JP2010187874A - Game device - Google Patents

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JP2010187874A
JP2010187874A JP2009034534A JP2009034534A JP2010187874A JP 2010187874 A JP2010187874 A JP 2010187874A JP 2009034534 A JP2009034534 A JP 2009034534A JP 2009034534 A JP2009034534 A JP 2009034534A JP 2010187874 A JP2010187874 A JP 2010187874A
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prize
discharge path
light
infrared rays
prizes
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JP5238966B2 (en
Inventor
Hideki Watanabe
英樹 渡辺
Junichi Murakami
淳一 村上
Yugo Matsuo
勇吾 松尾
Takahiko Momose
孝彦 百瀬
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Sega Corp
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Sega Corp
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Abstract

<P>PROBLEM TO BE SOLVED: To reliably detect a prize and to prevent erroneous detection. <P>SOLUTION: In the middle of a discharge path (3100), a sensor(3200) comprising an infrared light-emitting part (3210) and an infrared light-receiving part (3220) is provided. The infrared light-emitting part emits infrared rays so as to cross the discharge path in the vicinity of the surface of the discharge path. The infrared light-receiving part receives the infrared rays on the opposite side of the discharge path and detects that the prizes (P1, P2) intercept the infrared rays. Nearly in the center of the width direction of the discharge path, a projecting part (3120) extending along a prize-sliding direction is formed and intercepts the infrared rays passing through a gap between the prize and the discharge path. Infrared rays going toward the center in the width direction of the discharge path (shown with a light beam L5) is intercepted by the projecting part in the vicinity of the surface of the discharge path. When the prize 2 slides through the discharge path while being biased to one side of the projecting part, the gap between the prize and the surface of the discharge path has its one side intercepted by the projecting part, so that infrared rays do not pass through the gap. <P>COPYRIGHT: (C)2010,JPO&INPIT

Description

本発明は、景品を景品取得手段によって取得するゲーム装置に関する。   The present invention relates to a game apparatus that acquires a prize by a prize acquisition means.

従来から、この種のゲーム装置において、景品が取り出し口に払い出されたことを検出する赤外線センサ等のセンサを設け、景品取得数をカウントするものがある。   2. Description of the Related Art Conventionally, in this type of game apparatus, there is a game apparatus provided with a sensor such as an infrared sensor that detects that a prize has been paid out to a take-out port, and counts the number of prizes acquired.

しかし、従来のゲーム装置は、均等なサイズの景品を対象とするもので、種々のサイズの品を提供するものではなかった。   However, the conventional game apparatus is intended for prizes of equal size, and does not provide goods of various sizes.

そこで、本願出願人は、多様なサイズの景品を対象とするゲーム装置の開発に着手したが、種々の問題が発生した。   Accordingly, the applicant of the present application has begun to develop a game device for prizes of various sizes, but various problems have occurred.

その第1は、図10に示すように、景品取得手段で取得された、大きいサイズの景品P3と小さいサイズの景品P4が、排出路(スロープ)300を滑走、降下する際に、景品P3、P4を検出すべく、排出路(スロープ)300上の排出路表面から離間した位置を横切るように赤外線を発光するセンサ200を設けた際に発生した。図中、210はセンサの赤外線発光部、220は赤外線受光部である。   First, as shown in FIG. 10, when the prize P3 of a large size and the prize P4 of a small size acquired by the prize acquisition means slide and descend the discharge path (slope) 300, the prize P3, Occurs when the sensor 200 for emitting infrared rays is provided so as to cross the position separated from the surface of the discharge path on the discharge path (slope) 300 in order to detect P4. In the figure, 210 is an infrared light emitting part of the sensor, and 220 is an infrared light receiving part.

このとき、景品P3は赤外線L1〜L3を遮るため、検出可能である。
また景品P3とスロープ300の隙間を通過しつつ、スロープ300で反射した赤外線L4は行路長が長いため、充分に減衰し、赤外線受光部220では検出されない。
At this time, the prize P3 can be detected because it blocks the infrared rays L1 to L3.
Further, the infrared ray L4 reflected by the slope 300 while passing through the gap between the prize P3 and the slope 300 has a long path length, so that it is sufficiently attenuated and is not detected by the infrared light receiving unit 220.

