JP2011005181A5 - - Google Patents
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- JP2011005181A5 JP2011005181A5 JP2009154031A JP2009154031A JP2011005181A5 JP 2011005181 A5 JP2011005181 A5 JP 2011005181A5 JP 2009154031 A JP2009154031 A JP 2009154031A JP 2009154031 A JP2009154031 A JP 2009154031A JP 2011005181 A5 JP2011005181 A5 JP 2011005181A5
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- JP
- Japan
- Prior art keywords
- central axis
- rotation
- holding body
- gaming machine
- operating means
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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Claims (10)
軸状又は筒状に形成された中心軸を含み、人為的な操作により中心軸線周りでの回転と中心軸線方向への移動とが可能な操作手段と、
前記中心軸を回転可能に保持するための筒状部又は軸状部が形成されるとともに、前記中心軸の回転を検知するための回転検出手段を有し、前記中心軸線周りでの回転不能、かつ前記操作手段の移動操作に基づく前記中心軸線方向への移動可能形態にて配置された保持体と、
少なくとも前記操作手段の中心軸と前記保持体とを収容するとともに、前記中心軸の移動を検知するための移動検出手段を内部に有し、前記中心軸線周りでの回転不能、かつ前記中心軸線方向への移動不能形態にて、前記遊技機に固定されるケース体と、を備え、
前記操作手段を前記中心軸線周りで回転操作することにより、前記操作手段の中心軸は前記保持体にて保持されつつ回転し、その中心軸の回転が前記回転検出手段によって検知される一方、
前記操作手段を前記中心軸線方向へ移動操作することにより、前記ケース体の内部にて前記操作手段の中心軸と前記保持体とは一体的に前記中心軸線方向へ移動し、その中心軸の移動が前記移動検出手段によって検知されることを特徴とする遊技機用操作スイッチ。 A dial push type operation switch for a gaming machine that is mounted on a gaming machine and that can be rotated and pressed according to a gaming state including a standby state in the gaming machine,
An operation means including a central axis formed in an axial shape or a cylindrical shape, and capable of rotating around the central axis and moving in the direction of the central axis by an artificial operation;
A cylindrical portion or a shaft-like portion for holding the central shaft rotatably is formed, and has a rotation detecting means for detecting the rotation of the central shaft, and is unable to rotate around the central axis. And the holding body arranged in a movable form in the central axis direction based on the moving operation of the operating means,
At least the central axis of the operating means and the holding body are accommodated, and a movement detecting means for detecting movement of the central axis is included therein, the rotation around the central axis is not possible, and the direction of the central axis A case body fixed to the gaming machine in an immovable form, and
By rotating the operating means around the central axis, the central axis of the operating means rotates while being held by the holding body, while the rotation of the central axis is detected by the rotation detecting means,
By operating the operating means to move in the direction of the central axis, the central axis of the operating means and the holding body move integrally in the direction of the central axis inside the case body, and the movement of the central axis Is detected by the movement detecting means.
前記操作手段又はそれと一体回転する部材には、前記回転検出手段で回転検知される回転被検知部が前記中心軸線方向に突出形成されている請求項1又は2に記載の遊技機用操作スイッチ。 The rotation detection means is mounted on a holder wiring board fixed to the holder,
Wherein the operating means or the member which rotates integrally, gaming machine control switch according rotated to claim 1 or 2 detected portion is protruded to the center axis direction is rotation detection by the rotation detecting means.
それら操作手段と発光基板との間には、前記発光手段からの光を透過しつつ拡散して前記操作手段に到達させるために、その操作手段と一体回転する拡散透過部材が配置されている請求項3に記載の遊技機用操作スイッチ。 The holding body wiring board is a light emitting board on which a light emitting means for irradiating the operation means is mounted,
Between the operation means and the light emitting substrate, there is disposed a diffusive transmission member that rotates integrally with the operation means in order to diffuse and transmit the light from the light emission means to reach the operation means . Item 4. An operation switch for a gaming machine according to Item 3.
前記回転検出手段は、前記拡散透過部材の回転に伴う前記回転被検知部の通過を光学的に検知するフォトセンサで構成され、
前記フォトセンサと複数の発光体との間には、前記中心軸線を環状かつ連続的に取り巻く遮光壁が配置されている請求項4に記載の遊技機用操作スイッチ。 The light emitting means is annularly arranged along a circumferential direction in a form in which a plurality of light emitters surround the central axis.
The rotation detection means is constituted by a photosensor that optically detects passage of the rotation detected part accompanying rotation of the diffuse transmission member ,
The photo sensor and between the plurality of light emitters, operation switch for a game machine according to claim 4, the light shielding wall surrounding said central axis in an annular and continuously are arranged.
前記保持体又はそれに一体固定された部材には、前記移動検出手段で移動検知される移動被検知部が前記中心軸線方向に形成されている請求項3ないし5のいずれか1項に記載の遊技機用操作スイッチ。 The movement detection means is mounted on a case body wiring board fixed to the case body,
The game according to any one of claims 3 to 5, wherein a movement detected portion that is detected by the movement detection means is formed in the central axis direction on the holding body or a member integrally fixed thereto. Machine operation switch.
