JP2006068352A5 - - Google Patents

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Publication number
JP2006068352A5
JP2006068352A5 JP2004256850A JP2004256850A JP2006068352A5 JP 2006068352 A5 JP2006068352 A5 JP 2006068352A5 JP 2004256850 A JP2004256850 A JP 2004256850A JP 2004256850 A JP2004256850 A JP 2004256850A JP 2006068352 A5 JP2006068352 A5 JP 2006068352A5
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Japan
Prior art keywords
lottery
display
result
identification information
entry
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JP2004256850A
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Japanese (ja)
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JP4734871B2 (en
JP2006068352A (en
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Priority to JP2004256850A priority Critical patent/JP4734871B2/en
Priority claimed from JP2004256850A external-priority patent/JP4734871B2/en
Publication of JP2006068352A publication Critical patent/JP2006068352A/en
Publication of JP2006068352A5 publication Critical patent/JP2006068352A5/ja
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Publication of JP4734871B2 publication Critical patent/JP4734871B2/en
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Claims (4)

遊技者にとって有利な特定遊技状態の発生を示唆するための識別情報を変動表示する識別情報変動表示手段を備えた遊技機において、
始動条件成立に基づいて、前記特定遊技状態を発生させるか否かについての抽選を行う抽選手段と、
前記抽選手段での抽選結果に基づいて、前記識別情報変動表示手段での識別情報の変動表示を制御する表示制御手段と、
前記抽選手段での抽選が所定の確率で当選となる状態を示す第1確率状態と比べてより当選となり易い第2確率状態を所定期間内の間発生させる確率変動発生手段と、
前記確率変動発生手段での最初の第2確率状態の期間中に再発生した2回目以降の第2確率状態の終期を当該最初の第2確率状態の終期に一致させて固定とする終期固定手段と、
を備えていることを特徴とする遊技機。
In a gaming machine provided with identification information variation display means for variably displaying identification information for suggesting the occurrence of a specific gaming state advantageous for a player,
Lottery means for performing a lottery on whether or not to generate the specific gaming state based on establishment of a start condition;
Display control means for controlling the variation display of the identification information in the identification information variation display means based on the lottery result in the lottery means;
Probability fluctuation generating means for generating a second probability state that is more likely to be won in a predetermined period than a first probability state indicating a state in which a lottery in the lottery means winning with a predetermined probability;
Termination fixing means for fixing the end of the second and subsequent second probability states regenerated during the period of the first second probability state in the probability fluctuation generating means to coincide with the end of the first second probability state and fix it. When,
A gaming machine characterized by comprising:
遊技球が入球可能な第1入球手段と、  A first entry means capable of entering a game ball;
前記第1入球手段への入球に基づいて第1抽選を行う第1抽選手段と、  First lottery means for performing a first lottery based on the entry to the first ball entry means;
前記第1抽選手段での第1抽選結果が特定結果となった場合に所定期間入球可能状態となる、前記第1入球手段とは別の第2入球手段と、  When the first lottery result in the first lottery means becomes a specific result, a second pitching means different from the first pitching means, which is in a state where it is possible to enter the ball for a predetermined period;
前記第2入球手段への入球に基づいて第2抽選を行う第2抽選手段と、  Second lottery means for performing a second lottery based on the entry to the second ball entry means;
前記第2抽選手段での第2抽選結果が特定結果となった場合に入球可能状態となる、前記第1入球手段および前記第2入球手段とは別の第3入球手段と、  A third ball entry means different from the first ball entry means and the second ball entry means, which is in a state where a ball can be entered when the second lottery result in the second lottery means is a specific result;
識別情報を変動表示する識別情報変動表示手段と、  Identification information variation display means for variably displaying the identification information;
前記第1入球手段への遊技球の入球に基づいて、前記識別情報変動表示手段での所定の識別情報の変動表示を開始させる開始制御手段と、  Start control means for starting a variation display of predetermined identification information in the identification information variation display means based on the entry of a game ball into the first entry means;
前記第1抽選手段での第1抽選結果が特定結果となった場合に前記識別情報変動表示手段での識別情報の変動表示のうちの一部の識別情報を遊技者にとって有利な表示態様で停止表示させる第1停止表示制御手段と、  When the first lottery result in the first lottery means becomes a specific result, a part of the identification information variation display in the identification information variation display means is stopped in a display mode advantageous to the player First stop display control means for displaying;
前記第2抽選手段での第2抽選結果が特定結果となった場合に前記識別情報変動表示手段での一部が停止表示中の識別情報の変動表示を、遊技者にとって有利な特定遊技状態の付与を示唆する所定の表示態様で停止させる第2停止表示制御手段と、  When the second lottery result in the second lottery means becomes a specific result, a change display of the identification information that is partly stopped and displayed in the identification information fluctuation display means is displayed in a specific gaming state advantageous to the player. A second stop display control means for stopping in a predetermined display mode suggesting the grant;
前記第2抽選手段での第2抽選結果が特定結果となる第1確率状態と比べてより特定結果となり易い第2確率状態を所定期間内の間発生させる確率変動発生手段と、  Probability fluctuation generating means for generating a second probability state, which is more likely to be a specific result than a first probability state in which the second lottery result of the second lottery means is a specific result, during a predetermined period;
前記確率変動発生手段での最初の第2確率状態の期間中に再発生した2回目以降の第2確率状態の終期を当該最初の第2確率状態の終期に一致させて固定とする終期固定手段と、  Termination fixing means for fixing the end of the second and subsequent second probability states regenerated during the period of the first second probability state in the probability fluctuation generating means to coincide with the end of the first second probability state and fix it. When,
を備えていることを特徴とする遊技機  A gaming machine characterized by comprising
請求項1または2に記載の遊技機において、  In the gaming machine according to claim 1 or 2,
前記第1入球手段への入球に基づく第1抽選についての表示実行を所定の入球数分まで保留可能な第1保留手段と、  First holding means capable of holding display execution for the first lottery based on the entry to the first entry means up to a predetermined number of entries;
前記第1抽選手段での第1抽選結果が特定結果以外の結果となった場合または前記第2抽選手段での第2抽選結果に基づく表示が終わった場合に、前記第1保留手段で保留されている次の第1抽選についての表示実行を行う第1保留実行手段と、  When the first lottery result in the first lottery means becomes a result other than the specific result, or when the display based on the second lottery result in the second lottery means is over, the first lottery means holds the result. First holding execution means for executing display execution for the next first lottery
を備えていることを特徴とする遊技機。  A gaming machine characterized by comprising:
請求項3に記載の遊技機において、  The gaming machine according to claim 3,
さらに、前記第2入球手段への入球に基づく第2抽選についての表示実行を所定の入球数分まで保留可能な第2保留手段と、  And second holding means capable of holding display execution for the second lottery based on the entry to the second entry means up to a predetermined number of entries,
前記第2抽選手段での第2抽選結果に基づく表示が終わった場合に、前記第2保留手段で保留されている次の第2抽選についての表示実行を行う第2保留実行手段と、  A second hold execution means for executing display execution for the next second lottery held by the second holding means when the display based on the second lottery result by the second lottery means is finished;
を備え、  With
前記確率変動発生手段は、前記第2確率状態を、前記所定期間としての、当該第2確率状態の発生から前記第2保留手段での保留分が処理されるまでの期間である第2保留処理期間だけ維持するものであり、  The probability fluctuation generating means is a second hold process in which the second probability state is a period from the occurrence of the second probability state to a hold on the second hold means being processed as the predetermined period. Only for a period,
前記終期固定手段は、前記確率変動発生手段での第2保留処理期間中に再発生した2回目以降の第2確率状態の終期を第2保留処理期間の終期に一致させて固定とするものであり、  The end-fixing means fixes the end of the second probability state after the second re-occurrence during the second hold processing period in the probability fluctuation generating means in accordance with the end of the second hold processing period. Yes,
前記第2保留実行手段は、前記第2抽選手段での第2抽選結果に基づく表示が終わった後に、前記第2保留手段で保留されている次の第2抽選がある場合には、前記第1抽選手段での第1抽選結果についての停止表示を維持したままで、当該次の第2抽選についての表示実行を行う  The second holding execution means, when there is a next second lottery held by the second holding means after the display based on the second lottery result by the second lottery means is over, The display for the next second lottery is performed while maintaining the stop display for the first lottery result in the one lottery means.
ことを特徴とする遊技機。  A gaming machine characterized by that.
JP2004256850A 2004-09-03 2004-09-03 Game machine Expired - Fee Related JP4734871B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2004256850A JP4734871B2 (en) 2004-09-03 2004-09-03 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2004256850A JP4734871B2 (en) 2004-09-03 2004-09-03 Game machine