すなわち、大サイズの景品P3は検出可能であるが、小サイズの景品P4は、赤外線L1〜L3が上方を通過するために、検出不能である。
このように、排出路表面から離間した位置にセンサ200を設置する構成では、小サイズの景品に対応できなかった。
That is, the large-size prize P3 can be detected, but the small-size prize P4 cannot be detected because the infrared rays L1 to L3 pass above.
As described above, the configuration in which the sensor 200 is installed at a position separated from the surface of the discharge path cannot cope with a small-size prize.

その第2は、第1の問題を解決すべく、図13に示すように、景品P3、P4が、スロープ300から取り出し口100へ落下する際に検出すべく、センサ200をスロープ300下端の下方に設けた際に発生した。
この場合、景品P3、P4のいずれも検出可能であるが、大サイズの景品P3が、取り出し口100への落下後に、センサ200を遮って、誤検出された。
Second, in order to solve the first problem, as shown in FIG. 13, the sensor 200 is moved below the lower end of the slope 300 to detect when the prizes P3 and P4 fall from the slope 300 to the takeout port 100. Occurs when it is installed.
In this case, both the prizes P3 and P4 can be detected, but the large-size prize P3 is erroneously detected by blocking the sensor 200 after dropping to the takeout port 100.

その第3は、第1、第2の問題を解決すべく、図11、図12に示すように、、スロープ300表面に近接してセンサ200を配置し、赤外線をスロープ300上を横切るように通過させた際に発生した。   Third, in order to solve the first and second problems, as shown in FIGS. 11 and 12, the sensor 200 is arranged close to the surface of the slope 300 so that the infrared rays cross the slope 300. Occurs when passing.

これによって、景品P3、P4はそのサイズにかかわりなく、スロープ300表面に接触しつつ、スロープ300上を滑走する際に、赤外線L1〜L4を遮り、検出されるはずであったが、検出されないことがあった。   As a result, the prizes P3 and P4 should be detected by blocking the infrared rays L1 to L4 when sliding on the slope 300 while being in contact with the surface of the slope 300, regardless of the size, but not detected. was there.

その原因としては、以下が考えられている。
すなわち、図12に示すように、景品P3、P4とスロープ300表面との接触面PBが充分大きくないことがあり、反射光L4は接触面PBの両側をも通過する。このため、反射光L4の一部が赤外線受光部220に到達する。
The following are considered as the cause.
That is, as shown in FIG. 12, the contact surface PB between the prizes P3 and P4 and the surface of the slope 300 may not be sufficiently large, and the reflected light L4 passes through both sides of the contact surface PB. Therefore, a part of the reflected light L4 reaches the infrared light receiving unit 220.

本発明は、このような種々の問題点を解消すべく創案されたもので、景品を確実に検出し得るとともに、誤検出を防止することを目的とする。
The present invention was devised to solve such various problems, and an object thereof is to reliably detect prizes and to prevent erroneous detection.

本発明は、複数の景品を収納する収納部と、前記景品を払い出す景品払出部と、前記景品を前記収納部から前記景品払出部まで通過・移動させる排出路と、前記排出路の中途で前記排出路上を横切る光線を発する発光部と、前記光線を受光する受光部と、を備え、前記排出路上を通過する前記景品により前記発光部からの光線が遮られて前記受光部で検出できなくなることによって前記景品の通過を検出する通過センサとを備えたゲーム装置であって、前記排出路において前記景品が通過する通過面上に、前記光線の前記通過面での反射光が前記受光部まで届かないように前記光線を遮光する遮光部を更に備える
これによって、景品を確実に検出し得るとともに、誤検出を防止し得る。
The present invention includes a storage unit for storing a plurality of prizes, a prize payout part for delivering the prize, a discharge path for passing and moving the prize from the storage part to the prize payout part, and a middle of the discharge path. A light-emitting unit that emits a light beam that crosses the discharge path; and a light-receiving unit that receives the light beam; the light from the light-emitting unit is blocked by the prize passing through the discharge path and cannot be detected by the light-receiving unit. And a passage sensor that detects the passage of the prize, and the reflected light of the light beam on the passage surface through which the prize passes in the discharge path to the light receiving unit. Further provided is a light-shielding part that shields the light beam so that it does not reach. This makes it possible to reliably detect prizes and to prevent erroneous detection.

