JP2008132224A5 - - Google Patents

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Publication number
JP2008132224A5
JP2008132224A5 JP2006321416A JP2006321416A JP2008132224A5 JP 2008132224 A5 JP2008132224 A5 JP 2008132224A5 JP 2006321416 A JP2006321416 A JP 2006321416A JP 2006321416 A JP2006321416 A JP 2006321416A JP 2008132224 A5 JP2008132224 A5 JP 2008132224A5
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JP
Japan
Prior art keywords
game
movable display
gaming state
symbol
predetermined
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP2006321416A
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Japanese (ja)
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JP2008132224A (en
Filing date
Publication date
Application filed filed Critical
Priority to JP2006321416A priority Critical patent/JP2008132224A/en
Priority claimed from JP2006321416A external-priority patent/JP2008132224A/en
Publication of JP2008132224A publication Critical patent/JP2008132224A/en
Publication of JP2008132224A5 publication Critical patent/JP2008132224A5/ja
Pending legal-status Critical Current

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Claims (3)

複数の図柄を施した図柄帯が付された可動表示体と、前記可動表示体を複数備えた図柄変動表示装置を有し、遊技価値の投入とゲームの開始操作により複数の前記可動表示体の回転を開始させるとともに内部抽選を実行し、前記可動表示体の停止操作が受け付けられると、前記内部抽選の結果と前記可動表示体の停止操作に基づいて前記図柄変動表示装置に1回のゲームの結果を表示する遊技機において、
1回のゲームごとに予め決められた複数の当選役及びハズレ役の中からいずれかを選び出す抽選を行う内部抽選手段と、
複数の前記可動表示体の回転を個々に停止させるべく個々の前記可動表示体について前記停止操作を受け付ける停止操作手段と、
前記内部抽選手段による内部抽選の結果に基づいて複数の前記可動表示体の停止を制御する可動表示体停止制御手段と、
複数の前記可動表示体の回転が停止状態となると、前記可動表示体に付された図柄帯上の図柄を所定個数分の図柄群として前記図柄変動表示装置内の所定箇所に表示可能とする図柄表示部と、
前記図柄表示部内に表示された所定個数分の図柄群を複数の前記可動表示体にまたがって見た場合に、各々の前記可動表示体について少なくとも1つの図柄を選び出してできる組み合わせ態様のうち、前記当選役に対応する図柄の組み合わせ態様が表示されたときにその組み合わせ態様を有効とする表示位置を決定する有効表示位置決定手段と、
全ての前記可動表示体が停止した場合、前記有効表示位置決定手段により決定された前記有効表示位置に前記当選役に対応する図柄の組み合わせ態様が表示されたか否かを判定する当選役図柄表示判定手段と、
所定期間に投入される遊技価値の総数に対して付与される遊技価値の総数の割合が低い通常遊技状態にてゲームの進行を制御する通常遊技状態制御手段と、
前記通常遊技状態に比べて遊技価値の付与機会を増加させる遊技価値付与機会増加手段と、
前記通常遊技状態と同水準の遊技価値の付与機会を維持する遊技価値付与機会維持手段と、
前記付与される遊技価値の総数が所定数に到達するまで前記遊技価値付与機会増加手段により前記通常遊技状態に比べて遊技価値の付与機会を増加させた特別遊技状態にてゲームの進行を制御する特別遊技状態制御手段と、
前記付与される遊技価値の総数が前記所定数に比べて少ない特定数に到達するまで前記遊技価値付与機会維持手段により前記通常遊技状態と同水準の遊技価値の付与機会を維持した維持遊技状態にてゲームの進行を制御する維持遊技状態制御手段と、
所定の条件が成立すると前記通常遊技状態から前記特別遊技状態に遊技状態を移行させる所定条件移行手段と、
特定の条件が成立すると前記通常遊技状態から前記維持遊技状態に遊技状態を移行させる特定条件移行手段と、
前記特定の条件を前記所定の条件に比して高い割合で導出する導出手段
具備し
とを特徴とする遊技機。
A movable display body provided with a plurality of symbols with a plurality of symbols, and a symbol variation display device provided with a plurality of the movable display bodies. When rotation is started and an internal lottery is executed, and a stop operation of the movable display body is accepted, a game of one game is displayed on the symbol variation display device based on the result of the internal lottery and the stop operation of the movable display body. In gaming machines that display results,
An internal lottery means for performing a lottery to select one of a plurality of winning combinations and losers predetermined for each game;
Stop operation means for receiving the stop operation for each of the movable display bodies in order to individually stop the rotation of the plurality of movable display bodies;
Movable display body stop control means for controlling stop of the plurality of movable display bodies based on the result of internal lottery by the internal lottery means;
When the rotation of the plurality of movable display bodies is stopped, the symbols on the symbol band attached to the movable display bodies can be displayed as a predetermined number of symbol groups at a predetermined location in the symbol variation display device. A display unit;
