通常誘導路を流下してきた遊技球を前記球転動回転体の上面へ誘導可能としたことを特徴とする請求項5に記載の遊技機である。   According to a sixth aspect of the present invention, a ball rolling rotator having a plurality of sorting protrusions projecting from an upper surface on which a game ball can roll is provided below the guide passage in the moving space. The downstream end of the normal guiding path is opened above the ball rolling rotator so that the game ball flowing down the normal guiding path can be guided to the upper surface of the ball rolling rotator. The gaming machine according to claim 5.

請求項7に記載のものは、前記移動空間部のうち前記誘導通路と前記特定入賞領域との間には、遊技球が横方向へ転動可能な球転動棚を設け、前記通常誘導路の下流端を前記球転動棚の上方へ開放して、前記通常誘導路を流下してきた遊技球を前記球転動棚の上面へ誘導可能としたことを特徴とする請求項6に記載の遊技機である。   According to a seventh aspect of the present invention, a ball rolling shelf on which a game ball can roll in a lateral direction is provided between the guide path and the specific winning area in the moving space portion, and the normal guide path The downstream end of the ball is opened above the ball rolling shelf so that the game ball flowing down the normal guiding path can be guided to the upper surface of the ball rolling shelf. It is a gaming machine.

請求項8に記載のものは、前記可動部材は、前記変動入賞装置の一側に設けられた一側可動部材と、他側に設けられた他側可動部材と、から構成され、
前記特定放出開口は、前記一側可動部材により受け入れられた遊技球を放出可能な一側特定放出開口と、前記他側可動部材により受け入れられた遊技球を放出可能な他側特定放出開口と、から構成され、
前記通常誘導路は、前記一側可動部材により受け入れられた遊技球を誘導可能な一側通常誘導路と、前記一側可動部材により受け入れられた遊技球を誘導可能な他側通常誘導路と、から構成され、
前記一側可動部材と前記他側可動部材とを共に前記第1状態へ変換すると、前記一側可動部材の球誘導切換部が前記一側特定放出開口を閉成する一方、前記他側可動部材の球誘導切換部が前記他側特定放出開口を開放し、
前記一側可動部材と前記他側可動部材とを共に前記第2状態へ変換すると、前記一側可動部材の球誘導切換部が前記一側特定放出開口を開放する一方、前記他側可動部材の球誘導切換部が前記他側特定放出開口を閉成することを特徴とする請求項7に記載の遊技機である。
According to an eighth aspect of the present invention, the movable member is composed of a one-side movable member provided on one side of the variable winning device and an other-side movable member provided on the other side,
The specific discharge opening includes one side specific discharge opening capable of discharging a game ball received by the one side movable member, and another side specific discharge opening capable of discharging a game ball received by the other side movable member; Consisting of
The normal guiding path includes a one-side normal guiding path capable of guiding the game ball received by the one-side movable member, and another normal guiding path capable of guiding the game ball received by the one-side movable member; Consisting of
When both the one-side movable member and the other-side movable member are converted to the first state, the one-side movable member's ball guiding switching unit closes the one-side specific discharge opening, while the other-side movable member Sphere guidance switching unit of the other side specific release opening,
When both the one-side movable member and the other-side movable member are converted to the second state, the one-side movable member's ball guiding switching unit opens the one-side specific discharge opening, while the other-side movable member's The game machine according to claim 7, wherein a ball guidance switching unit closes the other-side specific discharge opening.

本発明によれば、以下のような優れた効果を奏する。
請求項1に記載の発明によれば、変動入賞装置は、当該変動入賞装置内に遊技球が流入したことを検出する球検出手段と、該球検出手段によって検出された遊技球が移動可能な移動空間部と、を備え、該移動空間部の上部には遊技球が流下可能な誘導通路を設けるとともに、移動空間部内のうち誘導通路よりも下方の位置には特定入賞領域を設定し、誘導通路は、特定入賞領域に遊技球を誘導可能な特定誘導路と、移動空間部のうち特定入賞領域とは異なる領域に遊技球を誘導可能な通常誘導路と、を備え、可動部材は、第2状態において遊技領域を流下する遊技球を受け得る球受部と、該球受部で受けた遊技球を誘導通路へ向けて流入させる球案内部と、該球案内部を挟んで球受部とは反対側に設けられ、球案内部から流入してきた遊技球に当接して該遊技球の誘導方向を切換可能な球誘導切換部と、を一体にして備え、該球誘導切換部は、変動入賞装置内へ流入して球検出手段により検出された遊技球を特定誘導路へ誘導可能としたので、可動部材に、遊技球を変動入賞装置内へ受け入れる機能だけではなく、変動入賞装置内へ流入した遊技球の誘導態様を変化させる機能をも備えることができ、変動入賞装置内の遊技球の誘導態様を可動部材の状態変換に伴って変化させることができる。したがって、可動部材とは別個の構成要素を備えずに、変動入賞装置内の遊技球の挙動をランダムに変化させることができ、遊技の興趣の向上を図ることができる。
According to the present invention, the following excellent effects can be obtained.
According to the first aspect of the present invention, the variable winning device has a ball detecting means for detecting that the game ball has flowed into the variable winning device, and the game ball detected by the ball detecting means is movable. A moving space portion, and a guide passage through which a game ball can flow is provided at the top of the moving space portion, and a specific winning area is set at a position below the guide passage in the moving space portion, The passage includes a specific guiding path capable of guiding the game ball to the specific winning area, and a normal guiding path capable of guiding the game ball to an area different from the specific winning area in the moving space portion, and the movable member includes a first guiding path. A ball receiving portion that can receive a game ball flowing down the game area in two states, a ball guide portion that causes the game ball received by the ball receiving portion to flow toward the guide passage, and a ball receiving portion sandwiching the ball guide portion A game ball that is provided on the opposite side of the ball and flows in from the ball guide A ball guidance switching unit that contacts and can switch the guidance direction of the game ball, and the ball guidance switching unit flows into the variable winning device and detects the game ball detected by the ball detection means. Since it is possible to guide to a specific taxiway, the movable member can be provided not only with a function of accepting a game ball into the variable prize apparatus, but also with a function of changing the guidance mode of the game ball flowing into the variable prize apparatus. The guiding mode of the game ball in the variable winning device can be changed with the state change of the movable member. Therefore, it is possible to randomly change the behavior of the game ball in the variable winning device without providing a separate component from the movable member, and to improve the interest of the game.

請求項2に記載の発明によれば、特定誘導路の上流端と通常誘導路の上流端とを連通させて誘導連通部を形成し、該誘導連通部には、球誘導切換部が通過可能な通過開口を開設し、球誘導切換部により通過開口を閉成すると、球案内部から流入してきた遊技球を特定誘導路へ誘導可能としたので、遊技球を特定誘導路へ誘導する構成を簡単に実現することができる。   According to the second aspect of the present invention, the upstream end of the specific guideway and the upstream end of the normal guideway are communicated to form a guide communication part, and a ball guide switching part can pass through the guide communication part. When the opening is opened and the passage opening is closed by the ball guidance switching unit, the game ball that has flowed in from the ball guide unit can be guided to the specific taxiway, so that the game ball is guided to the specific taxiway. It can be realized easily.

請求項3に記載の発明によれば、可動部材を第2状態へ変換すると、球誘導切換部が通過開口を通過して誘導連通部内へ進入し、球案内部から流入してきた遊技球を特定誘導路へ誘導不能としたので、遊技球の特定誘導路への流下を阻止する構成を簡単に実現することができる。   According to the third aspect of the present invention, when the movable member is converted to the second state, the ball guidance switching unit enters the guidance communication unit through the passage opening, and identifies the game ball flowing in from the ball guide unit Since guidance to the taxiway is impossible, it is possible to easily realize a configuration that prevents the game ball from flowing down to the specific taxiway.

請求項4に記載の発明によれば、移動空間部のうち誘導通路よりも下方には、遊技球が転動可能な上面に複数の振分突起が突設された球転動回転体を備え、通常誘導路の下流端を球転動回転体の上方で開放して、通常誘導路を流下してきた遊技球を球転動回転体の上面へ誘導可能とし、特定誘導路のうち、特定入賞領域の直上または直上の近傍には、遊技球を特定入賞領域へ向けて放出する第1放出開口を開設し、該第1放出開口から外れた位置には、遊技球を球転動回転体へ向けて放出する第2放出開口を開設したので、特定誘導路または通常誘導路から流下してきた遊技球の挙動を複雑にして遊技者に見せることができ、遊技の興趣を一層向上させることができる。   According to the fourth aspect of the present invention, the moving space portion is provided below the guide passage with the ball rolling rotator in which a plurality of sorting protrusions project from the upper surface on which the game ball can roll. The downstream end of the normal guiding path is opened above the ball rolling rotator so that the game ball flowing down the normal guiding path can be guided to the upper surface of the ball rolling rotator. A first release opening for releasing the game ball toward the specific winning area is opened immediately above or near the area, and the game ball is moved to the ball rolling rotator at a position outside the first release opening. Since the second release opening that opens toward the target is opened, the behavior of the game ball flowing down from the specific taxiway or the normal taxiway can be complicated and shown to the player, and the interest of the game can be further improved. .

請求項5に記載の発明によれば、変動入賞装置は、当該変動入賞装置内に遊技球が流入したことを検出する球検出手段と、該球検出手段によって検出された遊技球が移動可能な移動空間部と、を備え、該移動空間部の上部には遊技球が流下可能な誘導通路を設けるとともに、移動空間部内のうち誘導通路よりも下方の位置には特定入賞領域を設定し、誘導通路は、遊技球を特定入賞領域へ向けて放出可能な特定放出開口と、移動空間部のうち特定入賞領域とは異なる領域に遊技球を誘導可能な通常誘導路と、を備え、可動部材は、第2状態において遊技領域を流下する遊技球を受け得る球受部と、該球受部で受けた遊技球を誘導通路へ向けて流入させる球案内部と、該球案内部を挟んで球受部とは反対側に設けられ、特定放出開口を開閉して球案内部から流入してきた遊技球の誘導方向を切換可能な球誘導切換部と、を一体にして備え、該球誘導切換部が特定放出開口を開放すると、変動入賞装置内へ流入して球検出手段により検出された遊技球を特定放出開口から放出するので、可動部材に、遊技球を変動入賞装置内へ受け入れる機能だけではなく、変動入賞装置内へ流入した遊技球の誘導態様を変化させる機能をも備えることができ、変動入賞装置内の遊技球の誘導態様を可動部材の状態変換に伴って変化させることができる。したがって、可動部材とは別個の構成要素を備えずに、変動入賞装置内の遊技球の挙動をランダムに変化させることができ、遊技の興趣の向上を図ることができる。また、遊技球を特定放出開口から放出して特定入賞領域へ迅速に向かわせることができる。したがって、特定入賞領域へ入賞し得る遊技球の挙動に迫力を持たせることができ、遊技の興趣を一層高めることができる。   According to the fifth aspect of the present invention, the variable winning device has a ball detecting means for detecting that the game ball has flowed into the variable winning device, and the game ball detected by the ball detecting means is movable. A moving space portion, and a guide passage through which a game ball can flow is provided at the top of the moving space portion, and a specific winning area is set at a position below the guide passage in the moving space portion, The passage includes a specific release opening that can discharge the game ball toward the specific prize area, and a normal guide path that can guide the game ball to an area different from the specific prize area in the moving space, and the movable member is A ball receiving portion that can receive a game ball flowing down the game area in the second state, a ball guide portion that allows the game ball received by the ball receiving portion to flow toward the guide passage, and a ball sandwiching the ball guide portion It is provided on the opposite side of the receiving part and opens and closes the specific discharge opening. And a ball guidance switching unit capable of switching the guidance direction of the game ball flowing in from the guide unit, and when the ball guidance switching unit opens the specific discharge opening, it flows into the variable winning device and detects the ball Since the game ball detected by the means is released from the specific release opening, not only the function of accepting the game ball into the variable winning device but also the function of changing the guidance mode of the game ball flowing into the variable winning device to the movable member Can be provided, and the guidance mode of the game ball in the variable winning device can be changed with the state conversion of the movable member. Therefore, it is possible to randomly change the behavior of the game ball in the variable winning device without providing a separate component from the movable member, and to improve the interest of the game. In addition, the game ball can be released from the specific release opening and can be promptly directed to the specific winning area. Therefore, it is possible to give a powerful force to the behavior of a game ball that can win a specific winning area, and to further enhance the interest of the game.

請求項6に記載の発明によれば、移動空間部のうち前記誘導通路よりも下方には、遊技球が転動可能な上面に複数の振分突起が突設された球転動回転体を備え、通常誘導路の下流端を球転動回転体の上方で開放して、通常誘導路を流下してきた遊技球を球転動回転体の上面へ誘導可能としたので、通常誘導路から流下してきた遊技球の挙動を複雑にして遊技者に見せることができ、遊技の興趣を一層向上させることができる。   According to the sixth aspect of the present invention, the ball rolling rotator having a plurality of sorting protrusions projecting from the upper surface of the moving space portion below the guide passage so that the game ball can roll. The downstream end of the normal guideway is opened above the ball rolling rotator so that the game ball flowing down the normal guideway can be guided to the upper surface of the ball rolling rotator. The behavior of the game ball that has been played can be complicated and shown to the player, and the interest of the game can be further improved.

請求項7に記載の発明によれば、移動空間部のうち誘導通路と特定入賞領域との間には、遊技球が横方向へ転動可能な球転動棚を設け、通常誘導路の下流端を球転動棚の上方へ開放して、通常誘導路を流下してきた遊技球を球転動棚の上面へ誘導可能としたので、移動空間部内の遊技球の挙動を簡単な構成で複雑にすることができ、遊技者に遊技球の挙動を十分に楽しませることができる。   According to the seventh aspect of the present invention, a ball rolling shelf on which a game ball can roll in the lateral direction is provided between the guide passage and the specific winning area in the moving space, and is downstream of the normal guide path. The game ball that has normally flowed down the guide path can be guided to the upper surface of the ball rolling shelf by opening the end above the ball rolling shelf, so the behavior of the game ball in the moving space is complicated with a simple configuration. It is possible to make the player fully enjoy the behavior of the game ball.

請求項8に記載の発明によれば、可動部材は、変動入賞装置の一側に設けられた一側可動部材と、他側に設けられた他側可動部材と、から構成され、特定放出開口は、一側可動部材により受け入れられた遊技球を放出可能な一側特定放出開口と、他側可動部材により受け入れられた遊技球を放出可能な他側特定放出開口と、から構成され、通常誘導路は、一側可動部材により受け入れられた遊技球を誘導可能な一側通常誘導路と、一側可動部材により受け入れられた遊技球を誘導可能な他側通常誘導路と、から構成され、一側可動部材と他側可動部材とを共に第1状態へ変換すると、一側可動部材の球誘導切換部が一側特定放出開口を閉成する一方、他側可動部材の球誘導切換部が他側特定放出開口を開放し、一側可動部材と他側可動部材とを共に第2状態へ変換すると、一側可動部材の球誘導切換部が一側特定放出開口を開放する一方、他側可動部材の球誘導切換部が他側特定放出開口を閉成するので、可動部材の状態変換に伴って変化する遊技球の誘導態様を可動部材毎に異ならせることができ、遊技の興趣をさらに向上させることができる。   According to the invention described in claim 8, the movable member is composed of the one-side movable member provided on one side of the variable prize apparatus and the other-side movable member provided on the other side, and the specific discharge opening. Is composed of one side specific discharge opening that can discharge the game ball received by the one side movable member and the other side specific discharge opening that can discharge the game ball received by the other side movable member. The road is composed of a one-side normal guidance path that can guide the game ball received by the one-side movable member, and a second-side normal guide path that can guide the game ball received by the one-side movable member. When both the side movable member and the other side movable member are converted to the first state, the ball guidance switching unit of the one side movable member closes the one side specific discharge opening, while the ball guidance switching unit of the other side movable member is the other. The side specific discharge opening is opened, and the one side movable member and the other side movable member are When both are converted to the second state, the ball guide switching unit of the one side movable member opens the one side specific discharge opening, while the ball guide switching unit of the other side movable member closes the other side specific discharge opening. The guidance mode of the game ball that changes with the state change of the member can be made different for each movable member, and the interest of the game can be further improved.

遊技盤の正面図である。It is a front view of a game board. 変動入賞装置の斜視図であり、(a)は上方から見た斜視図、(b)は下方から見た斜視図である。It is a perspective view of a variable prize device, (a) is a perspective view seen from the upper part, (b) is a perspective view seen from the lower part. 変動入賞装置の断面図である。It is sectional drawing of a variable winning apparatus. (a)は変動入賞装置の分解図、(b)は取付基板の分解図である。(A) is an exploded view of the variable winning device, and (b) is an exploded view of the mounting board. 可動部材、カウントセンサ、誘導通路の斜視図であり、(a)は可動部材を第1状態とした斜視図、(b)は可動部材を第2状態とした斜視図である。It is a perspective view of a movable member, a count sensor, and a guide passage, (a) is a perspective view which made the movable member the 1st state, and (b) is a perspective view which made the movable member the 2nd state. 誘導通路の斜視図である。It is a perspective view of a guidance passage. 球転動部の斜視図である。It is a perspective view of a ball rolling part. 制御系統の説明に供するブロック構成図である。It is a block block diagram with which it uses for description of a control system. (a)は遊技の流れを示す説明図であり、(b)は「大当たり」,「小当たり1」,「小当たり2」の出現確率を示す表である。(A) is explanatory drawing which shows the flow of a game, (b) is a table | surface which shows the appearance probability of "big hit", "small hit 1", and "small hit 2". 第1始動遊技状態または第2始動遊技状態におけるタイムチャートであり、(a)は遊技球が一般入賞領域へ入賞するときのタイムチャート、(b)は遊技球が特定入賞領域へ入賞するときのタイムチャートである。It is a time chart in a 1st starting game state or a 2nd starting game state, (a) is a time chart when a game ball wins a general winning area, (b) is when a game ball wins a specific winning area It is a time chart. 通常誘導路へ誘導される遊技球の挙動を示す説明図である。It is explanatory drawing which shows the behavior of the game ball guided to a normal guidance path. 特定誘導路へ誘導される遊技球の挙動を示す説明図である。It is explanatory drawing which shows the behavior of the game ball guided to a specific taxiway. 特定誘導路へ誘導される遊技球の挙動を示す可動部材、カウントセンサ、誘導通路の斜視図である。It is a perspective view of a movable member, a count sensor, and a guide passage showing behavior of a game ball guided to a specific guide path. 第2実施形態における変動入賞装置の斜視図であり、(a)は可動部材を第1状態とした斜視図、(b)は可動部材を第2状態とした斜視図である。It is a perspective view of the variable prize apparatus in 2nd Embodiment, (a) is a perspective view which made the movable member the 1st state, (b) is a perspective view which made the movable member the 2nd state. 遊技球が通常誘導路へ誘導される様子を示した説明図である。It is explanatory drawing which showed a mode that a game ball was guide | induced to a normal taxiway. 遊技球が特定放出開口から放出される様子を示した説明図である。It is explanatory drawing which showed a mode that a game ball was discharge | released from a specific discharge | release opening. 第2実施形態の変形例における可動部材および通常誘導路の説明図であり、(a)は可動部材を第1状態とした正面図、(b)は第1状態における左側可動部材および左側通常誘導路を後方から見た斜視図、(c)は可動部材を第2状態とした正面図、(d)は第2状態における左側可動部材および左側通常誘導路を後方から見た斜視図、(e)は第2状態から第1状態へ変換している途中の左側可動部材および左側通常誘導路を後方から見た斜視図、(f)は第2状態から第1状態へ変換している途中の右側可動部材および右側通常誘導路を前方から見た斜視図である。It is explanatory drawing of the movable member and normal guiding path in the modification of 2nd Embodiment, (a) is a front view which made the movable member the 1st state, (b) is the left movable member and left side normal guidance in a 1st state. The perspective view which looked at the path from back, (c) is the front view which made the movable member the 2nd state, (d) is the perspective view which looked at the left movable member and the left normal guiding path in the 2nd state from the back, (e ) Is a perspective view of the left movable member and the left normal guiding path in the middle of the conversion from the second state to the first state, as viewed from the rear, and (f) in the middle of the conversion from the second state to the first state. It is the perspective view which looked at the right side movable member and the right side normal guiding path from the front. (a)は補助遊技における可動部材の状態変換の所要時間を開閉動作パターンとして示す表、(b)は小当たり図柄乱数と可動部材の開閉動作パターンとの対応を示す表である。(A) is a table | surface which shows the time required for state conversion of the movable member in an auxiliary game as an opening / closing operation pattern, (b) is a table | surface which shows a response | compatibility with a small hit design random number and the opening / closing operation pattern of a movable member. 小当たり図柄乱数と可動部材の開閉動作回数との対応を示す表である。It is a table | surface which shows a response | compatibility with the small hit design random number and the opening / closing operation frequency of a movable member. (a)は特別遊技における可動部材の開閉動作パターンを示す表、(b)はラウンド数と小当たり図柄乱数と可動部材の開閉動作パターンとの対応を示す表である。(A) is a table | surface which shows the opening / closing operation | movement pattern of the movable member in a special game, (b) is a table | surface which shows a response | compatibility with the number of rounds, a small hit symbol random number, and the opening / closing operation | movement pattern of a movable member.