本発明に係るゲーム装置において、前記遮光部は、例えば、前記景品の搬出方向に沿って伸びる凸部として前記排出路上に形成される。これによって、景品と排出路の隙間を通過する光線を確実に遮ることができる。   In the game device according to the present invention, the light shielding portion is formed on the discharge path as a convex portion extending along the carry-out direction of the prize, for example. As a result, the light beam passing through the gap between the prize and the discharge path can be reliably blocked.

本発明に係るゲーム装置において、前記排出路は、例えば、前記景品が前記通過面上を滑走して前記景品払出部まで前記景品を排出するように構成される。   In the game device according to the present invention, the discharge path is configured such that, for example, the premium slides on the passage surface and discharges the premium to the premium payout portion.

本発明に係るゲーム装置において、前記遮光部は、例えば、前記発光部と前記受光部の間の略中央に配置される。これによって、受光部に到達する可能性の高い反射光を確実に遮ることができる。
In the game device according to the present invention, for example, the light shielding portion is disposed at a substantially center between the light emitting portion and the light receiving portion. As a result, it is possible to reliably block the reflected light that is likely to reach the light receiving unit.

本発明によれば、景品を確実に検出し得るとともに、誤検出を防止し得る。   According to the present invention, it is possible to reliably detect prizes and to prevent erroneous detection.

本発明に係るゲーム装置の実施例を示す斜視図である。It is a perspective view which shows the Example of the game device which concerns on this invention. 図1のゲーム装置における景品取得装置を示す斜視図である。It is a perspective view which shows the prize acquisition apparatus in the game device of FIG. 図1のゲーム装置の制御系を示すブロック図である。It is a block diagram which shows the control system of the game device of FIG. 図1のゲーム装置における景品保持状態を示す部分破断斜視図である。FIG. 2 is a partially broken perspective view showing a prize holding state in the game apparatus of FIG. 1. 図1のゲーム装置における景品の排出路を示す正面図である。It is a front view which shows the discharge path of the prize in the game device of FIG. 図5のVI−VI矢視線に沿う断面図である。It is sectional drawing which follows the VI-VI arrow line of FIG. 図6の部分拡大図である。It is the elements on larger scale of FIG. 図5のVIII−VIII矢視線に沿う断面図である。It is sectional drawing which follows the VIII-VIII arrow line of FIG. 本実施形態による景品検出原理を示す図である。It is a figure which shows the prize detection principle by this embodiment. 本実施形態の試作段階における景品検出状況を示す図である。It is a figure which shows the prize detection condition in the prototype stage of this embodiment. 本実施形態の試作段階における他の景品検出状況を示す図である。It is a figure which shows the other premium detection situation in the prototype stage of this embodiment. 図11の平面図である。。It is a top view of FIG. . 本実施形態の試作段階における他の景品検出状況を示す図である。It is a figure which shows the other premium detection situation in the prototype stage of this embodiment.

次に本発明に係るゲーム装置およびゲーム制御プログラムの好適な実施例を図面に基づいて説明する。   Next, preferred embodiments of the game device and the game control program according to the present invention will be described with reference to the drawings.

図1において、ゲーム装置1000は、2人の遊技者のための、2個の景品収容室1010、1020を有し、各景品収容室1010、1020には、景品取得装置1030、1040が設けられている。各景品収容室1010、1020の所定領域には、景品支持体1050によって、複数の景品P1(大サイズ)、P2(小サイズ)が、上下左右に整然と支持、配列されて、収容されている。なお、ここでは2種のサイズの景品の例を示すが、より多様なサイズの景品を対象とし得ることはいうまでもない。   In FIG. 1, the game apparatus 1000 has two prize storage rooms 1010 and 1020 for two players, and each of the prize storage rooms 1010 and 1020 is provided with a prize acquisition apparatus 1030 and 1040. ing. A plurality of prizes P1 (large size) and P2 (small size) are accommodated in a predetermined area of each prize storage chamber 1010, 1020 by a prize support 1050 in an orderly manner, arranged vertically and horizontally. Here, examples of prizes of two types are shown, but it goes without saying that prizes of more various sizes can be targeted.

