JP2010104845A5 - - Google Patents

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Publication number
JP2010104845A5
JP2010104845A5 JP2010032493A JP2010032493A JP2010104845A5 JP 2010104845 A5 JP2010104845 A5 JP 2010104845A5 JP 2010032493 A JP2010032493 A JP 2010032493A JP 2010032493 A JP2010032493 A JP 2010032493A JP 2010104845 A5 JP2010104845 A5 JP 2010104845A5
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Japan
Prior art keywords
ram
power supply
round number
stored
initial value
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JP2010032493A
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Japanese (ja)
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JP4850955B2 (en
JP2010104845A (en
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Priority to JP2010032493A priority Critical patent/JP4850955B2/en
Priority claimed from JP2010032493A external-priority patent/JP4850955B2/en
Publication of JP2010104845A publication Critical patent/JP2010104845A/en
Publication of JP2010104845A5 publication Critical patent/JP2010104845A5/ja
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Publication of JP4850955B2 publication Critical patent/JP4850955B2/en
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Claims (1)

遊技者にとって有利な状態に制御される特別可変入賞装置を備え、特定の条件成立に応じて、前記特別可変入賞装置が有利な状態に制御されるラウンドを所定のラウンド回数まで実行可能な特定遊技状態に制御可能な遊技機であって、
制御を行う際に発生する変動データを記憶するRAMを有し、遊技の進行を制御する遊技制御手段と、
遊技機への電力供給が停止していても前記RAMの記憶内容を所定期間保持させることが可能な記憶内容保持手段と、
遊技機への電力供給の停止を検出したときに検出信号を出力する電源監視手段と、
操作に応じて操作信号を出力する初期化操作手段とを備え、
前記遊技制御手段は、
初期設定処理を行った後、所定の処理を繰り返し実行するメインルーチンと、前記メインルーチン実行中に所定時間毎に発生するタイマ割込に応じて前記メインルーチンを中断して起動される割込ルーチンとを実行する実行手段を備え、
前記電源監視手段からの前記検出信号の入力に応じて、バックアップフラグを前記RAMに設定する処理、および前記RAMの記憶内容が正常か否かの判定に用いるチェックデータの作成処理を含む電力供給停止時処理を実行し、
電力供給が開始されたときに、前記初期化操作手段からの前記操作信号が入力されていないときには、前記バックアップフラグが前記RAMに設定されているか否かの判定を実行し、
前記バックアップフラグが前記RAMに設定されていると判定されたときに、前記チェックデータにもとづいて前記RAMの記憶内容が正常か否かの判定を実行し、
前記RAMの記憶内容が正常であると判定されたことを条件に、前記RAMに保存されていた記憶内容にもとづいて制御状態を前記電力供給停止時処理を開始する前の状態に復旧させる復帰制御を実行し、
電力供給が開始されたときに、前記初期化操作手段からの前記操作信号が入力されていれば、前記バックアップフラグが前記RAMに設定されているか否かの判定、および前記チェックデータにもとづく前記RAMの記憶内容が正常か否かの判定を行うことなく、前記RAMの記憶内容を初期化し、
前記実行手段は、
前記割込ルーチンにおいて、前記ラウンド回数を決定するためのラウンド回数決定用数値を所定の範囲内で更新するラウンド回数決定用数値更新処理と、所定のタイミングで前記ラウンド回数決定用数値の更新の初期値を前記RAMに格納されているラウンド回数初期値用数値に変更するラウンド回数初期値変更処理とを含む遊技制御処理を実行するとともに、
前記メインルーチンにおいて、前記所定の処理として、前記RAMに格納されている前記ラウンド回数初期値用数値を更新するラウンド回数初期値用数値更新処理を実行し、
前記メインルーチンにおける前記ラウンド回数初期値用数値更新処理を開始する前に前記タイマ割込による割込を禁止し、前記ラウンド回数初期値用数値更新処理の完了後に前記タイマ割込による割込を許可し、
遊技機への電力供給が停止した後、電力供給が復旧した場合に、前記RAMに格納されている前記ラウンド回数初期値用数値から前記ラウンド回数初期値用数値更新処理を実行する
ことを特徴とする遊技機。
A special game that includes a special variable winning device that is controlled in an advantageous state for a player, and that can execute a round in which the special variable winning device is controlled in an advantageous state up to a predetermined number of rounds when a specific condition is satisfied A gaming machine that can be controlled to a state,
A game control means for controlling the progress of the game, having a RAM for storing variation data generated when the control is performed;
Stored content holding means capable of holding the stored content of the RAM for a predetermined period even when power supply to the gaming machine is stopped;
Power supply monitoring means for outputting a detection signal when detecting the stop of power supply to the gaming machine;
An initialization operation means for outputting an operation signal according to the operation,
The game control means includes
A main routine that repeatedly executes a predetermined process after performing an initial setting process, and an interrupt routine that is started by interrupting the main routine in response to a timer interrupt that occurs every predetermined time during the execution of the main routine And executing means for executing