以下、代表的な遊技機であるパチンコ遊技機を例に挙げて本発明の実施の形態を図面に基づき説明する。
パチンコ遊技機の遊技盤1は、図1に示すように、矩形状の遊技盤本体2の表面にガイドレール3や複数のサイドケース4等の区画部材を装着して遊技領域5を区画形成し、該遊技領域5内の略中央には、遊技領域5を流下する遊技球を内部へ導入可能な変動入賞装置(センター役物)7を配設している。また、遊技領域5のうち変動入賞装置7の一側方(図1中、左側方)には一般入賞口9を配置し、変動入賞装置7の他側方(図1中、右側方)には、遊技の進行に伴って発光や画像表示を実行する演出部材10および演出表示装置11を配置している。さらに、変動入賞装置7の下方には普図始動ゲート12を配置し、該普図始動ゲート12の周辺には複数の始動入賞口(第1始動口13、第2始動口14)配置している。具体的には、普図始動ゲート12の左右両側方には第1始動口13をそれぞれ配置し、普図始動ゲート12の下方(直下)には、羽根状の普通電動役物14aが左右に備えられた第2始動口14を配置している。そして、第2始動口14の下方に位置する遊技領域5の下端には、入賞せずに流下してきた遊技球を回収するアウト口15を設けている。
Hereinafter, embodiments of the present invention will be described with reference to the drawings, taking a pachinko gaming machine as a typical gaming machine as an example.
As shown in FIG. 1, the gaming board 1 of the pachinko gaming machine is provided with a partitioning member such as a guide rail 3 or a plurality of side cases 4 on the surface of a rectangular gaming board main body 2 to form a gaming area 5. In the middle of the game area 5, a variable prize device (center accessory) 7 capable of introducing a game ball flowing down the game area 5 into the inside is disposed. Further, a general winning opening 9 is arranged on one side (left side in FIG. 1) of the variable winning device 7 in the game area 5, and on the other side (right side in FIG. 1) of the variable winning device 7. Arranges an effect member 10 and an effect display device 11 that perform light emission and image display as the game progresses. Further, a general start gate 12 is arranged below the variable winning device 7, and a plurality of start winning ports (first start port 13 and second start port 14) are arranged around the general start gate 12. Yes. Specifically, the first start port 13 is arranged on both the left and right sides of the general-purpose start gate 12, and the blade-shaped ordinary electric accessory 14a is located on the left and right sides below (directly below) the general-purpose start gate 12. The provided 2nd starting port 14 is arrange | positioned. An out port 15 is provided at the lower end of the game area 5 located below the second start port 14 to collect game balls that have flowed down without winning.

また、サイドケース4の下部のうち普図始動ゲート12および第2始動口14を挟んでガイドレール3とは反対側(すなわち、遊技領域5の外)に位置する箇所には、遊技の進行に伴って変化する情報を発光により表示する表示ユニット17を備えている。表示ユニット17は、普通図柄表示器19、普図始動記憶表示器20、第1特図始動記憶表示器21、第2特図始動記憶表示器22として機能する複数のLED(点状発光体)と、第1特別図柄表示器23および第2特別図柄表示器24として機能する2つの7セグメントLEDとを実装している。   Further, in the lower part of the side case 4, there is no progress in the game at a position located on the opposite side to the guide rail 3 (that is, outside the game area 5) with the usual start gate 12 and the second start port 14 in between. A display unit 17 that displays information that changes with light emission is provided. The display unit 17 includes a plurality of LEDs (point light emitters) that function as a normal symbol display 19, a general diagram start memory display 20, a first special diagram start memory display 21, and a second special diagram start memory display 22. And two 7-segment LEDs that function as the first special symbol display 23 and the second special symbol display 24.

普通図柄表示器19は、遊技球の普図始動ゲート12への入賞(通過)を契機として普図変動表示ゲームを行う表示器であり、普図変動表示ゲーム時に発光態様(例えば2つのLEDの点灯状態)を異ならせて普通図柄(普図)を表示するように構成されている。また、普図始動記憶表示器20では、遊技球が普図始動ゲート12を通過したが未処理となっている普図変動表示ゲームの回数を所定数(例えば4個)まで表示できるように構成されている。   The normal symbol display 19 is a display that performs a general variation display game in response to a winning (passing) of the game ball to the general diagram start gate 12, and a light emission mode (for example, two LED's) It is configured to display normal symbols (ordinary symbols) with different lighting states. Also, the general chart start memory display 20 is configured to display up to a predetermined number (for example, four) of the number of times the baseball variation display game has passed through the general chart start gate 12 but has not yet been processed. Has been.

第1特別図柄表示器23は、遊技球の第1始動口13への入賞を始動条件として第1特図変動表示ゲームを行う表示器であり、第1特図変動表示ゲーム時に数字、記号等の第1特別図柄(第1特図)を変動表示するように構成されている。また、第2特別図柄表示器24は、遊技球の第2始動口14への入賞を始動条件として第2特図変動表示ゲームを行う表示器であり、第2特図変動表示ゲーム時に数字、記号等の第2特別図柄(第2特図)を変動表示するように構成されている。さらに、第1特図始動記憶表示器21では、遊技球が第1始動口13に入賞したが未処理となっている第1特図変動表示ゲームの回数を所定数(例えば4個)まで表示できるように構成されており、第2特図始動記憶表示器22では、遊技球が第2始動口14に入賞したが未処理となっている第2特図変動表示ゲームの回数を所定数(例えば4個)まで表示できるように構成されている。なお、各変動表示ゲームに基づく遊技の進行については、後で詳細に説明する。   The first special symbol display 23 is a display that performs the first special figure variation display game using a winning of the game ball to the first start port 13 as a starting condition. The first special symbol (first special diagram) is variably displayed. The second special symbol display 24 is a display that performs the second special figure variation display game using a winning of the game ball to the second starting port 14 as a starting condition. A second special symbol (second special figure) such as a symbol is variably displayed. Further, the first special figure start memory display 21 displays up to a predetermined number (for example, four) the number of first special figure variable display games that have been won by the game ball at the first start opening 13 but are not yet processed. In the second special figure start memory display 22, the number of times of the second special figure variable display game in which the game ball has won the second start opening 14 but has not been processed is determined by a predetermined number ( For example, up to four) can be displayed. The progress of the game based on each variable display game will be described in detail later.

次に、変動入賞装置7について説明する。
変動入賞装置7は、図2〜図4に示すように、前方へ向けて開放された箱状の装置ベース31を備え、該装置ベース31の前側には、当該変動入賞装置7を遊技盤1の表面へ取り付けるための取付基板32を枠状に形成して止着している。また、装置ベース31の内部空間と取付基板32の中央部に開設された基板開口部32aとを前後に重ねた状態で連通して、当該変動入賞装置7の内側に移動空間部(凹室)33を後方の装置ベース31側へ凹ませた状態で形成している。さらに、取付基板32の前面側のうち基板開口部32aの上方には、キャラクターの顔を模した形状の鎧部34を備え、基板開口部32aの左右両側縁部の下寄りには縦長な球侵入阻止壁35を備え、基板開口部32aの下縁部には下側装飾パネル36を備え、鎧部34、球侵入阻止壁35、下側装飾パネル36をそれぞれ変動入賞装置7の前方へ向けて突出している。そして、基板開口部32aの左右各側縁部のうち、鎧部34の左右下端と球侵入阻止壁35の左右上端との間には、羽根状の可動部材38を基板開口部32aの外方(側方)へ向けて開閉(回動)可能な状態で配置し、可動部材38を開くと、遊技領域5の上部から流下してくる遊技球を変動入賞装置7内へ受け入れ可能となり(図5(b)参照)、可動部材38を閉じると、変動入賞装置7内へ受け入れ不能となるように構成されている(図5(a)参照)。なお、可動部材38の構造については、後で詳細に説明する。
Next, the variable winning device 7 will be described.
As shown in FIGS. 2 to 4, the variable winning device 7 includes a box-shaped device base 31 opened forward, and the variable winning device 7 is placed on the front side of the device base 31. An attachment substrate 32 for attachment to the surface is formed in a frame shape and fastened. In addition, the internal space of the device base 31 and the substrate opening 32a opened at the center of the mounting substrate 32 communicate with each other in a front-to-back manner, and a moving space (concave chamber) is formed inside the variable winning device 7. 33 is formed in a state of being recessed toward the rear device base 31 side. Further, an armor portion 34 having a shape imitating a character's face is provided above the substrate opening 32a on the front surface side of the mounting substrate 32, and vertically long spheres below the left and right edges of the substrate opening 32a. An intrusion prevention wall 35 is provided, and a lower decorative panel 36 is provided at the lower edge of the substrate opening 32a. The armor portion 34, the ball intrusion prevention wall 35, and the lower decorative panel 36 are respectively directed to the front of the variable winning device 7. Protruding. Of the left and right side edges of the substrate opening 32a, a blade-like movable member 38 is disposed on the outer side of the substrate opening 32a between the left and right lower ends of the armor portion 34 and the left and right upper ends of the ball intrusion prevention walls 35. When the movable member 38 is opened in such a manner that it can be opened / closed (rotated) toward (side) and the movable member 38 is opened, the game ball flowing down from the upper part of the game area 5 can be received into the variable winning device 7 (see FIG. 5 (b)), the movable member 38 is configured to be unacceptable when the movable member 38 is closed (see FIG. 5 (a)). The structure of the movable member 38 will be described later in detail.

また、図2(a)および(b)に示すように、基板開口部32aの上縁部の左右両側、詳しくは可動部材38よりも変動入賞装置7の中央寄りに位置する箇所にはカウントセンサ41(本発明における球検出手段に相当)をそれぞれ配置し、可動部材38を開いて受け入れられた遊技球が変動入賞装置7内に流入したことをカウントセンサ41により検出可能としている。さらに、カウントセンサ41の球通過口41a(図5(a)参照)の下端を移動空間部33の上部へ臨ませ、可動部材38により受け入れられた遊技球をカウントセンサ41で検出した後で移動空間部33内へ流下(移動)させるように構成されている。そして、カウントセンサ41の前方、およびカウントセンサ41を挟んで可動部材38と反対側(言い換えると変動入賞装置7の中央側)に位置する箇所にはセンサカバー42(図4(b)参照)を設け、可動部材38により受け入れられた遊技球をセンサカバー42の内側へ当接してカウントセンサ41の球通過口41aへ案内可能としている。   Further, as shown in FIGS. 2 (a) and 2 (b), a count sensor is provided at both the left and right sides of the upper edge of the substrate opening 32a, more specifically, at a position closer to the center of the variable winning device 7 than the movable member 38. 41 (corresponding to the ball detecting means in the present invention) are arranged so that the count sensor 41 can detect that the game ball received by opening the movable member 38 flows into the variable winning device 7. Further, the lower end of the ball passage opening 41a (see FIG. 5A) of the count sensor 41 faces the upper portion of the moving space 33, and the game ball received by the movable member 38 is detected by the count sensor 41 and moved. It is configured to flow down (move) into the space 33. A sensor cover 42 (see FIG. 4B) is placed in front of the count sensor 41 and at a position located on the opposite side of the movable member 38 across the count sensor 41 (in other words, on the central side of the variable winning device 7). The game ball received by the movable member 38 comes into contact with the inside of the sensor cover 42 and can be guided to the ball passage port 41a of the count sensor 41.

さらに、移動空間部33の上部には、カウントセンサ41を通過してきた遊技球が流下可能な誘導通路45を設け、移動空間部33の底部(下部)の前寄り、言い換えると移動空間部33のうち誘導通路45よりも下方に位置し、且つ下側装飾パネル36側に位置する箇所には、移動空間部33内に流入した遊技球が入賞可能な入賞部46を設けている。また、入賞部46の後方には、誘導通路45から流下してきた遊技球を入賞部46へ向けて転動させる球転動部47を備えている。   Further, a guide passage 45 through which the game ball that has passed through the count sensor 41 can flow down is provided in the upper part of the moving space part 33, and the front of the bottom part (lower part) of the moving space part 33, in other words, the moving space part 33. Among them, a winning portion 46 where a game ball that has flowed into the moving space 33 can be won is provided at a location that is located below the guide passage 45 and that is located on the lower decorative panel 36 side. Further, behind the winning portion 46, a ball rolling portion 47 that rolls the game ball flowing down from the guide passage 45 toward the winning portion 46 is provided.

誘導通路45は、図5および図6に示すように、変動入賞装置7の前側から後側へ向けて下り傾斜した複数の誘導路(特定誘導路51、通常誘導路52)で構成されている。そして、特定誘導路51を移動空間部33の左右方向の中央部に配置し、該特定誘導路51の左右両側方に通常誘導路52を備えている。具体的には、特定誘導路51の左側方(一側方)には左側通常誘導路52a(本発明における一側通常誘導路に相当)を備え、右側方(他側方)には右側通常誘導路52bを備えている。そして、通常誘導路52を特定誘導路51よりも1段高くして配置し、特定誘導路51および通常誘導路52をそれぞれ遊技球が1個ずつ流下可能な通路幅(左右幅)で形成している。また、左側通常誘導路52aの上流端を上方へ開放して左側(一側)のカウントセンサ41の球通過口41aの下端へ連通し、右側通常誘導路52bの上流端を上方へ開放して右側(他側)のカウントセンサ41の球通過口41aの下端へ連通している。さらに、特定誘導路51の上流端と各通常誘導路52の上流端とを連通させて誘導連通部54を誘導通路45の左右両側にそれぞれ形成し、各誘導連通部54の下側(入賞部46側)から前側(通常誘導路52または特定誘導路51の傾斜上端側)に亘る箇所には通過開口55を開設し、該通過開口55に後述する可動部材38の一部を通過可能としている。そして、特定誘導路51の下流端(後端)および通常誘導路52の下流端(後端)を誘導通路45の後方へ向けてそれぞれ開放し、特定誘導路51または通常誘導路52を流下してきた遊技球を移動空間部33の後部へ放出するように構成されている。さらに、特定誘導路51の下流端および通常誘導路52の下流端を、移動空間部33の後部区画壁33aから前方へ遊技球が十分に通過可能な距離を空けて離間し、特定誘導路51の下流端または通常誘導路52端の下流端から放出された遊技球を移動空間部33の下部へ落下可能としている(図3参照)。   As shown in FIGS. 5 and 6, the guide passage 45 includes a plurality of guide paths (specific guide path 51, normal guide path 52) inclined downward from the front side to the rear side of the variable winning device 7. . The specific taxiway 51 is disposed at the center in the left-right direction of the moving space 33, and the normal taxiway 52 is provided on both the left and right sides of the specific taxiway 51. Specifically, the left side (one side) of the specific taxiway 51 is provided with a left side normal taxiway 52a (corresponding to one side normal taxiway in the present invention), and the right side (other side) is provided with a right side normal taxiway. A guide path 52b is provided. The normal taxiway 52 is arranged one step higher than the specific taxiway 51, and the specific taxiway 51 and the normal taxiway 52 are each formed with a passage width (left and right width) that allows one game ball to flow down. ing. Further, the upstream end of the left normal guiding path 52a is opened upward to communicate with the lower end of the ball passage port 41a of the left (one side) count sensor 41, and the upstream end of the right normal guiding path 52b is opened upward. The right (other side) count sensor 41 communicates with the lower end of the ball passage port 41a. Furthermore, the upstream end of the specific guiding path 51 and the upstream end of each normal guiding path 52 are communicated to form the guiding communication portions 54 on the left and right sides of the guiding passage 45, respectively. A passage opening 55 is formed at a position extending from the 46th side) to the front side (the normal upper guideway 52 or the inclined upper end side of the specific guideway 51), and a part of the movable member 38 described later can pass through the passage opening 55. . Then, the downstream end (rear end) of the specific guide path 51 and the downstream end (rear end) of the normal guide path 52 are opened toward the rear of the guide path 45, and the specific guide path 51 or the normal guide path 52 flows down. The game ball is released to the rear part of the moving space 33. Further, the downstream end of the specific guiding path 51 and the downstream end of the normal guiding path 52 are separated from the rear partition wall 33a of the moving space 33 by a distance that allows a game ball to sufficiently pass forward. The game ball released from the downstream end or the downstream end of the normal guide path 52 can be dropped to the lower part of the moving space portion 33 (see FIG. 3).

入賞部46は、図2(a)に示すように、移動空間部33の左右方向の中央部分、言い換えると特定誘導路51の上流部の直下に配置された特定入賞領域(V入賞口)57と、特定入賞領域57の左右両側方であって各通常誘導路52の上流部の直下に配置された一般入賞領域58とを備えて構成されている。また、図3に示すように、特定入賞領域57と下側装飾パネル36との間には特定案内樋59を後方の特定入賞領域57側へ向けて下り傾斜した姿勢で設け、特定案内樋59に載った遊技球を特定入賞領域57へ案内可能としている。さらに、特定案内樋59の下方には、特定入賞領域57へ流入した遊技球(入賞球)を流下させる特定流下路61を前方の下側装飾パネル36側へ屈曲した状態で形成し、特定流下路61の途中には入賞球を検出可能な特定入賞センサ62を設けている。そして、図4(a)に示すように、取付基板32の下部の裏面側には流路形成部材64を止着し、該流路形成部材64と下側装飾パネル36との間には、一般入賞領域58へ流入した遊技球を流下させる一般流下路65を後方の流路形成部材64側へ屈曲した状態で形成している。さらに、遊技盤1の裏面側には、特定流下路61または一般流下路65を流下してきた遊技球を回収する球回収路(図示せず)を設け、該球回収路の途中には、回収された遊技球を検出可能な残存球検出センサ66(図8参照)を配置し、カウントセンサ41で検出された遊技球(変動入賞装置7内へ進入した遊技球)の数と、残存球検出センサ66で検出された遊技球(変動入賞装置7から排出された遊技球)の数とを照合して、変動入賞装置7内に遊技球が残存しているか否かを確認できるようになっている。なお、遊技領域5のうち変動入賞装置7の下方に所謂クルーンと称される擂鉢状の球旋回転動部(図示せず)を配置してもよい。そして、特定入賞センサ62を通過して特定流下路61を流下してきた遊技球を球旋回転動部上へ放出し、球旋回転動部上を転動させてから球回収路へ回収してもよい。   As shown in FIG. 2 (a), the winning portion 46 is a specific winning area (V winning opening) 57 arranged right below the central portion of the moving space portion 33, in other words, directly below the upstream portion of the specific guide path 51. And a general winning area 58 arranged on both the left and right sides of the specific winning area 57 and immediately below the upstream portion of each normal guiding path 52. As shown in FIG. 3, a specific guide rod 59 is provided between the specific prize area 57 and the lower decorative panel 36 so as to be inclined downward toward the rear specific prize area 57. Can be guided to the specific winning area 57. Furthermore, a specific flow path 61 for flowing down the game ball (winning ball) that has flowed into the specific winning area 57 is formed below the specific guide rod 59 in a state bent to the front lower decorative panel 36 side. In the middle of the path 61, a specific winning sensor 62 capable of detecting a winning ball is provided. Then, as shown in FIG. 4A, a flow path forming member 64 is fastened to the lower back side of the mounting substrate 32, and between the flow path forming member 64 and the lower decorative panel 36, A general flow path 65 for flowing down the game ball that has flowed into the general winning area 58 is formed in a state bent toward the rear flow path forming member 64. Further, on the back side of the game board 1, a ball collection path (not shown) for collecting game balls that have flowed down the specific flow path 61 or the general flow path 65 is provided. The remaining ball detection sensor 66 (see FIG. 8) capable of detecting the played game balls is arranged, and the number of game balls detected by the count sensor 41 (game balls that have entered the variable winning device 7) and the remaining ball detection. By comparing the number of game balls (game balls discharged from the variable winning device 7) detected by the sensor 66, it is possible to check whether or not the game balls remain in the variable winning device 7. Yes. In addition, you may arrange | position the bowl-shaped spherical-rotation moving part (not shown) called what is called a croon below the fluctuation | variation prize-winning apparatus 7 in the game area 5. FIG. Then, the game balls that have passed through the specific winning sensor 62 and have flowed down the specific flow path 61 are discharged onto the ball rotating part, and are collected on the ball collecting path after rolling on the ball rotating part. Also good.

