JP2006068315A - ポーズ検出プログラム、ビデオゲーム装置、ポーズ検出方法、および、プログラムを記録したコンピュータ読み取り可能な記録媒体 - Google Patents
ポーズ検出プログラム、ビデオゲーム装置、ポーズ検出方法、および、プログラムを記録したコンピュータ読み取り可能な記録媒体 Download PDFInfo
- Publication number
- JP2006068315A JP2006068315A JP2004255948A JP2004255948A JP2006068315A JP 2006068315 A JP2006068315 A JP 2006068315A JP 2004255948 A JP2004255948 A JP 2004255948A JP 2004255948 A JP2004255948 A JP 2004255948A JP 2006068315 A JP2006068315 A JP 2006068315A
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Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/212—Input arrangements for video game devices characterised by their sensors, purposes or types using sensors worn by the player, e.g. for measuring heart beat or leg activity
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F13/537—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
- A63F13/5375—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for graphically or textually suggesting an action, e.g. by displaying an arrow indicating a turn in a driving game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1012—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals involving biosensors worn by the player, e.g. for measuring heart beat, limb activity
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1018—Calibration; Key and button assignment
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1087—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1087—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
- A63F2300/1093—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera using visible light
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6045—Methods for processing data by generating or executing the game program for mapping control signals received from the input arrangement into game commands
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Health & Medical Sciences (AREA)
- Life Sciences & Earth Sciences (AREA)
- Biophysics (AREA)
- Cardiology (AREA)
- General Health & Medical Sciences (AREA)
- Heart & Thoracic Surgery (AREA)
- Image Analysis (AREA)
- Image Processing (AREA)
Priority Applications (5)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2004255948A JP2006068315A (ja) | 2004-09-02 | 2004-09-02 | ポーズ検出プログラム、ビデオゲーム装置、ポーズ検出方法、および、プログラムを記録したコンピュータ読み取り可能な記録媒体 |
| CN2005100985752A CN1743041B (zh) | 2004-09-02 | 2005-09-02 | 姿势检测方法和视频游戏装置 |
| US11/219,378 US7559841B2 (en) | 2004-09-02 | 2005-09-02 | Pose detection method, video game apparatus, pose detection program, and computer-readable medium containing computer program |
| EP05255408A EP1645315A3 (en) | 2004-09-02 | 2005-09-02 | Pose detection method, video game apparatus pose detection program, and computer-readable medium containing program |
| HK06106296.2A HK1086213B (en) | 2004-09-02 | 2006-05-30 | Pose detection method and video game apparatus |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2004255948A JP2006068315A (ja) | 2004-09-02 | 2004-09-02 | ポーズ検出プログラム、ビデオゲーム装置、ポーズ検出方法、および、プログラムを記録したコンピュータ読み取り可能な記録媒体 |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| JP2006068315A true JP2006068315A (ja) | 2006-03-16 |
| JP2006068315A5 JP2006068315A5 (enExample) | 2007-09-27 |
Family
ID=35735217
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2004255948A Withdrawn JP2006068315A (ja) | 2004-09-02 | 2004-09-02 | ポーズ検出プログラム、ビデオゲーム装置、ポーズ検出方法、および、プログラムを記録したコンピュータ読み取り可能な記録媒体 |
Country Status (4)
| Country | Link |
|---|---|
| US (1) | US7559841B2 (enExample) |
| EP (1) | EP1645315A3 (enExample) |
| JP (1) | JP2006068315A (enExample) |
| CN (1) | CN1743041B (enExample) |
Cited By (7)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2010081466A (ja) * | 2008-09-29 | 2010-04-08 | Hitachi Ltd | 操作制御装置及び操作表示方法 |
| JP2011041638A (ja) * | 2009-08-20 | 2011-03-03 | Nintendo Co Ltd | ゲームプログラムおよびゲーム装置 |
| WO2011158599A1 (ja) * | 2010-06-14 | 2011-12-22 | 株式会社セガ | ビデオゲーム装置、ビデオゲーム制御プログラム、ビデオゲーム制御方法 |
| JP2013186500A (ja) * | 2012-03-05 | 2013-09-19 | Toshiba Tec Corp | 操作支援表示装置およびプログラム |
| JP2015128510A (ja) * | 2014-01-07 | 2015-07-16 | 富士通株式会社 | 評価プログラム、評価方法及び評価装置 |
