JP2008029889A - Game machine - Google Patents

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JP2008029889A
JP2008029889A JP2007275396A JP2007275396A JP2008029889A JP 2008029889 A JP2008029889 A JP 2008029889A JP 2007275396 A JP2007275396 A JP 2007275396A JP 2007275396 A JP2007275396 A JP 2007275396A JP 2008029889 A JP2008029889 A JP 2008029889A
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game
board
back side
game ball
movable body
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JP4659808B2 (en
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Nobuaki Mizukai
伸明 水貝
Makoto Amano
真 天野
Kazuhisa Kamimura
和久 上村
Kazuaki Hojo
和明 北條
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Newgin Co Ltd
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Abstract

<P>PROBLEM TO BE SOLVED: To provide a new type ornament mode of a game machine without hindering the rolling of game balls. <P>SOLUTION: The game machine is equipped with a notch part 94 formed on a board face on which a game ball 16 shot out into a game area rolls around and an additional movable body 97 set on the board back side as a mechanical movable part operated by an operating means in accordance with a game condition at the board back side. The additional movable body 97 is configured so as to be seen from the notch part 94 facing the board back side corresponding to an operation condition of the operation means or to be hidden to the board back side operating from the board back side corresponding to a forming position of the notch part 94. The opening dimensions of the notch part 84 are set to values not allowing a game ball 16 to pass to the back side. <P>COPYRIGHT: (C)2008,JPO&INPIT

Description

この発明は、機内にセットされる遊技盤の盤面上に画成された遊技領域に遊技球を打出して所要の遊技を行なわせる遊技機に関するものである。   The present invention relates to a gaming machine that places a game ball in a gaming area defined on a board surface of a gaming board set in the machine to perform a required game.

パチンコ機、アレンジボール機あるいはパチンコ式スロットマシン等の遊技機では、機内にセットされる遊技盤の盤面に画成した遊技領域の略中央位置に装飾部材が配設されて、該装飾部材に形成した開口部から液晶式やドラム式等の図柄表示装置を臨ませ、この図柄表示装置で図柄組合わせゲームに伴うリーチ演出等の主たる遊技演出を行なうようになっている。このような図柄組合わせゲームを行なう遊技機においては、該遊技機の形状を他メーカの遊技機に比べて特異な形状としたり、遊技盤面に目立つような装飾部材を配設する等により、そのデザイン性の差別化を図り、遊技者が親しみ易く、遊び心を高揚させるよう努めている。   In a gaming machine such as a pachinko machine, an arrangement ball machine, or a pachinko slot machine, a decorative member is disposed at a substantially central position of a game area defined on a board surface of a gaming board set in the machine, and formed on the decorative member. The symbol display device such as a liquid crystal type or a drum type is faced through the opened opening, and a main game effect such as a reach effect associated with the symbol combination game is performed on the symbol display device. In a gaming machine that performs such a symbol combination game, the gaming machine has a unique shape as compared to gaming machines of other manufacturers, or by placing a decorative member that stands out on the gaming board surface. Differentiating the design, we strive to make the player friendly and playful.

また、前記装飾部材においては、遊技機や図柄表示装置で変動する図柄等のモチーフとされているキャラクターに関連する絵柄が印刷されたフィルム等を貼って意匠的な調和を図ることなどが行なわれる。更には、キャラクターあるいはそれに関連する立体的な意匠体を配設することも行なわれる(例えば、特許文献1参照)。   In addition, the decorative member is designed to harmonize with the design by attaching a film or the like on which a pattern related to a character that is a motif such as a symbol that varies in a gaming machine or a symbol display device is attached. . Furthermore, a character or a three-dimensional design body related to the character is also arranged (see, for example, Patent Document 1).

更にまた、遊技機のモチーフとされているキャラクターを象った人形等を、遊技演出に合わせて動作可能とした演出用可動体を遊技盤に配設するものも提案されている(例えば、特許文献2参照)。
特開2002−831号公報 特開2002−239096号公報
Furthermore, it has also been proposed that a movable body for directing that can be operated in accordance with a game effect, such as a doll that represents a character that is a motif of a gaming machine, is arranged on the game board (for example, patents) Reference 2).
Japanese Patent Laid-Open No. 2002-831 JP 2002-239096 A

しかし、平面的な絵柄だけではリアリティに欠け、遊技者に対するアピール度に乏しい。また、立体的な意匠体や演出用可動体では、リアリティを向上して遊技者の遊び心を高揚させることはできるが、該立体的な意匠体や演出用可動体を、前記遊技盤の盤面や装飾部材における遊技球が転動する転動領域に配設する場合には、該遊技球の円滑な転動を阻害したり、詰まり等が発生することがないように配慮する必要があり、設計が煩雑でその配設位置も限定される難点が指摘される。   However, it is lacking in reality with only two-dimensional patterns, and appeal to players is poor. In addition, the three-dimensional design body and the movable body for production can improve the reality and enhance the playfulness of the player, but the three-dimensional design body and the movable body for production can be used for the board surface of the game board or the like. When it is arranged in the rolling area where the game ball rolls on the decorative member, it is necessary to consider that the smooth rolling of the game ball is not hindered or clogged. However, it is pointed out that the arrangement position is limited.

すなわち本発明は、前述した従来の技術に内在している前記課題に鑑み、これを好適に解決するべく提案されたものであって、遊技球の転動を阻害することなく新規な装飾態様が得られる遊技機を提供することを目的とする。   That is, the present invention has been proposed to solve this problem in view of the above-described problems inherent in the prior art described above, and a novel decoration mode is provided without inhibiting the rolling of the game ball. An object is to provide an obtained gaming machine.

前記課題を克服し、所期の目的を達成するため、本願の請求項1に係る発明は、
機内にセットされる遊技盤(J)の盤面上に画成された遊技領域(I)に遊技球(16)を打出して所要の遊技を行なわせる遊技機において、
前記遊技領域(I)に打出された前記遊技球(16)が転動する盤面に形成した切欠部(94)と、
盤裏側に配設され、遊技状態に応じて作動手段によって盤裏側で作動される機械式可動部品としての補助可動体(97)とを備え、
前記補助可動体(97)は、前記作動手段の作動状態に応じて、一つの切欠部(94)の形成位置に対応する盤裏側に臨んで該切欠部(94)を介して視認可能な位置と、該切欠部(94)の形成位置に対応する盤裏側の位置から退避して盤裏側に隠れる位置との間で、盤裏側において移動するよう構成され、
前記切欠部(94)の開口寸法は、前記遊技球(16)の裏側への通過を許容しない値に設定されていることを特徴とする。
In order to overcome the above-mentioned problems and achieve the intended purpose, the invention according to claim 1 of the present application provides:
In a gaming machine in which a game ball (16) is launched into a game area (I) defined on a board surface of a game board (J) set in the machine, and a required game is performed.
A notch (94) formed in the board surface on which the game ball (16) launched into the game area (I) rolls,
Auxiliary movable body (97) as a mechanical movable part disposed on the back side of the board and operated on the back side of the board by the operating means according to the gaming state,
The auxiliary movable body (97) faces the back side of the board corresponding to the formation position of one notch (94) according to the operating state of the actuating means, and is a position that can be visually recognized through the notch (94). And configured to move on the back side of the board between the position behind the board and corresponding to the formation position of the notch (94) and hidden behind the board,
The opening size of the notch (94) is set to a value that does not allow the game ball (16) to pass to the back side.

請求項2に係る発明では、前記遊技領域(I)に配設された装飾部材(20)に一体的に形成されて、該遊技領域(I)内に前面開口部(40b)が臨むケース体(40)と、このケース体(40)に収容され、所要の遊技演出に合わせて動作可能な演出用可動体(84)と、該ケース体(40)の前面開口部(40b)に配設され、前記演出用可動体(84)を前面側から透視可能に保護し、遊技領域(I)の一部を構成する透視板(42)とを備えていることを要旨とする。   In the invention according to claim 2, the case body is formed integrally with the decorative member (20) disposed in the gaming area (I), and the front opening (40b) faces the gaming area (I). (40), the case movable body (84) accommodated in the case body (40) and operable in accordance with the required game performance, and the front opening (40b) of the case body (40). Further, the gist of the invention is that the effect movable body (84) is protected from the front side so as to be seen through, and includes a see-through plate (42) that constitutes a part of the game area (I).

