JP2011004954A5 - - Google Patents
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- JP2011004954A5 JP2011004954A5 JP2009151150A JP2009151150A JP2011004954A5 JP 2011004954 A5 JP2011004954 A5 JP 2011004954A5 JP 2009151150 A JP2009151150 A JP 2009151150A JP 2009151150 A JP2009151150 A JP 2009151150A JP 2011004954 A5 JP2011004954 A5 JP 2011004954A5
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請求項1に記載の発明は、前扉に透明窓が形成された遊技機であって、前記透明窓の裏面側に所定の間隔を置いて配置され、外周面に複数種類の図柄が描かれるとともに、外周面に再帰性反射材がコーティングされたリールと、所定の条件が成立した場合に、前記リールの回転に同期した前記リールの後側の映像の投射光を投射することで、前記リールの前側に前記リールの後側の映像を映し出す投射手段と、を備えることを特徴とする。
請求項2に記載の発明は、前扉に透明窓が形成された遊技機であって、前記透明窓の裏面側に所定の間隔を置いて配置され、外周面に複数種類の図柄が描かれるとともに、外周面に再帰性反射材がコーティングされたリールと、前記リールと前記透明窓の間に配置し、背面側から入射した光の一部を反射し、背面側から入射した光の一部を透過するハーフミラーと、前記ハーフミラーより背面側に配置し、所定の条件が成立した場合に、前記リールの回転に同期した前記リールの後側の映像の投射光を前記ハーフミラーの背面の斜め方向から投射することで、前記リールの前側に前記リールの後側の映像を映し出す投射手段と、を備えることを特徴とする。
The invention described in claim 1 is a gaming machine in which a transparent window is formed on the front door, and is arranged at a predetermined interval on the back side of the transparent window, and a plurality of types of symbols are drawn on the outer peripheral surface. And a reel whose outer peripheral surface is coated with a retroreflecting material and, when a predetermined condition is satisfied, projecting projection light of an image on the rear side of the reel synchronized with the rotation of the reel, Projecting means for projecting an image of the rear side of the reel on the front side.
The invention according to claim 2 is a gaming machine in which a transparent window is formed on the front door, and is arranged at a predetermined interval on the back side of the transparent window, and a plurality of types of symbols are drawn on the outer peripheral surface. In addition, a reel whose outer peripheral surface is coated with a retroreflecting material, and a portion of the light incident from the back side, which is disposed between the reel and the transparent window, reflects a part of the light incident from the back side. And when the predetermined condition is satisfied, the projected light of the image on the rear side of the reel synchronized with the rotation of the reel is placed on the rear side of the half mirror. Projection means for projecting an image of the rear side of the reel on the front side of the reel by projecting from an oblique direction.
前記遊技機は、前記リールの後側の撮像を行う撮像手段を更に備え、前記投射手段は、前記撮像手段が撮像した前記リールの後側の映像を即時に投射光に変換して出射することを特徴とする(請求項3)。 The gaming machine further includes image pickup means for picking up an image of the rear side of the reel, and the projection means immediately converts the image of the rear side of the reel picked up by the image pickup means into projection light and emits it. (Claim 3 ).
前記撮像手段は、前記リールに対する撮像位置を前記リールの回転方向に沿って調整可能な状態でリールの後側の撮像を行うことを特徴とする(請求項4)。 The imaging means, and performing side imaging after reel imaging position adjustable state in the rotation direction of the reel with respect to the reel (claim 4).
前記遊技機は、外部操作により前記リールを停止させる停止手段と、前記停止手段が外部操作されることで停止した前記リールの停止角度を検出し、この場合の検出結果に基づいて前記撮像手段の撮像位置の調整を行う撮像位置調整手段と、を更に備えることを特徴とする特徴とする(請求項5)。 The gaming machine detects a stop unit that stops the reel by an external operation, and a stop angle of the reel that is stopped by the external operation of the stop unit, and based on the detection result in this case, An image pickup position adjusting means for adjusting the image pickup position is further provided (claim 5 ).
