JP2006198267A5 - - Google Patents

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JP2006198267A5
JP2006198267A5 JP2005014868A JP2005014868A JP2006198267A5 JP 2006198267 A5 JP2006198267 A5 JP 2006198267A5 JP 2005014868 A JP2005014868 A JP 2005014868A JP 2005014868 A JP2005014868 A JP 2005014868A JP 2006198267 A5 JP2006198267 A5 JP 2006198267A5
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Prior art keywords
symbol
internal winning
winning combination
signal output
symbols
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JP2005014868A
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Japanese (ja)
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JP2006198267A (en
JP4693033B2 (en
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Priority to JP2005014868A priority Critical patent/JP4693033B2/en
Priority claimed from JP2005014868A external-priority patent/JP4693033B2/en
Publication of JP2006198267A publication Critical patent/JP2006198267A/en
Publication of JP2006198267A5 publication Critical patent/JP2006198267A5/ja
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Claims (3)

複数の図柄を表示する図柄表示手段と、
開始操作に基づいて乱数値を抽出する乱数値抽出手段と、
前記乱数値抽出手段により抽出された乱数値に基づいて内部当選役を決定する内部当選役決定手段と、
開始操作に基づいて前記図柄表示手段により表示される図柄の変動を行う図柄変動手段と、
停止操作に基づいて前記図柄変動手段により行われる図柄の変動の停止を指令する信号を出力する停止信号出力手段と、
前記停止信号出力手段により出力される信号と前記内部当選役決定手段により決定される内部当選役とに基づいて前記図柄変動手段により行われる図柄の変動を停止制御する停止制御手段と、
前記図柄表示手段により第1の図柄の組合せが表示されると遊技者に遊技価値を付与する遊技価値付与手段と、
前記図柄表示手段により第2の図柄の組合せが表示されると遊技者に有利な遊技状態を作動する有利状態作動手段と、を備え、
前記内部当選役決定手段は、
前記第2の図柄の組合せに係る内部当選役が決定されるときにおいてのみ前記第1の図柄の組合せに係る内部当選役を決定することを特徴とする遊技機。
A symbol display means for displaying a plurality of symbols;
Random number extraction means for extracting a random value based on a start operation;
An internal winning combination determination means for determining an internal winning combination based on the random value extracted by the random value extraction means;
A symbol change means for changing a symbol displayed by the symbol display means based on a start operation;
Stop signal output means for outputting a signal for commanding stop of the change of the symbol performed by the symbol changing means based on the stop operation;
Stop control means for stopping and controlling the variation of the symbol performed by the symbol varying means based on the signal output by the stop signal output means and the internal winning combination determined by the internal winning combination determining means;
Game value giving means for giving a game value to a player when a combination of the first symbols is displayed by the symbol display means;
Advantageous state operating means for operating a gaming state advantageous to the player when the combination of the second symbols is displayed by the symbol display means,
The internal winning combination determining means is
A gaming machine, wherein an internal winning combination relating to the first symbol combination is determined only when an internal winning combination relating to the second symbol combination is determined.
前記停止制御手段は、前記停止信号出力手段により出力される信号と前記内部当選役決定手段により決定される内部当選役とに基づいて最大滑りコマ数以下の範囲で滑りコマ数を決定し、
前記図柄表示手段は、前記複数の図柄を表示する複数の表示窓を有し、
前記停止信号出力手段は、前記複数の表示部夫々に対応して設けられ、
前記複数の表示窓のうちの特定の表示窓において、前記第1図柄と前記第2図柄は、
前記特定の表示窓に対応して設けられた前記停止信号出力手段が出力した前記停止を指令する信号を検出したタイミングが特定のタイミングである場合に、前記最大滑りコマ数以内の変動を伴って前記第1図柄と前記第2図柄の各図柄の少なくともいずれか一方が前記表示窓毎に予め定めた図柄停止位置を結ぶ複数のラインのうちのいずれかに沿って停止表示可能な範囲内に配置され、
前記停止制御手段は、前記内部当選役決定手段が前記第1の図柄の組合せに係る内部当選役を決定した場合に、前記第1図柄又は前記第2図柄のいずれか一方を、前記特定の表示窓に対応して設けられた前記停止信号出力手段が出力した前記停止を指令する信号を検出したタイミングに応じて、前記複数のラインのうちのいずれかに沿って並ぶように図柄の変動を停止制御することを特徴とする請求項1記載の遊技機。
The stop control means determines the number of sliding symbols in a range equal to or less than the maximum number of sliding symbols based on the signal output by the stop signal output means and the internal winning combination determined by the internal winning combination determining means,
The symbol display means has a plurality of display windows for displaying the plurality of symbols,
The stop signal output means is provided corresponding to each of the plurality of display units,
In a specific display window of the plurality of display windows, the first symbol and the second symbol are:
When the timing for detecting the stop command signal output by the stop signal output means provided corresponding to the specific display window is a specific timing, with a variation within the maximum number of sliding frames. At least one of the symbols of the first symbol and the second symbol is disposed within a range in which the symbols can be stopped and displayed along any one of a plurality of lines connecting symbol predetermined positions for each display window. And
When the internal winning combination determining means determines an internal winning combination related to the combination of the first symbols, the stop control means displays either the first symbol or the second symbol as the specific display. Stops fluctuations in symbols so that they line up along one of the plurality of lines according to the timing of detecting the stop command signal output from the stop signal output means provided corresponding to the window. control game machine according to claim 1, characterized in that.
前記内部当選役決定手段は、
前記乱数値抽出手段により抽出された乱数値と所定の内部当選役が決定される乱数値を規定する確率抽選テーブルとに基づいて複数種類の当選番号のいずれかを決定し、
前記複数種類の当選番号の一部が、複数種類の遊技状態ごとに異なる種類の内部当選役に対応付けられた内部当選役決定テーブルに基づき、決定した当選番号に対応する内部当選役を決定し、
所定の遊技状態において、前記第2の図柄の組合せに係る内部当選役が決定されるときにおいてのみ前記第1の図柄の組合せに係る内部当選役を決定することを特徴とする請求項1又は請求項2記載の遊技機。
The internal winning combination determining means is
Determining one of a plurality of types of winning numbers based on the random number extracted by the random number extraction means and a probability lottery table that defines a random value for which a predetermined internal winning combination is determined;
A part of the plurality of types of winning numbers determines an internal winning combination corresponding to the determined winning number based on an internal winning combination determination table associated with different types of internal winning combinations for each of multiple types of gaming states. ,
2. The internal winning combination related to the first symbol combination is determined only when the internal winning combination related to the second symbol combination is determined in a predetermined gaming state. Item 3. The gaming machine according to item 2.
JP2005014868A 2005-01-21 2005-01-21 Game machine Active JP4693033B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2005014868A JP4693033B2 (en) 2005-01-21 2005-01-21 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2005014868A JP4693033B2 (en) 2005-01-21 2005-01-21 Game machine

Publications (3)

Publication Number Publication Date
JP2006198267A JP2006198267A (en) 2006-08-03
JP2006198267A5 true JP2006198267A5 (en) 2009-01-15
JP4693033B2 JP4693033B2 (en) 2011-06-01

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Family Applications (1)

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JP2005014868A Active JP4693033B2 (en) 2005-01-21 2005-01-21 Game machine

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JP (1) JP4693033B2 (en)

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2008049021A (en) * 2006-08-28 2008-03-06 Aruze Corp Game machine

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