球転動部47は、図3および図7に示すように、移動空間部33の前方へ向けて下り傾斜した姿勢で設けられており、該球転動部47の前後方向の中央部分であって、通常誘導路52の下流部および特定誘導路51の下流部の下方に位置する箇所には、円板状の球転動回転体68を円形状の上面(遊技球が転動可能な球転動面)が球転動部47に沿って下り傾斜した姿勢で配置している。そして、通常誘導路52の下流端および特定誘導路51の下流端を球転動回転体68の上方で開放するとともに、球転動回転体68から遊技球が十分に通過可能な距離で離間して、通常誘導路52または特定誘導路51の下流端まで流下してきた遊技球を球転動回転体68の上面へ誘導可能とし、さらには、誘導通路45の下部に引っ掛からずに球転動部47上(球転動回転体68上)を転動するように構成されている。また、球転動回転体68の中心部を特定誘導路51の直下(言い換えると移動空間部33の左右方向の中央部)に配置し、該中心部から球転動部47の傾斜方向とは直交する回転中心軸68aを下方へ向けて突設して回転モータ69へ接続し、回転モータ69を駆動すると球転動回転体68が下り傾斜姿勢を維持した状態で回転するように構成されている。   As shown in FIGS. 3 and 7, the ball rolling portion 47 is provided in a posture inclined downward toward the front of the moving space portion 33, and is a central portion in the front-rear direction of the ball rolling portion 47. In addition, a disc-shaped ball rolling rotator 68 is placed on a circular upper surface (a ball on which a game ball can roll) at a location located downstream of the normal guide path 52 and the downstream portion of the specific guide path 51. The rolling surface is disposed in a posture inclined downward along the ball rolling portion 47. The downstream end of the normal guide path 52 and the downstream end of the specific guide path 51 are opened above the ball rolling rotator 68 and separated from the ball rolling rotator 68 by a distance that allows a game ball to pass sufficiently. Thus, the game ball that has flowed down to the downstream end of the normal guide path 52 or the specific guide path 51 can be guided to the upper surface of the ball rolling rotator 68, and further, the ball rolling section without being caught by the lower portion of the guide path 45. It is configured to roll on 47 (on the ball rolling rotator 68). In addition, the central portion of the ball rolling rotor 68 is disposed directly below the specific guide path 51 (in other words, the central portion in the left-right direction of the moving space portion 33), and the inclination direction of the ball rolling portion 47 from the central portion is The orthogonal rotation center shaft 68a protrudes downward and is connected to the rotation motor 69. When the rotation motor 69 is driven, the ball rolling rotator 68 rotates in a state of maintaining a downward inclined posture. Yes.

さらに、球転動回転体68の上面には複数の振分突起71を遊技球が停留不能な状態、言い換えると互いに隣り合う振分突起71の離間距離を遊技球が十分に通過可能な寸法に設定して突設している。そして、図7に示すように、球転動回転体68を回転している最中には、振分突起71が特定入賞領域57と一般入賞領域58との間から球転動部47の傾斜方向に沿って延在する直線X上に並ぶ状態、および一般入賞領域58の中心から球転動部47の外側縁寄りに外れた位置から球転動部47の傾斜方向に沿って延在する直線Y上に並ぶ状態となり得るように設定している。したがって、この状態で特定誘導路51が下流端から遊技球を放出した場合には、遊技球がこの球転動回転体68の左右方向の中央部分を通って振分突起71へ衝突せずに特定入賞領域57に到達可能となり、通常誘導路52が下流端から遊技球を放出した場合には、遊技球が球転動回転体68の側部を通って振分突起71へ衝突せずに一般入賞領域58に到達可能となる。このことから、変動入賞装置7内へ流入した遊技球を、特定誘導路51および球転動部47により特定入賞領域57へ誘導可能とする一方、通常誘導路52および球転動部47により一般入賞領域58(言い換えると、移動空間部33内のうち特定入賞領域57とは異なる領域)へ誘導可能としている。   Further, a plurality of sorting protrusions 71 are placed on the upper surface of the ball rolling rotor 68 in a state in which the gaming balls cannot be stopped, in other words, the dimensions allowing the gaming balls to sufficiently pass through the separation distance between the neighboring sorting protrusions 71. Set and project. As shown in FIG. 7, during the rotation of the ball rolling rotator 68, the distribution protrusion 71 tilts the ball rolling portion 47 between the specific winning area 57 and the general winning area 58. It extends along the inclination direction of the ball rolling part 47 from a state aligned on the straight line X extending along the direction and a position deviating from the center of the general winning area 58 toward the outer edge of the ball rolling part 47. It is set to be in a state of being aligned on the straight line Y. Therefore, when the specific guide path 51 releases the game ball from the downstream end in this state, the game ball does not collide with the sorting protrusion 71 through the central portion in the left-right direction of the ball rolling rotor 68. When the specific winning area 57 can be reached and the normal guiding path 52 releases the game ball from the downstream end, the game ball does not collide with the sorting protrusion 71 through the side of the ball rolling rotator 68. The general winning area 58 can be reached. From this, the game ball that has flowed into the variable winning device 7 can be guided to the specific winning area 57 by the specific guiding path 51 and the ball rolling unit 47, while the normal guiding path 52 and the ball rolling unit 47 are generally used. It is possible to guide to a winning area 58 (in other words, an area different from the specific winning area 57 in the moving space 33).

また、図1および図7に示すように、球転動部47の傾斜上端のうち、変動入賞装置7の正面から見て特定誘導路51および通常誘導路52の直下に位置する箇所には振分突条72を球転動部47の傾斜方向に沿って延在する下り傾斜姿勢で突設し、該振分突条72に遊技球(具体的には、特定誘導路51の下流端または通常誘導路52の下流端から落下してきた遊技球)が衝突し得るように構成されている。なお、振分突条72を通常誘導路52の直下に位置する箇所にのみ設けてもよい。このようにすれば、特定誘導路51の下流端から放出された遊技球が振分突条72へ衝突せずに球転動部47の傾斜上端へ直接落下し、前方の特定入賞領域57へ向けて迅速に転動し易くなる。   Further, as shown in FIGS. 1 and 7, the upper end of the slope of the ball rolling unit 47 is placed at a position located directly below the specific guide path 51 and the normal guide path 52 when viewed from the front of the variable winning device 7. The dividing ridge 72 is provided in a downward inclined posture extending along the inclination direction of the ball rolling portion 47, and a game ball (specifically, the downstream end of the specific guide path 51 or the A game ball that has fallen from the downstream end of the normal guide path 52) can collide. The sorting ridge 72 may be provided only at a position located directly below the normal guide path 52. In this way, the game ball released from the downstream end of the specific guide path 51 does not collide with the sorting ridge 72 and directly falls to the inclined upper end of the ball rolling portion 47 and moves to the specific winning area 57 ahead. It becomes easy to roll quickly.

次に、可動部材38について説明する。
可動部材38は、取付基板32の前面のうち通常誘導路52の上流端の側方に位置する箇所(通常誘導路52を挟んで特定誘導路51とは反対側に位置する箇所)に設けられた羽根状の部材であり、変動入賞装置7の左側(一側)に設けられた左側可動部材38a(本発明における一側可動部材に相当)と、右側(他側)に設けられた右側可動部材38b(本発明における他側可動部材に相当)とから構成されている。また、図5に示すように、各可動部材38の長手方向の中央部分に、変動入賞装置7の前後方向に沿って延設された回動軸75の一端(前端)を止着し、該回動軸75の他端(後端)を装置ベース31の後部へ突出して、装置ベース31の後部の左右両側に設けられた可動ソレノイド76(図3参照)へ接続し、該可動ソレノイド76を駆動して当該可動部材38を開閉できるように構成されている。具体的には、可動ソレノイド76を消磁すると、図1および図5(a)に示すように、可動部材38を縦向き姿勢の第1状態(閉状態)に変換し、鎧部34の左右下端と球侵入阻止壁35の左右上端との間を閉塞して、遊技領域5の上方から流下してくる遊技球を変動入賞装置7内(移動空間部33内)に受け入れない状態となる。また、可動ソレノイド76を励磁すると、図2および図5(b)に示すように、可動部材38の上部を外方へ移動して開いた姿勢の第2状態(開状態)に変換し、鎧部34の左右下端と球侵入阻止壁35の左右上端との間を開放して、遊技領域5の上方から流下してくる遊技球を変動入賞装置7内(移動空間部33内)に受け入れ可能な状態となる。具体的には、変動入賞装置7の左側方(一側方)を流下する遊技球を左側可動部材38aにより受け入れて左側通常誘導路52aまたは特定誘導路51へ導入可能となり、変動入賞装置7の右側方(他側方)を流下する遊技球を右側可動部材38bにより受け入れて右側通常誘導路52bまたは特定誘導路51へ導入可能となる。なお、左側可動部材38aに接続された可動ソレノイド76と、右側可動部材38bに接続された可動ソレノイド76は同期して駆動し、両可動部材38を常時互いに同じ状態(同じ姿勢)に設定するように構成されている。
Next, the movable member 38 will be described.
The movable member 38 is provided on the front surface of the mounting substrate 32 at a position located on the side of the upstream end of the normal guide path 52 (a position on the opposite side of the specific guide path 51 across the normal guide path 52). Left-side movable member 38a (corresponding to one-side movable member in the present invention) provided on the left side (one side) of the variable winning device 7 and right-side movable member provided on the right side (other side). It is comprised from the member 38b (equivalent to the other side movable member in this invention). Further, as shown in FIG. 5, one end (front end) of a rotating shaft 75 extending along the front-rear direction of the variable winning device 7 is fixed to the central portion of each movable member 38 in the longitudinal direction, The other end (rear end) of the rotation shaft 75 protrudes to the rear part of the apparatus base 31 and is connected to movable solenoids 76 (see FIG. 3) provided on the left and right sides of the rear part of the apparatus base 31. The movable member 38 can be opened and closed by driving. Specifically, when the movable solenoid 76 is demagnetized, the movable member 38 is converted to the first state (closed state) in the vertical orientation as shown in FIGS. And the left and right upper ends of the ball intrusion prevention wall 35 are closed, and the game ball flowing down from the upper side of the game area 5 is not received in the variable winning device 7 (in the moving space portion 33). Further, when the movable solenoid 76 is excited, as shown in FIGS. 2 and 5B, the upper part of the movable member 38 is moved outward to be converted into a second state (open state) in an open posture, and the armor Opening between the left and right lower ends of the portion 34 and the left and right upper ends of the ball intrusion prevention wall 35, the game balls flowing down from above the game area 5 can be received in the variable winning device 7 (in the moving space portion 33). It becomes a state. Specifically, the game ball flowing down the left side (one side) of the variable winning device 7 can be received by the left movable member 38a and introduced into the left normal guiding path 52a or the specific guiding path 51. The game ball flowing down on the right side (the other side) can be received by the right movable member 38b and introduced into the right normal guiding path 52b or the specific guiding path 51. The movable solenoid 76 connected to the left movable member 38a and the movable solenoid 76 connected to the right movable member 38b are driven synchronously so that both movable members 38 are always set to the same state (same posture). It is configured.

そして、各可動部材38には球受部77と球案内部78と球誘導切換部79とを一体にしてそれぞれ備えている。具体的に説明すると、可動部材38の上端部(鎧部34側に位置する端部)には球受部77を設け、第2状態(開状態)において球受部77を遊技領域5の上方へ臨ませて遊技球(遊技領域5を流下する遊技球)を受け得るように構成されている。また、可動部材38のうち球受部77よりも回動軸75側には球案内部78を凹ませて設け、第2状態においては球案内部78の上面を球受部77側からカウントセンサ41側(移動空間部33の中央側)へ向けて下り傾斜させ、球受部77で受けた遊技球を移動空間部33内、言い換えると誘導通路45へ向けて流下可能としている。さらに、可動部材38のうち球案内部78および回動軸75を挟んで球受部77とは反対側に位置する下端部には球誘導切換部79を後方の装置ベース31側へ向けて突設している。そして、可動部材38を第1状態(閉状態)から第2状態(開状態)へ変換すると、球誘導切換部79が回動軸75を中心にして回動して上昇し、通過開口55を通って誘導通路45の下方から誘導連通部54へ進入するように構成されている。また、可動部材38を第2状態(開状態)から第1状態(閉状態)へ変換すると、球誘導切換部79が回動軸75を中心にして回動して下降し、誘導連通部54から通過開口55を通って誘導通路45の下方へ移動する(抜き出される)ように構成されている。さらに、可動部材38を状態変換している最中には、球誘導切換部79が通過開口55(詳しくは通過開口55の下側開口箇所)の内側に位置して通過開口55を閉成するように構成されている。そして、可動部材38を状態変換している最中で通過開口55を閉成した状態、または、可動部材38を第2状態へ変換して球誘導切換部79が誘導連通部54へ進入した状態においては、遊技球(詳しくは、球案内部78から流下して誘導連通部54へ進入してきた遊技球)に球誘導切換部79を当接可能としている。   Each movable member 38 is integrally provided with a ball receiving portion 77, a ball guiding portion 78, and a ball guide switching portion 79. Specifically, a ball receiving portion 77 is provided at the upper end portion (the end portion located on the armor portion 34 side) of the movable member 38, and the ball receiving portion 77 is located above the game area 5 in the second state (open state). A game ball (a game ball flowing down the game area 5) can be received. In addition, the movable member 38 is provided with a spherical guide portion 78 recessed from the ball receiving portion 77 on the rotating shaft 75 side. In the second state, the upper surface of the spherical guide portion 78 is counted from the ball receiving portion 77 side. The game ball received by the ball receiving portion 77 is allowed to flow down toward the 41 side (the center side of the moving space portion 33) and flow toward the guide passage 45 in the moving space portion 33, in other words. Further, a ball guide switching portion 79 projects toward the rear device base 31 at the lower end portion of the movable member 38 located on the opposite side of the ball receiving portion 77 with the ball guide portion 78 and the rotation shaft 75 interposed therebetween. Has been established. When the movable member 38 is converted from the first state (closed state) to the second state (open state), the ball guidance switching unit 79 rotates about the rotation shaft 75 and rises, and the passage opening 55 is opened. It is configured to enter the guide communication portion 54 from below the guide passage 45. In addition, when the movable member 38 is converted from the second state (open state) to the first state (closed state), the ball guidance switching unit 79 pivots about the pivot shaft 75 and descends, and the guidance communication unit 54. It is comprised so that it may move to the downward direction of the guidance channel | path 45 through the passage opening 55 (it pulls out). Further, during the state conversion of the movable member 38, the ball guidance switching unit 79 is positioned inside the passage opening 55 (specifically, the lower opening portion of the passage opening 55) and closes the passage opening 55. It is configured as follows. Then, the state where the passage opening 55 is closed while the movable member 38 is being converted, or the state where the movable member 38 is converted to the second state and the ball guidance switching unit 79 enters the guidance communication unit 54. The ball guidance switching unit 79 can be brought into contact with a game ball (specifically, a game ball flowing down from the ball guide unit 78 and entering the guidance communication unit 54).

さらに、変動入賞装置7は、図2(b)および図3に示すように、特定誘導路51の底部のうち特定入賞領域57の直上の近傍、詳しくは特定誘導路51のうち特定入賞領域57の直上よりも上流端寄りの位置(言い換えると特定案内樋59の直上の位置)に、遊技球を1個ずつ放出可能な第1放出開口81を開設し、特定誘導路51内を流下する遊技球を第1放出開口81から特定入賞領域57へ向けて放出できるように構成されている。また、特定誘導路51の底部のうち第1放出開口81から外れた位置、詳しくは第1放出開口81よりも下流側の位置であって球転動回転体68の回転中心の直上に位置する箇所には、遊技球を1個ずつ放出可能な第2放出開口82を開設し、特定誘導路51内を流下する遊技球を第2放出開口82から球転動回転体68へ向けて放出できるように構成されている。なお、第1放出開口81は、特定案内樋59の直上の位置に開設されることに限定されない。要は、第1放出開口81から放出された遊技球が特定入賞領域57へ向けて放出できれば、特定誘導路51の底部の何処に開設されていてもよい。例えば、特定入賞領域57の直上の位置に開設されていてもよい。   Further, as shown in FIGS. 2 (b) and 3, the variable winning device 7 is located near the specific winning area 57 in the bottom of the specific guiding path 51, specifically, the specific winning area 57 in the specific guiding path 51. A game in which a first discharge opening 81 capable of discharging game balls one by one is opened at a position closer to the upstream end than directly above (in other words, a position immediately above the specific guide rod 59), and flows down in the specific guideway 51. The sphere can be discharged from the first discharge opening 81 toward the specific winning area 57. Further, the position of the bottom of the specific guide path 51 is away from the first discharge opening 81, specifically the position downstream of the first discharge opening 81 and directly above the rotation center of the ball rolling rotator 68. A second discharge opening 82 that can discharge game balls one by one is opened at the location, and the game balls flowing down in the specific guide path 51 can be discharged from the second discharge opening 82 toward the ball rolling rotator 68. It is configured as follows. The first discharge opening 81 is not limited to being opened at a position directly above the specific guide rod 59. In short, as long as the game ball released from the first release opening 81 can be released toward the specific winning area 57, it may be opened anywhere on the bottom of the specific guiding path 51. For example, it may be established at a position immediately above the specific winning area 57.