(作用)
本発明に係る遊技機では、遊技領域に打出された遊技球が転動する盤面に形成した切欠部おける遊技球の転動領域に形成した一つの切欠部を介して、盤裏側に配設された機械式可動部品としての補助可動体が見えたり隠れたりする。すなわち、意匠部材を別途配設するものとは異なる新規な装飾態様が得られ、視覚的な演出効果が向上する。また、遊技球が切欠部から裏側へ通過しないよう該切欠部の開口寸法が設定されているから、切欠部の形成位置は限定されず、設計の自由度が増す。
(Action)
The gaming machine according to the present invention is arranged on the back side of the board via one notch formed in the rolling area of the game ball in the notch formed in the board surface on which the game ball launched into the game area rolls. The auxiliary movable body as a mechanical movable part is visible or hidden. That is, a new decoration mode different from that in which the design members are separately provided is obtained, and the visual effect is improved. In addition, since the opening size of the notch is set so that the game ball does not pass from the notch to the back side, the formation position of the notch is not limited, and the degree of freedom in design increases.

本発明に係る遊技機によれば、遊技領域に打出された遊技球が転動する盤面に形成した切欠部から、その裏側に配設した機械式可動部品としての補助可動体を見えたり隠れたりするよう構成したことで、斬新で新しい装飾態様を提供し得る。   According to the gaming machine according to the present invention, the auxiliary movable body as the mechanical movable part disposed on the back side can be seen or hidden from the notch formed in the board surface on which the game ball launched into the game area rolls. By being configured to do so, a novel and new decoration mode can be provided.

次に、本発明に係る遊技機につき、好適な実施例を挙げて、添付図面を参照しながら以下詳細に説明する。なお、本実施例では、遊技機としてパチンコ機を例に挙げて説明するが、遊技機としてはアレンジボール機あるいはパチンコ式スロットマシン等であってもよい。また、明細書中において、「基本的電気素子」とは、基板自体、該基板に実装される抵抗やコンデンサ等の各種電子部品、および基板に接続される電気配線等を総称するものとして使用している。   Next, the gaming machine according to the present invention will be described in detail below with reference to the accompanying drawings by way of preferred embodiments. In this embodiment, a pachinko machine will be described as an example of a gaming machine, but the gaming machine may be an arrange ball machine, a pachinko slot machine, or the like. In the specification, the “basic electrical element” is used as a general term for the substrate itself, various electronic components such as resistors and capacitors mounted on the substrate, and electrical wiring connected to the substrate. ing.

図1に示す説明例に係るパチンコ機Pの機内に配設された遊技盤Jには、その盤面に、略円形状に湾曲形成したレール10が配設されて、該レール10の内部に遊技領域Iが画成されている。そして、パチンコ機Pの打球発射装置を作動する操作ハンドル12の操作により、上球皿14に貯留されている遊技球16が、前記レール10に沿って遊技領域Iに打出され、該領域Iを流下するよう構成される。   A game board J provided in the pachinko machine P according to the example shown in FIG. 1 is provided with a rail 10 that is curved in a substantially circular shape on the board surface, and a game is provided inside the rail 10. Region I is defined. Then, by the operation of the operation handle 12 that operates the hitting ball launching device of the pachinko machine P, the game ball 16 stored in the upper ball tray 14 is shot into the game area I along the rail 10, and the area I is Configured to flow down.

前記遊技領域I内の盤面には、図2に示す如く、縦央やや下部に、遊技球16をスイッチで検出し得る始動入賞具18が配設されると共に、この始動入賞具18の直上方には遊技盤Jを装飾する大型の装飾部材20が配設され、また始動入賞具18の直下方には大型電動式の入賞装置22が配設されている。そして、前記装飾部材20の内側略中央に開設した後述の窓部38aに、前記始動入賞具18への遊技球16の通入に応じて図柄を変動表示させ、所要の図柄組合わせゲーム(主たる遊技演出)を行なう図柄表示装置Kが後方から臨んでいる。なお、前記遊技領域I内の盤面には、遊技球16の流れに変化を与えて前記始動入賞具18や入賞装置22へ誘導する多数の釘24が打設されている。また、図2中の符号26はアウト口を示す。   As shown in FIG. 2, a start winning tool 18 capable of detecting the game ball 16 with a switch is disposed on the board surface in the game area I at a slightly lower center of the longitudinal direction, and immediately above the start winning tool 18. A large decorative member 20 for decorating the game board J is disposed, and a large electric prize-winning device 22 is disposed immediately below the start winning device 18. Then, in a window 38a, which will be described later, opened in the center of the interior of the decorative member 20, the symbols are displayed in a variable manner in accordance with the passing of the game ball 16 into the start winning tool 18, and a required symbol combination game (main A symbol display device K for performing a game effect faces from the rear. A number of nails 24 are placed on the board surface in the game area I to change the flow of the game ball 16 and guide it to the start winning device 18 and the winning device 22. Moreover, the code | symbol 26 in FIG. 2 shows an out port.

前記入賞装置22は、図柄表示装置Kの大当り成立時に対する特別遊技状態として、開成作動条件が付与される大型の入賞装置であって、特別入賞具28に対設された扉状の開閉扉30が、後側の電磁ソレノイドに係る設定駆動条件に基づいて、通常の閉鎖状態から開放状態に変化されるようになっている。そして、特別入賞具28の後側内部にセーフ球用のカウントスイッチと、開放作動継続用の特別スイッチ(Vスイッチ)が組込まれている(何れも図示せず)。なお、入賞装置22の左右両側に、普通入賞具32,32が設けてある。また、始動入賞具18および入賞装置22の左右両側には、遊技状態に応じて照射パターンが変更制御される電飾装置34,34が配設されている。   The winning device 22 is a large winning device to which an opening operation condition is given as a special game state when the symbol display device K is a big hit, and is a door-shaped opening / closing door 30 provided to the special winning device 28. However, the normal closed state is changed to the open state based on the set drive condition relating to the rear electromagnetic solenoid. A count switch for a safe ball and a special switch (V switch) for continuing the opening operation are incorporated in the rear side of the special prize device 28 (none of them are shown). It should be noted that the normal prizes 32 and 32 are provided on the left and right sides of the prize winning device 22. Further, on both the left and right sides of the start winning tool 18 and the winning device 22, there are arranged lighting devices 34 and 34 whose irradiation patterns are changed and controlled according to the gaming state.

前記装飾部材20は、図2および図3に示す如く、遊技領域Iの略中央に配設されて、該領域Iの左右幅方向の大部分を占める大型のものであって、この装飾部材20は、横長の略楕円筒状に形成された本体枠36と、該本体枠36の後側に配設されてその後方開口部に取着整合された裏蓋部材38とから基本的に構成される。前記本体枠36には、図4に示す如く、その前側外周縁の略全周に所定厚みのフランジ36aが一体形成されている。そして、前記遊技盤Jにルータ加工により形成された装着孔(図示せず)に、該本体枠36が前側から挿入されて、そのフランジ36aを遊技盤Jの盤面に当接した状態で、該フランジ36aの複数箇所をネジ等により盤面にネジ止めすることで、当該装飾部材20はフランジ36aの前面が盤面と略面一となった状態で遊技盤Jに装着される。なお、フランジ36aの厚みは、遊技盤Jの盤面を流下する遊技球16の流れを阻害することのない寸法に設定され、該フランジ36aの前面も遊技領域Iを構成するようになっている。   As shown in FIGS. 2 and 3, the decorative member 20 is disposed in the approximate center of the game area I and occupies most of the area I in the left-right width direction. Is basically composed of a main body frame 36 formed in a horizontally long substantially oval cylindrical shape, and a back cover member 38 disposed on the rear side of the main body frame 36 and attached to the rear opening thereof. The As shown in FIG. 4, the main body frame 36 is integrally formed with a flange 36a having a predetermined thickness on substantially the entire outer periphery of the front side. The main body frame 36 is inserted from the front side into a mounting hole (not shown) formed by router processing on the game board J, and the flange 36a is in contact with the board surface of the game board J. The decorative member 20 is mounted on the game board J with the front surface of the flange 36a being substantially flush with the board surface by screwing a plurality of locations of the flange 36a to the board surface with screws or the like. The thickness of the flange 36a is set to a size that does not hinder the flow of the game ball 16 flowing down the board surface of the game board J, and the front surface of the flange 36a also forms the game area I.

