JP2009006200A5 - - Google Patents

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Publication number
JP2009006200A5
JP2009006200A5 JP2008268837A JP2008268837A JP2009006200A5 JP 2009006200 A5 JP2009006200 A5 JP 2009006200A5 JP 2008268837 A JP2008268837 A JP 2008268837A JP 2008268837 A JP2008268837 A JP 2008268837A JP 2009006200 A5 JP2009006200 A5 JP 2009006200A5
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Japan
Prior art keywords
value
counter
game control
initial value
periodic
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JP2008268837A
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Japanese (ja)
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JP2009006200A (en
JP4679626B2 (en
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Priority to JP2008268837A priority Critical patent/JP4679626B2/en
Priority claimed from JP2008268837A external-priority patent/JP4679626B2/en
Publication of JP2009006200A publication Critical patent/JP2009006200A/en
Publication of JP2009006200A5 publication Critical patent/JP2009006200A5/ja
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Publication of JP4679626B2 publication Critical patent/JP4679626B2/en
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Expired - Fee Related legal-status Critical Current

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Claims (3)

遊技を制御する遊技制御手段と、該遊技制御手段に電源を供給する電源手段とを備え、特定の遊技状態の発生に基づいて遊技価値を付与可能な遊技機において、
前記電源手段は、
前記遊技制御手段にリセット信号を送出するリセット信号送出手段備え、
前記遊技制御手段は、ループしながら繰り返し実行するメイン処理及び所定時間毎に実行するタイマ割込処理を実行可能であるとともに、
定の最小値と最大値の範囲内で循環して更新される周期的カウンタと、
前記周期的カウンタの値を記憶保持する周期的カウンタ記憶手段と、
技における所定の事象の発生を検出する検出手段と、
前記検出手段の検出結果に基づいて、前記周期的カウンタ記憶手段に記憶された前記周期的カウンタの値を取得する周期的カウンタ値取得手段と、
前記周期的カウンタ値取得手段が取得した前記周期的カウンタの値に基づいて、前記特定の遊技状態発生の抽選を行う抽選手段と、
記リセット信号送出手段からの前記リセット信号の入力に基づいて遊技制御をリセットするリセット手段と、
前記遊技制御のリセット後における前記周期的カウンタの1周目の周回初期値として、前記最小値と最大値の範囲内となるランダムな値を生成する初期値生成手段と、
前記遊技制御がリセットされたことに基づいて、前記初期値生成手段が生成した値を前記周期的カウンタの1周目の周回初期値に設定する第1カウンタ値攪拌手段と、
前記遊技制御のリセット後から所定期間の間、前記タイマ割込処理の実行を禁止することが可能な割込禁止手段と、を備え、
前記初期値生成手段は、動作クロックの受信に基づいて所定のアルゴリズムでランダムな値を生成するハードウェア乱数ICにより構成され、
前記検出手段は、前記タイマ割込処理で前記検出処理を実行し、
前記第1カウンタ値攪拌手段は、前記遊技制御のリセット後における前記検出手段の最初の検出処理の実行前となる前記タイマ割込処理の禁止期間中に、前記周期的カウンタの1周目の周回初期値を設定することを特徴とする遊技機。
In a gaming machine comprising a game control means for controlling a game and a power supply means for supplying power to the game control means , the game value being able to be given based on the occurrence of a specific gaming state,
The power source means
Includes a reset signal sending means for sending a reset signal to the game control unit,
The game control means can execute a main process repeatedly executed while looping and a timer interrupt process executed every predetermined time,
A cyclic counter that is updated in circulation within the Tokoro minimum and maximum value of the constant,
Periodic counter storage means for storing and holding the value of the periodic counter;
Detecting means for detecting the occurrence of a predetermined event in Yu technique,
Based on a detection result of said detecting means, and cyclic counter value acquisition means for acquiring a value of the periodic counter stored in the periodic counter storage means,
Based on the value of the periodic counter that the periodic counter value acquisition means has acquired, a selecting means for performing lottery of the specific game state occurs,
Based on the input of the reset signal from the previous SL reset signal sending means, and reset means for resetting the game control,
An initial value generating means for generating a random value within the range of the minimum value and the maximum value as the initial value of the first round of the cyclic counter after the resetting of the game control;
First counter value agitation means for setting the value generated by the initial value generation means to the initial rotation value of the first round of the periodic counter based on the game control being reset;
Interrupt prohibiting means capable of prohibiting execution of the timer interrupt process for a predetermined period after the game control is reset ,
The initial value generating means is configured by a hardware random number IC that generates a random value with a predetermined algorithm based on reception of an operation clock,
The detection means executes the detection process in the timer interrupt process,
The first counter value agitation unit is configured to circulate the first cycle of the periodic counter during the prohibition period of the timer interrupt process before the execution of the first detection process of the detection unit after the game control is reset. A gaming machine characterized by setting an initial value .
前記遊技制御手段は、  The game control means includes
前記遊技制御の実行に基づいて前記最小値と最大値の範囲内で循環して更新され、前記周期的カウンタの2周目以降の周回初期値となる値を生成する初期値カウンタと、  An initial value counter that circulates and is updated within the range of the minimum value and the maximum value based on the execution of the game control, and generates a value that becomes a circulation initial value after the second lap of the periodic counter;
前記初期値カウンタの値を記憶保持する初期値カウンタ記憶手段と、  Initial value counter storage means for storing and holding the value of the initial value counter;
前記周期的カウンタが更新されて当該周回の周回初期値に達したことに基づいて、前記初期値カウンタの値を前記周期的カウンタの次周回の周回初期値として設定する第2カウンタ値攪拌手段と、を備えたことを特徴とする請求項1に記載の遊技機。  Second counter value agitation means for setting the value of the initial value counter as the initial value of the next round of the periodic counter based on the fact that the cyclic counter is updated and reaches the initial value of the round The gaming machine according to claim 1, further comprising:
前記初期値カウンタは、前記メイン処理及び前記タイマ割込処理においてそれぞれ更新されることを特徴とする請求項1又は2に記載の遊技機。  The gaming machine according to claim 1 or 2, wherein the initial value counter is updated in the main process and the timer interrupt process, respectively.
JP2008268837A 2008-10-17 2008-10-17 Game machine Expired - Fee Related JP4679626B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2008268837A JP4679626B2 (en) 2008-10-17 2008-10-17 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2008268837A JP4679626B2 (en) 2008-10-17 2008-10-17 Game machine

