JP2006346139A - Intellectual training puzzle, and intellectual training puzzle set - Google Patents

Intellectual training puzzle, and intellectual training puzzle set Download PDF

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JP2006346139A
JP2006346139A JP2005175925A JP2005175925A JP2006346139A JP 2006346139 A JP2006346139 A JP 2006346139A JP 2005175925 A JP2005175925 A JP 2005175925A JP 2005175925 A JP2005175925 A JP 2005175925A JP 2006346139 A JP2006346139 A JP 2006346139A
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character
educational
substrate
story
puzzle
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Mayumi Takebe
真由美 武部
Hiroyuki Nishide
大進 西出
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NEIVE KK
Neive Co Ltd
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NEIVE KK
Neive Co Ltd
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Abstract

<P>PROBLEM TO BE SOLVED: To gradually raise a trainee's cognitive level in an intellectual training puzzle, and to make the intellectual training puzzle effective not only in the intellectual training of toddlers, but also in the rehabilitation for a person in whose brain a handicap has occurred resulting from an accident, a disease, and aging and so forth as well. <P>SOLUTION: This intellectual training puzzle 1 is constituted of a base plate 2 on which a base plate recess section 2a having a non-rotary symmetrical shape is provided, intermediate members 3 and 4 which are fitted in the base plate recess section 2a and are split in two, and character members 5, 6 and 7. In this case, on the character members 5, 6 and 7, pictures of an old man 5a, an old woman 5a and a large peach 7a which are characters in a scene in which the old woman picks up the large peach are respectively printed with full colors on the surfaces by an inkjet printer. The trainee fits the intermediate members 3 and 4 in the base plate recess section 2a, and further fits the character members 5, 6 and 7 in the recess sections of the intermediate members 3 and 4 in order as an instructor tells the story. Thus, the cognitive level in language or the cognitive lever of time series of the trainee can gradually be improved. <P>COPYRIGHT: (C)2007,JPO&INPIT

Description

本発明は、幼児の知能発達や事故・病気・高齢化等によって脳に障害が生じた人のリハビリテーション(作業療法)に適用できる知育パズル及び知育パズルセットに関するものである。   The present invention relates to an educational puzzle and an educational puzzle set that can be applied to rehabilitation (occupational therapy) for a person whose brain has been damaged due to intelligence development of an infant, accident, illness, aging, or the like.

幼児の知能発達や事故・病気・高齢化等によって脳に障害が生じた人のリハビリテーション(作業療法)を目的として、知育パズルを始めとする種々の知育玩具が用いられている。かかる知育パズルの例としては、特許文献1に記載の「置き換えパズル」の発明や、特許文献2に記載の「複合パズル」の発明等がある。   Various educational toys such as educational puzzles have been used for the purpose of rehabilitation (occupational therapy) for people whose brain has been damaged due to intelligence development, accidents, illness, aging, etc. of infants. Examples of such educational puzzles include the invention of “Replacement Puzzle” described in Patent Document 1, the invention of “Composite Puzzle” described in Patent Document 2, and the like.

特許文献1に記載の「置き換えパズル」においては、複数の動物の絵柄を片隅に描いたパズル板に、ひらがなと絵柄が印刷された同一形状のパズル片を50音順に配列して嵌め込むことができる縦横に配列された複数の第1嵌合凹部と、複数の動物の絵柄の部分に設けられた上記パズル片を嵌め込むことができる第1嵌合凹部と同形状の第2嵌合凹部とを設けることによって、例えば「くまさんの持っている字は何かな?」とか、「ぶたさんの手に『あ』の字を持たせてあげて」等のやり取りを保護者と行うことができ、単なる50音表と異なり、より効果的にひらがなを覚えさせることができる。   In the “replacement puzzle” described in Patent Document 1, the puzzle pieces having the same shape on which the hiragana and the pattern are printed are arranged and fitted in a 50-sound order on a puzzle board in which a plurality of animal patterns are drawn in one corner. A plurality of first fitting recesses arranged vertically and horizontally, and a second fitting recess having the same shape as the first fitting recess capable of fitting the puzzle pieces provided in the pattern portions of the animals. For example, “What is the character possessed by Kuma-san?” Or “Let ’s have the character“ A ”in the hand of the pig” ”can be exchanged with the guardian. Unlike a simple 50-note table, you can learn hiragana more effectively.

また、特許文献2に記載の「複合パズル」においては、パズル板に配設された複数の嵌合凹部に、複数のパズル片を所定の位置に嵌め込んで所定の絵柄を完成させて遊ぶパズルにおいて、これら複数のパズル片を嵌合凹部から外して、少なくとも1つ以上の他の遊び、例えば双六や着せ替え遊び等の様々な遊びを行えるようにすることによって、幼児がすぐに飽きてしまわないように工夫している。
特開2002−273028号公報 特開2003−71125号公報
Further, in the “composite puzzle” described in Patent Document 2, a puzzle is played by inserting a plurality of puzzle pieces into predetermined positions into a plurality of fitting recesses arranged on a puzzle board to complete a predetermined pattern. In this case, an infant can quickly get bored by removing the plurality of puzzle pieces from the mating recess so that they can perform at least one other play such as a sex play and a dress-up play. It is devised so as not to stray.
JP 2002-273028 A JP 2003-71125 A

しかしながら、上記特許文献1及び特許文献2に記載された知育パズルにおいては、幼児の知育には効果的であったとしても、事故・病気・高齢化等によって脳に障害が生じた人のリハビリテーション(作業療法)には向いておらず、言語の理解・時系列の理解・パズル片の左右の認知(空間の認知)等、少しずつ認知レベルを向上させていくという目的には適用できないという問題点があった。   However, in the educational puzzles described in Patent Document 1 and Patent Document 2 described above, even if it is effective for the intellectual education of infants, rehabilitation of persons whose brains have been damaged due to accidents, illnesses, aging, etc. ( It is not suitable for occupational therapy, and cannot be applied to the purpose of gradually improving the level of recognition, such as language understanding, time-series understanding, and right / left recognition of puzzle pieces (space recognition). was there.

そこで、本発明は、被知育者の認知レベルを徐々に上げて行くことができ、幼児の知育のみならず、事故・病気・高齢化等によって脳に障害が生じた人のリハビリテーションにも効果を上げることができる知育パズル及び知育パズルセットを提供することを課題とするものである。   Therefore, the present invention can gradually raise the cognitive level of the educated child, and is effective not only in the intellectual education of infants, but also in the rehabilitation of people whose brains are damaged due to accidents, illnesses, aging, etc. It is an object of the present invention to provide an educational puzzle and an educational puzzle set that can be raised.

請求項1の発明にかかる知育パズルは、厚みを有する平板からなり中央部分等に上面を窪ませた基板凹部が設けられた基板の上に、厚みを有する平板からなり絵柄が描かれた各部材を順次嵌め込んで行くことによって物語の一場面を時系列にしたがって及び/または場面の状態として完成させる知育パズルであって、前記平板からなる基板と、前記物語の一場面に登場する人物・動物・無生物等のキャラクターがそれぞれ表面に描かれた複数のキャラクター部材と、前記複数のキャラクター部材の全体または一部がそれぞれ嵌め込まれるキャラクター凹部及び/またはキャラクター貫通部を有し、前記基板凹部に嵌め込まれる一体のまたは二以上に分割された中間部材を具備するものである。   The educational puzzle according to the first aspect of the present invention is an educational puzzle consisting of a flat plate having a thickness, and a member on which a pattern is drawn on a substrate provided with a substrate recess having an upper surface recessed in a central portion or the like. Is an educational puzzle that completes a scene of a story according to a time series and / or a state of a scene by sequentially inserting the board, the board composed of the flat plate, and a person / animal appearing in the scene of the story A character member such as an inanimate character has a plurality of character members drawn on the surface, and a character concave portion and / or a character penetration portion into which all or a part of the plurality of character members are respectively fitted, and is fitted into the substrate concave portion. An intermediate member that is integrated or divided into two or more parts is provided.

請求項2の発明にかかる知育パズルは、請求項1の構成において、前記基板凹部は非回転対称の形状を有するとともに深さが浅いものであり、前記複数のキャラクター部材には前記キャラクターがそれぞれ表面に色付きで描かれているものである。   An educational puzzle according to a second aspect of the present invention is the educational puzzle according to the first aspect, wherein the substrate recess has a non-rotationally symmetric shape and is shallow in depth, and the character is on the surface of each of the plurality of character members. It is drawn with color.

請求項3の発明にかかる知育パズルは、請求項1または請求項2の構成において、前記基板の周辺部及び前記基板凹部には背景が色付きで描かれており、前記中間部材にも前記基板凹部に嵌め込んだ際に前記物語の進行によって変化する部分以外は前記背景が変化しないように前記背景の中央部分が色付きで描かれており、前記キャラクター部材が前記物語における登場の順番のみに嵌め込めるように、先に登場するキャラクターの前記キャラクター部材の一部に、後から登場するキャラクターの前記キャラクター部材の一部または全部が嵌合する段差部及び/または部分凹部が設けられているものである。   The educational puzzle according to a third aspect of the present invention is the educational puzzle according to the first or second aspect, wherein the peripheral portion of the substrate and the concave portion of the substrate are drawn with a colored background, and the concave portion of the substrate is also formed on the intermediate member. The center part of the background is drawn in color so that the background does not change except for the part that changes with the progress of the story when it is inserted into the character, and the character member can be inserted only in the order of appearance in the story As described above, a part of the character member of the character that appears first is provided with a step portion and / or a partial recess that fits part or all of the character member of the character that appears later. .

請求項4の発明にかかる知育パズルは、請求項1乃至請求項3のいずれか1つの構成において、前記基板、前記中間部材、前記キャラクター部材は木材に絵柄を印刷してなるものである。   The educational puzzle according to a fourth aspect of the present invention is the educational puzzle according to any one of the first to third aspects, wherein the substrate, the intermediate member, and the character member are printed on wood.

請求項5の発明にかかる知育パズルは、請求項1乃至請求項3のいずれか1つの構成において、前記基板、前記中間部材、前記キャラクター部材はプラスティックに絵柄を印刷してなるものである。   An educational puzzle according to a fifth aspect of the invention is the educational puzzle according to any one of the first to third aspects, wherein the substrate, the intermediate member, and the character member are printed on a plastic pattern.

請求項6の発明にかかる知育パズルは、請求項1乃至請求項5のいずれか1つの構成において、前記キャラクター部材の大きさを幼児の口に入らない大きさとし及び/または前記キャラクター部材の中央部分に貫通孔を穿設したものである。   The educational puzzle according to a sixth aspect of the present invention is the educational puzzle according to any one of the first to fifth aspects, wherein the size of the character member is set so as not to enter the mouth of the infant and / or the central portion of the character member. A through-hole is drilled.

請求項7の発明にかかる知育パズルは、請求項1乃至請求項6のいずれか1つの構成において、前記物語は日本昔話を題材としたものである。   An educational puzzle according to a seventh aspect of the present invention is the educational puzzle according to any one of the first to sixth aspects, wherein the story is based on a Japanese old tale.

請求項8の発明にかかる知育パズルセットは、請求項1乃至請求項7のいずれか1つに記載の知育パズルが前記物語の進行にしたがって複数の前記物語の各場面を完成させるように複数の知育パズルがセットにされたものである。   An educational puzzle set according to an invention of claim 8 includes a plurality of educational puzzles according to any one of claims 1 to 7 such that each of the plurality of scenes of the story is completed according to the progress of the story. It is a set of educational puzzles.

請求項9の発明にかかる知育パズルセットは、請求項8の構成において、前記複数の前記物語の各場面は前記物語の起承転結を表現するように複数組のセットにされたものである。   According to a ninth aspect of the present invention, there is provided an educational puzzle set according to the eighth aspect, wherein each scene of the plurality of stories is made into a plurality of sets so as to express the succession of the story.

請求項10の発明にかかる知育パズルセットは、請求項8または請求項9の構成において、前記複数の知育パズルを構成する各基板に設けられた基板凹部の形状と大きさが前記複数の知育パズルのうち少なくとも2組以上について同一であるものである。   The educational puzzle set according to the invention of claim 10 is the educational puzzle set according to claim 8 or claim 9, wherein the shape and size of the substrate recesses provided in each substrate constituting the plurality of educational puzzles are the plurality of educational puzzles. Among them, at least two sets are the same.

請求項1の発明にかかる知育パズルは、厚みを有する平板からなり中央部分等に上面を窪ませた基板凹部が設けられた基板の上に、厚みを有する平板からなり絵柄が描かれた各部材を順次嵌め込んで行くことによって物語の一場面を時系列にしたがって、及び/または場面の状態として完成させる知育パズルであって、基板と、物語の一場面に登場する人物・動物・無生物等のキャラクターがそれぞれ表面に描かれた複数のキャラクター部材と、複数のキャラクター部材の全体または一部がそれぞれ嵌め込まれるキャラクター凹部及び/またはキャラクター貫通部を有し、基板凹部に嵌め込まれる一体のまたは二以上に分割された中間部材とを具備する。   The educational puzzle according to the first aspect of the present invention is an educational puzzle consisting of a flat plate having a thickness, and a member on which a pattern is drawn on a substrate provided with a substrate recess having an upper surface recessed in a central portion or the like. It is an educational puzzle that completes a scene of a story in time series and / or as a state of a scene by sequentially inserting the board, and a person, an animal, an inanimate object, etc. appearing in the scene of the story The character has a plurality of character members each drawn on the surface, and a character concave portion and / or a character penetration portion into which all or a part of the plurality of character members are respectively fitted, and is integrated into two or more to be fitted into the substrate concave portion. And a divided intermediate member.

ここで、基板・中間部材・キャラクター部材の材質としては、ベニヤ板を始めとする木材、ABS樹脂を始めとするプラスティック、厚紙を始めとする紙材、絵柄を焼き付けた陶磁器等、様々な材質のものが使用できる。また、「(絵柄が)描かれた」とは、人が水彩絵の具・油絵の具等を用いて絵筆で絵柄を描いた場合に限られず、インクジェットプリンタ、レーザプリンタやオフセット印刷機等によって絵柄を印刷したり、絵柄を描きまたは印刷した紙、シート等の薄片を基材に貼り付けたような場合も含むものとする。   Here, the materials of the substrate, intermediate member, and character member are of various materials such as wood such as plywood, plastics such as ABS resin, paper materials such as cardboard, and ceramics baked with patterns. Can be used. In addition, “(painted) is drawn” is not limited to the case where a person draws a picture with a paint brush using watercolor paint, oil paint, etc., and the picture is printed by an inkjet printer, a laser printer, an offset printer, or the like. Or a case where a thin piece such as paper or sheet on which a pattern is drawn or printed is attached to a base material.

また、キャラクター部材としては、物語に登場する人物等のキャラクターのみが表面に色付きで描かれたものと、キャラクターの周辺の背景等がキャラクターとともに表面に色付きで描かれたものとの双方を含むものとする。   In addition, the character members include both those in which only characters such as characters appearing in the story are drawn on the surface and those in which the background around the character is drawn on the surface together with the characters. .

また、「キャラクター凹部及び/またはキャラクター貫通部を有し」とは、キャラクター凹部のみを1つまたは2つ以上有する場合と、キャラクター貫通部のみを1つまたは2つ以上有する場合と、キャラクター凹部とキャラクター貫通部の双方を1つまたは2つ以上有する場合等の、全ての場合を含む意味である。   In addition, “having a character recess and / or character penetration” means that there are one or more character recesses, only one or more character penetrations, and a character recess. The meaning includes all cases such as a case where one or two or more character penetrating portions are provided.

さらに、中間部材は一体のものでも二以上に分割されたものでも良いが、基板凹部と中間部材との嵌め合いが密である場合には、一体の中間部材では空気が抜け難いため嵌め込み難く取り外し難いのに対して、二以上に分割された中間部材ではそのような問題がなく、また知育パズルを構成する部材が多くなるほど被知育者の興味と、完成した時の達成感がより増加するので、二以上に分割された中間部材の方がより好ましい。   Further, the intermediate member may be an integral member or may be divided into two or more. However, when the fitting between the substrate recess and the intermediate member is close, the integral intermediate member is difficult to fit because it is difficult for air to escape. On the other hand, the intermediate member divided into two or more does not have such a problem, and the more members that make up the educational puzzle, the more the interest of the educated person and the sense of achievement when completed. The intermediate member divided into two or more is more preferable.

このように、中央部分に基板凹部が設けられた基板の上に厚みを有する平板からなり絵柄が描かれた各部材を順次嵌め込んで物語の一場面を完成させるパズルとしたことによって、完成した状態で持ち運ぶことが可能となり、このような基板を有することによって、中間部材のキャラクター部材を嵌め込む部分は凹部でも良いし、貫通部であってもキャラクター部材が抜け落ちてしまう恐れがない。   In this way, it was completed by making a puzzle that fits each member with a pattern made of a flat plate having a thickness on a substrate with a substrate recess in the center part to complete one scene of the story in order. By having such a substrate, the portion into which the character member of the intermediate member is fitted may be a concave portion, and there is no fear that the character member will fall off even if it is a through portion.

また、指導者が物語を語るのにしたがって被知育者が各部材を順次嵌め込んで行くことによって、被知育者の言語の認知レベルを徐々に上げて行くことができ、時系列(時間的な流れ)の認知レベルも向上させることができる。さらに、各キャラクター部材を中間部材の適切な部分に嵌め込むことによって、左右の認知(空間の認知)についても少しずつ認知レベルを向上させる効果が得られる。   In addition, as the instructor tells the story, the educated educator inserts each member in sequence, so that the language level of the educated educator can be gradually raised, and the time series (temporal The recognition level of (flow) can also be improved. Further, by fitting each character member into an appropriate part of the intermediate member, the effect of improving the recognition level little by little for the left and right recognition (space recognition) can be obtained.

さらに、被知育者の認知レベルに応じて、絵本や工程図を見ながら組み立てる(図の認識)、物語を読みながら組み立てる(文字認識)、物語を聞きながら組み立てる(言語認識)、記憶のみを辿って組み立てる(記憶力)、というように段階的に利用することができるので、被知育者の認知レベルを徐々に上げて行くことができる。   In addition, depending on the level of cognitive awareness of the educated person, assemble while looking at picture books and process diagrams (recognition of diagrams), assemble while reading the story (character recognition), assemble while listening to the story (language recognition), only trace memory Can be used in stages, such as assembling (memory), so that the cognitive level of the educated person can be gradually raised.

このようにして、被知育者の認知レベルを徐々に上げて行くことができ、幼児の知育のみならず、事故・病気・高齢化等によって脳に障害が生じた人のリハビリテーションにも効果を上げることができる知育パズルとなる。   In this way, the cognitive level of the educated person can be gradually increased, and it is effective not only for the infant's intellectual education, but also for the rehabilitation of people whose brains have been damaged due to accidents, illness, aging, etc. It becomes an educational puzzle that can be.

請求項2の発明にかかる知育パズルは、請求項1の構成において、基板凹部は非回転対称の形状を有するとともに深さが浅いものであり、複数のキャラクター部材にはキャラクターがそれぞれ表面に色付きで描かれている。   According to a second aspect of the present invention, there is provided an educational puzzle according to the first aspect, wherein the substrate recess has a non-rotationally symmetric shape and a shallow depth, and the characters are colored on the surface of each of the plurality of character members. It is drawn.

このように、キャラクター部材の絵柄を色付きとすることによって、被知育者の脳を刺激してパズルへの興味を高めることができる。また、基板凹部を非回転対称の形状を有する浅いものとしたことによって、被知育者が一人でパズルを組み立てる場合(物語を読みながら組み立てる場合、記憶のみを辿って組み立てる場合等)でも、一体のまたは二以上に分割された中間部材を嵌め込む方向を間違えることがなく、また中間部材を取出す場合にも基板凹部が浅く中間部材の突出部分が多いため、容易に取出すことができる。   Thus, by coloring the pattern of the character member, the brain of the educated person can be stimulated to increase interest in the puzzle. In addition, by making the substrate recess shallow with a non-rotationally symmetric shape, even if the educated person assembles the puzzle alone (when assembling while reading a story, assembling by tracing only memory, etc.) Alternatively, the direction in which the intermediate member divided into two or more parts is fitted is not mistaken, and when the intermediate member is taken out, the substrate concave portion is shallow and there are many protruding portions of the intermediate member, so that the intermediate member can be easily taken out.

さらに、被知育者の認知レベルに応じて、絵本や工程図を見ながら組み立てる(図の認識)、物語を読みながら組み立てる(文字認識)、物語を聞きながら組み立てる(言語認識)、記憶のみを辿って組み立てる(記憶力)、というように段階的に利用することができるので、被知育者の認知レベルを徐々に上げて行くことができる。   In addition, depending on the level of cognitive awareness of the educated person, assemble while looking at picture books and process diagrams (recognition of diagrams), assemble while reading the story (character recognition), assemble while listening to the story (language recognition), only trace memory Can be used in stages, such as assembling (memory), so that the cognitive level of the educated person can be gradually raised.

このようにして、被知育者の認知レベルを徐々に上げて行くことができ、幼児の知育のみならず、事故・病気・高齢化等によって脳に障害が生じた人のリハビリテーションにも効果を上げることができる知育パズルとなる。   In this way, the cognitive level of the educated person can be gradually increased, and it is effective not only for the infant's intellectual education, but also for the rehabilitation of people whose brains have been damaged due to accidents, illness, aging, etc. It becomes an educational puzzle that can be.

請求項3の発明にかかる知育パズルは、請求項1または請求項2の構成において、基板の周辺部及び基板凹部には背景が色付きで描かれており、中間部材にも基板凹部に嵌め込んだ際に物語の進行によって変化する部分以外は背景が変化しないように背景の中央部分が色付きで描かれており、キャラクター部材が物語における登場の順番にしか嵌め込めないように、先に登場するキャラクターのキャラクター部材の一部に、後から登場するキャラクターのキャラクター部材の一部または全部が嵌合する段差部及び/または部分凹部が設けられている。   The educational puzzle according to a third aspect of the present invention is the educational puzzle according to the first or second aspect, wherein the background is drawn with a color in the peripheral portion of the substrate and the concave portion of the substrate, and the intermediate member is also fitted in the concave portion of the substrate. The central part of the background is drawn with color so that the background does not change except the part that changes due to the progress of the story, and the character that appears first so that the character member can only fit in the order of appearance in the story A step portion and / or a partial concave portion into which a part or all of a character member of a character appearing later is fitted is provided in a part of the character member.