ゲーム装置1000には、景品取得装置1030、1040それぞれの上下左右の移動操作を行う操作ボタン1060、1062、1070、1072と、コインを投入する投入部1080、1082とが設けられ、さらに景品取得装置1030、1040によって取得された景品を、それぞれ取り出す、取り出し口1090、1092が設けられている。   The game apparatus 1000 is provided with operation buttons 1060, 1062, 1070, and 1072 for moving up and down, left and right of the prize acquisition apparatuses 1030 and 1040, and insertion units 1080 and 1082 for inserting coins. Retrieval ports 1090 and 1092 are provided for retrieving the prizes acquired by 1030 and 1040, respectively.

景品取得装置1030、1040は同様に構成されているので、景品取得装置1030を代表的に説明する。
図2において、景品取得装置1030は、景品収容室1010内で上下方向に伸びるY方向レール2000と、Y方向レール2000の上下端を水平方向に案内する一対のX方向レール2010とを備える。Y方向レール2000にはキャリア2030が上下動可能に装着され、キャリア2030には景品P1、P2に向かって水平に突出するクリップ2040が設けられている。クリップ2040は所定位置のタイミングで閉じて、景品P1、P2に対して適正な位置に設定されていれば、景品P1、P2を景品支持体1050から取り外す。
Since the prize acquisition apparatuses 1030 and 1040 are similarly configured, the prize acquisition apparatus 1030 will be described as a representative.
In FIG. 2, the prize acquisition device 1030 includes a Y-direction rail 2000 that extends in the up-down direction within the prize storage chamber 1010, and a pair of X-direction rails 2010 that guide the upper and lower ends of the Y-direction rail 2000 in the horizontal direction. A carrier 2030 is mounted on the Y-direction rail 2000 so as to be movable up and down, and the carrier 2030 is provided with a clip 2040 that projects horizontally toward the prizes P1 and P2. The clip 2040 is closed at a predetermined position, and the prizes P1 and P2 are removed from the prize support 1050 if the clips 2040 are set at appropriate positions with respect to the prizes P1 and P2.

キャリア2030、Y方向レール2000はモータ等の駆動部2060(図3)によって駆動される。   The carrier 2030 and the Y-direction rail 2000 are driven by a driving unit 2060 (FIG. 3) such as a motor.

景品P1は、景品支持体1050によって、例えば、図4に示すように支持される。   The prize P1 is supported by the prize support 1050 as shown in FIG.

景品支持体1050には脱着部1054が取り付けられ、脱着部1054によって支持ロッド1052の一端部が支持されている。支持ロッド1052の他端部は景品支持体1050に形成された係止孔1053に挿入されて、支持されている。
景品P1には係止ワイヤ1055が取り付けられ、係止ワイヤ1055に支持ロッド1052が挿通されて、景品P1は吊り下げ保持されている。
A desorption part 1054 is attached to the prize support 1050, and one end of the support rod 1052 is supported by the desorption part 1054. The other end of the support rod 1052 is inserted into and supported by a locking hole 1053 formed in the prize support 1050.
A lock wire 1055 is attached to the prize P1, and a support rod 1052 is inserted through the lock wire 1055, so that the prize P1 is held suspended.

脱着部1054には、支持ロッド1052を係止孔1053から引き抜くように牽引するチェーン1058が設けられ、チェーン1058の下端部には係止プレート1056が取り付けられている。   The detachable portion 1054 is provided with a chain 1058 that pulls the support rod 1052 so as to be pulled out from the locking hole 1053, and a locking plate 1056 is attached to the lower end portion of the chain 1058.

景品取得装置1030のクリップ2040は、景品P1に対して適正な位置に停止したときには、チェーン1058を挟むとともに、係止プレート1056を下方に引き、支持ロッド1052を係止孔1053から引き抜く。これによって、支持ロッド1052が係止孔1053から外れ、景品P1が支持ロッド1052から脱落する。   When the clip 2040 of the prize acquisition device 1030 stops at an appropriate position with respect to the prize P1, the chain 1058 is sandwiched, the locking plate 1056 is pulled downward, and the support rod 1052 is pulled out from the locking hole 1053. As a result, the support rod 1052 is detached from the locking hole 1053, and the prize P1 is dropped from the support rod 1052.

景品支持体1050から脱落した景品P1、P2は排出路3100に排出され、取り出し口3110から取り出される(図5〜図7)。   The prizes P1 and P2 dropped from the prize support 1050 are discharged to the discharge path 3100 and taken out from the takeout port 3110 (FIGS. 5 to 7).