Publications (3)

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JP2006068352A JP2006068352A (en) 2006-03-16
JP2006068352A5 true JP2006068352A5 (en) 2009-04-09
JP4734871B2 JP4734871B2 (en) 2011-07-27

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Families Citing this family (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2008043685A (en) * 2006-08-21 2008-02-28 Daiichi Shokai Co Ltd Game machine
AU2008227722A1 (en) 2007-03-19 2008-09-25 Konami Digital Entertainment Co., Ltd. Game macine and its computer program
JP5376501B2 (en) * 2008-12-08 2013-12-25 サミー株式会社 Bullet ball machine

Family Cites Families (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH09276497A (en) * 1996-04-18 1997-10-28 Taiyo Elec Kk Pachinko machine
JPH10179891A (en) * 1996-12-24 1998-07-07 Sophia Co Ltd Game machine and its management device
JPH11299985A (en) * 1998-04-23 1999-11-02 Sankyo Kk Game machine
JP2000107389A (en) * 1998-10-09 2000-04-18 Taiyo Elec Co Ltd Pachinko game machine
JP2001062057A (en) * 1999-08-24 2001-03-13 Fuji Shoji:Kk Pachinko game machine
JP4234362B2 (en) * 2002-07-02 2009-03-04 ダイコク電機株式会社 Pachinko machine

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