JP2009045384A5 - - Google Patents
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- JP2009045384A5 JP2009045384A5 JP2007216718A JP2007216718A JP2009045384A5 JP 2009045384 A5 JP2009045384 A5 JP 2009045384A5 JP 2007216718 A JP2007216718 A JP 2007216718A JP 2007216718 A JP2007216718 A JP 2007216718A JP 2009045384 A5 JP2009045384 A5 JP 2009045384A5
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- Prior art keywords
- combination
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- game
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- 230000000875 corresponding Effects 0.000 claims 7
Claims (3)
遊技価値の投入と遊技者の始動操作により予め決められた複数の当選役及びハズレ役の中からいずれかを選び出す内部抽選を行うとともに、複数の前記可動表示体の変動を開始させ、全ての前記可動表示体の停止操作が受け付けられると、前記図柄表示部に1回のゲームの結果を表示する遊技機であって、
前記始動操作を受け付ける始動操作部と、
前記始動操作部に併設して設けられ前記複数の可動表示体それぞれに対応して、その変動を個々に停止させる操作を受け付けることの可能な複数の停止操作部と、
前記複数の停止操作部にて停止操作が受けられると、前記停止操作の受け付けられた当該可動表示体ごとに前記内部抽選の結果に基づいて前記可動表示体の変動停止を制御する可動表示体停止制御手段と、
前記図柄表示部に表示される所定個数分の図柄群を複数の前記可動表示体にまたがって見た場合に、各々の前記可動表示体について少なくとも1つの図柄を選び出してできる組み合わせのうち、前記当選役に対応する図柄の組み合わせが表示されたときにその組み合わせを有効とする表示位置を決定する有効表示位置決定手段と、
全ての前記可動表示体が停止状態となると、前記有効表示位置決定手段により決定された前記有効表示位置に前記当選役に対応する図柄の組み合わせが表示されたか否かを判定する表示図柄判定手段と、
を備え、
前記複数の当選役には、
当該ゲームにて遊技価値の付与を伴う特典に対応する第1付与役、及び、該第1付与役に比べて付与される遊技価値の総数の少ない特典に対応する第2付与役のいずれをも強制的に選び出す強制当選遊技状態に移行させる契機となる強制当選遊技役が少なくとも含まれるとともに、
前記第1付与役には、第1付与役図柄組み合わせとして、前記図柄帯上に一定範囲内の間隔で配置された一の図柄を一個だけ含む図柄の組み合わせが対応付けられており、
さらに、
前記表示図柄判定手段により当該図柄の組み合わせが前記強制当選遊技役に対応する図柄の組み合わせであると判定された場合、遊技機の外部に向けた告知を行うことなく前記強制当選遊技状態を開始させる強制当選遊技状態開始手段と、
少なくとも数回の所定期間だけ前記強制当選遊技状態を継続させる強制当選遊技状態継続手段と、
を備えており、
前記可動表示体停止制御手段は、
前記内部抽選の結果として前記第1付与役が選び出された状態で前記停止操作が受け付けられると、前記一の図柄を前記有効表示位置にまで移動させて停止させる一図柄移動停止制御手段と、
前記強制当選遊技状態では前記第2付与役に優先して前記第1付与役に対応する図柄の組み合わせが前記有効表示位置に表示されるべく前記一図柄移動停止制御手段による前記可動表示体の停止の制御を実行させる第1付与役図柄優先停止制御実行手段と、を有する
ことを特徴とする遊技機。 A symbol variation display device having a plurality of movable display bodies with symbol bands to which a plurality of types of symbols are applied, wherein the symbol variation display device has a predetermined number of symbols on the symbol bands attached to the movable display body. Having a symbol display unit that can be displayed at a predetermined location in the symbol variation display device as a symbol group of
An internal lottery is performed to select one of a plurality of winning combinations and losers determined in advance by a game value input and a player starting operation, and a plurality of the movable display bodies are started to be changed. When a stop operation of the movable display body is accepted, the gaming machine displays the result of one game on the symbol display unit,
A start operation unit for receiving the start operation;
A plurality of stop operation units capable of receiving operations for individually stopping the fluctuations corresponding to each of the plurality of movable display bodies provided alongside the start operation unit,
When a stop operation is received at the plurality of stop operation units, the movable display body stop that controls the variable display body to be stopped based on the result of the internal lottery for each movable display body that has received the stop operation. Control means;
When a predetermined number of symbol groups displayed on the symbol display unit are viewed across a plurality of the movable display bodies, the winning combination is selected from the combinations that can be selected by selecting at least one symbol for each of the movable display bodies. When a combination of symbols corresponding to the combination is displayed, an effective display position determining means for determining a display position for validating the combination;
Display symbol determination means for determining whether or not a combination of symbols corresponding to the winning combination is displayed at the effective display position determined by the effective display position determination means when all the movable display bodies are in a stopped state; ,