そして、パチンコ遊技機は、図8に示すように、遊技制御装置85を中心とする制御系統を備え、遊技制御装置85により遊技進行の制御を行うように構成されている。遊技制御装置85は、遊技制御を司るCPU、遊技制御のためのプログラム等を記憶しているROM、および遊技制御時にワークエリアとして利用されるRAM、入出力インターフェース等から構成されている。そして、各種検出装置(第1始動口センサ86、第2始動口センサ87、普図ゲートセンサ88、カウントセンサ41、入賞口センサ89、特定入賞センサ62、残存球検出センサ66、回転体位置検出センサ90、磁気センサ91、振動センサ92)からの信号を受信して、変動表示ゲーム(普図変動表示ゲーム、特図変動表示ゲーム)の実行、特別遊技状態(大当たり状態)の発生、遊技者に対する報知等、種々の処理を行う。さらに、サブ制御装置となる各種制御装置(演出制御装置94、排出発射制御装置95)の他、第1特別図柄表示器23、第2特別図柄表示器24、第1特図始動記憶表示器21、第2特図始動記憶表示器22、普通図柄表示器19、普図始動記憶表示器20、遊技状態表示器96、外部出力端子97、第2始動口14の普通電動役物14aを開閉するための普電開閉ソレノイド98、可動ソレノイド76、回転モータ69等に指令信号を送信して、遊技を統括的に制御する。   As shown in FIG. 8, the pachinko gaming machine includes a control system centered on a game control device 85 and is configured to control game progress by the game control device 85. The game control device 85 includes a CPU that controls game control, a ROM that stores a program for game control, a RAM that is used as a work area during game control, an input / output interface, and the like. And various detection devices (a first start port sensor 86, a second start port sensor 87, a general gate sensor 88, a count sensor 41, a winning port sensor 89, a specific winning sensor 62, a remaining ball detection sensor 66, a rotating body position detection) Receiving signals from the sensor 90, the magnetic sensor 91, and the vibration sensor 92), executing a variable display game (a normal variable display game, a special map variable display game), generating a special game state (a big hit state), a player Various processes, such as notification to, are performed. Furthermore, in addition to various control devices (production control device 94 and discharge / emission control device 95) serving as sub-control devices, a first special symbol display 23, a second special symbol display 24, and a first special diagram start memory display 21 The second special figure start memory display 22, the normal symbol display 19, the general figure start memory display 20, the game state display 96, the external output terminal 97, and the normal electric accessory 14a of the second start port 14 are opened and closed. A command signal is transmitted to the general-purpose open / close solenoid 98, the movable solenoid 76, the rotary motor 69, and the like for overall control of the game.

また、演出制御装置94は、演出制御を司るCPU、演出制御のためのプログラム等を記憶しているROM、および演出制御時にワークエリアとして利用されるRAM等から構成されている。そして、遊技制御装置85からの信号や、遊技者が操作する操作ボタン100からの信号などを受信して、遊技中の演出動作に関する処理を行う。さらに、演出部材10、演出表示装置11、スピーカ101などに指令信号を送信したり、演出制御に関する処理情報等を遊技制御装置85へ送信したりする。   The effect control device 94 includes a CPU that controls effect control, a ROM that stores programs for effect control, and a RAM that is used as a work area during effect control. And the signal from the game control apparatus 85, the signal from the operation button 100 which a player operates, etc. are received, and the process regarding presentation operation | movement during a game is performed. Further, a command signal is transmitted to the effect member 10, the effect display device 11, the speaker 101, and the like, and processing information related to effect control is transmitted to the game control device 85.

そして、排出発射制御装置95は、遊技者が操作する発射操作ユニットのタッチセンサ102や発射停止スイッチ103からの信号を受信したり、遊技制御装置85からの信号を受信したりして、遊技球の排出や発射に関する処理を行う。さらに、発射装置104、排出装置105に指令信号を送信したり、排出制御および発射制御に関する処理情報等を遊技制御装置85へ送信したりする。   Then, the discharge launch control device 95 receives a signal from the touch sensor 102 or launch stop switch 103 of the launch operation unit operated by the player, or receives a signal from the game control device 85, thereby playing the game ball Processing related to discharge and launching. Furthermore, a command signal is transmitted to the launch device 104 and the discharge device 105, and processing information related to the discharge control and the launch control is transmitted to the game control device 85.

次に、上記した構成を有する遊技盤1の動作、特に、変動入賞装置7の可動部材38の動作について説明する。なお、遊技制御装置85は、予め可動部材38を第1状態(閉状態)に変換して通常遊技状態P1(図9(a)参照)に設定しておき、遊技球の変動入賞装置7内への進入を規制しているものとする。また、球転動回転体68を常時回転しているものとする。   Next, the operation of the game board 1 having the above-described configuration, particularly the operation of the movable member 38 of the variable winning device 7 will be described. The game control device 85 previously converts the movable member 38 to the first state (closed state) and sets it to the normal game state P1 (see FIG. 9 (a)), and the game ball fluctuation winning device 7 It is assumed that entry into is restricted. Further, it is assumed that the ball rolling rotator 68 is constantly rotating.

発射装置104から発射された遊技球が遊技領域5へ飛入して流下し、普図始動ゲート12へ入賞(通過)すると、遊技制御装置85は、普通図柄表示器19において普図変動表示ゲームを実行し、普図変動表示ゲームの結果態様が「当たり」を示す状態になった場合には第2始動口14の普通電動役物14aを開いて、遊技球が第2始動口14へ入賞し易い状態に変換する。   When the game ball fired from the launching device 104 jumps into the game area 5 and flows down and wins (passes) to the ordinary diagram starting gate 12, the game control device 85 causes the ordinary symbol display 19 to display the usual figure variation display game. Is executed, and when the result mode of the general-purpose fluctuation display game is in a state of “winning”, the ordinary electric accessory 14a of the second starting port 14 is opened, and the game ball wins the second starting port 14 To a state that is easy to do.

また、図9(a)に示すように、遊技球が第1始動口13へ入賞すると、第1特別図柄表示器23において第1特図変動表示ゲームを実行して変動表示状態P2とし、遊技球が第2始動口14へ入賞すると、第2特別図柄表示器24において第2特図変動表示ゲームを実行して変動表示状態P2とする。なお、第1特図変動表示ゲームまたは第2特図変動表示ゲームを実行している最中に遊技球が第1始動口13または第2始動口14へ入賞して第1始動口センサ86または第2始動口センサ87に検出された場合(図10(a)参照)には、この入賞に基づく特図変動表示ゲームの実行を、現在実行中の特図変動表示ゲームが終了するまで保留する。   Also, as shown in FIG. 9A, when the game ball wins the first starting port 13, the first special symbol display game 23 is executed in the first special symbol display 23 to change to the variable display state P2. When the ball wins the second start opening 14, the second special symbol display game 24 is executed on the second special symbol display 24 to enter the variable display state P2. During the execution of the first special figure fluctuation display game or the second special figure fluctuation display game, the game ball wins the first start opening 13 or the second start opening 14 and the first start opening sensor 86 or When detected by the second start sensor 87 (see FIG. 10A), the execution of the special figure fluctuation display game based on the winning is suspended until the currently executed special figure fluctuation display game is finished. .

そして、第1特図変動表示ゲームまたは第2特図変動表示ゲームの結果態様が「はずれ」を示す状態になった場合には、可動部材38を第1状態に維持したまま通常遊技状態P1に戻す。さらに、「小当たり1」を示す状態になった場合には、第1始動遊技状態P3を発生させて変動入賞装置7の可動部材38を1回開く動作(第1補助遊技)を行い、遊技球の変動入賞装置7内への進入を許容する。具体的には、可動部材38を第1状態から第2状態へ変換し、再び第1状態へ戻す。また、「小当たり2」を示す状態になった場合には、第2始動遊技状態P4を発生させて変動入賞装置7の可動部材38を2回開く動作(第2補助遊技)を行い、遊技球の変動入賞装置7内への進入を許容する。具体的には、可動部材38を第1状態から第2状態、第1状態、第2状態、第1状態の順で変換する。なお、第1始動遊技状態P3または第2始動遊技状態P4において、可動部材38の1回あたりの開閉動作時間(小当たり時開閉時間)、詳しくは第1状態から第2状態への変換動作を開始してから次に第1状態へ戻るまでの時間は、予め設定された所定時間(例えば、400ms)に設定されている(図10(a)参照)。   Then, when the result mode of the first special figure variation display game or the second special figure variation display game is in a state of “disconnection”, the movable member 38 is maintained in the first state and the normal gaming state P1 is entered. return. Furthermore, when the state indicating “small hit 1” is reached, the first starting game state P3 is generated, and the movable member 38 of the variable winning device 7 is opened once (first auxiliary game). The ball is allowed to enter the variable winning device 7. Specifically, the movable member 38 is converted from the first state to the second state, and then returned to the first state again. In addition, when the state indicating “small hit 2” is reached, the second starting game state P4 is generated, and the movable member 38 of the variable winning device 7 is opened twice (second auxiliary game). The ball is allowed to enter the variable winning device 7. Specifically, the movable member 38 is converted from the first state to the second state, the first state, the second state, and the first state. In the first start game state P3 or the second start game state P4, the opening / closing operation time of the movable member 38 per one time (small opening / closing time), specifically, the conversion operation from the first state to the second state is performed. The time from the start to the next return to the first state is set to a predetermined time (for example, 400 ms) set in advance (see FIG. 10A).

さらに、第1特図変動表示ゲームまたは第2特図変動表示ゲームの結果態様が「大当たり」を示す状態になった場合には、特別遊技状態(大当たり状態)P5を発生させ、可動部材38を第1状態と第2状態とに予め定められた回数繰り返して変換する動作(特別遊技)を行う。具体的には、可動部材38の開閉を繰り返すラウンドの実行回数を2回(2R)、4回(4R)、8回(8R)、16回(16R)の中から選択して可動部材38の開閉動作を実行する。そして、選択されたラウンドが全て終了したならば、可動部材38を第1状態としたまま特別遊技状態P5を終了して通常遊技状態P1に戻す。なお、特別遊技状態P5において、可動部材38の1回あたりの開閉動作時間(大当たり時開閉時間)、詳しくは第1状態から第2状態への変換動作を開始してから次に第1状態へ戻るまでの時間は、第1始動遊技状態P3または第2始動遊技状態P4における1回当たりの開閉動作時間よりも長い時間(例えば、800ms)に設定されている(図10(b)参照)。   Further, when the result mode of the first special figure fluctuation display game or the second special figure fluctuation display game is in a state indicating “big hit”, a special game state (big hit state) P5 is generated, and the movable member 38 is An operation (special game) for repeatedly converting between the first state and the second state a predetermined number of times is performed. Specifically, the number of executions of the round that repeats opening and closing of the movable member 38 is selected from 2 times (2R), 4 times (4R), 8 times (8R), and 16 times (16R). Executes opening and closing operations. When all the selected rounds are finished, the special game state P5 is finished while the movable member 38 is kept in the first state and returned to the normal game state P1. In the special game state P5, the opening / closing operation time of the movable member 38 per time (opening / closing time at the time of big hit), more specifically, after the conversion operation from the first state to the second state is started, then the first state is entered. The time until returning is set to a time (for example, 800 ms) longer than the opening / closing operation time per time in the first start game state P3 or the second start game state P4 (see FIG. 10B).

そして、第1始動遊技状態P3または第2始動遊技状態P4の発生中(言い換えると、第1補助遊技または第2補助遊技の実行時)に遊技球が可動部材38に受け入れられて変動入賞装置7内に流入すると、この遊技球は、図10(a)に示すように、カウントセンサ41により検出される。そして、特定入賞領域57へ入賞せずに一般入賞領域58へ入賞した場合には、一般入賞領域58から球回収路へ回収されたところを残存球検出センサ66により検出される。このとき、遊技制御装置85は、図9(a)に示すように、第1始動遊技状態P3または第2始動遊技状態P4において「はずれ」と判断し、第1始動遊技状態P3または第2始動遊技状態P4から通常遊技状態P1へ戻す。   Then, during the occurrence of the first start game state P3 or the second start game state P4 (in other words, when the first auxiliary game or the second auxiliary game is executed), the game ball is received by the movable member 38 and the variable winning device 7 When it flows in, this game ball is detected by the count sensor 41 as shown in FIG. Then, when winning in the general winning area 58 without winning the specific winning area 57, the remaining ball detecting sensor 66 detects the place where the general winning area 58 has been collected to the ball collecting path. At this time, as shown in FIG. 9A, the game control device 85 determines that the game is “disconnected” in the first start game state P3 or the second start game state P4, and the first start game state P3 or the second start The game state P4 is returned to the normal game state P1.

また、第1始動遊技状態P3または第2始動遊技状態P4の発生中に遊技球が変動入賞装置7内に流入して特定入賞領域57へ入賞した場合には、この遊技球は、図10(b)に示すように、特定流下路61を流下しているところを特定入賞センサ62により検出される。すると、遊技制御装置85は、図9(a)に示すように、特別遊技状態(大当たり状態)P5を発生させ、第1特図変動表示ゲームまたは第2特図変動表示ゲームの結果「大当たり」になった場合と同様に、可動部材38を第1状態と第2状態とに予め定められた回数繰り返して変換する動作(特別遊技)を行う。具体的には、可動部材38の開閉を繰り返すラウンドの実行回数を2回(2R)、4回(4R)、8回(8R)、16回(16R)の中から選択して可動部材38の開閉動作を実行する。そして、選択されたラウンドが全て終了したならば、可動部材38を第1状態としたまま特別遊技状態P5を終了して通常遊技状態P1に戻す。   Further, when the game ball flows into the variable winning device 7 and wins the specific winning area 57 during the occurrence of the first start game state P3 or the second start game state P4, the game ball is shown in FIG. As shown to b), the place which is flowing down the specific downstream 61 is detected by the specific winning sensor 62. Then, as shown in FIG. 9A, the game control device 85 generates a special game state (big hit state) P5, and the result of the first special figure fluctuation display game or the second special figure fluctuation display game is “big hit”. As in the case of the above, an operation (special game) is performed in which the movable member 38 is repeatedly converted into the first state and the second state a predetermined number of times. Specifically, the number of executions of the round that repeats opening and closing of the movable member 38 is selected from 2 times (2R), 4 times (4R), 8 times (8R), and 16 times (16R). Executes opening and closing operations. When all the selected rounds are finished, the special game state P5 is finished while the movable member 38 is kept in the first state and returned to the normal game state P1.

なお、遊技制御装置85は、図9(b)に示すように、第1特図変動表示ゲームと第2特図変動表示ゲームとで「大当たり」の出現確率を同じ1/293に設定しているが、「小当たり1」、「小当たり2」の出現確率を異ならせている。具体的には、第1特図変動表示ゲームにおける「小当たり1」の出現確率を200/293に設定する一方、第2特図変動表示ゲームにおける「小当たり1」の出現確率を第1特図変動表示ゲームにおける「小当たり1」の出現確率よりも低い42/293に設定している。また、第1特図変動表示ゲームにおける「小当たり2」の出現確率を92/293に設定する一方、第2特図変動表示ゲームにおける「小当たり2」の出現確率を第1特図変動表示ゲームにおける「小当たり2」の出現確率よりも高い250/293に設定している。   As shown in FIG. 9B, the game control device 85 sets the appearance probability of “big hit” to the same 1/293 in the first special figure fluctuation display game and the second special figure fluctuation display game. However, the appearance probabilities of “small hit 1” and “small hit 2” are different. Specifically, the appearance probability of “small hit 1” in the first special figure fluctuation display game is set to 200/293, while the appearance probability of “small hit 1” in the second special figure fluctuation display game is set to the first special figure fluctuation display game. It is set to 42/293, which is lower than the appearance probability of “one small hit” in the figure variation display game. In addition, the appearance probability of “small hit 2” in the first special figure fluctuation display game is set to 92/293, while the appearance probability of “small hit 2” in the second special figure fluctuation display game is displayed in the first special figure fluctuation display. It is set to 250/293, which is higher than the appearance probability of “small hit 2” in the game.

次に、変動入賞装置7へ進入する遊技球の挙動について説明する。
特別遊技状態P5または第1始動遊技状態P3または第2始動遊技状態P4において可動部材38を第2状態(開状態)へ変換すると、可動部材38は、図5(b)および図11に示すように、球誘導切換部79を通過開口55へ通して誘導連通部54内へ進入させ、通常誘導路52の上流側の底部よりも高く位置させる。この状態で遊技球が球受部77上に落下し、球案内部78からカウントセンサ41を通って通常誘導路52の上流端に流入すると、球誘導切換部79がこの遊技球(カウントセンサ41により検出された遊技球)の側面に当接して、遊技球が誘導連通部54に進入すること、ひいては遊技球の特定誘導路51への誘導を不能とする。したがって、遊技球の特定誘導路51への流下を阻止する構成を簡単に実現することができる。
Next, the behavior of the game ball entering the variable winning device 7 will be described.
When the movable member 38 is converted to the second state (open state) in the special game state P5, the first start game state P3, or the second start game state P4, the movable member 38 is as shown in FIG. 5B and FIG. Then, the ball guidance switching unit 79 is passed through the passage opening 55 and enters the guidance communication unit 54, and is positioned higher than the bottom portion on the upstream side of the normal guidance path 52. In this state, when the game ball falls on the ball receiving portion 77 and flows from the ball guide portion 78 through the count sensor 41 to the upstream end of the normal guide path 52, the ball guidance switching portion 79 causes the game ball (count sensor 41). The game ball is brought into contact with the side surface of the game ball detected by (1), and the game ball enters the guidance communication portion 54, and hence the game ball cannot be guided to the specific guide path 51. Therefore, a configuration for preventing the game ball from flowing down to the specific guiding path 51 can be easily realized.

球誘導切換部79により誘導連通部54への進入を阻止された遊技球は、通常誘導路52を流下し、通常誘導路52の下流端から球転動部47の傾斜上端側の側部へ落下し、球転動部47の側部を球転動部47の下り傾斜方向に沿って転動してから回転中の球転動回転体68の上面へ誘導される。そして、振分突起71に衝突して特定入賞領域57へ振り分けられることもあるが、振分突起71に衝突しなかった場合には、球転動部47の側部を流下し続けて一般入賞領域58へ入賞し易い。これにより、通常誘導路52から流下してきた遊技球の挙動を複雑にして遊技者に見せることができ、遊技の興趣を向上させることができる。   The game ball that has been prevented from entering the guidance communication unit 54 by the ball guidance switching unit 79 flows down the normal guidance path 52, from the downstream end of the normal guidance path 52 to the side on the inclined upper end side of the ball rolling unit 47. It falls and rolls on the side of the ball rolling portion 47 along the downward inclination direction of the ball rolling portion 47 and then is guided to the upper surface of the rotating ball rolling rotor 68. Then, it may collide with the distribution protrusion 71 and be distributed to the specific winning area 57, but if it does not collide with the distribution protrusion 71, it will continue to flow down the side of the ball rolling part 47 and receive a general prize. It is easy to win the area 58. Thereby, the behavior of the game ball flowing down from the normal guidance path 52 can be complicated and shown to the player, and the interest of the game can be improved.