前記本体枠36の上部における正面右側に偏った位置に、後述する第1の演出用可動体84が収容されるケース体40が一体的に形成されている。このケース体40は、図4に示す如く、前後に開放すると共にその前側外周縁の略全周にフランジ40aが形成され、本体枠36と同様に前記装着孔に前側から挿入されて、そのフランジ40aを遊技盤Jの盤面に当接した状態で、該フランジ40aが盤面に複数箇所でネジ止めされている。なお、ケース体40におけるフランジ40aの前面は、前記本体枠36のフランジ36aと同様に、遊技盤Jの盤面と略面一となるよう設定され、該ケース体40のフランジ40aの前面が、遊技領域Iの一部を構成するようになっている。また、ケース体40の遊技領域I内に臨む前面開口部40bには、後側から着脱可能に挿入された透明なアクリル樹脂製の透視板42が臨んで、該前面開口部40bを閉塞している。この透視板42の前面は、ケース体40におけるフランジ40aの前面と面一に設定されて、該フランジ40aと共に遊技球16が流下する遊技領域Iの一部を構成している。なお、透視板42は透明であり、ケース体40に収容された前記第1の演出用可動体84を前側から透視可能に遊技球から保護するべく機能する。   A case body 40 that accommodates a first effect movable body 84 to be described later is integrally formed at a position biased to the front right side in the upper portion of the main body frame 36. As shown in FIG. 4, the case body 40 is opened front and rear, and a flange 40 a is formed on substantially the entire circumference of the front outer periphery thereof. Like the main body frame 36, the case body 40 is inserted into the mounting hole from the front side. The flange 40a is screwed to the board surface at a plurality of locations in a state where the board 40a is in contact with the board surface of the game board J. The front surface of the flange 40a in the case body 40 is set to be substantially flush with the board surface of the game board J in the same way as the flange 36a of the main body frame 36. A part of the region I is configured. In addition, a transparent acrylic resin see-through plate 42 detachably inserted from the rear side faces the front opening 40b facing the game area I of the case body 40 to close the front opening 40b. Yes. The front surface of the see-through plate 42 is set to be flush with the front surface of the flange 40a in the case body 40, and constitutes a part of the game area I where the game ball 16 flows down together with the flange 40a. The see-through plate 42 is transparent, and functions to protect the first effect movable body 84 housed in the case body 40 from the game ball so that it can be seen through from the front side.

前記裏蓋部材38の中央内部には、図5に示す如く、前端面から後方へ延在する矩形筒状の窓部38aが形成され、この窓部38aに、前記図柄表示装置Kの図柄表示部44が後側から臨むよう構成される。また装飾部材20の左端部に、図3に示す如く、コイル状に形成されたワープ部材46が配設され、遊技盤Jの盤面上を流下する遊技球16は、該ワープ部材46を介して装飾部材20における本体枠36で囲われた内部空間Sに導入されるようになっている。前記裏蓋部材38における図柄表示部44の周囲に位置する装飾板48は、該図柄表示部44に対する位置関係で、上装飾板48a、右装飾板48b、左装飾板48cおよび下装飾板48dから構成され、上装飾板48aは、他の装飾板48b,48c,48dに対して所定長さだけ前方に突出している。そして、本体枠36で囲われた内部空間Sに臨む裏蓋部材38の上装飾板48aを除く他の装飾板48b,48c,48dの前面が、該内部空間Sに導入された遊技球16が転動可能な転動領域50を構成するようになっている。   As shown in FIG. 5, a rectangular cylindrical window 38a extending rearward from the front end surface is formed in the center of the back cover member 38, and the symbol display of the symbol display device K is displayed on the window 38a. The part 44 is configured to face from the rear side. Further, as shown in FIG. 3, a warp member 46 formed in a coil shape is disposed at the left end portion of the decorative member 20, and the game ball 16 flowing down on the board surface of the game board J passes through the warp member 46. The decorative member 20 is introduced into the internal space S surrounded by the main body frame 36. The decorative plate 48 located around the symbol display portion 44 in the back cover member 38 is positioned relative to the symbol display portion 44 from the upper decorative plate 48a, the right decorative plate 48b, the left decorative plate 48c, and the lower decorative plate 48d. The upper decorative plate 48a is configured to protrude forward by a predetermined length with respect to the other decorative plates 48b, 48c, and 48d. The game balls 16 introduced into the internal space S are the front surfaces of the other decorative plates 48b, 48c, and 48d except for the upper decorative plate 48a of the back cover member 38 facing the internal space S surrounded by the main body frame 36. A rolling region 50 capable of rolling is configured.

前記裏蓋部材38における装飾板48の右装飾板48bに、前後に開放する所定寸法の開口部52が形成されると共に、該右装飾板48bの裏側に基板ホルダ54が配設されている。そして、この基板ホルダ54に設けられて前側に突出する突出部54aが、図3および図6に示すように前記開口部52内に臨んで、当該開口部52と突出部54aの間に第1の切欠部56を画成するよう構成される。なお、突出部54aの前面は、右装飾板48bの前面と面一となっており、該突出部54aの前面を遊技球16が支障なく転動し得るようにしてある。また、第1の切欠部56の開口寸法は、遊技球16の裏側への通過を許容しない値(遊技球16の直径より小さい値)に設定され、該遊技球16が第1の切欠部56の前側を支障なく転動し得るよう構成される。ちなみに、遊技球16の直径が11mmである場合では、前記遊技球16の裏側への通過を許容しない値とは、例えば11mm未満となる。   The right decorative plate 48b of the decorative plate 48 in the back cover member 38 is formed with an opening 52 having a predetermined size that opens front and rear, and a substrate holder 54 is disposed on the back side of the right decorative plate 48b. Then, a projection 54a provided on the substrate holder 54 and projecting forward faces the opening 52 as shown in FIGS. 3 and 6, and a first gap is formed between the opening 52 and the projection 54a. The notch 56 is defined. The front surface of the protruding portion 54a is flush with the front surface of the right decorative plate 48b so that the game ball 16 can roll on the front surface of the protruding portion 54a without hindrance. Further, the opening size of the first notch 56 is set to a value that does not allow the game ball 16 to pass through to the back side (a value smaller than the diameter of the game ball 16), and the game ball 16 has the first notch 56. It is configured so that the front side of the can be rolled without any trouble. Incidentally, when the diameter of the game ball 16 is 11 mm, the value that does not allow the game ball 16 to pass to the back side is, for example, less than 11 mm.

前記基板ホルダ54には、LED等の複数の第1の発光手段58を実装した第1の基板60が配設され、該発光手段58、あるいは第1の基板60、他の電子部品や配線等の基本的電気素子が、前記第1の切欠部56を介して露出して、パチンコ機Pの前側から直に視認し得るようになっている。但し、第1の発光手段58は、第1の切欠部56から前方に突出するものではなく、該切欠部56の前側を転動する遊技球16に接触して破損することはないよう構成される。また第1の基板60に実装された第1の発光手段58は、遊技状態に応じて点灯・消灯(点滅)制御される。更に、左右の装飾板48b,48cおよび下装飾板48dには、その所要領域に半透明のカバー体62が夫々嵌め込まれて、各装飾板48b,48c,48dの裏側に配設したLED等の発光手段(図示せず)による照明演出を表示し得るようになっている。   The substrate holder 54 is provided with a first substrate 60 on which a plurality of first light emitting means 58 such as LEDs are mounted. The light emitting means 58 or the first substrate 60, other electronic components, wiring, etc. The basic electric element is exposed through the first cutout portion 56 and can be directly recognized from the front side of the pachinko machine P. However, the first light emitting means 58 does not protrude forward from the first cutout portion 56 and is configured so as not to be damaged by contact with the game ball 16 rolling on the front side of the cutout portion 56. The The first light emitting means 58 mounted on the first board 60 is controlled to be turned on / off (flashing) according to the gaming state. Furthermore, the left and right decorative plates 48b and 48c and the lower decorative plate 48d are fitted with semi-transparent cover bodies 62 in the required areas, respectively, such as LEDs disposed on the back side of the decorative plates 48b, 48c and 48d. An illumination effect by a light emitting means (not shown) can be displayed.