ここで、「段差部及び/または部分凹部が設けられ」とは、段差部のみが1つまたは2つ以上設けられた場合と、部分凹部のみが1つまたは2つ以上設けられた場合と、段差部と部分凹部の双方が1つまたは2つ以上設けられた場合と、の全てを含む意味である。   Here, “the stepped portion and / or the partial concave portion is provided” means that only one or two stepped portions are provided, and only one or two partial concave portions are provided, The meaning includes all of the case where one or two or more of the stepped portion and the partial recessed portion are provided.

このように基板全体にも色付きで背景が描かれていることによって、被知育者のパズルに対する興味を一層高めることができるとともに、中間部材にも基板凹部に嵌め込んだ際に原則的には背景が変化しないように背景の中央部分が色付きで描かれているために、被知育者は中間部材が二以上に分割されていてもそれぞれの分割部分を嵌め込むべき位置を背景によって確認することができ、図柄についての認知レベルを向上させることができる。   In this way, the background is drawn in color on the entire board, which can further increase the interest of the educated person in puzzles and, in principle, the background when the intermediate member is also fitted into the board recess. Since the central part of the background is drawn with a color so that it does not change, the educated person can confirm the position where each divided part should be fitted with the background even if the intermediate member is divided into two or more Yes, it can improve the level of recognition of symbols.

また、先に登場するキャラクターのキャラクター部材の一部に、後から登場するキャラクターのキャラクター部材の一部または全部が嵌合する段差部及び/または部分凹部が設けられていることによって、キャラクター部材を嵌め込む順番を間違えるとキャラクター部材をうまく嵌め込むことができないため、指導者の語り聞かせにしたがって行う場合も、自分で判断して行う場合にも、物語の時系列に対する認知レベルをより効果的に向上させることができる。   In addition, a part of the character member of the character that appears first is provided with a stepped portion and / or a concave portion that fits part or all of the character member of the character that appears later, so that the character member If the order of insertion is incorrect, character members cannot be inserted well, so the level of recognition of the time series of the story is more effective whether you follow the teacher's story or make your own judgment. Can be improved.

そして、中央部分に基板凹部が設けられた基板の上に厚みを有する平板からなり絵柄が描かれた各部材を順次嵌め込むパズルとしたことによって、完成した状態で持ち運ぶことが可能となり、このような基板を有することによって、中間部材のキャラクター部材を嵌め込む部分は凹部でも良いし、貫通部であってもキャラクター部材が抜け落ちてしまう恐れがない。   And by making it a puzzle that fits each member with a pattern made of a flat plate with a thickness on a substrate with a substrate recess in the center part, it becomes possible to carry it in a completed state, like this By having a simple substrate, the portion into which the character member of the intermediate member is fitted may be a concave portion, and even if it is a through portion, there is no possibility that the character member will fall off.

また、指導者が物語を語るのにしたがって被知育者が各部材を順次嵌め込んで行くことによって、被知育者の言語の認知レベルを徐々に上げて行くことができ、時系列(時間的な流れ)の認知レベルも向上させることができる。さらに、各キャラクター部材を中間部材の適切な部分に嵌め込むことによって、左右の認知(空間の認知)についても少しずつ認知レベルを向上させる効果が得られる。   In addition, as the instructor tells the story, the educated educator inserts each member in sequence, so that the language level of the educated educator can be gradually raised, and the time series (temporal The recognition level of (flow) can also be improved. Further, by fitting each character member into an appropriate part of the intermediate member, the effect of improving the recognition level little by little for the left and right recognition (space recognition) can be obtained.

さらに、被知育者の認知レベルに応じて、絵本や工程図を見ながら組み立てる(図の認識)、物語を読みながら組み立てる(文字認識)、物語を聞きながら組み立てる(言語認識)、記憶のみを辿って組み立てる(記憶力)、というように段階的に利用することができるので、被知育者の認知レベルを徐々に上げて行くことができる。   In addition, depending on the level of cognitive awareness of the educated person, assemble while looking at picture books and process diagrams (recognition of diagrams), assemble while reading the story (character recognition), assemble while listening to the story (language recognition), only trace memory Can be used in stages, such as assembling (memory), so that the cognitive level of the educated person can be gradually raised.

このようにして、被知育者の認知レベルを徐々に上げて行くことができ、幼児の知育のみならず、事故・病気・高齢化等によって脳に障害が生じた人のリハビリテーションにも効果を上げることができる知育パズルとなる。   In this way, the cognitive level of the educated person can be gradually increased, and it is effective not only for the infant's intellectual education, but also for the rehabilitation of people whose brains have been damaged due to accidents, illness, aging, etc. It becomes an educational puzzle that can be.

請求項4の発明にかかる知育パズルは、基板、中間部材、キャラクター部材が木材に絵柄を印刷してなる。ここで、「木材」としては、シナベニヤ合板を始めとするベニヤ板材等を用いることができる。また、絵柄の印刷の方法としては、インクジェットプリンタやレーザプリンタによって印刷する方法等によることができる。このように、基板・中間部材・キャラクター部材の材質として木材を用いることによって、複雑な形状のキャラクター部材やそれに対応した中間部材の嵌合部分等も、何回も着脱しても縁が欠けたり細い部分が折れたりすることがなく、半永久的に使用することができる。   In the educational puzzle according to the invention of claim 4, the board, the intermediate member, and the character member are printed on wood. Here, as the “wood”, a veneer board material such as a veneer plywood can be used. Further, as a method for printing a picture, a method of printing with an ink jet printer or a laser printer can be used. In this way, by using wood as the material for the substrate, intermediate member, and character member, the edge of the complicatedly shaped character member and the mating part of the intermediate member corresponding to it may be missing even if it is attached and detached many times. The thin part does not break and can be used semi-permanently.

そして、木材の柔らかい感触が被知育者の心に安らぎを与え、また絵柄を印刷してなることによって、被知育者が絵柄の部分を舐めたりしても顔料が剥げ落ちることがなく、極めて衛生的である。   And the soft touch of wood gives peace to the mind of the educated person, and by printing the pattern, even if the educated person licks the part of the pattern, the pigment does not peel off, so it is extremely hygienic Is.

さらに、被知育者の認知レベルに応じて、絵本や工程図を見ながら組み立てる(図の認識)、物語を読みながら組み立てる(文字認識)、物語を聞きながら組み立てる(言語認識)、記憶のみを辿って組み立てる(記憶力)、というように段階的に利用することができるので、被知育者の認知レベルを徐々に上げて行くことができる。   In addition, depending on the level of cognitive awareness of the educated person, assemble while looking at picture books and process diagrams (recognition of diagrams), assemble while reading the story (character recognition), assemble while listening to the story (language recognition), only trace memory Can be used in stages, such as assembling (memory), so that the cognitive level of the educated person can be gradually raised.

このようにして、被知育者の認知レベルを徐々に上げて行くことができ、幼児の知育のみならず、事故・病気・高齢化等によって脳に障害が生じた人のリハビリテーションにも効果を上げることができ、衛生面でも問題のない知育パズルとなる。   In this way, the cognitive level of the educated person can be gradually increased, and it is effective not only for the infant's intellectual education, but also for the rehabilitation of people whose brains have been damaged due to accidents, illness, aging, etc. This is an educational puzzle that can be used without sanitary problems.

請求項5の発明にかかる知育パズルは、基板、中間部材、キャラクター部材がプラスティックに絵柄を印刷してなる。ここで、「プラスティック」としては、本来の意味でのプラスティック即ち熱可塑性樹脂のみならず、熱硬化性樹脂をも含むものとする。特に、ABS樹脂やナイロン樹脂等が着色性にも優れており、衛生上も問題ないため、より好ましい。かかるプラスティックを基板・中間部材・キャラクター部材の材質として用いることによって、複雑な形状のキャラクター部材やそれに対応した中間部材の嵌合部分等も、何回も着脱しても縁が欠けたり細い部分が折れたりすることがなく、半永久的に使用することができる。   The educational puzzle according to the invention of claim 5 is formed by printing a pattern on a plastic substrate, intermediate member, and character member. Here, “plastic” includes not only plastic in the original meaning, that is, thermoplastic resin, but also thermosetting resin. In particular, ABS resin, nylon resin, and the like are more preferable because they have excellent colorability and are not sanitary. By using such plastic as the material for the substrate, intermediate member, and character member, the character member with a complicated shape and the fitting part of the intermediate member corresponding to it can be chipped or thinned even if attached and removed many times. It can be used semi-permanently without breaking.

また、プラスティックは射出成形法等によって成形することができるため、極めて量産性に優れており、各部材を非常に低価格で製造することができる。さらに、プラスティックに絵柄を印刷する方法としては、シルクスクリーン印刷等によることができる。このようにプラスティックに絵柄を印刷してなることによって、被知育者が絵柄の部分を舐めたりしても顔料が剥げ落ちることがなく、極めて衛生的である。   Further, since plastic can be molded by an injection molding method or the like, it is extremely excellent in mass productivity, and each member can be manufactured at a very low price. Furthermore, as a method of printing a pattern on a plastic, silk screen printing or the like can be used. By printing the pattern on the plastic in this way, even if the educated person licks the pattern part, the pigment does not peel off, which is extremely hygienic.

そして、被知育者の認知レベルに応じて、絵本や工程図を見ながら組み立てる(図の認識)、物語を読みながら組み立てる(文字認識)、物語を聞きながら組み立てる(言語認識)、場面の状態等の情景を描いて組み立てる(イメージ力)、記憶のみを辿って組み立てる(記憶力)、というように段階的に利用することができるので、被知育者の認知レベルを徐々に上げて行くことができる。   Then, depending on the cognitive level of the educated child, assemble while looking at picture books and process diagrams (recognition of diagrams), assemble while reading stories (character recognition), assemble while listening to stories (language recognition), state of the scene, etc. It can be used in stages, such as drawing and assembling a scene (image power), and tracing and assembling only memory (memory power), so that the cognitive level of the educated child can be gradually raised.

このようにして、被知育者の認知レベルを徐々に上げて行くことができ、幼児の知育のみならず、事故・病気・高齢化等によって脳に障害が生じた人のリハビリテーションにも効果を上げることができるとともに、量産することができ、非常に低価格で製造することができる衛生面でも問題のない知育パズルとなる。   In this way, the cognitive level of the educated person can be gradually increased, and it is effective not only for the infant's intellectual education, but also for the rehabilitation of people whose brains have been damaged due to accidents, illness, aging, etc. It can be mass-produced and can be manufactured at a very low price.

請求項6の発明にかかる知育パズルは、キャラクター部材の大きさを幼児の口に入らない大きさとし及び/またはキャラクター部材の中央部分に貫通孔を穿設したものである。   In the educational puzzle according to the sixth aspect of the present invention, the size of the character member is set so as not to enter the infant's mouth and / or a through hole is formed in the central portion of the character member.

ここで、「及び/または」とは、キャラクター部材の大きさを幼児の口に入らない大きさとするのみの場合と、キャラクター部材の中央部分に貫通孔を穿設するのみの場合と、キャラクター部材の大きさを幼児の口に入らない大きさとするとともにキャラクター部材の中央部分に貫通孔を穿設する場合とを全て含む意味である。   Here, “and / or” means that the character member only has a size that does not enter the infant's mouth, the case that the through hole is only formed in the center of the character member, and the character member. This means that the size of is not large enough to enter the infant's mouth and includes a case where a through hole is formed in the central portion of the character member.

本発明にかかる知育パズルは、通常は指導者や保護者の指導・監督のもとで使用するものであるが、特に幼児の場合は小さい物を素早く口に入れる場合が多いため、誤って飲み込んだりする事故を未然に防ぐため、知育パズルを構成する部材のうち特に小さいキャラクター部材の大きさを幼児の口に入らない大きさとする。または、誤って飲み込んだ場合でも窒息しないように、気道を確保する目的でキャラクター部材の中央部分に貫通孔を穿設するものである。これならば、大人の被知育者がキャラクター部材を誤って飲み込んだ場合でも窒息する事態を防止することができる。   The educational puzzle according to the present invention is usually used under the guidance and supervision of a leader or a guardian, but especially in the case of an infant, a small object is often quickly put into the mouth, so it is swallowed by mistake. In order to prevent a dripping accident, the size of the character member that is particularly small among the members constituting the educational puzzle is set so as not to enter the infant's mouth. Alternatively, a through hole is made in the central portion of the character member for the purpose of securing an airway so as not to suffocate even if swallowed by mistake. If this is the case, it is possible to prevent suffocation even when an adult educated person accidentally swallows a character member.

これによって、幼児による誤飲の事故を未然に防ぐことができ、或いは誤飲したとしても窒息することを確実に防止することができ、安全性の高い知育パズルとなる。そして、被知育者の認知レベルに応じて、絵本や工程図を見ながら組み立てる(図の認識)、物語を読みながら組み立てる(文字認識)、物語を聞きながら組み立てる(言語認識)、場面の状態等の情景を描いて組み立てる(イメージ力)、記憶のみを辿って組み立てる(記憶力)、というように段階的に利用することができるので、被知育者の認知レベルを徐々に上げて行くことができる。   As a result, accidents of accidental ingestion by infants can be prevented in advance, or even if they are accidentally swallowed, they can be reliably prevented from being suffocated, resulting in a highly safe educational puzzle. Then, depending on the cognitive level of the educated child, assemble while looking at picture books and process diagrams (recognition of diagrams), assemble while reading stories (character recognition), assemble while listening to stories (language recognition), state of the scene, etc. It can be used in stages, such as drawing and assembling a scene (image power), and tracing and assembling only memory (memory power), so that the cognitive level of the educated child can be gradually raised.

このようにして、被知育者の認知レベルを徐々に上げて行くことができ、幼児の知育のみならず、事故・病気・高齢化等によって脳に障害が生じた人のリハビリテーションにも効果を上げることができるとともに、誤飲の事故を未然に防ぐことができ安全性の高い知育パズルとなる。   In this way, the cognitive level of the educated person can be gradually increased, and it is effective not only for the infant's intellectual education, but also for the rehabilitation of people whose brains have been damaged due to accidents, illness, aging, etc. In addition to being able to prevent accidents of accidental ingestion, it becomes a highly safe educational puzzle.

請求項7の発明にかかる知育パズルは、物語は日本昔話を題材としたものである。ここで、「日本昔話」としては「桃太郎」、「竹取物語(かぐや姫)」、「浦島太郎」、「かちかち山」、「さるかに合戦」、等を題材とすることができる。このように、大人にとっては幼少の頃から慣れ親しんで馴染み深く、子供にとっても親しみ易い日本昔話を題材とすることによって、被知育者の興味や記憶力を掻き立てることができ、大人にとっては昔の記憶を辿りながら親しみを持って、言語・時空間・場所・人物等への意識や認知度を高めることができる。   In the educational puzzle according to the invention of claim 7, the story is based on Japanese folktales. Here, “Momotaro”, “Taketori Monogatari (Kaguya Hime)”, “Taro Urashima”, “Kachikachiyama”, “Sarakuni Battle”, and the like can be used as the theme of “Japanese old tales”. In this way, it is possible to stimulate the interest and memory of the educated child by using Japanese folktales that are familiar and familiar to them as an adult, and are easy for children to learn. You can improve your awareness and awareness of language, time and space, place, person, etc. by tracing and getting close.

そして、被知育者の認知レベルに応じて、絵本や工程図を見ながら組み立てる(図の認識)、物語を読みながら組み立てる(文字認識)、物語を聞きながら組み立てる(言語認識)、場面の状態等の情景を描いて組み立てる(イメージ力)、記憶のみを辿って組み立てる(記憶力)、というように段階的に利用することができるので、被知育者の認知レベルを徐々に上げて行くことができる。   Then, depending on the cognitive level of the educated child, assemble while looking at picture books and process diagrams (recognition of diagrams), assemble while reading stories (character recognition), assemble while listening to stories (language recognition), state of the scene, etc. It can be used in stages, such as drawing and assembling a scene (image power), and tracing and assembling only memory (memory power), so that the cognitive level of the educated child can be gradually raised.

このようにして、被知育者の認知レベルを徐々に上げて行くことができ、幼児の知育のみならず、事故・病気・高齢化等によって脳に障害が生じた人のリハビリテーションにも効果を上げることができ、被知育者の興味や記憶力を掻き立てることができる知育パズルとなる。   In this way, the cognitive level of the educated person can be gradually increased, and it is effective not only for the infant's intellectual education, but also for the rehabilitation of people whose brains have been damaged due to accidents, illness, aging, etc. It becomes an educational puzzle that can stimulate the interest and memory of the educated person.

請求項8の発明にかかる知育パズルセットは、請求項1乃至請求項7のいずれか1つに記載の知育パズルが物語の進行にしたがって複数の物語の各場面を完成させるように複数の知育パズルがセットにされたものである。   The educational puzzle set according to the invention of claim 8 includes a plurality of educational puzzles such that the educational puzzle according to any one of claims 1 to 7 completes each scene of the plurality of stories according to the progress of the story. Is a set.

これによって、一組の知育パズルを組み立てて行く過程における時系列(時間の流れ)の認知のみならず、物語の進行にしたがって複数の物語の各場面を表現するように作られた複数の知育パズルの完成状態を、物語の進行にしたがって見ていくことや、さらに一歩進んで複数の知育パズルの完成状態を見ながら物語を話せるようにすることによっても、時系列の認知レベルを向上させることができる。   As a result, multiple educational puzzles designed to represent each scene of multiple stories as the story progresses, as well as recognition of time series (time flow) in the process of assembling a set of educational puzzles. You can also improve the time-series cognitive level by watching the completed state of the game according to the progress of the story, or by going one step further and allowing the story to be spoken while viewing the completed state of multiple educational puzzles. it can.

また、セットになった複数の知育パズルの各部材(基板・中間部材・キャラクター部材)をばらばらにした状態から、各知育パズルを組み立てさせることによって、絵柄や物語の内容等から適した部材を選ぶ作業をする必要があることから、より高度な知育効果を得ることができる。   In addition, from the state in which each member (substrate, intermediate member, character member) of a plurality of educational puzzles in a set is separated, by assembling each educational puzzle, a suitable member is selected from the contents of the picture and the story. Since it is necessary to work, a more advanced educational effect can be obtained.

そして、被知育者の認知レベルに応じて、絵本や工程図を見ながら組み立てる(図の認識)、物語を読みながら組み立てる(文字認識)、物語を聞きながら組み立てる(言語認識)、場面の状態等の情景を描いて組み立てる(イメージ力)、記憶のみを辿って組み立てる(記憶力)、さらに上述の如く複数の知育パズルを混在させた状態で組み立てる(応用力)、というように段階的に利用することができるので、被知育者の認知レベルを徐々に上げて行くことができる。   Then, depending on the cognitive level of the educated child, assemble while looking at picture books and process diagrams (recognition of diagrams), assemble while reading stories (character recognition), assemble while listening to stories (language recognition), state of the scene, etc. It is used step by step, such as drawing and assembling a scene (image power), assembling by tracing only memory (memory power), and assembling with a mixture of multiple educational puzzles as described above (application power) Can raise the cognitive level of the educated child gradually.

このようにして、被知育者の認知レベルを徐々に上げて行くことができるとともに、より高度な知育効果を得ることができ、時系列の認知レベルの向上には特に効果があり、幼児の知育のみならず、事故・病気・高齢化等によって脳に障害が生じた人のリハビリテーションにも効果を上げることができる知育パズルセットとなる。   In this way, it is possible to gradually increase the cognitive level of the educated person and to obtain a higher level of educational effect, which is particularly effective in improving the time-series cognitive level. In addition to this, it will be an educational puzzle set that can be effective for rehabilitation of people whose brain has been damaged due to accidents, illness, aging, etc.

請求項9の発明にかかる知育パズルセットは、複数の物語の各場面が物語の起承転結を表現するように複数組にセットにされたものである。   The educational puzzle set according to the invention of claim 9 is a set of a plurality of sets so that each scene of a plurality of stories expresses the start and end of the story.

これによって、一組の知育パズルを組み立てて行く過程における時系列(時間の流れ)の認知のみならず、物語の進行にしたがって起・承・転・結の各場面を表現するように作られた4組の知育パズルの完成状態を、物語の進行にしたがって見ていくことによっても時系列の認知レベルを向上させることができる。特に、起・承・転・結の4段階で構成された物語は時系列を理解し易いことから、時系列の認知レベルの向上により一層の効果がある。   In this way, it was created not only to recognize the time series (time flow) in the process of assembling a set of educational puzzles, but also to express each scene of origination, succession, change, and conclusion as the story progresses. The time series recognition level can also be improved by looking at the completion status of the four sets of educational puzzles as the story progresses. In particular, a story composed of four stages of origination, approval, transfer, and conclusion is easy to understand the time series, and therefore has a further effect by improving the recognition level of the time series.

また、セットになった4組の知育パズルの各部材(基板・中間部材・キャラクター部材)をばらばらにした状態から、各知育パズルを組み立てさせることによって、絵柄や物語の内容等から適した部材を選ぶ作業をする必要があることから、より高度な知育効果を得ることができる。   In addition, by assembling each educational puzzle from the state that each member (substrate, intermediate member, character member) of the four sets of educational puzzles in a set is separated, a suitable member from the contents of the picture and the story, etc. Since it is necessary to do the work of choosing, it is possible to obtain a more advanced educational effect.

そして、被知育者の認知レベルに応じて、絵本や工程図を見ながら組み立てる(図の認識)、物語を読みながら組み立てる(文字認識)、物語を聞きながら組み立てる(言語認識)、記憶のみを辿って組み立てる(記憶力)、さらに上述の如く4組の知育パズルを混在させた状態で組み立てる(応用力)、というように段階的に利用することができるので、被知育者の認知レベルを徐々に上げて行くことができる。   Then, depending on the cognitive level of the educated child, assemble while looking at the picture book or process diagram (recognition of the figure), assemble while reading the story (character recognition), assemble while listening to the story (language recognition), only trace memory It can be used in stages, such as assembling (memory), and assembling in the state where 4 sets of educational puzzles are mixed (applicability) as described above, so gradually raise the cognitive level of the educated Can go.