When the predetermined number of symbol groups displayed in the symbol display section are viewed across a plurality of the movable display bodies, among the combination modes that can be selected by selecting at least one symbol for each of the movable display bodies, Effective display position determining means for determining a display position in which the combination mode is enabled when the combination mode of the symbol corresponding to the winning combination is displayed;
When all the movable display bodies are stopped, it is determined whether or not the combination combination of symbols corresponding to the winning combination is displayed at the effective display position determined by the effective display position determining means. Means,
Normal game state control means for controlling the progress of the game in a normal game state in which the ratio of the total number of game values given to the total number of game values input in a predetermined period is low;
Game value giving opportunity increasing means for increasing a game value giving opportunity compared to the normal gaming state;
Game value giving opportunity maintaining means for maintaining a game value giving opportunity at the same level as the normal gaming state;
The progress of the game is controlled in a special game state in which the game value giving opportunity is increased by the game value giving opportunity increasing means compared to the normal game state until the total number of game values to be given reaches a predetermined number. Special gaming state control means;
Until the total number of game values to be given reaches a specific number smaller than the predetermined number, the game value grant opportunity maintaining means maintains the game value grant opportunity at the same level as the normal game state. Maintenance game state control means for controlling the progress of the game,
Predetermined condition transition means for transitioning the gaming state from the normal gaming state to the special gaming state when a predetermined condition is satisfied;
Specific condition transition means for transitioning the gaming state from the normal gaming state to the maintenance gaming state when a certain condition is satisfied;
Deriving means for deriving the specific condition at a higher rate than the predetermined condition ;
Equipped with a
The gaming machine which is characterized a call.
前記特定数は、少なくとも複数回にわたるゲームによって到達可能な数量である  The specific number is a quantity that can be reached by at least a plurality of games.
ことを特徴とする請求項1に記載の遊技機。  The gaming machine according to claim 1.
前記所定数は、少なくとも複数回にわたるゲームによって到達可能な数量である  The predetermined number is a quantity that can be reached by at least a plurality of games.
ことを特徴とする請求項1または請求項2に記載の遊技機。  The gaming machine according to claim 1 or 2, wherein the gaming machine is characterized by that.
JP2006321416A 2006-11-29 2006-11-29 Game machine Pending JP2008132224A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2006321416A JP2008132224A (en) 2006-11-29 2006-11-29 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2006321416A JP2008132224A (en) 2006-11-29 2006-11-29 Game machine

Publications (2)

Publication Number Publication Date
JP2008132224A JP2008132224A (en) 2008-06-12
JP2008132224A5 true JP2008132224A5 (en) 2009-12-24

Family

ID=39557483

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2006321416A Pending JP2008132224A (en) 2006-11-29 2006-11-29 Game machine

Country Status (1)

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JP (1) JP2008132224A (en)

Family Cites Families (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2006141606A (en) * 2004-11-18 2006-06-08 Aruze Corp Game machine

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