前記遊技機は、前記リールの後側の撮像を行う撮像手段を更に備え、前記投射手段は、前記撮像手段が撮像した前記リールの後側の映像を調整可能な遅延時間を置いて投射光に変換して出射することを特徴とする(請求項6)。 The gaming machine further includes image pickup means for picking up an image of the rear side of the reel, and the projection means sets the image of the rear side of the reel picked up by the image pickup means to a projection light with a delay time that can be adjusted. The light is converted and emitted (claim 6 ).
前記遊技機は、外部操作によりリールを停止させる停止手段と、前記停止手段が外部操作されることで停止した前記リールの停止角度を検出し、この場合の検出結果に基づいて前記投射手段における前記遅延時間の調整を行う遅延時間調整手段と、を更に備えることを特徴とする(請求項7)。 The gaming machine detects a stop means for stopping the reel by an external operation, and a stop angle of the reel that is stopped by the external operation of the stop means, and based on a detection result in this case, the projection means in the projection means and further comprising a delay time adjustment means for adjusting the delay time, the (claim 7).
前記撮像手段は、前記リールの後側の上下左右反転した前記図柄及びその周辺部の撮像を行い、前記投射手段は、所定の条件が成立した場合に前記撮像手段が撮像した上下左右反転した前記図柄及びその周辺部の映像を左右のみ反転した前記図柄及びその周辺部の映像に変換して前面に表示する映像表示パネルと、当該映像表示パネルの前面側に取付けられ当該映像表示パネルの前面に表示される映像の光を前方から見て上下左右反転する方向に屈折させ前記投射光として出射する投射レンズとを備え、前記リールの前側には、前記投射レンズからの投射光が前記ハーフミラーの背面で反射して投射されることで、前記リールの後側の図柄をリールの内周側から見た状態と同様の映像が映し出されることを特徴とする(請求項8)。 The image pickup means picks up the image of the rear side of the reel that is inverted up and down and left and right and its peripheral part, and the projection means is the image that is picked up by the image pickup means when the predetermined condition is satisfied. An image display panel that converts the image of the symbol and its peripheral part into the image that is inverted only in the left and right direction and displays it on the front surface and displays it on the front surface, and is mounted on the front side of the image display panel and on the front surface of the image display panel. A projection lens that refracts the light of the displayed image in a direction that is vertically and horizontally reversed when viewed from the front, and emits the projected light as the projection light, and the projection light from the projection lens is provided on the front side of the reel. By reflecting and projecting on the back side, an image similar to a state in which the symbols on the rear side of the reel are viewed from the inner peripheral side of the reel is projected (claim 8 ).
請求項9に記載の発明は、前扉に透明窓が形成された遊技機であって、前記透明窓の裏面側に所定の間隔を置いて配置され、外周面に複数種類の図柄が描かれるとともに、外周面に再帰性反射材がコーティングされたリールと、前記リールの図柄及びその周辺部と略同一の映像を予め記憶したビデオメモリと、前記リールと前記透明窓の間に配置し、背面側から入射した光の一部を反射し、背面側から入射した光の一部を透過するハーフミラーと、前記ハーフミラーより背面側に配置し、所定の条件が成立した場合に、前記リールの回転に同期して前記ビデオメモリが記憶した映像を投射光に変換して前記ハーフミラーの背面の斜め方向から投射することで、前記リールの前側に前記ビデオメモリが記憶した映像を映し出す投射手段と、を備えることを特徴とする。 The invention according to claim 9 is a gaming machine in which a transparent window is formed on the front door, and is arranged at a predetermined interval on the back side of the transparent window, and a plurality of kinds of symbols are drawn on the outer peripheral surface. And a reel whose outer peripheral surface is coated with a retroreflective material, a video memory in which a picture of the reel and its peripheral part are stored in advance, and a rear surface disposed between the reel and the transparent window. A half mirror that reflects a part of the light incident from the side and transmits a part of the light incident from the back side, and a rear side of the half mirror, and when a predetermined condition is satisfied, Projection means for projecting the image stored in the video memory on the front side of the reel by converting the image stored in the video memory in synchronization with rotation into projection light and projecting it from an oblique direction on the back of the half mirror , Be prepared And wherein the Rukoto.