前記装飾部材20における前記内部空間Sに臨む本体枠36の上側装飾板64には、その前側に、中央部を挟んで左右に略円弧状に形成されたランプレンズ66,66が配設されると共に、両レンズ66,66の間に第1の装飾体68が配設されている。この第1の装飾体68には、キャラクターの名称等がくり抜かれ、当該部分の裏側に色付きの板材が配設されて、該名称等が目立つようにしてある。また、第1の装飾体68の下側に臨む上側装飾板64には、図3および図7に示す如く、所要開口寸法の第2の切欠部(別の切欠部)70が形成され、該切欠部70を介して裏側に配設された後述の第2の基板74やこれに実装された各種の電子部品93あるいは配線等の基本的電気素子が露出するよう構成される。更に、前記上側装飾板64の前側には、第2の切欠部70を挟んで第2の装飾体71と第3の装飾体72とが左右に離間して配設されている。なお、前記本体枠36における上側装飾板64は、前記裏蓋部材38の上装飾板48aより更に前側に突出しており、その前面は前記内部空間Sに導入された遊技球16が転動しない非転動領域73となっている。   The upper decorative plate 64 of the main body frame 36 facing the internal space S in the decorative member 20 is provided with lamp lenses 66 and 66 formed in a substantially arc shape on the left and right sides with the center portion on the front side. In addition, a first decorative body 68 is disposed between the lenses 66 and 66. In the first decorative body 68, the name of the character or the like is cut out, and a colored plate material is disposed on the back side of the portion so that the name or the like stands out. The upper decorative plate 64 facing the lower side of the first decorative body 68 is formed with a second cutout portion (another cutout portion) 70 having a required opening size, as shown in FIGS. A second substrate 74 (to be described later) disposed on the back side through the notch portion 70, various electronic components 93 mounted on the second substrate 74, and basic electrical elements such as wiring are exposed. Further, on the front side of the upper decorative plate 64, a second decorative body 71 and a third decorative body 72 are disposed apart from each other with the second notch 70 interposed therebetween. The upper decorative plate 64 in the main body frame 36 protrudes further to the front side than the upper decorative plate 48a of the back cover member 38, and the front side of the game ball 16 introduced into the internal space S does not roll. It is a rolling area 73.

図4に示す如く、前記第2の装飾体71には、4つの第1前側通孔71aが左右方向に所定間隔離間して穿設されると共に、これら4つの第1前側通孔群の左側(第3の装飾体72の配設側とは反対側)に、複数の第3の切欠部(別の切欠部)71bが形成されている。なお、4つの第1前側通孔71aの内、前記第2の切欠部70側に位置する第1前側通孔71aは、その一部が第2の切欠部70に沿って切欠かれている。また、前記本体枠36における上側装飾板64には、前記第2の装飾体71における4つの第1前側通孔71aに対応して第1後側通孔64aが夫々穿設されると共に、前記ランプレンズ66,66に対応する位置に第2後側通孔64bを複数穿設してある。更に、4つの第1後側通孔64aの内、第2の切欠部70側に位置する第1後側通孔64aは、その一部が切欠かれて第2の切欠部70の一部を構成している。なお、第2の装飾体71における複数の第3の切欠部71bが形成される領域と対応する部分の上側装飾板64が切欠かれて、各第3の切欠部71bの裏側は開放するようにしてある。   As shown in FIG. 4, in the second decorative body 71, four first front through holes 71a are formed at predetermined intervals in the left-right direction, and the left side of these four first front through hole groups. A plurality of third cutout portions (another cutout portion) 71b are formed on the side opposite to the side on which the third decorative body 72 is disposed. Of the four first front side through holes 71 a, a part of the first front side through hole 71 a located on the second cutout part 70 side is cut out along the second cutout part 70. The upper decorative plate 64 in the main body frame 36 is provided with first rear through holes 64a corresponding to the four first front through holes 71a in the second decorative body 71, respectively. A plurality of second rear through holes 64b are formed at positions corresponding to the lamp lenses 66, 66. Further, among the four first rear side through holes 64a, the first rear side through hole 64a located on the second notch part 70 side is partly cut out to make a part of the second notch part 70. It is composed. The upper decorative plate 64 corresponding to the region where the plurality of third cutout portions 71b are formed in the second decorative body 71 is cut out, and the back side of each third cutout portion 71b is opened. It is.

前記第3の装飾体72には、図4に示す如く、矩形状の前開口部72aが穿設されると共に、該前開口部72aを囲む4箇所に前通孔72bが夫々穿設されている。また本体枠36における上側装飾板64には、第3の装飾体72における前開口部72aおよび各前通孔72bに対応して矩形状の後開口部64cおよび後通孔64dが穿設されて、前後の開口部72a,64cおよび前後の通孔72b,64dを介して後述する表示手段79や第3の発光手段80が視認し得るよう構成される。なお、第3の装飾体72の配設位置より右側に臨む上側装飾板64に複数の右側通孔64eが穿設してある。   As shown in FIG. 4, the third decorative body 72 is provided with a rectangular front opening 72a, and front through holes 72b are provided at four locations surrounding the front opening 72a. Yes. The upper decorative plate 64 in the main body frame 36 has a rectangular rear opening 64c and a rear through hole 64d corresponding to the front opening 72a and the front through holes 72b in the third decorative body 72, respectively. The display means 79 and the third light emitting means 80, which will be described later, are visible through the front and rear openings 72a and 64c and the front and rear through holes 72b and 64d. A plurality of right through holes 64e are formed in the upper decorative plate 64 facing the right side from the position where the third decorative body 72 is disposed.

前記上側装飾板64の裏側には、多数のLED等の発光手段や抵抗等の各種の電子部品93が実装された第2の基板74が配設されている。この第2の基板74には、前後に整列する前記第1前側通孔71aと第1後側通孔64aとに対応する4つのレンズカバー75aを設けた第1レンズホルダ75が配設され、各レンズカバー75aが対応する両通孔71a,64aに後側から挿通されている。第2の基板74の第1レンズホルダ75が配設される位置に、前記始動入賞具18に通入されたセーフ球の数に対応する保留数を表示する保留数用発光手段76が、各レンズカバー75aに対応して実装されている。なお、第1レンズホルダ75における最右側のレンズカバー75aは、前記第2の切欠部70と対応するように一部が切欠かれている。すなわち、前記上側装飾板64に形成した第2の切欠部70を介して、保留数用発光手段76、あるいは第2の基板74や、これに実装されている抵抗や配線等の基本的電気素子が露出し、パチンコ機Pの前側から第2の基板74等の基本的電気素子を直に視認し得るよう構成される。   A second substrate 74 on which various light emitting means such as LEDs and various electronic components 93 such as resistors are mounted is disposed on the back side of the upper decorative plate 64. The second substrate 74 is provided with a first lens holder 75 provided with four lens covers 75a corresponding to the first front through hole 71a and the first rear through hole 64a aligned in the front-rear direction. Each lens cover 75a is inserted through the corresponding through hole 71a, 64a from the rear side. The number-of-holding light-emitting means 76 for displaying the number of holdings corresponding to the number of safe balls passed through the start winning tool 18 at the position where the first lens holder 75 of the second substrate 74 is disposed, It is mounted corresponding to the lens cover 75a. The rightmost lens cover 75 a in the first lens holder 75 is partially cut away so as to correspond to the second cutout portion 70. That is, through the second cutout portion 70 formed in the upper decorative plate 64, the reserved number light emitting means 76 or the second substrate 74, and basic electric elements such as resistors and wiring mounted thereon Is exposed and the basic electric elements such as the second substrate 74 can be directly seen from the front side of the pachinko machine P.