また、特別遊技状態P5または第1始動遊技状態P3または第2始動遊技状態P4において可動部材38を第2状態(開状態)から第1状態(閉状態)へ変換する途中(可動部材38を閉じかけている途中)では、可動部材38は、図12および図13に示すように、球誘導切換部79を誘導連通部54内から引き出して通過開口55(詳しくは通過開口55の下側)を閉成する。そして、球誘導切換部79と通過開口55の開口縁との間隔を遊技球が通過不能な寸法(遊技球の直径よりも狭い寸法)に設定する。さらに、通常誘導路52の上流側の底部よりも低く、且つ特定誘導路51の上流側の底部よりも高く位置させて、遊技球が通常誘導路52の上流側から特定誘導路51の上流側へ流下し易くなる構造を誘導連通部54内に形成する。この状態で遊技球が球受部77上に落下し、球案内部78からカウントセンサ41を通って通常誘導路52の上流端に流入すると、この遊技球(カウントセンサ41により検出された遊技球)は、球誘導切換部79の上面を転動して誘導連通部54へ進入および通過し、特定誘導路51の上流端へ誘導される。したがって、可動部材38に、遊技球を変動入賞装置7内へ受け入れる機能だけではなく、変動入賞装置7内へ流入した遊技球の誘導態様を変化させる機能をも備えることができ、変動入賞装置7内の遊技球の誘導態様を可動部材38の状態変換に伴って変化させることができる。このことから、可動部材38とは別個の構成要素を備えずに、変動入賞装置7内の遊技球の挙動をランダムに変化させることができ、遊技の興趣の更なる向上を図ることができる。さらに、遊技球を特定誘導路51へ誘導する構成を簡単に実現することができる。   Further, in the special game state P5, the first start game state P3, or the second start game state P4, the movable member 38 is being converted from the second state (open state) to the first state (closed state) (the movable member 38 is closed). During the application), the movable member 38 draws the ball guidance switching portion 79 from the inside of the guidance communication portion 54 and opens the passage opening 55 (specifically, below the passage opening 55), as shown in FIGS. Close. And the space | interval of the ball | bowl guidance switching part 79 and the opening edge of the passage opening 55 is set to the dimension (dimension narrower than the diameter of a game ball) which a game ball cannot pass. Further, the game ball is positioned from the upstream side of the normal taxiway 52 to the upstream side of the specific taxiway 51 by being positioned lower than the bottom of the normal taxiway 52 upstream and higher than the bottom of the specific taxiway 51 upstream. A structure that facilitates flow down is formed in the guide communication portion 54. In this state, when the game ball falls on the ball receiving portion 77 and flows from the ball guide portion 78 through the count sensor 41 to the upstream end of the normal guide path 52, the game ball (the game ball detected by the count sensor 41). ) Rolls on the upper surface of the ball guidance switching unit 79 and enters and passes through the guidance communication unit 54 and is guided to the upstream end of the specific guidance path 51. Therefore, the movable member 38 can be provided with not only a function of accepting the game ball into the variable winning device 7 but also a function of changing the guidance mode of the game ball flowing into the variable winning device 7. It is possible to change the guidance mode of the game ball in accordance with the state change of the movable member 38. Therefore, the behavior of the game ball in the variable prize apparatus 7 can be randomly changed without providing a separate component from the movable member 38, and the game can be further improved. Further, a configuration for guiding the game ball to the specific guide path 51 can be easily realized.

球誘導切換部79により誘導連通部54への進入および通過を許容されて特定誘導路51の上流端へ誘導された遊技球は、特定誘導路51を流下し、第1放出開口81から特定誘導路51の下方へ放出されたり、第2放出開口82から特定誘導路51の下方へ放出されたり、特定誘導路51の下流端まで流下してから特定誘導路51の下方へ放出されたりする。第1放出開口81から放出された場合には、特定案内樋59上に落下し、特定案内樋59を後方の特定入賞領域57側へ流下して特定入賞領域57へ入賞する。また、第2放出開口82から放出された場合には、球転動部47のうち球転動回転体68の中心部に落下し、球転動回転体68の左右方向の中心部分を前方へ向けて流下する。そして、振分突起71に衝突して一般入賞領域58へ振り分けられることもあるが、振分突起71に衝突しなかった場合には、球転動部47の中央部を流下し続けて特定入賞領域57へ入賞し易い。さらに、特定誘導路51の下流端から放出された場合には、球転動部47の傾斜上端側のうち左右方向の中央部へ落下し、球転動部47の下り傾斜方向に沿って転動してから回転中の球転動回転体68の上面へ誘導される。そして、振分突起71に衝突して特定入賞領域57へ振り分けられることもあるが、振分突起71に衝突しなかった場合には、球転動部47の中央部を流下し続けて特定入賞領域57へ入賞し易い。これにより、特定誘導路51から流下してきた遊技球の挙動を複雑にして遊技者に見せることができ、遊技の興趣を向上させることができる。   The game ball that is allowed to enter and pass through the guidance communication unit 54 by the ball guidance switching unit 79 and is guided to the upstream end of the specific guidance channel 51 flows down the specific guidance channel 51, and the specific guidance from the first discharge opening 81. It is discharged below the path 51, discharged from the second discharge opening 82 below the specific guiding path 51, or flows down to the downstream end of the specific guiding path 51 and then discharged below the specific guiding path 51. When it is discharged from the first discharge opening 81, it falls onto the specific guide rod 59, and the specific guide rod 59 flows down to the specific winning area 57 side behind to win the specific winning area 57. Moreover, when it discharges | emits from the 2nd discharge | emission opening 82, it falls to the center part of the ball rolling rotary body 68 among the ball rolling parts 47, and the center part of the left-right direction of the ball rolling rotary body 68 is moved forward. Flow down. Then, it may collide with the distribution protrusion 71 and be distributed to the general winning area 58, but if it does not collide with the distribution protrusion 71, it will continue to flow down the central portion of the ball rolling portion 47 and receive a specific prize. It is easy to win the area 57. Furthermore, when it is discharged from the downstream end of the specific guide path 51, it falls to the center in the left-right direction on the inclined upper end side of the ball rolling portion 47 and rolls along the downward inclined direction of the ball rolling portion 47. It is guided to the upper surface of the rotating ball rolling rotator 68 after moving. Then, it may collide with the sorting protrusion 71 and be distributed to the specific winning area 57, but if it does not collide with the sorting protrusion 71, it will continue to flow down the central part of the ball rolling portion 47 and will win the specific prize. It is easy to win the area 57. Thereby, the behavior of the game ball flowing down from the specific taxiway 51 can be complicated and shown to the player, and the interest of the game can be improved.

なお、可動部材38を第1状態(閉状態)から第2状態(開状態)へ変換する途中(可動部材38を開きかけている途中)であっても、可動部材38は、図12および図13に示すように、球誘導切換部79を誘導連通部54内から引き出して通過開口55を閉成し、通常誘導路52の上流側の底部よりも低く、且つ特定誘導路51の上流側の底部よりも高く位置させることができる。したがって、可動部材38により受け入れられた遊技球を球誘導切換部79により特定誘導路51へ誘導することができる。しかしながら、可動部材38を第1状態から第2状態へ変換しているときには、球誘導切換部79を上昇させており、遊技球の特定誘導路51への誘導に対して障害物を形成しようとしている最中である。一方、可動部材38を第2状態から第1状態へ変換しているときには、球誘導切換部79を下降させており、遊技球の特定誘導路51への誘導に対して障害物を排除しようとしている最中である。このことから、遊技球の特定誘導路51への誘導は、可動部材38を第1状態から第2状態へ変換する途中よりも、第2状態から第1状態へ変換する途中の方が発生し易い。   Even when the movable member 38 is being converted from the first state (closed state) to the second state (open state) (while the movable member 38 is being opened), the movable member 38 is not shown in FIGS. 13, the ball guidance switching portion 79 is pulled out from the guidance communication portion 54 to close the passage opening 55, lower than the bottom portion on the upstream side of the normal guidance path 52, and on the upstream side of the specific guidance path 51. It can be positioned higher than the bottom. Therefore, the game ball received by the movable member 38 can be guided to the specific guide path 51 by the ball guidance switching unit 79. However, when the movable member 38 is converted from the first state to the second state, the ball guidance switching unit 79 is raised, and an attempt is made to form an obstacle for guidance of the game ball to the specific guidance path 51. I am in the middle. On the other hand, when the movable member 38 is converted from the second state to the first state, the ball guidance switching unit 79 is lowered to try to eliminate an obstacle for guidance to the specific guidance path 51 of the game ball. I am in the middle. From this, the guidance of the game ball to the specific guide path 51 occurs more during the conversion from the second state to the first state than during the conversion of the movable member 38 from the first state to the second state. easy.

ところで、上記第1実施形態においては、遊技球を特定入賞領域57へ誘導可能な特定誘導路51を設けたが、本発明はこれに限定されない。例えば、図14〜図16に示す第2実施形態においては、基本的には第1実施形態の構成と同じであるが、誘導通路45′に特定誘導路を設けず、その代わりに特定放出開口110を開設している点、さらには移動空間部33内に球転動棚112を設けた点で異なる。   By the way, in the said 1st Embodiment, although the specific guidance path 51 which can guide | invade a game ball to the specific winning area 57 was provided, this invention is not limited to this. For example, in the second embodiment shown in FIGS. 14 to 16, the configuration is basically the same as that of the first embodiment, but a specific guide path is not provided in the guide passage 45 ′, but instead a specific discharge opening. 110 differs from the point that the ball rolling shelf 112 is provided in the moving space 33.

具体的に説明すると、誘導通路45′は、図15に示すように、変動入賞装置7の前側から後側へ向けて下り傾斜した通常誘導路52′(左側通常誘導路52a′、右側通常誘導路52b′)を移動空間部33の上部の左右両側にそれぞれ位置させて備え、各通常誘導路52′をそれぞれ遊技球が1個ずつ流下可能な通路幅(左右幅)で形成している。また、左側通常誘導路52a′の上流端を上方へ開放して左側(一側)のカウントセンサ41の球通過口41aの下端へ連通し、右側通常誘導路52b′の上流端を上方へ開放して右側(他側)のカウントセンサ41の球通過口41aの下端へ連通している。そして、通常誘導路52′の上流端のうち、下側(入賞部46側)から移動空間部33の左右方向の中央側に亘る箇所には、遊技球が1個ずつ通過可能な特定放出開口110を開設している。具体的には、特定放出開口110を左側特定放出開口110a(本発明における一側特定放出開口に相当)と右側特定放出開口110b(本発明における他側特定放出開口に相当)とで構成し、左側特定放出開口110aを左側通常誘導路52a′の上流端に開設し、右側特定放出開口110bを右側通常誘導路52b′の上流端に開設している。また、左側可動部材38aにより変動入賞装置7内へ受け入れられた遊技球を左側特定放出開口110aから放出可能とし、右側可動部材38bにより変動入賞装置7内へ受け入れられた遊技球を右側特定放出開口110bから放出可能としている。さらに、特定放出開口110を特定入賞領域57および特定案内樋59の上方へ臨ませ、該特定放出開口110を球誘導切換部79で開閉可能としている。   More specifically, as shown in FIG. 15, the guide path 45 'is a normal guide path 52' (left side normal guide path 52a ', right side normal guide) inclined downward from the front side to the rear side of the variable winning device 7. A path 52b ′) is provided on both the left and right sides of the upper portion of the moving space 33, and each normal guiding path 52 ′ is formed with a passage width (left and right width) that allows one game ball to flow down. Further, the upstream end of the left normal guiding path 52a ′ is opened upward to communicate with the lower end of the ball passage port 41a of the left (one side) count sensor 41, and the upstream end of the right normal guiding path 52b ′ is opened upward. The right side (other side) count sensor 41 communicates with the lower end of the ball passage port 41a. Then, a specific discharge opening through which one game ball can pass one by one in the upstream end of the normal guiding path 52 ′ from the lower side (winning portion 46 side) to the center side in the left-right direction of the moving space portion 33. 110 has been established. Specifically, the specific discharge opening 110 is composed of a left specific discharge opening 110a (corresponding to one specific discharge opening in the present invention) and a right specific discharge opening 110b (corresponding to the other specific discharge opening in the present invention), The left specific discharge opening 110a is opened at the upstream end of the left normal guiding path 52a ', and the right specific discharge opening 110b is opened at the upstream end of the right normal guiding path 52b'. Further, the game ball received into the variable winning device 7 by the left movable member 38a can be discharged from the left specific discharge opening 110a, and the game ball received into the variable winning device 7 by the right movable member 38b can be discharged from the right specific discharge opening. 110b can be released. Further, the specific discharge opening 110 faces the specific winning area 57 and the specific guide rod 59, and the specific discharge opening 110 can be opened and closed by the ball guidance switching unit 79.

球転動棚112は、移動空間部33内のうち誘導通路45′と特定入賞領域57との間、詳しくは通常誘導路52′の下流端と球転動部47の傾斜上端との間に設けられた横長な棚部材であり、当該球転動棚112の前縁部(入賞部46側に位置する縁部)を球転動回転体68の回転中心よりも後方(球転動部47の傾斜上端側)に配置している。また、球転動棚112の上面を左右両側から中央部分へ向けて僅かに傾斜させ、且つ前方(球転動部47の傾斜下端側)へ向けて僅かに下り傾斜させ、球転動棚112の上面の上方には通常誘導路52′の下流端を開放して、通常誘導路52′を流下してきた遊技球を球転動棚112の上面へ誘導し、さらには球転動回転体68上へ放出するように構成されている。   The ball rolling shelf 112 is located in the moving space 33 between the guide passage 45 ′ and the specific winning area 57, specifically between the downstream end of the normal guide path 52 ′ and the inclined upper end of the ball rolling portion 47. This is a horizontally long shelf member, and the front edge (the edge located on the winning portion 46 side) of the ball rolling shelf 112 is behind the rotation center of the ball rolling rotating body 68 (the ball rolling portion 47). It is arranged on the upper end side of the slope. Further, the upper surface of the ball rolling shelf 112 is slightly inclined from the left and right sides toward the central portion, and is slightly inclined downward toward the front (the inclined lower end side of the ball rolling portion 47). The downstream end of the normal guiding path 52 ′ is opened above the upper surface of the golf ball, and the game balls flowing down the normal guiding path 52 ′ are guided to the upper surface of the ball rolling shelf 112. It is configured to discharge upward.

このような構成を備えた変動入賞装置7においては、図14(a)に示すように、可動部材38を第1状態(閉状態)へ変換すると、球誘導切換部79が通常誘導路52′側から球侵入阻止壁35側へ回動し、特定放出開口110から下方へ外れて特定放出開口110を開放する。一方、図14(b)および図15に示すように、可動部材38を第2状態(開状態)へ変換すると、球誘導切換部79が球侵入阻止壁35側から通常誘導路52′側へ回動し、特定放出開口110へ下方から進入して特定放出開口110を閉成する。この閉成状態では、球誘導切換部79は、当該球誘導切換部79と特定放出開口110の各開口縁との間隔をいずれも遊技球が通過不能な寸法(遊技球の直径よりも狭い寸法)に設定するとともに、通常誘導路52′の区画壁のうちカウントセンサ41寄りに位置する側壁と球誘導切換部79との間隔を、遊技球が通過可能な寸法(遊技球の直径よりも広い寸法)に設定する。   In the variable winning device 7 having such a configuration, as shown in FIG. 14A, when the movable member 38 is converted to the first state (closed state), the ball guidance switching unit 79 causes the normal guidance path 52 ′. Rotate from the side to the ball intrusion prevention wall 35 side, and move downward from the specific discharge opening 110 to open the specific discharge opening 110. On the other hand, as shown in FIGS. 14B and 15, when the movable member 38 is converted to the second state (open state), the ball guidance switching portion 79 moves from the ball intrusion prevention wall 35 side to the normal guidance path 52 ′ side. It rotates to enter the specific discharge opening 110 from below and close the specific discharge opening 110. In this closed state, the ball guidance switching unit 79 is such that the game ball cannot pass through the gap between the ball guidance switching unit 79 and each opening edge of the specific discharge opening 110 (a size smaller than the diameter of the game ball). ), And the interval between the side wall of the normal guide path 52 ′ located near the count sensor 41 and the ball guidance switching unit 79 is a dimension that allows the game ball to pass (wider than the diameter of the game ball). Dimension).

このように可動部材38を第2状態へ変換している最中に、遊技球が球受部77上に落下し、球案内部78からカウントセンサ41を通って通常誘導路52′の上流端に流入すると、球誘導切換部79がこの遊技球(カウントセンサ41により検出された遊技球)の側面に当接して、遊技球が特定放出開口110を通過すること、ひいては入賞部46(特定入賞領域57)へ向けて放出(誘導)されることを阻止する。そして、球誘導切換部79により特定放出開口110の通過を阻止された遊技球は、通常誘導路52′を流下し、通常誘導路52′の下流端から球転動棚112上へ落下する。さらに、球転動棚112上を左右方向へ揺動しながら前方へ転動して、球転動棚112の前縁部から球転動回転体68上へ落下する。このとき、球転動棚112上における左右方向への揺動の影響により、球転動回転体68の左右両側部上へ落下し易い。したがって、移動空間部33内の遊技球の挙動を簡単な構成で複雑にすることができ、遊技者に遊技球の挙動を十分に楽しませることができる。そして、球転動回転体68上に落下した遊技球は、振分突起71に衝突して特定入賞領域57へ振り分けられることもあるが、振分突起71に衝突しなかった場合には、球転動部47の側部を流下し続けて一般入賞領域58へ入賞し易い。   During the conversion of the movable member 38 to the second state as described above, the game ball falls on the ball receiving portion 77 and passes from the ball guide portion 78 through the count sensor 41 to the upstream end of the normal guiding path 52 '. , The ball guidance switching unit 79 comes into contact with the side surface of the game ball (the game ball detected by the count sensor 41), and the game ball passes through the specific discharge opening 110. It is prevented from being released (induced) toward the region 57). Then, the game ball blocked from passing through the specific discharge opening 110 by the ball guidance switching unit 79 flows down the normal guidance path 52 ′ and falls onto the ball rolling shelf 112 from the downstream end of the normal guidance path 52 ′. Furthermore, it rolls forward while swinging on the ball rolling shelf 112 in the left-right direction, and falls onto the ball rolling rotating body 68 from the front edge of the ball rolling shelf 112. At this time, it is easy to drop onto both the left and right sides of the ball rolling rotator 68 due to the effect of swinging in the left and right direction on the ball rolling shelf 112. Therefore, the behavior of the game ball in the moving space 33 can be complicated with a simple configuration, and the player can sufficiently enjoy the behavior of the game ball. The game ball that has fallen onto the ball rolling rotor 68 may collide with the sorting protrusion 71 and be distributed to the specific winning area 57, but if it does not collide with the sorting protrusion 71, the ball It is easy to win a prize in the general winning area 58 by continuing to flow down the side of the rolling part 47.

また、可動部材38を第2状態(開状態)から第1状態(閉状態)へ変換する途中(可動部材38を閉じかけている途中)では、可動部材38は、図16に示すように、球誘導切換部79を特定放出開口110から引き出して特定放出開口110を開放し、引き出された球誘導切換部79を特定放出開口110の直下に配置する。さらに、特定放出開口110の下側の開口縁と球誘導切換部79との上下方向の離間距離を遊技球の半径よりも狭く設定する。この状態で遊技球が球受部77上に落下し、球案内部78からカウントセンサ41を通って通常誘導路52′の上流端に流入すると、この遊技球(カウントセンサ41により検出された遊技球)は、底部を特定放出開口110のうち下向きに開放された部分へ進入させるが、球誘導切換部79に当接して下方へ落下することを阻止される。さらに、球誘導切換部79により側方(移動空間部33の左右方向の中央側)へ向けて案内され、特定放出開口110のうち側方へ開放された部分から放出されて特定案内樋59上に落下する。そして、特定案内樋59を後方の特定入賞領域57側へ流下して特定入賞領域57へ入賞する。   Further, in the middle of converting the movable member 38 from the second state (open state) to the first state (closed state) (while the movable member 38 is being closed), as shown in FIG. The ball guidance switching unit 79 is pulled out from the specific discharge opening 110 to open the specific discharge opening 110, and the drawn ball guidance switching unit 79 is disposed immediately below the specific discharge opening 110. Further, the vertical separation distance between the lower opening edge of the specific release opening 110 and the ball guidance switching unit 79 is set to be narrower than the radius of the game ball. In this state, when the game ball falls on the ball receiving portion 77 and flows from the ball guide portion 78 through the count sensor 41 to the upstream end of the normal guide path 52 ', the game ball (the game detected by the count sensor 41). The sphere) makes the bottom part enter the downwardly opened part of the specific discharge opening 110, but is prevented from falling downwardly in contact with the sphere guide switching part 79. Furthermore, it is guided toward the side (the center in the left-right direction of the moving space 33) by the ball guidance switching unit 79, and is discharged from a part of the specific discharge opening 110 that is open to the side, and on the specific guide rod 59. Fall into. Then, the specific guide bar 59 flows down to the rear side of the specific winning area 57 and wins the specific winning area 57.

