JP2011030691A5 - - Google Patents
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- JP2011030691A5 JP2011030691A5 JP2009178703A JP2009178703A JP2011030691A5 JP 2011030691 A5 JP2011030691 A5 JP 2011030691A5 JP 2009178703 A JP2009178703 A JP 2009178703A JP 2009178703 A JP2009178703 A JP 2009178703A JP 2011030691 A5 JP2011030691 A5 JP 2011030691A5
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- opening
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- 230000007704 transition Effects 0.000 claims description 6
- 239000004973 liquid crystal related substance Substances 0.000 description 1
Description
従来から、液晶表示装置等の表示装置の画面上で図柄等がスクロールし、そのスクロールした図柄等が予め定めた組み合わせで停止表示すると、遊技者にとって有利な特別遊技状態(例えば、大当たり)に移行し、遊技者に所定の遊技価値が付与されるパチンコ機が知られている。このパチンコ機では、特別遊技状態へ移行すると、入賞口を閉鎖していた開閉部材の開閉動作が複数回に亘って行われ、入賞口に遊技球等が入賞することで、遊技者に遊技価値が付与される。 Conventionally, when symbols and the like scroll on the screen of a display device such as a liquid crystal display and the scrolled symbols etc. are stopped and displayed in a predetermined combination, transition to a special gaming state (for example, big hit) advantageous to the player is made. There is also known a pachinko machine in which a player is given a predetermined gaming value. In the pachinko machine, migrating to a special game state, a winning hole opening and closing operation of the opening and closing member which has been closed chain is performed a plurality of times, that the game ball or the like is finished in winning opening, a player to the player Value is given.
なお、請求項1記載の遊技機において、開閉部材とは、開口を閉鎖状態にする一方で開放状態となる場合に下端を軸として前面側に回動する開閉板(例えば、第1種パチンコ機の大入賞口を閉鎖する開閉板)、開口を閉鎖状態にする一方で開放状態となる場合に下端を軸として左右方向に回動する羽根(例えば、第2種パチンコ機の可変入賞装置の両側左右に設けられる羽根)や、常には開口への入賞が可能であるが開放した場合に開口へ入賞し易くする羽根(例えば、第1種パチンコ機の始動口の下部両側に設けられる羽根)などが例示される。 Incidentally, in claim 1 gaming machine according, the closing member, closing plate which rotates to the front side of the lower end as an axis when in the open state while the apertures in the closed state (e.g., first type pachinko closing plate for closing the big winning opening of the machine), the blade which rotates the right and left direction as an axial lower end when in an open state while to the apertures closed (e.g., the variable winning devices of the second type pachinko machine (A blade provided on both sides, or a blade provided on both sides below the starting opening of a first-class pachinko machine, for example, a blade that can always win a prize but can easily win a prize opening) Etc. are illustrated.
請求項2記載の遊技機は、請求項1記載の遊技機において、前記回数設定手段は、前記開閉部材が第1の開時間に渡って開放状態とされる第1開閉動作の回数、及び、前記第1の開時間より短い第2の開時間に渡って開放状態とされる第2開閉動作の回数と、それらが実行される順序とを対応付けして設定可能であり、前記移行判別手段によって前記特別遊技状態に移行すると判別された場合に前記価値設定手段によって異なる遊技価値が設定されることとなる複数種類の特別遊技状態がそれぞれ行われるのに際して前記第2開閉動作の回数をそれぞれ1以上に設定し、前記第1開閉動作が1以上に設定される場合であっても第2開閉動作が優先して行われるように実行順を設定するものである。 According to a second aspect of the present invention, in the gaming machine according to the first aspect, the number-of-times setting means is a number of times of the first opening / closing operation in which the opening / closing member is opened over a first opening time. It is possible to set the number of second opening / closing operations to be in the open state over the second opening time shorter than the first opening time, and the order in which they are performed, The number of times of the second opening / closing operation is set to 1 when a plurality of types of special gaming states in which different gaming values are set by the value setting means are determined when it is determined to shift to the special gaming state by set above the first opening and closing operations even if it is set to 1 or more in which the second opening and closing operation to set the execution order to be given priority.