Stopping power supply including processing for setting a backup flag in the RAM in response to the input of the detection signal from the power monitoring means, and processing for creating check data used to determine whether or not the stored contents of the RAM are normal Time processing,
When power supply is started, if the operation signal from the initialization operation means is not input, it is determined whether or not the backup flag is set in the RAM;
When it is determined that the backup flag is set in the RAM, it is determined whether or not the storage content of the RAM is normal based on the check data;
Return control for restoring the control state to the state before starting the power supply stop process based on the stored content stored in the RAM on the condition that the stored content of the RAM is determined to be normal Run
If the operation signal from the initialization operation means is input when power supply is started, it is determined whether or not the backup flag is set in the RAM, and the RAM based on the check data The stored contents of the RAM are initialized without determining whether the stored contents are normal,
The execution means includes
In the interrupt routine, a round number determination numerical value update process for updating a round number determination numerical value for determining the round number within a predetermined range, and an initial update of the round number determination numerical value at a predetermined timing A game control process including a round number initial value change process for changing a value to a round number initial value value stored in the RAM;
In the main routine, as the predetermined processing, a round number initial value numerical value updating process for updating the round number initial value numerical value stored in the RAM is executed,
Disable the timer interrupt before starting the round count initial value update process in the main routine, and allow the timer interrupt after the round count initial value update process is completed. And
When the power supply to the gaming machine is stopped and then the power supply is restored, the round number initial value value updating process is executed from the round number initial value value stored in the RAM. To play.
JP2010032493A 2010-02-17 2010-02-17 Game machine Expired - Fee Related JP4850955B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2010032493A JP4850955B2 (en) 2010-02-17 2010-02-17 Game machine

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Application Number Priority Date Filing Date Title
JP2010032493A JP4850955B2 (en) 2010-02-17 2010-02-17 Game machine

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2001110666A Division JP4818528B2 (en) 2001-04-09 2001-04-09 Game machine

Publications (3)

Publication Number Publication Date
JP2010104845A JP2010104845A (en) 2010-05-13
JP2010104845A5 true JP2010104845A5 (en) 2011-04-14
JP4850955B2 JP4850955B2 (en) 2012-01-11

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JP2010032493A Expired - Fee Related JP4850955B2 (en) 2010-02-17 2010-02-17 Game machine

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JP (1) JP4850955B2 (en)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5737711B2 (en) * 2011-04-13 2015-06-17 サミー株式会社 Pachinko machine

Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH05329254A (en) * 1992-06-02 1993-12-14 Sophia Co Ltd Game machine
JP2000021043A (en) * 1998-07-01 2000-01-21 Sony Corp Method and device for evaluating reproduced output characteristic for magnetic recording medium
JP2000076087A (en) * 1998-08-28 2000-03-14 Hitachi Ltd Multioperating system control method

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