このようにして、第2実施形態における変動入賞装置7では、球誘導切換部79が特定放出開口110を開放すると、変動入賞装置7内へ流入してカウントセンサ41により検出された遊技球を特定放出開口110から放出して特定入賞領域57へ誘導するので、可動部材38に、遊技球を変動入賞装置7内へ受け入れる機能だけではなく、変動入賞装置7内へ流入した遊技球の誘導態様を変化させる機能をも備えることができ、変動入賞装置7内の遊技球の誘導態様を可動部材38の状態変換に伴って変化させることができる。したがって、可動部材38とは別個の構成要素を備えずに、変動入賞装置7内の遊技球の挙動をランダムに変化させることができ、遊技の興趣の向上を図ることができる。また、遊技球を特定放出開口110から放出して特定入賞領域57へ迅速に向かわせることができる。したがって、特定入賞領域57へ入賞し得る遊技球の挙動に迫力を持たせることができ、遊技の興趣を一層高めることができる。   In this way, in the variable prize apparatus 7 in the second embodiment, when the ball guidance switching unit 79 opens the specific release opening 110, the game ball detected by the count sensor 41 flowing into the variable prize apparatus 7 is specified. Since it discharges | releases from the discharge | release opening 110 and guides to the specific prize-winning area | region 57, not only the function to receive the game ball in the variable prize-winning apparatus 7 but the guidance aspect of the game ball which flowed into the variable prize-winning apparatus 7 in the movable member 38 A function of changing the game ball can be provided, and the guidance mode of the game ball in the variable winning device 7 can be changed in accordance with the state conversion of the movable member 38. Therefore, the behavior of the game ball in the variable winning device 7 can be changed randomly without providing a separate component from the movable member 38, and the interest of the game can be improved. In addition, the game ball can be discharged from the specific discharge opening 110 and directed to the specific winning area 57 quickly. Therefore, it is possible to give a powerful force to the behavior of the game ball that can win the specific winning area 57, and to further enhance the interest of the game.

なお、可動部材38を第1状態(閉状態)から第2状態(開状態)へ変換する途中(可動部材38を開きかけている途中)であっても、球誘導切換部79は、図16に示すように、特定放出開口110を開放することができ、可動部材38により受け入れられた遊技球を特定放出開口110から放出して特定誘導路51へ誘導することができる。しかしながら、可動部材38を第1状態から第2状態へ変換しているときには、球誘導切換部79を上昇させて近づけており、遊技球の特定放出開口110からの放出動作を阻止しようとしている最中である。一方、可動部材38を第2状態から第1状態へ変換しているときには、球誘導切換部79を下降させて遠ざけており、遊技球の特定放出開口110からの放出動作を許容しようとしている最中である。このことから、遊技球の特定放出開口110からの放出は、可動部材38を第1状態から第2状態へ変換する途中よりも、第2状態から第1状態へ変換する途中の方が発生し易い。   Even when the movable member 38 is being converted from the first state (closed state) to the second state (open state) (while the movable member 38 is being opened), the ball guidance switching unit 79 may be As shown in FIG. 4, the specific discharge opening 110 can be opened, and the game ball received by the movable member 38 can be discharged from the specific discharge opening 110 and guided to the specific guide path 51. However, when the movable member 38 is converted from the first state to the second state, the ball guidance switching unit 79 is raised and brought closer, and the release operation of the game ball from the specific release opening 110 is to be prevented. It is in. On the other hand, when the movable member 38 is converted from the second state to the first state, the ball guidance switching unit 79 is lowered and moved away, and the release operation of the game ball from the specific release opening 110 is permitted. It is in. Therefore, the release of the game ball from the specific release opening 110 occurs more during the conversion from the second state to the first state than during the conversion of the movable member 38 from the first state to the second state. easy.

ところで、上記第2実施形態では、左右両側の可動部材38の球誘導切換部79が互いに同じ遊技球の誘導状態を常時設定するように構成したが、本発明はこれに限定されない。例えば、図17に示す第2実施形態の変形例では、基本的には第2実施形態の構成と同じであるが、左側通常誘導路52a″、左側特定放出開口110a″、左側可動部材38aの球誘導切換部79″が異なり、左側可動部材38aと右側可動部材38bとが同じ状態に変換したとしても、左側可動部材38aの球誘導切換部79″と、右側可動部材38bの球誘導切換部79とが互いに異なる遊技球の誘導状態に設定されるように構成されている。   By the way, in the said 2nd Embodiment, although comprised so that the ball guidance switching part 79 of the movable member 38 of right and left both sides might always set the guidance state of the same game ball mutually, this invention is not limited to this. For example, the modification of the second embodiment shown in FIG. 17 is basically the same as the configuration of the second embodiment, except that the left side normal guide path 52a ″, the left specific discharge opening 110a ″, and the left movable member 38a. Even if the sphere guidance switching unit 79 ″ is different and the left movable member 38a and the right movable member 38b are converted to the same state, the sphere guidance switching unit 79 ″ of the left movable member 38a and the sphere guidance switching unit of the right movable member 38b. 79 is configured to be set to different game ball guidance states.

具体的に説明すると、第2実施形態の変形例における誘導通路45″は、図17(a)および(b)に示すように、左側通常誘導路52a″の上流端を第1状態における左側可動部材38aの下部の後方に配置するとともに前方の左側可動部材38a側へ向けて開放し、左側通常誘導路52a″の上流端と左側可動部材38aとの間には左側特定放出開口110a″を開設して遊技球が左側特定放出開口110a″を上下方向へ通過可能としている。また、左側可動部材38aに形成された球誘導切換部79″は、回動軸75を中心とした周方向に沿って延在する開口開閉壁114と、該開口開閉壁114のうち右側可動部材38b側の端部(図17(b)中、左端部)から左側可動部材38aの回動軸75側へ向けて延在する落下阻止壁115とを備え、開口開閉壁114および落下阻止壁115の前後幅を左側特定放出開口110a″の前後幅よりも僅かに狭い寸法に設定している。   More specifically, as shown in FIGS. 17A and 17B, the guide passage 45 ″ in the modification of the second embodiment is movable to the left in the first state at the upstream end of the left normal guide passage 52a ″. The left specific discharge opening 110a ″ is opened between the upstream end of the left normal guide path 52a ″ and the left movable member 38a. The left specific discharge opening 110a ″ is disposed behind the member 38a and opened toward the front left movable member 38a. Thus, the game ball can pass through the left specific discharge opening 110a ″ in the vertical direction. The ball guide switching portion 79 ″ formed in the left movable member 38a is along the circumferential direction around the rotation shaft 75. The opening opening / closing wall 114 that extends and the end of the opening opening / closing wall 114 on the right movable member 38b side (the left end in FIG. 17B) toward the rotating shaft 75 of the left movable member 38a. Extending fall prevention wall 1 A 5 is set slightly narrower dimensions than the longitudinal width of the longitudinal width of the opening closing wall 114 and the fall-down inhibition wall 115 left a specific discharge opening 110a ".

そして、図17(b)に示すように、左側可動部材38aを第1状態(閉状態)へ変換すると、開口開閉壁114が左側通常誘導路52a″の底面と同じ高さまたは左側通常誘導路52a″の底面よりも高い位置に配置され、この状態で左側特定放出開口110a″を閉成する。また、落下阻止壁115が左側特定放出開口110a″の右側通常誘導路52b′側(図17(b)中、左側)に縦向き姿勢で位置する。さらに、図17(d)に示すように、左側可動部材38aを第2状態(開状態)へ変換すると、開口開閉壁114および落下阻止壁115が左側通常誘導路52a″の前方から側方の右側通常誘導路52b′側へ外れ、左側特定放出開口110a″を開放する。   Then, as shown in FIG. 17B, when the left movable member 38a is converted to the first state (closed state), the opening opening / closing wall 114 has the same height as the bottom surface of the left normal guideway 52a ″ or the left normal guideway. The left specific discharge opening 110a ″ is closed at a position higher than the bottom surface of 52a ″. In this state, the fall prevention wall 115 is on the right normal guide path 52b ′ side of the left specific discharge opening 110a ″ (FIG. 17). In (b), left side) is positioned in a vertical orientation. Further, as shown in FIG. 17 (d), when the left movable member 38a is converted to the second state (open state), the opening open / close wall 114 and the fall prevention wall 115 are located laterally from the front of the left normal guide path 52a ″. It moves to the right normal guiding path 52b ′ side and opens the left specific discharge opening 110a ″.

このような構成の可動部材38および誘導通路45″を備えた変動入賞装置7においては、図17(a)に示すように、左側可動部材38aと右側可動部材38bとを共に第1状態(閉状態)へ変換すると、左側可動部材38aの球誘導切換部79″が左側特定放出開口110a″を閉成する一方、右側可動部材38bの球誘導切換部79が右側特定放出開口110bを開放する。また、図17(c)に示すように、左側可動部材38aと右側可動部材38bとを共に第2状態(開状態)へ変換すると、左側可動部材38aの球誘導切換部79″が左側特定放出開口110a″を開放する一方、右側可動部材38bの球誘導切換部79が右側特定放出開口110bを閉成する。この第2状態で左側可動部材38aが遊技球を変動入賞装置7内へ受け入れると、この遊技球は、左側特定放出開口110a″を通過して特定案内樋59上に落下し、特定入賞領域57へ入賞する。また、右側可動部材38bが遊技球を変動入賞装置7内へ受け入れると、この遊技球は、右側特定放出開口110bの通過を阻止されて右側通常誘導路52b′へ誘導され、一般入賞領域58へ入賞し易い。   In the variable winning device 7 having the movable member 38 and the guide passage 45 ″ having such a configuration, as shown in FIG. 17A, both the left movable member 38a and the right movable member 38b are in the first state (closed). State), the ball guide switching unit 79 ″ of the left movable member 38a closes the left specific discharge opening 110a ″, while the ball guide switching unit 79 of the right movable member 38b opens the right specific discharge opening 110b. As shown in FIG. 17 (c), when both the left movable member 38a and the right movable member 38b are converted to the second state (open state), the spherical guide switching portion 79 ″ of the left movable member 38a causes the left specific discharge. While the opening 110a ″ is opened, the ball guide switching portion 79 of the right movable member 38b closes the right specific discharge opening 110b. In this second state, the left movable member 38a places the game ball in the variable prize winning device 7. Accepting this game ball is dropped onto a specific guide trough 59 passes through the left specific discharge opening 110a ", to win a particular winning region 57. Further, when the right movable member 38b receives the game ball into the variable winning device 7, the game ball is blocked from passing through the right specific discharge opening 110b and guided to the right normal guide path 52b 'to the general winning area 58. Easy to win.

さらに、左側可動部材38aと右側可動部材38bとを第2状態(開状態)から第1状態(閉状態)へ変換する途中(可動部材38を閉じかけている途中)では、左側可動部材38aは、図17(e)に示すように、球誘導切換部79″の開口開閉壁114を左側特定放出開口110a″へ側方の右側可動部材38b側から差し入れて左側特定放出開口110a″を途中まで閉成して遊技球が通過不能な半閉状態にし、さらに左側特定放出開口110a″を閉成しようとする。また、落下阻止壁115を開口開閉壁114の上方(詳しくは右側可動部材38b寄りの上方)に縦向き姿勢で配置する。そして、右側可動部材38bは、図17(f)に示すように、球誘導切換部79を右側特定放出開口110bから下方へ引き出して右側特定放出開口110bを開放し、引き出された球誘導切換部79を右側特定放出開口110bからさらに離そうとする。また、特定放出開口110の下側の開口縁と球誘導切換部79との上下方向の離間距離を遊技球の半径よりも狭く設定する。   Further, during the conversion of the left movable member 38a and the right movable member 38b from the second state (open state) to the first state (closed state) (while the movable member 38 is being closed), the left movable member 38a is As shown in FIG. 17 (e), the opening opening / closing wall 114 of the ball guidance switching portion 79 ″ is inserted into the left specific discharge opening 110a ″ from the side of the right movable member 38b, and the left specific discharge opening 110a ″ is partway. It closes to a semi-closed state where the game ball cannot pass, and further attempts to close the left specific discharge opening 110a ″. In addition, the fall prevention wall 115 is arranged in a vertical posture above the opening opening / closing wall 114 (specifically, above the right movable member 38b). Then, as shown in FIG. 17 (f), the right movable member 38b pulls the ball guidance switching portion 79 downward from the right specific discharge opening 110b to open the right specific discharge opening 110b, and the drawn ball guidance switching portion is pulled out. 79 is further separated from the right specific discharge opening 110b. Further, the vertical separation distance between the lower opening edge of the specific release opening 110 and the ball guidance switching unit 79 is set to be narrower than the radius of the game ball.

この状態で左側可動部材38aが遊技球を変動入賞装置7内へ受け入れると、この遊技球は、左側特定放出開口110a″を全閉しようとしている開口開閉壁114に衝突して左側特定放出開口110a″の通過を阻止されたり、落下阻止壁115に衝突して右側可動部材38b側へ飛び出すことを阻止されたりして、後方の左側通常誘導路52a″へ誘導される。そして、球転動棚112の側部および球転動部47の側部を転動して一般入賞領域58へ入賞し易い。一方、右側可動部材38bが遊技球を変動入賞装置7内へ受け入れると、この遊技球は、底部を右側特定放出開口110bのうち下向きに開放された部分へ進入させるが、球誘導切換部79に当接して下方へ落下することを阻止される。さらに、球誘導切換部79により側方(移動空間部33の左右方向の中央側)へ向けて案内され、右側特定放出開口110bのうち側方へ開放された部分から放出されて特定案内樋59上に落下する。そして、特定案内樋59を後方の特定入賞領域57側へ流下して特定入賞領域57へ入賞する。したがって、左側可動部材38aと右側可動部材38bとを第2状態(開状態)から第1状態(閉状態)へ変換する途中(可動部材38を閉じかけている途中)では、遊技球は、左側可動部材38aから変動入賞装置7内へ受け入れられると一般入賞領域58へ入賞し易く、右側可動部材38bから変動入賞装置7内へ受け入れられると特定入賞領域57へ入賞し易い。   When the left movable member 38a accepts the game ball into the variable winning device 7 in this state, the game ball collides with the opening opening / closing wall 114 which is about to fully close the left specific discharge opening 110a ″ and the left specific discharge opening 110a. ″ Is prevented from passing, or is prevented from colliding with the fall prevention wall 115 and jumping out to the right movable member 38 b side, and is guided to the rear left side normal guide path 52 a ″. The side portion 112 and the side portion of the ball rolling portion 47 roll to easily win the general winning area 58. On the other hand, when the right movable member 38b receives the game ball into the variable winning device 7, the game ball is The bottom portion enters the portion of the right specific discharge opening 110b that is opened downward, but is prevented from falling downward by coming into contact with the ball guidance switching portion 79. Further, the ball guidance switching portion 79 sideways. Toward the center of the moving space portion 33 in the left-right direction), is discharged from a portion of the right specific discharge opening 110b that is open to the side, and falls onto the specific guide rod 59. Flows down to the specific winning area 57 side and wins the specific winning area 57. Therefore, the left movable member 38a and the right movable member 38b are converted from the second state (open state) to the first state (closed state). In the middle of playing (while the movable member 38 is being closed), the game ball is easy to win the general winning area 58 when it is received from the left movable member 38a into the variable winning device 7, and the variable winning device from the right movable member 38b. 7 is easy to win a specific winning area 57.

また、左側可動部材38aと右側可動部材38bとを第1状態(閉状態)から第2状態(開状態)へ変換する途中(可動部材38を開きかけている途中)では、左側可動部材38aは、球誘導切換部79″の開口開閉壁114を側方の右側可動部材38b側へ移動して特定放出開口110を途中まで開放して遊技球が通過可能な半開状態にし、落下阻止壁115を開口開閉壁114の上方(詳しくは右側可動部材38b寄りの上方)に縦向き姿勢で配置する。また、右側可動部材38bは、球誘導切換部79を上昇させて右側特定放出開口110bを閉成しようとする。   Further, while the left movable member 38a and the right movable member 38b are being converted from the first state (closed state) to the second state (open state) (while the movable member 38 is being opened), the left movable member 38a is Then, the opening opening / closing wall 114 of the ball guidance switching portion 79 ″ is moved to the side of the right movable member 38b to open the specific discharge opening 110 halfway so that the game ball can pass, and the fall prevention wall 115 is It is arranged in a vertical orientation above the opening opening / closing wall 114 (specifically, above the right movable member 38b), and the right movable member 38b raises the ball guide switching portion 79 to close the right specific discharge opening 110b. try to.

この状態で左側可動部材38aが遊技球を変動入賞装置7内へ受け入れると、この遊技球は、左側特定放出開口110a″を全開しようとしている開口開閉壁114には衝突し難く、左側特定放出開口110a″を通過する。さらに、特定案内樋59上に落下し、特定入賞領域57へ入賞する。一方、右側可動部材38bが遊技球を変動入賞装置7内へ受け入れると、この遊技球は、右側特定放出開口110bを閉成しようとしている球誘導切換部79に衝突し易く、右側特定放出開口110bの通過を阻止されて右側通常誘導路52b′へ誘導され易い。そして、球転動棚112の側部および球転動部47の側部を転動して一般入賞領域58へ入賞し易い。したがって、左側可動部材38aと右側可動部材38bとを第1状態(閉状態)から第2状態(開状態)へ変換する途中(可動部材38を開きかけている途中)では、遊技球は、左側可動部材38aから変動入賞装置7内へ受け入れられると特定入賞領域57へ入賞し易く、右側可動部材38bから変動入賞装置7内へ受け入れられると一般入賞領域58へ入賞し易い。これにより、可動部材38の状態変換に伴って変化する遊技球の誘導態様を可動部材38毎に異ならせることができ、遊技の興趣をさらに向上させることができる。   When the left movable member 38a receives the game ball into the variable winning device 7 in this state, the game ball does not easily collide with the opening opening / closing wall 114 that is about to fully open the left specific discharge opening 110a ″, and the left specific discharge opening 110a ″. Furthermore, it falls on the specific guide pole 59 and wins a specific winning area 57. On the other hand, when the right movable member 38b receives the game ball into the variable prize winning device 7, the game ball easily collides with the ball guidance switching unit 79 that attempts to close the right specific discharge opening 110b, and the right specific discharge opening 110b. Is prevented from passing to the right normal guiding path 52b '. Then, the side of the ball rolling shelf 112 and the side of the ball rolling portion 47 roll to easily win the general winning area 58. Therefore, in the middle of converting the left movable member 38a and the right movable member 38b from the first state (closed state) to the second state (open state) (while the movable member 38 is being opened), the game ball When it is received from the movable member 38a into the variable winning device 7, it is easy to win the specific winning area 57, and when it is received from the right movable member 38b into the variable winning device 7, it is easy to win the general winning area 58. Thereby, the guidance | induction aspect of the game ball which changes with the state conversion of the movable member 38 can be varied for every movable member 38, and the interest of a game can be improved further.

ところで、上記した第2実施形態の変形例では、第1始動遊技状態P3または第2始動遊技状態P4において実行される補助遊技に関し、可動部材38の状態変換に要する時間、具体的には第1状態から第2状態へ変換する所要時間(開放動作時間)、および第2状態から第1状態へ変換する所要時間(閉成動作時間)を第1特別変動表示ゲームまたは第2特別変動表示ゲームにおいて小当たり(小当たり1,小当たり2)を決定するための小当たり図柄乱数に基づいて異ならせるようにしてもよい。   By the way, in the modified example of the second embodiment described above, the time required for the state change of the movable member 38, specifically the first game, in the auxiliary game executed in the first start game state P3 or the second start game state P4. In the first special variation display game or the second special variation display game, the required time for converting from the state to the second state (opening operation time) and the required time for converting from the second state to the first state (closing operation time) You may make it vary based on the small hit design random number for determining small hit (small hit 1, small hit 2).