前記第2の基板74における第2の装飾体71の各第3の切欠部71bと対応する位置に、該第3の切欠部71bを介して露出する第2の発光手段78が複数実装されており、パチンコ機Pの前側から第2の基板74や第2の発光手段78を第3の切欠部71bを介して直に視認し得るよう構成される。また第2の基板74には、前記第3の装飾体72における前開口部72aおよび上側装飾板64の後開口部64cと対応する位置に、数字等を表示可能な表示手段79が配設されると共に、該表示手段79の周囲4箇所に、前記前後の通孔72b,64dと対応して第3の発光手段80が夫々実装されている。なお、前記上側装飾板64には、後開口部64cおよび後通孔64dの形成位置と対応する裏面に、前記第2の基板74の表示手段79および第3の発光手段80に対応するレンズカバーを夫々設けた第2レンズホルダ90が配設してある。   A plurality of second light emitting means 78 exposed through the third cutouts 71b are mounted at positions corresponding to the third cutouts 71b of the second decorative body 71 on the second substrate 74. The second substrate 74 and the second light emitting means 78 are configured to be directly visible from the front side of the pachinko machine P through the third cutout portion 71b. The second substrate 74 is provided with display means 79 capable of displaying numbers and the like at positions corresponding to the front opening 72a and the rear opening 64c of the upper decorative plate 64 in the third decorative body 72. In addition, third light emitting means 80 are mounted at four locations around the display means 79 corresponding to the front and rear through holes 72b and 64d, respectively. The upper decorative plate 64 has a lens cover corresponding to the display means 79 and the third light emitting means 80 of the second substrate 74 on the back surface corresponding to the positions where the rear openings 64c and the rear through holes 64d are formed. The second lens holder 90 provided with each is disposed.

更に、第2の基板74には、上側装飾板64に穿設した各右側通孔64eと対応する位置に第4の発光手段81が夫々実装されると共に、前記第1の装飾体68の左右に延在するランプレンズ66,66に対応する位置に複数の第5の発光手段82が実装されている。そして、第2の基板74に実装された各発光手段78,80,81,82は、遊技状態に応じて点灯・消灯(点滅)制御される。なお、前記第1、第2および第3の切欠部56,70,71bは、何れもその内周面が凹凸状(ガタガタ)に形成され、前記第1の演出用可動体84等のモチーフにおけるイメージに合ったデザイン、すなわち説明例では破壊されたデザインとしてある。   Further, on the second substrate 74, fourth light emitting means 81 are mounted at positions corresponding to the respective right through holes 64e formed in the upper decorative plate 64, and left and right of the first decorative body 68 are mounted. A plurality of fifth light emitting means 82 are mounted at positions corresponding to the lamp lenses 66, 66 extending in the horizontal direction. The light emitting means 78, 80, 81, 82 mounted on the second substrate 74 are controlled to be turned on / off (flashing) according to the gaming state. The first, second, and third cutout portions 56, 70, 71b are all formed with irregular inner surfaces (rattles) in the motif of the first effect movable body 84 and the like. It is a design that fits the image, that is, a destroyed design in the example.

前記装飾部材20における本体枠36には、図3に示す如く、前記第1の装飾体68を挟む左右両側に位置するランプレンズ66,66の上側を覆う庇状の案内部83が一体的に形成されている。この案内部83は、本体枠36のフランジ36aおよび前記透視板42の前面から前方に延出し、遊技領域Iに打出されてフランジ36aや透視板42の前面を流下する遊技球16が、該案内部83の上面を左右に転動し得るよう構成される。なお、第1の装飾体68の上面も、遊技球16が転動する面を構成している。   As shown in FIG. 3, the main body frame 36 of the decorative member 20 is integrally provided with a bowl-shaped guide portion 83 that covers the upper sides of the lamp lenses 66, 66 located on the left and right sides sandwiching the first decorative body 68. Is formed. The guide portion 83 extends forward from the front surface of the flange 36a of the main body frame 36 and the see-through plate 42, and the game ball 16 which is launched into the game area I and flows down the front surface of the flange 36a and the see-through plate 42 is guided by the guide portion 83. It is comprised so that the upper surface of the part 83 can roll right and left. The upper surface of the first decorative body 68 also constitutes a surface on which the game ball 16 rolls.

前記裏蓋部材38におけるケース体40の後方開口部に対応する前面位置に、遊技機のモチーフとされているキャラクター、または前記図柄表示装置Kでの図柄演出のキャラクターとされている、例えば空想上の怪獣を象った第1の演出用可動体84が配設されて、該演出用可動体84は、図柄表示装置Kでの図柄組合わせゲーム(遊技演出)に合わせて図示しない作動機構を介して揺動運動するよう構成されている。なお、前記裏蓋部材38における第1の演出用可動体84が配設される部位の前面には、該可動体84のキャラクターに関連する絵を直接印刷したり、あるいは該絵を印刷したシールが貼着される。   A character that is a motif of a gaming machine or a character of a symbol effect on the symbol display device K at the front surface position corresponding to the rear opening of the case body 40 in the case back member 38, for example, in fantasy A first effect movable body 84 that is shaped like a monster is arranged, and the effect movable body 84 has an operation mechanism (not shown) according to a symbol combination game (game effect) on the symbol display device K. It is comprised so that a rocking | fluctuation motion may be carried out. It should be noted that a picture related to the character of the movable body 84 is directly printed on the front surface of the portion of the back cover member 38 where the first effect movable body 84 is disposed, or a sticker on which the picture is printed. Is pasted.

図3に示す如く、前記裏蓋部材38における上装飾板48aには、その略中央部および左側部に第2の演出用可動体85が夫々配設され、両第2の演出用可動体85,85は、図柄表示装置Kでの図柄組合わせゲーム(遊技演出)に合わせて図示しない作動機構を介して所定の運動を行なうよう構成されている。また上装飾板48aの右側に第3の演出用可動体86が配設され、該演出用可動体86も、図柄表示装置Kでの図柄組合わせゲーム(遊技演出)に合わせて図示しない作動機構を介して所定の動作を行なうよう構成される。説明例では、第2の演出用可動体85,85が、前記第1の演出用可動体84とは別のキャラクターを象った形状とされ、また第3の演出用可動体86が、第1の演出用可動体84で象ったキャラクターの一部(例えば手)を構成する形状とされている。   As shown in FIG. 3, the upper decorative plate 48a of the back cover member 38 is provided with second effect movable bodies 85 at substantially the center and the left side, respectively, and both second effect movable bodies 85 are provided. , 85 are configured to perform a predetermined motion via an operating mechanism (not shown) in accordance with a symbol combination game (game effect) on the symbol display device K. A third effect movable body 86 is disposed on the right side of the upper decorative plate 48a, and the effect movable body 86 is also not shown in accordance with a symbol combination game (game effect) on the symbol display device K. Is configured to perform a predetermined operation. In the explanation example, the second effect movable bodies 85 and 85 are shaped like a character different from the first effect movable body 84, and the third effect movable body 86 is the first effect movable body 86. It is a shape that constitutes a part (for example, a hand) of a character engraved by one effect movable body 84.

前記装飾部材20の右側には、図6に示す如く、前記ケース体40の下端部から延出する取付部87が一体的に形成され、該取付部87が、前記遊技盤Jの盤面にネジ止め固定されている。この取付部87の前面は、前記ケース体40のフランジ40aと同様に、遊技盤Jの盤面と略面一となるよう設定され、該取付部87の前面は、前記遊技球16が流下する遊技領域Iの一部を構成している。また取付部87の前面には、前記第1または第2の演出用可動体84,85のキャラクターとは別のキャラクター等が直接印刷あるいは印刷されたシールが貼着された第4の装飾体88が、所定間隔離間して配設され、該装飾体88と取付部87との間に、遊技球16が上下方向に通過可能な通路89が形成されるようにしてある。なお、第4の装飾体88としては、各種のキャラクターを象った立体的な形状としてもよい。   As shown in FIG. 6, a mounting portion 87 extending from the lower end portion of the case body 40 is integrally formed on the right side of the decorative member 20, and the mounting portion 87 is screwed on the board surface of the game board J. Stopped and fixed. Like the flange 40a of the case body 40, the front surface of the attachment portion 87 is set to be substantially flush with the board surface of the game board J, and the front surface of the attachment portion 87 is a game in which the game ball 16 flows down. It constitutes a part of region I. A fourth decorative body 88 is attached to the front surface of the mounting portion 87 with a sticker on which a character or the like different from the character of the first or second effect movable body 84 or 85 is directly printed or printed. However, a passage 89 through which the game ball 16 can pass in the vertical direction is formed between the decorative body 88 and the attachment portion 87. Note that the fourth decorative body 88 may have a three-dimensional shape that represents various characters.