このようにして、被知育者の認知レベルを徐々に上げて行くことができるとともに、より高度な知育効果を得ることができ、時系列の認知レベルの向上には特に効果があり、幼児の知育のみならず、事故・病気・高齢化等によって脳に障害が生じた人のリハビリテーションにも効果を上げることができる知育パズルセットとなる。   In this way, it is possible to gradually increase the cognitive level of the educated person and to obtain a higher level of educational effect, which is particularly effective in improving the time-series cognitive level. In addition to this, it will be an educational puzzle set that can be effective for rehabilitation of people whose brain has been damaged due to accidents, illness, aging, etc.

なお、起・承・転・結の4段階で構成された物語で説明したが、それ以上に細分化してもよいし、或いは、2段階、3段階で構成してもよい。   In addition, although it demonstrated with the story comprised in 4 steps of origination, acceptance, a change, and a conclusion, you may subdivide more than it, or you may comprise in 2 steps and 3 steps.

請求項10の発明にかかる知育パズルセットは、複数の知育パズルを構成する各基板に設けられた基板凹部の形状と大きさが複数の知育パズルのうち少なくとも2組以上について同一である。   In the educational puzzle set according to the invention of claim 10, the shape and size of the substrate recess provided in each substrate constituting the plurality of educational puzzles are the same for at least two sets of the plurality of educational puzzles.

したがって、複数の知育パズルを混在させて組み立てる場合に、基板凹部の形状と大きさが同一である2組以上の知育パズルについては、基板凹部に嵌め込まれる一体のまたは二以上に分割された中間部材の形状も同一であるから、1つの知育パズルの基板凹部に別の知育パズルの中間部材を嵌め込むことができる。   Therefore, when two or more sets of educational puzzles having the same shape and size as the substrate recesses are assembled when a plurality of educational puzzles are mixed and assembled, the intermediate member that is fitted into the substrate recesses or is divided into two or more parts Since the shape of is also the same, an intermediate member of another educational puzzle can be fitted into the substrate recess of one educational puzzle.

しかし、基板凹部及び基板周辺部に背景が描かれている場合には、別の知育パズルの中間部材を嵌め込むと中間部材に描かれた背景と一致しないため、形状のみでなく絵柄の認識までできる認知レベルの被知育者にとっては、より認知レベルを向上させる効果を得ることができる。   However, if the background is drawn in the board recess and the board periphery, if the intermediate member of another educational puzzle is fitted, it will not match the background drawn on the intermediate member, so not only the shape but also the recognition of the pattern For an educated person with a perceived cognitive level, an effect of improving the cognitive level can be obtained.

このようにして、被知育者の認知レベルを徐々に上げて行くことができるとともに、より高度な知育効果を得ることができ、絵柄の認知レベルの向上には特に効果があり、幼児の知育のみならず、事故・病気・高齢化等によって脳に障害が生じた人のリハビリテーションにも効果を上げることができる知育パズルセットとなる。   In this way, it is possible to gradually raise the cognitive level of the educated person and obtain a more advanced intellectual effect, which is particularly effective in improving the cognitive level of the picture. Not only that, it will be an educational puzzle set that can be effective for rehabilitation of people whose brains have been damaged due to accidents, illness, or aging.

以下、本発明の実施の形態について、図面を参照しつつ説明する。   Embodiments of the present invention will be described below with reference to the drawings.

実施の形態1
まず、本発明の実施の形態1にかかる知育パズルについて、図1乃至図4を参照して説明する。図1は本発明の実施の形態1にかかる知育パズルの各構成部材を示す斜視図である。図2(a),(b),(c)は本発明の実施の形態1にかかる知育パズルの組み立て手順の前半を示す斜視図である。図3(a),(b),(c)は本発明の実施の形態1にかかる知育パズルの組み立て手順の後半を示す斜視図である。図4は本発明の実施の形態1にかかる知育パズルの完成状態を示す平面図である。
Embodiment 1
First, the educational puzzle according to the first embodiment of the present invention will be described with reference to FIGS. 1 to 4. FIG. 1 is a perspective view showing each component of the educational puzzle according to the first embodiment of the present invention. FIGS. 2A, 2B, and 2C are perspective views showing the first half of the assembly procedure of the educational puzzle according to the first embodiment of the present invention. FIGS. 3A, 3B, and 3C are perspective views showing the latter half of the procedure for assembling the educational puzzle according to the first embodiment of the present invention. FIG. 4 is a plan view showing a completed state of the educational puzzle according to the first embodiment of the present invention.

図1乃至図4に示されるように、本実施の形態1にかかる知育パズル1は、物語として日本昔話の「桃太郎」を題材としたものであり、その中でも冒頭のおばあさんが大きな桃を拾う場面、即ち日本昔話の「桃太郎」を題材とした物語の起・承・転・結の「起」の部分を表した一場面を完成させる知育パズルである。   As shown in FIG. 1 to FIG. 4, the educational puzzle 1 according to the first embodiment is based on “Momotaro”, a Japanese old tale as a story, and among them, the first grandmother picks up a big peach. In other words, it is an educational puzzle that completes a scene that represents the "starting" part of the story's start, end, turn, and ending with the theme of "Momotaro" in Japanese folk tales.

図1に示されるように、本実施の形態1にかかる知育パズル1は、厚みを有するシナベニヤ合板製の平板からなり中央部分に非回転対称の半円形と長方形とを組み合わせた形状を有する浅い基板凹部2aが設けられた基板2と、厚みを有するシナベニヤ合板製の平板からなり基板凹部2aに嵌合する二分割された中間部材3,4と、厚みを有するシナベニヤ合板製の平板からなり、おばあさんが大きな桃を拾う場面に登場するキャラクターであるおじいさん5a,おばあさん6a,大きな桃7aの各絵柄が、それぞれ表面にインクジェットプリンタでフルカラー印刷されたキャラクター部材5,6,7とから構成されている。   As shown in FIG. 1, the educational puzzle 1 according to the first embodiment is a shallow substrate having a shape combining a non-rotationally symmetric semicircular shape and a rectangular shape at a central portion, which is a flat plate made of a thin-walled plywood board. The substrate 2 is provided with a recess 2a, a flat plate made of a thin plywood having a thickness, and is divided into two intermediate members 3 and 4 fitted into the concave portion 2a of the substrate, and a flat plate made of a thin plywood having a thickness. Each of the images of grandfather 5a, grandmother 6a, and large peach 7a appearing in the scene of picking up a large peach is composed of character members 5, 6, and 7 that are printed in full color by an inkjet printer on the surface.

基板2及び基板凹部2aには、山と森と川と川で泳ぐ蛙とを表す背景2bがインクジェットプリンタでフルカラー印刷されており、基板2の大きさは取扱い易さを考えてA5サイズとしている。基板2の大きさはA5サイズに限られたものではなく、これより大きくても小さくても良いが、余り基板2の大きさを小さくするとキャラクター部材5,6,7が小さくなり過ぎて、紛失し易くなるとともに誤飲の危険性が生ずるので好ましくない。   In the substrate 2 and the substrate recess 2a, a background 2b representing a mountain, a forest, a river, and a shark swimming in the river is printed in full color with an inkjet printer, and the size of the substrate 2 is A5 size in consideration of ease of handling. . The size of the substrate 2 is not limited to the A5 size, and may be larger or smaller than this. However, if the size of the substrate 2 is too small, the character members 5, 6, and 7 become too small and are lost. This is not preferable because it is easy to do and there is a risk of accidental ingestion.

中間部材3には、おじいさん5aが表面に描かれたキャラクター部材5が嵌め込まれるキャラクター貫通部3a,おばあさん6aが表面に描かれたキャラクター部材6の一部が嵌め込まれるキャラクター凹部3bが設けられており、もう1つの中間部材4には、おばあさん6aが表面に描かれたキャラクター部材6の一部が嵌め込まれるキャラクター凹部4aと大きな桃7aが表面に描かれたキャラクター部材7が嵌め込まれるキャラクター凹部4bが設けられている。   The intermediate member 3 is provided with a character penetration portion 3a into which a character member 5 having a grandfather 5a drawn on the surface is fitted, and a character recess 3b into which a part of the character member 6 having a grandmother 6a drawn thereon is fitted. The other intermediate member 4 has a character concave portion 4a into which a part of the character member 6 on which the grandmother 6a is drawn is fitted and a character concave portion 4b into which the character member 7 on which the large peach 7a is drawn are fitted. Is provided.

また、中間部材3には、キャラクター凹部3bも含めて、基板凹部2aに嵌め込んだ際に背景2bが変化しないように背景3cがインクジェットプリンタでフルカラー印刷されており、もう1つの中間部材4には、キャラクター凹部4a,キャラクター凹部4bも含めて基板凹部2aに嵌め込んだ際に物語の進行によって変化する部分(川で泳いでいた蛙が草の上に跳び上がる)以外は背景2bが変化しないように背景4cがインクジェットプリンタでフルカラー印刷されている。   The intermediate member 3 including the character concave portion 3b is printed in full color with an ink jet printer so that the background 2b does not change when fitted into the substrate concave portion 2a. The background 2b does not change except for the part that changes as the story progresses when it is fitted into the board recess 2a including the character recess 4a and the character recess 4b (the shark swimming in the river jumps on the grass) As described above, the background 4c is printed in full color by the ink jet printer.

次に、かかる構成を有する知育パズル1を組み立てる手順について、図2及び図3を参照して説明する。   Next, the procedure for assembling the educational puzzle 1 having such a configuration will be described with reference to FIGS.

まず、図2(a)に示されるように、中央部分に非回転対称の半円形と長方形とを組み合わせた形状を有する基板凹部2aが設けられ、基板凹部2a及び外周部に背景(山・森・川・蛙)2bが描かれた基板2を机・テーブル等の平らな場所に置く。続いて、図2(b)に示されるように、被知育者が、基板凹部2aの下半分に、キャラクター凹部4aとキャラクター凹部4bが設けられた下半分の中間部材4を嵌め込む。   First, as shown in FIG. 2 (a), a substrate recess 2a having a combination of a non-rotationally symmetric semi-circle and a rectangle is provided in the central portion, and a background (mountain / forest) is provided in the substrate recess 2a and the outer periphery.・ River / Rin) Place the substrate 2 on which 2b is drawn on a flat place such as a desk / table. Subsequently, as shown in FIG. 2B, the educated person inserts the lower half intermediate member 4 provided with the character concave portion 4a and the character concave portion 4b into the lower half of the substrate concave portion 2a.

ここで、中間部材4にも、物語の進行によって変化する部分(川で泳いでいた蛙が草の上に跳び上がる)以外は背景2bが変化しないように、背景4cがインクジェットプリンタでフルカラー印刷されている。勿論、背景(森・川・蛙)4cの色合いは、背景(森・川・蛙)2bとそれぞれの部分がほぼ同一色であることが好ましい。   Here, the background 4c is also printed in full color on the intermediate member 4 by an inkjet printer so that the background 2b does not change except for the part that changes as the story progresses (the shark swimming in the river jumps on the grass). ing. Of course, the background (forest, river, reed) 4c preferably has the same color as the background (forest, river, reed) 2b.

続いて、図2(c)に示されるように、被知育者が、基板凹部2aの上半分に、キャラクター貫通部3aとキャラクター凹部3bが設けられた上半分の中間部材3を嵌め込む。中間部材3にも、キャラクター凹部3bも含めて、基板凹部2aに嵌め込んだ際に背景2bが変化しないように背景3cがインクジェットプリンタでフルカラー印刷されている。勿論、背景(山・森)3cの色合いは、背景(山・森)2bとそれぞれの部分がほぼ同一色であることが好ましい。   Subsequently, as shown in FIG. 2 (c), the educated person fits the upper half intermediate member 3 provided with the character penetration portion 3a and the character recess 3b into the upper half of the substrate recess 2a. The intermediate member 3, including the character recess 3 b, is printed in full color by an ink jet printer so that the background 2 b does not change when fitted into the substrate recess 2 a. Of course, it is preferable that the color of the background (mountain / forest) 3c is substantially the same as that of the background (mountain / forest) 2b.

なお、本実施の形態1においては、先に基板凹部2aの下半分に中間部材4を嵌め込み、後から基板凹部2aの上半分に中間部材3を嵌め込む場合について説明したが、先に基板凹部2aの上半分に中間部材3を嵌め込み、後から基板凹部2aの下半分に中間部材4を嵌め込むようにしても支障はない。また、このように、中間部材が中間部材3と中間部材4とに二分割されていることによって、一体の場合に比べて基板凹部2aの空気が抜け易いため、嵌め込むのも取り外すのも容易であるという利点がある。   In the first embodiment, the case has been described where the intermediate member 4 is first fitted into the lower half of the substrate recess 2a and the intermediate member 3 is subsequently fitted into the upper half of the substrate recess 2a. There is no problem even if the intermediate member 3 is fitted into the upper half of 2a and the intermediate member 4 is fitted into the lower half of the substrate recess 2a later. In addition, since the intermediate member is divided into the intermediate member 3 and the intermediate member 4 in this way, the air in the substrate recess 2a can be easily removed as compared with the case where the intermediate member is integrated. There is an advantage of being.

次に、図3に示されるように、いよいよ物語の進行に沿って、キャラクター部材5,6,7を順次嵌め込んで行く段階に入る。ここで、指導者または保護者(以下、「指導者等」という。)が語る物語を聞きながら組み立てる場合について説明すると、「昔々、あるところにおじいさんとおばあさんが住んでおりました。」と語り、続けて「おじいさんは山へ柴刈りに」と語ったところで、図3(a)に示されるように、被知育者が、おじいさん5aが表面に描かれたキャラクター部材5を手に取って、中間部材3のキャラクター貫通部3aに嵌め込む。   Next, as shown in FIG. 3, the character members 5, 6, and 7 are sequentially inserted in accordance with the progress of the story. Here, explaining the case of assembling while listening to a story told by a leader or guardian (hereinafter referred to as “leaders, etc.”), he said, “A long time ago, a grandfather and a grandmother lived.” Then, when he said, “Grandfather is mowing to the mountain”, the educated person picks up the character member 5 on which the grandfather 5a is drawn as shown in FIG. It fits into the character penetration part 3 a of the member 3.

これによって、図3(a)に示されるように、キャラクター部材5の段差部5bと中間部材3のキャラクター凹部3bと中間部材4のキャラクター凹部4aとが同じ深さでつながって、おばあさん6aが表面に描かれたキャラクター部材6が嵌合する凹部が形成される。そこで、指導者等が「おばあさんは川へ洗濯に行きました。」と語るのに合わせて、図3(b)に示されるように、被知育者が、おばあさん6aが表面に描かれたキャラクター部材6を前記形成された凹部に嵌め込む。   As a result, as shown in FIG. 3A, the stepped portion 5b of the character member 5, the character concave portion 3b of the intermediate member 3, and the character concave portion 4a of the intermediate member 4 are connected at the same depth, so that the grandmother 6a is on the surface. A recess is formed in which the character member 6 depicted in FIG. Therefore, as the leaders said, “Granny went to the river for washing.” As shown in Fig. 3 (b), the educated person was the character whose grandmother 6a was drawn on the surface. The member 6 is fitted into the formed recess.

なお、キャラクター部材5には、おじいさん5aが拾った柴(薪)を背負うための背負子が描かれており、キャラクター部材6には、おばあさん6aが川で洗濯をするためのたらいと洗濯板6b及び洗濯物6dが描かれているために、物語との一致性が増して被知育者の興味を一層引き付ける。   In addition, the character member 5 is drawn with a backpack for carrying a shiba picked up by the grandfather 5a, and the character member 6 has a tub and a washing board 6b for the grandmother 6a to wash in the river. Since the laundry 6d is drawn, the consistency with the story is increased and the interest of the educated person is further attracted.

ここで、被知育者がキャラクター部材6を先に嵌め込んでしまうと、後からキャラクター部材5を嵌め込もうとしてもできないため、指導者等が語る物語を聞きながら組み立てる場合でも、自分で物語を読みながら組み立てる場合や記憶のみに頼って組み立てる場合にも、嵌め込む順番を自ずと理解できるようになり、物語の理解力や物語の時系列についての認知レベルを向上させる効果がある。   Here, if the educated person inserts the character member 6 first, he cannot try to insert the character member 5 later. Even when assembling while reading or relying only on memory, it becomes possible to naturally understand the order of insertion, and has the effect of improving the understanding of the story and the level of recognition of the time series of the story.

そして、指導者等が「すると、川上から大きな桃がどんぶらこ、どんぶらこ、と流れて来ました。」と語るのに合わせて、図3(b)に示されるように、キャラクター部材6の段差部6cと中間部材4のキャラクター凹部4bとが同じ深さでつながって形成された凹部に、図3(c)に示されるように、被知育者が、大きな桃7aが表面に描かれたキャラクター部材7を嵌め込む。   Then, as the leaders said, “Large peaches flowed from the river upstream.” As shown in FIG. As shown in FIG. 3 (c), the educated person draws a large peach 7a on the surface in a recess formed by connecting the step 6c of 6 and the character recess 4b of the intermediate member 4 at the same depth. The character member 7 is inserted.

なお、本実施の形態1におけるキャラクター部材5,6,7の中では、キャラクター部材7が最も小さく、しかも円形に近い形状をしているため、万が一誤飲の事故を起こした場合でも気道を確保できるように、大きな桃7aの丸みを強調する効果も兼ねて、湾曲した長円形の貫通孔7bが設けられている。   In addition, since the character member 7 is the smallest among the character members 5, 6 and 7 in the first embodiment and has a shape close to a circle, an airway is secured even in the event of accidental ingestion. A curved oval through-hole 7b is also provided so that the roundness of the large peach 7a can be emphasized.

ここで、被知育者がキャラクター部材7を先に嵌め込んでしまうと、後からキャラクター部材6を嵌め込もうとしてもできないため、指導者等が語る物語を聞きながら組み立てる場合でも、自分で物語を読みながら組み立てる場合や記憶のみに頼って組み立てる場合にも、嵌め込む順番を自ずと理解できるようになり、物語の理解力や物語の時系列についての認知レベルを向上させる効果がある。   Here, if the educated person inserts the character member 7 first, he cannot try to insert the character member 6 later. Even when assembling while reading or relying only on memory, it becomes possible to naturally understand the order of insertion, and has the effect of improving the understanding of the story and the level of recognition of the time series of the story.

このようにして、図3(c)に示されるように、実施の形態1にかかる知育パズル1が完成する。これを真上から見ると、図4の平面図に示されるように、各部材2,3,4,5,6,7が1つのまとまった絵1として物語の一場面を完成しており、組み立てた被知育者にも達成感が得られる。   In this way, as shown in FIG. 3C, the educational puzzle 1 according to the first embodiment is completed. When this is viewed from directly above, as shown in the plan view of FIG. 4, each member 2, 3, 4, 5, 6, 7 completes a scene of the story as a single picture 1, A sense of accomplishment is also obtained for the assembled educated educators.

それとともに、再び挑戦してみたいという興味が掻き立てられて、最初は絵本や工程図を見ながら組み立て(図の認識)ていたのが、次には指導者等の語る物語を聞きながら組み立て(言語認識)、次には自分で物語を読みながら組み立て(文字認識)、場面の状態等の情景を描いて組み立てる(イメージ力)、さらには記憶のみを辿って組み立てる(記憶力)、というように段階的に利用することができるので、被知育者の認知レベルを徐々に上げて行くことができる。   At the same time, the interest to try again was aroused, and at first it was assembled while looking at picture books and process diagrams (recognition of diagrams), but then it was assembled while listening to stories told by leaders (language recognition). Next, it is used step by step, such as assembling while reading the story by yourself (character recognition), drawing and assembling scenes such as the state of the scene (image power), and further assembling by tracing only memory (memory power) So that the cognitive level of the educated person can be raised gradually.

このようにして、本実施の形態1にかかる知育パズル1においては、被知育者の認知レベルを徐々に上げて行くことができ、幼児の知育のみならず、事故・病気・高齢化等によって脳に障害が生じた人のリハビリテーションにも効果を上げることができ、大人にとっては幼少の頃から慣れ親しんで馴染み深く、子供にとっても親しみ易い日本昔話を題材としたことによって、被知育者の興味や記憶力を掻き立てることができ、大人にとっては昔の記憶を辿りながら親しみを持って、言語・時空間・場所・人物等への意識や認知度を高めることができる。   In this way, in the educational puzzle 1 according to the first embodiment, the cognitive level of the educated person can be gradually raised, and not only the intellectual education of the infant but also the brain due to accidents, illnesses, aging, etc. It is effective for rehabilitation of people with disabilities, and for adults it is familiar and familiar to them since childhood, and it is easy for children to learn, so the interest and memory of the educated children For adults, they can improve their awareness and awareness of language, time and space, places, and people while following old memories.

実施の形態2
次に、本発明の実施の形態2にかかる知育パズルについて、図5乃至図8を参照して説明する。
Embodiment 2
Next, an educational puzzle according to the second embodiment of the present invention will be described with reference to FIGS.

図5は本発明の実施の形態2にかかる知育パズルの各構成部材を示す斜視図である。図6(a),(b),(c)は本発明の実施の形態2にかかる知育パズルの組み立て手順の前半を示す斜視図である。図7(a),(b),(c)は本発明の実施の形態2にかかる知育パズルの組み立て手順の後半を示す斜視図である。図8は本発明の実施の形態2にかかる知育パズルの完成状態を示す平面図である。   FIG. 5 is a perspective view showing each component of the educational puzzle according to the second embodiment of the present invention. FIGS. 6A, 6B, and 6C are perspective views showing the first half of the assembly procedure of the educational puzzle according to the second embodiment of the present invention. FIGS. 7A, 7B, and 7C are perspective views showing the latter half of the procedure for assembling the educational puzzle according to the second embodiment of the present invention. FIG. 8 is a plan view showing a completed state of the educational puzzle according to the second embodiment of the present invention.

図5乃至図8に示されるように、本実施の形態2にかかる知育パズル11も、物語として日本昔話の「桃太郎」を題材としたものであり、その中でも大きな桃から桃太郎が誕生する場面、即ち日本昔話の「桃太郎」を題材とした物語の起・承・転・結の「承」の部分を表した一場面を完成させる知育パズルである。   As shown in FIG. 5 to FIG. 8, the educational puzzle 11 according to the second embodiment is also based on “Momotaro” of Japanese old tales as a story, and among them, a scene where Momotaro is born from a large peach, In other words, it is an educational puzzle that completes a scene that represents the part of the “approval” of the beginning, end, end, and end of a story based on “Momotaro”, an old Japanese story.