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2001263305A Division JP4351406B2 (en) 2001-08-31 2001-08-31 Game machine

Publications (3)

Publication Number Publication Date
JP2009006200A JP2009006200A (en) 2009-01-15
JP2009006200A5 true JP2009006200A5 (en) 2010-07-22
JP4679626B2 JP4679626B2 (en) 2011-04-27

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Family Applications (1)

Application Number Title Priority Date Filing Date
JP2008268837A Expired - Fee Related JP4679626B2 (en) 2008-10-17 2008-10-17 Game machine

Country Status (1)

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JP (1) JP4679626B2 (en)

Family Cites Families (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4012289B2 (en) * 1997-09-16 2007-11-21 株式会社平和 Game machine
JP4016486B2 (en) * 1998-07-10 2007-12-05 株式会社三洋物産 Game machine
JP3917302B2 (en) * 1998-09-07 2007-05-23 株式会社ソフィア Game machine
JP3836265B2 (en) * 1999-01-22 2006-10-25 株式会社三共 Game machine
JP3711814B2 (en) * 1999-10-29 2005-11-02 株式会社高尾 Bullet ball machine
JP3583339B2 (en) * 2000-01-13 2004-11-04 株式会社三共 Gaming machine
JP4191351B2 (en) * 2000-01-18 2008-12-03 株式会社ソフィア Game machine
JP3959586B2 (en) * 2000-03-08 2007-08-15 豊丸産業株式会社 Game machine

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