次に、前述した構成に係る説明例のパチンコ機の作用につき説明する。前記操作ハンドル12の操作に基づく打球発射装置の打球発射作動に伴って、遊技球16が1球ずつ打出され、該遊技球16は前記レール10に沿って転動して前記遊技領域Iの上部に至る。この遊技球16は遊技盤Jの盤面上(遊技領域I)を、前記釘24により方向を変えられつつ流下し、図2中の始動入賞具18,入賞装置22の特別入賞具28および普通入賞具32等に入るセーフ球と、アウト口26に回収されるアウト球とに区分されるパチンコゲームが行なわれる。   Next, the operation of the pachinko machine of the explanation example according to the configuration described above will be described. As the hitting operation of the hitting ball launching device based on the operation of the operation handle 12 is performed, the game balls 16 are shot one by one, and the game balls 16 roll along the rails 10 to move to the upper part of the game area I. To. The game balls 16 flow down on the board surface (game area I) of the game board J while changing the direction by the nails 24, and the start winning tool 18 in FIG. A pachinko game that is divided into a safe ball that enters the tool 32 and the like and an out ball that is collected at the out port 26 is performed.

また、前記装飾部材20の案内部83や第1の装飾体68上に落下した遊技球16は、図7に示す如く、該案内部83や第1の装飾体68に沿って左右に流下する。この場合において、装飾部材20の右上部に設けられているケース体40に配設してある前記透視板42の前面は、前記遊技盤Jの盤面と略面一となっているから、前記遊技球16は該透視板42の前面を流下する。すなわち、前記第1の演出用可動体84の前側を透視可能に保護している透視板42の前面も、遊技球16が流下する遊技領域Iの一部を構成しているから、該可動体84を配設することで、実際に遊技球16が流下する遊技領域Iが狭くなることはない。   Further, the game ball 16 dropped on the guide portion 83 and the first decorative body 68 of the decorative member 20 flows down to the left and right along the guide portion 83 and the first decorative body 68 as shown in FIG. . In this case, since the front surface of the see-through plate 42 disposed in the case body 40 provided in the upper right part of the decorative member 20 is substantially flush with the surface of the game board J, the game The sphere 16 flows down the front surface of the see-through plate 42. That is, the front surface of the see-through plate 42 that protects the front side of the first effect movable body 84 so as to be seen through also constitutes a part of the game area I where the game ball 16 flows down. By providing 84, the game area I where the game ball 16 actually flows does not become narrow.

更に、前記案内部83に沿って透視板42の前面を右側に流下した遊技球16は、前記第4の装飾体88の後側に形成された通路89を通過して、更に流下する。すなわち、遊技者の遊び心を高揚させるために第4の装飾体88を配設しても、遊技球16が実際に流下する遊技領域Iが狭くなることはない。   Further, the game ball 16 that has flowed down the front surface of the see-through plate 42 to the right along the guide portion 83 passes through the passage 89 formed on the rear side of the fourth decorative body 88 and further flows down. That is, even if the fourth decorative body 88 is provided to raise the playfulness of the player, the game area I where the game ball 16 actually flows does not narrow.

前記案内部83に沿って装飾部材20の左側に流下し、前記釘24により流下方向が変化された遊技球16が前記ワープ部材46に通入すると、該遊技球16は装飾部材20の内部空間Sに導入される。この遊技球16は、前記裏蓋部材38における左右の装飾板48b,48cおよび下装飾板48dの前面、あるいは前記図柄表示装置Kにおける図柄表示部44の前側を転動し、最終的には下部前側から遊技盤面に流出する。   When the game ball 16 that has flowed down to the left side of the decorative member 20 along the guide portion 83 and whose flow direction has been changed by the nail 24 enters the warp member 46, the game ball 16 is inserted into the interior space of the decorative member 20. S is introduced. The game ball 16 rolls on the front surfaces of the left and right decorative plates 48b and 48c and the lower decorative plate 48d in the back cover member 38 or the front side of the symbol display unit 44 in the symbol display device K, and finally the lower portion. It flows out to the game board surface from the front side.

前記パチンコ機Pでは、前記始動入賞具18に遊技球16が入った際の前記スイッチからの始動信号入力条件により、図示しない制御回路装置から発生される制御出力に基いて、前記図柄表示装置Kの図柄の変動が開始され、所要の図柄組合わせゲームが展開される。そして、該ゲームの演出に応じて、前記第1〜第3の演出用可動体84,85,86が所要の動作を行なう。すなわちパチンコ機Pでは、図柄表示装置Kにおける遊技演出と、各演出用可動体84,85,86による動的な遊技演出によって、より興趣に富んだ遊技が可能となる。しかも、各演出用可動体84,85,86は、図柄組合わせゲームが展開される最も注目を集める図柄表示装置Kの近傍に位置しているから、遊技者は、図柄表示装置Kにおける遊技演出と、該演出用可動体84,85,86による動的な遊技演出とを同時に視界に収めたまま遊技を楽しむことができる。   In the pachinko machine P, the symbol display device K is based on a control output generated from a control circuit device (not shown) according to a start signal input condition from the switch when the game ball 16 enters the start prize device 18. The change of the symbol is started, and the required symbol combination game is developed. And according to the production of the game, the first to third production movable bodies 84, 85, 86 perform a required operation. That is, in the pachinko machine P, a more interesting game is possible by the game effect in the symbol display device K and the dynamic game effect by the effect movable bodies 84, 85, 86. Moreover, since each effect movable body 84, 85, 86 is located in the vicinity of the symbol display device K that attracts the most attention in which the symbol combination game is developed, the player can play the game effect on the symbol display device K. And, it is possible to enjoy the game while keeping the dynamic game effects by the effect movable bodies 84, 85 and 86 at the same time.

ここで、前記図柄組合わせゲームが展開される前記図柄表示部44(図柄表示装置K)の右側に位置する裏蓋部材38の右装飾板48bや上側に位置する本体枠36の上側装飾板64あるいは第2の装飾体71に切欠部56,70,71bが形成されており、装飾部材20の裏側に配設されている基板60,74や発光手段58,78、その他の電子部品93や配線等を、該切欠部56,70,71bを介して意図的に露出させている。すなわち、説明例における第1の演出用可動体84に採用したキャラクターに合致する破壊のイメージを想起させる演出ができ、高い装飾効果を期待できる。殊に、右装飾板48bに形成されている第1の切欠部56は、前記内部空間Sに導入された遊技球16が転動する転動領域50に臨んでいるから、該遊技球16が第1の切欠部56の前側を転動することにより、前記第1の基板60や第1の発光手段58等が遊技者から見え隠れし、新たな演出態様が得られる。しかも、第1の切欠部56の開口寸法は、遊技球16が裏側へ通出しない値に設定されているから、内部空間S内での遊技球16の円滑な転動が阻害されることはない。言い替えるならば、第1の切欠部56の形成位置は、内部空間S内における転動領域50のどの位置にも形成することができ、設計の自由度が増す。   Here, the right decorative plate 48b of the back cover member 38 positioned on the right side of the symbol display unit 44 (the symbol display device K) on which the symbol combination game is developed and the upper decorative plate 64 of the main body frame 36 positioned on the upper side. Alternatively, notches 56, 70, 71 b are formed in the second decorative body 71, and the substrates 60, 74, the light emitting means 58, 78 disposed on the back side of the decorative member 20, other electronic components 93 and wiring Are intentionally exposed through the notches 56, 70, 71b. That is, it is possible to produce an effect reminiscent of the destruction image that matches the character employed in the first effect movable body 84 in the explanation example, and a high decoration effect can be expected. In particular, the first notch 56 formed in the right decorative plate 48b faces the rolling area 50 where the game ball 16 introduced into the internal space S rolls. By rolling the front side of the first cutout portion 56, the first substrate 60, the first light emitting means 58, etc. are visible and hidden from the player, and a new production mode is obtained. In addition, since the opening size of the first cutout portion 56 is set to a value that does not allow the game ball 16 to pass through to the back side, smooth rolling of the game ball 16 in the internal space S is inhibited. Absent. In other words, the first notch 56 can be formed at any position in the rolling region 50 in the internal space S, and the degree of design freedom increases.