前記遊技機は、外部操作によりリールを停止させる停止手段と、前記停止手段が外部操作されることで停止した前記リールの停止角度を検出し、この場合の検出結果に基づいて前記リールの回転に対する前記投射手段の映像の投射タイミングの同期調整を行う同期調整手段と、を更に備えることを特徴とする(請求項10)。 The gaming machine detects a stop unit that stops the reel by an external operation, and a stop angle of the reel that is stopped by the external operation of the stop unit, and based on the detection result in this case, Synchronous adjustment means for performing synchronous adjustment of video projection timing of the projection means is further provided (claim 10 ).
前記投射手段は、所定の条件が成立した場合にビデオメモリが記憶した映像を左右のみ反転した前記図柄及びその周辺部の映像として前面に表示する映像表示パネルと、当該映像表示パネルの前面側に取付けられ当該映像表示パネルの前面に表示される映像の光を前方から見て上下左右反転する方向に屈折させ前記投射光として出射する投射レンズとを備え、前記リールの前側には、前記投射レンズからの投射光が前記ハーフミラーの背面で反射して投射されることで、前記リールの後側の図柄をリールの内周側から見た状態と同様の映像が映し出されることを特徴とする(請求項11)。 The projection means includes a video display panel that displays the image stored in the video memory when the predetermined condition is satisfied only on the left and right sides and a video display panel that displays the image as a video of the periphery thereof on the front side of the video display panel. A projection lens that is refracted in a direction that is vertically and horizontally reversed when viewed from the front and is emitted as the projection light when viewed from the front, and is provided on the front side of the reel. The projected light from the back of the half mirror is reflected and projected, so that the same image as that seen from the inner peripheral side of the reel is displayed. Claim 11 ).
Claims (11)
前記透明窓の裏面側に所定の間隔を置いて配置され、外周面に複数種類の図柄が描かれるとともに、外周面に再帰性反射材がコーティングされたリールと、A reel that is arranged at a predetermined interval on the back side of the transparent window, a plurality of kinds of symbols are drawn on the outer peripheral surface, and a retroreflective material is coated on the outer peripheral surface;
所定の条件が成立した場合に、前記リールの回転に同期した前記リールの後側の映像の投射光を投射することで、前記リールの前側に前記リールの後側の映像を映し出す投射手段と、Projecting means for projecting the image of the rear side of the reel on the front side of the reel by projecting the projection light of the image of the rear side of the reel synchronized with the rotation of the reel when a predetermined condition is satisfied;
を備えることを特徴とする遊技機。A gaming machine comprising:
前記透明窓の裏面側に所定の間隔を置いて配置され、外周面に複数種類の図柄が描かれるとともに、外周面に再帰性反射材がコーティングされたリールと、
前記リールと前記透明窓の間に配置し、背面側から入射した光の一部を反射し、背面側から入射した光の一部を透過するハーフミラーと、
前記ハーフミラーより背面側に配置し、所定の条件が成立した場合に、前記リールの回転に同期した前記リールの後側の映像の投射光を前記ハーフミラーの背面の斜め方向から投射することで、前記リールの前側に前記リールの後側の映像を映し出す投射手段と、
を備えることを特徴とする遊技機。 A gaming machine with a transparent window on the front door,
A reel that is arranged at a predetermined interval on the back side of the transparent window, a plurality of kinds of symbols are drawn on the outer peripheral surface, and a retroreflective material is coated on the outer peripheral surface;
A half mirror that is disposed between the reel and the transparent window, reflects a part of the light incident from the back side, and transmits a part of the light incident from the back side;
By projecting the projection light of the image on the rear side of the reel synchronized with the rotation of the reel from an oblique direction on the rear side of the half mirror, when arranged on the rear side of the half mirror and a predetermined condition is satisfied. Projecting means for projecting an image of the rear side of the reel on the front side of the reel;
A gaming machine comprising:
前記投射手段は、前記撮像手段が撮像した前記リールの後側の映像を即時に投射光に変換して出射することを特徴とする請求項2に記載の遊技機。 It further comprises imaging means for imaging the rear side of the reel,
The gaming machine according to claim 2 , wherein the projecting unit immediately converts the image of the rear side of the reel captured by the image capturing unit into a projection light and emits the projected light.