図3において、ゲーム装置1000の制御系は、駆動部2060、センサ3200、および操作ボタン1060、1062、1070、1072、投入部1080、1082等の操作部3020が接続された制御部3000を有する。さらに、制御部3000には、操作部3020の操作に対応した駆動部2060の動作、その他のプログラム、データを記憶する記憶部3010、種々の上方出力、演出のためのディスプレイ3030、スピーカ3040が接続されている。   3, the control system of the game apparatus 1000 includes a control unit 3000 to which a drive unit 2060, a sensor 3200, and operation units 3020 such as operation buttons 1060, 1062, 1070, 1072, and input units 1080 and 1082 are connected. Furthermore, the control unit 3000 is connected to the operation of the drive unit 2060 corresponding to the operation of the operation unit 3020, a storage unit 3010 for storing other programs and data, various upward outputs, a display 3030 for production, and a speaker 3040. Has been.

制御部3000は、センサ3200が景品P1またはP2を検出したときに、景品取得を賞賛する映像や音響を出力し、同時に取得数をカウントアップする等、所定の処理を実行する。   When the sensor 3200 detects the prize P1 or P2, the control unit 3000 outputs a video or sound that praises the prize acquisition and simultaneously performs a predetermined process such as counting up the number of acquisitions.

図5〜図7に示すように、景品収容室1010、1020の下部にはスロープ(排出路)3100が設けられ、排出路3100の下方に取り出し口1090、1092が設けられている。   As shown in FIGS. 5 to 7, slopes (discharge passages) 3100 are provided below the prize storage chambers 1010 and 1020, and take-out ports 1090 and 1092 are provided below the discharge passage 3100.

排出路3100の中途には赤外線発光部3210、赤外線受光部3220よりなるセンサ3200が設けられ、赤外線発光部3210は、排出路3100表面近傍で、排出路3100を横断するように赤外線を発光する。赤外線受光部3220は、排出路3100の反対側で赤外線を受光し、景品P1またはP2が赤外線を遮ったことを検出する。   A sensor 3200 including an infrared light emitting unit 3210 and an infrared light receiving unit 3220 is provided in the middle of the discharge path 3100, and the infrared light emission unit 3210 emits infrared light so as to cross the discharge path 3100 near the surface of the discharge path 3100. The infrared light receiving unit 3220 receives infrared light on the opposite side of the discharge path 3100 and detects that the prize P1 or P2 blocks the infrared light.

排出路3100の幅方向略中央には、景品滑走方向に沿って伸びる凸部(遮光部)3120が形成され、景品P1、P2と排出路3100の隙間を通る赤外線を遮る。   A convex portion (light-shielding portion) 3120 extending along the prize running direction is formed at substantially the center in the width direction of the discharge path 3100 to block infrared rays passing through the gaps between the prizes P1 and P2 and the discharge path 3100.

特に、図9に模式的示すように、排出路3100の幅方向中央に向かう赤外線は、排出路3100の表面近傍(光線L5で示す。)では凸部3120によって遮られる。景品P1、P2は凸部3120のいずれかの側に偏って、排出路3100を滑走するときは、景品P1、P2と排出路3100表面との隙間は、片側が凸部3120によって遮られ、赤外線が通過することはない。
一方、赤外線発光部3210により近い表面に向かう赤外線は、排出路面上で反射した後、大きく上方に逸れて、赤外線受光部3220に到達することはない。すなわち、凸部3120は、赤外線受光部3220に到達する可能性の高い赤外線を確実に遮る。
In particular, as schematically shown in FIG. 9, the infrared rays toward the center in the width direction of the discharge path 3100 are blocked by the convex portion 3120 in the vicinity of the surface of the discharge path 3100 (indicated by the light beam L <b> 5). When the prizes P1 and P2 are biased to either side of the convex portion 3120 and slide on the discharge path 3100, the gap between the prizes P1 and P2 and the surface of the discharge path 3100 is blocked on one side by the convex portion 3120, and infrared rays Will never pass.
On the other hand, the infrared rays toward the surface closer to the infrared light emitting unit 3210 are largely reflected upward after being reflected on the discharge path surface and do not reach the infrared light receiving unit 3220. That is, the convex portion 3120 reliably blocks infrared rays that are likely to reach the infrared light receiving portion 3220.