例えば、図18(a)に示すように、可動部材38の開放動作時間および閉成動作時間を同じ時間に設定した開閉動作パターンをパターンAとし、開放動作時間を閉成動作時間よりも短く設定した開閉動作パターンをパターンBとし、開放動作時間を閉成動作時間よりも長く設定した開閉動作パターンをパターンCとする。また、可動部材38の1回あたりの開閉動作時間(小当たり時開閉時間)、詳しくは第1状態から第2状態への変換動作を開始してから次に第1状態へ戻るまでの時間をいずれのパターンにおいても一定(400ms)に設定する。さらに、パターンAにおいては、開放動作時間および閉成動作時間をそれぞれ200msに設定し、パターンBにおいては、開放動作時間を100msに設定するとともに閉成時間を300msに設定し、パターンCにおいては、開放動作時間を300msに設定するとともに閉成時間を100msに設定する。   For example, as shown in FIG. 18A, an opening / closing operation pattern in which the opening operation time and the closing operation time of the movable member 38 are set to the same time is set as a pattern A, and the opening operation time is set shorter than the closing operation time. The opened / closed operation pattern is referred to as pattern B, and the open / closed operation pattern in which the opening operation time is set longer than the closing operation time is referred to as pattern C. Further, the opening / closing operation time of the movable member 38 per one time (small opening / closing time), more specifically, the time from the start of the conversion operation from the first state to the second state until the next return to the first state. In any pattern, it is set constant (400 ms). Furthermore, in pattern A, the opening operation time and the closing operation time are each set to 200 ms, in pattern B, the opening operation time is set to 100 ms and the closing time is set to 300 ms, and in pattern C, The opening operation time is set to 300 ms and the closing time is set to 100 ms.

そして、図18(b)に示すように、第1特別変動表示ゲームまたは第2特別変動表示ゲームにおいて、0〜50の小当たり図柄乱数が取得されて小当たり1が出現した場合、または、200〜230の小当たり図柄乱数が取得されて小当たり2が出現した場合には、第1始動遊技状態P3または第2始動遊技状態P4において実行される補助遊技の可動部材38の開閉動作パターンをパターンAとする。また、51〜155の小当たり図柄乱数が取得されて小当たり1が出現した場合、または、231〜270の小当たり図柄乱数が取得されて小当たり2が出現した場合には、第1始動遊技状態P3または第2始動遊技状態P4において実行される補助遊技の可動部材38の開閉動作パターンをパターンBとする。さらに、156〜199の小当たり図柄乱数が取得されて小当たり1が出現した場合、または、271〜292の小当たり図柄乱数が取得されて小当たり2が出現した場合には、第1始動遊技状態P3または第2始動遊技状態P4において実行される補助遊技の可動部材38の開閉動作パターンをパターンCとする。   Then, as shown in FIG. 18B, in the first special variation display game or the second special variation display game, when a small hit symbol random number of 0 to 50 is acquired and a small hit 1 appears, or 200 When a small hitting symbol random number of ~ 230 is acquired and a small hitting 2 appears, the opening / closing operation pattern of the movable member 38 of the auxiliary game executed in the first starting gaming state P3 or the second starting gaming state P4 is patterned A. In addition, when the small hit symbol random number of 51 to 155 is acquired and the small hit symbol 1 appears, or when the small hit symbol random number of 231 to 270 is acquired and the small hit symbol 2 appears, the first start game A pattern B is an opening / closing operation pattern of the movable member 38 of the auxiliary game executed in the state P3 or the second starting game state P4. In addition, when a small hitting design random number of 156 to 199 is acquired and a small hitting 1 appears, or when a small hitting design random number of 271 to 292 is acquired and a small hitting 2 appears, the first start game A pattern C is an opening / closing operation pattern of the movable member 38 of the auxiliary game executed in the state P3 or the second starting game state P4.

可動部材38をパターンBで開閉した場合には、可動部材38を閉じかける状態が開きかける状態よりも長く発生するため、可動部材38を閉じかけているときに遊技球を変動入賞装置7内へ流入させ易く、しかも、右側可動部材38bから変動入賞装置7内へ受け入れれば特定入賞領域57へ入賞させ易い。また、可動部材38をパターンCで開閉した場合には、可動部材38を開きかける状態が閉じかける状態よりも長く発生するため、可動部材38を開きかけているときに遊技球を変動入賞装置7内へ流入させ易く、しかも、左側可動部材38aから変動入賞装置7内へ受け入れれば特定入賞領域57へ入賞させ易い。したがって、第1始動遊技状態P3または第2始動遊技状態P4における特定入賞領域57への入賞難易度を変化させることができ、遊技の興趣を一層高めることができる。   When the movable member 38 is opened and closed in the pattern B, the state in which the movable member 38 is closed is generated longer than the state in which the movable member 38 is opened. In addition, it is easy to enter the specific winning area 57 if it is received from the right movable member 38b into the variable winning device 7. Further, when the movable member 38 is opened and closed in the pattern C, the state in which the movable member 38 is opened is generated longer than the state in which the movable member 38 is closed. It is easy to flow in, and if it is accepted from the left movable member 38 a into the variable winning device 7, it is easy to win the specific winning area 57. Therefore, the difficulty level of winning in the specific winning area 57 in the first start game state P3 or the second start game state P4 can be changed, and the fun of the game can be further enhanced.

なお、図19に示すように、小当たり図柄乱数に基づいて開閉動作パターンを異ならせるのではなく、可動部材38の開閉動作回数を異ならせるように設定してもよい。例えば、第1特別変動表示ゲームまたは第2特別変動表示ゲームにおいて、0〜50の小当たり図柄乱数が取得されて小当たり1が出現した場合、あるいは、200〜230の小当たり図柄乱数が取得されて小当たり2が出現した場合には、第1始動遊技状態P3または第2始動遊技状態P4において実行される補助遊技の可動部材38の開閉動作回数を1回としてもよい。また、51〜155の小当たり図柄乱数が取得されて小当たり1が出現した場合、あるいは、231〜270の小当たり図柄乱数が取得されて小当たり2が出現した場合には、第1始動遊技状態P3または第2始動遊技状態P4において実行される補助遊技の可動部材38の開閉動作回数を2回としてもよい。さらに、156〜199の小当たり図柄乱数が取得されて小当たり1が出現した場合、あるいは、271〜292の小当たり図柄乱数が取得されて小当たり2が出現した場合には、第1始動遊技状態P3または第2始動遊技状態P4において実行される補助遊技の可動部材38の開閉動作回数を3回と設定してもよい。   In addition, as shown in FIG. 19, you may set so that the opening / closing operation | movement frequency of the movable member 38 may be varied instead of varying an opening / closing operation pattern based on a small hit design random number. For example, in the first special variation display game or the second special variation display game, when a small hit symbol random number of 0 to 50 is acquired and a small hit symbol 1 appears, or a small hit symbol random number of 200 to 230 is acquired. When the small hit 2 appears, the number of opening / closing operations of the movable member 38 of the auxiliary game executed in the first start game state P3 or the second start game state P4 may be one. In addition, when a small hit symbol random number of 51 to 155 is acquired and a small hit symbol 1 appears, or when a small hit symbol random number of 231 to 270 is acquired and a small hit symbol 2 appears, the first start game The number of opening / closing operations of the movable member 38 of the auxiliary game executed in the state P3 or the second starting game state P4 may be two. Further, when a small hitting design random number of 156 to 199 is acquired and a small hitting 1 appears, or when a small hitting design random number of 271 to 292 is acquired and a small hitting 2 appears, the first start game The number of opening / closing operations of the movable member 38 of the auxiliary game executed in the state P3 or the second starting game state P4 may be set to three times.

また、上記した第2実施形態の変形例では、特別遊技状態P5において実行される特別遊技に関し、可動部材38の開放動作時間および閉成動作時間を、第1特別変動表示ゲームまたは第2特別変動表示ゲームにおいて小当たりを決定するための小当たり図柄乱数と、特別遊技状態P5において選択されたラウンド実行回数との組み合わせに基づいて異ならせるようにしてもよい。   In the modification of the second embodiment described above, regarding the special game executed in the special game state P5, the opening operation time and the closing operation time of the movable member 38 are set as the first special fluctuation display game or the second special fluctuation. You may make it differ based on the combination of the small winning symbol random number for determining a small winning in a display game, and the round execution frequency selected in the special game state P5.

例えば、図20(a)に示すように、可動部材38の開放動作時間および閉成動作時間を同じ時間に設定した開閉動作パターンをパターンAとし、開放動作時間を閉成動作時間よりも長く設定した開閉動作パターンをパターンB,Cとし、開放動作時間を閉成動作時間よりも短く設定した開閉動作パターンをパターンD,Eとする。また、可動部材38の1回あたりの開閉動作時間(小当たり時開閉時間)、詳しくは第1状態から第2状態への変換動作を開始してから次に第1状態へ戻るまでの時間をいずれのパターンにおいても一定(800ms)に設定する。さらに、パターンAにおいては、開放動作時間および閉成動作時間をそれぞれ400msに設定し、パターンBにおいては、開放動作時間を700msに設定するとともに閉成時間を100msに設定し、パターンCにおいては、開放動作時間を500msに設定するとともに閉成時間を300msに設定する。また、パターンDにおいては、開放動作時間を500msに設定するとともに閉成時間を300msに設定し、パターンEにおいては、開放動作時間を700msに設定するとともに閉成時間を100msに設定する。   For example, as shown in FIG. 20A, an opening / closing operation pattern in which the opening operation time and the closing operation time of the movable member 38 are set to the same time is set as a pattern A, and the opening operation time is set longer than the closing operation time. The opened / closed operation patterns are referred to as patterns B and C, and the open / closed operation patterns in which the opening operation time is set shorter than the closing operation time are referred to as patterns D and E. Further, the opening / closing operation time of the movable member 38 per one time (small opening / closing time), more specifically, the time from the start of the conversion operation from the first state to the second state until the next return to the first state. In any pattern, it is set constant (800 ms). Furthermore, in pattern A, the opening operation time and the closing operation time are each set to 400 ms, in pattern B, the opening operation time is set to 700 ms and the closing time is set to 100 ms, and in pattern C, The opening operation time is set to 500 ms and the closing time is set to 300 ms. In pattern D, the opening operation time is set to 500 ms and the closing time is set to 300 ms. In pattern E, the opening operation time is set to 700 ms and the closing time is set to 100 ms.

そして、図20(b)に示すように、特別遊技状態P5のラウンド実行回数が4回(4R)に選択された場合、第1特別変動表示ゲームまたは第2特別変動表示ゲームにおいて0〜10の小当たり図柄乱数が取得された小当たりに基づく特別遊技であれば、当該特別遊技の開閉動作パターンをパターンAとし、11〜20の小当たり図柄乱数が取得された小当たりに基づく特別遊技であれば、当該特別遊技の開閉動作パターンをパターンBとし、21〜30の小当たり図柄乱数が取得された小当たりに基づく特別遊技であれば、当該特別遊技の開閉動作パターンをパターンCとする。また、特別遊技状態P5のラウンド実行回数が8回(8R)に選択された場合、第1特別変動表示ゲームまたは第2特別変動表示ゲームにおいて31〜40の小当たり図柄乱数が取得された小当たりに基づく特別遊技であれば、当該特別遊技の開閉動作パターンをパターンAとし、41〜50の小当たり図柄乱数が取得された小当たりに基づく特別遊技であれば、当該特別遊技の開閉動作パターンをパターンBとし、51〜65の小当たり図柄乱数が取得された小当たりに基づく特別遊技であれば、当該特別遊技の開閉動作パターンをパターンDとし、66〜80の小当たり図柄乱数が取得された小当たりに基づく特別遊技であれば、当該特別遊技の開閉動作パターンをパターンEとする。さらに、特別遊技状態P5のラウンド実行回数が16回(16R)に選択された場合、第1特別変動表示ゲームまたは第2特別変動表示ゲームにおいて81〜90の小当たり図柄乱数が取得された小当たりに基づく特別遊技であれば、当該特別遊技の開閉動作パターンをパターンCとし、91〜99の小当たり図柄乱数が取得された小当たりに基づく特別遊技であれば、当該特別遊技の開閉動作パターンをパターンDとする。   Then, as shown in FIG. 20B, when the number of round executions of the special game state P5 is selected to be 4 times (4R), 0 to 10 in the first special variation display game or the second special variation display game. If it is a special game based on small hits for which a small hit symbol random number has been acquired, the opening / closing operation pattern of the special game is pattern A, and the special game based on the small hits for which the small hit symbol random number of 11 to 20 has been acquired For example, if the opening / closing operation pattern of the special game is a pattern B, and the opening / closing operation pattern of the special game is a pattern C if it is a special game based on the small hits for which 21 to 30 small hit symbol random numbers are acquired. Further, when the number of round executions of the special game state P5 is selected to be 8 (8R), the small hits in which the small random numbers of 31 to 40 are acquired in the first special variation display game or the second special variation display game If it is a special game based on the game, the opening / closing operation pattern of the special game is set as the pattern A, and if it is a special game based on the small game where the random numbers of 41 to 50 are acquired, the opening / closing operation pattern of the special game is If it is a special game based on the small hits for which the small hit symbol random numbers 51 to 65 are acquired as the pattern B, the opening / closing operation pattern of the special game is set as the pattern D, and the small hit symbol random numbers 66 to 80 are acquired If it is a special game based on small hits, the pattern E is the opening / closing operation pattern of the special game. Furthermore, when the number of round executions of the special game state P5 is selected to be 16 (16R), the small hits in which the small random numbers of 81 to 90 are acquired in the first special variation display game or the second special variation display game If it is a special game based on the game, the opening / closing operation pattern of the special game is set as the pattern C, and if it is a special game based on the small game where the random numbers of 91 to 99 are acquired, the opening / closing operation pattern of the special game is Pattern D is assumed.

可動部材38をパターンB,Cで開閉した場合には、可動部材38を閉じかける状態が開きかける状態よりも長く発生するため、可動部材38を閉じかけているときに遊技球を変動入賞装置7内へ流入させ易く、しかも、右側可動部材38bから変動入賞装置7内へ受け入れれば特定入賞領域57へ入賞させ易い。また、可動部材38をパターンD,Eで開閉した場合には、可動部材38を開きかける状態が閉じかける状態よりも長く発生するため、可動部材38を開きかけているときに遊技球を変動入賞装置7内へ流入させ易く、しかも、左側可動部材38aから変動入賞装置7内へ受け入れれば特定入賞領域57へ入賞させ易い。したがって、特別遊技状態P5における特定入賞領域57への入賞難易度を変化させることができ、遊技の興趣を一層高めることができる。   When the movable member 38 is opened and closed with the patterns B and C, the state in which the movable member 38 is closed is generated longer than the state in which the movable member 38 is opened. It is easy to flow in, and if it is received from the right movable member 38b into the variable winning device 7, it is easy to win the specific winning area 57. In addition, when the movable member 38 is opened and closed with the patterns D and E, the state in which the movable member 38 is opened is generated longer than the state in which the movable member 38 is closed. It is easy to make it flow into the device 7, and it is easy to win the specific winning area 57 if it is received from the left movable member 38a into the variable winning device 7. Therefore, it is possible to change the difficulty level of winning in the specific winning area 57 in the special game state P5, and to further enhance the interest of the game.

なお、上記した小当たり図柄乱数と開閉動作パターンとの組み合わせは、第1特別変動表示ゲームを実行して小当たり図柄乱数が取得された場合にも、第2特別変動表示ゲームを実行して小当たり図柄乱数が取得された場合にも適用されるように構成したが、これに限定されない。例えば、第1特別変動表示ゲームを実行して小当たり図柄乱数が取得された場合に適用される組み合わせと、第2特別変動表示ゲームを実行して小当たり図柄乱数が取得された場合に適用される組み合わせとを異ならせてもよい。   It should be noted that the combination of the small hit symbol random number and the opening / closing operation pattern described above is performed by executing the second special variation display game and executing the first special variation display game. Although it is configured to be applied when a winning design random number is acquired, the present invention is not limited to this. For example, the combination applied when the small special symbol display random number is acquired by executing the first special variation display game, and the combination applied when the small special symbol random number is acquired by executing the second special variable display game. Different combinations may be used.

また、特別遊技においては、予め定められたラウンド実行回数(例えば、8R、16R)が選択された場合に、全てのラウンド実行時に同じ開閉動作パターンを適用せず、ラウンド毎に開閉動作パターンを異ならせて可動部材38の開閉動作を実行するように設定してもよい。さらに、前回ラウンドと次回ラウンドとの間に設定されるインターバル期間において、次回ラウンドにおける開閉動作パターンが前回ラウンドとは異なる開閉動作パターンに設定されている場合には、演出表示装置11で演出動作(演出画面の表示)を実行して開閉動作パターンが変化する旨を報知してもよい。   In a special game, when a predetermined number of round executions (for example, 8R, 16R) is selected, the same opening / closing operation pattern is not applied at the time of execution of all rounds. The opening / closing operation of the movable member 38 may be executed. Furthermore, in the interval period set between the previous round and the next round, when the opening / closing operation pattern in the next round is set to an opening / closing operation pattern different from the previous round, the effect display device 11 performs the effect operation ( It may be notified that the opening / closing operation pattern is changed by executing (display of the effect screen).

ところで、上記実施形態では、第1特図変動表示ゲームまたは第2特図変動表示ゲームの結果態様が「小当たり1」、「小当たり2」を示す状態になった場合に、可動部材38を第1状態から第2状態へ変換する補助遊技を行うに構成したが、本発明はこれに限定されない。要は、予め設定された始動条件の成立に基づいて補助遊技を行うように構成すれば、どのような始動条件を設定してもよい。   By the way, in the said embodiment, when the result aspect of a 1st special figure fluctuation display game or a 2nd special figure fluctuation display game will be in the state which shows "small hit 1" and "small hit 2", the movable member 38 is changed. Although the auxiliary game for converting from the first state to the second state is performed, the present invention is not limited to this. In short, any starting condition may be set as long as the auxiliary game is performed based on the establishment of a preset starting condition.

また、上記実施形態では、代表的な遊技機であるパチンコ遊技機を例にして説明したが、本発明はこれに限らず、変動入賞装置には、遊技球を当該変動入賞装置へ受け入れ不能とする第1状態と、受け入れ可能とする第2状態と、に変換可能な可動部材と、該可動部材により受け入れられた遊技球が入賞可能な特定入賞領域と、を備え、予め設定された始動条件の成立に基づいて、可動部材を第1状態から第2状態へ変換する補助遊技を行い、該補助遊技の実行時に可動部材により受け入れられた遊技球が特定入賞領域に入賞した場合には、可動部材を第1状態と第2状態とに予め定められた回数繰り返して変換する特別遊技状態を発生可能な遊技機であればどのような遊技機でもよい。例えば、封入球式パチンコ機、アレンジボール式遊技機、雀球式遊技機等の遊技機であってもよい。   Further, in the above embodiment, a pachinko gaming machine which is a typical gaming machine has been described as an example. However, the present invention is not limited to this, and the variable winning device cannot accept a game ball to the variable winning device. A predetermined start condition including a movable member that can be converted into a first state that can be received and a second state that can be received, and a specific winning area in which a game ball received by the movable member can win a prize. Based on the establishment of the game, an auxiliary game is performed to convert the movable member from the first state to the second state, and if the game ball received by the movable member at the time of execution of the auxiliary game wins a specific winning area, the movable game is movable. Any gaming machine may be used as long as it can generate a special gaming state in which members are repeatedly converted into a first state and a second state a predetermined number of times. For example, it may be a gaming machine such as an enclosed ball pachinko machine, an arrangement ball gaming machine, or a sparrow ball gaming machine.

なお、前記した実施の形態は全ての点で例示であって制限的なものではないと考えられるべきである。本発明は、上記した説明に限らず特許請求の範囲によって示され、特許請求の範囲と均等の意味及び範囲内での全ての変更が含まれるものである。   It should be understood that the above-described embodiment is illustrative in all respects and not restrictive. The present invention is not limited to the above description, but is defined by the scope of the claims, and includes all modifications within the scope and meaning equivalent to the scope of the claims.

