JP2010005053A5 - - Google Patents

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Publication number
JP2010005053A5
JP2010005053A5 JP2008166653A JP2008166653A JP2010005053A5 JP 2010005053 A5 JP2010005053 A5 JP 2010005053A5 JP 2008166653 A JP2008166653 A JP 2008166653A JP 2008166653 A JP2008166653 A JP 2008166653A JP 2010005053 A5 JP2010005053 A5 JP 2010005053A5
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JP
Japan
Prior art keywords
winning
random number
jackpot
winning determination
effect
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP2008166653A
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Japanese (ja)
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JP2010005053A (en
Filing date
Publication date
Application filed filed Critical
Priority to JP2008166653A priority Critical patent/JP2010005053A/en
Priority claimed from JP2008166653A external-priority patent/JP2010005053A/en
Publication of JP2010005053A publication Critical patent/JP2010005053A/en
Publication of JP2010005053A5 publication Critical patent/JP2010005053A5/ja
Pending legal-status Critical Current

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Claims (3)

遊技球の入球が可能な第1の始動口と、
前記第1の始動口よりも遊技球の入球が困難とされる第2の始動口と、
前記第1の始動口及び前記第2の始動口のいずれかへの入球に基づいて、所定の当選確率にて大当たりが当選される当落判定処理に供される当落判定用乱数を取得するとともに、該取得した当落判定用乱数を前記入球された始動口の別に対応付けして記憶する当落用乱数取得手段と、
前記当落用乱数取得手段により取得されて前記入球された始動口の別に対応付けして記憶される前記当落判定用乱数をハズレ値と大当たり値とのいずれかにそれぞれ分類するとともに、該分類された大当たり値の前記ハズレ値に対する分類割合によって前記所定の当選確率を決定付ける当落確率決定付手段と、
予め定められた始動条件の成立を待って、前記当落用乱数取得手段により既に取得済みとされて前記入球された始動口の別に対応付けして記憶されている当落判定用乱数を、前記当落確率決定付手段により分類された大当たり値との間で比較することにより前記当落判定処理を行う大当たり判定手段と、
前記大当り判定手段が前記所定の抽選確率にて大当たりが当選される前記当落判定処理を行うものでありながらも、その当落判定処理に先立って、不利付けされた遊技演出と有利付けされた遊技演出とのいずれかを選択的に実行する不利有利先行演出手段と、を備え、
前記不利有利先行演出手段は、
前記当落確率決定付手段による分類割合よりも低くなるように前記大当たり値の一部と前記ハズレ値の一部とがそれぞれ含まれる低確演出グループと、前記当落確率決定付手段による分類割合よりも高くなるように前記大当たり値の一部と前記ハズレ値の一部とがそれぞれ含まれる高確演出グループとを対の関係として設けることによって、前記不利付けされた遊技演出と前記有利付けされた遊技演出とを創出する不利有利付手段、及び
前記当落用乱数取得手段により前記当落判定用乱数が取得されたとき、該取得されて前記入球された始動口の別に対応付けして記憶される当該当落判定用乱数が前記低確演出グループと前記高確演出グループとのいずれに属する値であるかを判断する演出グループ判断手段
を有しており、前記演出グループ判断手段により前記取得された当落判定用乱数が前記低確演出グループに属する値である旨判断されたときは、前記予め定められた始動条件の成立、及び前記大当たり判定手段による当落判定処理をいずれも待たずして、前記不利付けされた遊技演出を実行可能であるとともに、前記演出グループ判断手段により前記取得された当落判定用乱数が前記高確演出グループに属する値である旨判断されたときは、前記予め定められた始動条件の成立、及び前記大当たり判定手段による当落判定処理をいずれも待たずして、前記有利付けされた遊技演出を実行可能である
ことを特徴とする遊技機。
A first starter capable of entering a game ball;
A second start port in which entry of a game ball is more difficult than the first start port;
While acquiring a winning determination random number used in a winning determination process in which a jackpot is won with a predetermined winning probability based on a ball entering either the first starting port or the second starting port A winning random number acquisition means for storing the acquired winning determination random number in association with the entered starting opening;
The winning determination random number acquired by the winning random number acquisition means and stored in association with the entered starting opening is classified into either a lost value or a jackpot value, and the classified A winning probability determining means for determining the predetermined winning probability according to a classification ratio of the jackpot value to the lost value;
Waiting for the establishment of a predetermined starting condition, the winning determination random number stored in association with the starting opening that has already been acquired by the winning random number acquisition means and is associated with the received starting opening is stored. Jackpot determination means for performing the winning determination processing by comparing with the jackpot value classified by the means with probability determination;
Although the jackpot determining means performs the winning determination process in which the jackpot is won with the predetermined lottery probability, prior to the winning determination process, a disadvantaged game effect and an advantageous game effect are provided. And a disadvantageous prior stage production means for selectively executing any one of
The disadvantageous advantageous prior effect means is:
A low-accuracy performance group that includes a part of the jackpot value and a part of the loss value so as to be lower than the classification ratio by the winning probability determination means, and a classification ratio by the winning probability determination means Providing the disadvantaged game effect and the favored game by providing a high-definition effect group including a part of the jackpot value and a part of the loss value as a pair so as to be higher The disadvantageous benefiting means for creating a production, and when the winning random number for acquiring is acquired by the winning random number acquiring means, the acquired and stored in association with the starting opening that has been acquired and entered There is an effect group determining means for determining which of the low-accuracy effect group and the high-accuracy effect group the winning determination random number belongs to. When it is determined by the determining means that the acquired winning determination random number is a value belonging to the low-accuracy performance group, either the establishment of the predetermined start condition and the winning determination processing by the jackpot determining means are selected. The game effect that has been disadvantaged can be executed without waiting, and the winning group determination random number is determined to be a value belonging to the high-definition effect group by the effect group determining means. The game machine can be executed without waiting for the establishment of the predetermined start condition and the winning determination process by the jackpot determination means.
前記不利付けされた遊技演出は、所定の演出表示装置にて行われる  The disadvantaged game effect is performed by a predetermined effect display device.
請求項1に記載の遊技機。  The gaming machine according to claim 1.
前記有利付けされた遊技演出は、所定の演出表示装置にて行われる  The advantageous game effects are performed by a predetermined effect display device.
請求項1または2に記載の遊技機。  The gaming machine according to claim 1 or 2.
JP2008166653A 2008-06-26 2008-06-26 Game machine Pending JP2010005053A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2008166653A JP2010005053A (en) 2008-06-26 2008-06-26 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2008166653A JP2010005053A (en) 2008-06-26 2008-06-26 Game machine

Publications (2)

Publication Number Publication Date
JP2010005053A JP2010005053A (en) 2010-01-14
JP2010005053A5 true JP2010005053A5 (en) 2011-07-21

Family

ID=41586228

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2008166653A Pending JP2010005053A (en) 2008-06-26 2008-06-26 Game machine

Country Status (1)

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JP (1) JP2010005053A (en)

Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4630516B2 (en) * 2002-03-22 2011-02-09 株式会社ニューギン Game machine
JP4580659B2 (en) * 2004-02-17 2010-11-17 株式会社ニューギン Game machine
JP4308747B2 (en) * 2004-11-12 2009-08-05 マルホン工業株式会社 Pachinko machine

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