図5に示されるように、本実施の形態2にかかる知育パズル11は、厚みを有するシナベニヤ合板製の平板からなり中央部分に非回転対称の半円形と長方形とを組み合わせた形状を有する浅い基板凹部12aが設けられた基板12と、厚みを有するシナベニヤ合板製の平板からなり基板凹部12aに嵌合する二分割された中間部材13,14と、厚みを有するシナベニヤ合板製の平板からなり、大きな桃から桃太郎が誕生する場面に登場するキャラクターであるおじいさん15a,おばあさん16a,大きな桃17a,割れた桃18a,赤ん坊(桃太郎)19aの各絵柄がそれぞれ表面にインクジェットプリンタでフルカラー印刷されたキャラクター部材15,16,17,18,19とから構成されている。   As shown in FIG. 5, the educational puzzle 11 according to the second embodiment is a shallow substrate having a shape combining a non-rotationally symmetric semi-circle and a rectangle at the center portion, which is made of a flat plate made of thick Cina veneer plywood. It consists of a substrate 12 provided with a recess 12a, a flat plate made of a Cina veneer plywood having a thickness, and divided into two intermediate members 13 and 14 fitted into the substrate recess 12a, and a flat plate made of a Cina veneer plywood having a thickness. Character member 15 which is a character appearing in the scene where Momotaro is born from peaches. Grandfather 15a, grandmother 16a, big peach 17a, broken peach 18a, baby (Momotaro) 19a are printed in full color on the surface with an inkjet printer. , 16, 17, 18, and 19.

基板12及び基板凹部12aには、家の内部の様子と桃を切るまな板を表す背景12bがインクジェットプリンタでフルカラー印刷されており、基板12の大きさは取扱い易さを考えてA5サイズとしている。基板12の大きさはA5サイズに限られたものではなく、これより大きくても小さくても良いが、余り基板12の大きさを小さくするとキャラクター部材15,16,17,18,19が小さくなり過ぎて、紛失し易くなるとともに誤飲の危険性が生ずるので好ましくない。   In the substrate 12 and the substrate recess 12a, a background 12b representing the interior of the house and a cutting board for cutting peaches is printed in full color by an ink jet printer, and the size of the substrate 12 is A5 size in consideration of ease of handling. The size of the substrate 12 is not limited to the A5 size and may be larger or smaller than this. However, if the size of the substrate 12 is made too small, the character members 15, 16, 17, 18, and 19 become smaller. This is not preferable because it is easy to lose and there is a risk of accidental ingestion.

中間部材13には、おじいさん15aが表面に描かれたキャラクター部材15の上半分が嵌め込まれるキャラクター貫通部13a,おばあさん16aが表面に描かれたキャラクター部材16の上半分が嵌め込まれるキャラクター貫通部13bが設けられており、もう1つの中間部材14には、おじいさん15aが表面に描かれたキャラクター部材15の下半分が嵌め込まれるキャラクター貫通部14a,おばあさん16aが表面に描かれたキャラクター部材16の下半分が嵌め込まれるキャラクター貫通部14b,大きな桃17aが表面に描かれたキャラクター部材17が嵌め込まれるキャラクター貫通部14c、及び割れた桃18aが表面に描かれたキャラクター部材18の一部が嵌め込まれるキャラクター凹部14d,14eが設けられている。   The intermediate member 13 includes a character penetration portion 13a into which the upper half of the character member 15 having the grandfather 15a drawn on the surface is fitted, and a character penetration portion 13b into which the upper half of the character member 16 having the grandmother 16a drawn thereon is fitted. The other intermediate member 14 has a character penetration portion 14a into which the lower half of the character member 15 having the grandfather 15a drawn on the surface is fitted, and the lower half of the character member 16 having the grandmother 16a drawn on the surface. The character penetration part 14b into which the character peach 17a is fitted, the character penetration part 14c into which the character member 17 having the large peach 17a drawn on the surface, and the character recess 18 into which the part of the character member 18 with the broken peach 18a drawn is fitted. 14d, 14e are provided There.

また、中間部材13には、基板凹部12aに嵌め込んだ際に背景12bが変化しないように背景13cがインクジェットプリンタでフルカラー印刷されており、もう1つの中間部材14には、キャラクター凹部14d,14eも含めて基板凹部12aに嵌め込んだ際に背景12bが変化しないように背景14fがインクジェットプリンタでフルカラー印刷されている。   Further, the background 13c is printed in full color by an ink jet printer so that the background 12b does not change when the intermediate member 13 is fitted into the substrate recess 12a, and the character recesses 14d, 14e are provided on the other intermediate member 14. In addition, the background 14f is printed in full color by an ink jet printer so that the background 12b does not change when it is fitted into the substrate recess 12a.

次に、かかる構成を有する知育パズル11を組み立てる手順について、図6及び図7を参照して説明する。   Next, the procedure for assembling the educational puzzle 11 having such a configuration will be described with reference to FIGS.

まず、図6(a)に示されるように、中央部分に非回転対称の半円形と長方形とを組み合わせた形状を有する基板凹部12aが設けられ、基板凹部12a及び外周部に背景(家の中の様子)12bが描かれた基板12を机・テーブル等の平らな場所に置く。続いて、図6(b)に示されるように、被知育者が、基板凹部12aの下半分に、キャラクター貫通部14a,14b,14cとキャラクター凹部14d,14eが設けられた下半分の中間部材14を嵌め込む。   First, as shown in FIG. 6 (a), a substrate recess 12a having a combination of a non-rotationally symmetric semi-circle and a rectangle is provided in the central portion, and a background (inside the house) is provided on the substrate recess 12a and the outer periphery. The substrate 12 on which 12b is drawn is placed on a flat place such as a desk or table. Subsequently, as shown in FIG. 6 (b), the educated person has a lower half intermediate member in which the character penetrating portions 14a, 14b, 14c and the character concave portions 14d, 14e are provided in the lower half of the substrate concave portion 12a. 14 is inserted.

ここで、上述の如く、中間部材14には、背景12bが変化しないように、背景14fがインクジェットプリンタでフルカラー印刷されている。勿論、背景(家の床板・まな板)14fの色合いは、背景(家の床板・まな板)12bとそれぞれの部分がほぼ同一色であることが好ましい。   Here, as described above, the background 14f is printed in full color on the intermediate member 14 by an inkjet printer so that the background 12b does not change. Of course, the color of the background (house floor board / chopping board) 14f is preferably substantially the same as that of the background (house floor board / chopping board) 12b.

続いて、図6(c)に示されるように、被知育者が、基板凹部12aの上半分に、キャラクター貫通部13aとキャラクター貫通部13bが設けられた上半分の中間部材13を嵌め込む。中間部材13にも、上述の如く、基板凹部12aに嵌め込んだ際に背景12bが変化しないように背景13cがインクジェットプリンタでフルカラー印刷されている。勿論、背景(家の壁・柱・つぼ等)13cの色合いは、背景(家の壁・柱・つぼ等)12bとそれぞれの部分がほぼ同一色であることが好ましい。   Subsequently, as shown in FIG. 6C, the educated person fits the upper half intermediate member 13 provided with the character penetration part 13a and the character penetration part 13b into the upper half of the board recess 12a. As described above, the background 13c is also printed on the intermediate member 13 by an inkjet printer so that the background 12b does not change when the intermediate member 13 is fitted in the substrate recess 12a. Of course, it is preferable that the background (house wall, pillar, vase, etc.) 13c has substantially the same color as the background (house wall, pillar, vase, etc.) 12b.

なお、本実施の形態2においては、先に基板凹部12aの下半分に中間部材14を嵌め込み、後から基板凹部12aの上半分に中間部材13を嵌め込む場合について説明したが、先に基板凹部12aの上半分に中間部材13を嵌め込み、後から基板凹部12aの下半分に中間部材14を嵌め込むようにしても支障はない。また、このように、中間部材が中間部材13と中間部材14とに二分割されていることによって、一体の場合に比べて基板凹部12aの空気が抜け易いため、嵌め込むのも取り外すのも容易であるという利点がある。   In the second embodiment, the case has been described in which the intermediate member 14 is first fitted into the lower half of the substrate recess 12a and the intermediate member 13 is subsequently fitted into the upper half of the substrate recess 12a. There is no problem even if the intermediate member 13 is fitted into the upper half of 12a and the intermediate member 14 is fitted into the lower half of the substrate recess 12a later. In addition, since the intermediate member is divided into the intermediate member 13 and the intermediate member 14 in this way, the air in the substrate recess 12a can be easily removed compared to the case where the intermediate member is integrated. There is an advantage of being.

次に、図7に示されるように、いよいよ物語の進行に沿って、キャラクター部材15,16,17,18,19を順次嵌め込んで行く段階に入る。ここでは、指導者等が語る物語を聞きながら組み立てる場合について説明すると、指導者等が「おばあさんが持ち帰った大きな桃を見て、おじいさんも大喜び。」と語るのにしたがって、図6(c)に示されるように、中間部材13のキャラクター貫通部13aと中間部材14のキャラクター貫通部14aがつながって形成された凹部に、被知育者が、図7(a)に示されるように、おじいさん15aが表面に描かれたキャラクター部材15を手に取って、嵌め込み、また大きな桃17aが表面に描かれたキャラクター部材17を中間部材14のキャラクター貫通部14cに嵌め込む。   Next, as shown in FIG. 7, the character members 15, 16, 17, 18, and 19 are sequentially inserted in accordance with the progress of the story. Here, explaining the case of assembling while listening to the story told by the leaders, etc., as the leaders say, “Looking at the big peach brought by the grandmother, the grandfather is delighted.” As shown in FIG. 7 (a), the educated person in the recess formed by connecting the character penetration part 13a of the intermediate member 13 and the character penetration part 14a of the intermediate member 14 to the grandfather 15a. The character member 15 drawn on the surface is picked up and inserted, and the character member 17 drawn on the surface with the large peach 17a is fitted into the character penetration part 14c of the intermediate member 14.

続いて、指導者等が「おじいさんが大きな桃をまな板の上で切ろうとすると、突然桃がぱかっと割れて、」と語るのにしたがって、図7(b)に示されるように、被知育者が、キャラクター部材17に設けられた段差部17bと、中間部材14に設けられたキャラクター凹部14d,14eとがつながって形成された凹部に、割れた桃18aが表面に描かれたキャラクター部材18を嵌め込む。   Next, as the leaders said, “As the grandfather tries to cut a large peach on the cutting board, the peach suddenly cracks,” as shown in FIG. The character member 18 having the cracked peach 18a drawn on the surface is fitted into the concave portion formed by connecting the step portion 17b provided on the character member 17 and the character concave portions 14d and 14e provided on the intermediate member 14. Include.

ここで、被知育者がキャラクター部材18を先に嵌め込んでしまうと、後からキャラクター部材17を嵌め込もうとしてもできないため、指導者等が語る物語を聞きながら組み立てる場合でも、自分で物語を読みながら組み立てる場合や記憶のみに頼って組み立てる場合にも、嵌め込む順番を自ずと理解できるようになり、物語の理解力や物語の時系列についての認知レベルを向上させる効果がある。   Here, if the educated person inserts the character member 18 first, it is impossible to insert the character member 17 later. Therefore, even when assembling while listening to the story told by the leader, Even when assembling while reading or relying only on memory, it becomes possible to naturally understand the order of insertion, and has the effect of improving the understanding of the story and the level of recognition of the time series of the story.

そして、指導者等が「桃の中から、元気な赤ちゃんが生まれました。」と語るのに合わせて、図7(c)に示されるように、キャラクター部材18の段差部18bに、被知育者が、赤ん坊19aが表面に描かれたキャラクター部材19を嵌め込む。さらに、指導者等が「おじいさんもおばあさんも大喜び。おばあさんは『子供のない私たちのために神様が授けて下さったのじゃ。』と言い、おじいさんは『そうじゃ、桃から生まれたのじゃから、桃太郎と名づけよう。』と言いました。」と語るのに合わせて、図7(b)に示されるように、中間部材13のキャラクター貫通部13bと中間部材14のキャラクター貫通部14bがつながって形成された凹部に、被知育者が、図7(c)に示されるように、おばあさん16aが表面に描かれたキャラクター部材16を手に取って嵌め込む。   Then, as the leaders say, “A healthy baby was born from the peaches”, as shown in FIG. A person inserts the character member 19 on which the baby 19a is drawn. In addition, the leaders said, “Grandpa and grandmother are delighted. Grandmother said,“ God gave us for us who have no children. ”Grandpa said,“ Oh, I was born from peach. From now on, the character penetrating part 13b of the intermediate member 13 and the character penetrating part 14b of the intermediate member 14 are formed as shown in FIG. 7 (b). As shown in FIG. 7C, the educated person picks up and fits the character member 16 on the surface of which the grandmother 16a is drawn into the connected recess.

このようにして、図7(c)に示されるように、実施の形態2にかかる知育パズル11が完成する。これを真上から見ると、図8の平面図に示されるように、各部材12,13,14,15,16,17,18,19が1つのまとまった絵11として物語の一場面を完成しており、組み立てた被知育者にも達成感が得られる。   In this way, as shown in FIG. 7C, the educational puzzle 11 according to the second embodiment is completed. When viewed from directly above, as shown in the plan view of FIG. 8, each member 12, 13, 14, 15, 16, 17, 18, 19 completes a scene of the story as a single picture 11 The sense of accomplishment can also be obtained by the assembled educated educators.

それとともに、再び挑戦してみたいという興味が掻き立てられて、最初は絵本や工程図を見ながら組み立て(図の認識)ていたのが、次には指導者等の語る物語を聞きながら組み立て(言語認識)、次には自分で物語を読みながら組み立て(文字認識)、さらには記憶のみを辿って組み立てる(記憶力)、というように段階的に利用することができるので、被知育者の認知レベルを徐々に上げて行くことができる。   At the same time, the interest to try again was aroused, and at first it was assembled while looking at picture books and process diagrams (recognition of diagrams), but then it was assembled while listening to stories told by leaders (language recognition). Then, you can use it step by step, such as assembling while reading the story by yourself (character recognition), and then assembling by tracing only the memory (memory ability), so the cognitive level of the educated child gradually You can go up.

このようにして、本実施の形態2にかかる知育パズル11においては、被知育者の認知レベルを徐々に上げて行くことができ、幼児の知育のみならず、事故・病気・高齢化等によって脳に障害が生じた人のリハビリテーションにも効果を上げることができ、大人にとっては幼少の頃から慣れ親しんで馴染み深く、子供にとっても親しみ易い日本昔話を題材としたことによって、被知育者の興味や記憶力を掻き立てることができ、大人にとっては昔の記憶を辿りながら親しみを持って、言語・時空間・場所・人物等への意識や認知度を高めることができる。   In this way, in the educational puzzle 11 according to the second embodiment, the cognitive level of the educated person can be gradually increased, and not only the intellectual education of the infant but also the brain due to accidents, illness, aging, etc. It is effective for rehabilitation of people with disabilities, and for adults it is familiar and familiar to them since childhood, and it is easy for children to learn, so the interest and memory of the educated children For adults, they can improve their awareness and awareness of language, time and space, places, and people while following old memories.

実施の形態3
次に、本発明の実施の形態3にかかる知育パズルについて、図9乃至図12を参照して説明する。
Embodiment 3
Next, an educational puzzle according to the third embodiment of the present invention will be described with reference to FIGS.

図9は本発明の実施の形態3にかかる知育パズルの各構成部材を示す斜視図である。図10(a),(b),(c)は本発明の実施の形態3にかかる知育パズルの組み立て手順の前半を示す斜視図である。図11(a),(b),(c)は本発明の実施の形態3にかかる知育パズルの組み立て手順の後半を示す斜視図である。図12は本発明の実施の形態3にかかる知育パズルの完成状態を示す平面図である。   FIG. 9: is a perspective view which shows each structural member of the educational puzzle concerning Embodiment 3 of this invention. FIGS. 10A, 10B, and 10C are perspective views showing the first half of the assembly procedure of the educational puzzle according to the third embodiment of the present invention. FIGS. 11A, 11B, and 11C are perspective views showing the latter half of the procedure for assembling the educational puzzle according to the third embodiment of the present invention. FIG. 12 is a plan view showing a completed state of the educational puzzle according to the third embodiment of the present invention.

図9乃至図12に示されるように、本実施の形態3にかかる知育パズル21も、物語として日本昔話の「桃太郎」を題材としたものであり、その中でも成長した桃太郎が鬼ヶ島へ鬼退治に出かける場面、即ち日本昔話の「桃太郎」を題材とした物語の起・承・転・結の「転」の部分を表した一場面を完成させる知育パズルである。   As shown in FIG. 9 to FIG. 12, the educational puzzle 21 according to the third embodiment is also based on “Momotaro”, an old Japanese story as a story. It is an educational puzzle that completes a scene that represents the part of the "turning" of the scene that goes out, that is, the beginning, acceptance, turning, and ending of a story based on the Japanese old tale "Momotaro".

図9に示されるように、本実施の形態3にかかる知育パズル21は、厚みを有するシナベニヤ合板製の平板からなり中央部分に非回転対称の半円形と長方形とを組み合わせた形状を有する浅い基板凹部22aが設けられた基板22と、厚みを有するシナベニヤ合板製の平板からなり基板凹部22aに嵌合する二分割された中間部材23,24と、厚みを有するシナベニヤ合板製の平板からなり、成長した桃太郎が鬼ヶ島へ鬼退治に出かける場面に登場するキャラクターである桃太郎25a,犬26a,猿27a,雉28aの各絵柄がそれぞれ表面にインクジェットプリンタでフルカラー印刷されたキャラクター部材25,26,27,28とから構成されている。   As shown in FIG. 9, the educational puzzle 21 according to the third embodiment is a shallow substrate having a shape combining a non-rotationally symmetric semi-circle and a rectangle at the center portion, which is made of a flat plate made of thick Cina veneer plywood. A substrate 22 provided with a recess 22a, a flat plate made of a thin veneer plywood having a thickness, a half-divided intermediate member 23, 24 fitted into the concave portion 22a of the substrate, and a flat plate made of a thin veneer plywood having a thickness. The character members 25, 26, 27, and 28 in which the designs of Momotaro 25a, dog 26a, monkey 27a, and spider 28a, which are characters that appear in the scene where Momotaro goes out to Onigashima, are printed in full color with an ink jet printer, respectively. It consists of and.

基板22及び基板凹部22aには、青空と雲と山と森と、その間を貫く一本の道と、道の傍に建つ家と、その家の前で手を振って見送るおじいさんとおばあさんとを表す背景22bがインクジェットプリンタでフルカラー印刷されており、基板22の大きさは取扱い易さを考えてA5サイズとしている。基板22の大きさはA5サイズに限られたものではなく、これより大きくても小さくても良いが、余り基板22の大きさを小さくするとキャラクター部材25,26,27,28が小さくなり過ぎて、紛失し易くなるとともに誤飲の危険性が生ずるので好ましくない。   On the substrate 22 and the substrate recess 22a, there is a blue sky, clouds, mountains and forests, a road that runs through them, a house that stands beside the road, and a grandfather and grandmother who shake their hands in front of the house. The background 22b to be represented is printed in full color by the ink jet printer, and the size of the substrate 22 is A5 size in consideration of ease of handling. The size of the substrate 22 is not limited to the A5 size, and may be larger or smaller than this. However, if the size of the substrate 22 is made too small, the character members 25, 26, 27, and 28 become too small. This is not preferable because it tends to be lost and there is a risk of accidental ingestion.

中間部材23には、桃太郎25aが表面に描かれたキャラクター部材25の上半分が嵌め込まれるキャラクター貫通部23a,雉28aが表面に描かれたキャラクター部材28が嵌め込まれるキャラクター貫通部23bが設けられており、もう1つの中間部材24には、桃太郎25aが表面に描かれたキャラクター部材25の下半分が嵌め込まれるキャラクター貫通部24a,犬26aが表面に描かれたキャラクター部材26の一部が嵌め込まれるキャラクター凹部24bと猿27aが表面に描かれたキャラクター部材27が嵌め込まれるキャラクター凹部24cが設けられている。   The intermediate member 23 is provided with a character penetration portion 23a into which the upper half of the character member 25 having the Momotaro 25a drawn on the surface is fitted, and a character penetration portion 23b into which the character member 28 with the collar 28a drawn on the surface is fitted. The other intermediate member 24 is fitted with a character penetrating portion 24a into which the lower half of the character member 25 with Momotaro 25a drawn on the surface is fitted, and a part of the character member 26 with the dog 26a drawn on the surface. A character recess 24c into which a character member 27 having a character recess 24b and a monkey 27a drawn on its surface is provided.

また、中間部材23には、基板凹部22aに嵌め込んだ際に背景22bが変化しないように背景23cがインクジェットプリンタでフルカラー印刷されており、もう1つの中間部材24には、キャラクター凹部24b,キャラクター凹部24cも含めて基板凹部22aに嵌め込んだ際に背景22bが変化しないように背景24dがインクジェットプリンタでフルカラー印刷されている。   The intermediate member 23 is printed in full color with an ink jet printer so that the background 22b does not change when the intermediate member 23 is fitted into the substrate recess 22a. The other intermediate member 24 has a character recess 24b, The background 24d is printed in full color by an ink jet printer so that the background 22b does not change when it is fitted into the substrate recess 22a including the recess 24c.

次に、かかる構成を有する知育パズル21を組み立てる手順について、図10及び図11を参照して説明する。   Next, a procedure for assembling the educational puzzle 21 having such a configuration will be described with reference to FIGS. 10 and 11.