1 遊技盤
5 遊技領域
7 変動入賞装置
13 第1始動口
14 第2始動口
33 移動空間部
38 可動部材
38a 左側可動部材
38b 右側可動部材
41 カウントセンサ
45,45′,45″ 誘導通路
47 球転動部
51 特定誘導路
52,52′ 通常誘導路
52a,52a′,52a″ 左側通常誘導路
52b,52b′ 右側通常誘導路
54 誘導連通部
55 通過開口
57 特定入賞領域
58 一般入賞領域
59 特定案内樋
68 球転動回転体
71 振分突起
77 球受部
78 球案内部
79,79″ 球誘導切換部
81 第1放出開口
82 第2放出開口
110 特定放出開口
110a,110a″ 左側特定放出開口
110b 右側特定放出開口
112 球転動棚
114 開口開閉壁
115 落下阻止壁
DESCRIPTION OF SYMBOLS 1 Game board 5 Game area 7 Fluctuation winning apparatus 13 1st starting port 14 2nd starting port 33 Moving space part 38 Movable member 38a Left movable member 38b Right movable member 41 Count sensor 45, 45 ', 45 "Guide passage 47 Ball rolling Moving part 51 Specific taxiway 52, 52 'Normal taxiway 52a, 52a', 52a "Left normal taxiway 52b, 52b 'Right normal taxiway 54 Guidance communication part 55 Passing opening 57 Specific prize area 58 General prize area 59 Specific guidance樋 68 Ball rolling rotator 71 Distributing projection 77 Ball receiving portion 78 Ball guiding portion 79, 79 ″ Ball guiding switching portion 81 First discharge opening 82 Second discharge opening 110 Specific discharge opening 110a, 110a ″ Left specific discharge opening 110b Right specific discharge opening 112 Ball rolling shelf 114 Opening opening / closing wall 115 Fall prevention wall

Claims (8)

遊技領域には、該遊技領域を流下する遊技球を内部へ導入可能な変動入賞装置を備え、
該変動入賞装置には、前記遊技球を当該変動入賞装置へ受け入れ不能とする第1状態と、受け入れ可能とする第2状態と、に変換可能な可動部材と、該可動部材により受け入れられた遊技球が入賞可能な特定入賞領域と、を備え、
予め設定された始動条件の成立に基づいて、前記可動部材を第1状態から第2状態へ変換する補助遊技を行い、該補助遊技の実行時に前記可動部材により受け入れられた遊技球が前記特定入賞領域に入賞した場合には、前記可動部材を第1状態と第2状態とに予め定められた回数繰り返して変換する特別遊技状態を発生可能な遊技機において、
前記変動入賞装置は、
当該変動入賞装置内に遊技球が流入したことを検出する球検出手段と、
該球検出手段によって検出された遊技球が移動可能な移動空間部と、を備え、
該移動空間部の上部には遊技球が流下可能な誘導通路を設け、前記移動空間部内のうち前記誘導通路よりも下方の位置には前記特定入賞領域を設定し、
前記誘導通路は、
前記特定入賞領域に遊技球を誘導可能な特定誘導路と、
前記移動空間部のうち前記特定入賞領域とは異なる領域に遊技球を誘導可能な通常誘導路と、を備え、
前記可動部材は、
前記第2状態において前記遊技領域を流下する遊技球を受け得る球受部と、
該球受部で受けた遊技球を前記誘導通路へ向けて流入させる球案内部と、
該球案内部を挟んで前記球受部とは反対側に設けられ、前記球案内部から流入してきた遊技球に当接して該遊技球の誘導方向を切換可能な球誘導切換部と、を一体にして備え、
該球誘導切換部は、前記変動入賞装置内へ流入して前記球検出手段により検出された遊技球を前記特定誘導路へ誘導可能としたことを特徴とする遊技機。
The game area is equipped with a variable winning device capable of introducing a game ball flowing down the game area into the game area.
The variable winning device includes a movable member that can be converted into a first state in which the game ball cannot be received by the variable winning device and a second state in which the game ball can be received, and a game received by the movable member. A specific winning area where the ball can win,
An auxiliary game for converting the movable member from the first state to the second state is performed based on the establishment of a preset start condition, and the game ball received by the movable member at the time of execution of the auxiliary game is the specific prize. In a gaming machine capable of generating a special game state in which the movable member is repeatedly converted into a first state and a second state a predetermined number of times when winning in the area,
The variable winning device is:
Ball detecting means for detecting that a game ball has flowed into the variable winning device;
A moving space part in which the game ball detected by the ball detecting means can move,
A guide passage through which a game ball can flow down is provided in the upper part of the moving space portion, and the specific winning area is set in a position below the guide passage in the moving space portion,
The guide passage is
A specific taxiway capable of guiding a game ball to the specific prize area;
A normal guiding path capable of guiding a game ball to an area different from the specific winning area in the moving space portion,
The movable member is
A ball receiving portion capable of receiving a game ball flowing down the game area in the second state;
A ball guide portion for flowing the game ball received by the ball receiving portion toward the guide passage;
A ball guidance switching unit that is provided on the opposite side of the ball receiving unit across the ball guide unit and that can contact a game ball flowing in from the ball guide unit and switch a guidance direction of the game ball; Prepare as one,
The game machine characterized in that the ball guidance switching unit is capable of guiding the game ball detected by the ball detection means by flowing into the variable winning device to the specific guidance path.
前記特定誘導路の上流端と前記通常誘導路の上流端とを連通させて誘導連通部を形成し、該誘導連通部には、前記球誘導切換部が通過可能な通過開口を開設し、
前記球誘導切換部により前記通過開口を閉成すると、前記球案内部から流入してきた遊技球を前記特定誘導路へ誘導可能としたことを特徴とする請求項1に記載の遊技機。
An upstream end of the specific guideway and an upstream end of the normal guideway are connected to form a guide communication part, and the guide communication part is provided with a passage opening through which the ball guide switching part can pass,
The gaming machine according to claim 1, wherein when the passage opening is closed by the ball guidance switching unit, the game ball flowing in from the ball guide unit can be guided to the specific guidance path.
前記可動部材を前記第2状態へ変換すると、前記球誘導切換部が前記通過開口を通過して前記誘導連通部内へ進入し、前記球案内部から流入してきた遊技球を前記特定誘導路へ誘導不能としたことを特徴とする請求項2に記載の遊技機。   When the movable member is converted to the second state, the ball guidance switching unit passes through the passage opening and enters the guidance communication unit, and guides the game ball flowing in from the ball guide unit to the specific guidance path. The gaming machine according to claim 2, which is disabled. 前記移動空間部のうち前記誘導通路よりも下方には、遊技球が転動可能な上面に複数の振分突起が突設された球転動回転体を備え、前記通常誘導路の下流端を前記球転動回転体の上方で開放して、前記通常誘導路を流下してきた遊技球を前記球転動回転体の上面へ誘導可能とし、
前記特定誘導路のうち、前記特定入賞領域の直上または直上の近傍には、遊技球を前記特定入賞領域へ向けて放出する第1放出開口を開設し、該第1放出開口から外れた位置には、遊技球を前記球転動回転体へ向けて放出する第2放出開口を開設したことを特徴とする請求項3に記載の遊技機。
A lower part of the moving space portion below the guide passage is provided with a ball rolling rotator having a plurality of sorting protrusions projecting on an upper surface on which a game ball can roll, and a downstream end of the normal guide path is provided. Opening above the ball rolling rotator, allowing the game ball flowing down the normal guiding path to be guided to the upper surface of the ball rolling rotator,
In the specific taxiway, a first discharge opening for discharging the game ball toward the specific winning area is opened immediately above or in the vicinity of the specific winning area, and at a position outside the first discharge opening. The game machine according to claim 3, wherein a second discharge opening for discharging a game ball toward the ball rolling rotator is opened.
遊技領域には、該遊技領域を流下する遊技球を内部へ導入可能な変動入賞装置を備え、
該変動入賞装置には、前記遊技球を当該変動入賞装置へ受け入れ不能とする第1状態と、受け入れ可能とする第2状態と、に変換可能な可動部材と、該可動部材により受け入れられた遊技球が入賞可能な特定入賞領域と、を備え、
予め設定された始動条件の成立に基づいて、前記可動部材を第1状態から第2状態へ変換する補助遊技を行い、該補助遊技の実行時に前記可動部材により受け入れられた遊技球が前記特定入賞領域に入賞した場合には、前記可動部材を第1状態と第2状態とに予め定められた回数繰り返して変換する特別遊技状態を発生可能な遊技機において、
前記変動入賞装置は、
当該変動入賞装置内に遊技球が流入したことを検出する球検出手段と、
該球検出手段によって検出された遊技球が移動可能な移動空間部と、を備え、
該移動空間部の上部には遊技球が流下可能な誘導通路を設けるとともに、前記移動空間部内のうち前記誘導通路よりも下方の位置には前記特定入賞領域を設定し、
前記誘導通路は、
遊技球を前記特定入賞領域へ向けて放出可能な特定放出開口と、
前記移動空間部のうち前記特定入賞領域とは異なる領域に遊技球を誘導可能な通常誘導路と、を備え、
前記可動部材は、
前記第2状態において前記遊技領域を流下する遊技球を受け得る球受部と、
該球受部で受けた遊技球を前記誘導通路へ向けて流入させる球案内部と、
該球案内部を挟んで前記球受部とは反対側に設けられ、前記特定放出開口を開閉して前記球案内部から流入してきた遊技球の誘導方向を切換可能な球誘導切換部と、を一体にして備え、
該球誘導切換部が前記特定放出開口を開放すると、前記変動入賞装置内へ流入して前記球検出手段により検出された遊技球を前記特定放出開口から放出することを特徴とする遊技機。
The game area is equipped with a variable winning device capable of introducing a game ball flowing down the game area into the game area.
The variable winning device includes a movable member that can be converted into a first state in which the game ball cannot be received by the variable winning device and a second state in which the game ball can be received, and a game received by the movable member. A specific winning area where the ball can win,
An auxiliary game for converting the movable member from the first state to the second state is performed based on the establishment of a preset start condition, and the game ball received by the movable member at the time of execution of the auxiliary game is the specific prize. In a gaming machine capable of generating a special game state in which the movable member is repeatedly converted into a first state and a second state a predetermined number of times when winning in the area,
The variable winning device is:
Ball detecting means for detecting that a game ball has flowed into the variable winning device;
A moving space part in which the game ball detected by the ball detecting means can move,
In the upper part of the moving space portion, a guide passage through which a game ball can flow down is provided, and the specific winning area is set in a position below the guide passage in the moving space portion,
The guide passage is
A specific release opening capable of releasing a game ball toward the specific winning area;
A normal guiding path capable of guiding a game ball to an area different from the specific winning area in the moving space portion,
The movable member is
A ball receiving portion capable of receiving a game ball flowing down the game area in the second state;
A ball guide portion for flowing the game ball received by the ball receiving portion toward the guide passage;
A ball guidance switching unit provided on the opposite side of the ball receiving unit across the ball guiding unit, capable of switching a guidance direction of a game ball flowing in from the ball guiding unit by opening and closing the specific discharge opening; Is integrated and
When the ball guidance switching unit opens the specific discharge opening, the game machine flows into the variable winning device and discharges the game ball detected by the ball detecting means from the specific discharge opening.
前記移動空間部のうち前記誘導通路よりも下方には、遊技球が転動可能な上面に複数の振分突起が突設された球転動回転体を備え、前記通常誘導路の下流端を前記球転動回転体の上方で開放して、前記通常誘導路を流下してきた遊技球を前記球転動回転体の上面へ誘導可能としたことを特徴とする請求項5に記載の遊技機。   A lower part of the moving space portion below the guide passage is provided with a ball rolling rotator having a plurality of sorting protrusions projecting on an upper surface on which a game ball can roll, and a downstream end of the normal guide path is provided. 6. The gaming machine according to claim 5, wherein the game ball opened above the ball rolling rotator and guided to the upper surface of the ball rolling rotator can be guided to the upper surface of the ball rolling rotator. . 前記移動空間部のうち前記誘導通路と前記特定入賞領域との間には、遊技球が横方向へ転動可能な球転動棚を設け、前記通常誘導路の下流端を前記球転動棚の上方へ開放して、前記通常誘導路を流下してきた遊技球を前記球転動棚の上面へ誘導可能としたことを特徴とする請求項6に記載の遊技機。   A ball rolling shelf on which a game ball can roll in the lateral direction is provided between the guide passage and the specific winning area in the moving space, and the downstream end of the normal guide path is the ball rolling shelf. The gaming machine according to claim 6, wherein the gaming ball that is opened upward is guided to the upper surface of the ball rolling shelf. 前記可動部材は、前記変動入賞装置の一側に設けられた一側可動部材と、他側に設けられた他側可動部材と、から構成され、
前記特定放出開口は、前記一側可動部材により受け入れられた遊技球を放出可能な一側特定放出開口と、前記他側可動部材により受け入れられた遊技球を放出可能な他側特定放出開口と、から構成され、
前記通常誘導路は、前記一側可動部材により受け入れられた遊技球を誘導可能な一側通常誘導路と、前記一側可動部材により受け入れられた遊技球を誘導可能な他側通常誘導路と、から構成され、
前記一側可動部材と前記他側可動部材とを共に前記第1状態へ変換すると、前記一側可動部材の球誘導切換部が前記一側特定放出開口を閉成する一方、前記他側可動部材の球誘導切換部が前記他側特定放出開口を開放し、
前記一側可動部材と前記他側可動部材とを共に前記第2状態へ変換すると、前記一側可動部材の球誘導切換部が前記一側特定放出開口を開放する一方、前記他側可動部材の球誘導切換部が前記他側特定放出開口を閉成することを特徴とする請求項7に記載の遊技機。
The movable member is composed of a one-side movable member provided on one side of the variable winning device and an other-side movable member provided on the other side,
The specific discharge opening includes one side specific discharge opening capable of discharging a game ball received by the one side movable member, and another side specific discharge opening capable of discharging a game ball received by the other side movable member; Consisting of
The normal guiding path includes a one-side normal guiding path capable of guiding the game ball received by the one-side movable member, and another normal guiding path capable of guiding the game ball received by the one-side movable member; Consisting of
When both the one-side movable member and the other-side movable member are converted to the first state, the one-side movable member's ball guiding switching unit closes the one-side specific discharge opening, while the other-side movable member Sphere guidance switching unit of the other side specific release opening,
When both the one-side movable member and the other-side movable member are converted to the second state, the one-side movable member's ball guiding switching unit opens the one-side specific discharge opening, while the other-side movable member's The gaming machine according to claim 7, wherein a ball guidance switching unit closes the other-side specific discharge opening.
JP2009194019A 2009-08-25 2009-08-25 Game machine Expired - Fee Related JP5343202B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2009194019A JP5343202B2 (en) 2009-08-25 2009-08-25 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2009194019A JP5343202B2 (en) 2009-08-25 2009-08-25 Game machine

Publications (2)

Publication Number Publication Date
JP2011045403A true JP2011045403A (en) 2011-03-10
JP5343202B2 JP5343202B2 (en) 2013-11-13

Family

ID=43832353

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2009194019A Expired - Fee Related JP5343202B2 (en) 2009-08-25 2009-08-25 Game machine

Country Status (1)

Country Link
JP (1) JP5343202B2 (en)

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2014104231A (en) * 2012-11-29 2014-06-09 Sophia Co Ltd Game machine
JP2017029448A (en) * 2015-07-31 2017-02-09 株式会社三洋物産 Game machine
JP2017029447A (en) * 2015-07-31 2017-02-09 株式会社三洋物産 Game machine
JP2019051039A (en) * 2017-09-14 2019-04-04 株式会社平和 Game machine

Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS6446492A (en) * 1988-07-27 1989-02-20 Sophia Co Ltd Variable winning apparatus of pinball machine
JPH0199582A (en) * 1987-10-14 1989-04-18 Sankyo Kk Variable prize-winning means in pinball machine
JPH079379U (en) * 1993-07-22 1995-02-10 株式会社大一商会 Pachinko machine winning device
JPH08206293A (en) * 1995-11-27 1996-08-13 Sankyo Kk Pachinko game machine
JP2002369931A (en) * 2001-06-14 2002-12-24 Naito Shokai:Kk Prize device of pachinko machine
JP2008220595A (en) * 2007-03-12 2008-09-25 Sankyo Co Ltd Game machine

Patent Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH0199582A (en) * 1987-10-14 1989-04-18 Sankyo Kk Variable prize-winning means in pinball machine
JPS6446492A (en) * 1988-07-27 1989-02-20 Sophia Co Ltd Variable winning apparatus of pinball machine
JPH079379U (en) * 1993-07-22 1995-02-10 株式会社大一商会 Pachinko machine winning device
JPH08206293A (en) * 1995-11-27 1996-08-13 Sankyo Kk Pachinko game machine
JP2002369931A (en) * 2001-06-14 2002-12-24 Naito Shokai:Kk Prize device of pachinko machine
JP2008220595A (en) * 2007-03-12 2008-09-25 Sankyo Co Ltd Game machine

Cited By (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2014104231A (en) * 2012-11-29 2014-06-09 Sophia Co Ltd Game machine
JP2017029448A (en) * 2015-07-31 2017-02-09 株式会社三洋物産 Game machine
JP2017029447A (en) * 2015-07-31 2017-02-09 株式会社三洋物産 Game machine
JP2019051039A (en) * 2017-09-14 2019-04-04 株式会社平和 Game machine
JP7058958B2 (en) 2017-09-14 2022-04-25 株式会社平和 Pachinko machine

Also Published As

Publication number Publication date
JP5343202B2 (en) 2013-11-13

Similar Documents

Publication Publication Date Title
JPWO2008050561A1 (en) Game machine
JP4303028B2 (en) Pachinko machine
JP5343202B2 (en) Game machine
JP3774402B2 (en) Bullet ball machine
JP2006198261A (en) Pinball game machine
JPH11333066A (en) Pachinko game machine
JP4133162B2 (en) Bullet ball machine
JP5367938B2 (en) Game machine
JP2004267344A (en) Guiding device for game ball in game machine
JP4081781B2 (en) Pachinko machine game board
JP5604635B2 (en) Game machine
JP4386907B2 (en) Pachinko machine hitting device
JP2008079831A (en) Game machine
JP2006122153A (en) Game machine
JP2008023032A (en) Prize-winning device and game machine
JP2004267343A (en) Guiding device for game ball in game machine
JP6782987B2 (en) Game machine
JP4633098B2 (en) Device for preventing illegal winning of pachinko machines
JP5544149B2 (en) Game machine
JP5144039B2 (en) Game machine
JP5080768B2 (en) Winning device and game machine
JP5544473B2 (en) Game machine
JP4517137B2 (en) Game machine
JP2004194964A (en) Game machine
JP2003180984A (en) Game machine

Legal Events

Date Code Title Description
A621 Written request for application examination

Free format text: JAPANESE INTERMEDIATE CODE: A621

Effective date: 20120517

A521 Request for written amendment filed

Free format text: JAPANESE INTERMEDIATE CODE: A523

Effective date: 20121221

A621 Written request for application examination

Free format text: JAPANESE INTERMEDIATE CODE: A621

Effective date: 20120517

TRDD Decision of grant or rejection written
A01 Written decision to grant a patent or to grant a registration (utility model)

Free format text: JAPANESE INTERMEDIATE CODE: A01

Effective date: 20130702

A61 First payment of annual fees (during grant procedure)

Free format text: JAPANESE INTERMEDIATE CODE: A61

Effective date: 20130705

R150 Certificate of patent or registration of utility model

Ref document number: 5343202

Country of ref document: JP

Free format text: JAPANESE INTERMEDIATE CODE: R150

Free format text: JAPANESE INTERMEDIATE CODE: R150

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

LAPS Cancellation because of no payment of annual fees