また、前記各切欠部56,70,71bを介して意図的に露出させた発光手段58,78や基板60,74等の基本的電気素子は、前記図柄表示装置Kの図柄演出に関連して実施される遊技演出に実際に使用されるものであり、切欠部56,70,71bから露出させるためだけに専用に設けたものではない。従って、新たな装飾演出を実施するために部品点数が増加するものではなく、低コストで演出効果を増大させることができる。しかも、この装飾演出は、前記上側装飾板64や第2の装飾体71を切欠くだけの簡単な構成であるので、製造コストを抑制することができる。   The basic electrical elements such as the light emitting means 58 and 78 and the substrates 60 and 74 that are intentionally exposed through the notches 56, 70, and 71b are related to the symbol effect of the symbol display device K. It is actually used for the game effect to be performed, and is not provided exclusively for exposing from the notches 56, 70, 71b. Therefore, the number of parts does not increase to implement a new decoration effect, and the effect can be increased at low cost. In addition, since this decoration effect has a simple configuration in which only the upper decorative plate 64 and the second decorative body 71 are cut out, the manufacturing cost can be suppressed.

図8〜図10は、別説明例および実施例に係る遊技機の要部を示すものであって、その基本的な構成は前述した説明例と同一であるので、異なる部分についてのみ説明する。図8に示す第1別説明例では、前記裏蓋部材38における右装飾板48bに、遊技球16の裏側への通過を許容しない開口寸法に設定された第4の切欠部91が形成される。また、該右装飾板48bの裏側に、遊技状態に応じて電磁ソレノイド等の作動手段により作動される機械式可動部品としての第1の補助可動体92が配設され、該補助可動体92は、その作動状態に応じて前記第4の切欠部91から露出したり隠れたりするよう構成される(図8(a),(b)参照)。   FIGS. 8-10 shows the principal part of the game machine which concerns on another description example and an Example, Comprising: Since the fundamental structure is the same as the description example mentioned above, only a different part is demonstrated. In the first separate explanation example shown in FIG. 8, a fourth cutout 91 having an opening size that does not allow the game ball 16 to pass to the back side is formed in the right decorative plate 48 b of the back cover member 38. . Further, a first auxiliary movable body 92 as a mechanical movable part that is operated by an operating means such as an electromagnetic solenoid in accordance with the gaming state is disposed on the back side of the right decorative plate 48b. Depending on the operation state, the fourth notch 91 is exposed or hidden (see FIGS. 8A and 8B).

すなわち、第1別説明例においては、前記内部空間Sに導入された遊技球16が転動する転動領域50に臨んでいる第4の切欠部91から、前記第1の補助可動体92が見え隠れし、かつ該第4の切欠部91の前側を遊技球16が横切ることで、今までにはない新規で斬新な演出効果が期待できる。また前述したと同様に、第4の切欠部91の開口寸法は、遊技球16が裏側へ通出しない値(遊技球16の直径未満)に設定されているから、内部空間S内での遊技球16の円滑な転動が阻害されることはなく、第4の切欠部91の形成位置、すなわち第1の補助可動体92を配設し得る位置の自由度が増す。   That is, in the first separate explanation example, the first auxiliary movable body 92 is formed from the fourth cutout portion 91 facing the rolling region 50 where the game ball 16 introduced into the internal space S rolls. The game ball 16 crosses the front side of the fourth cutout portion 91 so that it can be seen and hidden, so that a new and innovative production effect that has never been seen can be expected. As described above, the opening size of the fourth cutout 91 is set to a value that does not allow the game ball 16 to pass through to the back side (less than the diameter of the game ball 16). Smooth rolling of the sphere 16 is not hindered, and the degree of freedom of the position where the fourth notch 91 is formed, that is, the position where the first auxiliary movable body 92 can be disposed, is increased.

図9に示す第2別説明例では、前記遊技領域Iに臨む遊技盤Jにおける前記遊技球16が転動する盤面に、該遊技球16の裏側への通過を許容しない開口寸法に設定された第5の切欠部94が形成されている。また、第5の切欠部94の形成位置に対応する盤裏側に、LED等の複数の第6の発光手段95を実装した基本的電気素子としての第3の基板96が配設され、該第6の発光手段95、あるいは第3の基板96が、前記第5の切欠部94を介して露出して、パチンコ機Pの前側から直に視認し得るようになっている。但し、第6の発光手段95は、第5の切欠部94から前方に突出するものではなく、該切欠部94の前側を転動する遊技球16に接触して破損することはないよう構成される。また第3の基板96に実装された第6の発光手段95は、遊技状態に応じて点灯・消灯(点滅)制御される。   In the second example of explanation shown in FIG. 9, the opening size that does not allow the game ball 16 to pass to the back side is set on the board surface on which the game ball 16 rolls in the game board J facing the game area I. A fifth notch 94 is formed. In addition, a third substrate 96 as a basic electric element on which a plurality of sixth light emitting means 95 such as LEDs are mounted is disposed on the back side of the panel corresponding to the formation position of the fifth notch 94, The sixth light emitting means 95 or the third substrate 96 is exposed through the fifth cutout portion 94 so that it can be seen directly from the front side of the pachinko machine P. However, the sixth light emitting means 95 does not protrude forward from the fifth cutout portion 94, and is configured so as not to be damaged by contact with the game ball 16 rolling on the front side of the cutout portion 94. The The sixth light emitting means 95 mounted on the third board 96 is controlled to be turned on / off (flashing) according to the gaming state.

すなわち、第2別説明例においては、前記装飾部材20とは別位置の遊技盤Jの盤面に形成した第5の切欠部94を介して、裏側に配設されている第3の基板96や第5の発光手段95が露出している。しかも、第5の切欠部94は、前記遊技領域Iに打出された遊技球16が転動する位置に臨んでいるから、該遊技球16が第5の切欠部94の前側を転動することにより、前記第3の基板96や第6の発光手段95が遊技者から見え隠れし、新たな演出態様が得られる。なお、第3の基板96に実装された他の電子部品や接続された電気配線(何れも図示せず)等の他の基本的電気素子を、前記第5の切欠部94から露出させるようにしてもよい。   That is, in the second separate explanation example, the third board 96 disposed on the back side through the fifth notch 94 formed on the board surface of the game board J at a position different from the decorative member 20 The fifth light emitting means 95 is exposed. Moreover, since the fifth notch 94 faces the position where the game ball 16 struck into the game area I rolls, the game ball 16 rolls in front of the fifth notch 94. As a result, the third substrate 96 and the sixth light emitting means 95 are visible and hidden from the player, and a new rendering mode is obtained. It should be noted that other basic electrical elements such as other electronic components mounted on the third substrate 96 and connected electrical wirings (none of which are shown) are exposed from the fifth cutout portion 94. May be.

図10に示す実施例は、前記遊技領域Iに臨む遊技盤Jにおける前記遊技球16が転動する盤面に形成された第5の切欠部94の形成位置に対応する盤裏側に、第3の基板96に代えて、遊技状態に応じて電磁ソレノイド等の作動手段により作動される機械式可動部品としての第2の補助可動体97を配設したものである。この第2の補助可動体97は、その作動状態に応じて前記第5の切欠部94から露出したり隠れたりするよう構成され、これによって更に異なる演出効果が期待できる。   In the embodiment shown in FIG. 10, the third side of the board corresponding to the formation position of the fifth notch 94 formed on the board surface on which the gaming ball 16 rolls in the gaming board J facing the gaming area I is Instead of the substrate 96, a second auxiliary movable body 97 is disposed as a mechanical movable part that is operated by an operating means such as an electromagnetic solenoid in accordance with the gaming state. The second auxiliary movable body 97 is configured to be exposed or hidden from the fifth cutout portion 94 according to the operating state thereof, and thereby a different rendering effect can be expected.