まず、図10(a)に示されるように、中央部分に非回転対称の半円形と長方形とを組み合わせた形状を有する基板凹部22aが設けられ、基板凹部22a及び外周部に背景(青空・雲・山・森・道・家・おじいさん・おばあさん)22bが描かれた基板22を机・テーブル等の平らな場所に置く。続いて、図10(b)に示されるように、被知育者が、基板凹部22aの下半分に、キャラクター貫通部24aとキャラクター凹部24bとキャラクター凹部24cが設けられた下半分の中間部材24を嵌め込む。   First, as shown in FIG. 10 (a), a substrate recess 22a having a combination of a non-rotationally symmetric semi-circle and a rectangle is provided in the central portion, and a background (blue sky / cloud) is provided in the substrate recess 22a and the outer periphery. (Mountain, forest, road, house, grandfather, grandmother) Place the board 22 on which 22b is drawn on a flat place such as a desk or table. Subsequently, as shown in FIG. 10B, the educated person puts the lower half intermediate member 24 provided with the character penetration part 24a, the character concave part 24b, and the character concave part 24c on the lower half of the board concave part 22a. Fit.

ここで上述の如く、中間部材24には、背景22bが変化しないように、背景24dがインクジェットプリンタでフルカラー印刷されている。勿論、背景(森・道)24dの色合いは、背景(森・道)22bとそれぞれの部分がほぼ同一色であることが好ましい。   Here, as described above, the background 24d is printed in full color on the intermediate member 24 by an inkjet printer so that the background 22b does not change. Of course, the background (forest / road) 24d preferably has the same color as the background (forest / road) 22b.

続いて、図10(c)に示されるように、被知育者が、基板凹部22aの上半分に、キャラクター貫通部23aとキャラクター貫通部23bが設けられた上半分の中間部材23を嵌め込む。上述の如く、中間部材23にも、基板凹部22aに嵌め込んだ際に背景22bが変化しないように背景23cがインクジェットプリンタでフルカラー印刷されている。勿論、背景(青空・雲・山・森)23cの色合いは、背景(青空・雲・山・森)22bとそれぞれの部分がほぼ同一色であることが好ましい。   Subsequently, as shown in FIG. 10C, the educated person inserts the upper half intermediate member 23 provided with the character penetration part 23a and the character penetration part 23b into the upper half of the board recess 22a. As described above, the background 23c is also printed in full color on the intermediate member 23 by the ink jet printer so that the background 22b does not change when the intermediate member 23 is fitted in the substrate recess 22a. Of course, it is preferable that the background (blue sky / cloud / mountain / forest) 23c has substantially the same color as the background (blue sky / cloud / mountain / forest) 22b.

なお、本実施の形態3においては、先に基板凹部22aの下半分に中間部材24を嵌め込み、後から基板凹部22aの上半分に中間部材23を嵌め込む場合について説明したが、先に基板凹部22aの上半分に中間部材23を嵌め込み、後から基板凹部22aの下半分に中間部材24を嵌め込むようにしても支障はない。また、このように、中間部材が中間部材23と中間部材24とに二分割されていることによって、一体の場合に比べて基板凹部22aの空気が抜け易いため、嵌め込むのも取り外すのも容易であるという利点がある。   In the third embodiment, the case has been described in which the intermediate member 24 is first fitted into the lower half of the substrate recess 22a and the intermediate member 23 is subsequently fitted into the upper half of the substrate recess 22a. There is no problem even if the intermediate member 23 is fitted into the upper half of 22a and the intermediate member 24 is fitted into the lower half of the substrate recess 22a later. In addition, since the intermediate member is divided into the intermediate member 23 and the intermediate member 24 in this way, the air in the substrate recess 22a can be easily removed as compared with the case where the intermediate member is integrated. There is an advantage of being.

さらに、基板凹部22aに中間部材23及び中間部材24を嵌め込んでも、キャラクター貫通部23aとキャラクター貫通部24aとがあることから、図10(c)に示されるように、背景22bのうち、家・おじいさん・おばあさんだけは隠れないようになっている。   Furthermore, even if the intermediate member 23 and the intermediate member 24 are fitted into the substrate recess 22a, there are the character penetration part 23a and the character penetration part 24a, and therefore, as shown in FIG.・ Grandpa and grandmother are not hiding.

次に、図11に示されるように、いよいよ物語の進行に沿って、キャラクター部材25,26,27,28を順次嵌め込んで行く段階に入る。   Next, as shown in FIG. 11, the character members 25, 26, 27, and 28 are sequentially inserted in accordance with the progress of the story.

ここでは、指導者等が語る物語を聞きながら組み立てる場合について説明すると、指導者等が「やがて、立派に成長した桃太郎は、おじいさんとおばあさんに『鬼ヶ島に悪い鬼を退治に行ってきます。』と言いました。おばあさんは日本一のきび団子を作ってくれました。そして、鬼ヶ島に出発する桃太郎を手を振っていつまでも見送っていました。」と語り、続けて「さて、桃太郎がきび団子を入れた袋を腰につけて鬼ヶ島に向かって進んで行くと、」と語ったところで、図10(c)に示されるように、中間部材23のキャラクター貫通部23a及び中間部材24のキャラクター貫通部24aによって形成された一定の深さの凹部に、被知育者が、図11(a)に示されるように、桃太郎25aが表面に描かれたキャラクター部材25を手に取って嵌め込む。   Here, when explaining the case of assembling while listening to the stories told by the leaders, the leaders said, “Soon, Momotaro, who grew up brilliantly, will go to the grandfather and grandmother,“ I will go to kill the bad demons in Onigashima. ” The grandmother made Japan's best millet dumpling, and even waving off Momotaro, who left for Onigashima, "she continued," Continuing, Momotaro will take the millet dumpling. When the user puts the bag in the waist and proceeds toward Onigashima, "the character penetrating portion 23a of the intermediate member 23 and the character penetrating portion 24a of the intermediate member 24 are shown in FIG. 10 (c). In the concave portion of a certain depth formed by the educated person, the character member 25 on which the Momotaro 25a is drawn on the surface as shown in FIG. Fit taken in.

これによって、キャラクター貫通部23aとキャラクター貫通部24aから見えていた背景22bの家・おじいさん・おばあさんも見えなくなり、家から遠く離れた場所まで来たという時間的経過を認知することができる。   As a result, the house, grandfather, and grandmother in the background 22b that were visible from the character penetration part 23a and the character penetration part 24a can no longer be seen, and it is possible to recognize the time course of coming to a place far away from the house.

また、図11(a)に示されるように、キャラクター部材25に設けられた段差部25bと中間部材24のキャラクター凹部24bとが同じ深さでつながって、犬26aが表面に描かれたキャラクター部材26が嵌合する凹部が形成される。同様に、キャラクター部材25に設けられた段差部25cと中間部材24のキャラクター凹部24cとが同じ深さでつながって、猿27aが表面に描かれたキャラクター部材27が嵌合する凹部が形成される。   Further, as shown in FIG. 11 (a), the step member 25b provided on the character member 25 and the character concave portion 24b of the intermediate member 24 are connected at the same depth, and the character member having the dog 26a drawn on the surface thereof. A recess into which 26 is fitted is formed. Similarly, the step portion 25c provided in the character member 25 and the character concave portion 24c of the intermediate member 24 are connected at the same depth to form a concave portion in which the character member 27 on which the monkey 27a is drawn is fitted. .

そこで、指導者等が「犬が出てきて『桃太郎さん、日本一のきび団子を1つ下さい。鬼退治のお供をします。』と言いました。」と語るのに合わせて、図11(b)に示されるように、被知育者が、犬26aが表面に描かれたキャラクター部材26を前記形成された凹部に嵌め込む。さらに、指導者等が「次に猿が出てきて『桃太郎さん、日本一のきび団子を1つ下さい。鬼退治のお供をします。』と言いました。」と語るのに合わせて、図11(b)に示されるように、被知育者が、猿27aが表面に描かれたキャラクター部材27を前記形成された凹部に嵌め込む。   As the leaders said, “The dog came out and said,“ Momotaro-san, please give me one of the best millet dumplings in Japan. As shown in (b), the educated person inserts the character member 26 on which the dog 26a is drawn into the formed recess. In addition, as the leaders said, “The next time the monkey came out,“ Momotaro-san, please give me one of the best millet dumplings in Japan. As shown in FIG. 11 (b), the educated person fits the character member 27 on which the monkey 27a is drawn into the formed recess.

ここで、被知育者がキャラクター部材26またはキャラクター部材27を先に嵌め込んでしまうと、後からキャラクター部材25を嵌め込もうとしてもできないため、指導者等が語る物語を聞きながら組み立てる場合でも、自分で物語を読みながら組み立てる場合や記憶のみに頼って組み立てる場合にも、嵌め込む順番を自ずと理解できるようになり、物語の理解力や物語の時系列についての認知レベルを向上させる効果がある。   Here, if the educated child inserts the character member 26 or the character member 27 first, even if the character member 25 is tried to insert later, even when assembling while listening to the story told by the leader, Even when you assemble while reading the story yourself or rely on memory alone, you will be able to understand the order of insertion, and it will have the effect of improving the understanding of the story and the level of recognition of the story time series.

さらに、指導者等が「最後に、雉が飛んで来て『桃太郎さん、日本一のきび団子を1つ下さい。鬼退治のお供をします。』と言いました。」と語るのに合わせて、図11(c)に示されるように、被知育者が、雉28aが表面に描かれたキャラクター部材28を手に取って中間部材23のキャラクター貫通部23aに嵌め込む。   In addition, the leaders said, “Lastly, a kite flew over and said,“ Momotaro-san, please give me one of the best accompaniment dumplings in Japan. Then, as shown in FIG. 11 (c), the educated person picks up the character member 28 with the collar 28 a drawn on the surface and fits it into the character penetration portion 23 a of the intermediate member 23.

このようにして、図11(c)に示されるように、実施の形態3にかかる知育パズル21が完成する。これを真上から見ると、図12の平面図に示されるように、各部材22,23,24,25,26,27,28が1つのまとまった絵21として物語の一場面を完成しており、組み立てた被知育者にも達成感が得られる。   In this way, as shown in FIG. 11C, the educational puzzle 21 according to the third embodiment is completed. When this is viewed from directly above, as shown in the plan view of FIG. 12, each member 22, 23, 24, 25, 26, 27, 28 completes a scene of the story as a single picture 21 And the assembled educated educator can also feel a sense of accomplishment.

それとともに、再び挑戦してみたいという興味が掻き立てられて、最初は絵本や工程図を見ながら組み立て(図の認識)ていたのが、次には指導者等の語る物語を聞きながら組み立て(言語認識)、次には自分で物語を読みながら組み立て(文字認識)、さらには記憶のみを辿って組み立てる(記憶力)、というように段階的に利用することができるので、被知育者の認知レベルを徐々に上げて行くことができる。   At the same time, the interest to try again was aroused, and at first it was assembled while looking at picture books and process diagrams (recognition of diagrams), but then it was assembled while listening to stories told by leaders (language recognition). Then, you can use it step by step, such as assembling while reading the story by yourself (character recognition), and then assembling by tracing only the memory (memory ability), so the cognitive level of the educated child gradually You can go up.

このようにして、本実施の形態3にかかる知育パズル21においては、被知育者の認知レベルを徐々に上げて行くことができ、幼児の知育のみならず、事故・病気・高齢化等によって脳に障害が生じた人のリハビリテーションにも効果を上げることができ、大人にとっては幼少の頃から慣れ親しんで馴染み深く、子供にとっても親しみ易い日本昔話を題材としたことによって、被知育者の興味や記憶力を掻き立てることができ、大人にとっては昔の記憶を辿りながら親しみを持って、言語・時空間・場所・人物等への意識や認知度を高めることができる。   In this way, in the educational puzzle 21 according to the third embodiment, the cognitive level of the educated person can be gradually increased, and not only the intellectual education of the infant but also the brain due to accidents, illness, aging, etc. It is effective for rehabilitation of people with disabilities, and for adults it has become familiar and familiar to children since childhood, and it is easy for children to learn, so the interest and memory of the educated children For adults, they can improve their awareness and awareness of language, time and space, places, and people while following old memories.

実施の形態4
次に、本発明の実施の形態4にかかる知育パズルについて、図13乃至図16を参照して説明する。
Embodiment 4
Next, an educational puzzle according to a fourth embodiment of the present invention will be described with reference to FIGS.

図13は本発明の実施の形態4にかかる知育パズルの各構成部材を示す斜視図である。図14(a),(b),(c)は本発明の実施の形態4にかかる知育パズルの組み立て手順の前半を示す斜視図である。図15(a),(b),(c)は本発明の実施の形態4にかかる知育パズルの組み立て手順の後半を示す斜視図である。図16は本発明の実施の形態4にかかる知育パズルの完成状態を示す平面図である。   FIG. 13: is a perspective view which shows each structural member of the educational puzzle concerning Embodiment 4 of this invention. 14 (a), 14 (b), and 14 (c) are perspective views showing the first half of the assembly procedure of the educational puzzle according to the fourth embodiment of the present invention. FIGS. 15A, 15B, and 15C are perspective views showing the latter half of the procedure for assembling the educational puzzle according to the fourth embodiment of the present invention. FIG. 16 is a plan view showing a completed state of the educational puzzle according to the fourth embodiment of the present invention.

図13乃至図16に示されるように、本実施の形態4にかかる知育パズル31も、物語として日本昔話の「桃太郎」を題材としたものであり、その中でも桃太郎が見事に鬼を退治する場面、即ち日本昔話の「桃太郎」を題材とした物語の起・承・転・結の「結」の部分を表した一場面を完成させる知育パズルである。   As shown in FIGS. 13 to 16, the educational puzzle 31 according to the fourth embodiment is also based on “Momotaro” of Japanese folk tales as a story, and among them, the scene where Momotaro exterminates the demon brilliantly. In other words, it is an educational puzzle that completes a scene that represents the “Yu” part of the story's origin, acceptance, transfer, and ending with the theme of “Momotaro” in Japanese folk tales.

図13に示されるように、本実施の形態4にかかる知育パズル31は、厚みを有するシナベニヤ合板製の平板からなり中央部分に非回転対称の半円形と長方形とを組み合わせた形状を有する浅い基板凹部32aが設けられた基板32と、厚みを有するシナベニヤ合板製の平板からなり基板凹部32aに嵌合する二分割された中間部材33,34と、厚みを有するシナベニヤ合板製の平板からなり、桃太郎が見事に鬼を退治する場面に登場するキャラクターである桃太郎35a,犬36a,猿37a,雉38a,鬼39a,鬼の大将40aの各絵柄がそれぞれ表面にインクジェットプリンタでフルカラー印刷されたキャラクター部材35,36,37,38,39,40とから構成されている。   As shown in FIG. 13, the educational puzzle 31 according to the fourth embodiment is a shallow substrate having a shape combining a non-rotationally symmetric semi-circle and a rectangle at the center portion, which is a flat plate made of thick shinja veneer plywood. Momotaro, which is composed of a substrate 32 provided with a recess 32a, a flat plate made of Shinabenya plywood having a thickness and divided into half members 33 and 34 fitted into the substrate recess 32a, and a plate made of Shinabenya plywood having a thickness. Is a character member 35 in which each pattern of Momotaro 35a, dog 36a, monkey 37a, spear 38a, oni 39a, and oni general 40a, which is a character appearing in the scene of exterminating a demon, is printed in full color with an inkjet printer on the surface , 36, 37, 38, 39, 40.

基板32及び基板凹部32aには、空と雲と海と鬼ヶ島とを表す背景32bがインクジェットプリンタでフルカラー印刷されており、基板32の大きさは取扱い易さを考えてA5サイズとしている。基板32の大きさはA5サイズに限られたものではなく、これより大きくても小さくても良いが、余り基板32の大きさを小さくするとキャラクター部材35,36,37,38,39,40が小さくなり過ぎて、紛失し易くなるとともに誤飲の危険性が生ずるので好ましくない。   A background 32b representing the sky, clouds, sea, and Onigashima is printed in full color on the substrate 32 and the substrate recess 32a by an ink jet printer, and the size of the substrate 32 is set to A5 size in consideration of ease of handling. The size of the substrate 32 is not limited to the A5 size, and may be larger or smaller than this. However, if the size of the substrate 32 is made too small, the character members 35, 36, 37, 38, 39, 40 are It is not preferable because it becomes too small and easily lost, and there is a risk of accidental ingestion.

中間部材33には、桃太郎35aが表面に描かれたキャラクター部材35の上半分が嵌め込まれるキャラクター貫通部33a,雉38aが表面に描かれたキャラクター部材38が嵌め込まれるキャラクター貫通部33bが設けられており、さらに、鬼39aが表面に描かれたキャラクター部材39の上半分が嵌め込まれるキャラクター貫通部33cが設けられている。   The intermediate member 33 is provided with a character penetration portion 33a into which the upper half of the character member 35 having the Momotaro 35a drawn on the surface is fitted, and a character penetration portion 33b into which the character member 38 with the collar 38a drawn on the surface is fitted. In addition, a character penetration portion 33c into which the upper half of the character member 39 on which the demon 39a is drawn is fitted is provided.

また、もう1つの中間部材34には、桃太郎35aが表面に描かれたキャラクター部材35の下半分が嵌め込まれるキャラクター貫通部34a,犬36aが表面に描かれたキャラクター部材36が嵌め込まれるキャラクター貫通部34b,猿37aが表面に描かれたキャラクター部材37が嵌め込まれるキャラクター凹部34cが設けられている。さらに、鬼39aが表面に描かれたキャラクター部材39の下半分が嵌め込まれるキャラクター貫通部34d,鬼の大将40aが表面に描かれたキャラクター部材40の一部が嵌め込まれるキャラクター凹部34eが設けられている。   The other intermediate member 34 includes a character penetration portion 34a into which the lower half of the character member 35 having the Momotaro 35a drawn on the surface is fitted, and a character penetration portion into which the character member 36 having the dog 36a drawn thereon is fitted. 34b, a character recess 34c into which a character member 37 on which a monkey 37a is drawn is fitted is provided. Furthermore, a character penetration part 34d into which the lower half of the character member 39 on which the demon 39a is drawn is fitted, and a character recess 34e into which a part of the character member 40 on which the demon general 40a is drawn are fitted are provided. Yes.

さらに、中間部材33には、基板凹部32aに嵌め込んだ際に物語の進行によって変化する部分(海岸に桃太郎たちの乗ってきた舟が停泊している)以外は背景32bが変化しないように、背景33dがインクジェットプリンタでフルカラー印刷されており、もう1つの中間部材34には、キャラクター凹部34c,キャラクター凹部34eも含めて基板凹部32aに嵌め込んだ際に物語の進行によって変化する部分(海岸に桃太郎たちの乗ってきた舟が停泊している)以外は背景32bが変化しないように背景34fがインクジェットプリンタでフルカラー印刷されている。   Furthermore, in the intermediate member 33, the background 32b does not change except for the part that changes as the story progresses when fitted into the substrate recess 32a (the boat on which the Momotaro and others have berthed on the coast). The background 33d is printed in full color by an ink jet printer, and the other intermediate member 34 including the character concave portion 34c and the character concave portion 34e is changed by the progress of the story when fitted into the substrate concave portion 32a (on the coast). The background 34f is printed in full-color with an ink jet printer so that the background 32b does not change except for the boat where Momotaro and others are on board.

次に、かかる構成を有する本実施の形態4の知育パズル31を組み立てる手順について、図14及び図15を参照して説明する。   Next, a procedure for assembling the educational puzzle 31 of the fourth embodiment having such a configuration will be described with reference to FIGS. 14 and 15.

まず、図14(a)に示されるように、中央部分に非回転対称の半円形と長方形とを組み合わせた形状を有する基板凹部32aが設けられ、基板凹部32a及び外周部に背景(空・雲・海・鬼ヶ島)32bが描かれた基板32を机・テーブル等の平らな場所に置く。続いて、図14(b)に示されるように、被知育者が、基板凹部32aの下半分に、キャラクター貫通部34a,34b,34dとキャラクター凹部34c,34eが設けられた下半分の中間部材34を嵌め込む。   First, as shown in FIG. 14 (a), a substrate recess 32a having a combination of a non-rotationally symmetric semi-circle and a rectangle is provided in the central portion, and a background (sky / cloud) is provided in the substrate recess 32a and the outer periphery. (Sea / Onigashima) Place the board 32 on which 32b is drawn on a flat place such as a desk / table. Subsequently, as shown in FIG. 14 (b), the educated person has the lower half of the intermediate member in which the character through portions 34a, 34b, 34d and the character concave portions 34c, 34e are provided in the lower half of the substrate concave portion 32a. 34 is inserted.

ここで、上述の如く、中間部材34には、キャラクター凹部34c,34eも含めて、物語の進行によって変化する部分(海岸に桃太郎たちの乗ってきた舟が停泊している)以外は背景32bが変化しないように、背景34fがインクジェットプリンタでフルカラー印刷されている。勿論、背景(鬼ヶ島・海の一部・舟の一部)34fの色合いは、背景(鬼ヶ島・海)32bとそれぞれの部分がほぼ同一色であることが好ましい。   Here, as described above, the intermediate member 34 includes the character recesses 34c and 34e, and has a background 32b except for a portion that changes as the story progresses (the boat on which the Momotaro and others are on the shore is anchored). In order not to change, the background 34f is printed in full color by the ink jet printer. Of course, the background (Onigashima / part of the sea / part of the boat) 34f preferably has the same color as the background (Onigashima / sea) 32b.

続いて、図14(c)に示されるように、被知育者が、基板凹部32aの上半分に、キャラクター貫通部33a,33b,33cが設けられた上半分の中間部材33を嵌め込む。上述の如く、中間部材33にも、基板凹部32aに嵌め込んだ際に物語の進行によって変化する部分(海岸に桃太郎たちの乗ってきた舟が停泊している)以外は背景32bが変化しないように背景33dがインクジェットプリンタでフルカラー印刷されている。勿論、背景(空・雲・海・舟の一部)33dの色合いは、背景(空・雲・海)32bとそれぞれの部分がほぼ同一色であることが好ましい。   Subsequently, as shown in FIG. 14C, the educated person fits the upper half intermediate member 33 provided with the character through portions 33a, 33b, and 33c into the upper half of the substrate recess 32a. As described above, the background 32b does not change except for a portion that changes in accordance with the progress of the story when the intermediate member 33 is fitted into the substrate recess 32a (the boat on which the Momotaro and others have berthed is anchored on the coast). The background 33d is full-color printed by an ink jet printer. Of course, the color of the background (sky, clouds, sea, part of the boat) 33d is preferably substantially the same color as the background (sky, clouds, sea) 32b.