| US20180001198A1 (en) * | 2016-06-30 | 2018-01-04 | Sony Interactive Entertainment America Llc | Using HMD Camera Touch Button to Render Images of a User Captured During Game Play |
| JP2019115686A (ja) * | 2017-12-26 | 2019-07-18 | 株式会社カプコン | ゲームプログラムおよびゲーム装置 |
Families Citing this family (51)
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| US8035612B2 (en) | 2002-05-28 | 2011-10-11 | Intellectual Ventures Holding 67 Llc | Self-contained interactive video display system |
| US7710391B2 (en) | 2002-05-28 | 2010-05-04 | Matthew Bell | Processing an image utilizing a spatially varying pattern |
| US20050122308A1 (en) * | 2002-05-28 | 2005-06-09 | Matthew Bell | Self-contained interactive video display system |
| WO2004055776A1 (en) * | 2002-12-13 | 2004-07-01 | Reactrix Systems | Interactive directed light/sound system |
| JP4855930B2 (ja) * | 2003-05-02 | 2012-01-18 | アラン ロバート ステイカー、 | ビデオ合成のための対話型システムおよび方法 |
| WO2005041578A2 (en) | 2003-10-24 | 2005-05-06 | Reactrix Systems, Inc. | Method and system for managing an interactive video display system |
| US9128519B1 (en) | 2005-04-15 | 2015-09-08 | Intellectual Ventures Holding 67 Llc | Method and system for state-based control of objects |
| US8081822B1 (en) | 2005-05-31 | 2011-12-20 | Intellectual Ventures Holding 67 Llc | System and method for sensing a feature of an object in an interactive video display |
| US8098277B1 (en) | 2005-12-02 | 2012-01-17 | Intellectual Ventures Holding 67 Llc | Systems and methods for communication between a reactive video system and a mobile communication device |
| US8678895B2 (en) | 2007-06-14 | 2014-03-25 | Harmonix Music Systems, Inc. | Systems and methods for online band matching in a rhythm action game |
| US8678896B2 (en) | 2007-06-14 | 2014-03-25 | Harmonix Music Systems, Inc. | Systems and methods for asynchronous band interaction in a rhythm action game |
| EP2188737A4 (en) | 2007-09-14 | 2011-05-18 | Intellectual Ventures Holding 67 Llc | PROCESSING BREAKFAST USER INTERACTIONS |
| WO2009054119A1 (ja) * | 2007-10-26 | 2009-04-30 | Panasonic Corporation | 状況判定装置、状況判定方法、状況判定プログラム、異常判定装置、異常判定方法、異常判定プログラムおよび混雑推定装置 |
| US8159682B2 (en) | 2007-11-12 | 2012-04-17 | Intellectual Ventures Holding 67 Llc | Lens system |
| US8259163B2 (en) | 2008-03-07 | 2012-09-04 | Intellectual Ventures Holding 67 Llc | Display with built in 3D sensing |
| US8595218B2 (en) | 2008-06-12 | 2013-11-26 | Intellectual Ventures Holding 67 Llc | Interactive display management systems and methods |
| TW201005583A (en) * | 2008-07-01 | 2010-02-01 | Yoostar Entertainment Group Inc | Interactive systems and methods for video compositing |
| US8663013B2 (en) | 2008-07-08 | 2014-03-04 | Harmonix Music Systems, Inc. | Systems and methods for simulating a rock band experience |
| US9104984B2 (en) * | 2008-11-13 | 2015-08-11 | Sony Corporation | Method and device relating to information management |
| US8517834B2 (en) * | 2009-02-17 | 2013-08-27 | Softkinetic Studios Sa | Computer videogame system with body position detector that requires user to assume various body positions |
| CN101579571B (zh) * | 2009-04-30 | 2012-09-26 | 武汉市高德电气有限公司 | 实景游戏装置及实现实景游戏的方法 |
| US9898675B2 (en) * | 2009-05-01 | 2018-02-20 | Microsoft Technology Licensing, Llc | User movement tracking feedback to improve tracking |
| US8465366B2 (en) | 2009-05-29 | 2013-06-18 | Harmonix Music Systems, Inc. | Biasing a musical performance input to a part |
| US8449360B2 (en) | 2009-05-29 | 2013-05-28 | Harmonix Music Systems, Inc. | Displaying song lyrics and vocal cues |
| US8313377B2 (en) | 2009-10-14 | 2012-11-20 | Sony Computer Entertainment America Llc | Playing browser based games with alternative controls and interfaces |
| EP2494432B1 (en) | 2009-10-27 | 2019-05-29 | Harmonix Music Systems, Inc. | Gesture-based user interface |
| US8702485B2 (en) | 2010-06-11 | 2014-04-22 | Harmonix Music Systems, Inc. | Dance game and tutorial |
| US9981193B2 (en) | 2009-10-27 | 2018-05-29 | Harmonix Music Systems, Inc. | Movement based recognition and evaluation |
| KR20110076458A (ko) * | 2009-12-29 | 2011-07-06 | 엘지전자 주식회사 | 디스플레이 장치 및 그 제어방법 |
| US8874243B2 (en) | 2010-03-16 | 2014-10-28 | Harmonix Music Systems, Inc. | Simulating musical instruments |