前記停止手段が外部操作されることで停止した前記リールの停止角度を検出し、この場合の検出結果に基づいて前記撮像手段の撮像位置の調整を行う撮像位置調整手段と、
を更に備えることを特徴とする請求項4に記載の遊技機。 Stop means for stopping the reel by an external operation;
An imaging position adjusting unit that detects a stop angle of the reel that is stopped by externally operating the stopping unit, and adjusts an imaging position of the imaging unit based on a detection result in this case;
The game machine according to claim 4 , further comprising:
前記投射手段は、前記撮像手段が撮像した前記リールの後側の映像を調整可能な遅延時間を置いて投射光に変換して出射することを特徴とする請求項2に記載の遊技機。 It further comprises imaging means for imaging the rear side of the reel,
The gaming machine according to claim 2 , wherein the projection unit converts the rear side image captured by the imaging unit into projection light with an adjustable delay time and outputs the projection light.
前記停止手段が外部操作されることで停止した前記リールの停止角度を検出し、この場合の検出結果に基づいて前記投射手段における前記遅延時間の調整を行う遅延時間調整手段と、
を更に備えることを特徴とする請求項6に記載の遊技機。 Stop means for stopping the reel by external operation;
A delay time adjusting unit that detects a stop angle of the reel that is stopped by externally operating the stop unit, and adjusts the delay time in the projection unit based on a detection result in this case;
The game machine according to claim 6 , further comprising:
前記投射手段は、所定の条件が成立した場合に前記撮像手段が撮像した上下左右反転した前記図柄及びその周辺部の映像を左右のみ反転した前記図柄及びその周辺部の映像に変換して前面に表示する映像表示パネルと、当該映像表示パネルの前面側に取付けられ当該映像表示パネルの前面に表示される映像の光を前方から見て上下左右反転する方向に屈折させ前記投射光として出射する投射レンズとを備え、
前記リールの前側には、前記投射レンズからの投射光が前記ハーフミラーの背面で反射して投射されることで、前記リールの後側の図柄をリールの内周側から見た状態と同様の映像が映し出されることを特徴とする請求項3乃至7のいずれかに記載の遊技機用演出装置。 The imaging means performs imaging of the symbol and its peripheral portion that are inverted up and down and left and right on the rear side of the reel,
When the predetermined condition is satisfied, the projecting means converts the image captured by the image capturing means upside down and left and right and its surrounding image into the image reversed only left and right and the image of the surrounding area, and puts it on the front surface. A video display panel to be displayed, and a projection that is attached to the front side of the video display panel and refracts the light of the video displayed on the front side of the video display panel in a direction that is reversed vertically and horizontally when viewed from the front and emits the projected light With a lens,
On the front side of the reel, the projection light from the projection lens is reflected and projected from the back surface of the half mirror, so that the pattern on the rear side of the reel is the same as that seen from the inner peripheral side of the reel. gaming machine performance apparatus according to any one of claims 3 to 7, characterized in that the image is projected.