なお、第2別説明例および実施例における第5の切欠部94の開口寸法は、遊技球16が裏側へ通出しない値に設定されているから、遊技球16の円滑な転動を阻害することなく、該第5の切欠部94、すなわち第3の基板96、第6の発光手段95または第2の補助可動体97を、遊技領域Iのどの位置にも設けることができ、設計の自由度が増す。また、前記レール10に沿って遊技領域Iに打出される遊技球16の主流路となる遊技領域Iの左側は、遊技者が注目する部位であるから、該部位に前記第5の切欠部94を形成すれば、遊技者の遊び心を的確に高揚させることができる。更に、第5の切欠部94の形状や、第2の補助可動体97の形状を、パチンコ機Pに描かれたキャラクターや、前記第1の演出用可動体84に採用したキャラクター等に調和するものとすれば、リアリティーがあり、かつ意匠性を向上し得る。   In addition, since the opening dimension of the fifth notch 94 in the second separate explanation example and the embodiment is set to a value at which the game ball 16 does not pass through to the back side, the smooth rolling of the game ball 16 is hindered. The fifth cutout portion 94, that is, the third substrate 96, the sixth light emitting means 95, or the second auxiliary movable body 97 can be provided at any position in the game area I. The degree increases. Further, since the left side of the game area I, which is the main flow path of the game ball 16 that is launched into the game area I along the rail 10, is a part that the player pays attention to, the fifth notch 94 is formed in this part. If it is formed, a player's playfulness can be raised precisely. Further, the shape of the fifth cutout portion 94 and the shape of the second auxiliary movable body 97 are harmonized with the character drawn on the pachinko machine P, the character adopted for the first directing movable body 84, and the like. If it is, it is realistic and can improve the design.

(変更例)
本願は前述した実施例の構成に限定されるものでなく、その他の構成を適宜に採用することができる。
1. 装飾部材は、本体枠と裏蓋部材とが一体のものであってもよい。
2. 実施例の構成は、説明例や第1別説明例の構成と併用するものに限定されず、単独で遊技盤に採用するようにしてもよく、この場合であっても新たな演出効果が期待できる。
3. 実施例では、盤面における遊技球が転動する部位に切欠部を形成したが、遊技盤における遊技球の非転動領域(レールで囲われた遊技領域外、あるいは遊技領域内において釘や他の装飾手段により遊技球が流下しない部位)に更に別の切欠部を形成して、該別の切欠部から盤裏側に配設した基本的電気素子または機械式可動部品等を露出させる構成を採用することで、更に演出効果を向上し得る。
4. 遊技機に採用される図柄表示装置は、液晶式に限らずベルト式やドラム式等の各種の図柄表示装置を採用し得る。
(Change example)
The present application is not limited to the configuration of the above-described embodiment, and other configurations can be appropriately employed.
1. The decorative member may be an integrated body frame and back cover member.
2. The configuration of the embodiment is not limited to the configuration used in the explanation example or the configuration of the first separate explanation example, and may be employed alone in the game board. Even in this case, a new effect is produced. Can be expected.
3. In the embodiment, a notch is formed in a portion of the board where the game ball rolls. However, a non-rolling area of the game ball on the game board (nail or outside of the game area surrounded by the rail or in the game area). A configuration in which another notch portion is formed in a portion where the game ball does not flow down by other decoration means, and the basic electric elements or mechanical movable parts arranged on the back side of the board are exposed from the other notch portion. By adopting, the production effect can be further improved.
4. The symbol display device employed in the gaming machine is not limited to the liquid crystal type, and various symbol display devices such as a belt type and a drum type may be adopted.

説明例に係るパチンコ機を示す正面図である。It is a front view which shows the pachinko machine concerning an example of explanation. 説明例に係る遊技盤を示す正面図である。It is a front view which shows the game board which concerns on an explanatory example. 説明例に係る装飾部材を示す正面図である。It is a front view which shows the decoration member which concerns on an explanatory example. 説明例に係る装飾部材の本体枠およびこれに取付けられる各部品を分解状態で示す概略斜視図である。It is a schematic perspective view which shows the main body frame of the decoration member which concerns on an explanatory example, and each component attached to this in a disassembled state. 説明例に係る装飾部材の裏蓋部材およびこれに取付けられる各部品を分解状態で示す概略斜視図である。It is a schematic perspective view which shows the back cover member of the decoration member which concerns on an example of an example, and each component attached to this in an exploded state. 説明例に係る装飾部材における第1の切欠部が形成される部位を示す要部正面図である。It is a principal part front view which shows the site | part in which the 1st notch part in the decorative member which concerns on an explanatory example is formed. 説明例に係る装飾部材における第2および第3の切欠部が形成される部位を示す要部正面図である。It is a principal part front view which shows the site | part in which the 2nd and 3rd notch part in the decoration member which concerns on an explanatory example is formed. 第1別説明例に係る装飾部材の要部を示す概略正面図である。It is a schematic front view which shows the principal part of the decoration member which concerns on a 1st another example of description. 第2別説明例に係る遊技盤の要部を示す概略正面図である。It is a schematic front view which shows the principal part of the game board which concerns on a 2nd another explanatory example. 本発明の好適な実施例に係る遊技盤の要部を示す概略正面図である。It is a schematic front view which shows the principal part of the game board which concerns on the suitable Example of this invention.

符号の説明Explanation of symbols

16 遊技球
40 ケース体
40b 前面開口部
42 透視板
84 演出用可動体
94 第5の切欠部(切欠部)
97 第2の補助可動体(補助可動体)
I 遊技領域
J 遊技盤
16 game balls 40 case body 40b front opening 42 see-through plate 84 movable body for production 94 fifth notch (notch)
97 Second auxiliary movable body (auxiliary movable body)
I game area J game board

Claims (2)

機内にセットされる遊技盤の盤面上に画成された遊技領域に遊技球を打出して所要の遊技を行なわせる遊技機において、
前記遊技領域に打出された前記遊技球が転動する盤面に形成した切欠部と、
盤裏側に配設され、遊技状態に応じて作動手段によって盤裏側で作動される機械式可動部品としての補助可動体とを備え、
前記補助可動体は、前記作動手段の作動状態に応じて、一つの切欠部の形成位置に対応する盤裏側に臨んで該切欠部を介して視認可能な位置と、該切欠部の形成位置に対応する盤裏側の位置から退避して盤裏側に隠れる位置との間で、盤裏側において移動するよう構成され、
前記切欠部の開口寸法は、前記遊技球の裏側への通過を許容しない値に設定されている
ことを特徴とする遊技機。
In a gaming machine in which a game ball is launched into a gaming area defined on a board surface of a gaming board set in the machine to perform a required game.
A notch formed on a board surface on which the gaming ball launched into the gaming area rolls;
An auxiliary movable body as a mechanical movable part that is disposed on the back side of the board and is operated on the back side of the board by the operating means according to the gaming state,
The auxiliary movable body faces the back side of the board corresponding to the formation position of one notch portion and is visible through the notch portion and the formation position of the notch portion according to the operating state of the actuating means. It is configured to move on the back side of the board between the corresponding position on the back side of the board and the position hidden on the back side of the board.
The opening size of the notch is set to a value that does not allow the game ball to pass to the back side.
前記遊技領域に配設された装飾部材に一体的に形成されて、該遊技領域内に前面開口部が臨むケース体と、このケース体に収容され、所要の遊技演出に合わせて動作可能な演出用可動体と、該ケース体の前面開口部に配設され、前記演出用可動体を前面側から透視可能に保護し、遊技領域の一部を構成する透視板とを備えている請求項1記載の遊技機。   A case body that is integrally formed with a decorative member disposed in the game area and has a front opening facing the game area, and an effect that is accommodated in the case body and can be operated in accordance with a required game effect. 2. A movable body for use, and a see-through plate that is disposed in the front opening of the case body and protects the stage movable body so as to be seen through from the front side and constitutes a part of the game area. The gaming machine described.
JP2007275396A 2007-10-23 2007-10-23 Game machine Expired - Fee Related JP4659808B2 (en)

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Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH078611A (en) * 1993-06-21 1995-01-13 Maruhon Ind Co Ltd Pachinko machine
JP2002239091A (en) * 2001-02-14 2002-08-27 Heiwa Corp Game machine

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH078611A (en) * 1993-06-21 1995-01-13 Maruhon Ind Co Ltd Pachinko machine
JP2002239091A (en) * 2001-02-14 2002-08-27 Heiwa Corp Game machine

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