なお、本実施の形態4においては、先に基板凹部32aの下半分に中間部材34を嵌め込み、後から基板凹部32aの上半分に中間部材33を嵌め込む場合について説明したが、先に基板凹部32aの上半分に中間部材33を嵌め込み、後から基板凹部32aの下半分に中間部材34を嵌め込むようにしても支障はない。また、このように、中間部材が中間部材33と中間部材34とに二分割されていることによって、一体の場合に比べて基板凹部32aの空気が抜け易いため、嵌め込むのも取り外すのも容易であるという利点がある。   In the fourth embodiment, the case has been described in which the intermediate member 34 is first fitted into the lower half of the substrate recess 32a and the intermediate member 33 is subsequently fitted into the upper half of the substrate recess 32a. There is no problem even if the intermediate member 33 is fitted into the upper half of 32a and the intermediate member 34 is fitted into the lower half of the substrate recess 32a later. In addition, since the intermediate member is divided into the intermediate member 33 and the intermediate member 34 as described above, the air in the substrate recess 32a can be easily removed as compared with the case where the intermediate member is integrated. There is an advantage of being.

次に、図15に示されるように、いよいよ物語の進行に沿って、キャラクター部材35,36,37,38,39,40を順次嵌め込んで行く段階に入る。ここでは、指導者等が語る物語を聞きながら組み立てる場合について説明すると、「いよいよ、桃太郎たちの乗った舟が目指す鬼ヶ島に着きました。」と語り、続けて「桃太郎と犬と猿と雉は鬼ヶ島に乗り込みました。」と語ったところで、図14(c)に示されるように、中間部材33のキャラクター貫通部33aと中間部材34のキャラクター貫通部34aとがつながって形成された凹部に、図15(a)に示されるように、被知育者が、桃太郎35aが表面に描かれたキャラクター部材35を手に取って嵌め込む。   Next, as shown in FIG. 15, the character members 35, 36, 37, 38, 39, and 40 are sequentially inserted in accordance with the progress of the story. Here, explaining the case of assembling while listening to the stories told by the leaders, he said, “I finally arrived at Onigashima, where the boat on which Momotaro was aboard was aimed at.” And continued, “Momotaro, the dog, the monkey and the samurai When I said "I got on Onigashima", as shown in Fig. 14 (c), in the recess formed by connecting the character penetration part 33a of the intermediate member 33 and the character penetration part 34a of the intermediate member 34, As shown in FIG. 15 (a), the educated person picks up and fits the character member 35 on which the Momotaro 35a is drawn.

これによって、図15(a)に示されるように、キャラクター部材35の段差部35bと中間部材34のキャラクター凹部34eとが同じ深さでつながって、後で鬼の大将40aが表面に描かれたキャラクター部材40が嵌合する凹部が形成される。次に、被知育者が、犬36aが表面に描かれたキャラクター部材36を手に取って、中間部材34のキャラクター貫通部34bに嵌め込む。   As a result, as shown in FIG. 15A, the stepped portion 35b of the character member 35 and the character concave portion 34e of the intermediate member 34 are connected at the same depth, and the demon general 40a was later drawn on the surface. A recess into which the character member 40 is fitted is formed. Next, the educated person picks up the character member 36 on which the dog 36 a is drawn, and fits it into the character penetration part 34 b of the intermediate member 34.

これによって、キャラクター部材36の段差部36bと中間部材34のキャラクター凹部34cとが同じ深さでつながって、猿37aが表面に描かれたキャラクター部材37が嵌合する凹部が形成される。そこで、図15(a)に示されるように、被知育者が、猿37aが表面に描かれたキャラクター部材37を前記形成された凹部に嵌め込む。さらに、雉38aが表面に描かれたキャラクター部材38を中間部材33のキャラクター貫通部33bに嵌め込む。   As a result, the stepped portion 36b of the character member 36 and the character concave portion 34c of the intermediate member 34 are connected at the same depth, and a concave portion is formed in which the character member 37 having the monkey 37a drawn thereon is fitted. Therefore, as shown in FIG. 15A, the educated person fits the character member 37 on which the monkey 37a is drawn into the formed recess. Further, the character member 38 having the collar 38 a drawn on the surface is fitted into the character penetration portion 33 b of the intermediate member 33.

ここで、被知育者がキャラクター部材37を先に嵌め込んでしまうと、後からキャラクター部材36を嵌め込もうとしてもできないため、指導者等が語る物語を聞きながら組み立てる場合でも、自分で物語を読みながら組み立てる場合や記憶のみに頼って組み立てる場合にも、嵌め込む順番を自ずと理解できるようになり、物語の理解力や物語の時系列についての認知レベルを向上させる効果がある。   Here, if the educated person inserts the character member 37 first, he cannot try to insert the character member 36 later. Even when assembling while reading or relying only on memory, it becomes possible to naturally understand the order of insertion, and has the effect of improving the understanding of the story and the level of recognition of the time series of the story.

続いて、指導者等が「鬼たちが現れると、犬は噛み付く、猿は引っ掻く、雉は突っ突く。」と語るのに合わせて、図15(a)に示されるように、中間部材33のキャラクター貫通部33cと中間部材34のキャラクター貫通部34dとがつながって形成された凹部に、図15(b)に示されるように、被知育者が、鬼39aが表面に描かれたキャラクター部材39を手に取って嵌め込む。   Then, as the leaders say, “When the demons appear, the dog bites, the monkey scratches, and the eagle pokes”, as shown in FIG. As shown in FIG. 15B, a character member 39 having a demon 39a drawn on the surface thereof is formed in a recess formed by connecting the character penetration portion 33c and the character penetration portion 34d of the intermediate member 34. And hold it in your hand.

そして、指導者等が「とうとう、鬼の大将は『もう悪い事はしません。』と降参しました。めでたし、めでたし。」と語るのに合わせて、図15(c)に示されるように、被知育者が、鬼の大将40aが表面に描かれたキャラクター部材40を手に取って、キャラクター部材35の段差部35bと中間部材34のキャラクター凹部34eとが同じ深さでつながって形成された凹部に嵌め込む。   And as the leaders said, “At last, the demon general surrendered,“ I will not do anything wrong. ”As shown in Figure 15 (c), The educated person picked up the character member 40 on which the demon general 40a was drawn, and the step portion 35b of the character member 35 and the character recess portion 34e of the intermediate member 34 were connected at the same depth. Fit into the recess.

ここで、被知育者がキャラクター部材40を先に嵌め込んでしまうと、後からキャラクター部材35を嵌め込もうとしてもできないため、指導者等が語る物語を聞きながら組み立てる場合でも、自分で物語を読みながら組み立てる場合や記憶のみに頼って組み立てる場合にも、嵌め込む順番を自ずと理解できるようになり、物語の理解力や物語の時系列についての認知レベルを向上させる効果がある。   Here, if the educated person inserts the character member 40 first, it is impossible to insert the character member 35 later. Therefore, even when assembling while listening to the story told by the leader, Even when assembling while reading or relying only on memory, it becomes possible to naturally understand the order of insertion, and has the effect of improving the understanding of the story and the level of recognition of the time series of the story.

このようにして、図15(c)に示されるように、実施の形態4にかかる知育パズル31が完成する。これを真上から見ると、図16の平面図に示されるように、各部材32,33,34,35,36,37,38,39,40が1つのまとまった絵31として物語の一場面を完成しており、組み立てた被知育者にも達成感が得られる。   In this way, as shown in FIG. 15C, the educational puzzle 31 according to the fourth embodiment is completed. When viewed from directly above, as shown in the plan view of FIG. 16, each member 32, 33, 34, 35, 36, 37, 38, 39, 40 is a scene of a story as one united picture 31. Has been completed, and a sense of accomplishment can also be obtained for the assembled educated educators.

それとともに、再び挑戦してみたいという興味が掻き立てられて、最初は絵本や工程図を見ながら組み立て(図の認識)ていたのが、次には指導者等の語る物語を聞きながら組み立て(言語認識)、次には自分で物語を読みながら組み立て(文字認識)、さらには記憶のみを辿って組み立てる(記憶力)、というように段階的に利用することができるので、被知育者の認知レベルを徐々に上げて行くことができる。   At the same time, the interest to try again was aroused, and at first it was assembled while looking at picture books and process diagrams (recognition of diagrams), but then it was assembled while listening to stories told by leaders (language recognition). Then, you can use it step by step, such as assembling while reading the story by yourself (character recognition), and then assembling by tracing only the memory (memory ability), so the cognitive level of the educated child gradually You can go up.

このようにして、本実施の形態4にかかる知育パズル31においては、被知育者の認知レベルを徐々に上げて行くことができ、幼児の知育のみならず、事故・病気・高齢化等によって脳に障害が生じた人のリハビリテーションにも効果を上げることができ、大人にとっては幼少の頃から慣れ親しんで馴染み深く、子供にとっても親しみ易い日本昔話を題材としたことによって、被知育者の興味や記憶力を掻き立てることができ、大人にとっては昔の記憶を辿りながら親しみを持って、言語・時空間・場所・人物等への意識や認知度を高めることができる。   In this way, in the educational puzzle 31 according to the fourth embodiment, the cognitive level of the educated person can be gradually increased, and not only the intellectual education of the infant but also the brain due to accidents, illness, aging, etc. It is effective for rehabilitation of people with disabilities, and for adults it has become familiar and familiar to children since childhood, and it is easy for children to learn, so the interest and memory of the educated children For adults, they can improve their awareness and awareness of language, time and space, places, and people while following old memories.

実施の形態5
次に、本発明の実施の形態5にかかる知育パズルセットについて、図17を参照して説明する。
Embodiment 5
Next, an educational puzzle set according to the fifth embodiment of the present invention will be described with reference to FIG.

図17は本発明の実施の形態5にかかる知育パズルセットを構成する4組の知育パズルを完成した状態で物語の起・承・転・結にしたがって左から順に並べた様子を示す平面図である。   FIG. 17: is a top view which shows a mode that the 4 sets of educational puzzles which comprise the educational puzzle set concerning Embodiment 5 of this invention were arranged in order from the left according to the start of a story, acceptance, transfer, and a conclusion. is there.

図17に示されるように、本実施の形態5にかかる知育パズルセット10は、物語として日本昔話の「桃太郎」を題材としたものであり、日本昔話の「桃太郎」を題材とした物語の起・承・転・結を表した各場面を完成させる4組の知育パズルをセットにしたものである。即ち、本実施の形態5にかかる知育パズルセット10は、上記実施の形態1にかかる知育パズル1、実施の形態2にかかる知育パズル11、実施の形態3にかかる知育パズル21、実施の形態4にかかる知育パズル31をセットにしてなるものである。   As shown in FIG. 17, the educational puzzle set 10 according to the fifth embodiment is based on “Momotaro” in Japanese folk tales as a story, and the start of a story on “Momotaro” in Japanese folk tales.・ It consists of 4 sets of educational puzzles that complete each scene showing approval, change and conclusion. That is, the educational puzzle set 10 according to the fifth embodiment includes the educational puzzle 1 according to the first embodiment, the educational puzzle 11 according to the second embodiment, the educational puzzle 21 according to the third embodiment, and the fourth embodiment. The educational puzzle 31 is a set.

これによって、一組の知育パズル1,11,21,31をそれぞれ組み立てて行く過程における時系列の認知のみならず、物語の進行にしたがって「桃太郎」の物語の各場面を表現するように作られた4組の知育パズル1,11,21,31の完成状態を、「桃太郎」の物語の進行にしたがって見ていくことや、さらに一歩進んで4組の知育パズル1,11,21,31の完成状態を見ながら「桃太郎」の物語を話せるようにすることによって、より一層時系列の認知レベル及び言語の認知レベルを向上させることができる。   By this, not only the time series recognition in the process of assembling a set of educational puzzles 1, 11, 21, 31 respectively, but also to express each scene of the “Momotaro” story as the story progresses The completed state of the four sets of educational puzzles 1, 11, 21, 31 can be viewed as the story of “Momotaro” progresses, and one step further, the four sets of educational puzzles 1, 11, 21, 31 By allowing the “Momotaro” story to be spoken while viewing the completed state, the time-series cognitive level and the language cognitive level can be further improved.

また、セットになった4組の知育パズル1,11,21,31の各部材(基板・中間部材・キャラクター部材)をばらばらにして混在させた状態から、各知育パズル1,11,21,31をそれぞれ組み立てさせることによって、絵柄・形状や物語の内容等から適した部材を選ぶ作業をする必要があることから、より高度な知育効果を得ることができる。   In addition, each educational puzzle 1, 11, 21, 31 from a state in which the members (substrate, intermediate member, character member) of the four sets of educational puzzles 1, 11, 21, 31 in a set are separated and mixed. By assembling each of them, it is necessary to perform an operation of selecting a suitable member from the design, shape, story content, etc., so that a more advanced educational effect can be obtained.

特に、本実施の形態5にかかる知育パズルセット10においては、図1,図5,図9,図13に示されるように、4組の知育パズル1,11,21,31の基板凹部2a,12a,22a,32aの形状と大きさと、中間部材3,13,23,33及び中間部材4,14,24,34の外形形状と大きさが全て同一であることから、どの基板凹部2a,12a,22a,32aに、どの中間部材3,13,23,33及び中間部材4,14,24,34をも嵌合させることができる。   In particular, in the educational puzzle set 10 according to the fifth embodiment, as shown in FIGS. 1, 5, 9, and 13, the substrate recesses 2 a of the four educational puzzles 1, 11, 21, 31 are arranged. Since the shape and size of 12a, 22a, 32a and the outer shape and size of the intermediate members 3, 13, 23, 33 and intermediate members 4, 14, 24, 34 are all the same, which substrate recess 2a, 12a , 22a, 32a can be fitted with any of the intermediate members 3, 13, 23, 33 and the intermediate members 4, 14, 24, 34.

しかし、基板凹部及び基板周辺部に背景が描かれており、別の知育パズルの中間部材を嵌め込むと中間部材に描かれた背景と一致しないため、形状のみでなく絵柄の認識までできる認知レベルの被知育者にとっては間違いと判断することができ、より認知レベルを向上させる効果を得ることができる。   However, the background is drawn in the board recess and the board periphery, and if you insert an intermediate member of another educational puzzle, it does not match the background drawn on the intermediate member, so the recognition level that can recognize not only the shape but also the pattern It can be judged that it is a mistake for the educated child of this, and the effect which improves a cognitive level more can be acquired.

そして、被知育者の認知レベルに応じて、絵本や工程図を見ながら組み立てる(図の認識)、物語を読みながら組み立てる(文字認識)、物語を聞きながら組み立てる(言語認識)、記憶のみを辿って組み立てる(記憶力)、さらに上述の如く複数の知育パズルを混在させた状態で組み立てる(応用力)、というように段階的に利用することができるので、被知育者の認知レベルを徐々に上げて行くことができる。   Then, depending on the cognitive level of the educated child, assemble while looking at the picture book or process diagram (recognition of the figure), assemble while reading the story (character recognition), assemble while listening to the story (language recognition), only trace memory Can be used in stages, such as assembling with a combination of multiple educational puzzles as described above (applicability), so gradually raise the cognitive level of the educated person can go.

このようにして、本実施の形態5にかかる知育パズルセット10は、被知育者の認知レベルを徐々に上げて行くことができるとともに、より高度な知育効果を得ることができ、時系列及び絵柄の認知レベルの向上には特に効果があり、幼児の知育のみならず、事故・病気・高齢化等によって脳に障害が生じた人のリハビリテーションにも効果を上げることができる。   In this way, the educational puzzle set 10 according to the fifth embodiment can gradually increase the cognitive level of the educated person and can obtain more advanced educational effects. It is particularly effective in improving the cognitive level of children, and can be effective not only in the education of young children, but also in the rehabilitation of people whose brains have been damaged due to accidents, illnesses, or aging.

なお、本実施の形態5にかかる知育パズルセット10においては、より時系列の認知を容易にさせるために、「日本昔話」の「桃太郎」の起承転結を表す4組の知育パズル1,11,21,31で構成しているが、本発明にかかる知育パズルセットは起承転結を表す4組の知育パズルをセットにしたものに限られるものではなく、何組の知育パズルをセットにしたものでも良い。特に、本実施の形態5にかかる知育パズルセット10においては、起承転結の「結」の部分がやや物足りないことから、桃太郎が宝物を沢山持っておじいさんとおばあさんのところに帰って来る場面を表す知育パズルを追加して、5組の知育パズルをセットにしたものとすることもできる。   In the educational puzzle set 10 according to the fifth embodiment, in order to make time series recognition easier, four sets of educational puzzles 1, 11, 21 representing the start-up conversion of “Momotaro” of “Japanese traditional tales” , 31, but the educational puzzle set according to the present invention is not limited to a set of four educational puzzles representing a set-up, and any number of educational puzzle sets may be used. In particular, in the educational puzzle set 10 according to the fifth embodiment, since the “conclusion” part of the start-up conversion is somewhat unsatisfactory, the educational puzzle representing the scene where Momotaro comes back to the grandfather and grandmother with a lot of treasures. It is also possible to add 5 sets of educational puzzles.

実施の形態6
次に、本発明の実施の形態6にかかる知育パズルについて、図18乃至図21を参照して説明する。
Embodiment 6
Next, an educational puzzle according to Embodiment 6 of the present invention will be described with reference to FIGS.

図18は本発明の実施の形態6にかかる知育パズルの各構成部材を示す斜視図である。図19(a),(b),(c)は本発明の実施の形態6にかかる知育パズルの組み立て手順の前半を示す斜視図である。図20(a),(b),(c)は本発明の実施の形態6にかかる知育パズルの組み立て手順の後半を示す斜視図である。図21は本発明の実施の形態6にかかる知育パズルの完成状態を示す平面図である。   FIG. 18 is a perspective view showing each component of the educational puzzle according to the sixth embodiment of the present invention. 19 (a), 19 (b), and 19 (c) are perspective views showing the first half of the assembly procedure of the educational puzzle according to the sixth embodiment of the present invention. 20 (a), (b), and (c) are perspective views showing the latter half of the procedure for assembling the educational puzzle according to the sixth embodiment of the present invention. FIG. 21 is a plan view showing a completed state of the educational puzzle according to the sixth embodiment of the present invention.

図18乃至図21に示されるように、本実施の形態6にかかる知育パズル41は、物語として日本昔話の「竹取物語」を題材としたものであり、その中でもおじいさん(竹取の翁)が竹の中からかぐや姫を見つける場面、即ち日本昔話の「竹取物語」を題材とした物語の起・承・転・結の「起」の部分を表した一場面を完成させる知育パズルである。   As shown in FIG. 18 to FIG. 21, the educational puzzle 41 according to the sixth embodiment is based on “Taketori Monogatari”, an old Japanese story as a story. This is an educational puzzle that completes the scene where the story of Kaguya is found from the bamboo, that is, the beginning of the story, the beginning of the story, and the beginning of the story based on the Japanese tale “Taketori Monogatari” is there.

図18に示されるように、本実施の形態6にかかる知育パズル41は、厚みを有するシナベニヤ合板製の平板からなり中央部分に非回転対称の半円形と長方形とを組み合わせた形状を有する浅い基板凹部42aが設けられた基板42と、厚みを有するシナベニヤ合板製の平板からなり基板凹部42aに嵌合する二分割された中間部材43,44と、厚みを有するシナベニヤ合板製の平板からなり、おじいさんが竹の中からかぐや姫を見つける場面に登場するキャラクターである、おじいさん(竹取の翁)45a,かぐや姫46a,大量の大判・小判47aの各絵柄がそれぞれ表面にインクジェットプリンタでフルカラー印刷されたキャラクター部材45,46,47とから構成されている。   As shown in FIG. 18, the educational puzzle 41 according to the sixth embodiment is a shallow substrate having a shape combining a non-rotationally symmetric semi-circle and a rectangle at the center portion, which is made of a flat plate made of thick Cina veneer plywood. A substrate 42 provided with a recess 42a, a flat plate made of a thin plywood having a thickness and a half-divided intermediate member 43, 44 fitted into the concave portion 42a of the substrate, a flat plate made of a thin plywood having a thickness, and a grandfather Is a character that appears in the scene of finding Kaguya from the bamboo, Grandpa 45m, Princess Katori 46a, a large number of large and small size 47a images were printed in full color with an inkjet printer on the surface respectively Character members 45, 46, and 47 are included.

基板42及び基板凹部42aには、複数本の竹と草花と地面と小さな白兎とを表す背景42bがインクジェットプリンタでフルカラー印刷されており、基板42の大きさは取扱い易さを考えてA5サイズとしている。基板42の大きさはA5サイズに限られたものではなく、これより大きくても小さくても良いが、余り基板42の大きさを小さくするとキャラクター部材45,46,47が小さくなり過ぎて、紛失し易くなるとともに誤飲の危険性が生ずるので好ましくない。   In the substrate 42 and the substrate recess 42a, a background 42b representing a plurality of bamboo, flowers, the ground, and a small white birch is printed in full color with an inkjet printer, and the size of the substrate 42 is set to A5 size in consideration of ease of handling. Yes. The size of the substrate 42 is not limited to the A5 size, and may be larger or smaller than this. However, if the size of the substrate 42 is made too small, the character members 45, 46, and 47 become too small and are lost. This is not preferable because it is easy to do and there is a risk of accidental ingestion.

中間部材43には、竹を入れる籠45bを持ったおじいさん45aが表面に描かれたキャラクター部材45の上半分が嵌め込まれるキャラクター凹部43a,かぐや姫46aが切られた竹46bの中に座って居る様子が表面に描かれたキャラクター部材46の上半分が嵌め込まれるキャラクター凹部43bが設けられている。   In the intermediate member 43, a grandfather 45a holding a bamboo basket 45b is seated in a character recess 43a in which the upper half of the character member 45 drawn on the surface is fitted, and in a bamboo 46b in which the princess Kaguya 46a is cut. A character recess 43b into which the upper half of the character member 46 having the appearance drawn on the surface is fitted is provided.