前記透明窓の裏面側に所定の間隔を置いて配置され、外周面に複数種類の図柄が描かれるとともに、外周面に再帰性反射材がコーティングされたリールと、
前記リールの図柄及びその周辺部と略同一の映像を予め記憶したビデオメモリと、
前記リールと前記透明窓の間に配置し、背面側から入射した光の一部を反射し、背面側から入射した光の一部を透過するハーフミラーと、
前記ハーフミラーより背面側に配置し、所定の条件が成立した場合に、前記リールの回転に同期して前記ビデオメモリが記憶した映像を投射光に変換して前記ハーフミラーの背面の斜め方向から投射することで、前記リールの前側に前記ビデオメモリが記憶した映像を映し出す投射手段と、
を備えることを特徴とする遊技機。 A gaming machine with a transparent window on the front door,
A reel that is arranged at a predetermined interval on the back side of the transparent window, a plurality of kinds of symbols are drawn on the outer peripheral surface, and a retroreflective material is coated on the outer peripheral surface;
A video memory pre-stored with substantially the same image as the reel design and its periphery;
A half mirror that is disposed between the reel and the transparent window, reflects a part of the light incident from the back side, and transmits a part of the light incident from the back side;
When arranged on the back side of the half mirror and when a predetermined condition is satisfied, the image stored in the video memory is converted into projection light in synchronization with the rotation of the reel, and the oblique mirror on the back side of the half mirror Projecting means for projecting the image stored in the video memory on the front side of the reel by projecting,
A gaming machine comprising:
前記停止手段が外部操作されることで停止した前記リールの停止角度を検出し、この場合の検出結果に基づいて前記リールの回転に対する前記投射手段の映像の投射タイミングの同期調整を行う同期調整手段と、
を更に備えることを特徴とする請求項9に記載の遊技機。 Stop means for stopping the reel by external operation;
Synchronous adjustment means for detecting the stop angle of the reel that has been stopped by externally operating the stop means, and for performing synchronous adjustment of the projection timing of the image of the projection means with respect to the rotation of the reel based on the detection result in this case When,
The game machine according to claim 9 , further comprising:
前記リールの前側には、前記投射レンズからの投射光が前記ハーフミラーの背面で反射して投射されることで、前記リールの後側の図柄をリールの内周側から見た状態と同様の映像が映し出されることを特徴とする請求項9または10に記載の遊技機。 The projection means includes a video display panel that displays the image stored in the video memory when the predetermined condition is satisfied only on the left and right sides and a video display panel that displays the image as a video of the periphery thereof on the front side of the video display panel. A projection lens that is refracted in the direction of reversing up and down, left and right when viewed from the front, and is emitted as the projection light, which is attached and displayed on the front of the image display panel;
On the front side of the reel, the projection light from the projection lens is reflected and projected from the back surface of the half mirror, so that the pattern on the rear side of the reel is the same as when viewed from the inner peripheral side of the reel. The game machine according to claim 9 or 10 , wherein an image is displayed.
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JP2009151150A JP5586179B2 (en) | 2009-06-25 | 2009-06-25 | Game machine |
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JP6303166B2 (en) * | 2013-10-23 | 2018-04-04 | 株式会社北電子 | Game machine |
JP2017189440A (en) * | 2016-04-14 | 2017-10-19 | 株式会社ユニバーサルエンターテインメント | Game machine |
JP6671791B2 (en) * | 2016-04-14 | 2020-03-25 | 株式会社ユニバーサルエンターテインメント | Gaming machine |
JP6671792B2 (en) * | 2016-04-14 | 2020-03-25 | 株式会社ユニバーサルエンターテインメント | Gaming machine |
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JP2005124738A (en) * | 2003-10-22 | 2005-05-19 | Samii Kk | Rotary drum device and rotary drum type game machine loaded with the same |
JP2008229177A (en) * | 2007-03-22 | 2008-10-02 | Abilit Corp | Game machine |
JP5126810B2 (en) * | 2007-03-30 | 2013-01-23 | サミー株式会社 | Slot machine |
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