センサ3200の赤外線の光軸(図9の光線L1で示す。)のスロープ3100からの高さをH、凸部3120の高さをhとするとき、例えば、H=3.1mmのセンサ3200を採用した場合、h=3.0mmとして良好な結果を得ている。すなわち、凸部3120の高さは、赤外線の光軸を遮らない程度とすることが好ましい。   When the height of the infrared optical axis of the sensor 3200 (indicated by the light beam L1 in FIG. 9) from the slope 3100 is H and the height of the convex portion 3120 is h, for example, the sensor 3200 with H = 3.1 mm is When it is adopted, good results are obtained with h = 3.0 mm. That is, the height of the convex portion 3120 is preferably set so as not to block the optical axis of infrared rays.

一方、凸部3120の上方を通過する赤外線L1、L2は、確実に景品P3、4によって遮られる。   On the other hand, the infrared rays L1 and L2 passing above the convex portion 3120 are surely blocked by the prizes P3 and P4.

以上のとおり、凸部3120を設けることによって、景品P1、P2通過時に赤外線を確実に遮ることができるが、図10に示すように、凸部3120には、排出路3100幅方向に沿った断面が、略半円形等、両側に滑らかな勾配が形成され、景品P1、P2がいずれかの側に偏るようになっており、確実に赤外線が遮断される。   As described above, by providing the convex portion 3120, it is possible to reliably block infrared rays when passing through the prizes P1 and P2, but as shown in FIG. 10, the convex portion 3120 has a cross section along the width direction of the discharge path 3100. However, a smooth gradient is formed on both sides, such as a substantially semicircular shape, so that the prizes P1 and P2 are biased to either side, and the infrared rays are reliably blocked.

さらに、凸部3120には、景品P1、P2走行方向の両端部に平面形状においてR面取3122、3124が形成され(図5)、縦断面においてR面取3126、3128が形成されている。これによって、景品P1、P2が凸部3120に突き当たり、あるいは、ひっかかることにより、取り出し口1090、1092に到達できないという障害を防止し得る。   Further, R chamfers 3122 and 3124 are formed in a planar shape at both ends in the traveling direction of the prizes P1 and P2 on the convex portion 3120 (FIG. 5), and R chamfers 3126 and 3128 are formed in a longitudinal section. As a result, it is possible to prevent a failure that the prizes P1 and P2 cannot reach the extraction ports 1090 and 1092 due to the bumps 3120 hitting or being caught.

以上のとおり、本実施例は、景品P1、P2によって確実に赤外線が遮断されるので、景品を確実に検出でき、かつ誤検出を防止し得る。   As described above, in this embodiment, since the infrared rays are surely blocked by the prizes P1 and P2, the prize can be reliably detected and erroneous detection can be prevented.

以上の実施例では、遮光部3210を凸部としたが、排出路3100表面のうち、反射光が受光部に到達する可能性のある一部を赤外線に対する反射係数の低い素材で形成し、あるいは、赤外線が下方に通過する長孔を形成する等、反射抑制効果を奏する構成を任意に採用し得る。
反射抑制効果を奏する他の構成としては、排出路を反射係数の低い合成樹脂素材等とする、その色を艶消しの黒等、反射係数の低い色とする、景品の滑走を阻害しない程度に、素材表面に梨地加工を施す等、実施態様に応じて適宜構成することができる。
In the above embodiment, the light shielding portion 3210 is a convex portion, but a part of the surface of the discharge path 3100 where the reflected light may reach the light receiving portion is formed of a material having a low reflection coefficient for infrared rays, or A configuration that exhibits a reflection suppressing effect, such as forming a long hole through which infrared rays pass downward, can be arbitrarily employed.
Other configurations that have a reflection suppression effect include a synthetic resin material with a low reflection coefficient for the discharge path, a matte black color, etc., and a color with a low reflection coefficient, so as not to impede the gliding of the prize. Depending on the embodiment, the surface of the material can be appropriately textured.

なお、以上の実施例では、排出路3100では、景品P1、P2は滑走することによって、排出されたが、排出路3100にベルトコンベア等、駆動源によって駆動されて景品を搬送する手段を設けることも可能である。   In the above embodiment, in the discharge path 3100, the prizes P1 and P2 are discharged by sliding, but the discharge path 3100 is provided with means for conveying the prize by being driven by a driving source such as a belt conveyor. Is also possible.