| US8562403B2 (en) | 2010-06-11 | 2013-10-22 | Harmonix Music Systems, Inc. | Prompting a player of a dance game |
| US9358456B1 (en) | 2010-06-11 | 2016-06-07 | Harmonix Music Systems, Inc. | Dance competition game |
| US9118832B2 (en) | 2010-08-17 | 2015-08-25 | Nokia Technologies Oy | Input method |
| US9024166B2 (en) | 2010-09-09 | 2015-05-05 | Harmonix Music Systems, Inc. | Preventing subtractive track separation |
| US9848106B2 (en) * | 2010-12-21 | 2017-12-19 | Microsoft Technology Licensing, Llc | Intelligent gameplay photo capture |
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| US8635637B2 (en) | 2011-12-02 | 2014-01-21 | Microsoft Corporation | User interface presenting an animated avatar performing a media reaction |
| CN103135755B (zh) * | 2011-12-02 | 2016-04-06 | 深圳泰山在线科技有限公司 | 交互系统及方法 |
| US9100685B2 (en) | 2011-12-09 | 2015-08-04 | Microsoft Technology Licensing, Llc | Determining audience state or interest using passive sensor data |
| KR20130081580A (ko) * | 2012-01-09 | 2013-07-17 | 삼성전자주식회사 | 표시 장치 및 그 제어 방법 |
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| CA2775700C (en) | 2012-05-04 | 2013-07-23 | Microsoft Corporation | Determining a future portion of a currently presented media program |
| CA2911553C (en) | 2013-05-06 | 2021-06-08 | Noo Inc. | Audio-video compositing and effects |
| US10643492B2 (en) * | 2018-06-20 | 2020-05-05 | NEX Team Inc. | Remote multiplayer interactive physical gaming with mobile computing devices |
| CN110215683A (zh) * | 2019-07-11 | 2019-09-10 | 龙马智芯(珠海横琴)科技有限公司 | 一种角色模仿游戏的电子游戏系统 |
| CN118212693A (zh) * | 2019-08-18 | 2024-06-18 | 聚好看科技股份有限公司 | 显示设备及界面显示方法 |
| US11726553B2 (en) | 2021-07-20 | 2023-08-15 | Sony Interactive Entertainment LLC | Movement-based navigation |
| US11786816B2 (en) | 2021-07-30 | 2023-10-17 | Sony Interactive Entertainment LLC | Sharing movement data |
| US20230051703A1 (en) * | 2021-08-16 | 2023-02-16 | Sony Interactive Entertainment LLC | Gesture-Based Skill Search |
| CN115253291B (zh) * | 2022-07-12 | 2025-01-24 | Oppo广东移动通信有限公司 | 一种运动状态识别方法、装置、存储介质及电子设备 |
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-
2004
- 2004-09-02 JP JP2004255948A patent/JP2006068315A/ja not_active Withdrawn
-
2005
- 2005-09-02 US US11/219,378 patent/US7559841B2/en not_active Expired - Fee Related
- 2005-09-02 CN CN2005100985752A patent/CN1743041B/zh not_active Expired - Fee Related
- 2005-09-02 EP EP05255408A patent/EP1645315A3/en not_active Withdrawn
Cited By (10)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2010081466A (ja) * | 2008-09-29 | 2010-04-08 | Hitachi Ltd | 操作制御装置及び操作表示方法 |
| JP2011041638A (ja) * | 2009-08-20 | 2011-03-03 | Nintendo Co Ltd | ゲームプログラムおよびゲーム装置 |
| WO2011158599A1 (ja) * | 2010-06-14 | 2011-12-22 | 株式会社セガ | ビデオゲーム装置、ビデオゲーム制御プログラム、ビデオゲーム制御方法 |
| US9492748B2 (en) | 2010-06-14 | 2016-11-15 | Kabushiki Kaisha Sega | Video game apparatus, video game controlling program, and video game controlling method |
| JP2013186500A (ja) * | 2012-03-05 | 2013-09-19 | Toshiba Tec Corp | 操作支援表示装置およびプログラム |
| JP2015128510A (ja) * | 2014-01-07 | 2015-07-16 | 富士通株式会社 | 評価プログラム、評価方法及び評価装置 |
| US20180001198A1 (en) * | 2016-06-30 | 2018-01-04 | Sony Interactive Entertainment America Llc | Using HMD Camera Touch Button to Render Images of a User Captured During Game Play |
| US10471353B2 (en) * | 2016-06-30 | 2019-11-12 | Sony Interactive Entertainment America Llc | Using HMD camera touch button to render images of a user captured during game play |
| US11571620B2 (en) * | 2016-06-30 | 2023-02-07 | Sony Interactive Entertainment LLC | Using HMD camera touch button to render images of a user captured during game play |
| JP2019115686A (ja) * | 2017-12-26 | 2019-07-18 | 株式会社カプコン | ゲームプログラムおよびゲーム装置 |
Also Published As
| Publication number | Publication date |
|---|---|
| US7559841B2 (en) | 2009-07-14 |
| EP1645315A2 (en) | 2006-04-12 |
| CN1743041B (zh) | 2010-09-08 |
| US20060046847A1 (en) | 2006-03-02 |
| EP1645315A3 (en) | 2008-02-27 |
| CN1743041A (zh) | 2006-03-08 |
| HK1086213A1 (en) | 2006-09-15 |
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