With
The plurality of winning combinations,
First imparting combination corresponding to the privilege with the grant of the game value in the game, and any of the second grant combination corresponding to the small benefits of the total number of game value granted compared to the first grant officers with forced winning game combination that triggers shifting is included in at least forced winning gaming state forcibly select,
Wherein the first applied combination, the first grant officers symbol combination, and the combination of symbols including only one one of the symbols are arranged associated at intervals within a predetermined range on the pattern zone,
further,
When the display symbol determining means determines that the symbol combination is a symbol combination corresponding to the compulsory winning game player, the compulsory winning game state is started without making a notification to the outside of the gaming machine. Compulsory winning gaming state starting means,
A forced winning gaming state continuation means for continuing the forced winning gaming state for at least several predetermined periods ;
Equipped with a,
The movable display body stop control means includes
Wherein the stop operation is accepted in a state in which the first applied combination is singled out as a result of the internal lottery, and one symbol movement stop control means for stopping is moved to the effective display position said one symbol,
In the forced winning game state, the movable display body is stopped by the one symbol movement stop control means so that a combination of symbols corresponding to the first grant combination is displayed at the effective display position in preference to the second grant combination. having a first grant officers symbol priority stopping control execution means for executing the control of the
A gaming machine characterized by that.
前記内部抽選の結果として前記第2付与役が選び出された状態で前記停止操作が受け付けられると、前記2の図柄を前記有効表示位置にまで移動させて停止させる2図柄移動停止制御手段をさらに備える 2 symbol movement stop control means for moving the 2 symbols to the effective display position and stopping when the stop operation is received in a state where the second grant combination is selected as a result of the internal lottery. Prepare
請求項1に記載の遊技機。 The gaming machine according to claim 1.
請求項1または2に記載の遊技機。 The gaming machine according to claim 1 or 2.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2007216718A JP5161508B2 (en) | 2007-08-23 | 2007-08-23 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2007216718A JP5161508B2 (en) | 2007-08-23 | 2007-08-23 | Game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2009045384A JP2009045384A (en) | 2009-03-05 |
JP2009045384A5 true JP2009045384A5 (en) | 2010-09-02 |
JP5161508B2 JP5161508B2 (en) | 2013-03-13 |
Family
ID=40498158
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2007216718A Expired - Fee Related JP5161508B2 (en) | 2007-08-23 | 2007-08-23 | Game machine |
Country Status (1)
Country | Link |
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JP (1) | JP5161508B2 (en) |
Family Cites Families (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2005334019A (en) * | 2004-05-24 | 2005-12-08 | Kpe Inc | Slot machine |
JP2006167166A (en) * | 2004-12-16 | 2006-06-29 | Snk Playmore Corp | Slot machine |
JP2006334134A (en) * | 2005-06-02 | 2006-12-14 | Daiichi Shokai Co Ltd | Game machine |
JP2006334158A (en) * | 2005-06-02 | 2006-12-14 | Daiichi Shokai Co Ltd | Game machine |
JP2006334139A (en) * | 2005-06-02 | 2006-12-14 | Daiichi Shokai Co Ltd | Game machine |
JP4264074B2 (en) * | 2005-06-27 | 2009-05-13 | 株式会社三共 | Slot machine |
JP5101015B2 (en) * | 2006-01-17 | 2012-12-19 | 株式会社三共 | Slot machine |
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2007
- 2007-08-23 JP JP2007216718A patent/JP5161508B2/en not_active Expired - Fee Related