P1、P2 景品
H 光軸高さ
h 凸部高さ
1000 ゲーム装置
1010、1020 景品収容室
1030、1040 景品取得装置
1050 景品支持体
1052 支持ロッド
1053 係止孔
1054 脱着部
1055 係止ワイヤ
1056 係止プレート
1058 チェーン
1060、1062、1070、1072 操作ボタン
1080、1082 投入部
1090、1092 取り出し口
2000 Y方向レール
2010 X方向レール
2030 キャリア
2040 クリップ
2060 駆動部
3000 制御部
3010 記憶部
3020 操作部
3030 ディスプレイ
3040 スピーカ
3100 排出路
3120 凸部
3122、3124、3126、3128 面取部
3200 センサ
3210 赤外線発光部
3220 赤外線受光部






P1, P2 Premium H Optical axis height h Convex height 1000 Game device 1010, 1020 Premium storage room 1030, 1040 Premium acquisition device 1050 Premium support 1052 Support rod 1053 Locking hole 1054 Detachment section 1055 Locking wire 1056 Locking Plate 1058 Chain 1060, 1062, 1070, 1072 Operation buttons 1080, 1082 Input unit 1090, 1092 Outlet 2000 Y direction rail 2010 X direction rail 2030 Carrier 2040 Clip 2060 Drive unit 3000 Control unit 3010 Storage unit 3020 Operation unit 3030 Display 3040 Speaker 3100 Discharge path 3120 Convex part 3122, 3124, 3126, 3128 Chamfer part 3200 Sensor 3210 Infrared light emitting part 3220 Infrared light receiving part






Claims (4)

複数の景品を収納する収納部と、
前記景品を払い出す景品払出部と、
前記景品を前記収納部から前記景品払出部まで通過・移動させる排出路と、
前記排出路の中途で前記排出路上を横切る光線を発する発光部と、前記光線を受光する受光部と、を備え、前記排出路上を通過する前記景品により前記発光部からの光線が遮られて前記受光部で検出できなくなることによって前記景品の通過を検出する通過センサと、
を備えたゲーム装置であって、
前記排出路において前記景品が通過する通過面上に、前記光線の前記通過面での反射光が前記受光部まで届かないように前記光線を遮光する遮光部を更に備える
ことを特徴とするゲーム装置。
A storage section for storing a plurality of prizes;
A prize dispensing unit for dispensing the prize;
A discharge path for passing and moving the prize from the storage part to the prize paying part;
A light-emitting unit that emits a light beam that crosses the discharge path in the middle of the discharge path; and a light-receiving unit that receives the light beam, the light from the light-emitting unit being blocked by the prize passing through the discharge path, A passage sensor that detects the passage of the prize by being unable to be detected by the light receiving unit;
A game device comprising:
A game apparatus, further comprising: a light-shielding unit that shields the light beam so that the reflected light of the light beam on the passage surface does not reach the light-receiving unit on a passage surface through which the prize passes in the discharge path. .
前記遮光部は、前記景品の搬出方向に沿って伸びる凸部として前記排出路上に形成されていることを特徴とする、請求項1記載のゲーム装置。
The game apparatus according to claim 1, wherein the light shielding portion is formed on the discharge path as a convex portion extending along a carry-out direction of the prize.
前記排出路は、前記景品が前記通過面上を滑走して前記景品払出部まで前記景品を排出するように構成されていることを特徴とする、請求項1乃至2記載のゲーム装置。
The game apparatus according to claim 1, wherein the discharge path is configured such that the prize slides on the passage surface and discharges the prize to the prize payout portion.
前記遮光部は、前記発光部と前記受光部の間の略中央に配置されていることを特徴とする請求項1乃至3のいずれかに記載のゲーム装置。
The game apparatus according to claim 1, wherein the light shielding unit is disposed at a substantially center between the light emitting unit and the light receiving unit.
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Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH11238354A (en) * 1998-02-24 1999-08-31 Fuji Photo Film Co Ltd Magnetic tape cassette
JP2000288240A (en) * 1999-04-09 2000-10-17 Konami Co Ltd Moving member recovering device

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH11238354A (en) * 1998-02-24 1999-08-31 Fuji Photo Film Co Ltd Magnetic tape cassette
JP2000288240A (en) * 1999-04-09 2000-10-17 Konami Co Ltd Moving member recovering device

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