また、もう1つの中間部材44には、竹を入れる籠45bを持ったおじいさん45aが表面に描かれたキャラクター部材45の下半分が嵌め込まれるキャラクター凹部44a,かぐや姫46aが切られた竹46bの中に座って居る様子が表面に描かれたキャラクター部材46の下半分が嵌め込まれるキャラクター凹部44b,大量の大判・小判47aが切られた竹47bからこぼれている様子が表面に描かれたキャラクター部材47の一部が嵌め込まれるキャラクター凹部44cが設けられている。   In addition, the other intermediate member 44 includes a character recess 44a into which a lower half of the character member 45 drawn on the surface of a grandfather 45a having a bamboo basket 45b for fitting bamboo is fitted, and a bamboo 46b in which the princess Kaguya 46a is cut. Character member 44b in which the lower half of the character member 46 drawn on the surface is sitting on the surface, and character member 44b on the surface that is spilled from the bamboo 47b in which a large number of large / small size 47a is cut A character recess 44c into which a part of 47 is fitted is provided.

さらに、中間部材43には、キャラクター凹部43a,43bも含めて、基板凹部42aに嵌め込んだ際に背景42bが変化しないように、背景43cがインクジェットプリンタでフルカラー印刷されており、もう1つの中間部材44には、キャラクター凹部44a,44b,44cも含めて、基板凹部42aに嵌め込んだ際に物語の進行によって変化する部分(小さな白兎がいなくなる)以外は背景42bが変化しないように背景44dがインクジェットプリンタでフルカラー印刷されている。   Further, the intermediate member 43 including the character recesses 43a and 43b is printed in full color with an inkjet printer so that the background 42b does not change when fitted into the substrate recess 42a. The member 44 includes the character recesses 44a, 44b, and 44c, and a background 44d is provided so that the background 42b does not change except for a portion that changes as the story progresses when the substrate recess 42a is fitted (the small white rabbit disappears). Full-color printing with an inkjet printer.

次に、かかる構成を有する本実施の形態6の知育パズル41を組み立てる手順について、図19及び図20を参照して説明する。   Next, a procedure for assembling the educational puzzle 41 of the sixth embodiment having such a configuration will be described with reference to FIGS. 19 and 20.

まず、図19(a)に示されるように、中央部分に非回転対称の半円形と長方形とを組み合わせた形状を有する基板凹部42aが設けられ、基板凹部42a及び外周部に背景(竹・草花・地面・白兎)42bが描かれた基板42を机・テーブル等の平らな場所に置く。続いて、図19(b)に示されるように、被知育者が、基板凹部42aの上半分に、キャラクター凹部43a,43bが設けられた上半分の中間部材43を嵌め込む。   First, as shown in FIG. 19 (a), a substrate recess 42a having a combination of a non-rotationally symmetric semi-circle and a rectangle is provided in the central portion, and a background (bamboo / flowers) is provided on the substrate recess 42a and the outer periphery. Place the substrate 42 on which the ground / white birch 42b is drawn on a flat place such as a desk / table. Subsequently, as shown in FIG. 19B, the educated person fits the upper half intermediate member 43 provided with the character concave portions 43a and 43b into the upper half of the substrate concave portion 42a.

ここで、上述の如く、中間部材43には、キャラクター凹部43a,43bも含めて、背景42bが変化しないように、背景43cがインクジェットプリンタでフルカラー印刷されている。勿論、背景(竹・草花・地面)43cの色合いは、背景(竹・草花・地面)42bとそれぞれの部分がほぼ同一色であることが好ましい。   Here, as described above, on the intermediate member 43, the background 43c including the character concave portions 43a and 43b is printed in full color by an ink jet printer so that the background 42b does not change. Of course, the background (bamboo / flower / ground) 43c preferably has the same color as the background (bamboo / flower / ground) 42b.

続いて、図19(c)に示されるように、被知育者が、基板凹部42aの下半分に、キャラクター凹部44a,44b,44cが設けられた下半分の中間部材44を嵌め込む。上述の如く、中間部材44にも、基板凹部42aに嵌め込んだ際に物語の進行によって変化する部分(小さな白兎がいなくなる)以外は背景42bが変化しないように背景44dがインクジェットプリンタでフルカラー印刷されている。勿論、背景(地面)44dの色合いは、背景(地面)42bとほぼ同一色であることが好ましい。   Subsequently, as shown in FIG. 19C, the educated person inserts the lower half intermediate member 44 provided with the character concave portions 44a, 44b, 44c into the lower half of the substrate concave portion 42a. As described above, the background 44d is also printed in full color on the intermediate member 44 by the inkjet printer so that the background 42b does not change except for the portion that changes with the progress of the story when it is fitted into the substrate recess 42a (the small white rabbit disappears). ing. Of course, the color of the background (ground) 44d is preferably substantially the same color as the background (ground) 42b.

なお、本実施の形態6においては、先に基板凹部42aの上半分に中間部材43を嵌め込み、後から基板凹部42aの下半分に中間部材44を嵌め込む場合について説明したが、先に基板凹部42aの下半分に中間部材44を嵌め込み、後から基板凹部42aの上半分に中間部材43を嵌め込むようにしても良い。また、このように、中間部材が中間部材43と中間部材44とに二分割されていることによって、一体の場合に比べて基板凹部42aの空気が抜け易いため、嵌め込むのも取り外すのも容易であるという利点がある。   In the sixth embodiment, the case has been described in which the intermediate member 43 is first fitted into the upper half of the substrate recess 42a and the intermediate member 44 is subsequently fitted into the lower half of the substrate recess 42a. The intermediate member 44 may be fitted into the lower half of 42a, and the intermediate member 43 may be fitted into the upper half of the substrate recess 42a later. In addition, since the intermediate member is divided into the intermediate member 43 and the intermediate member 44 in this way, the air in the substrate recess 42a can be easily removed compared to the case where the intermediate member is integrated. There is an advantage of being.

次に、図20に示されるように、いよいよ物語の進行に沿って、キャラクター部材45,46,47を順次嵌め込んで行く段階に入る。   Next, as shown in FIG. 20, the character members 45, 46, and 47 are sequentially inserted in accordance with the progress of the story.

ここでは、指導者等が語る物語を聞きながら組み立てる場合について説明すると、「昔々、あるところにおじいさんとおばあさんが住んでおりました。おじいさんは、毎日山へ入って竹を切って家へ持って帰り、おばあさんはその竹を使って竹かごを作り、おじいさんはその竹かごを町へ売りに行きました。」と語り、続けて「ある日、おじいさんがいつものように竹を取りに山へ入ると、」と語ったところで、図19(c)に示されるように、中間部材43のキャラクター凹部43aと中間部材44のキャラクター凹部44aとがつながって形成された凹部に、図20(a)に示されるように、被知育者が、竹を入れる籠45bを持ったおじいさん45aが表面に描かれたキャラクター部材45を手に取って嵌め込む。   Here, I will explain the case of assembling while listening to the stories told by the leaders, etc. “A long time ago, there was a grandfather and grandmother who lived in a certain place. On the way home, the grandmother used the bamboo to make a bamboo basket, and the grandfather went to sell the bamboo basket to the town, ”continued,“ One day, the grandfather picked up the bamboo as usual and went to the mountain. As shown in FIG. 19C, in the recess formed by connecting the character recess 43a of the intermediate member 43 and the character recess 44a of the intermediate member 44, as shown in FIG. As shown in the figure, the educated person picks up the character member 45 drawn on the surface of the grandfather 45a holding the bamboo basket 45b and inserts it.

これによって、図20(a)に示されるように、中間部材43のキャラクター凹部43bとキャラクター部材45に設けられた段差部45cと中間部材44のキャラクター凹部44bとが同じ深さでつながって、かぐや姫46aが切られた竹46bの中に居る様子が表面に描かれたキャラクター部材46が嵌合する凹部が形成される。そこで、指導者等が「一本の竹の根元が明るく光っていました。そこで、おじいさんがその竹を切ってみると、竹の中に可愛い女の子が座って居ました。」と語ったところで、図20(b)に示されるように、被知育者が、かぐや姫46aが切られた竹46bの中に座って居る様子が表面に描かれたキャラクター部材46を手に取って、前記形成された凹部に嵌め込む。   As a result, as shown in FIG. 20A, the character concave portion 43b of the intermediate member 43, the step portion 45c provided in the character member 45, and the character concave portion 44b of the intermediate member 44 are connected at the same depth. A recess is formed in which the character member 46 having a state in which the princess 46a is in the cut bamboo 46b is drawn on the surface. So the leaders said, “The root of a single bamboo was shining brightly. Then, when Grandpa cut it, a cute girl was sitting in the bamboo.” As shown in FIG. 20 (b), the above-mentioned formation is performed by picking up the character member 46 drawn on the surface that the educated person is sitting in the bamboo 46b where the princess Kaguya 46a is cut. Fit into the recessed part.

ここで、被知育者がキャラクター部材46を先に嵌め込んでしまうと、後からキャラクター部材45を嵌め込もうとしてもできないため、指導者等が語る物語を聞きながら組み立てる場合でも、自分で物語を読みながら組み立てる場合や記憶のみに頼って組み立てる場合にも、嵌め込む順番を自ずと理解できるようになり、物語の理解力や物語の時系列についての認知レベルを向上させる効果がある。   Here, if the educated person inserts the character member 46 first, he cannot try to insert the character member 45 later. Even when assembling while reading or relying only on memory, it becomes possible to naturally understand the order of insertion, and has the effect of improving the understanding of the story and the level of recognition of the time series of the story.

これによって、図20(b)に示されるように、キャラクター部材46の段差部46cとキャラクター部材45の段差部45dと中間部材44のキャラクター凹部44cとが同じ深さでつながって、大量の大判・小判47aが切られた竹47bからこぼれている様子が表面に描かれたキャラクター部材47が嵌合する凹部が形成される。   As a result, as shown in FIG. 20B, the stepped portion 46c of the character member 46, the stepped portion 45d of the character member 45, and the character recessed portion 44c of the intermediate member 44 are connected at the same depth. A concave portion is formed in which the character member 47 having the appearance that the oval 47a is spilled from the cut bamboo 47b is fitted on the surface.

そこで、指導者等が「おじいさんは大喜びで、その女の子を家に連れて帰り、おばあさんと二人で大切に育てました。それからは、おじいさんが竹を切るたびに竹の中から沢山の大判小判がざくざくと出てきて、大きくなっていく女の子に着せる着物を買うお金にも困りませんでした。」と語るのに合わせて、図20(c)に示されるように、被知育者が、大量の大判・小判47aが切られた竹47bからこぼれている様子が表面に描かれたキャラクター部材47を前記形成された凹部に嵌め込む。   So the leaders said, “Grandpa was delighted and brought the girl home and raised it carefully together with the grandmother. From then on, every time Grandpa cut the bamboo, there were many large formats out of the bamboo. I was not in trouble with the money to buy a kimono for a girl who came out when the oval was pesky, "as shown in Fig. 20 (c). A character member 47 having a state in which a large amount of large / small size 47a is spilled from the cut bamboo 47b is fitted into the formed recess.

ここで、被知育者がキャラクター部材47を先に嵌め込んでしまうと、後からキャラクター部材45,46を嵌め込もうとしてもできないため、指導者等が語る物語を聞きながら組み立てる場合でも、自分で物語を読みながら組み立てる場合や記憶のみに頼って組み立てる場合にも、嵌め込む順番を自ずと理解できるようになり、物語の理解力や物語の時系列についての認知レベルを向上させる効果がある。   Here, if the educated person inserts the character member 47 first, he cannot try to insert the character members 45 and 46 later. Even when assembling while reading a story or relying only on memory, it becomes possible to naturally understand the order of insertion, which has the effect of improving the understanding of the story and the level of recognition of the story time series.

このようにして、図20(c)に示されるように、実施の形態6にかかる知育パズル41が完成する。これを真上から見ると、図21の平面図に示されるように、各部材42,43,44,45,46,47が1つのまとまった絵41として物語の一場面を完成しており、組み立てた被知育者にも達成感が得られる。   In this way, as shown in FIG. 20C, the educational puzzle 41 according to the sixth embodiment is completed. When viewed from directly above, as shown in the plan view of FIG. 21, each member 42, 43, 44, 45, 46, 47 completes one scene of the story as a single picture 41, A sense of accomplishment is also obtained for the assembled educated educators.

それとともに、再び挑戦してみたいという興味が掻き立てられて、最初は絵本や工程図を見ながら組み立て(図の認識)ていたのが、次には指導者等の語る物語を聞きながら組み立て(言語認識)、次には自分で物語を読みながら組み立て(文字認識)、さらには記憶のみを辿って組み立てる(記憶力)、というように段階的に利用することができるので、被知育者の認知レベルを徐々に上げて行くことができる。   At the same time, the interest to try again was aroused, and at first it was assembled while looking at picture books and process diagrams (recognition of diagrams), but then it was assembled while listening to stories told by leaders (language recognition). Then, you can use it step by step, such as assembling while reading the story by yourself (character recognition), and then assembling by tracing only the memory (memory ability), so the cognitive level of the educated child gradually You can go up.

このようにして、本実施の形態6にかかる知育パズル41においては、被知育者の認知レベルを徐々に上げて行くことができ、幼児の知育のみならず、事故・病気・高齢化等によって脳に障害が生じた人のリハビリテーションにも効果を上げることができ、大人にとっては幼少の頃から慣れ親しんで馴染み深く、子供にとっても親しみ易い日本昔話を題材としたことによって、被知育者の興味や記憶力を掻き立てることができ、大人にとっては昔の記憶を辿りながら親しみを持って、言語・時空間・場所・人物等への意識や認知度を高めることができる。   In this way, in the educational puzzle 41 according to the sixth embodiment, the cognitive level of the educated person can be gradually increased, and not only the intellectual education of the infant but also the brain due to accidents, illness, aging, etc. It is effective for rehabilitation of people with disabilities, and for adults it has become familiar and familiar to children since childhood, and it is easy for children to learn, so the interest and memory of the educated children For adults, they can improve their awareness and awareness of language, time and space, places, and people while following old memories.

実施の形態7
次に、本発明の実施の形態7にかかる知育パズルセットについて、図22乃至図24を参照して説明する。
Embodiment 7
Next, an educational puzzle set according to a seventh embodiment of the present invention will be described with reference to FIGS.

図22は本発明の実施の形態7にかかる知育パズルセットを構成する4組の知育パズルを完成した状態で物語の起・承・転・結にしたがって左から順に並べた様子を示す平面図である。図23は本発明の実施の形態7にかかる知育パズルセットを構成する4組の知育パズルのうち1組の知育パズルの構成部材の一部(基板と中間部材)を示す斜視図である。図24は本発明の実施の形態7にかかる知育パズルセットにおいて、1つの知育パズルの基板凹部に別の知育パズルの中間部材を嵌め込んだところを示す斜視図である。   FIG. 22 is a plan view showing a state in which four sets of educational puzzles constituting the educational puzzle set according to the seventh embodiment of the present invention are arranged in order from the left according to the story start, acceptance, transfer, and conclusion. is there. FIG. 23 is a perspective view showing a part (substrate and intermediate member) of constituent members of one set of educational puzzles among the four educational puzzles constituting the educational puzzle set according to the seventh embodiment of the present invention. FIG. 24 is a perspective view showing a state where an intermediate member of another educational puzzle is fitted into the substrate recess of one educational puzzle in the educational puzzle set according to the seventh embodiment of the present invention.

図22に示されるように、本実施の形態7にかかる知育パズルセット50は、物語として日本昔話の「竹取物語(かぐや姫)」を題材としたものであり、日本昔話の「竹取物語」を題材とした物語の起・承・転・結を表した各場面を完成させる4組の知育パズルをセットにしたものである。即ち、本実施の形態7にかかる知育パズルセット50は、上記実施の形態6にかかる知育パズル41を始めとして、知育パズル51、知育パズル61、知育パズル71をセットにしてなるものである。   As shown in FIG. 22, the educational puzzle set 50 according to the seventh embodiment is based on the Japanese old tale “Taketori (Kaguya Hime)” as a story, and the Japanese old tale “Taketori Monogatari”. Is a set of four educational puzzles that complete each scene that represents the beginning, acceptance, turn, and conclusion of the story. That is, the educational puzzle set 50 according to the seventh embodiment includes the educational puzzle 41 according to the sixth embodiment, the educational puzzle 51, the educational puzzle 61, and the educational puzzle 71 as a set.

具体的には、図22に示されるように、知育パズル41は、上述の如く、おじいさん(竹取の翁)が竹の中からかぐや姫を見つける場面、即ち「竹取物語」を題材とした物語の起・承・転・結の「起」の部分を表した一場面を完成させる知育パズルである。また、知育パズル51は、美しく成長したかぐや姫を五人の高貴な身分の人々が嫁に貰いに来る場面、即ち「竹取物語」を題材とした物語の起・承・転・結の「承」の部分を表した一場面を完成させる知育パズルである。   Specifically, as shown in FIG. 22, the educational puzzle 41 is based on the scene where the grandfather (Taketori no Taki) finds the princess Kaguya from the bamboo as described above, that is, “Taketori Monogatari”. It is an educational puzzle that completes a scene that represents the "starting" part of the story's origin, acceptance, turn, and ending. In addition, the educational puzzle 51 is a scene in which the noble family of Kaguya, who has grown beautifully, comes to see the bride, that is, the story of “Taketori Monogatari”. It is an educational puzzle that completes a scene that represents the part of "Sho".

さらに、知育パズル61は、五人の求婚を退けたかぐや姫が月を見て悲しむのをおじいさん・おばあさんが心配する場面、即ち「竹取物語」を題材とした物語の起・承・転・結の「転」の部分を表した一場面を完成させる知育パズルである。そして、知育パズル71は、月の住人であることを告白したかぐや姫が月からの使者に迎えられて月へ帰る場面、即ち「竹取物語」を題材とした物語の起・承・転・結の「結」の部分を表した一場面を完成させる知育パズルである。   In addition, the educational puzzle 61 is a story about the story of the story of “Taketori Monogatari”, where the grandfather and grandmother are worried that Princess Kaguya will be saddened by seeing the moon. It is an educational puzzle that completes a scene that represents the “roll” part of Yui. The educational puzzle 71 is a scene where the princess Kaguya who confessed to be the resident of the moon returns to the moon after being greeted by a messenger from the moon, that is, a story about the theme of “Taketori Monogatari”. It is an educational puzzle that completes a scene that represents the “Yu” part of Yui.

これによって、一組の知育パズル41,51,61,71をそれぞれ組み立てて行く過程における時系列の認知のみならず、物語の進行にしたがって「竹取物語」の各場面を表現するように作られた4組の知育パズル41,51,61,71の完成状態を、「竹取物語」の物語の進行にしたがって見ていくことや、さらに一歩進んで4組の知育パズル41,51,61,71の完成状態を見ながら「竹取物語」の物語を話せるようにすることによって、より一層時系列の認知レベル及び言語の認知レベルを向上させることができる。   As a result, not only the time series recognition in the process of assembling a pair of educational puzzles 41, 51, 61, 71, but also each scene of "Taketori Monogatari" is expressed as the story progresses. The completed state of the four sets of educational puzzles 41, 51, 61, 71 can be viewed in accordance with the progress of the story of “Taketori Monogatari”, and the four sets of educational puzzles 41, 51, 61, By allowing the story of “Taketori Monogatari” to be spoken while viewing the completed state 71, the time-series cognitive level and the language cognitive level can be further improved.

また、セットになった4組の知育パズル41,51,61,71の各部材(基板・中間部材・キャラクター部材)をばらばらにして混在させた状態から、各知育パズル41,51,61,71をそれぞれ組み立てさせることによって、絵柄・形状や物語の内容等から適した部材を選ぶ作業をする必要があることから、より高度な知育効果を得ることができる。   In addition, each educational puzzle 41, 51, 61, 71 from a state in which the members (substrate, intermediate member, character member) of the four sets of educational puzzles 41, 51, 61, 71 in a set are separated and mixed. By assembling each of them, it is necessary to perform an operation of selecting a suitable member from the design, shape, story content, etc., so that a more advanced educational effect can be obtained.

特に、本実施の形態7にかかる知育パズルセット50においては、図18及び図23に示されるように、4組の知育パズル41,51,61,71の基板凹部42a,62a等の形状と大きさと、中間部材43,63等及び中間部材44,64等を合わせたものの外形形状と大きさとが全て同一であることから、どの基板凹部42a,62a等に、どの中間部材43,63等及び中間部材44,64等をも嵌合させることができる。   In particular, in the educational puzzle set 50 according to the seventh embodiment, as shown in FIGS. 18 and 23, the shapes and sizes of the substrate recesses 42a, 62a, etc. of the four educational puzzles 41, 51, 61, 71 are shown. Since the outer shape and size of the intermediate members 43 and 63 and the intermediate members 44 and 64 are all the same, which substrate recesses 42a and 62a and so on, which intermediate members 43 and 63 and intermediate The members 44 and 64 can also be fitted.

しかし、基板凹部及び基板周辺部に背景が描かれているため、別の知育パズルの中間部材を嵌め込むと中間部材に描かれた背景と一致しないため、形状のみでなく絵柄の認識までできる認知レベルの被知育者にとっては間違いと判断することができ、より認知レベルを向上させる効果を得ることができる。例えば、図24に示されるように、知育パズル61の基板62の基板凹部62aに、知育パズル41の中間部材43を嵌め込んだ場合には、形状的には嵌合するが、背景が一致しないため、絵柄を明確に認知できる被知育者にとっては、間違いと判断することができる。   However, since the background is drawn in the board recess and the board periphery, if you insert an intermediate member of another educational puzzle, it does not match the background drawn on the intermediate member, so you can recognize not only the shape but also the pattern It can be determined that it is a mistake for the level of the educated child, and the effect of improving the cognitive level can be obtained. For example, as shown in FIG. 24, when the intermediate member 43 of the educational puzzle 41 is fitted into the board recess 62a of the board 62 of the educational puzzle 61, the shape is fitted but the background does not match. Therefore, it can be judged that it is a mistake for the educated person who can recognize the pattern clearly.

そして、被知育者の認知レベルに応じて、絵本や工程図を見ながら組み立てる(図の認識)、物語を読みながら組み立てる(文字認識)、物語を聞きながら組み立てる(言語認識)、記憶のみを辿って組み立てる(記憶力)、さらに上述の如く複数の知育パズルを混在させた状態で組み立てる(応用力)、というように段階的に利用することができるので、被知育者の認知レベルを徐々に上げて行くことができる。   Then, depending on the cognitive level of the educated child, assemble while looking at the picture book or process diagram (recognition of the figure), assemble while reading the story (character recognition), assemble while listening to the story (language recognition), only trace memory Can be used in stages, such as assembling with a combination of multiple educational puzzles as described above (applicability), so gradually raise the cognitive level of the educated person can go.