前記複数の被打撃部は、前記中心軸線を環状に取り囲む形態にて、周方向に沿って断続的に配置され、
前記単一の打撃部は、前記中心軸線と交差する半径方向に延設され、前記被打撃部と接触したときに弾性変形して弾発力を発生した後弾性復帰することにより断続的な音を発生し、
前記操作手段又はそれと一体回転する部材には、前記回転検出手段で回転検知される回転被検知部が、前記被打撃部と同数で前記中心軸線を環状に取り囲む形態にて、周方向に沿って断続的に配置されている請求項8に記載の遊技機用操作スイッチ。 The sound generating mechanism is configured such that when the central shaft or a member that rotates integrally therewith is a rotating moving body, and the holding body or a member that is integrally fixed thereto is a non-rotating moving body, the rotating moving body and the non-rotating moving body Including a plurality of hit parts arranged in one of the two, and a single hit part arranged in the other,
The plurality of hit portions are intermittently arranged along the circumferential direction in a form surrounding the central axis in a ring shape,
The single striking portion extends in a radial direction intersecting the central axis, and is elastically deformed when it comes into contact with the striking portion to generate a resilient force, and then returns to elasticity, thereby intermittent sound. Occur and
In the operation means or the member that rotates integrally therewith, the number of rotation detected parts detected by the rotation detecting means is the same as the number of the hit parts, and surrounds the central axis in a ring shape along the circumferential direction. The gaming machine operation switch according to claim 8 , which is intermittently disposed.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2009154031A JP5373490B2 (en) | 2009-06-29 | 2009-06-29 | OPERATING SWITCH FOR GAME MACHINE AND GAME MACHINE HAVING THE SAME |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2009154031A JP5373490B2 (en) | 2009-06-29 | 2009-06-29 | OPERATING SWITCH FOR GAME MACHINE AND GAME MACHINE HAVING THE SAME |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2011005181A JP2011005181A (en) | 2011-01-13 |
JP2011005181A5 true JP2011005181A5 (en) | 2011-07-14 |
JP5373490B2 JP5373490B2 (en) | 2013-12-18 |
Family
ID=43562555
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2009154031A Active JP5373490B2 (en) | 2009-06-29 | 2009-06-29 | OPERATING SWITCH FOR GAME MACHINE AND GAME MACHINE HAVING THE SAME |
Country Status (1)
Country | Link |
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JP (1) | JP5373490B2 (en) |
Families Citing this family (14)
Publication number | Priority date | Publication date | Assignee | Title |
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JP5962976B2 (en) * | 2012-07-05 | 2016-08-03 | 株式会社三洋物産 | Game machine |
JP2014103987A (en) * | 2012-11-22 | 2014-06-09 | Omron Corp | Operation unit |
JP5868914B2 (en) * | 2013-09-06 | 2016-02-24 | 株式会社ユニバーサルエンターテインメント | Game machine |
JP6263994B2 (en) * | 2013-11-29 | 2018-01-24 | 株式会社三洋物産 | Game machine |
JP6394099B2 (en) | 2014-06-18 | 2018-09-26 | オムロン株式会社 | Operation unit |
JP6394098B2 (en) | 2014-06-18 | 2018-09-26 | オムロン株式会社 | Operation unit |
JP6264581B2 (en) * | 2016-04-13 | 2018-01-24 | 株式会社サンセイアールアンドディ | Game machine |
JP2017205169A (en) * | 2016-05-16 | 2017-11-24 | 株式会社藤商事 | Game machine |
JP6222300B2 (en) * | 2016-07-01 | 2017-11-01 | 株式会社三洋物産 | Game machine |
JP6245585B2 (en) * | 2016-10-12 | 2017-12-13 | 株式会社サンセイアールアンドディ | Game machine |
JP6506237B2 (en) * | 2016-11-30 | 2019-04-24 | 株式会社サンセイアールアンドディ | Gaming machine |
JP6437059B2 (en) * | 2017-07-27 | 2018-12-12 | 株式会社ユニバーサルエンターテインメント | Game machine |
JP2017221816A (en) * | 2017-09-29 | 2017-12-21 | 株式会社三洋物産 | Game machine |
JP7118410B2 (en) * | 2018-07-18 | 2022-08-16 | 株式会社北電子 | game machine |
Family Cites Families (8)
Publication number | Priority date | Publication date | Assignee | Title |
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JP2598137B2 (en) * | 1989-10-05 | 1997-04-09 | 川崎重工業株式会社 | Industrial robot |
JPH11111118A (en) * | 1997-09-30 | 1999-04-23 | Sony Corp | Two-shaft type controller and editing device |
JP2005174806A (en) * | 2003-12-12 | 2005-06-30 | Calsonic Kansei Corp | Multifunctional switch |
JP2006278084A (en) * | 2005-03-29 | 2006-10-12 | Alps Electric Co Ltd | Multidirectional input device |
JP2006311905A (en) * | 2005-05-06 | 2006-11-16 | Aruze Corp | Game machine |
JP5075436B2 (en) * | 2007-03-14 | 2012-11-21 | 株式会社三共 | Game machine |
JP4660825B2 (en) * | 2007-06-04 | 2011-03-30 | Necカシオモバイルコミュニケーションズ株式会社 | Electronic device and method of storing board in electronic device |
JP2009050362A (en) * | 2007-08-24 | 2009-03-12 | Miyama Denki Kk | Button switch |
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2009
- 2009-06-29 JP JP2009154031A patent/JP5373490B2/en active Active
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