請求項2記載の遊技機によれば、請求項1記載の遊技機の奏する効果に加え、回数設定手段は、移行判別手段によって特別遊技状態に移行すると判別された場合に価値設定手段によって異なる遊技価値が設定されることとなる複数種類の特別遊技状態がそれぞれ行われるのに際して第2開閉動作の回数をそれぞれ1以上に設定し、第1開閉動作が1以上に設定される場合であっても第2開閉動作が優先して行われるように実行順を設定するので、特別遊技状態中に行われる第2開閉動作が最初にまとめて行われ、各特別遊技状態で行われる第2開閉動作の態様を比較し易くなる遊技性を提供できる。これにより、遊技価値が異なる特別遊技状態の判別を第2開閉動作の態様によって行うことが容易となるため、遊技価値に対応した開閉動作を行う開閉部材に遊技者の注目を集める新たな遊技性を提供でき、興趣の向上を図ることができるという効果がある。 According to the gaming machine of the second aspect, in addition to the effect of the gaming machine of the first aspect, the number of times setting means is different from the value setting means when it is determined that the transition judgment means shifts to the special gaming state. Even when the number of times of the second opening / closing operation is set to 1 or more and the first opening / closing operation is set to 1 or more when the plurality of types of special gaming states for which value is to be set are respectively performed Since the order of execution is set such that the second opening and closing operation is performed preferentially, the second opening and closing operation performed during the special gaming state is performed collectively first, and the second opening and closing operation performed in each special gaming state It is possible to provide a game feature that makes it easy to compare aspects. As a result, it becomes easy to determine the special gaming state with different gaming values by the aspect of the second opening / closing operation, so new game characteristics that attract the attention of the player to the opening / closing member that performs the opening / closing operation corresponding to the game value The effect is that it is possible to provide
Claims (3)
その開口を開放状態としたのち閉鎖状態とする開閉動作を行う開閉部材と、
その開閉部材を駆動する駆動手段と、
その駆動手段による前記開閉部材の駆動を制御する駆動制御手段と、
始動条件が成立した場合に始動情報を取得する取得手段と、
その取得手段により取得される始動情報に基づいて、前記駆動制御手段によって制御される前記開閉部材の開閉動作が所定回行われた場合又は所定数の遊技媒体の入賞があった場合に終了する単位ゲームが少なくとも1以上含まれる遊技状態である特別遊技状態に移行するかを判別する移行判別手段と、
その移行判別手段により前記特別遊技状態に移行すると判別された場合に、その特別遊技状態と、前記特別遊技状態の後に移行する遊技状態とにより付与される遊技価値を設定する価値設定手段と、
その価値設定手段により設定される遊技価値に基づいて所定の単位ゲームを終了させる契機となる前記開閉部材の開閉動作の回数を設定する回数設定手段とを備え、
前記駆動制御手段は、前記回数設定手段により設定された前記開閉動作の回数に基づき、前記特別遊技状態に含まれる1又は複数の前記単位ゲームにおいて前記駆動手段を制御するものであることを特徴とする遊技機。 Openings where game media can win prizes,
An opening and closing member for opening and closing the opening and then closing the opening;
Drive means for driving the opening and closing member;
Drive control means for controlling the drive of the opening and closing member by the drive means;
Acquisition means for acquiring start information when the start condition is satisfied;
A unit that ends when the opening / closing operation of the opening / closing member controlled by the drive control means is performed a predetermined number of times based on the start information acquired by the acquisition means, or when there is a predetermined number of game media wins Transition determination means for determining whether to transition to a special gaming state, which is a gaming state in which at least one game is included;
Value setting means for setting a game value to be provided by the special gaming state and the gaming state to be shifted after the special gaming state, when it is determined that the transition judgment means shifts to the special gaming state;
And a number setting means for setting the number of opening and closing operations of the opening and closing member as a trigger for ending a predetermined unit game based on the game value set by the value setting means.
The drive control means controls the drive means in one or more unit games included in the special game state, based on the number of opening and closing operations set by the number setting means. Gaming machine.
前記開閉部材が第1の開時間に渡って開放状態とされる第1開閉動作の回数、及び、前記第1の開時間より短い第2の開時間に渡って開放状態とされる第2開閉動作の回数と、それらが実行される順序とを対応付けして設定可能であり、
前記移行判別手段によって前記特別遊技状態に移行すると判別された場合に前記価値設定手段によって異なる遊技価値が設定されることとなる複数種類の特別遊技状態がそれぞれ行われるのに際して前記第2開閉動作の回数をそれぞれ1以上に設定し、前記第1開閉動作が1以上に設定される場合であっても第2開閉動作が優先して行われるように実行順を設定することを特徴とする請求項1記載の遊技機。 The number setting means is
The number of times of the first opening and closing operation in which the opening and closing member is in the opening state over the first opening time, and the second opening and closing in the opening state for a second opening time shorter than the first opening time It can be set by associating the number of operations with the order in which they are executed,
The second opening / closing operation is performed when a plurality of types of special game states are set, in which different game values are set by the value setting means when it is determined that the transition judgment means changes to the special game state. The execution order is set such that the number of times is set to one or more, and the second opening / closing operation is preferentially performed even when the first opening / closing operation is set to one or more. The gaming machine according to 1).
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
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JP2009178703A JP2011030691A (en) | 2009-07-31 | 2009-07-31 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
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JP2009178703A JP2011030691A (en) | 2009-07-31 | 2009-07-31 | Game machine |
Publications (2)
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JP2011030691A JP2011030691A (en) | 2011-02-17 |
JP2011030691A5 true JP2011030691A5 (en) | 2012-09-13 |
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JP2009178703A Withdrawn JP2011030691A (en) | 2009-07-31 | 2009-07-31 | Game machine |
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Publication number | Priority date | Publication date | Assignee | Title |
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JP2014090762A (en) * | 2012-10-31 | 2014-05-19 | Daiichi Shokai Co Ltd | Game machine |
JP2021012411A (en) * | 2019-07-03 | 2021-02-04 | 株式会社Groony | Information processing device, system and program |
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JP4737390B2 (en) * | 2005-06-03 | 2011-07-27 | タイヨーエレック株式会社 | Game machine |
JP5342158B2 (en) * | 2007-07-12 | 2013-11-13 | 高砂電器産業株式会社 | Bullet ball machine |
JP4875574B2 (en) * | 2007-09-11 | 2012-02-15 | 株式会社ニューギン | Game machine |
JP5095327B2 (en) * | 2007-09-14 | 2012-12-12 | 株式会社ニューギン | Game machine |
JP5503163B2 (en) * | 2009-03-06 | 2014-05-28 | 京楽産業.株式会社 | Game machine |
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