このようにして、本実施の形態7にかかる知育パズルセット50は、被知育者の認知レベルを徐々に上げて行くことができるとともに、より高度な知育効果を得ることができ、時系列及び絵柄の認知レベルの向上には特に効果があり、幼児の知育のみならず、事故・病気・高齢化等によって脳に障害が生じた人のリハビリテーションにも効果を上げることができる。   In this way, the educational puzzle set 50 according to the seventh embodiment can gradually increase the cognitive level of the educated person and can obtain more advanced educational effects. It is particularly effective in improving the cognitive level of children, and can be effective not only in the education of young children, but also in the rehabilitation of people whose brains have been damaged due to accidents, illnesses, or aging.

上記各実施の形態においては、知育パズルの各構成部材(基板・中間部材・キャラクター部材)の材料としてシナベニヤ板を用いて、絵柄をインクジェットプリンタによって印刷して描いた場合について説明したが、知育パズルの各構成部材の材料としては、その他の木材を始めとして、ABS樹脂を始めとするプラスティック、厚紙を始めとする紙材、絵柄を焼き付けた陶磁器等、様々な材質のものが使用できる。   In each of the above-described embodiments, a case has been described in which a pattern is printed by an inkjet printer using a plastic board as a material of each component (substrate, intermediate member, character member) of the educational puzzle. As the material of each of the components, various materials such as other woods, plastics including ABS resin, paper materials including cardboard, and ceramics baked with a pattern can be used.

絵柄を描く方法としても、インクジェットプリンタによって印刷する方法に限られるものではなく、レーザプリンタによって印刷する方法や、人が水彩絵の具・油絵の具等を用いて絵筆で絵柄を描く方法や、シルクスクリーン印刷(特にプラスティック材料に印刷する場合)や、オフセット印刷機によって絵柄を印刷する方法や、絵柄を描きまたは印刷した紙等の薄片を基材に貼り付ける方法を始めとして、様々な方法で絵柄を描くことができる。   The method of drawing a pattern is not limited to the method of printing with an ink-jet printer. The method of printing with a laser printer, the method of drawing a pattern with a paintbrush using a watercolor or oil paint, etc. Draw the pattern in various ways, especially when printing on plastic materials), by printing a pattern with an offset printer, or by sticking a thin piece of paper or other paper on which the pattern is drawn or printed. Can do.

また、上記各実施の形態においては、知育パズルを構成する基板の形状をA5サイズの長方形とした場合についてのみ説明したが、基板の形状は長方形に限られるものではなく、物語の一場面を描くことができる面積を有するものであれば、どのような形状でも構わない。特に、単に長方形あるいは正方形とするよりも、四つの角をR加工して丸みを持たせることによって、基板に硬い材料を用いた場合でも尖った角で怪我をする恐れがなく、より安全なものとすることができる。   In each of the above embodiments, only the case where the shape of the substrate constituting the educational puzzle is an A5 size rectangle has been described. However, the shape of the substrate is not limited to a rectangle, and a scene of a story is drawn. Any shape can be used as long as it has an area that can be used. Rather than simply making a rectangle or square, by rounding the four corners to make them round, there is no risk of injury from sharp corners even when using a hard material on the substrate, making it safer It can be.

さらに、上記各実施の形態においては、基板凹部の形状を半円形と長方形を組み合わせた非回転対称の形状とした場合についてのみ説明したが、基板凹部の形状はこれに限られるものではなく、どのような形状であっても良く、また回転対称の形状でも構わない。上記「発明の効果」の項で述べたように、基板凹部を非回転対称の形状とすることによって中間部材の方向を間違えて嵌め込むことがなくなるという利点があるが、逆に、より認知レベルの高い被知育者にとっては、回転対称の形状とすることによって中間部材の方向を間違えて嵌め込んだ場合に、背景の違い等から間違いと認識することができるという知育の効果が得られる。   Furthermore, in each of the above-described embodiments, only the case where the shape of the substrate recess is a non-rotationally symmetric shape combining a semicircle and a rectangle has been described. However, the shape of the substrate recess is not limited to this. Such a shape may be used, or a rotationally symmetric shape may be used. As described in the section “Effects of the Invention” above, there is an advantage that the direction of the intermediate member is not wrongly fitted by making the substrate concave portion a non-rotationally symmetric shape. For a highly educated educator, the effect of intellectual education is obtained in that when the direction of the intermediate member is wrongly inserted by adopting a rotationally symmetric shape, it can be recognized as an error due to a difference in background or the like.

また、上記各実施の形態においては、「物語」として『日本昔話』の「桃太郎」及び「竹取物語(かぐや姫)」を題材とした場合についてのみ説明したが、『日本昔話』としては、他にも「浦島太郎」、「かちかち山」、「さるかに合戦」、等の数多くの物語があり、これらを題材としても良い。   Moreover, in each of the above embodiments, only “Momotaro” and “Taketori Monogatari” of “Japanese traditional tales” were explained as “story”, but as “Japanese old tales”, There are many other stories such as “Taro Urashima”, “Kachikachiyama”, “Saruani Battle”, and these may be used as subjects.

さらに、上記各実施の形態においては、「物語」として『日本昔話』を題材とした場合についてのみ説明したが、これに限られるものではなく、「うさぎとかめ」を始めとする『イソップ物語』や、「白雪姫」、「シンデレラ」、「赤ずきん」を始めとする『グリム童話』や、「おやゆび姫」、「みにくいアヒルの子」、「人魚姫」を始めとする『アンデルセン童話』、等を題材としても良い。   Furthermore, in each of the above embodiments, the case where “old Japanese tales” was used as the theme for “story” has been described, but the present invention is not limited to this, and “Aesop Monogatari” including “Rabbit and Kame” And “Snow White”, “Cinderella”, “Red Riding Hood” and other “Grimm Fairy Tales”, “Oya Yubi”, “Unusable Duckling”, “Mermaid Princess” and other “Andersen Fairy Tales” , Etc. may be the subject.

また、これらの昔話や童話に限られるものではなく、その他の小説や物語を題材にしても良いし、新規に作った話、例えば創作童話や創作物語等の物語を題材とすることもできる。   Moreover, it is not restricted to these old tales and fairy tales, and other novels and stories may be used as the theme, and newly created stories such as stories such as creative fairy tales and creative words can also be used as the theme.

さらに、上記各実施の形態においては、知育パズルとして物語の起・承・転・結のいずれかを表す一場面を完成させるものを、また知育パズルセットとして物語の起・承・転・結を表す4組の知育パズルをセットにしたものを例として説明したが、知育パズルは物語の一場面を完成させるものであれば良く、知育パズルセットも物語の起・承・転・結を表す4組の知育パズルをセットにしたものに限られず、連続した、或いは関連する物語の一場面をそれぞれ表すものであれば、何組の知育パズルをセットにしたものでも構わない。   Furthermore, in each of the above-described embodiments, an educational puzzle that completes a scene that represents one of the beginning, approval, transfer, and ending of a story, and an educational puzzle set that includes the initiation, approval, transfer, and linking of a story. As an example, a set of four educational puzzles representing a set has been described. However, an educational puzzle is only required to complete one scene of a story, and an educational puzzle set represents the origin, acceptance, transfer, and conclusion of a story. The set is not limited to a set of educational puzzles, and any number of sets of educational puzzles may be used as long as they represent one scene of a continuous or related story.

本発明を実施するに際しては、知育パズル及び知育パズルセットのその他の部分の構成、形状、数量、材質、大きさ、接続関係等についても、上記各実施の形態に限定されるものではない。   In carrying out the present invention, the configuration, shape, quantity, material, size, connection relationship, and the like of the other parts of the educational puzzle and the educational puzzle set are not limited to the above embodiments.

図1は本発明の実施の形態1にかかる知育パズルの各構成部材を示す斜視図である。FIG. 1 is a perspective view showing each component of the educational puzzle according to the first embodiment of the present invention. 図2(a),(b),(c)は本発明の実施の形態1にかかる知育パズルの組み立て手順の前半を示す斜視図である。FIGS. 2A, 2B, and 2C are perspective views showing the first half of the assembly procedure of the educational puzzle according to the first embodiment of the present invention. 図3(a),(b),(c)は本発明の実施の形態1にかかる知育パズルの組み立て手順の後半を示す斜視図である。FIGS. 3A, 3B, and 3C are perspective views showing the latter half of the procedure for assembling the educational puzzle according to the first embodiment of the present invention. 図4は本発明の実施の形態1にかかる知育パズルの完成状態を示す平面図である。FIG. 4 is a plan view showing a completed state of the educational puzzle according to the first embodiment of the present invention. 図5は本発明の実施の形態2にかかる知育パズルの各構成部材を示す斜視図である。FIG. 5 is a perspective view showing each component of the educational puzzle according to the second embodiment of the present invention. 図6(a),(b),(c)は本発明の実施の形態2にかかる知育パズルの組み立て手順の前半を示す斜視図である。FIGS. 6A, 6B, and 6C are perspective views showing the first half of the assembly procedure of the educational puzzle according to the second embodiment of the present invention. 図7(a),(b),(c)は本発明の実施の形態2にかかる知育パズルの組み立て手順の後半を示す斜視図である。FIGS. 7A, 7B, and 7C are perspective views showing the latter half of the procedure for assembling the educational puzzle according to the second embodiment of the present invention. 図8は本発明の実施の形態2にかかる知育パズルの完成状態を示す平面図である。FIG. 8 is a plan view showing a completed state of the educational puzzle according to the second embodiment of the present invention. 図9は本発明の実施の形態3にかかる知育パズルの各構成部材を示す斜視図である。FIG. 9: is a perspective view which shows each structural member of the educational puzzle concerning Embodiment 3 of this invention. 図10(a),(b),(c)は本発明の実施の形態3にかかる知育パズルの組み立て手順の前半を示す斜視図である。FIGS. 10A, 10B, and 10C are perspective views showing the first half of the assembly procedure of the educational puzzle according to the third embodiment of the present invention. 図11(a),(b),(c)は本発明の実施の形態3にかかる知育パズルの組み立て手順の後半を示す斜視図である。FIGS. 11A, 11B, and 11C are perspective views showing the latter half of the procedure for assembling the educational puzzle according to the third embodiment of the present invention. 図12は本発明の実施の形態3にかかる知育パズルの完成状態を示す平面図である。FIG. 12 is a plan view showing a completed state of the educational puzzle according to the third embodiment of the present invention. 図13は本発明の実施の形態4にかかる知育パズルの各構成部材を示す斜視図である。FIG. 13: is a perspective view which shows each structural member of the educational puzzle concerning Embodiment 4 of this invention. 図14(a),(b),(c)は本発明の実施の形態4にかかる知育パズルの組み立て手順の前半を示す斜視図である。14 (a), 14 (b), and 14 (c) are perspective views showing the first half of the assembly procedure of the educational puzzle according to the fourth embodiment of the present invention. 図15(a),(b),(c)は本発明の実施の形態4にかかる知育パズルの組み立て手順の後半を示す斜視図である。FIGS. 15A, 15B, and 15C are perspective views showing the latter half of the procedure for assembling the educational puzzle according to the fourth embodiment of the present invention. 図16は本発明の実施の形態4にかかる知育パズルの完成状態を示す平面図である。FIG. 16 is a plan view showing a completed state of the educational puzzle according to the fourth embodiment of the present invention. 図17は本発明の実施の形態5にかかる知育パズルセットを構成する4組の知育パズルを完成した状態で物語の起・承・転・結にしたがって左から順に並べた様子を示す平面図である。FIG. 17: is a top view which shows a mode that the 4 sets of educational puzzles which comprise the educational puzzle set concerning Embodiment 5 of this invention were arranged in order from the left according to the start of a story, acceptance, transfer, and a conclusion. is there. 図18は本発明の実施の形態6にかかる知育パズルの各構成部材を示す斜視図である。FIG. 18 is a perspective view showing each component of the educational puzzle according to the sixth embodiment of the present invention. 図19(a),(b),(c)は本発明の実施の形態6にかかる知育パズルの組み立て手順の前半を示す斜視図である。19 (a), 19 (b), and 19 (c) are perspective views showing the first half of the assembly procedure of the educational puzzle according to the sixth embodiment of the present invention. 図20(a),(b),(c)は本発明の実施の形態6にかかる知育パズルの組み立て手順の後半を示す斜視図である。20 (a), (b), and (c) are perspective views showing the latter half of the procedure for assembling the educational puzzle according to the sixth embodiment of the present invention. 図21は本発明の実施の形態6にかかる知育パズルの完成状態を示す平面図である。FIG. 21 is a plan view showing a completed state of the educational puzzle according to the sixth embodiment of the present invention. 図22は本発明の実施の形態7にかかる知育パズルセットを構成する4組の知育パズルを完成した状態で物語の起・承・転・結にしたがって左から順に並べた様子を示す平面図である。FIG. 22 is a plan view showing a state in which four sets of educational puzzles constituting the educational puzzle set according to the seventh embodiment of the present invention are arranged in order from the left according to the story start, acceptance, transfer, and conclusion. is there. 図23は本発明の実施の形態7にかかる知育パズルセットを構成する4組の知育パズルのうち1組の知育パズルの構成部材の一部(基板と中間部材)を示す斜視図である。FIG. 23 is a perspective view showing a part (substrate and intermediate member) of constituent members of one set of educational puzzles among the four educational puzzles constituting the educational puzzle set according to the seventh embodiment of the present invention. 図24は本発明の実施の形態7にかかる知育パズルセットにおいて、1つの知育パズルの基板凹部に別の知育パズルの中間部材を嵌め込んだところを示す斜視図である。FIG. 24 is a perspective view showing a state where an intermediate member of another educational puzzle is fitted into the substrate recess of one educational puzzle in the educational puzzle set according to the seventh embodiment of the present invention.

符号の説明Explanation of symbols

1,11,21,31,41,51,61,71 知育パズル
2,12,22,32,42,62 基板
2a,12a,22a,32a,42a,62a 基板凹部
2b,3c,4c,12b,13c,14f,22b,23c,24d,32b,33d,34f,42b,43c,44d 背景
3,4,13,14,23,24,33,34,43,44,63,64 中間部材
3a,13a,13b,14a,14b,14c,23a,23b,24a,33a,33b,33c,34a,34b,34d キャラクター貫通部
3b,4a,4b,14d,14e,24b,24c,34c,34e,43a,43b,44a,44b,44c キャラクター凹部
5,6,7,15,16,17,18,19,25,26,27,28,35,36,37,38,39,40,45,46,47 キャラクター部材
5b,6c,17b,18b,25b,25c,35b,36b,45c,45d,46c 段差部
7b 貫通孔
10,50 知育パズルセット
1, 11, 21, 31, 41, 51, 61, 71 Educational puzzle 2, 12, 22, 32, 42, 62 Substrate 2a, 12a, 22a, 32a, 42a, 62a Substrate recess 2b, 3c, 4c, 12b, 13c, 14f, 22b, 23c, 24d, 32b, 33d, 34f, 42b, 43c, 44d Background 3, 4, 13, 14, 23, 24, 33, 34, 43, 44, 63, 64 Intermediate member 3a, 13a , 13b, 14a, 14b, 14c, 23a, 23b, 24a, 33a, 33b, 33c, 34a, 34b, 34d Character penetration 3b, 4a, 4b, 14d, 14e, 24b, 24c, 34c, 34e, 43a, 43b 44a, 44b, 44c Character recess 5, 6, 7, 15, 16, 17, 18, 19, 25, 26, 27, 28, 35 36,37,38,39,40,45,46,47 Character member 5b, 6c, 17b, 18b, 25b, 25c, 35b, 36b, 45c, 45d, 46c stepped portion 7b through holes 10, 50 educational puzzle set

Claims (10)

厚みを有する平板からなり、上面を窪ませた基板凹部が設けられた基板の上に、厚みを有する平板からなり絵柄が描かれた各部材を順次嵌め込んで行くことによって物語の場面を時系列にしたがって及び/または場面の状態として完成させる知育パズルであって、
前記平板からなる基板と、
前記基板の上面に、厚みを有する平板からなり絵柄が描かれた物語の一場面に登場する人物・動物・無生物等のキャラクターがそれぞれ表面に描かれた平板からなる複数のキャラクター部材と、
前記複数のキャラクター部材の全体または一部がそれぞれ嵌め込まれるキャラクター凹部及び/またはキャラクター貫通部を有し、前記基板凹部に嵌め込まれる一体のまたは二以上に分割された中間部材と
を具備することを特徴とする知育パズル。
The story scenes are time-sequentially inserted by sequentially fitting each member made of a flat plate with a thickness on a substrate that is made of a flat plate with a thickness and is provided with a concave portion of the substrate whose upper surface is recessed. According to and / or completed as a state of the scene,
A substrate made of the flat plate;
On the upper surface of the substrate, a plurality of character members made of flat plates on which characters such as persons, animals, inanimate characters appearing in a scene of a story made of a flat plate having a thickness are drawn on the surface,
It has a character concave part and / or a character penetration part into which all or a part of the plurality of character members are respectively fitted, and an integral or divided intermediate member fitted into the board concave part. An educational puzzle.
前記基板凹部は、非回転対称の形状を有するとともに深さが浅いものであり、前記複数のキャラクター部材には前記キャラクターがそれぞれ表面に色付きで描かれていることを特徴とする請求項1に記載の知育パズル。   The said board | substrate recessed part has a non-rotationally symmetric shape, and is a shallow depth, The said character is each drawn in color on the surface of these character members. Educational puzzles. 前記基板の周辺部及び前記基板凹部には背景が色付きで描かれており、
前記中間部材にも前記基板凹部に嵌め込んだ際に前記物語の進行によって変化する部分以外は前記背景が変化しないように前記背景の中央部分が色付きで描かれており、
前記キャラクター部材が前記物語における登場の順番のみに嵌め込めるように、先に登場するキャラクターの前記キャラクター部材の一部に、後から登場するキャラクターの前記キャラクター部材の一部または全部が嵌合する段差部及び/または部分凹部が設けられていることを特徴とする請求項1または請求項2に記載の知育パズル。
The background is drawn with a color in the peripheral part of the substrate and the substrate recess,
The center part of the background is drawn in color so that the background does not change except for the part that changes due to the progress of the story when the intermediate member is also fitted into the substrate recess,
A step where part or all of the character member of the character appearing later is fitted to a part of the character member of the character appearing earlier so that the character member can be inserted only in the order of appearance in the story. The educational puzzle according to claim 1, wherein a part and / or a partial recess is provided.
前記基板、前記中間部材、前記キャラクター部材は木材に絵柄を印刷してなることを特徴とする請求項1乃至請求項3のいずれか1つに記載の知育パズル。   The educational puzzle according to any one of claims 1 to 3, wherein the substrate, the intermediate member, and the character member are printed on wood. 前記基板、前記中間部材、前記キャラクター部材はプラスティックに絵柄を印刷してなることを特徴とする請求項1乃至請求項3のいずれか1つに記載の知育パズル。   The educational puzzle according to any one of claims 1 to 3, wherein the board, the intermediate member, and the character member are printed on a plastic pattern. 前記キャラクター部材の大きさを幼児の口に入らない大きさとし及び/または前記キャラクター部材の中央部分に貫通孔を穿設したことを特徴とする請求項1乃至請求項5のいずれか1つに記載の知育パズル。   The size of the character member is set to a size that does not enter an infant's mouth, and / or a through hole is formed in a central portion of the character member. Educational puzzles. 前記物語は日本昔話を題材としたものであることを特徴とする請求項1乃至請求項6のいずれか1つに記載の知育パズル。   The educational puzzle according to any one of claims 1 to 6, wherein the story is based on a Japanese old tale. 請求項1乃至請求項7のいずれか1つに記載の知育パズルは、前記物語の進行にしたがって複数の前記物語の各場面を完成させるように複数の知育パズルがセットにされたことを特徴とする知育パズルセット。   The educational puzzle according to any one of claims 1 to 7, wherein a plurality of educational puzzles are set so as to complete each scene of the plurality of stories according to the progress of the story. Educational puzzle set. 前記複数の前記物語の各場面は、前記物語の起承転結を表現するように複数組セットにされたことを特徴とする請求項8に記載の知育パズルセット。   The educational puzzle set according to claim 8, wherein each of the plurality of scenes of the story is formed into a plurality of sets so as to express a succession of the stories. 前記複数の知育パズルを構成する各基板に設けられた基板凹部の形状と大きさが前記複数の知育パズルのうち少なくとも2組以上について同一であることを特徴とする請求項8または請求項9に記載の知育パズルセット。   The shape and size of a board | substrate recessed part provided in each board | substrate which comprises these educational puzzles are the same about at least 2 or more sets of these educational puzzles, The Claim 8 or Claim 9 characterized by the above-mentioned. The educational puzzle set described.
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KR101110705B1 (en) 2010-07-14 2012-03-05 박지연 Roly-poly puzzle play table
KR200462442Y1 (en) * 2010-09-06 2012-09-11 김지성 A Puzzle Assembly
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KR101110705B1 (en) 2010-07-14 2012-03-05 박지연 Roly-poly puzzle play table
KR200462442Y1 (en) * 2010-09-06 2012-09-11 김지성 A Puzzle Assembly
CN103623597A (en) * 2013-10-08 2014-03-12 浙江纺织服装职业技术学院 Interactive child toy based on story experience and using method thereof
CN114259738A (en) * 2021-02-19 2022-04-01 株式会社万代 Assembled toy
CN114259738B (en) * 2021-02-19 2024-03-08 株式会社万代 Assembled toy
RU2779356C1 (en) * 2021-09-28 2022-09-06 федеральное государственное бюджетное образовательное учреждение высшего образования «Оренбургский государственный университет» Board game for rehabilitation and development of visual image perception in people diagnosed with simultaneous agnosia
RU2794814C1 (en) * 2022-09-16 2023-04-25 Федеральное государственное бюджетное образовательное учреждение высшего образования "Оренбургский государственный университет" Board game for rehabilitation and development of spatial perception in people diagnosed with spatial agnosia

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